Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 00:23:30 Player: Skysub Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (96) 480 Value Destroyed (2455) 2455 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (682) 682 TOTAL SCORE: 6897 Bonus ------- High Alert Combat Kills 220 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -38 Cogmind --------- Core Integrity 94/550 Matter 195/300 Energy 36/125 System Corruption 16% Temperature Warm (111) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg (fused) > --- UTILITY (5) ------ Lightpack 2.0 > --- WEAPON (3) ------- Assault Rifle Assault Cannon Remote Datajack > --- INVENTORY (40) --- Light Ion Engine Light Nuclear Core Light Nuclear Core Compact Battery (200) Structural Scanner Trap Scanner Experimental Sensor Array Terrain Scan Processor Relay Coupler [Brawler] (21) Relay Coupler [Hunter] (22) Relay Coupler [Hunter] (25) Relay Coupler [Heavy] (19) High-powered Tractor Beam Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Lightpack 2.0 Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Particle Gun Field Laser Katana > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Carbon-fiber Leg Improved Heat Sink Structural Scanner Trap Scanner Experimental Sensor Array Terrain Scan Processor Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Heavy] High-powered Tractor Beam Field Laser Remote Datajack Plasma Cutter [Rating: 61] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Lightpack 2.0 Device Structural Scanner Storage Lightpack 2.0 Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 3 | . . . 1 . . . 2 . . Weapon 1 | . . . 1 . . . . . . Parts Attached 75 | 6 10 2 6 4 1 7 8 27 4 Power 11 | 1 3 . . 1 . 1 2 2 1 Engine 10 | 1 3 . . 1 . 1 2 1 1 Core 1 | . . . . . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 17 | 2 2 . 2 . . 2 . 9 . Treads 2 | . . . . . . . . 2 . Leg 7 | . 2 . . . . 1 . 4 . Wheel 6 | 2 . . 2 . . 1 . 1 . Hover 2 | . . . . . . . . 2 . Flight . | . . . . . . . . . . Utility 15 | 1 2 . . 2 1 . 4 4 1 Device 7 | . 1 . . 2 . . 3 . 1 Storage 3 | 1 1 . . . 1 . . . . Processor 1 | . . . . . . . . 1 . Hackware . | . . . . . . . . . . Protection 4 | . . . . . . . 1 3 . Artifact . | . . . . . . . . . . Weapon 32 | 2 3 2 4 1 . 4 2 12 2 Energy Gun 9 | . 2 . 1 . . . 2 4 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 14 | 2 1 1 1 1 . 3 . 5 . Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 4 | . . 1 2 . . 1 . . . Special Weapon 2 | . . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . Corrupted Parts 2 | . . . . . . . . 2 . System Corruption 7 | . . . . . . . . 7 . Parts Lost 40 | . 5 . 1 . . 5 5 20 4 Power 6 | . . . 1 . . . 2 2 1 Propulsion 11 | . 2 . . . . 2 1 6 . Utility 5 | . . . . . . . . 3 2 Weapon 18 | . 3 . . . . 3 2 9 1 Highest Loss Streak 8 | . 4 . 1 . . 5 3 8 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 83 | . 89 99 77 99 85 75 75 75 80 Engine 8 | . 14 14 3 11 11 11 7 4 8 Treads 1 | . . . . . . . . 6 . Leg 8 | . 6 28 11 . . 8 6 4 18 Wheel 9 | . 19 . 7 22 22 12 9 1 . Device 7 | . 6 14 11 21 8 . 14 . . Storage 10 | . 14 14 11 11 10 11 9 9 9 Processor 2 | . . . . . . . . 9 8 Protection 2 | . . . . . . . 3 8 8 Energy Gun 8 | . 7 2 11 11 11 1 7 11 8 Ballistic Gun 12 | . 19 11 10 11 11 19 13 8 9 Launcher 6 | . . 13 10 11 11 11 5 . . Naked Turns . | . . . . . . . . . . Heaviest Build 29 | 13 18 19 20 23 23 23 26 27 29 Greatest Support 40 | 26 26 20 26 26 26 26 10 40 30 Greatest Overweight (x) 5 | 4 5 . 1 . . 2 2 1 . Average Overweight (x) . | . . . . . . 1 1 . . Largest Inventory Capacity 40 | 8 10 10 10 10 40 40 40 40 40 Average Capacity 25 | 6 8 10 10 10 27 40 40 40 40 Most Carried 19 | . 10 10 10 10 13 15 18 19 19 Average Carried 12 | . 5 9 9 9 11 13 14 16 17 Final Capacity 40 | 8 10 10 10 10 40 40 40 40 40 Final Carried 17 | . 10 10 9 10 13 14 17 17 14 Class Distribution -------------------- 37% | Hauler-Skirmisher 21% | Skirmisher 16% | Mutant 11% | Hauler-Mutant 4% | Scavenger-Skirmisher 4% | Scavenger-Mutant 3% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Hauler-Gunner | -9/Exiles Hauler-Skirmisher | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Garrison Hauler-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 1631 | 260 204 102 173 80 134 179 182 317 . Remotely 34 | . . . . 34 . . . . . Salvage Created 2795 | . 613 60 345 58 . 266 500 834 119 Parts 184 | . 42 8 30 3 . 21 25 52 3 Haulers Intercepted 4 | . 2 . . . . . 2 . . Recyclers Shooed 3 | . 1 . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 78 | . 13 6 14 2 . 11 8 22 2 Melee 5 | . . . . . . . . 5 . Guns 49 | . 13 1 6 . . 3 8 17 1 Cannons 1 | . . . . . . . . . 1 AOE 23 | . . 5 8 2 . 8 . . . Classes Destroyed 13 | . 5 1 3 . . 2 1 1 . Worker 4 | . . . 2 . . . 2 . . Builder 3 | . . 1 . . . . 2 . . Tunneler 1 | . . . . . . 1 . . . Hauler 4 | . 2 . . . . . 2 . . Recycler 2 | . 1 . . . . 1 . . . Operator 2 | . 1 . . . . . 1 . . Watcher 2 | . . . 2 . . . . . . Swarmer 34 | . 5 6 7 . . 7 1 8 . Grunt 36 | . 8 . 6 2 . 3 6 9 2 Brawler 1 | . . . 1 . . . . . . Duelist 1 | . . . . . . . 1 . . Hunter 2 | . . . . . . 1 . 1 . Programmer 4 | . . . . . . . . 4 . Best Kill Streak 10 | . 5 4 9 2 . 10 5 9 1 Combat Bots Only 9 | . 4 3 7 2 . 8 4 9 1 Max Kills in Single Turn 4 | . 1 3 4 2 . 2 3 1 1 Gunslinging 1 | . . . . . . 1 . . . Exploded 3 | . . 3 3 2 . 2 . . . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 444 | . 93 14 40 1 . 46 27 196 27 Missed 104 | . 21 5 10 1 . 15 5 41 6 Damage Taken 4444 | . 708 96 324 . . 390 434 2141 351 Core 774 | . 222 14 31 . . 51 102 300 54 Absorbed by Shields 26 | . . . . . . . . 26 . Core Remaining (%) 61 | 100 . 5 . . . 79 . . . Volleys Fired 201 | . 54 6 27 1 . 15 24 66 8 Largest 3 | . 2 2 3 3 . 3 3 3 3 Hottest 149 | . 80 50 93 96 . 96 149 149 114 Shots Fired 443 | . 104 11 68 3 . 29 70 136 22 Gun 394 | . 104 5 49 2 . 21 65 133 15 Cannon 6 | . . . . . . . . . 6 Launcher 39 | . . 6 19 1 . 8 5 . . Special 4 | . . . . . . . . 3 1 Kinetic 263 | . 94 5 24 1 . 16 29 81 13 Thermal 125 | . 10 . 25 1 . 5 36 48 . Explosive 39 | . . 6 19 1 . 8 5 . . Electromagnetic 15 | . . . . . . . . 7 8 Robot Hit Streak 16 | . 7 8 7 4 . 8 16 11 3 Robot Miss Streak 12 | . 12 2 4 1 . 6 2 2 2 Penetration Max . | . . . . . . . . . . Secondary Targets 13 | . 4 . . . . 1 1 7 . Max Gunslinging Chain 1 | . 1 . . . . 1 1 1 . Shots Hit Robots 274 | . 58 6 31 2 . 16 40 110 11 Core Hits 162 | . 34 7 30 3 . 18 24 40 6 Critical Kills 2 | . . . . . . . . 2 . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 8 | . 1 . . . . . 1 5 1 Burn 3 | . . . . . . . 1 2 . Destroy 3 | . 1 . . . . . . 2 . Corrupt 1 | . . . . . . . . . 1 Sever 1 | . . . . . . . . 1 . Melee Attacks 28 | . . . . . . . . 28 . Impact . | . . . . . . . . . . Slashing 28 | . . . . . . . . 28 . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6094 | . 570 416 1050 100 . 1046 1072 1644 196 Guns 3196 | . 570 49 319 24 . 170 686 1234 144 Cannons 52 | . . . . . . . . . 52 Explosions 2436 | . . 367 731 76 . 876 386 . . Melee 410 | . . . . . . . . 410 . Ramming . | . . . . . . . . . . Kinetic 1690 | . 491 49 144 13 . 124 228 530 111 Thermal 1387 | . 79 . 175 11 . 46 458 618 . Explosive 2436 | . . 367 731 76 . 876 386 . . Electromagnetic 171 | . . . . . . . . 86 85 Impact . | . . . . . . . . . . Slashing 410 | . . . . . . . . 410 . Piercing . | . . . . . . . . . . Highest Corruption 16 | . . . . . . . . 16 16 Average Corruption 11 | . . . . . . . . 10 16 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 28 | . . . . . . . . 20 8 Message Errors 7 | . . . . . . . . 6 1 Matter Fused 4 | . . . . . . . . 3 1 Heat Flow Errors 2 | . . . . . . . . 1 1 Energy Discharges 5 | . . . . . . . . 3 2 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 1 1 Data Loss (major) 4 | . . . . . . . . 4 . Misfires 3 | . . . . . . . . 2 1 Overload Shots . | . . . . . . . . . . Overflow Damage 114 | . . 15 11 . . 32 55 1 . Projectiles . | . . . . . . . . . . Explosions 113 | . . 15 11 . . 32 55 . . Melee 1 | . . . . . . . . 1 . Knockbacks 1 | . . . . . . . . . 1 Impact . | . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 104 | . . 22 29 . . . 53 . . Shots 4 | . . 1 1 . . . 2 . . Rammed 1 | . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 502 | . 54 . 76 27 . 85 132 321 502 Average Temperature 81 | . 14 . 32 14 . 29 46 123 163 Received Heat Transfer 1290 | . 234 . 75 . . 126 234 468 153 Effects 8 | . . . . . . . . 7 1 Energy Bleed 1 | . . . . . . . . 1 . Interference 6 | . . . . . . . . 6 . Short Circuit 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 9 | . 1 . . . . . 4 4 . Heat Transferred 3216 | . 175 . 400 25 . 100 1073 1443 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Peak Influence 668 | . 347 311 593 172 . 225 375 668 397 Initial 310 | . . 133 42 172 . . 15 243 310 Average 284 | . 219 194 375 126 . 146 148 504 336 Maximum Alert Level 2 | . 1 1 2 . . 1 1 2 1 Low Security (%) 36 | 100 37 44 20 100 . 44 57 . . Level 1 33 | . 62 55 13 . . 55 42 16 100 Level 2 29 | . . . 65 . . . . 83 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . 4 . 3 . . 1 2 . . Investigation 5 | . 2 . 2 . . 1 . . . Extermination . | . . . . . . . . . . Reinforcement 4 | . 2 . 1 . . . 1 . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 4 | . 1 . 2 . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 105 | . 19 6 23 2 . 13 10 27 5 Peak Tracking Total 10 | . 5 3 10 . . 4 3 7 4 Tactical Retreats 7 | . . . 1 . . . 1 4 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 7 | . . . 2 . . . . 5 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 6 | . . . 3 . . . 3 . . Max in Single Turn 1 | . . . 1 . . . 1 . . Garrison Relay 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 10 | . 3 . 3 . 1 1 1 1 . Terminals 7 | . 2 . 3 . . 1 . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 25 | . 11 . 7 . 1 3 1 2 . Successful 12 | . 5 . 2 . 1 2 1 1 . Failed 13 | . 6 . 5 . . 1 . 1 . Catastrophic 2 | . . . 1 . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 16 | . 9 . 5 . 1 1 . . . Terminals 21 | . 9 . 7 . . 3 . 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 8 | . 2 . 2 . 1 2 . 1 . Record 1 | . . . . . . 1 . . . Branch Access Points 2 | . 1 . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . Transport Status 1 | . . . 1 . . . . . . Zone Layout 2 | . 1 . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 2 | . 2 . . . . . . . . Terminals 1 | . 1 . . . . . . . . Sabotage 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 1 . 2 . . 1 . 1 . Full Trace Events 4 | . 1 . 2 . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . 6 . Machine Destruction 3 | . . . . . . . . 3 . Programmers 3 | . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 4 | . . . . 4 . . . . . Largest Group 3 | . . . . 3 3 3 . . . Highest-Rated Group 40 | . . . . 40 40 40 . . . Highest-Rated Ally 31 | . . . . 31 16 16 . . . Total Orders . | . . . . . . . . . . Ally Attacks 9 | . . . . . . 9 . . . Total Damage 62 | . . . . . . 62 . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 3 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 4384 | 42 378 457 453 589 268 510 387 1112 188 Spaces Moved 3050 | 34 200 322 304 546 281 415 262 596 90 Core 13 | 12 1 . . . . . . . . Treads 145 | . . . . . . . . 145 . Legs 820 | . 58 322 153 . . 5 . 192 90 Wheels 1949 | 22 141 . 151 546 281 410 262 136 . Hover 123 | . . . . . . . . 123 . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 120 90 90 90 90 95 56 120 Average Speed 106 | 99 100 120 117 90 90 107 108 117 120 Slowest Speed 300 | 250 300 120 190 90 90 260 110 190 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 49 | 4 31 74 35 98 70 87 22 59 12 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . 1 1 . 1 . . . . . Known Exits Taken 3 | . 1 . 1 . . . 1 . . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . Scrap Searched 6 | . . 2 . 3 . 1 . . . Spaces Dug 23 | . . . 5 . . . 18 . . Terrain Destroyed 297 | . . 45 71 12 . 61 106 . 2 Melee . | . . . . . . . . . . Projectile 2 | . . . . . . . . . 2 AOE 295 | . . 45 71 12 . 61 106 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total 3727 | 39 285 382 347 641 296 450 310 842 135 Wait 258 | . 9 49 4 87 4 5 9 71 20 Move 3041 | 33 199 321 303 545 280 414 261 595 90 Hop . | . . . . . . . . . . Pick Up 57 | . 10 1 3 2 8 7 8 17 1 Fast Attach 30 | 6 5 1 3 1 1 2 3 7 1 Attach 31 | . 1 . 2 2 . 3 3 16 4 Detach 5 | . . 1 . 1 . . . 2 1 Swap 16 | . 4 1 1 1 . 2 2 4 1 Drop 15 | . 3 2 4 1 3 2 . . . Fire 201 | . 54 6 27 1 . 15 24 66 8 Melee 28 | . . . . . . . . 28 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . . . . 1 . Escape Stasis 27 | . . . . . . . . 27 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 17 | . . . . . . . . 8 9 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Identified exit to Mines 217 | -10/Materials | Core integrity fell below 50% 316 | -10/Materials | Core integrity fell below 20% 350 | -10/Materials | Lost 4 parts (2n2w) 421 | -10/Materials | Entered Mines 453 | -10/Mines | Discovered new exit (range 12) 500 | -10/Mines | Learned location of Zion (-6) 538 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 750 | -10/Mines | Found a hidden stash of uninstalled traps 789 | -10/Mines | Build established: Mutant 866 | -10/Mines | Discovered new exit (range 6) 878 | -10/Mines | Entered Materials 878 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1065 | -9/Materials | Destroyed 7 combat bots 1215 | -9/Materials | Identified exit to Mines 1218 | -9/Materials | Discovered new exit (range 5) 1331 | -9/Materials | Entered Mines 1334 | -9/Mines | Received a Mining Laser from a helpful Derelict 1371 | -9/Mines | Build established: Skirmisher 1391 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1391 | -9/Mines | Discovered new exit (range 5) 1492 | -9/Mines | Learned 2 Materials zone layouts 1522 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1524 | -9/Mines | Found Prototype Device 1524 | -9/Mines | Identified Exp. Sensor Array 1662 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1666 | -9/Mines | Learned Materials security intel 1695 | -9/Mines | Discovered new exit (range 7) 1829 | -9/Mines | Discovered new exit (range 6) 1920 | -9/Mines | Entered Exiles 1920 | -9/Exiles | Accompanied by 3 allies 1942 | -9/Exiles | Met 8R-AWN 1957 | -9/Exiles | Met EX-HEX 1984 | -9/Exiles | Met EX-BIN 1996 | -9/Exiles | Aligned with FarCom system 1997 | -9/Exiles | Given EX-Vault access code 2019 | -9/Exiles | Opened EX-Vault 2034 | -9/Exiles | Found Lightpack 2.0 2067 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2119 | -9/Exiles | Met EX-DEC 2175 | -9/Exiles | Discovered new exit (range 10) 2188 | -9/Exiles | Left Exiles lab with Lightpack 2.0 2188 | -9/Exiles | Entered Mines 2188 | -8/Mines | Accompanied by 3 allies 2298 | -8/Mines | Lost 3 allies 2328 | -8/Mines | Destroyed 8 combat bots 2335 | -8/Mines | Lost 5 parts (2n3w) 2563 | -8/Mines | Discovered new exit (range 8) 2635 | -8/Mines | Build established: Hauler-Skirmisher 2659 | -8/Mines | Discovered new exit (range 10) 2698 | -8/Mines | Entered Materials 2698 | -8/Materials | Evolved 2 slots: Utility x2 2947 | -8/Materials | Lost 3 parts (1p2w) 2988 | -8/Materials | Garrison activated, responded to threat 3084 | -8/Materials | Identified exit to Garrison 3085 | -8/Materials | Entered Garrison 3303 | -8/Garrison | Destroyed 9 combat bots 3357 | -8/Garrison | Triggered checkpoint 3357 | -8/Garrison | Triggered checkpoint 3417 | -8/Garrison | Triggered checkpoint 3512 | -8/Garrison | Discovered new exit (range 10) 3652 | -8/Garrison | Core integrity fell below 50% 3719 | -8/Garrison | Lost 8 parts (1p3n2u2w) 3875 | -8/Garrison | Triggered checkpoint 3942 | -8/Garrison | System corruption reached 10% 3950 | -8/Garrison | Lost 6 parts (2n4w) 3965 | -8/Garrison | Garrison Relay disabled 4197 | -8/Garrison | Entered Materials 4379 | -8/Materials | Core integrity fell below 20% 4385 | -8/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Carbon-fiber Leg. System corrupted: Carbon-fiber Leg fused. System corrupted: FCS attempts to trigger Shock Rifle. System corrupted: Shock Rifle misfires. Lgt. Angular Momentum Engine destroyed. G-47 Trooper destroyed. G-50 Soldier knocked back. Shock Rifle destroyed. System corrupted: Heat flow error (+250). Imp. Targeting Computer broken. Overheating: Short circuit. Discarded Broken Imp. Targeting Computer. Hrd. Light Armor Plating destroyed. Relay Coupler [Sentry] fries itself. Critical hit (Burn: +37). R-06 Scavenger collects Aluminum Leg. Relay Coupler [Grunt] fries itself. Imp. Heat Sink destroyed. Jacked G-50 Soldier... R-06 Scavenger collects Particle Gun. Map ----- +----------------------------------------------------+ | ????# ### #?????????????????????? | | ????# #?????????????????????? | | ????# ### ??????????????? | | ????# #?# ?????????????? | | ????### ###?# ?????????????? | | ??????# #???# ####### ??????????????? | | ??????# #???# #?????????????????????? | | ####### #???#########?????????????????????? | | # # #?????????????????????????????????? | | # """ # #?????????????????????????????????? | | # R" # #?????????????????????????????????? | | # """ # #?????????????????????????????????? | | # # #######???????????????????????????? | | #] [ =/% #???????????????????????????? | | #] [ # +???????????????????????????? | | #]*[ !## ### #???????????????????????????? | | # #? #??? #???????????????????????????? | | # / #? #??????####??????????????????????? | | # #? #?????? ??????????????????????? | | # #? #?????? r ??????????????????????? | | #####+## ###????# #?????#####????????????? | | ????# ; !!??# #??? #????????????? | | ????# # !!!?# #??"" #?????????????? | | ????# + !! # #??R #?????????????? | | ????# # ; %#?""" #?????????????? | | ????# # ! /g@#? #?????????????? | | ????# # / #r # #?????????????? | | ????# ###?#### Y# !!= #?????????????? | | ????# ##### Y/ != #?????????????? | | ????# # / != #?????????????? | | ????#########################?????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CommMakeshiftModule Manual? 0 Play Time 00:47:01 Cumulative 55.1 hours Start 2024.04.29 @ 23:35:54 End 2024.04.30 @ 00:23:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 49 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9ad777a9-b832-4a6a-a049-8e1b62ffe856