Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 01:46:04 Player: Devilhunter10 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (24) 120 Value Destroyed (644) 644 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-43) -43 TOTAL SCORE: 3441 Bonus ------- Follower Combat Kills 75 Friendly Fire -118 Cogmind --------- Core Integrity 0/700 Matter 220/300 Energy 91/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (4) ------ Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- Chainsword > --- INVENTORY (5) ---- Advanced Targeting Computer Core Analyzer Improved Shield Generator Great Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON ----------- Beamcaster Heavy Particle Cannon Gauss Rifle > --- INVENTORY -------- High-capacity Matter Pod Advanced Weight Redist. System Improved Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Improved Shield Generator Great Axe [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Gauss Rifle Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 1 1 Weapon 1 | . . . . . 1 . Parts Attached 40 | 6 4 . . 6 15 9 Power 9 | 1 1 . . 2 3 2 Engine 8 | 1 1 . . 2 3 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 10 | 2 . . . 1 5 2 Treads . | . . . . . . . Leg 10 | 2 . . . 1 5 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 1 1 . . 1 1 3 Device 3 | . 1 . . 1 . 1 Storage 1 | 1 . . . . . . Processor 3 | . . . . . 1 2 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 14 | 2 2 . . 2 6 2 Energy Gun 5 | 2 . . . 1 2 . Energy Cannon 4 | . 2 . . . 2 . Ballistic Gun 3 | . . . . 1 2 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 15 | . . . . 3 . 12 Power 3 | . . . . 1 . 2 Propulsion 5 | . . . . . . 5 Utility 2 | . . . . . . 2 Weapon 5 | . . . . 2 . 3 Highest Loss Streak 12 | . . . . 3 . 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 98 100 100 98 96 93 Engine 11 | . 14 14 14 14 9 11 Leg 30 | . 28 28 28 28 35 27 Device 9 | . 13 14 14 14 9 6 Storage 10 | . 14 14 14 14 9 6 Processor 7 | . . . . . 8 15 Energy Gun 6 | . 10 . . 9 6 6 Energy Cannon 11 | . 15 28 28 15 7 6 Ballistic Gun 5 | . . . . . 10 6 Naked Turns . | . . . . . . . Heaviest Build 34 | 11 17 17 17 23 28 34 Greatest Support 48 | 20 20 20 20 20 48 48 Greatest Overweight (x) 3 | 2 . . . 2 . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 6 8 8 8 8 8 8 Average Carried 7 | 2 5 8 8 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 2 8 8 8 6 8 4 Class Distribution -------------------- 43% | Mutant 27% | Scavenger-Gunner 26% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1008 | 181 40 . . 151 506 130 Remotely . | . . . . . . . Salvage Created 785 | . 81 . . 119 382 203 Parts 49 | . 3 . . 8 29 9 Haulers Intercepted 3 | . . . . . 3 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 20 | . 2 . . 3 10 5 Melee 1 | . . . . . . 1 Guns 10 | . . . . 2 7 1 Cannons 9 | . 2 . . 1 3 3 Classes Destroyed 7 | . 1 . . 1 3 2 Hauler 3 | . . . . . 3 . Swarmer 9 | . . . . . 9 . Grunt 5 | . 2 . . 2 . 1 Duelist 2 | . . . . 1 . 1 Sentry 1 | . . . . . 1 . Demolisher 1 | . . . . . . 1 Programmer 2 | . . . . . . 2 Thug 1 | . . . . . 1 . Best Kill Streak 6 | . 2 . . 3 6 1 Combat Bots Only 6 | . 2 . . 3 6 1 Max Kills in Single Turn 2 | . 1 . . 1 2 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 153 | . 4 . . 24 51 74 Missed 32 | . . . . 5 13 14 Damage Taken 2284 | . 44 . . 400 388 1452 Core 899 | . 11 . . 133 54 701 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 80 | . . . . . 80 . Core Remaining (%) 77 | 100 . . . 42 90 . Volleys Fired 49 | . 3 . 1 7 22 16 Largest 3 | . 2 . 2 2 3 3 Hottest 178 | . 120 . 120 140 178 178 Shots Fired 129 | . 6 . 2 14 64 43 Gun 79 | . . . . 7 43 29 Cannon 50 | . 6 . 2 7 21 14 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 43 | . . . . . 29 14 Thermal 72 | . 6 . 2 14 21 29 Explosive . | . . . . . . . Electromagnetic 14 | . . . . . 14 . Robot Hit Streak 8 | . 2 . . 5 8 5 Robot Miss Streak 6 | . 2 . . 6 6 3 Penetration Max 1 | . . . . . 1 . Secondary Targets . | . . . . . . . Shots Hit Robots 68 | . 3 . . 8 31 26 Core Hits 38 | . 2 . . 6 20 10 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . . 1 Sever 1 | . . . . . . 1 Melee Attacks 5 | . . . . . . 5 Impact . | . . . . . . . Slashing 5 | . . . . . . 5 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1651 | . 52 . . 133 791 675 Guns 823 | . . . . 98 453 272 Cannons 737 | . 52 . . 35 338 312 Explosions . | . . . . . . . Melee 91 | . . . . . . 91 Ramming . | . . . . . . . Kinetic 425 | . . . . . 303 122 Thermal 897 | . 52 . . 133 250 462 Explosive . | . . . . . . . Electromagnetic 238 | . . . . . 238 . Impact . | . . . . . . . Slashing 91 | . . . . . . 91 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 13 | . . . . . 13 . Projectiles 13 | . . . . . 13 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 616 | . 192 . 60 616 216 560 Average Temperature 194 | . 98 . 31 320 58 300 Received Heat Transfer 515 | . 24 . . 86 45 360 Effects 38 | . . . . 13 . 25 Shutdowns 7 | . . . . 2 . 5 Energy Bleed 3 | . . . . 1 . 2 Interference 5 | . . . . . . 5 Matter Decay 5 | . . . . 2 . 3 Short Circuit 2 | . . . . 2 . . Damage (minor) 3 | . . . . 1 . 2 Damage (major) 11 | . . . . 4 . 7 Damage (core) 2 | . . . . 1 . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 1520 | . 111 . . 299 407 703 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 257 | . 115 44 . 70 257 140 Initial 62 | . . 44 . . 15 62 Average 76 | . 56 44 . 21 106 75 Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 95 | 100 100 100 . 100 88 100 Level 1 4 | . . . . . 11 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . . . 1 1 4 Investigation 4 | . . . . 1 1 2 Extermination 1 | . . . . . . 1 Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 60 | . 5 . . 20 24 11 Peak Tracking Total 16 | . 3 . . 16 7 4 Tactical Retreats 3 | . 1 . . 1 1 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 5 | . . . . . 2 3 Max in Single Turn 1 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 16 | . 1 . . 1 7 7 Terminals 10 | . 1 . . . 4 5 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 1 1 Total Hacks 35 | . 2 . . 1 21 11 Successful 15 | . 1 . . 1 11 2 Failed 20 | . 1 . . . 10 9 Catastrophic 3 | . . . . . 1 2 Database Lockouts . | . . . . . . . Manual 17 | . . . . . 10 7 Terminals 25 | . 2 . . . 15 8 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . . . . . 2 . Recycling Units 3 | . . . . . 3 . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 1 2 Terminal Hacks 10 | . 1 . . 1 7 1 Open Door 1 | . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . Alert Level 1 | . . . . . 1 . Locate Traps 1 | . . . . . 1 . Maintenance Status 1 | . . . . . 1 . Recall Investigation 1 | . . . . . . 1 Zone Layout 4 | . 1 . . . 3 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . . . 1 1 Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 1 1 Reprogram 2 | . . . . . 1 1 Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 1 . . . 3 4 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 26 | . . . . . 26 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 4 | . . 1 . 2 . 1 Largest Group 2 | . . 1 1 2 2 1 Highest-Rated Group 58 | . . 31 31 58 58 21 Highest-Rated Ally 31 | . . 31 31 31 31 21 Total Orders . | . . . . . . . Ally Attacks 16 | . . . . . 8 8 Total Damage 188 | . . . . . 65 123 Kills 3 | . . . . . 2 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 2864 | 48 370 63 289 303 975 816 Spaces Moved 2058 | 36 288 53 239 160 678 604 Core 31 | 14 . . . . . 17 Treads . | . . . . . . . Legs 2027 | 22 288 53 239 160 678 587 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 100 Average Speed 123 | 95 120 120 120 165 120 120 Slowest Speed 260 | 150 120 120 120 260 120 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 4 35 17 63 41 56 13 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 3 | . . . . . 3 . Melee . | . . . . . . . Projectile 3 | . . . . . 3 . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 2276 | 48 308 52 239 185 793 651 Wait 70 | 1 1 . . 2 59 7 Move 2052 | 35 287 52 238 159 677 604 Hop . | . . . . . . . Pick Up 34 | 6 8 . . 4 9 7 Fast Attach 12 | 2 1 . . 2 6 1 Attach 18 | 4 2 . . 2 4 6 Detach 2 | . 2 . . . . . Swap 10 | . 1 . . 2 5 2 Drop 24 | . 3 . . 7 11 3 Fire 49 | . 3 . 1 7 22 16 Melee 5 | . . . . . . 5 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Discovered new exit (range 13) 322 | -10/Materials | Build established: Mutant 419 | -10/Materials | Entered Mines 437 | -10/Mines | Discovered new exit (range 15) 448 | -10/Mines | Received a Mining Laser from a helpful Derelict 476 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 477 | -10/Mines | Discovered new exit (range 5) 482 | -10/Mines | Entered Exiles 482 | -10/Exiles | Found Exiles lab abandoned 482 | -10/Exiles | Accompanied by 1 ally 762 | -10/Exiles | Discovered new exit (range 10) 771 | -10/Exiles | Entered Mines 811 | -9/Mines | Met a Derelict shopkeep closing up shop 1019 | -9/Mines | Assembled infested the area 1024 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1046 | -9/Mines | Core integrity fell below 50% 1068 | -9/Mines | Discovered new exit (range 6) 1074 | -9/Mines | Entered Materials 1074 | -8/Materials | Accompanied by 2 allies 1074 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1079 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1079 | -8/Materials | Lost 3 parts (1p2w) 1410 | -8/Materials | Discovered new exit (range 8) 1454 | -8/Materials | Identified exit to Storage 1549 | -8/Materials | Build established: Scavenger-Gunner 1826 | -8/Materials | Repaired Aluminum Leg 1948 | -8/Materials | Discovered new exit (range 13) 1964 | -8/Materials | Identified exit to Factory 2049 | -8/Materials | Entered Factory 2049 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2332 | -7/Factory | Build established: Scavenger-Skirmisher 2769 | -7/Factory | Garrison activated, responded to threat 2801 | -7/Factory | Core integrity fell below 50% 2817 | -7/Factory | Core integrity fell below 20% 2847 | -7/Factory | Lost 12 parts (2p5n2u3w) 2865 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02806_ G-47 Trooper destroyed. 02807_ Acquired 25 matter. 02809_ Acquired Aluminum Leg. 02811_ The unstable cave ceiling collapses. 02816_ Aluminum Leg destroyed. 02817_ U-05 Engineer lays Concrete. 02821_ U-05 Engineer destroyed. 02821_ D-53 Grenadier destroyed. 02824_ Acquired 5 matter. 02832_ Acquired Carbon-fiber Leg. 02843_ The unstable cave ceiling collapses. 02853_ Acquired Chainsword. 02859_ Triggered Ambush Trap. 02859_ L-41 Fighter emerges from a hatch in the floor. 02859_ G-47 Trooper emerges from a hatch in the floor. 02859_ S-27 Virus emerges from a hatch in the floor. 02860_ G-47 Trooper Aluminum Leg severed. 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