Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.31 @ 14:02:25 Player: Sionnis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (9) 45 Value Destroyed (180) 180 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (39523) 39523 TOTAL SCORE: 46888 Bonus ------- Pacifist 470 Entered DSFs 1000 Win 3000 Win Speed 35053 Cogmind --------- Core Integrity 1369/1600 Matter 300/300 Energy 155/220 System Corruption 9% Temperature Warm (189) Movement Flying (6) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (10) -- VTOL Module Cesium-ion Thruster (fused) Field Propulsion Drive Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY (11) ----- Power Amplifier Experimental Cooling System Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Stasis Canceller Improved Light Armor Plating Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Structural Scanner Stasis Canceller Heavy Missile Launcher Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Cesium-ion Thruster Field Propulsion Drive Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Power Amplifier Experimental Cooling System Structural Scanner Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Improved Reaction Control System Improved Light Armor Plating Hacking Suite System Shield System Shield > --- WEAPON ----------- Enhanced Force Lance > --- INVENTORY -------- Stasis Canceller Stasis Canceller Heavy Missile Launcher Enhanced Force Lance [Rating: 123] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion VTOL Module Flight Unit VTOL Module Utility Hacking Suite Device Power Amplifier Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Force Lance Launcher Heavy Missile Launcher Impact Weapon Mace Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Com Slots Evolved 18 | . . 2 2 2 . 2 2 2 . 2 2 2 . Power 1 | . . . . . . . . . . . 1 . . Propulsion 8 | . . 1 1 1 . 1 1 1 . 1 . 1 . Utility 9 | . . 1 1 1 . 1 1 1 . 1 1 1 . Weapon . | . . . . . . . . . . . . . . Parts Attached 43 | 1 2 3 2 4 3 4 2 . . 5 1 9 7 Power 6 | 1 . . . 1 . 1 . . . . 1 . 2 Engine 3 | 1 . . . 1 . . . . . . 1 . . Core 1 | . . . . . . 1 . . . . . . . Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 14 | . 2 1 2 1 . 1 1 . . 2 . 4 . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 14 | . 2 1 2 1 . 1 1 . . 2 . 4 . Utility 20 | . . 1 . 1 3 2 1 . . 2 . 5 5 Device 8 | . . . . . . . . . . 1 . 4 3 Storage . | . . . . . . . . . . . . . . Processor 3 | . . . . . . . 1 . . . . 1 1 Hackware 7 | . . . . . 3 2 . . . 1 . . 1 Protection 2 | . . 1 . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 3 | . . 1 . 1 . . . . . 1 . . . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . 1 1 Parts Lost 11 | . . 1 . . 1 . . . . . . 4 5 Power 1 | . . . . . . . . . . . . . 1 Propulsion 4 | . . 1 . . . . . . . . . 1 2 Utility 6 | . . . . . 1 . . . . . . 3 2 Weapon . | . . . . . . . . . . . . . . Highest Loss Streak 5 | . . 1 . . 1 . . . . . . 2 5 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 28 52 58 63 88 100 94 . 89 95 95 89 89 Engine 4 | . 14 11 9 7 7 . . . . . 4 4 2 Core 3 | . . . . . . 6 5 . 5 4 4 4 3 Flight 36 | . 14 33 31 38 38 40 41 . 36 41 39 36 34 Device 7 | . . . . . . . . . . 2 4 11 14 Processor 5 | . . . . . . . . . 5 4 4 6 11 Hackware 13 | . . . . . 11 26 23 . 21 21 21 14 13 Protection 7 | . . . 9 9 15 13 11 . 10 9 8 7 4 Launcher 1 | . . . . . 7 6 5 . 5 4 4 . . Impact Weapon 2 | . . 8 9 7 7 6 5 . 5 3 . . . Piercing Weapon 2 | . . . . . . . . . . . 4 4 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 39 | 3 3 8 8 20 20 21 21 21 21 28 33 33 39 Greatest Support 61 | 3 8 12 17 22 22 27 33 33 33 47 34 61 56 Greatest Overweight (x) . | . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 1 2 3 4 3 2 1 1 3 2 5 5 Average Carried 3 | . . 1 1 1 2 1 1 1 1 2 2 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 1 2 2 4 3 1 1 1 3 2 5 4 Class Distribution -------------------- 69% | Hacker-Sprinter 14% | Hacker-Scout 12% | Sprinter 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/DSF Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Com Matter Collected 598 | 134 . . 61 . . . . . . 198 . 141 64 Remotely . | . . . . . . . . . . . . . . Salvage Created 401 | . . . 61 . . . . . . 198 . 95 47 Parts 19 | . . . 3 . . . . . . . . 13 3 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Com Combat Hostiles Destroyed . | . . . . . . . . . . . . . . Classes Destroyed 5 | . . . 2 . . . . . . 1 . 2 . Worker 1 | . . . . . . . . . . . . 1 . Builder 2 | . . . . . . . . . . . . 2 . Hauler 1 | . . . 1 . . . . . . . . . . Recycler 1 | . . . . . . . . . . 1 . . . Watcher 4 | . . . 1 . . . . . . 1 . 1 1 Best Kill Streak 3 | . . . 2 . . . . . . 1 . 3 1 Combat Bots Only . | . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . 1 . . . . . . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Com Hostile Shots Fired 120 | . . 8 . . 9 3 5 . 9 . . 29 57 Missed 73 | . . 1 . . 5 2 3 . 7 . . 18 37 Damage Taken 1337 | . . 105 . . 154 20 91 . 25 . . 249 693 Core 491 | . . 62 . . 95 20 71 . 12 . . 28 203 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 23 | . . . . . . . . . . . . . 23 Core Remaining (%) 94 | 100 100 84 100 . 86 97 92 . 98 100 100 . 85 Volleys Fired . | . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 15 | . . . 3 . . . . . . 5 . 6 1 Core Hits 5 | . . . 1 . . . . . . . . 3 1 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . . . 1 . . . Critical Strikes 2 | . . . 1 . . . . . . 1 . . . Smash 2 | . . . 1 . . . . . . 1 . . . Melee Attacks 61 | . . 4 4 . 1 . . . . 25 1 18 8 Impact 29 | . . 4 4 . 1 . . . . 20 . . . Slashing . | . . . . . . . . . . . . . . Piercing 32 | . . . . . . . . . . 5 1 18 8 Sneak Attacks 6 | . . . 1 . . . . . . 1 . 3 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1155 | . . . 160 . . . . . . 228 . 642 125 Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 1155 | . . . 160 . . . . . . 228 . 642 125 Ramming . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 388 | . . . 160 . . . . . . 228 . . . Slashing . | . . . . . . . . . . . . . . Piercing 767 | . . . . . . . . . . . . 642 125 Highest Corruption 9 | . . . . . 4 . . . . . . 1 9 Average Corruption 2 | . . . . . 4 . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . . . 4 Message Errors 1 | . . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 373 | . . . 44 . . . . . . 106 . 223 . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 373 | . . . 44 . . . . . . 106 . 223 . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 208 | . . 5 . 27 . 138 52 . 11 164 12 208 193 Average Temperature 61 | . . 4 . 13 . 79 32 . 10 30 10 80 63 Received Heat Transfer 75 | . . 36 . . . . 9 . 12 . . 9 9 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 7 | . . . 2 . . . . . . 5 . . . Impact Corruptions 5 | . . . 1 . . . . . . 4 . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Com Peak Influence 428 | . 30 52 47 21 15 2 . . . 98 72 367 428 Initial 234 | . . 12 17 21 14 2 . . . . 54 43 234 Average 128 | . 14 24 27 21 12 2 . . . 42 57 183 307 Maximum Alert Level 2 | . . . . . . . . . . . . 1 2 Low Security (%) 68 | 100 100 100 100 100 100 100 100 100 100 100 100 58 . Level 1 31 | . . . . . . . . . . . . 41 97 Level 2 . | . . . . . . . . . . . . . 2 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 7 | . . . . . 1 . 1 . . . . 4 1 Investigation 6 | . . . . . . . 1 . . . . 4 1 Extermination . | . . . . . . . . . . . . . . Reinforcement 1 | . . . . . 1 . . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Com Distress Signals 2 | . . . . . . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 64 | . 3 5 1 . 6 1 5 . 1 2 . 17 23 Peak Tracking Total 17 | . 3 5 2 . 6 1 5 . 1 1 . 7 17 Tactical Retreats 4 | . . . . . . . . . . . . 4 . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Com Traps Triggered 8 | . . . . . . . 1 . . . . 1 6 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Com Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Com Machines Accessed 22 | . . 1 . 2 . . . 1 . . . 12 6 Terminals 18 | . . 1 . 2 . . . 1 . . . 9 5 Fabricators 1 | . . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . Total Hacks 55 | . . 4 . 2 . . . 1 . . . 30 18 Successful 26 | . . 1 . 1 . . . 1 . . . 15 8 Failed 28 | . . 2 . 1 . . . . . . . 15 10 Catastrophic 5 | . . . . 1 . . . . . . . . 4 Database Lockouts 1 | . . 1 . . . . . . . . . . . Manual 25 | . . 4 . 1 . . . . . . . 9 11 Terminals 42 | . . 4 . 2 . . . 1 . . . 21 14 Fabricators 2 | . . . . . . . . . . . . 2 . Repair Stations 4 | . . . . . . . . . . . . . 4 Recycling Units 4 | . . . . . . . . . . . . 4 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 3 . Terminal Hacks 13 | . . 1 . 1 . . . 1 . . . 8 2 Robot Analysis 1 | . . 1 . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . 3 . Open DSF 2 | . . . . 1 . . . 1 . . . . . Level Access Points 2 | . . . . . . . . . . . . 1 1 Branch Access Points 1 | . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . . . . . . . . . . 2 . Process 1 | . . . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . . . . . . . . . . 4 4 Terminals 8 | . . . . . . . . . . . . 4 4 Assimilate 2 | . . . . . . . . . . . . 1 1 Botnet 5 | . . . . . . . . . . . . 2 3 Operators 1 | . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 16 | . . . . 1 . . . . . . . 9 6 Full Trace Events 4 | . . . . . . . . . . . . 3 1 Feedback Events 2 | . . . . . . . . . . . . 2 . Hackware Fried 2 | . . . . . . . . . . . . 2 . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 Time 16 | . . . . . . . . . . . . . 16 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 99 | . . . . . . . . . . . . 99 . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Com Total Allies 1 | . . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . . 1 Highest-Rated Group 45 | . . . . . . . . . . . . . 45 Highest-Rated Ally 45 | . . . . . . . . . . . . . 45 Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Com Robot Analysis Total 1 | . . 1 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Com Turns Passed 748 | 12 32 41 37 34 18 24 9 1 5 153 10 231 141 Spaces Moved 2106 | 21 66 90 78 112 35 87 31 5 30 339 25 674 513 Core 50 | 21 29 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2056 | . 37 90 78 112 35 87 31 5 30 339 25 674 513 Fastest Speed 6 | 50 32 29 26 23 23 20 17 17 17 13 18 10 6 Average Speed 20 | 50 39 29 27 23 23 20 17 17 17 19 18 18 17 Slowest Speed 50 | 50 50 32 29 23 23 20 17 17 17 23 18 26 19 Overloaded Moves 30 | . . . . . . . . . . . . . 30 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 21 | . 1 1 . . 4 . 1 . . 2 1 8 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 16 | 3 21 16 11 3 43 4 2 . 49 12 1 25 24 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . . 1 . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 . . 1 1 . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 36 | . . 4 1 . 1 . . . . 13 1 9 7 Terrain Destroyed 36 | . . 4 1 . 1 . . . . 13 1 9 7 Melee 36 | . . 4 1 . 1 . . . . 13 1 9 7 Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Com Total 2262 | 21 68 95 85 118 36 92 33 4 29 376 26 736 543 Wait 58 | . . . . . . . 2 . . 7 1 31 17 Move 2055 | 20 63 87 77 111 28 86 29 4 29 334 23 658 506 Hop 16 | . 1 1 . . 2 . . . . 2 . 7 3 Pick Up 17 | . 2 . 2 2 2 2 . . . 2 . 5 . Fast Attach 28 | 1 2 2 1 1 3 . . . . 5 . 9 4 Attach 11 | . . 1 1 2 . 3 2 . . . 1 . 1 Detach 1 | . . . . . . . . . . . . 1 . Swap 4 | . . . . 1 . 1 . . . . . . 2 Drop 11 | . . . . 1 . . . . . 1 . 7 2 Fire . | . . . . . . . . . . . . . . Melee 61 | . . 4 4 . 1 . . . . 25 1 18 8 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: [*Low] / DSF) -7/DSF -6/Factory -5/Factory -4/Factory -4/DSF -3/Research -2/Research -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 13 | -11/Scrapyard | Entered Materials 41 | -10/Materials | Discovered new exit (range 12) 45 | -10/Materials | Entered another Materials area 45 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 47 | -9/Materials | Central database locked down 79 | -9/Materials | Discovered new exit (range 10) 84 | -9/Materials | Discovered new exit (range 10) 86 | -9/Materials | Entered another Materials area 86 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 122 | -8/Materials | Discovered new exit (range 4) 123 | -8/Materials | Entered Factory 123 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 139 | -7/Factory | Discovered new exit (range 15) 157 | -7/Factory | Identified exit to DSF 157 | -7/Factory | Entered DSF 171 | -7/DSF | Discovered new exit (range 15) 175 | -7/DSF | Additional patrols routed to DSF 175 | -7/DSF | Entered Factory 175 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 197 | -6/Factory | Discovered new exit (range 10) 199 | -6/Factory | Entered another Factory area 199 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 203 | -5/Factory | Discovered new exit (range 22) 208 | -5/Factory | Entered another Factory area 208 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 209 | -4/Factory | Identified exit to DSF 209 | -4/Factory | Entered DSF 211 | -4/DSF | Discovered new exit (range 21) 214 | -4/DSF | Entered Research 214 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 335 | -3/Research | Found Enh. Force Lance 363 | -3/Research | Discovered new exit (range 6) 367 | -3/Research | Entered another Research area 367 | -2/Research | Evolved 2 slots: Power x1, Utility x1 375 | -2/Research | Discovered new exit (range 5) 377 | -2/Research | Entered Access 377 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 426 | -1/Access | Identified exit to Surface 426 | -1/Access | Hacking Suite fried by hacking feedback 462 | -1/Access | Build established: Hacker-Sprinter 487 | -1/Access | Identified exit to Command 487 | -1/Access | Hacking Suite fried by hacking feedback 554 | -1/Access | Spotted B-99 Colossus 592 | -1/Access | Found Enh. Force Lance 608 | -1/Access | Entered Command 658 | -1/Command | Repaired Power Amplifier 715 | -1/Command | Crushed by falling debris 746 | -1/Command | Spotted Executioner 746 | -1/Command | Spotted Executioner 746 | -1/Command | Spotted Striker 746 | -1/Command | Spotted Alpha 7 746 | -1/Command | Spotted Executioner 746 | -1/Command | Spotted Executioner 746 | -1/Command | Spotted Striker 746 | -1/Command | Spotted Alpha 7 747 | -1/Command | Spotted B-99 Colossus 748 | -1/Command | Spotted B-99 Colossus 749 | *** | Escaped! Last Messages --------------- 00748_ Acquired 28 matter. 00748_ Triggered Stasis Trap. 00748_ A bubble of rippling energy engulfs the area. 00748_ Stasis field depleted. 00748_ Triggered Stasis Trap. 00748_ A bubble of rippling energy engulfs the area. 00748_ Stasis field depleted. 00748_ K-01 Serf collects debris. 00748_ Triggered Stasis Trap. 00748_ A bubble of rippling energy engulfs the area. 00748_ Stasis field depleted. 00748_ The Access Shell folds into the floor. 00748_ Triggered Stasis Trap. 00748_ A bubble of rippling energy engulfs the area. 00748_ Stasis field depleted. 00748_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ##?????????????############ #????????????????????? | | #?????????##### #????????????????????? | | ########### ! # ! #????????????????????? | | " + !! #????????????????????? | | # ### # !! #????????????????????? | | # #?## ## #????????????????????? | | # ####+###############????????????????????? | | # # #???????????????????????????????? | | # ^ # #???????????????????????????????? | | / # "" #?##############????????????????? | | # # """ #?# #????????????????? | | #^ # "T #?# #????????????????? | | ## # """ #?# #????????????????? | | # ! "" #?# #????????????????? | | #%! #?# #????????????????? | | /=* #?# @" #????????????????? | | # !! #?# "" #????????????????? | | # !! #?# #????????????????? | | # !! #?# #????????????????? | | # #?# ^^ #????????????????? | | # #?#BB BB#????????????????? | | ^ # #?#BB BB#????????????????? | | # #?####E ;;##????????????????? | | ^ # #???# ##?????????????????? | | "########???## E##??????????????????? | | #########???# ^ #??????????????????? | | ## #???## E##??????????????????? | | ## #???#%E #??????????????????? | | ## ""#???## K##??????????????????? | | ## ""#???# / #??????????????????? | | ## ""#???##7 7##??????????????????? | | ## T#????# #???????????????????? | | ## ""#????#;///k##???????????????????? | | ## ""#???# # #????????????????????? | | ## ""#???### ######???????????????? | | ## #?????# #???????????????? | | ## #?????# #???????????????? | | ## #?????# #???????????????? | | ## #?????# #???????????????? | | #####+#+####### #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 41 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 300 Evasion (%) 76 Offensive Hacking 40 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed gottagofast Manual? 1 Play Time 00:37:21 Cumulative 144.2 hours Start 2024.05.31 @ 13:16:10 End 2024.05.31 @ 14:02:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type 0 Total 6 Types 5/0/0/1/0/0/0/0/0 Lore% 64 Gallery% 76 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55213b05-16a0-4202-90fd-f5b22f98527e