Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.15 @ 09:26:01 Player: Darcyisverycute Result: Destroyed by FU-HES(M) with Heavy Riot Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (675) 675 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (194) 194 TOTAL SCORE: 2589 Bonus ------- Follower Combat Kills 107 Met Imprinter 300 Friendly Fire -213 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (17) Movement Flying (55) Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Makeshift Flight Unit > --- UTILITY (4) ------ Improved Melee Analysis Suite > --- WEAPON (2) ------- Makeshift Axe Makeshift Spear > --- INVENTORY (5) ---- Makeshift Power Source Aluminum Leg Aluminum Leg Heavy Beamcaster Battle Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module Makeshift Flight Unit > --- UTILITY ---------- Improved Heat Sink Improved Melee Analysis Suite Bomb Factory No. 2 > --- WEAPON ----------- Makeshift Axe Makeshift Spear > --- INVENTORY -------- Makeshift Power Source Riot Gun Riot Gun Battle Cannon Grenade Launcher [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Makeshift Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Melee Analysis Suite Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 45 | 5 5 3 9 12 11 Power 7 | 1 1 1 1 3 . Engine 6 | 1 1 1 . 3 . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 13 | 2 2 . 2 2 5 Treads 4 | 2 . . 2 . . Leg 6 | . 2 . . 2 2 Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 12 | 1 1 1 2 3 4 Device 8 | . . 1 2 2 3 Storage 3 | 1 1 . . 1 . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 1 1 1 4 4 2 Energy Gun 1 | . . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . . 1 1 . Ballistic Cannon 3 | . 1 . 1 1 . Launcher 4 | . . 1 1 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 12 | . . . 1 8 3 Power 4 | . . . . 3 1 Propulsion 2 | . . . . 1 1 Utility 2 | . . . 1 . 1 Weapon 4 | . . . . 4 . Highest Loss Streak 5 | . . . 1 5 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 84 98 80 97 96 Engine 10 | . 14 14 3 6 10 Core 1 | . . . 7 3 . Treads 4 | . 22 . 19 7 . Leg 16 | . 5 28 2 14 18 Flight 1 | . . . . . 3 Device 23 | . . 12 14 23 30 Storage 12 | . 14 14 11 19 9 Ballistic Gun 10 | . 14 14 11 7 9 Ballistic Cannon 4 | . 13 13 7 4 . Launcher 1 | . . . . 5 . Piercing Weapon 5 | . . . . . 10 Peak Build Rating 35 | 5 8 11 17 19 35 Average Rating 17 | 3 6 10 14 16 22 On Entrance 9 | . 5 8 11 15 16 Naked Turns . | . . . . . . Heaviest Build 38 | 9 32 28 33 34 38 Greatest Support 40 | 40 40 20 40 40 20 Greatest Overweight (x) 3 | 2 2 1 1 1 3 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 12 15 15 15 13 Most Carried 15 | 5 15 15 15 15 15 Average Carried 11 | 3 9 14 14 12 10 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 5 15 15 15 15 5 Class Distribution -------------------- 62% | Mutant 30% | Scavenger-Mutant 6% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Yrd Mat Min Mat Min Zio Matter Collected 1305 | 219 241 91 174 370 210 Remotely . | . . . . . . Salvage Created 875 | . 358 117 208 137 55 Parts 66 | . 24 14 20 5 3 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Combat Hostiles Destroyed 35 | . 6 5 12 11 1 Melee 2 | . . . 1 . 1 Guns 10 | . 1 2 5 2 . Cannons 14 | . 5 3 2 4 . AOE 9 | . . . 4 5 . Classes Destroyed 12 | . 6 1 1 3 1 Worker 1 | . 1 . . . . Builder 3 | . 1 . 1 1 . Tunneler 2 | . . . . 2 . Hauler 1 | . 1 . . . . Recycler 1 | . 1 . . . . Operator 2 | . 1 . 1 . . Swarmer 12 | . . 3 9 . . Grunt 10 | . 6 2 2 . . Sentry 1 | . . . 1 . . Demolisher 1 | . . . . 1 . Zionite 1 | . . . . . 1 Assembled 10 | . . . . 10 . Best Kill Streak 10 | . 10 3 4 5 2 Combat Bots Only 6 | . 6 3 4 5 1 Max Kills in Single Turn 2 | . 1 1 2 2 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 1 . Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . 1 Imprinter (-7/Zion) Combat | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Hostile Shots Fired 188 | . 54 19 38 33 44 Missed 67 | . 17 7 16 6 21 Damage Taken 2039 | . 458 130 293 793 365 Core 516 | . 90 21 23 151 231 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 . 55 . . . Volleys Fired 118 | 5 31 17 23 42 . Largest 2 | 1 2 2 2 2 . Hottest 100 | 20 55 55 88 100 . Shots Fired 210 | 5 62 34 45 64 . Gun 121 | 5 31 17 27 41 . Cannon 77 | . 31 16 12 18 . Launcher 12 | . . 1 6 5 . Special . | . . . . . . Kinetic 187 | 5 62 33 35 52 . Thermal 11 | . . . 4 7 . Explosive 12 | . . 1 6 5 . Electromagnetic . | . . . . . . Robot Hit Streak 11 | 2 11 10 7 6 . Robot Miss Streak 5 | 3 2 4 2 5 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 125 | 2 44 20 23 30 6 Core Hits 67 | . 16 9 13 27 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . 2 . . Burn 1 | . . . 1 . . Blast 1 | . . . 1 . . Melee Attacks 9 | . . . . . 9 Impact . | . . . . . . Slashing . | . . . . . . Piercing 9 | . . . . . 9 Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2201 | 24 595 215 592 539 236 Guns 715 | 24 166 96 229 200 . Cannons 763 | . 429 119 66 149 . Explosions 481 | . . . 291 190 . Melee 236 | . . . . . 236 Ramming 6 | . . . 6 . . Kinetic 1338 | 24 595 215 246 258 . Thermal 140 | . . . 49 91 . Explosive 481 | . . . 291 190 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 236 | . . . . . 236 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 95 | . . . 39 . 56 Projectiles . | . . . . . . Explosions 39 | . . . 39 . . Melee 56 | . . . . . 56 Knockbacks 7 | . 5 . . 2 . Impact . | . . . . . . Kinetic 7 | . 5 . . 2 . Secondary . | . . . . . . Self-Inflicted Damage 50 | . . . 50 . . Shots 4 | . . . 4 . . Rammed 1 | . . . 1 . . Targets Rammed 2 | . . . 2 . . Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 210 | . 210 46 9 . 16 Average Temperature 93 | . 112 23 9 . 16 Received Heat Transfer 438 | . 255 45 78 . 60 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 407 | . . . 185 222 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Peak Influence 187 | . 177 130 187 30 . Initial 11 | . . 5 3 11 . Average 34 | . 41 44 76 7 . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 . 1 . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Distress Signals 2 | . . . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 10 5 20 13 9 Peak Tracking Total 9 | . 5 3 6 4 9 Tactical Retreats 2 | . . . . 1 1 Traps | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Fabricated Traps 2 | . . . . . 2 Most Traps Carried 1 | . . . . . 1 Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Yrd Mat Min Mat Min Zio Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Machines Accessed 7 | . 3 . 3 1 . Terminals 6 | . 3 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 27 | . 12 . 14 1 . Successful 12 | . 5 . 6 1 . Failed 15 | . 7 . 8 . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 15 | . 13 . 2 . . Terminals 26 | . 12 . 14 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 2 . 5 1 . Robot Analysis 1 | . 1 . . . . Open Door 1 | . . . . 1 . Emergency Access Points 1 | . 1 . . . . Unreport Threat 3 | . . . 3 . . Zone Layout 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 3 . 1 . . Terminals 4 | . 3 . 1 . . Botnet 4 | . 3 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 . 3 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 4 | . . . . . 4 Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . . 15 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Yrd Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders 1 | . . . . . 1 RETURN 1 | . . . . . 1 Ally Attacks 33 | . . . 33 . . Total Damage 275 | . . . 275 . . Kills 5 | . . . 5 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 5 | . . 2 . 1 2 Drone Launches 1 | . . . . . 1 Drone Recoveries 1 | . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Yrd Mat Min Mat Min Zio Turns Passed 5782 | 113 434 785 489 1051 2910 Spaces Moved 3358 | 60 190 357 220 418 2113 Core 24 | 24 . . . . . Treads 573 | 36 147 . 192 198 . Legs 1915 | . 43 357 28 220 1267 Wheels 12 | . . . . . 12 Hover . | . . . . . . Flight 834 | . . . . . 834 Fastest Speed 42 | 50 160 190 160 160 42 Average Speed 147 | 146 167 190 164 175 131 Slowest Speed 330 | 160 260 190 240 190 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 4 40 74 34 83 86 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . . 2 2 Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . . . . 2 Spaces Dug 9 | . . 9 . . . Terrain Destroyed 69 | . . 9 15 45 . Melee . | . . . . . . Projectile . | . . . . . . AOE 69 | . . 9 15 45 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Total 3997 | 79 252 435 300 677 2254 Wait 344 | 5 7 52 37 191 52 Move 3353 | 59 189 356 219 417 2113 Hop . | . . . . . . Pick Up 62 | 5 12 3 4 12 26 Fast Attach 16 | 5 3 1 2 1 4 Attach 12 | . 1 . . 9 2 Detach 3 | . 3 . . . . Swap 17 | . 1 2 7 2 5 Drop 61 | . 5 4 6 3 43 Fire 118 | 5 31 17 23 42 . Melee 9 | . . . . . 9 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 13) 114 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 9) 548 | -10/Materials | Entered Mines 554 | -10/Mines | Met a Derelict bent on vengeance 849 | -10/Mines | Learned 4 Materials zone layouts 896 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 922 | -10/Mines | Build established: Scavenger-Mutant 965 | -10/Mines | Discovered new exit (range 13) 992 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1183 | -10/Mines | Discovered new exit (range 10) 1333 | -10/Mines | Entered Materials 1333 | -9/Materials | Accompanied by 3 allies 1333 | -9/Materials | Evolved 2 slots: Utility x2 1334 | -9/Materials | Identified exit to Mines 1822 | -9/Materials | Entered Mines 1823 | -9/Mines | Learned location of Storage (-8) 1856 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1892 | -9/Mines | Found the Drone Emporium 1900 | -9/Mines | Found Prototype Device 2026 | -9/Mines | Discovered new exit (range 8) 2080 | -9/Mines | Learned location of Zion (-7) 2140 | -9/Mines | Assembled infested the area 2209 | -9/Mines | Lost 5 parts (2p1n2w) 2476 | -9/Mines | Build established: Mutant 2861 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2873 | -9/Mines | Entered Zion 2911 | -7/Zion | Learned 12 Factory zone layouts 2981 | -7/Zion | Identified Splice Drone Bay 3091 | -7/Zion | Discovered new exit (range 13) 3222 | -7/Zion | Learned location of Data Miner (-6) 4015 | -7/Zion | Met Imprinter 5496 | -7/Zion | Found Prototype Device 5496 | -7/Zion | Identified Bomb Factory No. 2 5708 | -7/Zion | Build established: Derelict-Gladiator 5754 | -7/Zion | Attacked by Zionites 5764 | -7/Zion | Core integrity fell below 50% 5773 | -7/Zion | Destroyed Imprinter 5776 | -7/Zion | Extracted access codes from Imprinter's data core 5780 | -7/Zion | Core integrity fell below 20% 5783 | -7/Zion | Destroyed by FU-HES(M) with Heavy Riot Gun Last Messages --------------- 05754_ PUBLIC SERVICE ANNOUNCEMENT: Zion is under attack! Defend our home! 05754_ I7-026(c) calibrates the Memory Banks. 05755_ 9U-H2N(c) calibrates the Memory Banks. 05756_ I7-026(c) calibrates the Memory Banks. 05761_ Lgt. Ion Engine destroyed. 05766_ Destroyed Mak. Hover Unit. 05767_ Imp. Heat Sink destroyed. 05767_ TG-SCF(z) pulls a Mak. Axe out of the Twisted Machinery. 05773_ Imprinter: "Derelicts unite!" 05773_ Imprinter destroyed. S5-HQN(z) bursts out of the Twisted Machinery. 05776_ Acquired data core, extracted access codes \\W4PM, \\EHTP, \\K7CX, \\PT46. JY-C7A(z) bursts out of the Twisted Machinery. 05777_ JY-C7A(z) destroyed. 05777_ S5-HQN(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 05777_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????###" """" "" | | ???????????????????????????###"" """" " | | ???????????????????????????###"" " | | ???????????????????????????###"" """" " | | ???????????????????????????##"#" """" " | | ???????????????????????????##""" """ " | | ??????????????????????????###"" """ """ | | ??????????????????????????###"" """" """ | | ??????????????????????????##""" """""" """ | | ?????????????????????????####""" """"" """ | | ?????????????????????????###"""" """" """ | | ????????????????????????###"" """ | | ???????????????????????####"" """""" | | ???????????????????????###""" """ """ | | ???????????????????????##"" """ | | ???????????????????????##"""" "#" | | ???????????????????????###"#"" """ | | ??????????????#############"#"""" """ | | ??????????????##"############"#"" """ " | | ?????"#"""""#""""##""""#"#"#"#"" """ "" | | ?????############"""""""""""##"" """ "" | | ?????""""""""" #""" """"""" """ " | | ????"""""""""" #""" z% " | | ?????" #""" zz%! | | ???????""" ##"" " "" | | ??????""""" c @MM"""##" "" | | ??????""""" MM"""#"" """" | | ??????""""" ""##""" """"""" " | | ???????""" ###" ""##"""""" " | | ?????" #""" #####""## ## ## " | | ????"""""""""" ##"" & "#####"""" # # "" | | ?????""""""""" #""" "#####""" """ "" | | ?????############"" ""####"" """ "" | | ?????"""""######""# """####" """ " | | ?????????"##"""#### #"#####" # # | | ?????????"#" #"#####" ## ## | | ?????????"#" #"####"" | | ?????????##"! & #"#####" """ """"" | | ?????????###!!=#### ##???##"" "" """"" | | ?????""##""#== ##########???##"" "###" | | ?????#######!=!#########"???###" ""##"" | | ????""""""""]!=""""""""????###"" """##" | | ????"######"[[*"######"????##""" """##"" | | ????"# " "//!" " #"????#""" ""###" | | ????"# " /* """ #"????##""" ""#### | | ????"#""""[[[[*[ " " #"????####""""""""""#### | | ????"#""""" [ """""#"????####""#""#"""""?## | | ????"#""""" """" #"??????##########"##??" | | ????"#" "" "" ""#"??????#############??# | | ????"#"" """" "" " #"???????????????###???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 250 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 61 Melee Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Lightning Gun | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Gravmag System | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Fission Core | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Microactuators | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Power Maul | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlRingMegatreads Manual? 0 Play Time 00:51:34 Cumulative 104.7 hours Start 2025.04.14 @ 23:57:28 End 2025.04.15 @ 09:26:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 52 Adventurer 8 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 55 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a021f108-10dd-4629-ae6b-e1310ba67749