Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.28 @ 12:16:44 Player: SnaveSutit Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (1234) 1234 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 3959 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 28/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Medium Matter Pod (0) ECM Suite Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Signal Interpreter Weapon Shielding > --- WEAPON ----------- Heavy Assault Cannon Hammer > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Aluminum Leg Medium Matter Pod ECM Suite Assault Rifle Assault Rifle Grenade Launcher Grenade Launcher [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Melee Analysis Suite Protection Weapon Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . 2 . . Weapon 1 | . . . 1 . Parts Attached 39 | 6 4 5 21 3 Power 6 | 1 . 1 3 1 Engine 5 | 1 . 1 2 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 7 | 2 . . 5 . Treads 2 | 2 . . . . Leg 5 | . . . 5 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 3 1 5 1 Device 2 | . 1 1 . . Storage 3 | 1 1 . . 1 Processor 4 | . 1 . 3 . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 15 | 2 1 3 8 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . 2 . Ballistic Cannon 4 | . . 1 3 . Launcher 4 | . . 1 2 1 Special Weapon . | . . . . . Impact Weapon 3 | . 1 1 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . . 1 16 2 Power 5 | . . 1 3 1 Propulsion 4 | . . . 4 . Utility 3 | . . . 3 . Weapon 7 | . . . 6 1 Highest Loss Streak 10 | . . 1 10 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 79 | . 95 77 68 12 Engine 10 | . 14 9 6 9 Treads 17 | . 28 22 4 . Leg 2 | . . . 7 . Device 9 | . 4 22 9 . Storage 11 | . 14 11 9 1 Processor 6 | . 5 . 12 . Ballistic Gun 10 | . 23 . . . Ballistic Cannon 3 | . . 5 8 . Impact Weapon 5 | . 4 4 7 . Peak Build Rating 23 | 6 8 14 23 2 Average Rating 10 | 4 7 11 17 1 On Entrance 4 | . 6 7 9 . Naked Turns 6 | . . . 4 2 Heaviest Build 40 | 12 28 38 40 3 Greatest Support 45 | 40 40 40 45 3 Greatest Overweight (x) 13 | . . . 13 . Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 5 Average Capacity 12 | 6 10 15 14 5 Most Carried 15 | 4 8 15 13 4 Average Carried 6 | 1 2 11 10 3 Final Capacity 15 | 8 15 15 5 5 Final Carried 13 | 1 8 13 5 3 Class Distribution -------------------- 77% | Mutant 19% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Infiltrator-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 847 | 240 254 32 321 . Remotely . | . . . . . Salvage Created 865 | . 268 93 504 . Parts 47 | . 26 4 17 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 23 | . 8 2 13 . Melee 1 | . 1 . . . Guns 7 | . 7 . . . Cannons 7 | . . 1 6 . AOE 5 | . . . 5 . Classes Destroyed 10 | . 6 1 3 . Worker 4 | . 2 1 1 . Builder 3 | . 1 . 2 . Recycler 1 | . . . 1 . Operator 1 | . 1 . . . Watcher 5 | . 2 1 2 . Swarmer 6 | . 6 . . . Grunt 12 | . 2 1 9 . Duelist 1 | . . . 1 . Sentry 3 | . . 1 2 . Hunter 1 | . . . 1 . Best Kill Streak 4 | . 4 3 4 . Combat Bots Only 3 | . 3 1 3 . Max Kills in Single Turn 2 | . 2 1 2 . Gunslinging 1 | . 1 . . . Exploded 1 | . . . 1 . Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 224 | . 21 17 175 11 Missed 58 | . 3 5 49 1 Damage Taken 2662 | . 153 169 2191 149 Core 636 | . 45 41 475 75 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . . . 50 . Core Remaining (%) 90 | 100 82 89 . . Volleys Fired 78 | . 23 5 47 3 Largest 2 | . 2 1 2 1 Hottest 90 | . 40 60 90 30 Shots Fired 111 | . 45 5 58 3 Gun 52 | . 45 . 7 . Cannon 48 | . . 5 43 . Launcher 11 | . . . 8 3 Special . | . . . . . Kinetic 100 | . 45 5 50 . Thermal . | . . . . . Explosive 11 | . . . 8 3 Electromagnetic . | . . . . . Robot Hit Streak 12 | . 3 8 12 2 Robot Miss Streak 3 | . 2 . 3 . Penetration Max 1 | . . . 1 . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 85 | . 25 12 46 2 Core Hits 49 | . 14 2 29 4 Critical Kills . | . . . . . Critical Parts Destroyed 6 | . 1 1 4 . Critical Strikes 12 | . 1 4 7 . Destroy 1 | . . . 1 . Blast 5 | . . 2 3 . Smash 6 | . 1 2 3 . Melee Attacks 25 | . 5 8 12 . Impact 25 | . 5 8 12 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 5 | . 4 1 . . Combat Hostiles 1 | . 1 . . . Follow-up Attacks . | . . . . . Damage Inflicted 3467 | . 488 430 2468 81 Guns 374 | . 308 . 66 . Cannons 1668 | . . 275 1393 . Explosions 859 | . . . 778 81 Melee 557 | . 171 155 231 . Ramming 9 | . 9 . . . Kinetic 2042 | . 308 275 1459 . Thermal . | . . . . . Explosive 859 | . . . 778 81 Electromagnetic . | . . . . . Impact 557 | . 171 155 231 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 . . . Average Corruption 2 | . 2 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . 5 . . . Message Errors 1 | . 1 . . . Matter Fused 1 | . 1 . . . Heat Flow Errors 1 | . 1 . . . Energy Discharges 2 | . 2 . . . Overload Shots . | . . . . . Overflow Damage 380 | . 132 74 174 . Projectiles 111 | . . 60 51 . Explosions 42 | . . . 42 . Melee 227 | . 132 14 81 . Knockbacks 11 | . . 3 8 . Impact 2 | . . 1 1 . Kinetic 9 | . . 2 7 . Secondary . | . . . . . Self-Inflicted Damage 182 | . . . 179 3 Shots 7 | . . . 6 1 Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 204 | . 204 34 94 4 Average Temperature 33 | . 166 15 30 3 Received Heat Transfer 1116 | . 18 54 999 45 Siege Activations . | . . . . . Robots Corrupted 5 | . 1 1 3 . Combat Hostiles 3 | . . 1 2 . Parts Fried 8 | . 3 1 4 . Impact Corruptions 10 | . 4 1 5 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 396 | . 221 226 396 292 Initial 215 | . . 92 94 215 Average 148 | . 96 165 206 224 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 73 | 100 90 79 55 . Level 1 26 | . 9 20 44 100 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 2 1 . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 4 | . 2 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 4 | . 1 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 12 8 22 3 Peak Tracking Total 5 | . 4 4 5 5 Tactical Retreats 6 | . 1 3 2 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 8 | . . 1 6 1 Max in Single Turn 1 | . . 1 1 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 11 | . 3 5 2 1 Terminals 8 | . 3 3 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 25 | . 7 13 4 1 Successful 15 | . 6 6 3 . Failed 10 | . 1 7 1 1 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 18 | . 7 8 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . 3 . . Scanalyzers 2 | . . 2 . . Garrison Access 2 | . . . 2 . Terminal Hacks 12 | . 6 4 2 . Record 5 | . 2 3 . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 1 | . . 1 . . Dispatch Records 2 | . 1 . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 1 5 2 1 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Machine Destruction 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1801 | 55 758 298 612 78 Spaces Moved 788 | 37 308 147 177 119 Core 164 | 15 . . 30 119 Treads 567 | 22 308 147 90 . Legs 57 | . . . 57 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 50 50 Average Speed 156 | 115 160 160 227 50 Slowest Speed 700 | 160 160 160 700 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 48 18 22 14 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 80 | . . . 68 12 Melee 1 | . . . 1 . Projectile 13 | . . . 13 . AOE 66 | . . . 54 12 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1178 | 49 518 189 287 135 Wait 212 | . 167 18 18 9 Move 784 | 36 307 146 176 119 Hop . | . . . . . Pick Up 31 | 7 10 4 10 . Fast Attach . | . . . . . Attach 30 | 6 1 4 16 3 Detach 6 | . . 3 2 1 Swap 9 | . 3 1 5 . Drop 2 | . 1 . 1 . Fire 78 | . 23 5 47 3 Melee 25 | . 5 8 12 . Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: [Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 10) 300 | -10/Materials | Build established: Mutant 762 | -10/Materials | Discovered new exit (range 10) 814 | -10/Materials | Entered another Materials area 814 | -9/Materials | Evolved 2 slots: Utility x2 1094 | -9/Materials | Discovered new exit (range 8) 1112 | -9/Materials | Entered another Materials area 1112 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1133 | -8/Materials | Build established: Infiltrator-Mutant 1466 | -8/Materials | Build established: Mutant 1515 | -8/Materials | Lost 4 parts (1p1u2w) 1587 | -8/Materials | Discovered new exit (range 19) 1648 | -8/Materials | Core integrity fell below 50% 1715 | -8/Materials | Core integrity fell below 20% 1720 | -8/Materials | Released all parts (3) 1723 | -8/Materials | Identified exit to Garrison 1724 | -8/Materials | Entered Garrison 1749 | -8/Garrison | Installed Relay Interface Framework 1750 | -8/Garrison | Lost 10 parts (1p3n2u4w) 1778 | -8/Garrison | Triggered checkpoint 1795 | -8/Garrison | Garrison Relay disabled 1802 | -8/Garrison | Rescued a captive Derelict 1802 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- GOAL=ESCAPE 01730_ Connecting with Garrison Terminal... Initiating installation procedure... 01749_ Relay Interface Framework installed. With RIF installed, you can review your current list of abilities via the new button at the top-right of the HUD, or Spacebar+i. 01778_ Beams of light sweep through the air. An alarm sounds. 01795_ Garrison Relay disabled. 01795_ Relay Coupler [Demolisher] tumbles out of relay unit. 01795_ Relay Coupler [Heavy] tumbles out of relay unit. 01795_ Relay Coupler [NC] tumbles out of relay unit. 01795_ Relay Coupler [Behemoth] tumbles out of relay unit. 01800_ Grenade Launcher destroyed. 01800_ Lgt. Ion Engine destroyed. 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