Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 11:28:56 Player: Zaz Result: Destroyed by X-72 Disruptor with Improved Arc Projector Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (111) 555 Value Destroyed (3493) 3493 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 8308 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 131/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Treading (160) Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Medium Treads > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- Autogun > --- INVENTORY (5) ---- Improved Cooling System Peak State ------------ > --- POWER ------------ Nuclear Core Fusion Compressor > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Large Storage Unit Core Analyzer Core Analyzer > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Phase Cannon Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Heavy Deuterium Engine Light Fission Core Light Fission Core Armored Treads Armored Treads Improved Heat Sink Huge Storage Unit High-capacity Matter Pod Enhanced Optical Array Cloaking Device Hardened Medium Armor Plating Medium Reactive Plating Heavy Laser Ion Cannon [Rating: 58] Favorites ----------- Power Nuclear Core Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Autogun Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Slots Evolved 8 | . . 2 2 2 2 . . . Power 1 | . . . 1 . . . . . Propulsion 2 | . . 2 . . . . . . Utility 3 | . . . 1 . 2 . . . Weapon 2 | . . . . 2 . . . . Parts Attached 112 | 6 13 11 25 33 19 . . 5 Power 17 | 1 2 2 4 5 2 . . 1 Engine 11 | 1 2 2 4 2 . . . . Core 6 | . . . . 3 2 . . 1 Reactor . | . . . . . . . . . Propulsion 29 | 2 1 4 4 11 5 . . 2 Treads 14 | . . . . 7 5 . . 2 Leg 15 | 2 1 4 4 4 . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | 1 3 2 2 5 6 . . . Device 12 | 1 2 2 . 2 5 . . . Storage 3 | . 1 . . 2 . . . . Processor 3 | . . . 1 1 1 . . . Hackware . | . . . . . . . . . Protection 1 | . . . 1 . . . . . Artifact . | . . . . . . . . . Weapon 47 | 2 7 3 15 12 6 . . 2 Energy Gun 25 | 2 2 . 5 11 4 . . 1 Energy Cannon 18 | . 4 3 9 1 1 . . . Ballistic Gun 1 | . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . Launcher 3 | . 1 . 1 . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 1 3 2 . . . . Parts Lost 28 | . 3 1 5 4 8 4 . 3 Power 5 | . 1 . 1 . 2 . . 1 Propulsion 12 | . 1 1 3 3 2 1 . 1 Utility 2 | . . . . 1 . 1 . . Weapon 9 | . 1 . 1 . 4 2 . 1 Highest Loss Streak 4 | . 3 1 3 2 4 4 . 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 94 95 91 93 95 29 . 7 Engine 8 | . 13 11 15 5 3 . . . Core 4 | . . . . 8 8 2 . . Treads 10 | . . . . 16 25 6 . 3 Leg 16 | . 27 40 30 10 . . . . Device 9 | . 14 11 9 6 11 . . . Storage 7 | . 10 11 9 7 6 2 . . Processor 5 | . . . 5 7 13 6 . . Energy Gun 15 | . 20 . . 27 17 5 . 1 Energy Cannon 7 | . 7 22 17 1 4 2 . . Naked Turns 173 | . . . . . . 61 9 103 Heaviest Build 105 | 8 34 37 45 105 55 43 . 7 Greatest Support 90 | 20 20 40 40 80 80 80 3 90 Greatest Overweight (x) 14 | . 2 3 1 14 . 7 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 5 15 15 15 25 15 15 5 5 Average Capacity 14 | 5 12 15 15 15 15 9 5 5 Most Carried 19 | 3 11 15 15 19 15 15 4 4 Average Carried 12 | 1 7 14 14 14 13 9 4 2 Final Capacity 15 | 5 15 15 15 15 15 5 5 5 Final Carried 15 | 2 11 15 15 15 15 4 4 1 Class Distribution -------------------- 41% | Gunner 28% | Mutant 25% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Matter Collected 1719 | 250 107 118 155 556 319 . . 214 Remotely . | . . . . . . . . . Salvage Created 4269 | 41 529 632 842 1189 985 . . 51 Parts 227 | 1 20 42 53 49 56 . . 6 Haulers Intercepted 6 | . . 1 4 1 . . . . Recyclers Shooed 5 | . 1 . 2 . 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Combat Hostiles Destroyed 71 | 1 9 13 12 18 17 . . 1 Melee 1 | . . . . . . . . 1 Guns 35 | 1 9 . . 17 8 . . . Cannons 27 | . . 13 9 1 4 . . . AOE 8 | . . . 3 . 5 . . . Classes Destroyed 14 | 1 3 5 2 1 1 . . 1 Worker 9 | . 2 . 2 1 4 . . . Builder 8 | . . 1 2 1 4 . . . Hauler 6 | . . 1 4 1 . . . . Recycler 3 | . 1 . . 2 . . . . Mechanic 1 | . . . . . 1 . . . Operator 1 | . . . 1 . . . . . Watcher 12 | . 2 2 3 3 2 . . . Swarmer 12 | . . 3 2 3 4 . . . Grunt 38 | 1 9 6 6 7 9 . . . Brawler 3 | . . 1 . 1 1 . . . Sentry 9 | . . 3 3 1 2 . . . Specialist 1 | . . . . . . . . 1 Hunter 3 | . . . 1 2 . . . . Programmer 5 | . . . . 4 1 . . . Best Kill Streak 11 | 1 4 5 4 6 11 . . 1 Combat Bots Only 5 | 1 2 5 4 4 3 . . 1 Max Kills in Single Turn 4 | 1 1 1 2 2 4 . . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 2 . 2 . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Hostile Shots Fired 671 | 10 68 47 81 94 236 4 . 131 Missed 222 | 5 26 16 23 28 79 . . 45 Damage Taken 7162 | 56 512 389 935 1199 2642 170 . 1259 Core 1463 | 44 73 45 68 373 292 123 . 445 Absorbed by Shields 40 | . . . . . . . . 40 Regen/Repaired (Parts) 415 | . 40 152 . . 223 . . . Core Remaining (%) 71 | 82 53 88 87 46 . . . . Volleys Fired 268 | 8 47 38 53 56 48 6 . 12 Largest 4 | 2 2 2 2 4 4 3 . 1 Hottest 251 | 100 100 120 136 244 251 207 . 55 Shots Fired 646 | 16 91 76 101 195 140 15 . 12 Gun 408 | 16 89 . . 180 99 12 . 12 Cannon 225 | . . 76 97 15 34 3 . . Launcher 13 | . 2 . 4 . 7 . . . Special . | . . . . . . . . . Kinetic 9 | . . . . . . . . 9 Thermal 621 | 16 89 76 97 195 133 15 . . Explosive 13 | . 2 . 4 . 7 . . . Electromagnetic 3 | . . . . . . . . 3 Robot Hit Streak 16 | 4 15 8 12 9 16 2 . 7 Robot Miss Streak 8 | 2 3 4 8 4 6 2 . 1 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 361 | 9 60 42 56 103 75 6 . 10 Core Hits 205 | 2 26 20 36 47 67 2 . 5 Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 21 | . 7 1 . 6 4 3 . . Burn 20 | . 7 . . 6 4 3 . . Meltdown 1 | . . 1 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8489 | 124 751 754 1689 2358 2468 203 . 142 Guns 4582 | 124 751 . . 2154 1272 140 . 141 Cannons 2589 | . . 754 1217 198 357 63 . . Explosions 1285 | . . . 458 . 827 . . . Melee . | . . . . . . . . . Ramming 33 | . . . 14 6 12 . . 1 Kinetic 124 | . . . . . . . . 124 Thermal 7179 | 124 751 754 1305 2352 1690 203 . . Explosive 879 | . . . 370 . 509 . . . Electromagnetic 274 | . . . . . 257 . . 17 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . 4 4 4 6 Average Corruption 2 | . . . . . 2 4 4 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 21 | . . . . . 16 3 . 2 Message Errors 3 | . . . . . 3 . . . Matter Fused 7 | . . . . . 4 1 . 2 Heat Flow Errors 3 | . . . . . 2 1 . . Energy Discharges 5 | . . . . . 5 . . . Data Loss (minor) 1 | . . . . . . 1 . . Weapon Failures 2 | . . . . . 2 . . . Overload Shots . | . . . . . . . . . Overflow Damage 107 | . . 5 83 . 19 . . . Projectiles 5 | . . 5 . . . . . . Explosions 102 | . . . 83 . 19 . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 145 | . . . 66 . 79 . . . Shots 5 | . . . 1 . 4 . . . Rammed 3 | . . . . 1 1 . . 1 Targets Rammed 6 | . . . 2 1 1 . . 2 Kicked 2 | . . . 2 . . . . . Crushed 1 | . . . . . . . . 1 Highest Temperature 702 | 304 404 126 287 702 117 420 . . Average Temperature 124 | 161 105 34 84 211 22 225 . . Received Heat Transfer 1629 | 30 267 117 405 252 477 . . 81 Effects 35 | . 1 . . 31 . 3 . . Shutdowns 9 | . . . . 8 . 1 . . Energy Bleed 4 | . . . . 4 . . . . Interference 8 | . 1 . . 6 . 1 . . Matter Decay 3 | . . . . 3 . . . . Short Circuit 3 | . . . . 2 . 1 . . Damage (minor) 1 | . . . . 1 . . . . Damage (major) 4 | . . . . 4 . . . . Damage (core) 3 | . . . . 3 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 41 | 1 5 6 5 20 4 . . . Heat Transferred 15249 | 370 2667 1591 2233 4551 3282 555 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Peak Influence 426 | 20 158 248 382 272 426 114 48 87 Initial 114 | . 13 5 88 105 104 114 48 37 Average 142 | 9 68 110 232 127 209 82 48 57 Maximum Alert Level 2 | . . 1 1 1 2 . . . Low Security (%) 75 | 100 100 80 28 95 52 100 100 100 Level 1 22 | . . 19 71 4 39 . . . Level 2 1 | . . . . . 8 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 20 | . 3 1 4 4 7 . . 1 Investigation 4 | . 1 . . 1 2 . . . Extermination 4 | . . . . 3 1 . . . Reinforcement 8 | . 2 1 . . 4 . . 1 Assault . | . . . . . . . . . Garrison 4 | . . . 4 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Distress Signals 4 | . 1 . 3 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 120 | 1 17 14 20 24 28 6 . 10 Peak Tracking Total 6 | 1 3 3 5 4 5 6 . 6 Tactical Retreats 8 | . . . . 1 4 . . 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Traps Triggered 7 | . . . . 2 3 . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Machines Disabled 15 | . . 1 5 2 7 . . . Max in Single Turn 3 | . . 1 3 1 2 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Machines Accessed 22 | . 5 4 4 4 4 . 1 . Terminals 11 | . 3 2 2 2 1 . 1 . Fabricators 2 | . . . . 1 1 . . . Repair Stations 5 | . 1 2 . . 2 . . . Recycling Units 3 | . 1 . 1 1 . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 59 | . 13 13 9 6 16 . 2 . Successful 38 | . 8 7 5 3 14 . 1 . Failed 21 | . 5 6 4 3 2 . 1 . Catastrophic 2 | . . 1 1 . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 25 | . 6 4 6 3 4 . 2 . Fabricators 2 | . . . . 1 1 . . . Repair Stations 23 | . 3 9 . . 11 . . . Recycling Units 7 | . 4 . 1 2 . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 13 | . 2 1 4 2 3 . 1 . Record 6 | . 1 . 2 . 3 . . . Prototype ID Bank 1 | . . . 1 . . . . . Open DSF 2 | . . . . 1 . . 1 . Patrol Status 1 | . . . . 1 . . . . Transport Status 1 | . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks 2 | . . . . 1 1 . . . Network Status 2 | . . . . 1 1 . . . Repair Station Hacks 19 | . 3 6 . . 10 . . . Scan Component 10 | . 2 3 . . 5 . . . Repair 9 | . 1 3 . . 5 . . . Recycling Unit Hacks 4 | . 3 . 1 . . . . . Process 1 | . 1 . . . . . . . Report Inventory 3 | . 2 . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 5 3 3 1 3 . 1 . Full Trace Events 3 | . 1 1 . . 1 . . . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 9 | . 1 3 . . 5 . . . Time 368 | . 26 90 . . 252 . . . Parts Recycled . | . . . . . . . . . Recycled Matter 151 | . 151 . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Total Allies 1 | . . . . . . 1 . . Largest Group 1 | . . . . . . 1 . . Highest-Rated Group 31 | . . . . . . 31 . . Highest-Rated Ally 31 | . . . . . . 31 . . Total Orders . | . . . . . . . . . Ally Attacks 3 | . . . . . . 3 . . Total Damage 42 | . . . . . . 42 . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Turns Passed 6548 | 193 1183 693 957 1745 1449 122 9 197 Spaces Moved 3054 | 98 578 322 399 815 594 108 18 122 Core 243 | 27 . . . 18 . 93 18 87 Treads 1091 | . . . . 447 594 15 . 35 Legs 1720 | 71 578 322 399 350 . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 170 50 50 50 Average Speed 158 | 100 165 130 183 176 170 78 50 83 Slowest Speed 750 | 120 260 330 190 750 170 400 50 170 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 10 69 33 42 23 12 71 1 80 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 17 | . 17 . . . . . . . Terrain Destroyed 119 | . 17 . 60 . 42 . . . Melee . | . . . . . . . . . Projectile 2 | . . . . . 2 . . . AOE 117 | . 17 . 60 . 40 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Total 4210 | 176 709 525 516 994 933 134 17 206 Wait 574 | 57 52 117 11 45 239 14 . 39 Move 3047 | 97 577 321 398 814 594 107 17 122 Hop . | . . . . . . . . . Pick Up 116 | 8 17 24 16 24 22 2 . 3 Fast Attach 3 | . . . . 3 . . . . Attach 46 | 6 5 3 5 11 11 . . 5 Detach 3 | . . . . 3 . . . . Swap 63 | . 8 8 20 19 8 . . . Drop 61 | . 3 14 11 18 10 5 . . Fire 268 | 8 47 38 53 56 48 6 . 12 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 2 | . . . 2 . . . . . Crush 4 | . . . . 1 1 . . 2 Escape Stasis 23 | . . . . . . . . 23 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 68 | -11/Scrapyard | Discovered new exit (range 8) 194 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 716 | -10/Materials | Repaired Med. Laser 779 | -10/Materials | Discovered new exit (range 4) 871 | -10/Materials | Lost 3 parts (1p1n1w) 1050 | -10/Materials | Discovered new exit (range 16) 1377 | -10/Materials | Entered another Materials area 1377 | -9/Materials | Evolved 2 slots: Propulsion x2 1772 | -9/Materials | Build established: Scavenger-Mutant 1779 | -9/Materials | Repaired Beam Cannon 1818 | -9/Materials | Repaired Imp. Heat Sink 1980 | -9/Materials | Repaired Aluminum Leg 2012 | -9/Materials | Discovered new exit (range 11) 2070 | -9/Materials | Entered another Materials area 2070 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2233 | -8/Materials | Garrison activated, responded to threat 2496 | -8/Materials | Garrison activated, responded to threat 2518 | -8/Materials | Lost 3 parts (2n1w) 3008 | -8/Materials | Discovered new exit (range 10) 3027 | -8/Materials | Entered Factory 3027 | -7/Factory | Evolved 2 slots: Weapon x2 3265 | -7/Factory | Discovered new exit (range 15) 3587 | -7/Factory | Core integrity fell below 50% 3701 | -7/Factory | Build established: Gunner 4757 | -7/Factory | Discovered new exit (range 10) 4772 | -7/Factory | Entered another Factory area 4772 | -6/Factory | Evolved 2 slots: Utility x2 4945 | -6/Factory | Repaired Adv. Beam Rifle 5006 | -6/Factory | Repaired Adv. Beam Rifle 5548 | -6/Factory | Lost 4 parts (1p1n2w) 5660 | -6/Factory | Lost 4 parts (1p1n2w) 6072 | -6/Factory | Repaired Arm. Treads 6116 | -6/Factory | Repaired Imp. Cooling System 6180 | -6/Factory | Repaired Fusion Compressor 6221 | -6/Factory | Sucked down chute 6221 | -6/Factory | Entered Waste 6222 | -6/Waste | Met a frightened Derelict 6253 | -6/Waste | Spotted C-40 Crusher 6254 | -6/Waste | Spotted C-40 Crusher 6261 | -6/Waste | Spotted C-40 Crusher 6273 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6276 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6279 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6282 | -6/Waste | Spotted C-40 Crusher 6282 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6306 | -6/Waste | Spotted C-40 Crusher 6310 | -6/Waste | Spotted C-40 Crusher 6313 | -6/Waste | Lost 4 parts (1n1u2w) 6336 | -6/Waste | Discovered new exit (range 15) 6343 | -6/Waste | Entered Factory 6352 | -6/Factory | Identified exit to DSF 6352 | -6/Factory | Entered DSF 6373 | -6/DSF | Additional patrols routed to DSF 6373 | -6/DSF | Discovered new exit (range 16) 6375 | -6/DSF | Core integrity fell below 50% 6474 | -6/DSF | Core integrity fell below 20% 6549 | -6/DSF | Destroyed by X-72 Disruptor with Improved Arc Projector Last Messages --------------- Acquired 24 matter. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. S-27 Virus destroyed. Acquired Imp. Medium Treads. Lgt. Fission Core destroyed. Penetrated by Slug. Slammed into X-72 Disruptor. Crushed X-72 Disruptor. X-72 Disruptor destroyed. Acquired 51 matter. Acquired Arc Projector. Acquired 30 matter. System corrupted: FCS attempts to trigger Arc Projector. Acquired Autogun. Arm. Heavy Treads destroyed. C-30 ARC bursts open, deploying its payload. B-48 Gladiator unfolds itself. G-50 Soldier unfolds itself. Arc Projector destroyed. System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????##??????????????????????????????????? | | ?????????""#??????????????????????????""?????? | | ?????????#"#?????????????????????????#"#?????? | | ??????####"##???????#########???????##"####??? | | ??????#"""""#########!!]]] #########"""""#??? | | ??????#"""""##!!#!!!#@!]]] # #]]##"""""#??? | | ????"##""<% gb ""##"? | | ????"""""= g x """""? | | ????###"" ## #!!!### ### #]]## ""##?? | | ??????### ### #!!!#?# #?# #]]### ###??? | | ???????## ########## ########## ##???? | | ???????# * #??????# #??????#// #???? | | ???????# #??????# #??????#// #???? | | ???????## [###??????### ###??????### ##???? | | ???????# #????????] !????????#]] #???? | | ???????# != #???????]] !!???????#]] #???? | | ???????#! ! #???????]] !!???????#]] #???? | | ??????###! ######???### ###???###### ###??? | | ??????# #?!!!#???#?# #?#!!?#]]]?# ||#??? | | ?????## ##!!!#!!!## ##!!!#]]]## ||###? | | ?????#"= % !!" #? | | ?????##== H !!###? | | ??????#== !!#??? | | ??????#!! ##!!!#!!!## ##!!!#!!!## **#??? | | ??????#!! #?!!!#?!!#???????#!!?#!!!?# **#??? | | ??????######??###???#???????#???###### ###??? | | ???????????????????????????????????#&& #???? | | ???????????????????????????????????#&& #???? | | ???????????????????????????????????#&& #???? | | ???????????????????????????????????### ##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 34 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Target Analysis 5 Core Analysis 9 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Challenges ------------ None Game ------ Seed ReinforcedImpulseArchive Manual? 0 Play Time 01:35:34 Cumulative 5.0 hours Start 2024.04.01 @ 09:15:01 End 2024.04.01 @ 11:28:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 140x60 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b2c5a931-72a3-4cfc-bf53-4244bf3c9b9f