Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.23 @ 19:14:51 Player: the Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (294) 1470 Value Destroyed (9228) 9228 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1396) 1396 TOTAL SCORE: 18594 Bonus ------- High Alert Combat Kills 555 Follower Combat Kills 1119 Friendly Fire -278 Cogmind --------- Core Integrity 1223/1300 Matter 244/300 Energy 40/420 System Corruption 0% Temperature Danger (402) Movement Immobile (Siege) Location -3/Research Parts ------- > --- POWER (2) -------- Particle Reactor Light Particle Reactor > --- PROPULSION (6) --- Heavy Treads Heavy Treads Improved Heavy Treads > --- UTILITY (7) ------ Huge Storage Unit Seismic Detector Core Analyzer Improved Kinecellerator Improved Transmission Jammer Improved Phase Shifter > --- WEAPON (6) ------- Long-range Proton Cannon Gauss Rifle Coil Gun Advanced KE Penetrator > --- INVENTORY (25) --- Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Biometal Medium Treads Myomer Leg Improved Cryofiber Web High-capacity Storage Unit Matter Compressor (250) Nova Cannon Nova Cannon Nova Cannon Nova Cannon Nova Cannon Heavy Rocket Launcher Mini Smartbomb Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Huge Storage Unit Seismic Detector Core Analyzer Improved Kinecellerator Improved Transmission Jammer Improved Phase Shifter High-powered Tractor Beam > --- WEAPON ----------- Gauss Rifle Gauss Rifle Precision Assault Rifle Coil Gun Advanced KE Penetrator > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Biometal Medium Treads Myomer Leg Improved Cryofiber Web High-capacity Storage Unit Matter Compressor Long-range Proton Cannon Nova Cannon Nova Cannon Nova Cannon Nova Cannon Nova Cannon Heavy Rocket Launcher Mini Smartbomb Launcher Powered Hammer [Rating: 120] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Power Core Light Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Gauss Rifle Energy Gun Improved EM Shotgun Energy Cannon Long-range Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Fac Fac Fac Res Slots Evolved 14 | . . 2 2 . 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 4 | . . 1 1 . . . . . . . 2 . . Utility 5 | . . . 1 . 2 . . . . . . 1 1 Weapon 4 | . . 1 . . . . . . . 1 . 1 1 Parts Attached 167 | 6 15 29 14 17 28 4 5 1 . 15 15 15 3 Power 21 | 1 1 5 . . 3 1 . . . 1 1 6 2 Engine 10 | 1 1 5 . . 3 . . . . . . . . Core 1 | . . . . . . . . . . . 1 . . Reactor 10 | . . . . . . 1 . . . 1 . 6 2 Propulsion 51 | 2 3 10 4 13 5 2 . 1 . 5 4 2 . Treads 49 | . 3 10 4 13 5 2 . 1 . 5 4 2 . Leg . | . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 50 | 2 8 7 4 . 12 1 3 . . 5 5 3 . Device 22 | 1 3 1 3 . 5 . 1 . . 3 4 1 . Storage 8 | 1 3 . . . 1 1 1 . . 1 . . . Processor 4 | . . . . . 3 . 1 . . . . . . Hackware 1 | . 1 . . . . . . . . . . . . Protection 15 | . 1 6 1 . 3 . . . . 1 1 2 . Artifact . | . . . . . . . . . . . . . . Weapon 45 | 1 3 7 6 4 8 . 2 . . 4 5 4 1 Energy Gun 3 | . . . 2 . . . . . . 1 . . . Energy Cannon 2 | . . 1 . . . . . . . . . . 1 Ballistic Gun 30 | 1 2 5 2 4 5 . 2 . . 2 3 4 . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . Launcher 5 | . 1 . 1 . 2 . . . . . 1 . . Special Weapon 2 | . . . . . . . . . . 1 1 . . Impact Weapon 2 | . . 1 . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 2 4 . 3 . . . . 1 2 1 . Corrupted Parts 1 | . . . . . . . . 1 . . . . . System Corruption 8 | . . . . . . . . 8 . . . . . Parts Lost 34 | . 2 5 . . 3 . 2 . . 7 2 10 3 Power 3 | . . 1 . . . . . . . . . 2 . Propulsion 10 | . . 3 . . 2 . . . . 2 . 3 . Utility 12 | . 2 1 . . 1 . 2 . . 1 2 2 1 Weapon 9 | . . . . . . . . . . 4 . 3 2 Highest Loss Streak 8 | . 1 2 . . 1 . 2 . . 4 1 8 3 To Critical Strikes 1 | . . 1 . . . . . . . . . . . Average Backups 17 | 4 11 19 19 19 19 18 16 17 17 15 17 18 16 Power 1 | . 1 1 1 1 1 1 1 1 1 . 1 2 3 Propulsion 3 | 1 3 5 5 4 3 2 3 3 3 3 2 2 1 Utility 6 | . 3 4 5 7 6 6 6 7 7 7 7 5 3 Weapon 6 | 2 3 8 7 6 7 6 6 6 6 3 5 7 8 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 38 | . 4 8 3 1 3 3 1 . . 1 4 . 10 Power 1 | . . . . . . 1 . . . . . . . Propulsion 7 | . . 2 . . . 2 . . . . 1 . 2 Utility 9 | . 2 . 1 1 . . . . . 1 2 . 2 Weapon 21 | . 2 6 2 . 3 . 1 . . . 1 . 6 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 98 99 100 99 88 83 84 84 86 82 79 79 Engine 5 | . 14 10 9 9 7 1 . . . . . . . Reactor 4 | . . . . . . 5 7 7 7 13 11 9 9 Treads 24 | . 26 32 36 36 29 19 15 15 15 15 18 14 14 Device 12 | . 13 9 15 16 13 13 14 7 7 11 10 12 22 Storage 8 | . 14 11 9 9 7 8 7 7 7 6 5 5 4 Processor 6 | . . . . . 14 15 14 15 15 9 5 5 4 Protection 2 | . . 1 2 1 1 . . 7 7 3 5 4 . Ballistic Gun 25 | . 26 32 26 26 22 22 22 23 23 24 22 25 22 Peak Build Rating 120 | 6 12 21 30 29 45 65 69 68 68 78 104 117 120 Average Rating 50 | 4 9 17 25 26 38 58 64 66 66 74 96 108 116 On Entrance 48 | . 6 12 20 27 29 42 65 66 68 66 69 100 110 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 155 | 10 52 64 65 60 83 76 132 129 129 113 151 155 145 Greatest Support 215 | 26 40 60 80 80 86 140 140 145 145 140 210 215 215 Greatest Overweight (x) 1 | 1 1 1 . . 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 25 25 25 Average Capacity 20 | 7 15 20 20 20 20 20 21 25 25 20 21 25 25 Most Carried 25 | 7 20 20 20 20 20 20 20 20 20 20 24 25 20 Average Carried 18 | 4 11 19 19 19 19 19 19 19 19 17 19 21 16 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 25 20 25 25 25 Final Carried 21 | 7 20 20 20 20 20 20 20 20 20 17 21 17 16 Class Distribution -------------------- 29% | Scavenger-Tank 29% | Gunner 24% | Scavenger-Gunner 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Executioner | -3/Research Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Fac Fac Fac Res Matter Collected 11878 | 285 937 1425 757 1085 1595 444 801 44 3 1550 1466 1405 81 Remotely 2370 | . . . 116 169 434 . 515 . . . 116 939 81 Salvage Created 14928 | 133 874 1973 998 1212 2027 1213 1008 44 . 1601 1878 1894 73 Parts 748 | 8 54 119 58 68 106 15 49 2 . 81 86 99 3 Haulers Intercepted 30 | . 2 6 5 6 4 . 3 . . . 2 2 . Recyclers Shooed 18 | . 4 1 3 2 2 . . . . 3 1 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Fac Fac Fac Res Combat Hostiles Destroyed 186 | . 12 29 12 15 25 5 17 1 . 23 21 25 1 Guns 173 | . 12 29 8 15 23 3 17 1 . 23 19 23 . AOE 12 | . . . 4 . 2 2 . . . . 2 2 . Classes Destroyed 18 | 2 6 2 2 . 1 1 2 . . 1 . 1 . Worker 13 | . 1 2 2 . 3 . 1 . . 1 . 3 . Builder 9 | . . 1 1 1 2 . 2 . . . . 2 . Tunneler 6 | 2 1 . . . 1 . . . . . 1 1 . Hauler 30 | . 2 6 5 6 4 . 3 . . . 2 2 . Recycler 34 | 1 3 7 2 3 9 . 2 . . 3 4 . . Operator 6 | . 2 2 . . . . 1 . . . . 1 . Watcher 17 | . 3 5 3 1 1 . . . . 2 1 1 . Swarmer 48 | . 3 15 4 4 7 . . . . 7 4 4 . Grunt 46 | . 9 4 4 3 7 . 3 . . 5 3 8 . Brawler 2 | . . . . . . . . . . 1 1 . . Duelist 1 | . . . . . . . . . . . . 1 . Protector 2 | . . . 1 . 1 . . . . . . . . Sentry 32 | . . 10 2 7 3 . 3 . . 5 2 . . Demolisher 1 | . . . . . . . 1 . . . . . . Hunter 16 | . . . 1 1 2 . . 1 . 1 3 6 1 Programmer 25 | . . . . . 5 . 2 . . 4 8 6 . Compactor 5 | . . . . . . 5 . . . . . . . Assembled 8 | . . . . . . . 8 . . . . . . Thug 1 | . . . . . . . 1 . . . . . . Best Kill Streak 10 | 2 3 6 6 6 5 2 8 1 . 4 5 10 1 Combat Bots Only 10 | . 3 4 4 5 4 2 8 1 . 4 4 10 1 Max Kills in Single Turn 4 | 1 2 2 4 3 2 1 2 1 . 2 2 4 1 Gunslinging 2 | . 1 1 . 2 1 . . . . 1 1 1 . Exploded 4 | . . . 4 . 2 1 . . . . 1 2 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Fac Fac Fac Res Hostile Shots Fired 1255 | . 48 102 53 54 264 . 95 6 . 141 127 279 86 Missed 359 | . 12 25 16 16 101 . 35 . . 36 25 66 27 Hits 896 | . 36 77 37 38 163 . 60 6 . 105 102 213 59 Melee 16 | . . . . . . . 8 . . . 2 6 . Projectile 880 | . 36 77 37 38 163 . 52 6 . 105 100 207 59 AOE 2 | . . . . . . . 2 . . . . . . Critical Strikes 28 | . . 2 1 1 6 . 1 . . . 3 12 2 Actively Blocked 1 | . . . . 1 . . . . . . . . . Part Disruptions 2 | . . . . . 1 . . . . . 1 . . Damage Taken 12502 | . 377 1109 519 524 1397 67 732 60 . 1345 1400 3928 1044 Core 702 | . 50 160 36 29 139 8 25 . . 77 53 48 77 Absorbed by Shields 778 | . . . . . 138 . 75 . . 144 421 . . Reduced by Siege Mode 508 | . . . . . . . . . . 67 45 356 40 Redirected to Shielding 209 | . . 61 20 74 54 . . . . . . . . Ignored by Resistances 490 | . . . . . 174 . 43 30 . 90 153 . . Regen/Repaired (Parts) 849 | . 72 90 68 46 . 45 160 . . . 285 83 . Core Remaining (%) 85 | 100 80 60 . 88 . . . . 75 90 94 95 . Volleys Fired 634 | 25 69 96 56 50 84 26 45 3 . 61 52 51 16 Largest 5 | 1 2 3 3 3 3 3 3 3 . 4 4 5 5 Hottest 150 | 20 46 69 69 91 101 84 84 84 . 112 122 150 149 Shots Fired 1914 | 25 130 288 166 151 250 74 132 9 . 228 194 230 37 Gun 1896 | 25 130 288 165 151 247 71 132 9 . 226 193 230 29 Cannon 8 | . . . . . . . . . . . . . 8 Launcher 7 | . . . 1 . 3 3 . . . . . . . Special 3 | . . . . . . . . . . 2 1 . . Kinetic 1891 | 25 130 288 165 149 244 71 132 9 . 226 193 230 29 Thermal . | . . . . . . . . . . . . . . Explosive 7 | . . . 1 . 3 3 . . . . . . . Electromagnetic 13 | . . . . 2 3 . . . . . . . 8 Robot Hit Streak 25 | 4 9 17 20 11 20 20 20 10 . 23 25 22 7 Robot Miss Streak 6 | 4 4 4 4 3 6 3 2 1 . 5 4 3 2 Penetration Max 1 | . . . . . 1 . 1 . . 1 1 1 . Secondary Targets 31 | . 2 3 1 4 3 . 4 . . 4 2 8 . Max Gunslinging Chain 2 | . 1 1 1 2 1 . 1 . . 2 1 1 . Shots Hit Robots 1238 | 13 79 170 113 104 160 53 89 6 . 140 138 150 23 Core Hits 555 | 6 35 66 44 49 78 18 52 2 . 63 62 74 6 Critical Kills 15 | . . . . . 3 2 1 . . 2 3 4 . Critical Parts Destroyed 15 | . . . 1 1 8 . . . . 1 1 2 1 Critical Strikes 33 | . . 1 1 1 11 2 1 . . 3 4 6 3 Destroy 31 | . . 1 1 1 11 2 1 . . 3 4 6 1 Corrupt 2 | . . . . . . . . . . . . . 2 Melee Attacks 27 | . . 3 5 8 3 . 1 . . 6 1 . . Impact 27 | . . 3 5 8 3 . 1 . . 6 1 . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 26846 | 113 1220 2702 1849 1634 3408 2232 2179 92 . 3043 3672 4078 624 Guns 24625 | 113 1220 2702 1642 1634 3195 1274 2179 92 . 3043 3308 3754 469 Cannons 140 | . . . . . . . . . . . . . 140 Explosions 2066 | . . . 207 . 213 958 . . . . 364 324 . Melee . | . . . . . . . . . . . . . . Ramming 15 | . . . . . . . . . . . . . 15 Kinetic 24547 | 113 1220 2702 1642 1598 3153 1274 2179 92 . 3043 3308 3754 469 Thermal 197 | . . . . . . . . . . . 197 . . Explosive 1869 | . . . 207 . 213 958 . . . . 167 324 . Electromagnetic 218 | . . . . 36 42 . . . . . . . 140 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 22 | . 4 . 2 4 4 2 14 22 22 2 7 4 . Average Corruption 3 | . 3 . 2 3 2 2 5 14 22 1 5 2 . Corruption Purged 4 | . . . . . 4 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 194 | . 15 . 3 28 24 13 39 11 4 14 27 16 . Message Errors 56 | . 6 . 2 5 7 5 10 5 2 4 6 4 . Matter Fused 47 | . 4 . . 9 5 . 8 3 1 3 8 6 . Heat Flow Errors 30 | . 4 . 1 6 3 2 4 . 1 2 5 2 . Energy Discharges 18 | . . . . 5 4 1 5 1 . . 2 . . Parts Rejected 6 | . . . . . 1 . 2 . . 1 1 1 . Parts Fused 2 | . . . . . . . . . . 2 . . . Data Loss (minor) 13 | . 1 . . 1 3 1 4 2 . . . 1 . Data Loss (major) 6 | . . . . 1 . 2 2 . . . . 1 . Misfires 5 | . . . . 1 . 2 . . . . 2 . . Alerts 3 | . . . . . 1 . 1 . . 1 . . . Weapon Failures 8 | . . . . . . . 3 . . 1 3 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 94 | . . . . . . . . . . . 58 36 . Projectiles . | . . . . . . . . . . . . . . Explosions 94 | . . . . . . . . . . . 58 36 . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 492 | . . . . . 14 69 . . . . 216 193 . Shots 9 | . . . . . 1 3 . . . . 3 2 . Rammed 1 | . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 459 | . 236 196 445 245 245 194 197 72 236 446 342 459 402 Average Temperature 74 | . 31 41 51 72 19 35 32 38 173 97 111 117 214 Received Heat Transfer 1474 | . 150 207 108 144 266 . 70 . . 174 54 247 54 Effects 10 | . . . 1 . . . . . 1 2 3 1 2 Shutdowns 3 | . . . 1 . . . . . . . . 1 1 Energy Bleed 2 | . . . . . . . . . 1 1 . . . Interference 3 | . . . . . . . . . . . 3 . . Short Circuit 1 | . . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . 1 . . . Siege Activations 15 | . . . . . . . . 1 . 6 3 4 1 Total Turns 237 | . . . . . . . . 6 . 69 55 93 14 Longest Duration 38 | . . . . . . . . 6 . 23 25 38 14 Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Fried 1 | . . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . Heat Transferred 100 | . . . . . . . . . . . 100 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Fac Fac Fac Res Maximum Alert Level 4 | . . . . . . . 4 . . 2 2 2 1 Low Security (%) 73 | 100 100 100 100 100 100 100 18 . . 34 46 22 76 Level 1 14 | . . . . . . . . . . 64 16 59 23 Level 2 6 | . . . . . . . 16 . . . 37 17 . Level 3 . | . . . . . . . 7 . . . . . . Level 4 5 | . . . . . . . 57 . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1386 | 10 88 158 161 178 182 62 1386 . . 400 519 487 231 Initial 340 | . . . 56 64 26 62 . . . 340 186 233 231 Average 185 | 1 18 65 35 39 56 6 917 . . 259 261 270 151 Influence Increases 7733 | 15 377 940 395 527 851 26 2119 30 . 765 862 794 32 Destroy 0b10 Robot/C 4020 | . 240 580 220 300 480 . 780 20 . 460 420 500 20 Destroy 0b10 Robot/NC 615 | 15 60 115 70 55 105 . 75 . . 30 40 50 . Destroy Leader 1114 | . 60 202 66 114 140 . 186 10 . 134 106 96 . Allied During Kill 589 | . . . . . . . 589 . . . . . . Successful Hack 233 | . 15 36 6 33 24 . 12 . . 41 45 21 . Disable Machine 525 | . . . 15 15 30 . 195 . . 90 135 45 . Anti-Garrison Action 150 | . . . . . . . 150 . . . . . . Destroy Structure 397 | . 2 7 18 10 12 26 102 . . 10 116 82 12 Partial Spotted 15 | . . . . . . . 15 . . . . . . Lose Combat Pursuer 75 | . . . . . 60 . 15 . . . . . . Influence Decreases 7660 | 15 375 808 376 621 732 204 760 684 165 924 766 830 400 Entered New Map 1806 | . . 2 78 89 33 116 . 504 135 200 195 244 210 Time Decay 4844 | 15 355 606 298 387 560 88 500 180 30 634 545 486 160 Lost Part 333 | . 20 50 . . 23 . 20 . . 70 20 100 30 Lost Ally 260 | . . . . . . . 240 . . 20 . . . Purge Threat 417 | . . 150 . 145 116 . . . . . 6 . . Squads Dispatched 57 | . 3 3 4 1 10 . 13 . . 8 5 9 1 Investigation 16 | . 2 1 . . 1 . 4 . . 1 1 5 1 Extermination 19 | . . . . . 5 . 3 . . 5 4 2 . Reinforcement 13 | . 1 2 2 1 1 . 2 . . 2 . 2 . Assault 5 | . . . 2 . . . 3 . . . . . . Garrison 4 | . . . . . 3 . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Fac Fac Fac Res Distress Signals 14 | . . 2 4 . 3 . 1 . . 2 1 1 . Communications Jammed 59 | . . . 18 13 6 . . . . 11 . 11 . Distress Signals 57 | . . . 18 13 4 . . . . 11 . 11 . Times Spotted 294 | . 21 39 22 20 36 6 51 1 . 36 28 31 3 Peak Tracking Total 6 | . 3 6 4 5 6 3 4 1 . 5 3 6 3 Tactical Retreats 5 | . . . . . 4 . 1 . . . . . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Fac Fac Fac Res Traps Triggered 19 | . 2 3 1 2 3 . 2 . . 3 1 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Fac Fac Fac Res Machines Disabled 36 | . . . 1 1 2 . 14 . . 6 9 3 . Max in Single Turn 5 | . . . 1 1 1 . 1 . . 2 5 2 . Garrison Access 4 | . . . 1 . 1 . 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Fac Fac Fac Res Machines Accessed 90 | . 8 15 6 7 11 . 9 . . 13 8 9 4 Terminals 50 | . 7 10 4 6 6 . 3 . . 5 4 3 2 Fabricators 7 | . . . . . 1 . 2 . . 1 . 3 . Repair Stations 15 | . 1 2 1 1 1 . 2 . . 3 2 2 . Recycling Units 8 | . . 1 . . 1 . 1 . . 2 1 . 2 Scanalyzers 6 | . . 2 1 . . . . . . 1 1 1 . Garrison Access 4 | . . . . . 2 . 1 . . 1 . . . Total Hacks 233 | . 27 36 18 21 33 . 17 . . 25 25 25 6 Successful 110 | . 13 24 8 11 14 . 5 . . 10 14 11 . Failed 121 | . 14 11 10 10 18 . 12 . . 15 11 14 6 Catastrophic 27 | . 4 4 2 1 5 . 6 . . 2 . 3 . Database Lockouts 2 | . . 1 . . 1 . . . . . . . . Manual 73 | . 23 14 7 10 12 . 1 . . 1 3 . 2 Terminals 138 | . 23 26 12 19 21 . 5 . . 9 12 8 3 Fabricators 19 | . . . . . 4 . 4 . . 2 . 9 . Repair Stations 39 | . 4 4 2 2 1 . 4 . . 7 9 6 . Recycling Units 13 | . . 1 . . 3 . 3 . . 2 1 . 3 Scanalyzers 18 | . . 5 4 . . . . . . 4 3 2 . Garrison Access 6 | . . . . . 4 . 1 . . 1 . . . Terminal Hacks 45 | . 6 13 2 8 6 . 1 . . 2 4 3 . Record 1 | . . . . . . . . . . . . 1 . Part Schematic 4 | . 1 1 . . . . . . . . 1 1 . Robot Schematic 1 | . 1 . . . . . . . . . . . . Robot Analysis 6 | . 1 3 1 . 1 . . . . . . . . Prototype ID Bank 4 | . 1 2 . 1 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . Alert Level 5 | . . 1 . 1 1 . . . . 1 . 1 . Unreport Threat 4 | . . 1 . 1 1 . . . . . 1 . . Locate Traps 6 | . 1 1 . 2 1 . . . . 1 . . . Patrol Status 1 | . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . 1 . . . . . . . . 1 . . Registered Components 2 | . . . . . 1 . . . . . 1 . . Zone Layout 6 | . . 2 . 2 1 . 1 . . . . . . Fabricator Hacks 9 | . . . . . 2 . 2 . . 1 . 4 . Network Status 3 | . . . . . . . 1 . . 1 . 1 . Load Schematic 4 | . . . . . 1 . 1 . . . . 2 . Build 2 | . . . . . 1 . . . . . . 1 . Repair Station Hacks 23 | . 3 4 2 2 . . 1 . . 2 6 3 . Scan Component 15 | . 2 2 1 1 . . 1 . . 2 4 2 . Repair 8 | . 1 2 1 1 . . . . . . 2 1 . Recycling Unit Hacks 4 | . . 1 . . 1 . . . . 1 1 . . Retrieve Components 4 | . . 1 . . 1 . . . . 1 1 . . Scanalyzer 15 | . . 5 3 . . . . . . 3 3 1 . Insert Component 10 | . . 3 2 . . . . . . 2 2 1 . Analyze 5 | . . 2 1 . . . . . . 1 1 . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . 1 . . . Unlock Access 1 | . . . . . . . 1 . . . . . . Seal Access 2 | . . . . . 1 . . . . 1 . . . Unauthorized Hacks 11 | . 4 1 1 1 4 . . . . . . . . Terminals 11 | . 4 1 1 1 4 . . . . . . . . Assimilate 2 | . . . 1 . 1 . . . . . . . . Botnet 7 | . 3 1 . 1 2 . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 1 . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 83 | . 8 14 5 7 10 . 7 . . 11 8 9 4 Full Trace Events 16 | . 2 . 1 1 1 . 4 . . 1 1 4 1 Feedback Events 2 | . 1 . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . 1 . . . Hackware Fried 1 | . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 8 | . 1 3 1 . . . . . . 1 1 1 . Parts Built 3 | . . . . . 2 . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . Time 190 | . . . . . 84 . . . . . . 106 . Total Part Build Rating 14 | . . . . . 8 . . . . . . 6 . Parts Repaired 8 | . 1 2 1 1 . . . . . . 2 1 . Time 343 | . 32 52 44 19 . . . . . . 134 62 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 32 | . . 10 . . 10 . . . . 2 10 . . Parts Scanalyzed 6 | . . 2 1 . . . . . . 1 1 1 . Part Schematics Acquired 4 | . . 2 1 . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . 2 . . . 2 . . . . . . Machine Destruction 4 | . . . 2 . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Fac Fac Fac Res Total Allies 19 | . . . . . . 19 . . . . . . . Largest Group 19 | . . . . . . 19 19 . . . . . . Highest-Rated Group 465 | . . . . . . 465 465 . . . . . . Highest-Rated Ally 35 | . . . . . . 35 35 . . . . . . Total Orders 2 | . . . . . . . . . . 2 . . . EXPLORE 2 | . . . . . . . . . . 2 . . . Ally Attacks 197 | . . . . . . . 197 . . . . . . Total Damage 5330 | . . . . . . . 5330 . . . . . . Kills 47 | . . . . . . . 47 . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Fac Fac Fac Res Active Infowar (turns) 16894 | 32 1895 2079 1577 1212 2258 817 1432 365 77 2220 1458 1138 334 Traps 2 | . . . . . . . . . . 2 . . . Seismic 16229 | 32 1895 2079 1529 1002 1888 817 1400 365 77 2220 1453 1138 334 Jamming 6753 | . . . 1118 1211 2070 52 702 . . 383 691 192 334 ECM 1 | . . . . . 1 . . . . . . . . Robot Analysis Total 6 | . 1 3 1 . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Fac Fac Fac Res Turns Passed 18237 | 110 1944 2489 1579 1214 2322 940 1550 365 77 2220 1814 1279 334 Spaces Moved 8391 | 56 818 1227 645 532 1021 492 816 216 47 1097 814 461 149 Core 10 | 10 . . . . . . . . . . . . . Treads 8264 | . 747 1227 645 532 1021 492 816 216 47 1097 814 461 149 Legs . | . . . . . . . . . . . . . . Wheels 117 | 46 71 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 160 160 160 160 160 160 160 160 160 160 160 160 Average Speed 163 | 84 191 161 160 160 167 160 160 160 160 160 160 160 160 Slowest Speed 240 | 100 240 240 160 160 240 160 160 160 160 163 162 160 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 96 93 61 91 31 96 26 35 12 36 23 15 5 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 26 | . . 3 5 7 3 . 1 . . 6 1 . . Terrain Destroyed 218 | . . 3 14 7 10 53 4 1 . 9 66 46 5 Melee 26 | . . 3 5 7 3 . 1 . . 6 1 . . Projectile 70 | . . . . . 2 4 3 1 . 3 21 31 5 AOE 121 | . . . 9 . 5 49 . . . . 44 14 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Fac Fac Fac Res Total 11475 | 95 1088 1564 1054 770 1432 590 952 229 49 1389 1186 860 217 Wait 1772 | 2 145 136 294 108 220 50 56 7 . 169 240 303 42 Move 8379 | 55 817 1226 644 531 1021 491 815 215 46 1096 813 460 149 Hop . | . . . . . . . . . . . . . . Pick Up 127 | 7 22 26 9 6 14 4 3 1 1 11 15 6 2 Fast Attach 51 | 6 4 4 4 1 10 2 4 . . 3 9 4 . Attach 55 | . 1 8 2 . 7 . 2 1 1 14 4 13 2 Detach 9 | . . . 1 . 1 . 2 . . 1 2 2 . Swap 263 | . 16 31 26 46 45 6 19 1 . 19 32 20 2 Drop 157 | . 14 34 13 20 27 11 5 1 1 9 18 1 3 Fire 634 | 25 69 96 56 50 84 26 45 3 . 61 52 51 16 Melee 27 | . . 3 5 8 3 . 1 . . 6 1 . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 8) 491 | -10/Materials | Discovered new exit (range 13) 795 | -10/Materials | Discovered new exit (range 13) 816 | -10/Materials | Hacking Suite fried by hacking feedback 879 | -10/Materials | Discovered new exit (range 8) 1293 | -10/Materials | Discovered new exit (range 4) 1795 | -10/Materials | Repaired Autogun 2055 | -10/Materials | Entered another Materials area 2055 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2618 | -9/Materials | Discovered new exit (range 15) 2818 | -9/Materials | Discovered new exit (range 13) 2860 | -9/Materials | Build established: Gunner 3200 | -9/Materials | Repaired Lgt. Treads 3325 | -9/Materials | Discovered new exit (range 8) 3331 | -9/Materials | Identified exit to Mines 3470 | -9/Materials | Repaired Seismic Detector 3777 | -9/Materials | Discovered new exit (range 16) 4286 | -9/Materials | Central database locked down 4544 | -9/Materials | Entered another Materials area 4544 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4837 | -8/Materials | Build established: Scavenger-Tank 4985 | -8/Materials | Found Prototype Device 4985 | -8/Materials | Identified Exp. Focal Shield 5279 | -8/Materials | Build established: Scavenger-Gunner 5445 | -8/Materials | Repaired Gauss Rifle 5847 | -8/Materials | Discovered new exit (range 7) 5974 | -8/Materials | Build established: Gunner 6123 | -8/Materials | Entered Storage 6553 | -8/Storage | Repaired Imp. Propulsion Shielding 6559 | -8/Storage | Build established: Scavenger-Gunner 6644 | -8/Storage | Discovered new exit (range 16) 6695 | -8/Storage | Used back door to open Recycling access 7300 | -8/Storage | Discovered new exit (range 15) 7337 | -8/Storage | Entered Factory 7337 | -7/Factory | Evolved 2 slots: Utility x2 7396 | -7/Factory | Garrison activated, responded to threat 7435 | -7/Factory | Fabricated Gauss Rifle (x2) 7910 | -7/Factory | Build established: Gunner 7957 | -7/Factory | Central database locked down 8110 | -7/Factory | Discovered new exit (range 9) 8176 | -7/Factory | Cargo convoy interrupted 8762 | -7/Factory | Found Prototype Device 8762 | -7/Factory | Identified Exp. ECM Suite 9328 | -7/Factory | Found Prototype Launcher 9328 | -7/Factory | Identified Rocket Array 9659 | -7/Factory | Sucked down chute 9659 | -7/Factory | Entered Waste 9700 | -7/Waste | Spotted C-40 Crusher 9716 | -7/Waste | Destroyed C-40 Crusher 9732 | -7/Waste | Spotted C-40 Crusher 9746 | -7/Waste | Spotted C-40 Crusher 9752 | -7/Waste | Spotted C-40 Crusher 9753 | -7/Waste | Destroyed C-40 Crusher 9760 | -7/Waste | Destroyed C-40 Crusher 9777 | -7/Waste | Spotted C-40 Crusher 9803 | -7/Waste | Destroyed C-40 Crusher 9863 | -7/Waste | Spotted C-40 Crusher 10009 | -7/Waste | Destroyed C-40 Crusher 10076 | -7/Waste | Warlord forces began an assault 10339 | -7/Waste | Build established: Scavenger-Gunner 10370 | -7/Waste | Discovered new exit (range 16) 10549 | -7/Waste | Found Broken Imp. Powered Armor 10599 | -7/Waste | Entered Factory 10599 | -7/Factory | Accompanied by 19 allies 10700 | -7/Factory | Identified exit to Garrison 10832 | -7/Factory | Lost 4 allies 10877 | -7/Factory | Garrison activated, responded to threat 10903 | -7/Factory | Lost 4 allies 11197 | -7/Factory | Lost 3 allies 11665 | -7/Factory | Lost 3 allies 11728 | -7/Factory | Assembled infested ambush trap array 11748 | -7/Factory | System corruption reached 10% 11795 | -7/Factory | Destroyed 8 combat bots 11799 | -7/Factory | First assault squad dispatched 11875 | -7/Factory | Lost 4 allies 12117 | -7/Factory | Discovered new exit (range 7) 12149 | -7/Factory | Entered Lower Caves 12455 | -7/Lower Caves | Build established: Scavenger-Tank 12494 | -7/Lower Caves | Discovered new exit (range 12) 12514 | -7/Lower Caves | Entered another Lower Caves area 12575 | -7/Lower Caves | Discovered new exit (range 11) 12591 | -7/Lower Caves | Entered Factory 12591 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 13120 | -6/Factory | Build established: Scavenger-Gunner 13629 | -6/Factory | Lost 4 parts (1n1u2w) 14045 | -6/Factory | Build established: Scavenger-Tank 14223 | -6/Factory | Discovered new exit (range 12) 14713 | -6/Factory | Discovered new exit (range 16) 14811 | -6/Factory | Entered another Factory area 14811 | -5/Factory | Evolved 2 slots: Propulsion x2 15162 | -5/Factory | Repaired Broken Imp. Powered Armor 15721 | -5/Factory | Found Prototype Launcher 15721 | -5/Factory | Identified Mni. Smartbomb Launcher 16093 | -5/Factory | Repaired Imp. Kinecellerator 16184 | -5/Factory | Discovered new exit (range 8) 16625 | -5/Factory | Entered another Factory area 16625 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 16751 | -4/Factory | Fabricated Lyr. Heavy Armor Plating? 17744 | -4/Factory | Destroyed 10 combat bots 17752 | -4/Factory | Lost 8 parts (1p3n2u2w) 17760 | -4/Factory | Discovered new exit (range 16) 17858 | -4/Factory | Repaired Antimatter Reactor 17904 | -4/Factory | Entered Research 17904 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 18238 | -3/Research | Self-destructed Last Messages --------------- 18218_ Slug penetrates Fabricator. 18218_ Slug penetrates H-77 Assassin. 18219_ Penetrated by Slug. 18223_ Hpw. Tractor Beam destroyed. 18223_ Slug penetrates Wall. 18223_ Slug penetrates Repair Station. 18225_ Activated siege mode. 18226_ Slug penetrates Wall. 18230_ Penetrated by Slug. 18230_ Slug penetrates Wall. 18230_ Penetrated by Slug. 18230_ Slug penetrates Wall. 18230_ Penetrated by Slug. 18231_ H-77 Assassin system terminally corrupted. 18235_ Power failure, Particle Reactor shutdown. 18236_ Core Analyzer broken. 18236_ Overheating: Short circuit. 18237_ Slug penetrates Wall. 18237_ Repair Station disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ???????????????????????????????????????????????? # | | ??????????????]!??????????????????????????????? # | | ??????????????]! ????????#######??????????????? + | | ???????????????! ???????# """ #######???????? # | | ???????????????? ??????#""T""#"""""#??????? # | | ???????????????###;#######"" ""#""Y""######## # | | ??????????????? "" # # | | ?????????????# "R" ; # | | ?????????????# " " ; # | | ?????????????# ; # | | ?????????????# = ! """ ######## | | ?????????????#!! ! # """ #??????? | | ?????????????#! ?# @ """ #??????? | | ?????????????# ! ! ?# #??????? | | ?????????????#### ###??# #??????? | | ????????????????#??????# hm ######## | | ???????????????????????#"" %= """ # """ | | ???????????????????????#"F = """ # ""T"" | | ???????????????????????#""" """ # "" "" | | ???????????????????????#""" # | | ???????????????????????#""" # | | ???????????????????????# # | | ?????????????????????? # + | | ???????????????????????/ # """ | | ???????????????????????# ###+#### """ | | ???????????????????????# # ## """ | | ???????????????####+#### # ## | | ??????????????? """ # ## ! | | ?????????????? """ # ######### | | ??????????????? "" # #???????? | | ???????????????? # #???????? | | ???????????????????##### + #???????? | | ??????????????########## # #???????? | | ??????????????#! # ####+### #???????? | | ??????????????# # ## # #???????? | | ??????????????# "" # ## # #???????? | | ??????????????# "" # ## # #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 41 Energy Capacity 550 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1200 Resistance: KI 30 Propulsion Shielding 66 Weapon Shielding 33 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 5 Core Analysis 9 Recoil Reduction 6 Kinecelleration 40 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Autogun | -9/Materials | Hacked Imp. Assault Rifle | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Imp. Powered Armor | -6/Factory | Scanalyzed Lyr. Heavy Armor Plating | -5/Factory | Hacked Adv. Heavy Siege Treads | -4/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Gauss Rifle | x2 | -7/Factory Lyr. Heavy Armor Plating | x1 | -4/Factory Repaired ---------- Autogun | 37% | -10/Materials Lgt. Treads | 41% | -9/Materials Seismic Detector | 60% | -9/Materials Gauss Rifle | 51% | -8/Materials Imp. Propulsion Shielding | 54% | -8/Storage Imp. Powered Armor | 5% | -5/Factory | Broken Imp. Kinecellerator | 18% | -5/Factory Antimatter Reactor | 17% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed StasisReflectiveChainsword Manual? 0 Play Time 02:58:37 Cumulative 200.1 hours Start 2025.07.23 @ 12:41:04 End 2025.07.23 @ 19:14:51 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 59 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73ad1b0d-af3a-471c-b5d9-e28b2d84e609