Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.30 @ 11:38:04 // Winter2019/RPGLIKE Player: Bulbasornado Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (42) 8400 Robots Destroyed (2373) 11865 Value Destroyed (136697) 136697 Prototype IDs (205) 4100 Alien Tech Used (16) 3200 Bonus (154460) 154460 TOTAL SCORE: 323222 Bonus ------- Triggered High Security 5500 High Alert Combat Kills 77121 Follower Combat Kills 72 Entered Garrisons 1200 Used RIF Installer 500 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 21830 Used Core Reset Matrix 3000 Scanned by Researcher 500 Acquired SGEMP 2000 Met Sigix 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -2763 Cogmind --------- Core Integrity 790/850 Matter 413/475 Energy 197/200 System Corruption 0% Temperature Cool (5) Movement Flying (85) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Backup Power VII > --- PROPULSION (5) --- Improved Q-thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster Cooled Q-thruster > --- UTILITY (12) ----- Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Precision Energy Filter Improved Particle Accelerator Advanced Particle Accelerator Experimental Weapon Cycler Experimental Reaction Control System Experimental Phase Shifter Powered Armor Graphene Brace Beam Splitter > --- WEAPON (6) ------- Heavy Wave Gun Vortex Shotgun Vortex Shotgun Vortex Shotgun Enhanced Autogun Hellfire Missile Launcher > --- INVENTORY (5) ---- Desublimator High-powered Transdimensional Reconstructor Vortex Catalyst Activator (10) Peak State ------------ > --- POWER ------------ Backup Power VII > --- PROPULSION ------- Improved Q-thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster Cooled Q-thruster > --- UTILITY ---------- Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Precision Energy Filter Improved Particle Accelerator Advanced Particle Accelerator Experimental Weapon Cycler Experimental Reaction Control System Experimental Phase Shifter Powered Armor Graphene Brace Beam Splitter > --- WEAPON ----------- Heavy Wave Gun Vortex Shotgun Vortex Shotgun Vortex Shotgun Vortex Catalyst Activator > --- INVENTORY -------- Desublimator High-powered Transdimensional Reconstructor Hellfire Missile Launcher [Rating: 217] Favorites ----------- Power Backup Power VII Engine Light Ion Engine Power Core Backup Power VII Reactor Light Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Overtuned Titanium Leg Hover Unit Hover Unit Flight Unit Improved Cesium-ion Thruster Utility Advanced Hacking Suite Device Graphene Brace Storage Experimental Matter Compressor Processor Experimental Core Analyzer Hackware Advanced Hacking Suite Protection Powered Armor Artifact Microwarp Drive Weapon Enhanced Autogun Energy Gun Vortex Shotgun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Siege Cannon Launcher Vortex Catalyst Activator Special Weapon Multitool Impact Weapon Gravity Flail Slashing Weapon Mining Claw Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Sto Gar Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Gar Res Tes Acc Gar Acc Com Ac0 Slots Evolved 19 | 4 2 1 . 4 1 1 . 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . 1 . 1 . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Utility 11 | 1 1 . . 3 1 1 . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . Weapon 4 | 2 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 822 | 8 22 7 10 14 3 10 5 3 13 1 11 . 20 11 3 . 54 16 6 29 4 . 33 9 25 . 30 . 1 5 1 26 102 66 20 44 44 3 4 79 53 27 Power 8 | 1 1 . . . . . . . 1 1 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . Engine 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . . . 1 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 72 | 2 6 . . 1 . 6 . . . . 4 . 2 4 . . 8 . . . . . 2 . 1 . 2 . . . . 4 6 6 1 7 1 . . 8 1 . Treads 5 | 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Leg 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 61 | . 3 . . 1 . 6 . . . . 4 . 2 4 . . 5 . . . . . 2 . 1 . 2 . . . . 4 5 5 1 7 1 . . 7 1 . Utility 529 | 2 8 5 2 8 3 3 5 2 8 . 2 . 13 7 1 . 26 12 6 23 2 . 24 2 14 . 19 . 1 1 1 12 74 57 12 32 30 2 1 60 35 14 Device 399 | 2 5 4 . 2 2 2 3 2 4 . 2 . 9 4 1 . 16 7 4 19 1 . 12 2 11 . 16 . . 1 . 11 58 41 11 32 23 . . 53 26 13 Storage 7 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 3 . 1 . . . . . . . Processor 52 | . 1 . 1 2 1 . . . 2 . . . 1 2 . . 4 1 1 1 . . 4 . . . 1 . 1 . . . 10 11 . . 4 . . 2 1 1 Hackware 24 | . . . . 2 . 1 2 . 1 . . . 1 . . . 1 2 . 2 . . 2 . 1 . 2 . . . . . 1 . . . 1 2 . 3 . . Protection 46 | . 2 1 1 2 . . . . 1 . . . 2 1 . . 5 1 1 1 1 . 5 . 2 . . . . . 1 . 2 4 . . 2 . 1 2 8 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Weapon 213 | 3 7 2 8 5 . 1 . 1 4 . 4 . 5 . 2 . 20 4 . 6 2 . 7 5 10 . 9 . . 4 . 10 22 3 7 5 13 1 3 10 17 13 Energy Gun 63 | 1 . 2 1 1 . . . . 1 . . . 2 . . . 1 . . 1 . . 5 2 3 . 2 . . 2 . 7 15 2 3 1 2 . . 2 3 4 Energy Cannon 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . Ballistic Gun 92 | 2 5 . 5 4 . 1 . 1 3 . 2 . 2 . 1 . 13 2 . 2 1 . . 3 6 . 4 . . 2 . . 2 . . 4 6 1 2 5 9 4 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 23 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 . . . . . . 1 2 1 1 . 2 . 1 1 5 5 Special Weapon 16 | . . . 2 . . . . . . . . . . . 1 . 2 2 . 2 1 . . . . . . . . . . . 2 . 2 . 1 . . 1 . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Slashing Weapon 5 | . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 7 | . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . 1 . . Unidentified Prototypes 47 | . . 1 . 1 . . . . 1 . . . . 1 . . 3 . 3 1 . . 10 . . . 1 . . 1 . 1 5 2 . 1 3 2 . 3 4 3 Parts Lost 3 | . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 98 98 100 99 100 100 99 99 99 100 100 100 99 100 99 100 98 100 100 99 100 100 99 100 99 100 99 100 99 83 99 99 99 97 94 98 99 94 98 99 98 96 Engine 1 | . 11 9 9 7 6 5 5 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . 1 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Flight 21 | . 18 29 27 25 25 23 23 22 22 22 22 22 22 22 22 22 21 21 21 21 21 21 20 20 20 20 19 20 19 19 19 19 19 18 20 20 20 20 20 19 20 20 Device 21 | . 14 18 9 8 12 20 24 27 24 22 22 22 22 21 21 22 21 22 25 25 26 26 26 20 22 15 17 20 19 19 19 19 18 18 16 17 17 20 20 23 31 32 Processor 8 | . . . 6 6 10 6 5 5 9 11 11 11 11 11 11 11 9 7 10 5 5 5 6 14 10 10 10 10 12 14 14 14 14 13 13 13 12 12 12 12 12 12 Hackware 9 | . . . . 13 12 11 9 5 6 11 11 11 7 5 5 5 6 9 10 10 10 10 9 15 15 20 17 15 14 14 14 14 14 13 13 13 12 12 12 9 1 . Protection 4 | . 9 9 10 7 6 5 5 5 2 . . . 3 5 5 5 4 5 . 5 5 5 4 . 2 5 5 5 4 4 3 4 4 4 4 4 3 4 4 3 3 4 Energy Gun 9 | . . 10 18 8 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 13 14 15 14 15 14 6 14 16 18 18 17 17 16 16 16 16 15 15 Ballistic Gun 15 | . 24 19 16 21 18 17 17 21 21 22 21 22 22 22 22 22 20 21 21 20 21 21 19 11 9 10 9 10 9 . 9 5 3 4 4 7 7 3 6 7 7 5 Peak Build Rating 217 | 12 12 27 24 35 41 57 68 64 84 76 77 77 79 81 82 82 91 92 99 96 98 96 134 137 135 135 143 143 150 151 151 158 166 179 175 178 201 196 208 209 212 217 Average Rating 101 | 11 10 16 22 30 37 53 59 63 68 76 76 77 76 80 81 82 81 87 96 94 96 96 102 132 131 135 138 143 146 125 150 152 159 161 165 173 181 194 199 200 199 204 On Entrance 106 | . 12 11 21 21 35 38 57 61 64 76 76 77 77 77 81 82 82 82 92 94 96 96 96 133 130 135 135 143 143 150 151 151 152 162 162 166 178 201 196 201 207 199 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 89 | 10 19 26 27 28 30 31 33 35 35 33 33 32 40 40 40 40 53 44 42 48 48 48 50 48 51 48 50 50 50 50 50 53 58 60 63 62 76 59 76 69 85 89 Greatest Support 110 | 45 45 22 27 31 31 35 35 35 35 35 39 39 44 44 44 44 72 44 44 49 49 49 51 51 52 52 53 53 53 53 53 57 95 57 61 68 69 69 69 110 76 76 Greatest Overweight (x) 1 | . 1 1 . . . . . . . 1 . . 1 . . . 1 . . . . . 1 . . . . . . . . . 1 1 1 . 1 . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . . 1 1 1 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 5 5 5 5 5 5 5 5 5 5 Average Capacity 2 | . . . 1 1 1 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 1 1 1 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 5 5 5 5 5 5 5 5 5 5 Average Carried 2 | . . . . . 1 1 1 1 2 2 2 2 1 1 2 3 2 2 2 2 3 3 2 3 2 3 2 3 2 2 3 2 4 4 4 4 4 4 4 4 4 4 Final Capacity 5 | . . 1 1 1 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 1 1 1 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 5 5 5 5 5 5 5 5 4 4 Class Distribution -------------------- 66% | Wizard-Sprinter 14% | Hacker-Sprinter 14% | Hacker-Gunner Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -10/Mines Hacker-Gunner | -10/Subcaves Wizard-Gunner | -8/Materials Wizard-Sprinter | -8/Garrison Wizard-Sprinter | -8/Materials Wizard-Sprinter | -8/Garrison Hacker-Sprinter | -8/Materials Hacker-Sprinter | -8/Garrison Wizard-Sprinter | -8/Materials Wizard-Sprinter | -7/Factory Wizard-Sprinter | -7/Waste Hacker-Gunner | -7/Factory Hacker-Sprinter | -7/Storage Hacker-Sprinter | -7/Garrison Hacker-Sprinter | -7/Recycling Hacker-Sprinter | -7/Scraptown Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Sprinter | -3/Section 7 Wizard-Sprinter | -3/Garrison Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Testing Wizard-Sprinter | -1/Access Wizard-Sprinter | -1/Garrison Wizard-Sprinter | -1/Access Hacker-Sprinter | -1/Command Alien-Sprinter | -1/Access_0 Resources | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Sto Gar Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Gar Res Tes Acc Gar Acc Com Ac0 Matter Collected 57656 | 358 653 218 543 2062 1298 2168 1177 2995 1350 2502 1094 . 4588 2974 1420 817 3155 1305 406 5348 524 284 6414 259 786 158 1724 48 290 . 166 888 1390 1303 448 984 1000 16 258 2238 1352 695 Remotely 1380 | . 135 . . . . . . . . . . . 330 346 . . 210 . . 359 . . . . . . . . . . . . . . . . . . . . . . Salvage Created 118909 | 215 1147 196 857 3159 1342 3290 1528 3230 1846 4153 1234 . 7056 4795 2087 1914 5225 2142 1845 8324 788 434 9356 843 2842 1492 6776 280 766 . 175 4979 2949 3174 2180 3350 3577 23 1539 10806 5297 1698 Parts 5667 | 10 65 14 61 186 78 180 76 193 118 253 74 . 354 229 74 84 408 118 26 417 40 27 452 49 132 12 282 5 44 . 14 183 146 149 85 135 121 . 91 397 191 94 Haulers Intercepted 88 | . 2 . . 6 . 6 . 6 1 6 4 . 8 6 . . . 3 . 10 . . . . 3 . 6 . . . . 4 2 5 . 1 2 . . 7 . . Recyclers Shooed 10 | . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . 1 . 1 . . . . . 1 . . 3 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 202 | . . . 18 . . . . . . . . . . . . . 14 . . . 31 33 . 45 . . . 4 45 . 12 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Sto Gar Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Gar Res Tes Acc Gar Acc Com Ac0 Combat Hostiles Destroyed 2334 | 1 25 4 23 69 42 76 30 69 48 116 27 . 156 89 37 28 100 39 5 129 22 14 200 23 55 7 135 1 26 . 10 83 54 55 49 59 54 . 56 193 81 44 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Guns 2237 | 1 16 4 23 69 42 76 30 69 48 115 27 . 156 88 37 28 100 39 5 128 22 14 194 18 51 7 123 1 26 . 9 79 49 52 45 55 48 . 46 185 70 42 Cannons 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 82 | . . . . . . . . . . 1 . . . . . . . . . . . . 4 5 4 . 10 . . . 1 4 5 3 4 4 6 . 10 8 11 2 Classes Destroyed 46 | 4 4 . 4 3 2 1 2 2 1 . . . 1 . . . 11 1 1 1 . . 3 . . . . . 1 . . . 3 . . . . . . . 1 . Worker 58 | 2 . . . 3 . . . 3 . . . . . 1 . . . 1 . 6 . . . . 13 . 4 . . . . 3 4 3 . 5 1 . . 9 . . Builder 23 | . . . . . . . . 3 . . . . . 1 . . . 1 . 2 . . . . 4 . 1 . . . . . . 1 . 2 2 . . 6 . . Tunneler 12 | 4 . . . . . . . . . . . . . . . 2 1 . . . . . . . . . 1 . . . . 2 . . . . . . . 2 . . Hauler 88 | . 2 . . 6 . 6 . 6 1 6 4 . 8 6 . . . 3 . 10 . . . . 3 . 6 . . . . 4 2 5 . 1 2 . . 7 . . Recycler 20 | 1 2 1 . . . . . 2 . 1 . . 2 2 . . . . . . . . . . 1 . 2 . . . . 2 1 2 . . . . . 1 . . Mechanic 28 | . . . . . . . . . . . . . 8 5 . . . . . 1 . . 3 . 1 . 4 . . . . 1 . . . . . . . 4 1 . Operator 35 | . . . . 1 . 5 . 4 . 1 2 . 1 1 . . . . . 4 . . . . 1 . 2 . . . . 5 3 1 . 1 . . . 2 1 . Drone 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Turret 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 98 | . 3 . . 5 . 5 . 5 . 3 3 . 5 2 . . . 1 . 9 . . . . 3 . 10 . . . . 8 3 5 1 8 3 . . 11 5 . Swarmer 253 | . 6 . 5 9 14 9 7 8 17 . 4 . 13 2 4 2 . 5 . 13 7 7 12 6 8 1 8 . 11 . 4 6 . . . 10 . . 35 19 1 . Cutter 14 | . . . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . . 4 . . 4 . . . . 2 . . Saboteur 30 | . . . . . . . . . . . . . . . . . . . . 1 . . 10 . . . 6 . . . . 2 . 1 . . 2 . . 6 2 . Grunt 922 | . 19 4 2 44 14 52 16 46 14 63 18 . 71 34 21 5 . 20 . 54 8 3 81 13 25 . 57 . 3 . . 34 22 7 20 25 23 . 14 66 24 . Brawler 93 | . . . . . 1 1 . . 2 17 1 . 5 3 7 2 1 . . 7 . 2 13 1 . . 4 . 1 . . 2 2 1 1 . 3 . 1 9 6 . Duelist 84 | . . . . 2 4 1 . . 1 10 . . 10 4 1 2 . . . 2 . 1 7 . . . 9 . 2 . . 1 4 . 2 1 5 . 1 10 4 . Protector 59 | . . . . . . 1 . . . 7 . . 11 5 . 3 . 1 . 1 . . 12 . . . 3 . . . . . 2 . . . 3 . . 7 3 . Researcher 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 12 . . 6 . . . . . Sentry 233 | . . . 1 10 4 10 3 10 12 17 2 . 19 23 2 8 2 5 . 11 1 1 1 1 8 . 11 1 3 . . 13 3 12 8 6 1 . 1 20 3 . Demolisher 10 | 1 . . . . 1 . . . . . . . . . . 1 . . . . . . 5 . . . . . . . . . . . . . . . . . 2 . Specialist 13 | . . . . . . . . . 2 . . . . . . . 1 . . . . . 10 . . . . . . . . . . . . . . . . . . . Hunter 192 | . . . . 4 . 2 . 4 . 1 . . 14 13 . 3 1 7 . 16 . . 10 2 10 . 17 . 4 . 4 15 4 10 6 10 7 . 2 19 7 . Programmer 159 | . . . . . 4 . . . . 1 2 . 13 5 1 2 . . . 17 . . 11 . 3 . 17 . 2 . . 3 15 9 7 6 6 . 1 17 17 . Heavy 12 | . . . . . . . . . . . . . . . . . . 1 . 4 . . . . . . 1 . . . . 1 . 1 . 1 . . . 3 . . Behemoth 22 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 . 2 . . . 1 2 . 2 1 . . . 1 7 2 . Compactor 11 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . 6 . . . . . . . . . . . . . . . . S7 Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Striker 14 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . 2 . . 2 . . 4 1 . Executioner 21 | . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . 4 . . . . . 4 2 . Alpha 7 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 . . . 1 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Protovariant Y 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Artisan 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 15 | . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bolteater 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Federalist 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Explorer 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Ranger 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Guru 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Scientist 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Scrapper 41 | . . . . . . . . . . . . . . . . . 41 . . . . . . . . . . . . . . . . . . . . . . . . . Elite 18 | . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . Zionite 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Thug 14 | . . 3 . . . . . . . . . . . . . . . . 1 . 4 . 6 . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Butcher 3 | . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Bouncer 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Marauder 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Mutant 5 | . . . . . . . . . . . . . . . . . 2 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Knight 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Best Kill Streak 61 | 2 4 2 4 10 20 13 16 16 15 61 14 . 29 37 15 11 33 17 5 25 14 5 24 15 52 7 24 1 16 . 4 22 9 15 21 22 14 4 28 22 20 10 Combat Bots Only 61 | 1 4 2 4 10 20 13 16 13 15 61 13 . 25 35 15 11 27 13 5 12 14 5 24 15 21 7 19 1 16 . 4 14 8 9 21 13 10 . 28 19 19 10 Max Kills in Single Turn 11 | 1 1 1 2 2 3 1 3 3 3 3 1 . 2 3 2 2 2 2 1 2 2 3 3 2 11 1 3 1 2 . 2 4 3 3 3 4 4 1 10 5 7 2 Gunslinging 4 | . . . 1 1 1 . 2 1 1 2 . . 1 1 1 1 1 1 . 1 1 2 1 1 1 . 2 . 1 . 1 1 1 1 1 2 1 . 3 4 2 1 Exploded 10 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 2 3 . 2 . . . 1 3 2 1 1 1 3 . 10 2 4 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 15 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . 3 . . 2 7 Triborg (-7/Scraptown) Fake God Mode (-5/Warlord) Warlord (-5/Warlord) Zhirov (-1/Access) Perun (-1/Access) Svarog (-1/Access) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 -1 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Sto Gar Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Gar Res Tes Acc Gar Acc Com Ac0 Hostile Shots Fired 5101 | 8 76 10 128 112 54 112 56 55 48 166 22 . 415 604 51 32 127 60 . 202 25 15 701 32 81 . 232 . 32 . 16 104 87 130 75 154 124 86 129 360 155 225 Missed 3151 | . 27 4 62 40 19 58 33 28 29 90 15 . 253 364 29 24 65 33 . 120 15 9 419 20 48 . 164 . 24 . 10 74 53 87 47 104 75 52 91 280 108 178 Intercepted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Damage Taken 22692 | 266 408 69 595 666 277 372 337 192 93 700 58 . 1023 1251 103 38 670 418 . 1359 78 45 3408 80 591 . 1113 . 407 . 66 628 884 753 581 763 802 297 448 1035 1043 775 Core 15457 | 232 265 42 386 443 179 246 219 141 64 546 44 . 718 843 62 26 529 285 . 931 49 16 2316 59 424 . 700 . 328 . 42 427 615 476 404 458 509 193 275 680 719 566 Absorbed by Shields 4756 | . . . . 132 108 216 92 108 76 292 30 . 501 795 82 21 218 48 . 144 60 36 1350 72 60 . . . . . . . . . 13 . . . . 181 121 . Redirected to Core 13140 | 117 202 29 290 372 153 226 183 95 54 473 44 . 640 704 54 26 414 190 . 830 41 16 1960 49 412 . 559 . 252 . 42 353 546 399 378 413 457 193 256 581 678 459 Redirected to Shielding 21 | . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 11280 | 70 132 21 183 234 136 169 135 94 57 288 29 . 537 947 82 24 482 231 . 652 55 41 2052 63 206 . 445 . 44 . 49 231 260 353 254 410 292 86 270 611 440 615 Regen/Repaired (Parts) 207 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . 192 Core Remaining (%) 90 | 61 . . 71 . . . . . . 100 . . . . . . 100 . . . . . . 100 . . . . . . 100 . . . 100 . 92 . . . . 92 Volleys Fired 4474 | 13 98 32 76 175 118 176 113 210 89 173 74 . 278 197 99 58 176 74 25 345 31 17 386 19 75 18 179 6 35 . 12 106 138 148 64 79 88 7 38 183 155 91 Largest 6 | 3 3 3 4 3 3 3 3 4 4 4 4 . 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 . 4 4 5 5 5 6 6 5 6 6 6 6 Hottest 323 | 80 100 150 206 131 75 75 75 100 100 100 100 . 100 100 100 100 100 100 100 100 100 100 170 170 170 160 160 160 160 . 160 233 293 293 293 323 323 293 323 323 323 323 Shots Fired 17622 | 38 250 79 232 593 380 599 342 774 343 761 272 8 1297 838 378 237 756 337 117 1554 145 79 1761 84 284 77 710 14 114 . 47 428 363 469 211 318 335 32 140 953 500 373 Gun 17488 | 38 169 74 218 593 380 599 342 774 343 761 272 8 1297 838 378 237 747 334 117 1554 145 79 1760 84 284 77 710 14 114 . 47 427 356 469 210 318 335 32 138 953 491 372 Cannon 94 | . 81 5 . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 22 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 7 . 1 . . . 2 . 9 1 Special 18 | . . . 14 . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 12285 | 26 169 46 93 477 340 489 302 696 305 611 246 . 1089 710 345 200 635 281 98 1377 124 68 1506 38 138 35 355 12 70 . 24 158 67 102 43 136 145 7 39 362 208 113 Thermal 3200 | 12 81 33 139 116 40 110 40 78 38 150 26 8 208 128 33 37 121 53 19 177 21 11 236 13 55 28 150 . 19 . 9 118 139 140 60 73 84 7 36 154 127 73 Explosive 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2133 | . . . . . . . . . . . . . . . . . . . . . . . 19 33 91 14 205 2 25 . 14 152 157 227 107 109 106 18 65 437 165 187 Robot Hit Streak 80 | 6 40 36 59 56 45 69 33 80 46 34 32 8 54 66 57 52 61 53 54 73 23 32 77 32 26 70 62 16 35 . 25 69 57 47 74 35 44 74 30 57 61 60 Robot Miss Streak 6 | 2 3 1 2 6 2 3 2 4 2 2 3 1 4 2 1 2 3 3 2 4 2 2 3 2 4 2 3 . 3 . 3 5 3 3 1 2 3 2 2 4 4 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 735 | . . 1 3 13 11 5 6 12 8 43 5 . 50 35 7 1 18 8 2 30 12 7 82 11 13 1 46 . 3 . 2 21 21 15 15 23 28 2 28 95 27 25 Max Gunslinging Chain 4 | . . 1 1 1 2 1 2 1 1 2 1 . 1 1 2 1 1 1 1 2 2 2 2 2 2 1 2 . 1 . 1 2 2 2 2 3 2 1 3 4 4 2 Autonomous 2086 | . . . 3 105 40 110 40 78 39 151 26 8 208 128 33 37 121 53 19 177 21 11 305 13 55 28 154 . 19 . 9 77 18 . . . . . . . . . Shots Hit Robots 12579 | 25 141 58 159 399 152 447 179 379 190 574 152 8 1047 646 248 144 594 276 103 982 122 68 1538 64 214 68 578 9 97 . 36 312 226 303 125 221 242 30 109 654 351 309 Core Hits 8213 | 9 49 23 54 217 96 235 86 202 97 333 79 7 580 339 133 100 299 156 34 514 64 33 858 66 220 35 528 6 74 . 24 341 221 277 137 196 209 20 113 604 271 274 Critical Kills 50 | . . . . . 2 3 3 6 3 4 . . 1 5 . 1 1 . . 7 . . 8 . 1 . . . . . . 1 . . . . . . . 4 . . Critical Parts Destroyed 220 | . 1 . . 3 2 11 3 9 2 4 1 . 7 3 2 1 2 2 . 5 . . 6 3 8 . 18 . 1 . 1 19 11 15 9 7 10 2 . 20 14 18 Critical Strikes 320 | . 1 2 10 3 4 14 7 16 5 8 1 . 8 8 2 2 3 2 1 12 . . 17 3 9 . 18 . 1 . 1 21 13 19 11 11 12 4 . 31 22 18 Burn 44 | . . 2 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 4 2 4 2 2 . 7 8 . Destroy 122 | . 1 . . 3 4 14 7 16 5 8 1 . 8 8 2 2 3 2 1 12 . . 14 . 2 . 1 . . . . 2 . . . . . . . 6 . . Detonate 154 | . . . . . . . . . . . . . . . . . . . . . . . 3 3 7 . 17 . 1 . 1 18 11 15 9 7 10 2 . 18 14 18 Melee Attacks 26 | . 4 . . . . . . . . . 3 . . . . . 1 . . 7 . . . . . . 11 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5 | . 4 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . 1 . . . . . . . . . 3 . . . . . . . . 1 . . . . . . 8 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 381015 | 304 2057 977 2742 6865 2729 7723 2968 7177 3569 10700 2900 147 20034 12339 4907 3093 10593 5086 2077 19738 2466 1215 31546 3110 10605 2036 23147 268 2920 . 1445 14827 13206 16019 7580 10673 12267 1867 7325 41140 26090 22538 Guns 347896 | 304 1185 943 2662 6865 2729 7723 2968 6829 3569 10576 2858 147 20034 12339 4907 3093 10593 5086 2077 19045 2466 1215 31078 2585 7705 2036 20275 268 2887 . 1369 12804 10868 14605 6372 9593 10418 1553 5214 37684 19296 21073 Cannons 849 | . 815 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 32133 | . . . . . . . . 348 . 124 42 . . . . . . . . 693 . . 468 525 2900 . 2872 . 33 . 76 2023 2338 1414 1208 1080 1849 314 2111 3456 6794 1465 Melee 50 | . 50 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 153539 | 252 1185 519 925 4958 2003 5983 2439 5552 2947 8169 2508 . 16817 10150 4294 2432 8627 4255 1739 16186 2153 1105 25916 362 1500 565 4776 161 1088 . 297 1362 532 764 185 1305 1721 119 505 3557 2272 1354 Thermal 81432 | 52 815 458 1817 1907 726 1740 529 1463 622 2407 392 147 3217 2189 613 661 1966 831 338 3289 313 110 4462 759 2268 444 5242 . 322 . 134 4421 3103 3953 2275 2915 3648 456 797 7936 8255 3440 Explosive 1887 | . . . . . . . . 162 . 124 . . . . . . . . . 102 . . . . 1499 . . . . . . . . . . . . . . . . . Electromagnetic 335 | . . . . . . . . . . . . . . . . . . . . 161 . . . . . . 68 . . . . . . . . 63 43 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 50 | . 50 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 143765 | . . . . . . . . . . . . . . . . . . . . . . . 1168 1989 5338 1027 13061 107 1510 . 1014 9044 9571 11302 5120 6390 6855 1292 6023 29647 15563 17744 Highest Corruption 7 | . . . . . . 1 1 1 1 1 . 7 7 2 2 2 . . 4 1 . . 7 7 . 6 6 . 1 1 1 1 3 4 4 . . . . . . . Average Corruption 2 | . . . . . . 1 1 1 1 1 . 7 3 2 2 2 . . 3 1 . . 4 7 . 6 5 . 1 1 1 1 2 3 4 . . . . . . . Corruption Purged 28 | . . . . . . . . . . . . . 10 . . . . . 3 4 . . . . . . 9 . . . . 1 1 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 249 | . . . . . . 9 4 16 3 18 . 1 14 13 3 6 . . 2 8 . . 43 7 . 3 10 . 2 1 1 1 29 34 21 . . . . . . . Message Errors 60 | . . . . . . 3 3 2 2 2 . . 2 2 1 1 . . . 3 . . 12 1 . 2 1 . 1 . . 1 6 6 9 . . . . . . . Matter Fused 57 | . . . . . . 2 . 7 . 6 . 1 4 3 . 2 . . . . . . 8 2 . . 4 . . . . . 8 7 3 . . . . . . . Heat Flow Errors 20 | . . . . . . . . 1 . 3 . . 1 3 . 1 . . . 1 . . 2 1 . . 1 . . 1 . . 1 2 2 . . . . . . . Energy Discharges 23 | . . . . . . . . 3 . . . . . 2 1 . . . . 1 . . 3 . . . 1 . . . . . 3 7 2 . . . . . . . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . . Parts Fused 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 18 | . . . . . . 1 . 2 1 1 . . 1 1 . . . . . 2 . . . 1 . . 1 . . . . . 5 2 . . . . . . . . Data Loss (major) 12 | . . . . . . . . . . 1 . . 1 . 1 . . . . 1 . . 4 1 . . . . . . . . 1 2 . . . . . . . . Misfires 7 | . . . . . . . . . . 2 . . . . . 1 . . . . . . 1 . . . 1 . . . . . . 1 1 . . . . . . . Alerts 10 | . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . 2 2 2 . . . . . . . Weapon Failures 36 | . . . . . . 2 1 1 . 2 . . 4 2 . . . . 2 . . . 12 . . 1 . . . . . . 3 5 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1815 | . 20 . . . . . . 97 . 11 . . . . . . . . . 107 . . . . 262 . 127 . . . . 123 59 55 . 67 90 18 105 393 281 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1795 | . . . . . . . . 97 . 11 . . . . . . . . . 107 . . . . 262 . 127 . . . . 123 59 55 . 67 90 18 105 393 281 . Melee 20 | . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1055 | . 24 . . . . . . . . 41 . . . . . . . . . 103 . . . . . . 39 . . . . 90 249 76 248 20 . 71 . . 92 2 Shots 25 | . 1 . . . . . . . . 1 . . . . . . . . . 2 . . . . . . 1 . . . . 2 4 2 6 1 . 1 . . 3 1 Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 501 | 36 148 24 207 328 69 86 501 208 242 465 115 . 230 244 114 131 133 136 90 135 126 124 304 213 267 120 206 . 89 24 4 236 85 225 109 109 109 109 109 109 109 89 Average Temperature 55 | 15 48 8 54 33 19 30 94 33 55 98 40 . 60 59 40 48 43 51 42 45 55 52 70 76 72 61 52 . 35 24 4 38 17 57 60 61 63 76 68 65 37 21 Received Heat Transfer 5347 | . 228 42 312 374 123 218 522 106 57 418 24 . 406 405 56 6 217 59 . 219 38 11 422 22 81 . 219 . 21 . . 78 114 30 57 54 144 27 45 94 62 36 Effects 6 | . . . . . . . 3 . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . . . 1 . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Total Turns 14 | . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . Longest Duration 14 | . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 3 . . Combat Hostiles 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Parts Melted 159 | . 3 . 12 5 3 11 2 5 2 7 2 . 12 7 1 3 16 3 . 20 . . 9 . 2 . 10 . . . . 6 2 . 1 4 2 . . 5 4 . Heat Transferred 153540 | 125 1665 962 4150 6433 2387 6238 1875 4775 2104 8251 1287 500 9815 6739 2175 2330 5215 3025 1225 10385 1150 350 12702 1100 3950 1625 10188 . 1100 . 200 7792 3768 4569 2130 3364 3513 477 922 6959 3998 2022 Parts Sabotaged 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 4 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Sto Gar Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Gar Res Tes Acc Gar Acc Com Ac0 Peak Influence 7613 | 35 776 413 . 1143 1950 1981 2194 1999 2811 4936 2549 1130 4812 4546 3848 2032 . 1448 261 1745 . . . . 1882 1119 2917 . . . . 1928 1100 1049 2420 3276 2045 1181 2080 6697 7613 . Initial 3766 | . 16 226 . 9 536 819 1014 921 1139 1180 1924 1100 697 1876 2590 1481 . . 261 160 . . . . 270 1100 690 . . . . 133 1100 336 666 1185 1605 1100 840 911 3766 . Average 1382 | 3 287 323 . 525 1530 1018 1745 1017 1937 2412 1899 1121 3447 3206 3182 1633 . 623 261 354 . . . . 831 1111 1440 . . . . 1131 755 654 2104 2000 1453 1132 1598 3699 4130 . Maximum Alert Level 5 | . 3 2 . 4 5 5 5 5 5 5 5 4 5 5 5 5 . 4 1 5 . . . . 5 4 5 . . . . 5 4 3 5 5 5 4 5 5 5 . Low Security (%) 17 | 100 44 . . 11 . . . . . . . . . . . . . 31 . 43 . . . . . . 3 . . . . 7 2 . . . . . . . . . Level 1 10 | . 27 70 . 33 . 3 . 2 . . . . . . . . . 2 100 25 . . . . 37 . 8 . . . . 8 9 17 . . . . . . . . Level 2 11 | . 24 29 . 21 4 25 . 18 . 9 . . 3 . . . . 13 . 18 . . . . 11 . 13 . . . . 11 15 33 3 . . . . . . . Level 3 16 | . 3 . . 30 14 38 5 50 . 20 . . 7 . . . . 43 . 7 . . . . 17 19 4 . . . . 11 72 47 4 . 21 . 19 3 . . Level 4 9 | . . . . 2 26 15 22 11 28 13 27 100 3 . . 51 . 9 . 2 . . . . 27 80 24 . . . . 41 . . 12 17 27 100 26 11 . . Level 5 16 | . . . . . 55 17 72 17 71 1 65 . 15 19 100 48 . . . 2 . . . . . . 21 . . . . 1 . . 79 68 43 . 53 11 67 . High Security 16 | . . . . . . . . . . 54 7 . 68 80 . . . . . . . . . . 5 . 22 . . . . 17 . . . 14 7 . . 73 32 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 9 | . . . . 1 . 1 . 1 . 1 . . 1 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . Squads Dispatched 395 | . 9 . . 20 . 25 . 19 . 36 9 . 47 20 . . . 14 . 40 . 1 . . 12 . 27 . . . . 22 14 11 . 15 9 . . 36 9 . Investigation 143 | . 9 . . 14 . 17 . 17 . 17 6 . 14 . . . . 8 . 16 . . . . 5 . 8 . . . . 3 1 2 . 5 . . . . 1 . Extermination 30 | . . . . . . . . . . . 1 . 1 . . . . . . 9 . . . . . . 2 . . . . 1 6 4 . 1 3 . . 2 . . Reinforcement 52 | . . . . 2 . 2 . 2 . 1 . . 3 . . . . 4 . 13 . . . . 4 . 4 . . . . 8 1 2 . 2 1 . . 3 . . Assault 144 | . . . . 1 . 2 . . . 17 2 . 29 14 . . . 1 . 2 . 1 . . 1 . 13 . . . . 9 6 1 . 7 5 . . 25 8 . Garrison 26 | . . . . 3 . 4 . . . 1 . . . 6 . . . 1 . . . . . . 2 . . . . . . 1 . 2 . . . . . 6 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . . 1 . . . . 1 . . . . 1 . 2 . . . . 1 . . . . . . 2 . . . . . . . . . . Haulers Reinforced 21 | . . . . . . . . . . . . . 2 . . . . 2 . 4 . . . . 3 . 2 . . . . 3 . 1 . 2 1 . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Sto Gar Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Gar Res Tes Acc Gar Acc Com Ac0 Distress Signals 79 | . 1 . . 1 . 5 . 5 . 2 2 . 2 2 . . 1 2 . 5 . . . . 4 . . . . . . 8 . 2 1 2 3 1 . 5 25 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 2840 | 2 27 5 26 85 38 82 29 77 39 215 24 3 249 150 37 9 83 47 6 163 22 14 264 20 57 7 163 . 18 . 8 98 77 70 33 111 76 6 53 214 75 58 Peak Tracking Total 39 | 2 3 2 5 7 9 7 10 5 4 30 10 3 17 39 8 3 6 9 3 13 7 9 39 7 5 5 15 . 6 . 3 12 6 5 6 26 10 6 17 22 13 6 Tactical Retreats 121 | . 1 . 2 2 1 2 1 5 . 22 1 . 13 7 1 . 2 3 . 12 . 2 13 . . 2 9 . . . . 3 . 2 . 3 2 1 . 7 2 . ID Masks Used 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Traps | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Sto Gar Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Gar Res Tes Acc Gar Acc Com Ac0 Traps Triggered 50 | . . . . 1 2 3 4 1 6 2 2 . 3 1 1 . . 1 . 7 . . 2 . 5 . 3 . . . . . . . 2 . . . 1 3 . . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . . . . . . . . . . . . 1 . . 17 . . . . 1 . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Sto Gar Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Gar Res Tes Acc Gar Acc Com Ac0 Machines Disabled 557 | . 25 6 2 32 9 29 17 54 12 33 12 . 22 31 8 21 15 1 . 65 . . 4 2 13 . 29 . 1 . . 9 20 29 16 1 6 . 5 5 9 14 Max in Single Turn 17 | . 1 1 1 3 1 2 2 3 2 2 2 . 2 2 1 2 1 1 . 10 . . 3 1 8 . 17 . 1 . . 1 2 2 1 1 1 . 2 1 2 2 Garrison Access 28 | . . . . . . . . . . 1 2 . 4 . . . . 3 . 3 . . . . 3 . 4 . . . . 4 1 . . 2 . . . 1 . . Garrison Relay 31 | . . . . . 6 . 5 . 6 . . . . . 5 . . . . . . . . . . . . . . . . . . . 8 . . . 1 . . . Phase Generator 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 15 | . 4 . . 2 . 4 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Sto Gar Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Gar Res Tes Acc Gar Acc Com Ac0 Machines Accessed 366 | . 9 1 3 17 3 17 4 18 3 17 15 . 27 6 3 13 5 16 . 34 3 . 5 1 14 . 28 1 . 6 . 22 17 21 3 13 11 2 3 . 4 1 Terminals 208 | . 6 . . 10 3 10 4 11 3 11 6 . 14 5 3 6 . 7 . 19 . . . 1 7 . 14 . . . . 13 15 18 3 6 7 . 3 . 3 . Fabricators 16 | . . . . . . . . . . . 1 . 3 . . . . 1 . 4 . . . . . . 3 . . . . 2 . . . 1 . 1 . . . . Repair Stations 15 | . 1 . . 2 . 2 . 2 . 2 2 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . 1 . Recycling Units 43 | . 2 . . 2 . 2 . 2 . 1 2 . 3 . . 7 . 4 . 5 . . . . 3 . 6 . . . . 3 . . . 1 . . . . . . Scanalyzers 26 | . . . . 2 . 2 . 2 . 2 2 . 3 . . . . 1 . 3 . . . . 1 . 1 . . . . . 1 1 . 2 3 . . . . . Garrison Access 33 | . . . . 1 . 1 . 1 . 1 2 . 4 1 . . . 3 . 3 . . . . 3 . 4 . . . . 4 1 1 . 2 . 1 . . . . Total Hacks 1657 | . 46 1 4 96 10 83 20 88 11 101 62 . 127 23 9 59 42 48 . 113 8 . 9 8 71 . 157 1 . 18 . 110 69 97 12 45 55 6 31 . 14 3 Successful 1244 | . 29 1 4 79 4 72 7 73 5 72 51 . 80 19 5 42 42 44 . 89 8 . 9 8 54 . 124 1 . 18 . 84 49 65 7 31 39 6 13 . 7 3 Failed 403 | . 16 . . 16 6 10 13 14 6 28 11 . 47 4 4 17 . 4 . 24 . . . . 16 . 32 . . . . 26 19 31 5 14 16 . 17 . 7 . Catastrophic 69 | . 1 . . 5 1 1 2 6 3 3 1 . 5 . 2 4 . . . 6 . . . . 1 . 5 . . . . 7 3 3 . 3 1 . 3 . 3 . Database Lockouts 10 | . 1 . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . 1 1 . . . . 1 . . . Manual 1033 | . 33 . . 70 6 59 18 64 9 84 32 . 94 9 7 41 . 32 . 73 . . . . 44 . 102 . . . . 57 34 54 9 27 31 4 30 . 10 . Terminals 1248 | . 37 . . 73 10 66 20 70 11 86 44 . 101 18 9 42 . 32 . 84 . . . 8 51 . 115 . . . . 83 64 91 12 30 47 . 31 . 13 . Fabricators 42 | . . . . . . . . . . . 2 . 7 . . . . 2 . 5 . . . . . . 13 . . . . 6 . . . 5 . 2 . . . . Repair Stations 35 | . 4 . . 4 . 5 . 8 . 5 3 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 . . . 1 . Recycling Units 117 | . 5 . . 5 . 3 . 3 . 2 2 . 8 . . 17 . 9 . 14 . . . . 8 . 24 . . . . 13 . . . 4 . . . . . . Scanalyzers 48 | . . . . 7 . 4 . 2 . 2 2 . 3 . . . . 1 . 7 . . . . 9 . 1 . . . . . 1 1 . 3 5 . . . . . Garrison Access 81 | . . . . 7 . 5 . 5 . 6 9 . 8 5 . . . 4 . 3 . . . . 3 . 4 . . . . 8 4 4 . 2 . 4 . . . . Terminal Hacks 648 | . 11 1 4 29 3 28 7 34 3 31 27 . 40 9 4 18 42 19 . 42 8 . 9 8 25 . 47 1 . 18 . 40 36 42 6 12 22 . 13 . 6 3 Record 77 | . . . 1 . . . . 1 . . . . . 1 . . 35 . . . 6 . 7 8 . . . . . 7 . 2 7 2 . . . . . . . . Part Schematic 17 | . . . . . . . . . . . 2 . 4 . . 1 . 1 . 2 . . . . . . . . . 3 . 2 . . . 1 1 . . . . . Robot Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 73 | . 4 . . 4 . 2 . 4 . 4 7 . 2 . . . 7 2 . 4 . . . . 5 . 1 . . 4 . 3 4 8 . 2 3 . 3 . . . Prototype ID Bank 101 | . 5 . . 3 . 5 . 7 . 6 1 . 7 3 . 5 . 4 . 12 . . . . 4 . 8 . . 4 . 8 7 8 . 3 1 . . . . . Open Door 20 | . . 1 1 . 1 . 1 . 1 . . . . 1 1 . . . . . 2 . 2 . . . . 1 . . . . 2 5 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 8 | . . . . . . . 1 . 1 1 . . 1 . . 1 . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . Branch Access Points 8 | . . . . . 1 . . . . . . . 1 . . 1 . . . 1 . . . . 1 . 1 . . . . 1 . . . 1 . . . . . . Emergency Access Points 24 | . . . . 2 . 1 1 4 1 2 1 . 2 . . 1 . . . . . . . . 1 . 4 . . . . 2 . . 1 . 1 . . . . . Machine Index 14 | . . . . 1 . 2 . . . 1 . . 1 . . . . 1 . 1 . . . . . . 1 . . . . 1 1 1 . 1 1 . . . 1 . Terminal Index 4 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Alert Level 34 | . . . . 4 . 5 1 4 . 2 2 . 5 . 1 . . . . . . . . . . . . . . . . . 2 4 . . 2 . 1 . 1 . Unreport Threat 125 | . . . . 7 . 9 . 8 . 7 5 . 7 3 1 7 . 6 . 10 . . . . 6 . 10 . . . . 7 7 8 1 2 6 . 5 . 3 . Locate Traps 82 | . 2 . . 6 . 2 . 4 . 5 4 . 7 1 . 1 . 4 . 9 . . . . 3 . 12 . . . . 10 3 3 . 1 5 . . . . . Security Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . Recall Extermination 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Hauler Manifests 15 | . . . . 2 . 1 . 1 . . . . 2 . . . . 1 . 1 . . . . . . 2 . . . . 1 2 . . 1 1 . . . . . Zone Layout 12 | . . . . . . 1 . 1 . 2 . . . . . 1 . . . 1 . . . . 2 . 3 . . . . . . 1 . . . . . . . . Garrison Registry 5 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . Patrol Navigation 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Security Stations 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Release Object 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 23 | . . . . . . . . . . . 1 . 4 . . . . 1 . 2 . . . . . . 7 . . . . 4 . . . 3 . 1 . . . . Network Status 13 | . . . . . . . . . . . 1 . 2 . . . . 1 . 2 . . . . . . 3 . . . . 2 . . . 1 . 1 . . . . Load Schematic 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . 1 . . . 1 . . . . . . Build 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . 1 . . . 1 . . . . . . Repair Station Hacks 11 | . . . . 1 . 1 . 4 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Scan Component 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Refit 7 | . . . . 1 . 1 . 2 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 54 | . 2 . . 2 . 1 . 1 . 1 1 . 4 . . 8 . 4 . 4 . . . . 4 . 13 . . . . 7 . . . 2 . . . . . . Retrieve Matter 17 | . . . . . . . . . . . . . 1 . . 3 . 2 . . . . . . 1 . 6 . . . . 3 . . . 1 . . . . . . Retrieve Components 37 | . 2 . . 2 . 1 . 1 . 1 1 . 3 . . 5 . 2 . 4 . . . . 3 . 7 . . . . 4 . . . 1 . . . . . . Scanalyzer 25 | . . . . 5 . 2 . . . . . . . . . . . . . 4 . . . . 8 . . . . . . . . . . 2 4 . . . . . Insert Component 13 | . . . . 3 . 1 . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . 2 4 . . . . . Analyze 12 | . . . . 2 . 1 . . . . . . . . . . . . . 2 . . . . 7 . . . . . . . . . . . . . . . . . Garrison Access Hacks 19 | . . . . 2 . 2 . 2 . 2 1 . 1 2 . . . . . . . . . . . . . . . . . 4 . 1 . 1 . 1 . . . . Unlock Access 7 | . . . . 1 . 1 . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Seal Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . . . . Coupler Status 8 | . . . . 1 . 1 . 1 . 1 1 . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 464 | . 16 . . 40 1 38 . 32 2 37 19 . 31 8 1 16 . 20 . 37 . . . . 17 . 57 . . . . 29 13 22 1 11 11 4 . . 1 . Terminals 288 | . 13 . . 29 1 27 . 22 2 27 6 . 15 5 1 9 . 9 . 20 . . . . 10 . 36 . . . . 17 8 17 1 4 9 . . . . . Track 21 | . . . . 5 . 2 . . . 1 . . . 1 . . . . . . . . . . 1 . 8 . . . . 2 . 1 . . . . . . . . Assimilate 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Botnet 158 | . 5 . . 8 . 10 . 11 . 11 4 . 14 3 . 6 . 7 . 19 . . . . 7 . 14 . . . . 12 5 13 . 3 6 . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Disrupt 30 | . 1 . . 4 . 4 . . . 2 . . . 1 . . . . . . . . . . 1 . 11 . . . . 2 2 2 . . . . . . . . Operators 20 | . 1 . . 1 . 1 . 1 . 2 1 . 1 . . 1 . 2 . 1 . . . . 1 . 2 . . . . . 1 1 . 1 2 . . . . . Sabotage 42 | . 6 . . 9 1 10 . . 1 11 1 . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Search 11 | . . . . . . . . 10 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Override 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 18 | . . . . . . . . . . . 1 . 3 . . . . 1 . 3 . . . . . . 5 . . . . 2 . . . 2 . 1 . . . . Prioritize 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . 1 . . . 1 . . . . . . Haulers 9 | . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . 3 . . . . 1 . . . 1 . 1 . . . . Download 4 | . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Repair Stations 19 | . 1 . . 3 . 4 . 3 . 3 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . 1 . Mechanics 11 | . . . . 1 . 2 . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . 1 . Patch 8 | . 1 . . 2 . 2 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 56 | . 2 . . 3 . 2 . 2 . 1 1 . 3 . . 7 . 5 . 8 . . . . 3 . 11 . . . . 6 . . . 2 . . . . . . Monitor 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers 12 | . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . 5 . . . . 3 . . . 1 . . . . . . Mask 12 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 5 . . . . 3 . . . 1 . . . . . . Tunnel 31 | . 2 . . 2 . 2 . 2 . 1 1 . 3 . . 7 . 4 . 4 . . . . 2 . 1 . . . . . . . . . . . . . . . Scanalyzers 23 | . . . . 2 . 2 . 2 . 2 2 . 3 . . . . 1 . 3 . . . . 1 . 1 . . . . . 1 1 . 1 1 . . . . . Researchers 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . 1 1 . . . . . Extract 18 | . . . . 2 . 2 . 2 . 2 2 . 3 . . . . 1 . 3 . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 60 | . . . . 3 . 3 . 3 . 4 8 . 7 3 . . . 4 . 3 . . . . 3 . 4 . . . . 4 4 3 . 1 . 3 . . . . Broadcast 11 | . . . . 1 . 1 . 1 . 1 2 . . 1 . . . . . . . . . . . . . . . . . 1 1 1 . . . 1 . . . . Restock 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 11 | . . . . 1 . 1 . 1 . 1 2 . . 1 . . . . . . . . . . . . . . . . . 1 1 1 . . . 1 . . . . Watchers 15 | . . . . 1 . 1 . 1 . 1 2 . 3 1 . . . 1 . . . . . . . . . . . . . 1 1 1 . . . 1 . . . . Jam 22 | . . . . . . . . . . . 2 . 4 . . . . 3 . 3 . . . . 3 . 4 . . . . 1 1 . . 1 . . . . . . Data Cores Recovered 24 | . . . . . . 3 . 3 . . 2 . 1 . . . . . . 3 . . . . 1 . 2 . . . . 5 1 1 . 1 . . . . 1 . Used 13 | . . . . . . 2 . 1 . . 1 . 1 . . . . . . . . . . . 1 . . . . . . 4 1 1 . . . . . . 1 . Hacking Detections 234 | . 8 . . 12 2 11 3 13 2 11 7 . 18 6 2 9 . 9 . 24 . . . . 9 . 20 . . . . 17 11 13 2 9 10 1 3 . 2 . Full Trace Events 24 | . . . . 1 1 . 1 2 . . . . 2 . 1 2 . . . 2 . . . . . . 2 . . . . 2 . 2 1 4 . . 1 . . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Corruption 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 17 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 8 6 . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 158 | . . . . 7 . 11 . 7 . 7 6 . 30 . . 1 . 2 . 19 . . . . 1 . 4 . . 3 . 2 13 33 . 1 11 . . . . . Parts Built 7 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 3 . . . . 1 . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 202 | . . . . . . . . . . . . . 47 . . . . . . . . . . . . . 72 . . . . 46 . . . 37 . . . . . . Total Part Build Rating 47 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . . 21 . . . . 7 . . . 9 . . . . . . Parts Repaired 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Time 48 | . . . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 125 | . . . . . . . . . . . . . . . . . . 82 . . . . . . . . 43 . . . . . . . . . . . . . . . Retrieved Components 197 | . 18 . . 13 . 10 . 2 . 10 3 . 15 . . 14 . 9 . 32 . . . . 18 . 28 . . . . 23 . . . 2 . . . . . . Parts Scanalyzed 6 | . . . . 2 . 1 . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . 2 . 1 . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Sto Gar Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Gar Res Tes Acc Gar Acc Com Ac0 Used RIF Installer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . . . 3 . . . . . . 3 . 1 . . . . . . 2 . . . . . . . . . . . . . . . Non-combat 9 | . . . . . . . . . . . 3 . . . . . . 3 . 1 . . . . . . 2 . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 24 | . . . . . . . . . . . 3 . . . . . . 3 . 7 . . . . . . 11 . . . . . . . . . . . . . . . find_chute 6 | . . . . . . . . . . . 3 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . purge_threat 17 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . 10 . . . . . . . . . . . . . . . locate_traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released 56 | . . . . . 11 . 6 . 9 3 . . . . 10 . . . . 1 . . . . . . . . . . . 1 . . 11 1 . . 2 1 . . Machine Destruction 52 | . . . . . 10 . 6 . 9 1 . . . . 10 . . . . 1 . . . . . . . . . . . . . . 11 1 . . 2 1 . . Programmers 4 | . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Attached 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 -1 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Sto Gar Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Gar Res Tes Acc Gar Acc Com Ac0 Total Allies 50 | . . . . . 2 . 1 . 2 . 3 . . . 2 . . . 1 . . . . . . 1 . . . . . 1 . . 2 . 1 3 . . 31 . Largest Group 14 | . . . . . 2 . 1 . 2 . 3 . . . 2 . . . 1 . . . . . . 1 . . . . . . . . 2 . 1 . . . 14 . Highest-Rated Group 421 | . . . . . 62 . 25 . 62 . 93 . . . 157 . . . 31 . . . . . . 46 . . . . . . . . 84 . 45 . . . 421 . Highest-Rated Ally 234 | . . . . . 31 . 25 . 31 . 31 . . . 95 . . . 31 . . . . . . 46 . . . . . . . . 46 . 45 . . . 234 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 194 | . . . . . 1 . 1 . 4 . 20 . . . 4 . . . 20 . . . . . . 6 . . . . . . . . . . . . . . 138 . Total Damage 4166 | . . . . . 26 . 44 . 40 . 332 . . . 72 . . . 363 . . . . . . 173 . . . . . . . . . . . . . . 3116 . Kills 24 | . . . . . . . . . 1 . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 20 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Sto Gar Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Gar Res Tes Acc Gar Acc Com Ac0 Robot Analysis Total 73 | . 4 . . 4 . 2 . 4 . 4 7 . 2 . . . 7 2 . 4 . . . . 5 . 1 . . 4 . 3 4 8 . 2 3 . 3 . . . Derelict Logs Recovered 5 | . . 1 2 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Drone Launches 16 | . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Sto Gar Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Gar Res Tes Acc Gar Acc Com Ac0 Turns Passed 50693 | 2526 1374 386 1343 1617 736 1232 532 1752 541 1461 540 27 4067 1019 374 382 1250 595 113 8375 228 152 3131 214 818 96 2504 82 194 50 148 1125 2898 1524 1193 724 1134 70 266 1980 974 946 Spaces Moved 71742 | 155 1968 709 2192 2810 1334 2840 850 3174 974 3116 1358 88 4367 1221 719 963 2570 1557 200 5972 595 458 2085 611 1385 227 3820 259 331 144 431 2284 4081 2429 881 1688 1970 171 426 4508 1644 2177 Core 18 | 15 . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 228 | 140 77 . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 430 | . 430 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 71066 | . 1461 709 2192 2810 1334 2840 850 3174 974 3115 1358 88 4367 1221 719 963 2559 1557 200 5972 595 458 2085 611 1385 227 3820 259 331 144 431 2284 4080 2429 881 1688 1970 171 426 4507 1644 2177 Fastest Speed 21 | 50 34 34 34 31 31 26 26 26 26 26 26 31 31 26 26 26 26 26 26 26 26 26 23 23 23 24 24 26 26 26 26 26 31 31 26 21 21 21 21 21 21 21 Average Speed 28 | 149 44 34 34 32 31 26 26 26 26 26 29 31 31 27 26 26 26 26 26 26 26 26 25 23 23 24 24 26 26 26 26 29 31 31 27 25 26 25 25 26 26 25 Slowest Speed 160 | 160 160 114 34 34 31 31 26 26 26 100 31 31 117 31 26 26 120 26 26 26 26 26 91 23 24 24 30 26 26 26 26 31 145 111 98 27 93 26 86 160 85 85 Overloaded Moves 727 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 234 22 21 30 16 87 317 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 955 | . 26 27 . 43 . 38 . 43 . 55 29 2 89 50 . 42 . 17 . 79 . 2 11 . 39 1 51 . 1 . . 31 58 35 . 45 63 2 . 59 17 . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . 1 1 Exploration Rate (%) 77 | 10 100 99 98 99 82 99 85 99 96 99 34 70 87 93 86 99 96 44 97 98 78 70 98 71 47 74 80 38 57 62 66 82 98 94 92 32 99 7 74 98 52 91 Regions Visited 42 Branch Regions 18 Pre-discovered Areas 39 | . 2 1 2 2 . 2 . 2 . 1 1 . 3 . . 7 . 4 . 4 1 . . 1 2 . 1 . . 3 . . . . . . . . . . . . Known Exits Taken 17 | . . . 1 1 . 1 . 1 . 1 . . 1 1 . . 1 . . 1 1 . . . . . 1 . . . 1 1 . 1 . 1 1 1 . . . . Unknown Exits Taken 13 | 1 1 1 . . . . . . . . . . . . . 1 . . . . . 1 1 1 . . . 1 1 1 . . 1 . . . . . . 1 1 . Scrap Searched 30 | . . 3 8 . . . . . . . . . . . . . 7 . . . 2 . . 3 . . . 4 1 . 2 . . . . . . . . . . . Spaces Dug 205 | . . . . . . . . . . . . . . . . . 35 . . . . . 36 . 4 . . . . . . . . . . . . . . . 91 39 Terrain Destroyed 3775 | . . . . 107 . . . 158 71 110 8 . . 48 . 33 35 . . 393 . . 69 44 100 5 196 . 21 . 4 220 140 90 59 42 70 17 106 293 979 357 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 519 | . . . . . . . . . . . . . . 2 . . 3 . . . . . 15 19 26 5 50 . 10 . 1 3 2 13 . . 1 5 . 122 97 145 AOE 3224 | . . . . 107 . . . 158 71 110 8 . . 46 . 33 . . . 393 . . 54 25 74 . 146 . 11 . 3 217 138 77 59 42 69 12 106 171 882 212 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Sto Gar Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Gar Res Tes Acc Gar Acc Com Ac0 Total 97267 | 2417 2245 763 2632 3287 1533 3148 1084 3923 1206 3623 1431 85 6842 1759 859 1021 3041 1692 246 12538 650 479 4441 662 1754 247 5127 266 400 155 451 2572 5508 2997 1763 1837 2430 187 539 4959 1997 2471 Wait 18633 | 2242 134 25 323 256 12 115 8 548 27 348 3 . 2173 316 21 38 141 28 7 6155 3 1 1765 4 225 . 987 1 4 . . 133 1122 299 716 12 293 . 6 28 35 79 Move 69884 | 154 1915 662 2191 2723 1333 2765 849 3088 973 3013 1300 84 4206 1140 718 884 2569 1525 199 5817 594 453 2063 610 1311 224 3720 258 328 143 430 2222 3966 2359 880 1599 1849 167 423 4391 1610 2176 Hop 857 | . 26 19 . 43 . 36 . 42 . 47 29 1 71 30 . 36 . 13 . 75 . 2 8 . 35 1 48 . 1 . . 30 56 34 . 42 57 2 . 57 16 . Pick Up 107 | . . 1 2 7 1 3 6 1 . . . . 1 1 4 . 5 4 1 12 . . 7 . 4 . 3 . 2 1 . . 11 . 3 3 14 4 . . 2 4 Fast Attach 346 | 8 18 6 3 7 1 4 3 3 11 . 3 . 15 2 2 . 41 5 3 12 2 . 12 7 14 . 16 . . 5 1 3 21 21 16 10 16 . 3 19 28 5 Attach 65 | . . . 1 5 . . . . . . . . . 1 . . 3 3 . 7 . . 7 . 3 . 1 . 1 . . 1 5 1 1 1 2 1 1 1 10 9 Detach 96 | . 1 . . 4 . 1 . . 1 . . . 4 2 . . 7 2 1 10 . . 5 1 2 . 7 . . . . 1 3 5 2 2 7 . 1 6 13 8 Swap 436 | . 4 1 6 2 2 6 2 . 2 1 8 . 5 8 2 . 10 8 3 10 2 . 14 2 8 . 13 . . 1 . 22 81 50 11 33 26 2 . 59 16 16 Drop 360 | . 19 6 6 11 . 8 8 4 12 2 5 . 9 6 4 . 39 6 3 16 2 . 18 7 11 . 9 . 1 5 . 6 29 13 5 16 25 4 2 14 20 9 Fire 4474 | 13 98 32 76 175 118 176 113 210 89 173 74 . 278 197 99 58 176 74 25 345 31 17 386 19 75 18 179 6 35 . 12 106 138 148 64 79 88 7 38 183 155 91 Melee 26 | . 4 . . . . . . . . . 3 . . . . . 1 . . 7 . . . . . . 11 . . . . . . . . . . . . . . . Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 382 | . . . . . 46 . 72 . 72 . . . 13 . . . . 2 . . . . 2 . 18 . 36 . . . . . . . 20 1 . . 18 73 9 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1599 | . 25 11 24 54 20 34 22 27 19 39 6 . 67 56 9 5 49 22 4 72 16 6 154 12 48 4 97 1 28 . 8 48 76 67 45 39 53 . 47 128 83 74 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Waste -7/Factory (discovered 7 exits: *Fac x4 / *Sto / *Low x2) -7/Storage (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Rec x3) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Waste -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 (discovered 2 exits: *Res / Gar) -3/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Garrison (discovered 3 exits: [*Acc x3]) -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command (discovered 2 exits: [*Sur] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Weapon slot (x2) 7 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 111 | -11/Scrapyard | Upgraded with Utility slot (x1) 2507 | -11/Scrapyard | Assembled infested the area 2527 | -11/Scrapyard | Entered Materials 2528 | -10/Materials | Build established: Hacker-Gunner 2725 | -10/Materials | Discovered new exit (range 16) 2848 | -10/Materials | Discovered new exit (range 12) 2947 | -10/Materials | Core integrity fell below 50% 2998 | -10/Materials | Discovered new exit (range 16) 3068 | -10/Materials | Reached level 2 3100 | -10/Materials | Upgraded with Propulsion slot (x1) 3109 | -10/Materials | Discovered new exit (range 10) 3444 | -10/Materials | Central database locked down 3483 | -10/Materials | Reached level 3 3625 | -10/Materials | Reached level 4 3628 | -10/Materials | Upgraded with Utility slot (x1) 3813 | -10/Materials | Discovered new exit (range 15) 3901 | -10/Materials | Entered Mines 3903 | -10/Mines | Reached level 5 3906 | -10/Mines | Discovered new exit (range 11) 3937 | -10/Mines | Found the Drone Emporium 3955 | -10/Mines | Found Prototype Device 3955 | -10/Mines | Identified Bomb Drone Bay 4045 | -10/Mines | Learned Materials security intel 4052 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 4072 | -10/Mines | Discovered new exit (range 5) 4092 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4131 | -10/Mines | Learned location of Storage (-7) 4182 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4214 | -10/Mines | Upgraded with Weapon slot (x1) 4282 | -10/Mines | Discovered new exit (range 10) 4287 | -10/Mines | Entered Subcaves 4289 | -10/Subcaves | Reached level 6 4336 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 4358 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4488 | -10/Subcaves | Visited 4L-MR0's lab 4600 | -10/Subcaves | Build established: Hacker-Tank 4612 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4631 | -10/Subcaves | Disturbed a concealed Subdweller 4653 | -10/Subcaves | Learned location of Zion (-7) 4653 | -10/Subcaves | Met a Zionite searching for "candidates" 4688 | -10/Subcaves | Discovered new exit (range 5) 4689 | -10/Subcaves | Identified exit to Materials 4817 | -10/Subcaves | Discovered exit to Materials (range 5) 4844 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4861 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 4906 | -10/Subcaves | Build established: Hacker-Gunner 5030 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5105 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 5112 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 5313 | -10/Subcaves | Discovered new exit (range 12) 5535 | -10/Subcaves | Identified exit to Recycling 5630 | -10/Subcaves | Entered Materials 5632 | -8/Materials | Reached level 7 5646 | -8/Materials | Identified exit to Garrison 5678 | -8/Materials | Reached level 8 5729 | -8/Materials | Discovered new exit (range 7) 5731 | -8/Materials | Identified exit to Factory 5761 | -8/Materials | Upgraded with Utility slot (x1) 5933 | -8/Materials | Reached level 9 5960 | -8/Materials | Destroyed 7 combat bots 5981 | -8/Materials | Upgraded with Utility slot (x1) 6026 | -8/Materials | Reached level 10 6030 | -8/Materials | First assault squad dispatched 6037 | -8/Materials | Discovered exit to Factory (range 15) 6077 | -8/Materials | Destroyed 10 combat bots 6124 | -8/Materials | Build established: Wizard-Gunner 6273 | -8/Materials | Reached level 11 6324 | -8/Materials | Discovered exit to Factory (range 16) 6330 | -8/Materials | Central database locked down 6564 | -8/Materials | Upgraded with Propulsion slot (x1) 6821 | -8/Materials | Reached level 12 6823 | -8/Materials | Upgraded with Utility slot (x1) 6863 | -8/Materials | Build established: Wizard-Sprinter 6973 | -8/Materials | Garrison activated, responded to threat 6988 | -8/Materials | Sterilization system engaged 6988 | -8/Materials | Non-combat units ordered to evacuate 7001 | -8/Materials | Destroyed 9 combat bots 7088 | -8/Materials | Combat units ordered to evacuate 7111 | -8/Materials | Reached level 13 7183 | -8/Materials | Destroyed 7 combat bots 7247 | -8/Materials | Entered Garrison 7251 | -8/Garrison | Triggered checkpoint 7265 | -8/Garrison | Garrison Relay disabled 7267 | -8/Garrison | Triggered checkpoint 7294 | -8/Garrison | Rescued a captive Derelict 7297 | -8/Garrison | Rescued a captive Derelict 7317 | -8/Garrison | Triggered checkpoint 7374 | -8/Garrison | Reached level 14 7379 | -8/Garrison | Triggered checkpoint 7401 | -8/Garrison | Upgraded with Utility slot (x1) 7416 | -8/Garrison | Destroyed 20 combat bots 7420 | -8/Garrison | Garrison Relay disabled 7444 | -8/Garrison | Discovered new exit (range 10) 7453 | -8/Garrison | Triggered checkpoint 7458 | -8/Garrison | Garrison Relay disabled 7483 | -8/Garrison | Triggered checkpoint 7526 | -8/Garrison | Discovered new exit (range 8) 7540 | -8/Garrison | Discovered new exit (range 5) 7586 | -8/Garrison | Garrison Relay disabled 7625 | -8/Garrison | Garrison Relay disabled 7633 | -8/Garrison | Discovered new exit (range 10) 7638 | -8/Garrison | Triggered checkpoint 7645 | -8/Garrison | Garrison Relay disabled 7983 | -8/Garrison | Entered Materials 8015 | -8/Materials | Central database locked down 8047 | -8/Materials | Garrison activated, responded to threat 8062 | -8/Materials | Identified exit to Garrison 8075 | -8/Materials | Destroyed 7 combat bots 8208 | -8/Materials | Reached level 15 8227 | -8/Materials | Discovered exit to Factory (range 10) 8318 | -8/Materials | Discovered exit to Factory (range 11) 8339 | -8/Materials | Garrison activated, responded to threat 8365 | -8/Materials | Upgraded with Utility slot (x1) 8383 | -8/Materials | First assault squad dispatched 8419 | -8/Materials | Discovered exit to Factory (range 4) 8954 | -8/Materials | Sterilization system engaged 8954 | -8/Materials | Non-combat units ordered to evacuate 9054 | -8/Materials | Combat units ordered to evacuate 9060 | -8/Materials | Reached level 16 9084 | -8/Materials | Destroyed 13 combat bots 9215 | -8/Materials | Entered Garrison 9225 | -8/Garrison | Rescued a captive Derelict 9238 | -8/Garrison | Garrison Relay disabled 9242 | -8/Garrison | Triggered checkpoint 9287 | -8/Garrison | Triggered checkpoint 9297 | -8/Garrison | Triggered checkpoint 9347 | -8/Garrison | Destroyed 16 combat bots 9356 | -8/Garrison | Triggered checkpoint 9363 | -8/Garrison | Discovered new exit (range 63) 9363 | -8/Garrison | Discovered new exit (range 57) 9363 | -8/Garrison | Discovered new exit (range 20) 9363 | -8/Garrison | Learned Materials security intel 9363 | -8/Garrison | Identified exit to Materials 9365 | -8/Garrison | Garrison Relay disabled 9450 | -8/Garrison | Spotted B-75 Beast 9460 | -8/Garrison | Destroyed B-75 Beast 9575 | -8/Garrison | Garrison Relay disabled 9609 | -8/Garrison | Spotted B-75 Beast 9625 | -8/Garrison | Destroyed B-75 Beast 9649 | -8/Garrison | Triggered checkpoint 9672 | -8/Garrison | Garrison Relay disabled 9717 | -8/Garrison | Triggered checkpoint 9721 | -8/Garrison | Garrison Relay disabled 9747 | -8/Garrison | Entered Materials 9812 | -8/Materials | Repaired Broken Reaction Control System 9826 | -8/Materials | Identified exit to Garrison 9882 | -8/Materials | Discovered exit to Factory (range 3) 9928 | -8/Materials | Build established: Hacker-Sprinter 9947 | -8/Materials | Central database locked down 10073 | -8/Materials | Discovered exit to Factory (range 16) 10077 | -8/Materials | Upgraded with Weapon slot (x1) 10304 | -8/Materials | Discovered exit to Factory (range 11) 11003 | -8/Materials | Destroyed 11 combat bots 11024 | -8/Materials | Reached level 17 11065 | -8/Materials | Destroyed 7 combat bots 11315 | -8/Materials | Sterilization system engaged 11315 | -8/Materials | Non-combat units ordered to evacuate 11415 | -8/Materials | Combat units ordered to evacuate 11467 | -8/Materials | Destroyed 13 combat bots 11499 | -8/Materials | Entered Garrison 11507 | -8/Garrison | Triggered checkpoint 11573 | -8/Garrison | Garrison Relay disabled 11575 | -8/Garrison | Triggered checkpoint 11607 | -8/Garrison | Garrison Relay disabled 11609 | -8/Garrison | Triggered checkpoint 11615 | -8/Garrison | Triggered checkpoint 11628 | -8/Garrison | Identified exit to Materials 11687 | -8/Garrison | Triggered checkpoint 11701 | -8/Garrison | Garrison Relay disabled 11712 | -8/Garrison | Destroyed 14 combat bots 11737 | -8/Garrison | Triggered checkpoint 11792 | -8/Garrison | Phase Generator disabled 11799 | -8/Garrison | Triggered checkpoint 11812 | -8/Garrison | Garrison Relay disabled 11838 | -8/Garrison | Rescued a captive Derelict 11840 | -8/Garrison | Rescued a captive Derelict 11856 | -8/Garrison | Triggered checkpoint 11856 | -8/Garrison | Triggered checkpoint 11963 | -8/Garrison | Garrison Relay disabled 11973 | -8/Garrison | Triggered checkpoint 11978 | -8/Garrison | Garrison Relay disabled 12009 | -8/Garrison | Triggered checkpoint 12039 | -8/Garrison | Destroyed 15 combat bots 12040 | -8/Garrison | Entered Materials 12163 | -8/Materials | Build established: Wizard-Sprinter 12172 | -8/Materials | Identified exit to Garrison 12214 | -8/Materials | Central database locked down 12282 | -8/Materials | Garrison activated, responded to threat 12333 | -8/Materials | Met 7R-MNS 12440 | -8/Materials | First assault squad dispatched 12704 | -8/Materials | High security lockdown imminent 12742 | -8/Materials | Destroyed 17 combat bots 12784 | -8/Materials | High security lockdown engaged 13106 | -8/Materials | Reached level 18 13123 | -8/Materials | Sterilization system engaged 13123 | -8/Materials | Non-combat units ordered to evacuate 13218 | -8/Materials | Core integrity fell below 50% 13223 | -8/Materials | Combat units ordered to evacuate 13244 | -8/Materials | Destroyed 61 combat bots 13289 | -8/Materials | Destroyed 11 combat bots 13423 | -8/Materials | Ambient heat levels rising (+10) 13501 | -8/Materials | Entered Factory 13502 | -7/Factory | Caught up to 7R-MNS 13502 | -7/Factory | Identified exit to Storage 13514 | -7/Factory | Identified exit to DSF 13641 | -7/Factory | Allied Derelicts emerged from ambush trap array 13792 | -7/Factory | Discovered new exit (range 13) 13839 | -7/Factory | Discovered new exit (range 4) 13901 | -7/Factory | First assault squad dispatched 13933 | -7/Factory | Reached level 19 13957 | -7/Factory | Destroyed 13 combat bots 13999 | -7/Factory | High security lockdown imminent 14041 | -7/Factory | Manually triggered Chute Trap 14041 | -7/Factory | Sucked down chute 14041 | -7/Factory | Entered Waste 14047 | -7/Waste | Spotted C-40 Crusher 14047 | -7/Waste | Spotted C-40 Crusher 14048 | -7/Waste | Spotted C-40 Crusher 14049 | -7/Waste | Spotted C-40 Crusher 14052 | -7/Waste | Spotted C-40 Crusher 14056 | -7/Waste | EMP discharged 14058 | -7/Waste | Discovered new exit (range 10) 14058 | -7/Waste | Spotted C-40 Crusher 14068 | -7/Waste | Entered Factory 14167 | -7/Factory | Identified exit to Lower Caves 14173 | -7/Factory | Identified exit to Factory 14398 | -7/Factory | Destroyed 9 combat bots 14468 | -7/Factory | First assault squad dispatched 15329 | -7/Factory | High security lockdown imminent 15409 | -7/Factory | High security lockdown engaged 15425 | -7/Factory | Fabricated Imp. Reaction Control System (x2) 15484 | -7/Factory | Reached level 20 15612 | -7/Factory | Destroyed 11 combat bots 15714 | -7/Factory | Destroyed 21 combat bots 15763 | -7/Factory | Build established: Hacker-Sprinter 15876 | -7/Factory | Destroyed 25 combat bots 15939 | -7/Factory | Destroyed 7 combat bots 16029 | -7/Factory | Sterilization system engaged 16029 | -7/Factory | Non-combat units ordered to evacuate 16092 | -7/Factory | Destroyed 20 combat bots 16129 | -7/Factory | Combat units ordered to evacuate 16219 | -7/Factory | Destroyed 11 combat bots 16329 | -7/Factory | Ambient heat levels rising (+10) 16479 | -7/Factory | Ambient heat levels rising (+10) 16629 | -7/Factory | Ambient heat levels rising (+10) 16779 | -7/Factory | Ambient heat levels rising (+10) 16794 | -7/Factory | Build established: Hacker-Gunner 16929 | -7/Factory | Ambient heat levels rising (+10) 17079 | -7/Factory | Ambient heat levels rising (+10) 17229 | -7/Factory | Ambient heat levels rising (+10) 17379 | -7/Factory | Ambient heat levels rising (+10) 17529 | -7/Factory | Ambient heat levels rising (+10) 17679 | -7/Factory | Ambient heat levels rising (+10) 17829 | -7/Factory | Ambient heat levels rising (+10) 17979 | -7/Factory | Ambient heat levels rising (+10) 18129 | -7/Factory | Ambient heat levels rising (+10) 18135 | -7/Factory | Entered Storage 18138 | -7/Storage | Found Prototype Processor 18138 | -7/Storage | Identified Exp. Targeting Computer 18210 | -7/Storage | Garrison activated, responded to threat 18267 | -7/Storage | Identified exit to Garrison 18288 | -7/Storage | Discovered exit to Factory (range 15) 18329 | -7/Storage | High security lockdown imminent 18409 | -7/Storage | High security lockdown engaged 18435 | -7/Storage | Build established: Hacker-Sprinter 18493 | -7/Storage | Destroyed 17 combat bots 18556 | -7/Storage | Destroyed 17 combat bots 18789 | -7/Storage | Reached level 21 18813 | -7/Storage | Core integrity fell below 50% 18844 | -7/Storage | Sterilization system engaged 18844 | -7/Storage | Non-combat units ordered to evacuate 18871 | -7/Storage | Destroyed 35 combat bots 18944 | -7/Storage | Combat units ordered to evacuate 19144 | -7/Storage | Ambient heat levels rising (+10) 19154 | -7/Storage | Entered Garrison 19158 | -7/Garrison | Garrison Relay disabled 19166 | -7/Garrison | Garrison Relay disabled 19210 | -7/Garrison | Triggered checkpoint 19215 | -7/Garrison | Discovered exit to Recycling (range 61) 19215 | -7/Garrison | Discovered exit to Recycling (range 59) 19215 | -7/Garrison | Discovered exit to Recycling (range 50) 19248 | -7/Garrison | Triggered checkpoint 19275 | -7/Garrison | Installed Relay Interface Framework 19288 | -7/Garrison | Destroyed 15 combat bots 19291 | -7/Garrison | Triggered checkpoint 19295 | -7/Garrison | Garrison Relay disabled 19314 | -7/Garrison | Triggered checkpoint 19326 | -7/Garrison | Garrison Relay disabled 19327 | -7/Garrison | Triggered checkpoint 19366 | -7/Garrison | Triggered checkpoint 19413 | -7/Garrison | Found embedded Infiltrators 19440 | -7/Garrison | Garrison Relay disabled 19462 | -7/Garrison | Triggered checkpoint 19479 | -7/Garrison | Triggered checkpoint 19511 | -7/Garrison | Triggered checkpoint 19524 | -7/Garrison | Destroyed 13 combat bots 19528 | -7/Garrison | Entered Recycling 19545 | -7/Recycling | Scanned before Scraplab entrance 19679 | -7/Recycling | Identified exit to Factory 19681 | -7/Recycling | Destroyed 8 combat bots 19747 | -7/Recycling | Destroyed 11 combat bots 19909 | -7/Recycling | Discovered new exit (range 2) 19910 | -7/Recycling | Entered Scraptown 19910 | -7/Scraptown | System corruption cleaned by C-Scrubber 19953 | -7/Scraptown | Visited Assassins FH 19962 | -7/Scraptown | Visited Spacefarers 19972 | -7/Scraptown | Visited The Evicted 20025 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 20062 | -7/Scraptown | Discovered exit to Factory (range 9) 20088 | -7/Scraptown | Visited Junk Repository 20093 | -7/Scraptown | Visited TADAMA 20098 | -7/Scraptown | Visited Comm Corps 20117 | -7/Scraptown | Turned away by UFD registrar 20121 | -7/Scraptown | Visited Cyclists 20169 | -7/Scraptown | Attacked by Scraptown defenders 20188 | -7/Scraptown | Found Unknown Device 20188 | -7/Scraptown | Identified Scrap Suit 20422 | -7/Scraptown | Destroyed 27 combat bots 20446 | -7/Scraptown | Destroyed Triborg 20469 | -7/Scraptown | Found Prototype Ballistic Cannon 20469 | -7/Scraptown | Identified Siege Cannon 20473 | -7/Scraptown | Found Tri-treads 20527 | -7/Scraptown | Found Siege Articulator 20600 | -7/Scraptown | Entered Cyclist Reading Room 20610 | -7/Scraptown | Destroyed 8 combat bots 20643 | -7/Scraptown | Visited Science Testing Area 20688 | -7/Scraptown | Visited LU-1G1's Boring Crew 20696 | -7/Scraptown | Found Prototype Special Weapon 20696 | -7/Scraptown | Identified LU-1G1's Laser Shovel 20703 | -7/Scraptown | Destroyed 22 combat bots 20713 | -7/Scraptown | Visited Chapter 10 20810 | -7/Scraptown | Destroyed 14 combat bots 20815 | -7/Scraptown | Visited Curators Association 20822 | -7/Scraptown | Found Siege Cannon Replica 20883 | -7/Scraptown | Visited Analyses Database 20889 | -7/Scraptown | Visited Scrapoid Pod Storage 20893 | -7/Scraptown | Visited DA-N13 Charitable Foundation 20896 | -7/Scraptown | Found DCF Scrap (32 items) 20901 | -7/Scraptown | Visited Infowarlord's Domain 20903 | -7/Scraptown | Found Exp. Terrain Scanner 20912 | -7/Scraptown | Destroyed 8 combat bots 20921 | -7/Scraptown | Visited Junk Repository 20946 | -7/Scraptown | Visited Observation Area 21012 | -7/Scraptown | Discovered exit to Factory (range 5) 21099 | -7/Scraptown | Found ID Mask 21101 | -7/Scraptown | ID Mask engaged 21105 | -7/Scraptown | ID Mask no longer valid 21160 | -7/Scraptown | Entered Factory 21207 | -5/Factory | Reached level 22 21415 | -5/Factory | Garrison activated, responded to threat 21442 | -5/Factory | Destroyed 13 combat bots 21460 | -5/Factory | First assault squad dispatched 21462 | -5/Factory | Reached level 23 21462 | -5/Factory | Upgraded with Utility slot (x1) 21497 | -5/Factory | Found Powered Armor 21594 | -5/Factory | Build established: Wizard-Sprinter 21624 | -5/Factory | Destroyed 9 combat bots 21625 | -5/Factory | Discovered new exit (range 14) 21695 | -5/Factory | Discovered new exit (range 7) 21695 | -5/Factory | Discovered new exit (range 9) 21755 | -5/Factory | Sucked down chute 21755 | -5/Factory | Entered Waste 21756 | -5/Waste | Met a frightened Derelict 21760 | -5/Waste | Spotted C-40 Crusher 21760 | -5/Waste | Found Prototype Processor 21760 | -5/Waste | Identified Exp. Target Analyzer 21762 | -5/Waste | Spotted C-40 Crusher 21766 | -5/Waste | Found Prototype Device 21766 | -5/Waste | Identified System Purifier 21770 | -5/Waste | EMP discharged 21779 | -5/Waste | Spotted C-40 Crusher 21780 | -5/Waste | Destroyed C-40 Crusher 21784 | -5/Waste | Destroyed C-40 Crusher 21793 | -5/Waste | Allies destroyed C-40 Crusher 21793 | -5/Waste | Spotted C-40 Crusher 21796 | -5/Waste | Spotted C-40 Crusher 21799 | -5/Waste | Destroyed C-40 Crusher 21803 | -5/Waste | Destroyed C-40 Crusher 21816 | -5/Waste | Spotted C-40 Crusher 21820 | -5/Waste | Destroyed C-40 Crusher 21831 | -5/Waste | Discovered new exit (range 16) 21834 | -5/Waste | Found Prototype Device 21834 | -5/Waste | Identified Exp. Focal Shield 21868 | -5/Waste | Entered Factory 21876 | -5/Factory | Discovered new exit (range 15) 21913 | -5/Factory | Discovered new exit (range 7) 21981 | -5/Factory | Spotted B-75 Beast 22042 | -5/Factory | Reached level 24 22082 | -5/Factory | Destroyed 9 combat bots 22153 | -5/Factory | Destroyed 8 combat bots 22168 | -5/Factory | First assault squad dispatched 22409 | -5/Factory | Discovered new exit (range 7) 22438 | -5/Factory | Destroyed 12 combat bots 22523 | -5/Factory | Destroyed 7 combat bots 22695 | -5/Factory | Identified exit to Upper Caves 22870 | -5/Factory | Reached level 25 22926 | -5/Factory | Discovered new exit (range 16) 22946 | -5/Factory | Cargo convoy interrupted 23024 | -5/Factory | Found PL-3XN's Ring of Power 24701 | -5/Factory | Discovered new exit (range 10) 25339 | -5/Factory | Destroyed B-75 Beast 26408 | -5/Factory | Destroyed 10 combat bots 30106 | -5/Factory | Destroyed 7 combat bots 30127 | -5/Factory | Sterilization system engaged 30127 | -5/Factory | Non-combat units ordered to evacuate 30227 | -5/Factory | Combat units ordered to evacuate 30243 | -5/Factory | Entered Upper Caves 30254 | -5/Upper Caves | Learned Research trap positions 30254 | -5/Upper Caves | Learned Factory security intel 30254 | -5/Upper Caves | Learned Extension security intel 30370 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 30374 | -5/Upper Caves | Attacked by a faux Warlord 30413 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 30418 | -5/Upper Caves | Reached level 26 30447 | -5/Upper Caves | Destroyed 14 combat bots 30454 | -5/Upper Caves | Identified exit to Upper Caves 30471 | -5/Upper Caves | Entered another Upper Caves area 30471 | -5/Upper Caves | Discovered new exit (range 9) 30539 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 30602 | -5/Upper Caves | Discovered new exit (range 4) 30623 | -5/Upper Caves | Entered Warlord 31601 | -5/Warlord | Discovered new exit (range 8) 31923 | -5/Warlord | Warlord's base attacked by MAIN.C 32082 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 32082 | -5/Warlord | Attacked by Warlord forces 32082 | -5/Warlord | Spotted LV-B09(g) 32087 | -5/Warlord | Destroyed 11 combat bots 32239 | -5/Warlord | Spotted Striker 32269 | -5/Warlord | Destroyed Striker 32273 | -5/Warlord | Warlord forces counterattacked 32420 | -5/Warlord | Destroyed 24 combat bots 32465 | -5/Warlord | Destroyed 12 combat bots 32533 | -5/Warlord | Spotted Striker 32556 | -5/Warlord | Destroyed Striker 32597 | -5/Warlord | Destroyed 12 combat bots 32598 | -5/Warlord | Warlord base infiltrated, sounded retreat 32644 | -5/Warlord | Upgraded with Utility slot (x1) 32684 | -5/Warlord | Spotted Executioner 32686 | -5/Warlord | Destroyed Executioner 32689 | -5/Warlord | Spotted Executioner 32694 | -5/Warlord | Destroyed Executioner 32704 | -5/Warlord | Spotted N2-A0T(K) 32712 | -5/Warlord | Destroyed N2-A0T(K) 32727 | -5/Warlord | Spotted 5Q-BCB(K) 32727 | -5/Warlord | Spotted S3-KIQ(B) 32733 | -5/Warlord | Destroyed 12 combat bots 32800 | -5/Warlord | Destroyed Fake God Mode 32817 | -5/Warlord | Destroyed 5Q-BCB(K) 32861 | -5/Warlord | Spotted J2-V3A(B) 32880 | -5/Warlord | Destroyed J2-V3A(B) 32893 | -5/Warlord | Destroyed S3-KIQ(B) 32904 | -5/Warlord | Spotted Striker 32906 | -5/Warlord | Core integrity fell below 50% 32909 | -5/Warlord | Spotted Striker 32914 | -5/Warlord | Destroyed 16 combat bots 32923 | -5/Warlord | Destroyed Striker 32930 | -5/Warlord | Spotted Executioner 32960 | -5/Warlord | Spotted Executioner 32968 | -5/Warlord | Destroyed Executioner 32977 | -5/Warlord | Found Prototype Processor 32977 | -5/Warlord | Identified Exp. Targeting Computer 32992 | -5/Warlord | Destroyed 12 combat bots 32993 | -5/Warlord | Destroyed Executioner 33032 | -5/Warlord | Found Prototype Processor 33032 | -5/Warlord | Identified Exp. Core Analyzer 33053 | -5/Warlord | Spotted Striker 33071 | -5/Warlord | Destroyed Striker 33110 | -5/Warlord | Found Exp. Core Analyzer 33124 | -5/Warlord | Destroyed Warlord 33145 | -5/Warlord | Destroyed 14 combat bots 33205 | -5/Warlord | Spotted Executioner 33209 | -5/Warlord | Destroyed Executioner 33233 | -5/Warlord | Destroyed 10 combat bots 33282 | -5/Warlord | Reached level 27 33287 | -5/Warlord | Spotted Executioner 33289 | -5/Warlord | Destroyed Executioner 33292 | -5/Warlord | Spotted Executioner 33295 | -5/Warlord | Destroyed Executioner 33316 | -5/Warlord | Destroyed 14 combat bots 33324 | -5/Warlord | Spotted Executioner 33335 | -5/Warlord | Destroyed Executioner 33352 | -5/Warlord | Spotted Striker 33357 | -5/Warlord | Spotted Executioner 33363 | -5/Warlord | Destroyed Executioner 33373 | -5/Warlord | Destroyed Striker 33378 | -5/Warlord | Build established: Hacker-Sprinter 33394 | -5/Warlord | Destroyed 20 combat bots 33418 | -5/Warlord | Spotted Executioner 33421 | -5/Warlord | Destroyed Executioner 33451 | -5/Warlord | Destroyed 13 combat bots 33524 | -5/Warlord | Found Prototype Launcher 33524 | -5/Warlord | Identified Vortex Catalyst Activator 33526 | -5/Warlord | Found Prototype Energy Gun 33526 | -5/Warlord | Identified Vortex Shotgun 33529 | -5/Warlord | Found Vortex Shotgun 33605 | -5/Warlord | Found Prototype Device 33605 | -5/Warlord | Identified Exp. Cloaking Device 33705 | -5/Warlord | Spotted Executioner 33711 | -5/Warlord | Destroyed Executioner 33738 | -5/Warlord | Destroyed 13 combat bots 33754 | -5/Warlord | Entered Proximity Caves 33811 | -4/Proximity Caves | Build established: Wizard-Sprinter 33889 | -4/Proximity Caves | Learned 8 Factory zone layouts 33889 | -4/Proximity Caves | Learned Armory trap positions 33889 | -4/Proximity Caves | Learned Extension security intel 33895 | -4/Proximity Caves | Destroyed 15 combat bots 33907 | -4/Proximity Caves | Discovered new exit (range 15) 33968 | -4/Proximity Caves | Entered Factory 33969 | -4/Factory | Identified exit to Upper Caves 33970 | -4/Factory | Identified exit to Research 34306 | -4/Factory | Crushed by falling debris 34356 | -4/Factory | Reached level 28 34418 | -4/Factory | Spotted B-86 Titan 34421 | -4/Factory | Destroyed B-86 Titan 34434 | -4/Factory | Garrison activated, responded to threat 34440 | -4/Factory | Central database locked down 34442 | -4/Factory | Destroyed 21 combat bots 34526 | -4/Factory | Garrison activated, responded to threat 34634 | -4/Factory | Destroyed 8 combat bots 34718 | -4/Factory | First assault squad dispatched 34743 | -4/Factory | High security lockdown imminent 34786 | -4/Factory | Sucked down chute 34786 | -4/Factory | Entered Waste 34787 | -4/Waste | Met a frightened Derelict 34789 | -4/Waste | Spotted C-40 Crusher 34792 | -4/Waste | Spotted C-40 Crusher 34795 | -4/Waste | Spotted C-40 Crusher 34797 | -4/Waste | Spotted C-40 Crusher 34799 | -4/Waste | Discovered new exit (range 10) 34801 | -4/Waste | EMP discharged 34810 | -4/Waste | Destroyed C-40 Crusher 34819 | -4/Waste | Destroyed C-40 Crusher 34835 | -4/Waste | Destroyed C-40 Crusher 34847 | -4/Waste | Spotted C-40 Crusher 34852 | -4/Waste | Spotted C-40 Crusher 34854 | -4/Waste | Destroyed C-40 Crusher 34858 | -4/Waste | Destroyed C-40 Crusher 34861 | -4/Waste | Destroyed C-40 Crusher 34882 | -4/Waste | Destroyed 7 combat bots 34882 | -4/Waste | Entered Factory 34932 | -4/Factory | Central database locked down 34962 | -4/Factory | Spotted B-86 Titan 34965 | -4/Factory | Destroyed B-86 Titan 35005 | -4/Factory | Fabricated Exp. Reaction Control System? 35291 | -4/Factory | Fabricated Adv. System Restoration Module (x2) 35398 | -4/Factory | Reached level 29 35646 | -4/Factory | Found Prototype Device 35646 | -4/Factory | Identified Exp. ECM Suite 35676 | -4/Factory | Destroyed 11 combat bots 35882 | -4/Factory | First assault squad dispatched 35887 | -4/Factory | Spotted B-86 Titan 35897 | -4/Factory | Destroyed B-86 Titan 36008 | -4/Factory | Destroyed 19 combat bots 36295 | -4/Factory | Destroyed 9 combat bots 36647 | -4/Factory | Destroyed 7 combat bots 36811 | -4/Factory | High security lockdown imminent 36891 | -4/Factory | High security lockdown engaged 37072 | -4/Factory | Destroyed 14 combat bots 37142 | -4/Factory | Sterilization system engaged 37142 | -4/Factory | Non-combat units ordered to evacuate 37153 | -4/Factory | Destroyed 7 combat bots 37198 | -4/Factory | Destroyed 8 combat bots 37242 | -4/Factory | Combat units ordered to evacuate 37386 | -4/Factory | Entered Upper Caves 37442 | -4/Upper Caves | Discovered new exit (range 11) 37444 | -4/Upper Caves | Learned location of 1 exit from Research 37468 | -4/Upper Caves | Entered another Upper Caves area 37491 | -4/Upper Caves | Discovered exit to Research (range 14) 37534 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 37534 | -4/Upper Caves | Reached level 30 37536 | -4/Upper Caves | Upgraded with Utility slot (x1) 37561 | -4/Upper Caves | Destroyed 16 combat bots 37595 | -4/Upper Caves | Crushed by falling debris 37655 | -4/Upper Caves | Discovered new exit (range 9) 37662 | -4/Upper Caves | Entered Zhirov 37662 | -4/Zhirov | Discovered new exit (range 4) 37669 | -4/Zhirov | Met Zhirov 37680 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 37683 | -4/Zhirov | Found Alien Artifact 37683 | -4/Zhirov | Identified Integrated Dissipator 37683 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 37693 | -4/Zhirov | Found Alien Artifact 37712 | -4/Zhirov | Entered Proximity Caves 37730 | -3/Proximity Caves | Spotted B-86 Titan 37732 | -3/Proximity Caves | Destroyed B-86 Titan 37826 | -3/Proximity Caves | Discovered exit to Research (range 7) 37860 | -3/Proximity Caves | Entered Research 37861 | -3/Research | Identified exit to Research 37862 | -3/Research | Loaded intel: 68 trap records 37887 | -3/Research | Garrison activated, responded to threat 37939 | -3/Research | Spotted B-86 Titan 37948 | -3/Research | Destroyed B-86 Titan 37975 | -3/Research | Destroyed 14 combat bots 37999 | -3/Research | Identified exit to Armory 37999 | -3/Research | Identified exit to Quarantine 38168 | -3/Research | Reached level 31 38221 | -3/Research | Discovered exit to Research (range 15) 38222 | -3/Research | Destroyed 10 combat bots 38290 | -3/Research | Fabricated Hvy. Wave Gun? 38292 | -3/Research | Destroyed 7 combat bots 38360 | -3/Research | First assault squad dispatched 38469 | -3/Research | Destroyed 8 combat bots 38483 | -3/Research | Discovered exit to Research (range 6) 38572 | -3/Research | Found Prototype Device 38572 | -3/Research | Identified Exp. Shield Generator 38785 | -3/Research | High security lockdown imminent 38808 | -3/Research | Destroyed 8 combat bots 38822 | -3/Research | Spotted B-90 Cyclops 38825 | -3/Research | Destroyed B-90 Cyclops 38865 | -3/Research | High security lockdown engaged 38985 | -3/Research | Entered Quarantine 39063 | -3/Quarantine | Found Alien Slashing Weapon 39063 | -3/Quarantine | Identified Sigix Broadsword 39170 | -3/Quarantine | Found Sigix Corpse 39250 | -3/Quarantine | Discovered exit to Research (range 8) 39258 | -3/Quarantine | Found Alien Artifact 39258 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 39258 | -3/Quarantine | Warped through subspace 39426 | -3/Quarantine | Found Alien Artifact 39426 | -3/Quarantine | Identified Core Reset Matrix 39426 | -3/Quarantine | Used Core Reset Matrix 39430 | -3/Quarantine | Detected hypermatrix surge 39430 | -3/Quarantine | Sensed 13 artifacts in vicinity 39518 | -3/Quarantine | Found Subatomic Replicator 39519 | -3/Quarantine | Used Subatomic Replicator to replicate Vortex Shotgun 39563 | -3/Quarantine | Found Unknown Device 39563 | -3/Quarantine | Identified Quantum Capacitor 39589 | -3/Quarantine | Reached level 32 39622 | -3/Quarantine | Spotted Alpha 7 39626 | -3/Quarantine | Destroyed Alpha 7 39631 | -3/Quarantine | Found Sigix Terminator 39678 | -3/Quarantine | Spotted Fortress 39695 | -3/Quarantine | Destroyed Fortress 39726 | -3/Quarantine | Discovered new exit (range 6) 39913 | -3/Quarantine | Found Prototype Device 39913 | -3/Quarantine | Identified Exp. ECM Suite 40086 | -3/Quarantine | Discovered exit to Research (range 16) 40090 | -3/Quarantine | Central database locked down 40102 | -3/Quarantine | Found Dimensional Node Initializer 40205 | -3/Quarantine | Initialized slip node 40235 | -3/Quarantine | First assault squad dispatched 40358 | -3/Quarantine | Found Dimensional Node Initializer 40361 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 40366 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 40434 | -3/Quarantine | Destroyed 8 combat bots 40475 | -3/Quarantine | Met incapacitated Sigix Warrior 40475 | -3/Quarantine | Lockdown squad dispatched 40476 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 40477 | -3/Quarantine | Unlocked Sigix quarantine chamber 40518 | -3/Quarantine | Spotted Lightning 40518 | -3/Quarantine | Spotted Lightning 40518 | -3/Quarantine | Spotted Lightning 40518 | -3/Quarantine | Warped through subspace to slip node 41883 | -3/Quarantine | Entered Section 7 41884 | -3/Section 7 | Sensed 19 artifacts in vicinity 41892 | -3/Section 7 | Spotted S7 Guard 41895 | -3/Section 7 | Destroyed S7 Guard 41930 | -3/Section 7 | Spotted S7 Guard 41930 | -3/Section 7 | Destroyed S7 Guard 42006 | -3/Section 7 | Found Prototype Processor 42006 | -3/Section 7 | Identified Exp. Melee Analysis Suite 42123 | -3/Section 7 | Garrison activated, responded to threat 42181 | -3/Section 7 | Found Microwarp Drive 42370 | -3/Section 7 | Garrison activated, responded to threat 42409 | -3/Section 7 | Spotted B-86 Titan 42412 | -3/Section 7 | Destroyed B-86 Titan 42439 | -3/Section 7 | Identified exit to Garrison 42474 | -3/Section 7 | Spotted Alpha 7 42474 | -3/Section 7 | Spotted Alpha 7 42502 | -3/Section 7 | Destroyed Alpha 7 42507 | -3/Section 7 | Destroyed Alpha 7 42518 | -3/Section 7 | Spotted B-99 Colossus 42523 | -3/Section 7 | Destroyed B-99 Colossus 42553 | -3/Section 7 | Found LRC Matter Compressor 42553 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 42555 | -3/Section 7 | Found LRC Armor 42555 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 42596 | -3/Section 7 | Found Core Expander 42596 | -3/Section 7 | Installed Core Expander, added new Weapon slot 42676 | -3/Section 7 | First assault squad dispatched 42677 | -3/Section 7 | Spotted Executioner 42679 | -3/Section 7 | Spotted Executioner 42681 | -3/Section 7 | Destroyed Executioner 42685 | -3/Section 7 | Destroyed Executioner 42694 | -3/Section 7 | Spotted Striker 42694 | -3/Section 7 | Spotted Striker 42740 | -3/Section 7 | Destroyed Striker 42743 | -3/Section 7 | Destroyed Striker 42799 | -3/Section 7 | Destroyed 9 combat bots 42815 | -3/Section 7 | Spotted Executioner 42816 | -3/Section 7 | Spotted Executioner 42821 | -3/Section 7 | Destroyed Executioner 42823 | -3/Section 7 | Destroyed Executioner 42910 | -3/Section 7 | Spotted S7 Guard 42916 | -3/Section 7 | Destroyed S7 Guard 42926 | -3/Section 7 | Found Core Membrane 42926 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 42960 | -3/Section 7 | Found Integrated Reactor 42960 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 42964 | -3/Section 7 | Discovered exit to Research (range 15) 42983 | -3/Section 7 | Spotted S7 Guard 42984 | -3/Section 7 | Destroyed S7 Guard 42990 | -3/Section 7 | Found Integrated Thermoelectric Network 42990 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 43006 | -3/Section 7 | Central database locked down 43407 | -3/Section 7 | Entered Garrison 43414 | -3/Garrison | Garrison Relay disabled 43425 | -3/Garrison | Discovered exit to Research (range 58) 43425 | -3/Garrison | Discovered exit to Research (range 66) 43425 | -3/Garrison | Discovered exit to Research (range 23) 43430 | -3/Garrison | Triggered checkpoint 43457 | -3/Garrison | Learned Research security intel 43464 | -3/Garrison | Spotted B-86 Titan 43465 | -3/Garrison | Destroyed B-86 Titan 43472 | -3/Garrison | Triggered checkpoint 43481 | -3/Garrison | Reached level 33 43481 | -3/Garrison | Triggered checkpoint 43499 | -3/Garrison | Triggered checkpoint 43532 | -3/Garrison | Destroyed 21 combat bots 43559 | -3/Garrison | Upgraded with Propulsion slot (x1) 43575 | -3/Garrison | Found Unknown Hackware 43575 | -3/Garrison | Identified Relay Coupler [Proto] 43576 | -3/Garrison | Warped through subspace 43606 | -3/Garrison | Garrison Relay disabled 43613 | -3/Garrison | Triggered checkpoint 43667 | -3/Garrison | Garrison Relay disabled 43680 | -3/Garrison | Garrison Relay disabled 43690 | -3/Garrison | Garrison Relay disabled 43692 | -3/Garrison | Garrison Relay disabled 43704 | -3/Garrison | Destroyed 8 combat bots 43705 | -3/Garrison | Triggered checkpoint 43723 | -3/Garrison | Rescued a captive Derelict 43726 | -3/Garrison | Rescued a captive Derelict 43728 | -3/Garrison | Garrison Relay disabled 43761 | -3/Garrison | Triggered checkpoint 43761 | -3/Garrison | Garrison Relay disabled 44600 | -3/Garrison | Entered Research 44769 | -2/Research | Destroyed 12 combat bots 44850 | -2/Research | First assault squad dispatched 45068 | -2/Research | Destroyed 13 combat bots 45070 | -2/Research | Discovered new exit (range 15) 45071 | -2/Research | Reached level 34 45143 | -2/Research | Destroyed 10 combat bots 45206 | -2/Research | Destroyed 10 combat bots 45219 | -2/Research | High security lockdown imminent 45226 | -2/Research | Identified exit to Testing 45240 | -2/Research | Destroyed 8 combat bots 45280 | -2/Research | Fabricated Imp. Q-thruster? 45299 | -2/Research | High security lockdown engaged 45324 | -2/Research | Entered Testing 45350 | -2/Testing | Found Prototype Device 45376 | -2/Testing | Identified AEGIS Remote Shield 45422 | -2/Testing | Identified exit to Access 45597 | -2/Testing | Found Prototype Device 45600 | -2/Testing | Spotted Striker 45610 | -2/Testing | First assault squad dispatched 45674 | -2/Testing | Identified Exp. Phase Shifter 45703 | -2/Testing | Spotted PY-GW0FWFV93G 45716 | -2/Testing | Destroyed PY-GW0FWFV93G 45786 | -2/Testing | Repaired Powered Armor 45790 | -2/Testing | Spotted Striker 45795 | -2/Testing | Found Unknown Device 45795 | -2/Testing | Identified Launcher Loader 45804 | -2/Testing | Destroyed Striker 45805 | -2/Testing | Spotted Alpha 7 45806 | -2/Testing | Destroyed Striker 45811 | -2/Testing | Destroyed Alpha 7 45865 | -2/Testing | Destroyed 8 combat bots 45886 | -2/Testing | Found Prototype Device 45902 | -2/Testing | Identified Adv. EM Disruption Field 45905 | -2/Testing | Found Prototype Hackware 45905 | -2/Testing | Identified Exp. Hacking Suite 45937 | -2/Testing | Found Prototype Energy Cannon 45937 | -2/Testing | Identified Hpw. Disruptor Cannon 45978 | -2/Testing | Destroyed 10 combat bots 45996 | -2/Testing | Unstable Terrabomb Derivative detonated 46009 | -2/Testing | Found Prototype Energy Cannon 46009 | -2/Testing | Identified Null Cannon 46143 | -2/Testing | Stole the SGEMP Prototype 46330 | -2/Testing | Reached level 35 46332 | -2/Testing | Upgraded with Utility slot (x1) 46372 | -2/Testing | High security lockdown imminent 46452 | -2/Testing | High security lockdown engaged 46458 | -2/Testing | Entered Access 46459 | -1/Access | Attacked by Zhirov 46464 | -1/Access | Destroyed Zhirov 46466 | -1/Access | Found Transdimensional Reconstructor 46468 | -1/Access | Found Prototype Hackware 46468 | -1/Access | Identified Quantum Router 46469 | -1/Access | Found Prototype Hackware 46469 | -1/Access | Identified Deep Network Scanner 46478 | -1/Access | Destroyed Perun 46480 | -1/Access | Destroyed Svarog 46483 | -1/Access | Found Zhirov Special 46528 | -1/Access | Identified exit to Garrison 46528 | -1/Access | Entered Garrison 46533 | -1/Garrison | Triggered checkpoint 46561 | -1/Garrison | Destroyed 10 combat bots 46582 | -1/Garrison | Phase Generator disabled 46592 | -1/Garrison | Spotted B-99 Colossus 46608 | -1/Garrison | Reached level 36 46614 | -1/Garrison | Destroyed B-99 Colossus 46623 | -1/Garrison | Triggered checkpoint 46658 | -1/Garrison | Destroyed 28 combat bots 46688 | -1/Garrison | Discovered new exit (range 10) 46716 | -1/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 46725 | -1/Garrison | Discovered new exit (range 86) 46725 | -1/Garrison | Discovered new exit (range 80) 46725 | -1/Garrison | Discovered new exit (range 13) 46736 | -1/Garrison | Garrison Relay disabled 46738 | -1/Garrison | Triggered checkpoint 46790 | -1/Garrison | Discovered new exit (range 60) 46790 | -1/Garrison | Discovered new exit (range 10) 46790 | -1/Garrison | Discovered new exit (range 71) 46790 | -1/Garrison | Learned Access security intel 46790 | -1/Garrison | Central database locked down 46794 | -1/Garrison | Entered Access 46796 | -1/Access | Destroyed 13 combat bots 46851 | -1/Access | Garrison activated, responded to threat 46881 | -1/Access | Destroyed 7 combat bots 47038 | -1/Access | Destroyed 8 combat bots 47075 | -1/Access | First assault squad dispatched 47093 | -1/Access | Garrison activated, responded to threat 47133 | -1/Access | Destroyed 10 combat bots 47159 | -1/Access | Reached level 37 47197 | -1/Access | Destroyed 11 combat bots 47316 | -1/Access | High security lockdown imminent 47396 | -1/Access | High security lockdown engaged 47483 | -1/Access | Destroyed 8 combat bots 47540 | -1/Access | Discovered new exit (range 14) 47541 | -1/Access | Spotted B-99 Colossus 47542 | -1/Access | Spotted B-99 Colossus 47547 | -1/Access | Destroyed B-99 Colossus 47554 | -1/Access | Destroyed B-99 Colossus 47626 | -1/Access | Destroyed 19 combat bots 47767 | -1/Access | Discovered new exit (range 10) 47767 | -1/Access | Spotted B-99 Colossus 47772 | -1/Access | Spotted B-99 Colossus 47773 | -1/Access | Destroyed B-99 Colossus 47775 | -1/Access | Destroyed B-99 Colossus 47808 | -1/Access | Destroyed 10 combat bots 47898 | -1/Access | Spotted Investigator 47898 | -1/Access | Scanned by Researcher 47900 | -1/Access | Destroyed Investigator 47916 | -1/Access | Spotted Striker 47916 | -1/Access | Spotted Executioner 47916 | -1/Access | Spotted Striker 47916 | -1/Access | Destroyed Executioner 47918 | -1/Access | Destroyed Striker 47921 | -1/Access | Destroyed Striker 47942 | -1/Access | Destroyed 9 combat bots 47952 | -1/Access | Spotted Striker 47955 | -1/Access | Destroyed Striker 47991 | -1/Access | Destroyed 17 combat bots 47992 | -1/Access | Found Prototype Device 47992 | -1/Access | Identified Adv. Kinecellerator 47996 | -1/Access | Sterilization system engaged 48005 | -1/Access | Spotted B-99 Colossus 48010 | -1/Access | Destroyed B-99 Colossus 48042 | -1/Access | Spotted Executioner 48045 | -1/Access | Destroyed Executioner 48070 | -1/Access | Reached level 38 48070 | -1/Access | Destroyed Executioner 48092 | -1/Access | Spotted B-99 Colossus 48095 | -1/Access | Destroyed B-99 Colossus 48116 | -1/Access | Destroyed 13 combat bots 48251 | -1/Access | Energy Cycler disabled 48296 | -1/Access | Ambient heat levels rising (+10) 48308 | -1/Access | Destroyed 18 combat bots 48413 | -1/Access | Spotted B-99 Colossus 48418 | -1/Access | Destroyed B-99 Colossus 48446 | -1/Access | Ambient heat levels rising (+10) 48487 | -1/Access | Spotted Striker 48488 | -1/Access | Destroyed Striker 48517 | -1/Access | Found Prototype Device 48517 | -1/Access | Identified Adv. Particle Accelerator 48521 | -1/Access | Found Adv. Particle Accelerator 48568 | -1/Access | Destroyed Executioner 48596 | -1/Access | Ambient heat levels rising (+10) 48634 | -1/Access | Destroyed 9 combat bots 48732 | -1/Access | Destroyed 9 combat bots 48746 | -1/Access | Ambient heat levels rising (+10) 48774 | -1/Access | Entered Command 48794 | -1/Command | Disengaged cave seal 48889 | -1/Command | Lost 5 allies 48897 | -1/Command | High security lockdown imminent 48961 | -1/Command | Spotted M Guard 48962 | -1/Command | Spotted M Guard 48962 | -1/Command | Spotted Combat Programmer 48962 | -1/Command | Spotted Combat Programmer 48977 | -1/Command | High security lockdown engaged 49001 | -1/Command | Destroyed Combat Programmer 49006 | -1/Command | Destroyed Combat Programmer 49029 | -1/Command | Lost 6 allies 49044 | -1/Command | Destroyed M Guard 49049 | -1/Command | Destroyed M Guard 49049 | -1/Command | All MAIN.C guards destroyed 49056 | -1/Command | Spotted Executioner 49056 | -1/Command | Spotted Striker 49069 | -1/Command | Destroyed Striker 49069 | -1/Command | Destroyed Executioner 49089 | -1/Command | Phase Generator disabled 49107 | -1/Command | Destroyed 19 combat bots 49146 | -1/Command | Spotted Executioner 49149 | -1/Command | Spotted Investigator 49151 | -1/Command | Destroyed Investigator 49153 | -1/Command | Destroyed Executioner 49156 | -1/Command | Reached level 39 49177 | -1/Command | Destroyed 17 combat bots 49202 | -1/Command | Met MAIN.C 49206 | -1/Command | Fired Sigix Terminator 49206 | -1/Command | Destroyed MAIN.C Shell 49206 | -1/Command | 0b10 Conduit disabled 49209 | -1/Command | MAIN.C activated Command garrisons 49221 | -1/Command | Destroyed MAIN.C 49286 | -1/Command | Spotted B-99 Colossus 49289 | -1/Command | Destroyed B-99 Colossus 49310 | -1/Command | Destroyed 12 combat bots 49349 | -1/Command | Found Beam Splitter 49353 | -1/Command | Found Prototype Device 49353 | -1/Command | Identified Exp. System Purifier 49357 | -1/Command | Found Prototype Device 49357 | -1/Command | Identified Exp. Force Field 49361 | -1/Command | Found Prototype Protection 49361 | -1/Command | Identified Centrium Heavy Armor Plating 49392 | -1/Command | Build established: Hacker-Sprinter 49412 | -1/Command | Discovered new exit (range 11) 49492 | -1/Command | Spotted B-99 Colossus 49493 | -1/Command | Destroyed B-99 Colossus 49517 | -1/Command | Destroyed 8 combat bots 49726 | -1/Command | Spotted Alpha 7 49727 | -1/Command | Destroyed Alpha 7 49732 | -1/Command | Found Prototype Processor 49732 | -1/Command | Identified Exp. Targeting Computer 49745 | -1/Command | Warped through subspace to slip node 49745 | -1/Command | Discovered new exit (range 4) 49748 | -1/Command | Entered Access_0 49749 | -1/Access_0 | Architect warped through subspace 49749 | -1/Access_0 | Sensed 3 artifacts in vicinity 49753 | -1/Access_0 | Destroyed A8 49788 | -1/Access_0 | Found Exp. Weapon Cycler 49790 | -1/Access_0 | Found Prototype Device 49790 | -1/Access_0 | Identified Desublimator 49808 | -1/Access_0 | Found Prototype Processor 49808 | -1/Access_0 | Identified Exp. Terrain Scan Processor 49825 | -1/Access_0 | Architect warped through subspace 49849 | -1/Access_0 | Subspace Access Node disabled 49880 | -1/Access_0 | Architect warped through subspace 49893 | -1/Access_0 | A6 warped into view 49899 | -1/Access_0 | Destroyed A6 49902 | -1/Access_0 | Found Integrated Reactor 49902 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 49907 | -1/Access_0 | Architect warped through subspace 49918 | -1/Access_0 | Found Hellfire Missile Launcher 49931 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 49962 | -1/Access_0 | Architect warped through subspace 49980 | -1/Access_0 | A5 warped into view 49988 | -1/Access_0 | Destroyed A5 50005 | -1/Access_0 | Architect warped through subspace 50046 | -1/Access_0 | Found Imp. Particle Accelerator 50054 | -1/Access_0 | Architect warped through subspace 50055 | -1/Access_0 | Destroyed 10 combat bots 50084 | -1/Access_0 | Destroyed A2 50086 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 50101 | -1/Access_0 | Architect warped through subspace 50113 | -1/Access_0 | Started Test 138-B, establishing a local singularity 50124 | -1/Access_0 | A4 warped into view 50126 | -1/Access_0 | Destroyed A4 50160 | -1/Access_0 | Architect warped through subspace 50203 | -1/Access_0 | Build established: Alien-Sprinter 50230 | -1/Access_0 | Architect warped through subspace 50300 | -1/Access_0 | Architect warped through subspace 50346 | -1/Access_0 | Architect warped through subspace 50376 | -1/Access_0 | Architect warped through subspace 50401 | -1/Access_0 | Architect warped through subspace 50421 | -1/Access_0 | Architect warped through subspace 50432 | -1/Access_0 | Found Exp. Phase Shifter 50443 | -1/Access_0 | A3 warped into view 50445 | -1/Access_0 | Destroyed A3 50448 | -1/Access_0 | Architect warped through subspace 50455 | -1/Access_0 | Found Integrity Redistributor 50455 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-38) 50511 | -1/Access_0 | Subspace Access Node disabled 50513 | -1/Access_0 | Architect warped through subspace 50554 | -1/Access_0 | Architect warped through subspace 50578 | -1/Access_0 | Subspace Access Node disabled 50615 | -1/Access_0 | Subspace Access Node disabled 50659 | -1/Access_0 | Reached level 40 50659 | -1/Access_0 | Destroyed Architect 50660 | -1/Access_0 | Architect triggered a singularity event 50662 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 50666 | -1/Access_0 | Singularity Gate disabled 50683 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 50686 | -1/Access_0 | Warped through subspace to slip node 50686 | -1/Access_0 | Discovered new exit (range 8) 50694 | *** | Heading to fleet! Last Messages --------------- 50659_ Architect destroyed. 50660_ A0_COM: Initiating irreversible singularity event. Goodbye. 50661_ A0_COM: 10. 50662_ A0_COM: 9. 50662_ Acquired data core, extracted unknown sensor trigger ID. 50663_ A0_COM: 8. 50664_ A0_COM: 7. 50665_ A0_COM: 6. 50666_ A0_COM: 5. 50666_ Gate Controls unresponsive. 50666_ Gate Controls disabled. 50666_ Singularity Gate disabled. 50673_ Used Protomatter to restore core integrity (+43) 50676_ Used Protomatter to restore part integrity (+66) 50677_ Dropped Enh. Autogun. 50678_ Used Protomatter to restore part integrity (+20) 50680_ Acquired Enh. Autogun. 50683_ Acquired Hpw. Transdimensional Reconstructor. 50686_ Warped through subspace, drawn to slip node. 50686_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# % #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 160 Energy Generation 72 Energy Capacity 200 Matter Stores 475 Matter Capacity 475 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 1010 Power Amplification 20 Corruption Containment 12 Corruption Block 8 Armor Coverage 450 Resistance: KI 40 Resistance: TH 95 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Point Defense Rating 160 Weapon Cycling 30 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 99 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 5 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 3 Matter Filtering 50 Energy Filtering 50 Particle Charging 70 Kinecelleration 40 Force Boost 20 Salvage Targeting 4 Offensive Hacking 72 Defensive Hacking 50 Relay Coupler Types 1 Relay Coupler Value 104 Item Schematics ----------------- Molecular Scythe | -3/Quarantine | Archive Cld. Proton Cannon | -3/Quarantine | Archive Adv. KE Penetrator | -3/Quarantine | Archive Imp. Thermal Defense Suite | -3/Quarantine | Archive Cld. Antigrav System | -3/Quarantine | Archive Hellfire Missile Launcher | -3/Quarantine | Archive Thunder Hammer | -3/Quarantine | Archive Enh. Flexi-carbon Leg | -3/Quarantine | Archive Hdn. Centrium Wheel | -3/Quarantine | Archive Exp. Thermal Shield | -3/Quarantine | Archive Exp. Coolant Injector | -3/Quarantine | Archive Impact Mace | -3/Quarantine | Archive Cld. Gravmag System | -3/Quarantine | Archive Exp. Focal Shield | -3/Section 7 | Archive Adv. Remote Shield | -3/Section 7 | Archive Exp. Energy Well | -3/Section 7 | Archive Enh. Coil Gun | -3/Section 7 | Archive Kinetic Spear | -3/Section 7 | Archive Adv. Myomer Leg | -3/Section 7 | Archive Fusion Reactor | -3/Section 7 | Archive Diametric Drive | -3/Section 7 | Archive Spectral Analyzer | -3/Section 7 | Archive Cld. Plasma Rifle | -3/Section 7 | Archive Nanosword | -3/Section 7 | Archive Imp. Matter Compressor | -3/Section 7 | Archive Cld. Field Propulsion Drive | -3/Section 7 | Archive Gravity Flail | -3/Section 7 | Archive Hvy. Neutron Cannon | -3/Section 7 | Archive Exp. Optical Array | -3/Section 7 | Archive Com. Particle Reactor | -3/Section 7 | Archive Exp. Melee Analysis Suite | -3/Section 7 | Archive Exp. Target Analyzer | -3/Section 7 | Archive Adv. Gravity Neutralizer | -3/Section 7 | Archive Exp. Matter Compressor | -3/Section 7 | Archive Imp. KE Penetrator | -3/Section 7 | Archive Imp. Lightning Gun | -3/Section 7 | Archive Prc. Energy Filter | -3/Section 7 | Archive Exp. Shield Generator | -3/Section 7 | Archive Exp. Flexi-carbon Leg | -3/Section 7 | Archive Neutron Missile Launcher | -3/Section 7 | Archive Exp. Heat Sink | -3/Section 7 | Archive Exp. Myomer Leg | -3/Section 7 | Archive Imp. Energy Mantle | -3/Section 7 | Archive Stealth Drone Bay | -3/Section 7 | Archive Prc. Phase Gun | -3/Section 7 | Archive Electron Diverter | -3/Section 7 | Archive Imp. Q-thruster | -2/Research | Hacked Lgt. Quantum Reactor | -2/Testing | Hacked Enh. Armored Heavy Treads | -2/Testing | Archive Exp. Signal Interpreter | -2/Testing | Archive Adv. Plasma Rifle | -2/Testing | Archive Graviton Reactor | -2/Testing | Archive Exp. Power Amplifier | -2/Testing | Archive Centrium Light Armor Plating | -2/Testing | Archive Exp. Thermal Generator | -2/Testing | Archive Hvy. Gatling Laser | -2/Testing | Archive Imp. Energy Well | -2/Testing | Archive Exp. Q-thruster | -2/Testing | Archive Robot Schematics ------------------ O-32 Director | -3/Quarantine | Archive R-10 Processor | -3/Quarantine | Archive A-02 Transporter | -3/Quarantine | Archive E-15 Imp | -3/Quarantine | Archive B-74 Champion | -3/Section 7 | Archive G-67 Veteran | -3/Section 7 | Archive R-06 Scavenger | -3/Section 7 | Archive A-15 Conveyor | -3/Section 7 | Archive M-36 Artificer | -3/Section 7 | Archive Y-72 Warden | -3/Section 7 | Archive S-43 Plague | -2/Testing | Archive Fabricated ------------ Imp. Reaction Control System | x2 | -7/Factory Exp. Reaction Control System | x1 | -4/Factory Adv. System Restoration Module | x2 | -4/Factory Hvy. Wave Gun | x1 | -3/Research Imp. Q-thruster | x1 | -2/Research Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Dimensional Node Initializer High-powered Transdimensional Reconstructor Microwarp Drive LRC Matter Compressor LRC Armor Core Expander Core Membrane Integrated Reactor Integrated Thermoelectric Network Sigix Terminator Integrity Redistributor Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Sto Gar Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Gar Res Tes Acc Gar Acc Com Ac0 Levels Raised 39 | . 3 1 1 7 1 2 . 1 . 1 1 . 1 1 . . . 2 . 2 1 . 1 . 1 . 1 . 1 . . 1 1 . 1 1 1 . 1 2 1 1 XP Earned 62793 | 4150 5756 1095 1155 10299 2039 2084 591 1079 538 962 1341 22 2206 824 295 228 47 3268 48 3274 232 145 1611 556 1602 33 1826 46 204 34 339 1941 1128 804 454 1707 1109 479 1680 2826 1822 914 XP Spent 60925 | 3920 4500 1350 1100 8980 2500 2300 150 2300 . 2250 . . 2850 750 750 . . 2600 . 2100 . . 4200 . 1600 . . . 3200 . . . 2250 . 1400 . 3500 . . 2800 3575 . Upgrades 72 | 11 8 2 1 16 2 1 1 3 . 5 . . 4 1 1 . . 1 . 1 . . 2 . 2 . . . 1 . . . 2 . 1 . 1 . . 2 3 . Propulsion Slot 4 | 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Utility Slot 11 | 1 1 . . 3 1 1 . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . Weapon Slot 4 | 2 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Dissipation 16 | 2 . . . 9 . . . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Generation 7 | 1 . . . 2 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Energy Storage 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Matter Storage 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mass Support 6 | 1 1 . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Inventory Capacity 5 | . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Ranged Accuracy 5 | 1 2 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hack Attack % 4 | . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 3 | 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . KI Resistance % 4 | . . . . . . . 1 . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 42597 | . 216 241 465 1022 491 1185 263 1154 521 2765 553 . 3111 1566 662 733 2323 869 44 2157 493 292 4806 292 892 101 2115 70 458 . 190 1135 850 1066 761 1039 791 . 633 3285 1870 1117 Integrity Restored 27046 | . 494 211 391 933 281 367 350 242 113 700 58 . 1069 1093 108 38 685 411 53 1135 217 31 3136 183 796 64 1602 4 450 . 88 793 1470 1159 841 722 985 . 955 1957 1514 1347 Core 15721 | . 410 129 215 614 179 221 244 141 64 546 44 . 718 843 62 26 529 280 5 815 165 16 2316 59 389 35 700 . 328 . 42 351 793 476 458 384 517 . 534 680 719 674 Parts 11325 | . 84 82 176 319 102 146 106 101 49 154 14 . 351 250 46 12 156 131 48 320 52 15 820 124 407 29 902 4 122 . 46 442 677 683 383 338 468 . 421 1277 795 673 Protomatter Decayed 28784 | . 19 143 364 610 372 878 120 1007 312 1634 664 . 1598 722 442 558 2037 653 . 1443 300 213 2785 115 398 . 1215 . 266 . 156 600 222 536 325 564 190 . 109 2074 4864 276 Game ------ Seed InsulationCloakingUnit Manual? 0 Play Time 18:22:08 Cumulative 223.9 hours Start 2024.08.28 @ 12:03:04 End 2024.08.30 @ 11:38:04 Sessions 6 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 73 Rogue 65 Adventurer 8 Explorer 0 Win Type 2 Total 6 Types 3/0/2/1/0/0/0/0/0 Lore% 62 Gallery% 75 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad4b3649-552f-4c8f-ba01-1e1c44de161a