Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.27 @ 18:37:26 Player: Redbrew Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (60) 300 Value Destroyed (1887) 1887 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (405) 405 TOTAL SCORE: 6852 Bonus ------- High Alert Combat Kills 105 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 148/300 Energy 19/100 System Corruption 1% Temperature Cool (92) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Gatling Laser > --- INVENTORY (5) ---- Light Nuclear Core Small Storage Unit Improved Utility Shielding AWS/Gauss Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Advanced Targeting Computer Hardened Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Gauss Rifle Heavy Missile Launcher > --- INVENTORY -------- Light Deuterium Engine Medium Storage Unit Improved Utility Shielding Improved Light Armor Plating Medium Reactive Plating AWS/Gauss [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon AWS/Gauss Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun AWS/Gauss Launcher Heavy Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power 1 | . . . . . 1 . . . . Propulsion 3 | . . . . . 1 1 . . 1 Utility 3 | . . . . . 1 1 . . 1 Weapon 1 | . . . . . 1 . . . . Parts Attached 42 | 6 . 7 1 . 11 5 2 . 10 Power 5 | 1 . 1 . . 2 . . . 1 Engine 4 | 1 . 1 . . 1 . . . 1 Core 1 | . . . . . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 9 | 2 . 2 . . 2 1 1 . 1 Treads 1 | . . . . . . . . . 1 Leg 8 | 2 . 2 . . 2 1 1 . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 8 | 1 . 2 . . 2 1 . . 2 Device 3 | . . 2 . . 1 . . . . Storage 2 | 1 . . . . . . . . 1 Processor 1 | . . . . . 1 . . . . Hackware . | . . . . . . . . . . Protection 2 | . . . . . . 1 . . 1 Artifact . | . . . . . . . . . . Weapon 20 | 2 . 2 1 . 5 3 1 . 6 Energy Gun 6 | 1 . 1 . . . . . . 4 Energy Cannon 1 | . . . . . . . 1 . . Ballistic Gun 6 | 1 . 1 1 . . 2 . . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 7 | . . . . . 5 1 . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 21 | . . 1 . . . 1 . . 19 Power 3 | . . 1 . . . . . . 2 Propulsion 6 | . . . . . . 1 . . 5 Utility 5 | . . . . . . . . . 5 Weapon 7 | . . . . . . . . . 7 Highest Loss Streak 13 | . . 1 . . . 1 . . 13 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 85 | . 85 94 96 85 73 80 96 100 81 Engine 10 | . 14 11 14 14 13 7 7 7 6 Core 2 | . . . . . 1 7 7 7 4 Leg 23 | . 28 28 28 28 20 22 27 30 19 Device 8 | . . 11 14 14 8 7 7 7 5 Storage 9 | . 14 14 14 14 9 7 7 7 6 Processor 5 | . . . . . 8 7 7 7 5 Protection 3 | . . . . . . 2 7 7 11 Energy Gun 3 | . 14 14 10 . . . . . . Energy Cannon 2 | . . . . . . . 5 7 5 Ballistic Gun 10 | . 14 14 13 14 9 9 8 7 10 Launcher 2 | . . . . . 2 7 7 7 . Naked Turns . | . . . . . . . . . . Heaviest Build 51 | 11 11 17 21 21 31 42 43 43 51 Greatest Support 61 | 20 20 20 20 20 39 46 61 61 61 Greatest Overweight (x) 4 | . . . 1 1 1 1 . . 4 Average Overweight (x) . | . . . . 1 . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 8 8 8 8 8 9 Most Carried 10 | 4 4 6 7 6 8 8 8 8 10 Average Carried 6 | 1 4 3 4 5 6 6 7 8 8 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 4 4 4 5 6 6 8 8 8 5 Class Distribution -------------------- 39% | Scavenger-Mutant 28% | Mutant 15% | Scavenger-Tank 12% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Matter Collected 882 | 235 . 147 . 10 209 44 70 26 141 Remotely . | . . . . . . . . . . Salvage Created 1803 | . . 233 . . 900 355 . . 315 Parts 134 | . . 18 . . 82 13 . . 21 Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 3 | . . . . . 2 . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Combat Hostiles Destroyed 44 | . . 7 . . 20 9 . . 8 Melee 1 | . . . . . . . . . 1 Guns 30 | . . 7 . . 13 5 . . 5 Cannons 2 | . . . . . . . . . 2 AOE 11 | . . . . . 7 4 . . . Classes Destroyed 11 | . . 3 . . 7 . . . 1 Worker 3 | . . . . . 2 . . . 1 Builder 5 | . . . . . 4 . . . 1 Hauler 1 | . . . . . 1 . . . . Operator 2 | . . . . . 2 . . . . Watcher 5 | . . . . . 4 1 . . . Swarmer 14 | . . 3 . . 7 . . . 4 Grunt 15 | . . 2 . . 7 5 . . 1 Brawler 2 | . . . . . 1 . . . 1 Duelist 1 | . . . . . 1 . . . . Sentry 10 | . . 2 . . 4 4 . . . Programmer 2 | . . . . . . . . . 2 Best Kill Streak 11 | . . 3 . . 11 7 . . 3 Combat Bots Only 9 | . . 3 . . 9 6 . . 3 Max Kills in Single Turn 4 | . . 2 . . 4 3 . . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . 2 2 . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Damage Taken 4134 | . . 521 . . 242 321 68 . 2982 Core 1032 | . . 121 . . 46 11 . . 854 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 85 | 100 . . . 51 91 . . 98 . Volleys Fired 78 | . . 19 . . 9 10 9 . 31 Largest 3 | . . 2 . . 1 3 2 . 3 Hottest 160 | . . 79 . . 33 87 48 . 160 Shots Fired 248 | . . 38 . . 70 56 15 . 69 Gun 211 | . . 38 . . 61 46 15 . 51 Cannon 17 | . . . . . . . . . 17 Launcher 20 | . . . . . 9 10 . . 1 Special . | . . . . . . . . . . Kinetic 181 | . . 19 . . 61 46 15 . 40 Thermal 42 | . . 19 . . . . . . 23 Explosive 20 | . . . . . 9 10 . . 1 Electromagnetic 5 | . . . . . . . . . 5 Robot Hit Streak 22 | . . 11 . . 22 16 7 . 8 Robot Miss Streak 4 | . . 3 . . 1 1 1 . 4 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 2 | . . 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Autonomous 102 | . . . . . 61 41 . . . Shots Hit Robots 180 | . . 26 . . 59 46 13 . 36 Core Hits 99 | . . 11 . . 41 24 1 . 22 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6090 | . . 360 . . 2618 1860 195 . 1057 Guns 3865 | . . 360 . . 1724 989 195 . 597 Cannons 230 | . . . . . . . . . 230 Explosions 1992 | . . . . . 894 871 . . 227 Melee . | . . . . . . . . . . Ramming 3 | . . . . . . . . . 3 Kinetic 3512 | . . 199 . . 1724 989 195 . 405 Thermal 523 | . . 161 . . . . . . 362 Explosive 1992 | . . . . . 894 871 . . 227 Electromagnetic 60 | . . . . . . . . . 60 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 3 | . . . . . . . . . 3 Message Errors 1 | . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 141 | . . . . . 18 40 . . 83 Projectiles 57 | . . . . . . . . . 57 Explosions 84 | . . . . . 18 40 . . 26 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 1 | . . . . . . . . . 1 Targets Rammed 2 | . . . . . . . . . 2 Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 Highest Temperature 402 | . . 35 . . 7 119 32 . 402 Average Temperature 107 | . . 19 . . 4 56 16 . 145 Received Heat Transfer 1287 | . . 192 . . 108 69 . . 918 Effects 4 | . . . . . . . . . 4 Shutdowns 1 | . . . . . . . . . 1 Interference 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1097 | . . 397 . . . . . . 700 Parts Sabotaged . | . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Peak Influence 561 | . . 198 . . 561 537 . . 245 Initial 214 | . . . . . . 214 . . 170 Average 184 | . . 95 . . 200 390 . . 139 Maximum Alert Level 2 | . . . . . 2 2 . . 1 Low Security (%) 65 | 100 100 100 . 100 61 . . . 82 Level 1 19 | . . . . . 19 45 . . 17 Level 2 14 | . . . . . 19 54 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . . . . . 2 5 . . 4 Investigation 1 | . . . . . . 1 . . . Extermination 2 | . . . . . . . . . 2 Reinforcement 4 | . . . . . 2 1 . . 1 Assault . | . . . . . . . . . . Garrison 4 | . . . . . . 3 . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Distress Signals 4 | . . . . . 3 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 71 | . . 14 . . 27 7 1 4 18 Peak Tracking Total 11 | . . 11 . . 4 3 1 5 8 Tactical Retreats 4 | . . 1 . . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Traps Triggered 2 | . . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Machines Disabled 6 | . . . . . 3 3 . . . Max in Single Turn 2 | . . . . . 1 2 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Machines Accessed 9 | . . . 5 . 2 . . . 2 Terminals 2 | . . . . . 1 . . . 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 54 | . . . 50 . 2 . . . 2 Successful 53 | . . . 50 . 2 . . . 1 Failed 1 | . . . . . . . . . 1 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 4 | . . . 4 . . . . . . Terminals 2 | . . . . . 1 . . . 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 51 | . . . 50 . 1 . . . . Record 50 | . . . 49 . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Report Inventory 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . . . . . 2 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 81 | . . . . . . . . . 81 Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Turns Passed 3554 | 61 30 221 757 34 902 313 357 113 766 Spaces Moved 2274 | 42 26 113 572 18 559 165 266 93 420 Core 6 | 3 . . . . . . . . 3 Treads 22 | . . . . . . . . . 22 Legs 2246 | 39 26 113 572 18 559 165 266 93 395 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 120 122 122 120 Average Speed 133 | 115 120 120 131 190 130 128 122 122 156 Slowest Speed 260 | 120 120 120 190 190 190 190 123 122 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 23 | 3 9 18 72 6 44 7 50 14 11 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . 1 1 . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . 1 . . 3 1 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 172 | . . . . . 115 45 . . 12 Melee . | . . . . . . . . . . Projectile 41 | . . . . . 36 4 . . 1 AOE 131 | . . . . . 79 41 . . 11 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Total 2660 | 51 25 160 578 18 726 252 283 92 475 Wait 223 | . . 16 1 . 127 67 4 . 8 Move 2265 | 41 25 112 571 17 558 164 265 92 420 Hop . | . . . . . . . . . . Pick Up 22 | 4 . 1 1 1 7 3 1 . 4 Fast Attach 18 | 6 . 1 1 . 4 2 1 . 3 Attach 16 | . . 1 . . 6 3 1 . 5 Detach 10 | . . . 2 . 6 2 . . . Swap 8 | . . 5 . . 1 . . . 2 Drop 16 | . . 5 2 . 8 1 . . . Fire 78 | . . 19 . . 9 10 9 . 31 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 10) 92 | -10/Materials | Entered Mines 234 | -10/Mines | Learned location of Zion (-6) 264 | -10/Mines | Assembled infested the area 307 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 309 | -10/Mines | Discovered new exit (range 5) 313 | -10/Mines | Entered Exiles 330 | -10/Exiles | Discovered new exit (range 15) 351 | -10/Exiles | Met 8R-AWN 376 | -10/Exiles | Met EX-HEX 467 | -10/Exiles | Met EX-DEC 476 | -10/Exiles | Build established: Scavenger-Mutant 531 | -10/Exiles | Met EX-BIN 556 | -10/Exiles | Aligned with FarCom system 557 | -10/Exiles | Given EX-Vault access code 706 | -10/Exiles | Discovered new exit (range 11) 865 | -10/Exiles | Opened EX-Vault 879 | -10/Exiles | Found AWS/Gauss 926 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1070 | -10/Exiles | Left Exiles lab with AWS/Gauss 1070 | -10/Exiles | Entered Mines 1086 | -9/Mines | Discovered new exit (range 7) 1095 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1104 | -9/Mines | Entered Materials 1104 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1196 | -8/Materials | Build established: Mutant 1868 | -8/Materials | Destroyed 9 combat bots 1973 | -8/Materials | Discovered new exit (range 14) 2006 | -8/Materials | Entered Factory 2006 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2057 | -7/Factory | Discovered new exit (range 16) 2070 | -7/Factory | Build established: Scavenger-Skirmisher 2263 | -7/Factory | Discovered new exit (range 7) 2319 | -7/Factory | Entered Lower Caves 2375 | -7/Lower Caves | Lgt. Assault Rifle stolen by Master Thief 2503 | -7/Lower Caves | Build established: Scavenger-Mutant 2525 | -7/Lower Caves | Encountered a Warlord checkpoint 2664 | -7/Lower Caves | Discovered new exit (range 12) 2676 | -7/Lower Caves | Entered another Lower Caves area 2676 | -7/Lower Caves | Discovered new exit (range 10) 2789 | -7/Lower Caves | Entered Factory 2789 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3171 | -6/Factory | Build established: Scavenger-Tank 3467 | -6/Factory | Garrison activated, responded to threat 3500 | -6/Factory | Core integrity fell below 50% 3530 | -6/Factory | Lost 13 parts (2p2n4u5w) 3549 | -6/Factory | Core integrity fell below 20% 3555 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03539_ ALERT: Rogue bot located, Programmers report to Factory Zone 5M. 03539_ Acquired Gatling Laser. 03540_ Imp. Medium Treads destroyed. 03542_ G-50 Soldier IFF system glitched. 03544_ Gatling Laser destroyed. 03547_ Acquired Gatling Laser. 03548_ B-48 Gladiator destroyed. 03549_ K-01 Serf collects debris. 03550_ A derelict emerges from the shadows: "What are you doing here, didn't you get that announcement? It sounds like they're after you!" 03550_ K-01 Serf collects debris. 03551_ WN-SLX(g): "I have no idea how they do it but extermination squads are basically impossible to shake, this is bad..." 03552_ WN-SLX(g): "Maybe since they're already in the area we're better off sticking together. Just don't get me killed when they show up, yeah?" 03553_ Med. Storage Unit destroyed. 03554_ Y-54 Guardian destroyed. 03555_ K-01 Serf collects debris. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? "??????????????????????? | | ???????????????????????? 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" | | ?????????????????????????????? "" | | ??????????????????????????????? G " | | ??????????????????????????????? "" " | | ??????????????????????????????? " " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 21 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Please Form A Line Slippery One Challenges ------------ None Game ------ Seed BehemothOpticalMachine Manual? 0 Play Time 01:25:21 Cumulative 9.7 hours Start 2022.03.27 @ 16:55:11 End 2022.03.27 @ 18:37:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4215160-407b-4425-915c-3bbfeaad55de