Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.27 @ 15:23:10 Player: CONM Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (71) 355 Value Destroyed (2082) 2082 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (526) 526 TOTAL SCORE: 7563 Bonus ------- High Alert Combat Kills 26 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 267/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- Hardcell Cannon > --- INVENTORY (5) ---- Improved Ion Engine Fission Core Small Matter Pod (45) Large Matter Pod (150) Terrain Scanner Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Terrain Scan Processor Hardened Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Field Laser Plasma Rifle > --- INVENTORY -------- Improved Ion Engine Fission Core Gravmag System Large Matter Pod Weight Redist. System Thermic Laser Mini Grenade Launcher [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Advanced Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Plasma Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . 2 2 2 Power 1 | . . . . . . . 1 . Propulsion 3 | . . 1 1 1 . . . . Utility 7 | . . 1 1 1 . 2 . 2 Weapon 1 | . . . . . . . 1 . Parts Attached 115 | 7 10 17 18 1 13 27 13 9 Power 16 | 1 3 2 2 . 1 4 2 1 Engine 8 | 1 3 1 . . . . 2 1 Core 8 | . . 1 2 . 1 4 . . Reactor . | . . . . . . . . . Propulsion 33 | 2 3 6 2 1 5 5 3 6 Treads . | . . . . . . . . . Leg 19 | 2 3 6 2 1 1 4 . . Wheel 2 | . . . . . . . 2 . Hover 2 | . . . . . . 1 1 . Flight 10 | . . . . . 4 . . 6 Utility 28 | 2 3 2 3 . 3 8 6 1 Device 12 | 1 1 . 1 . 2 3 3 1 Storage 5 | 1 1 1 . . . 1 1 . Processor 6 | . 1 . 1 . 1 1 2 . Hackware 3 | . . 1 . . . 2 . . Protection 2 | . . . 1 . . 1 . . Artifact . | . . . . . . . . . Weapon 38 | 2 1 7 11 . 4 10 2 1 Energy Gun 6 | . . . . . . 4 2 . Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 11 | 2 1 4 1 . 2 1 . . Ballistic Cannon 6 | . . . 5 . . . . 1 Launcher 9 | . . 2 3 . . 4 . . Special Weapon 1 | . . 1 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 4 | . . . 2 . 1 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 43 | . . 3 4 . 3 18 8 7 Power 5 | . . . 1 . . 2 2 . Propulsion 22 | . . 2 1 . 2 8 3 6 Utility 8 | . . . . . 1 4 2 1 Weapon 8 | . . 1 2 . . 4 1 . Highest Loss Streak 7 | . . 1 4 . 2 7 4 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 74 | . 94 89 88 83 80 69 42 3 Engine 3 | . 14 6 . . . . 2 . Core 4 | . . 4 8 7 7 5 . . Leg 18 | . 28 31 29 29 12 10 . . Flight 1 | . . . . . 12 3 . 1 Device 6 | . 13 . 8 7 10 9 6 1 Storage 6 | . 14 11 9 7 7 2 1 . Processor 7 | . . 11 9 7 9 5 14 . Hackware 8 | . . 6 9 7 7 14 6 . Protection 1 | . . . . . . 3 . . Energy Gun 1 | . . . . . . 5 2 . Ballistic Gun 7 | . 22 14 7 . 6 2 . . Ballistic Cannon 1 | . . . 6 7 1 . . . Launcher 1 | . . 1 . . . 3 . . Naked Turns 107 | . . . . . . . 42 65 Heaviest Build 44 | 11 18 31 40 37 43 44 30 10 Greatest Support 71 | 20 20 30 47 54 62 71 20 12 Greatest Overweight (x) 8 | . . 1 1 . 5 1 8 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 5 Average Capacity 10 | 7 8 14 15 15 15 9 8 5 Most Carried 15 | 6 10 15 15 15 15 14 7 5 Average Carried 8 | 3 7 12 14 15 14 4 5 4 Final Capacity 15 | 8 10 15 15 15 15 5 5 5 Final Carried 15 | 6 10 15 15 15 15 5 5 5 Class Distribution -------------------- 47% | Scavenger-Mutant 33% | Mutant 16% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/DSF Hacker-Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Matter Collected 2135 | 272 257 461 273 . 42 719 106 5 Remotely . | . . . . . . . . . Salvage Created 2367 | 65 281 461 428 . 42 1034 56 . Parts 155 | 8 15 41 28 . 4 47 12 . Haulers Intercepted 6 | . 1 1 2 . . 2 . . Recyclers Shooed 3 | . . . . . . 1 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Combat Hostiles Destroyed 42 | . 6 10 13 . 1 12 . . Guns 19 | . 6 6 1 . 1 5 . . Cannons 4 | . . 1 3 . . . . . AOE 18 | . . 3 9 . . 6 . . Classes Destroyed 15 | 1 2 4 3 . 1 3 1 . Worker 1 | . . . . . . . 1 . Builder 6 | . . . 1 . . 4 1 . Tunneler 5 | 3 . 1 . . . 1 . . Hauler 6 | . 1 1 2 . . 2 . . Recycler 4 | . . . . . . 4 . . Operator 2 | . . 2 . . . . . . Watcher 5 | . . 1 2 . . 1 1 . Swarmer 10 | . . 3 . . . 7 . . Grunt 21 | . 6 5 7 . . 3 . . Brawler 1 | . . . 1 . . . . . Duelist 1 | . . . 1 . . . . . Sentry 6 | . . 2 4 . . . . . Specialist 1 | . . . . . 1 . . . Hunter 1 | . . . . . . 1 . . Programmer 1 | . . . . . . 1 . . Best Kill Streak 12 | 2 5 3 12 . 1 10 1 . Combat Bots Only 10 | . 5 3 10 . 1 4 . . Max Kills in Single Turn 6 | 1 1 2 4 . 1 6 1 . Gunslinging . | . . . . . . . . . Exploded 3 | . . 2 3 . . 3 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Hostile Shots Fired 631 | . 32 85 70 . 24 196 80 144 Missed 207 | . 4 29 26 . 9 70 24 45 Damage Taken 7097 | . 307 694 735 . 306 2345 1266 1444 Core 2925 | . 46 131 89 . 87 562 852 1158 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 18 | . . . . . . . . 18 Regen/Repaired (Parts) 255 | . 64 191 . . . . . . Core Remaining (%) 66 | 100 81 67 83 . 87 33 14 . Volleys Fired 197 | 13 28 62 18 . 4 64 8 . Largest 2 | 2 2 2 2 . 2 2 1 . Hottest 138 | 40 40 120 96 . 113 138 85 . Shots Fired 310 | 26 56 87 32 . 8 93 8 . Gun 268 | 26 56 78 6 . 6 88 8 . Cannon 17 | . . . 15 . 2 . . . Launcher 19 | . . 3 11 . . 5 . . Special 6 | . . 6 . . . . . . Kinetic 222 | 26 56 78 21 . 7 34 . . Thermal 68 | . . 6 . . 1 53 8 . Explosive 19 | . . 3 11 . . 5 . . Electromagnetic 1 | . . . . . . 1 . . Robot Hit Streak 13 | 8 7 9 8 . 9 13 2 . Robot Miss Streak 3 | 3 1 2 2 . . 3 1 . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 213 | 16 40 62 19 . 9 62 5 . Core Hits 145 | 6 15 25 42 . 2 47 7 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 3 | . 1 . 1 . . . 1 . Burn 1 | . . . . . . . 1 . Destroy 1 | . 1 . . . . . . . Blast 1 | . . . 1 . . . . . Melee Attacks 8 | . . . 1 1 1 5 . . Impact . | . . . . . . . . . Slashing 8 | . . . 1 1 1 5 . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5825 | 112 326 1003 1465 . 236 2488 156 39 Guns 2510 | 112 326 700 81 . 122 1079 90 . Cannons 292 | . . . 239 . 53 . . . Explosions 2747 | . . 207 1145 . . 1395 . . Melee 61 | . . . . . 61 . . . Ramming 119 | . . . . . . 14 66 39 Kinetic 1958 | 112 326 700 320 . 147 353 . . Thermal 940 | . . 96 . . 28 726 90 . Explosive 2747 | . . 207 1145 . . 1395 . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 61 | . . . . . 61 . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . 1 . . . . 2 2 2 Average Corruption 1 | . 1 . . . . 2 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 3 | . . . . . . 3 . . Message Errors 1 | . . . . . . 1 . . Matter Fused 2 | . . . . . . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 218 | . . 2 12 . . 204 . . Projectiles . | . . . . . . . . . Explosions 218 | . . 2 12 . . 204 . . Melee . | . . . . . . . . . Knockbacks 4 | . . . 4 . . . . . Impact . | . . . . . . . . . Kinetic 4 | . . . 4 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 229 | . . 26 46 . . 109 30 18 Shots 5 | . . 1 1 . . 3 . . Rammed 18 | . . . . . . . 12 6 Targets Rammed 26 | . . . . . . 8 12 6 Kicked 8 | . . . . . . 8 . . Crushed . | . . . . . . . . . Highest Temperature 123 | . 12 90 123 . . 26 32 . Average Temperature 30 | . 7 33 50 . . 11 15 . Received Heat Transfer 1685 | . 168 306 387 . 72 299 432 21 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . 2 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 9 | . . . . . . 9 . . Heat Transferred 2190 | . . 200 . . 37 1603 350 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Peak Influence 499 | 15 234 273 419 110 87 499 260 106 Initial 163 | . 9 14 47 109 77 35 163 16 Average 141 | 3 153 126 163 109 80 179 196 48 Maximum Alert Level 2 | . 1 1 2 . . 2 1 . Low Security (%) 69 | 100 41 84 54 100 100 69 41 100 Level 1 27 | . 58 15 39 . . 24 58 . Level 2 2 | . . . 6 . . 6 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 3 3 1 . 1 4 2 . Investigation 3 | . 1 1 . . . 1 . . Extermination 3 | . . . . . . 2 1 . Reinforcement 8 | . 2 2 1 . 1 1 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . 1 . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Distress Signals 4 | . 2 2 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 123 | . 12 22 20 . 6 24 18 21 Peak Tracking Total 14 | . 7 3 11 . 5 4 13 14 Tactical Retreats 9 | . . 1 1 . . 3 1 3 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Traps Triggered 6 | . 1 1 1 . 1 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Machines Disabled 16 | . . 1 2 . . 13 . . Max in Single Turn 6 | . . 1 1 . . 6 . . Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Machines Accessed 17 | . 3 4 2 1 . 4 2 1 Terminals 11 | . 2 3 2 1 . 2 . 1 Fabricators 1 | . . . . . . 1 . . Repair Stations 2 | . 1 1 . . . . . . Recycling Units 2 | . . . . . . 1 1 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 42 | . 9 14 7 1 . 7 3 1 Successful 28 | . 7 11 4 1 . 3 1 1 Failed 14 | . 2 3 3 . . 4 2 . Catastrophic 3 | . . . . . . 3 . . Database Lockouts . | . . . . . . . . . Manual 17 | . 4 4 7 . . 1 . 1 Terminals 28 | . 7 7 7 1 . 5 . 1 Fabricators 1 | . . . . . . 1 . . Repair Stations 9 | . 2 7 . . . . . . Recycling Units 3 | . . . . . . 1 2 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 13 | . 3 4 3 1 . 1 . 1 Open DSF 1 | . . . . 1 . . . . Terminal Index 3 | . 1 1 1 . . . . . Alert Level 1 | . 1 . . . . . . . Unreport Threat 2 | . . . 2 . . . . . Locate Traps 1 | . . . . . . 1 . . Maintenance Status 1 | . 1 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . Registered Components 2 | . . 1 . . . . . 1 Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 8 | . 2 6 . . . . . . Scan Component 4 | . 1 3 . . . . . . Repair 4 | . 1 3 . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . Retrieve Matter 1 | . . . . . . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 4 | . 2 1 1 . . . . . Terminals 4 | . 2 1 1 . . . . . Assimilate 1 | . 1 . . . . . . . Operators 3 | . 1 1 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 1 3 2 . . 2 1 . Full Trace Events 2 | . . 1 . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . . 2 . . Authchips . | . . . . . . . . . Time 95 | . . . . . . 95 . . Total Part Build Rating 10 | . . . . . . 10 . . Parts Repaired 4 | . 1 3 . . . . . . Time 104 | . 26 78 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Turns Passed 3950 | 286 431 825 550 97 116 1049 421 175 Spaces Moved 3238 | 197 246 426 367 74 133 934 541 320 Core 652 | 4 . . . . . 178 233 237 Treads . | . . . . . . . . . Legs 1731 | 193 246 426 367 74 30 395 . . Wheels 124 | . . . . . . . 124 . Hover 184 | . . . . . . . 184 . Flight 547 | . . . . . 103 361 . 83 Fastest Speed 31 | 50 120 120 120 123 31 34 50 37 Average Speed 89 | 118 120 127 122 124 57 74 66 47 Slowest Speed 450 | 120 120 190 193 125 440 190 450 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 3 | . . . . . . 2 . 1 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 24 | 12 30 29 40 2 76 15 9 7 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 16 | . . 9 1 1 . 5 . . Terrain Destroyed 174 | . . 31 55 1 . 87 . . Melee 7 | . . . 1 1 . 5 . . Projectile 8 | . . 1 7 . . . . . AOE 159 | . . 30 47 . . 82 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Total 3968 | 225 342 613 433 76 164 1189 588 338 Wait 283 | 3 37 88 16 1 . 127 8 3 Move 3224 | 196 245 425 366 73 132 929 540 318 Hop 3 | . . . . . . 2 . 1 Pick Up 52 | 6 8 14 8 . . 11 5 . Fast Attach 47 | 7 2 3 3 1 7 8 8 8 Attach 40 | . 1 6 7 . 4 16 5 1 Detach 13 | . . 1 1 . 5 3 2 1 Swap 28 | . 7 8 8 . 2 3 . . Drop 47 | . 14 6 5 . 9 13 . . Fire 197 | 13 28 62 18 . 4 64 8 . Melee 8 | . . . 1 1 1 5 . . Ram 18 | . . . . . . . 12 6 Kick 8 | . . . . . . 8 . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 14) 287 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 16) 588 | -10/Materials | Repaired Lgt. Assault Rifle 718 | -10/Materials | Entered another Materials area 718 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1050 | -9/Materials | Build established: Scavenger-Mutant 1144 | -9/Materials | Discovered new exit (range 9) 1333 | -9/Materials | Repaired Aluminum Leg 1360 | -9/Materials | Repaired Assault Rifle 1387 | -9/Materials | Repaired Aluminum Leg 1515 | -9/Materials | Discovered new exit (range 15) 1543 | -9/Materials | Entered another Materials area 1543 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1870 | -8/Materials | Destroyed 10 combat bots 1877 | -8/Materials | Lost 4 parts (1p1n2w) 2050 | -8/Materials | Discovered new exit (range 8) 2093 | -8/Materials | Entered Factory 2093 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2127 | -7/Factory | Build established: Mutant 2188 | -7/Factory | Identified exit to DSF 2190 | -7/Factory | Entered DSF 2211 | -7/DSF | Additional patrols routed to DSF 2301 | -7/DSF | Discovered new exit (range 15) 2306 | -7/DSF | Entered Factory 2306 | -6/Factory | Evolved 2 slots: Utility x2 2415 | -6/Factory | Fabricated Power Sword (x2) 2530 | -6/Factory | Lost 4 parts (1p2n1w) 2596 | -6/Factory | Build established: Hacker-Mutant 3177 | -6/Factory | Build established: Scavenger-Mutant 3247 | -6/Factory | Discovered new exit (range 15) 3346 | -6/Factory | Core integrity fell below 50% 3355 | -6/Factory | Entered another Factory area 3355 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 3386 | -5/Factory | Lost 7 parts (3n2u2w) 3417 | -5/Factory | Discovered new exit (range 16) 3734 | -5/Factory | Released all parts (7) 3759 | -5/Factory | Lost 4 parts (1p2n1w) 3766 | -5/Factory | Core integrity fell below 50% 3775 | -5/Factory | Core integrity fell below 20% 3776 | -5/Factory | Entered another Factory area 3776 | -4/Factory | Evolved 2 slots: Utility x2 3917 | -4/Factory | Core integrity fell below 50% 3936 | -4/Factory | Core integrity fell below 20% 3951 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03901_ M-28 Smith repairs S-27 Virus. 03902_ K-01 Serf collects debris. 03903_ M-28 Smith repairs VTOL Module. 03916_ Penetrated by Slug. 03916_ Nuclear Pulse Thruster destroyed. 03916_ Slug penetrates Wall. 03931_ Nuclear Pulse Thruster destroyed. 03933_ Slug penetrates Assembly Bed. 03935_ Penetrated by Slug. 03935_ Slug penetrates Wall. 03935_ Slammed into H-77 Assassin. 03936_ Slug penetrates Wall. 03943_ Triggered Blade Trap. 03943_ Massive razor-sharp blades shoot up from within the floor. 03943_ K-01 Serf cleans the Construction Platform. 03947_ Acquired Hardcell Cannon. 03948_ Slug penetrates Wall. 03948_ Penetrated by Slug. 03948_ Construction Platform disabled. 03948_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????############????????????????????????????? | | ?????????# #????????????????????????????? | | ?????????# """" #????????????????????????????? | | ?????????# """" #?##############?????????????? | | ?????????# """" #?# ! #?????????????? | | ?????????# """" #?# """ #?????????????? | | ?????????# """" #?# ""T"" ??????????????? | | ?????????# """" #?# "" "" ???????????????? | | ?????????# #?# """???????????????? | | ?????????# """" #?# """"???????????????? | | ?????????# """" #?# ! """"???????????????? | | ?????????# """" #?# """" #?????????????? | | ?????????# """" #?# @ """" #?????????????? | | ?????????# """" #?# """" #?????????????? | | ?????????# """" #?# """" #?????????????? | | ?????????# #?# ssssk #?????????????? | | #############/###############/#######????????????? | | s ?????? | | ?????? | | ^ ?????? | | ### #########+############## ############??????? | | ??# #????# #????# #?????????????????? | | ??# #????# #????# #?????????????????? | | ??# #????# #????# #?????????????????? | | ??# #????# #????# #?????????????????? | | ??# #????# #????# #?????????????????? | | ??# ###### #????# #?????????????????? | | ??# / #????# #?????????????????? | | ??# ###### #????# #?????????????????? | | ??# #????# #????? #?????????????????? | | ??# #????# #????? +?????????????????? | | ??# #????# #????? #?????????????????? | | ??# #????# #????? ??????????????????? | | #?# #?#################??????????????????????????? | | #?# #?# #????????????????????????????????????? | | ### ### #????????????????????????????????????? | | # #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 285 Additional Mass Support 6 Armor Coverage 150 Resistance: TH 30 Point Defense Rating 80 Evasion (%) 63 Targeting Accuracy 14 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Power Sword | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatTransportClaws Manual? 0 Play Time 01:09:54 Cumulative 22.0 hours Start 2024.05.26 @ 22:49:02 End 2024.05.27 @ 15:23:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 18 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c170bb1-86ae-4b33-a986-d12a6d0a37f8