Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.19 @ 16:00:19 Player: alice_fexa Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (0) 0 Value Destroyed (40) 40 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (15854) 15854 TOTAL SCORE: 23734 Bonus ------- Pacifist 10669 Follower Combat Kills 92 Aligned with FarCom 300 Win 3000 Win Speed 1793 Cogmind --------- Core Integrity 1555/1600 Matter 277/300 Energy 1323/1325 System Corruption 3% Temperature Cool (6) Movement Flying (39) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Antimatter Reactor Hybrid Antimatter Reactor > --- PROPULSION (8) --- Flying Fortress v7 Q-thruster Impulse Thruster Array > --- UTILITY (13) ----- Medium Storage Unit Advanced Visual Processing Unit Advanced Transmission Jammer ECM Suite Improved Reaction Control System Hardened Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Neutron Cannon Power Maul > --- INVENTORY (10) --- Quantum Reactor Nuclear Pulse Array Field Propulsion Array High-capacity Matter Pod (200) Improved Reaction Control System Gamma Bomb Array Improved Datajack Power Maul Peak State ------------ > --- POWER ------------ Antimatter Reactor Hybrid Antimatter Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Field Propulsion Drive Flying Fortress v7 Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Transmission Jammer ECM Suite Hardened Medium Armor Plating Experimental Thermal Defense Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Neutron Cannon Power Maul > --- INVENTORY -------- Field Propulsion Drive Nuclear Pulse Array Field Propulsion Array High-capacity Matter Pod Improved Reaction Control System Improved Datajack Power Maul [Rating: 138] Favorites ----------- Power Antimatter Reactor Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Flying Fortress v7 Treads Light Treads Hover Unit Gravmag System Flight Unit Flying Fortress v7 Utility Hacking Suite Device Improved Reaction Control System Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Power Maul Energy Cannon Neutron Cannon Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 . . 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . Propulsion 6 | . . . . . 2 1 1 1 . . . 1 . . Utility 11 | . . . . . 2 1 1 1 . . 1 1 2 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 43 | 3 2 . 1 . 4 8 5 4 . . 4 5 1 6 Power 5 | . . . . . . 1 . 1 . . 3 . . . Engine . | . . . . . . . . . . . . . . . Core 3 | . . . . . . 1 . 1 . . 1 . . . Reactor 2 | . . . . . . . . . . . 2 . . . Propulsion 11 | 2 . . . . 1 2 1 2 . . . 2 . 1 Treads 2 | 2 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . Flight 8 | . . . . . 1 1 1 2 . . . 2 . 1 Utility 22 | 1 2 . 1 . 2 3 3 . . . 1 3 1 5 Device 5 | . . . . . . 1 1 . . . . . . 3 Storage 2 | 1 . . 1 . . . . . . . . . . . Processor 5 | . . . . . 1 1 1 . . . . 2 . . Hackware 7 | . . . . . 1 . 1 . . . 1 1 1 2 Protection 3 | . 2 . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 5 | . . . . . 1 2 1 1 . . . . . . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . 1 . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 2 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 . 1 . . . 1 . 1 Parts Lost 2 | . . . . . 1 . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . 1 Utility 1 | . . . . . 1 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . 1 . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 6 | . 1 1 2 3 4 7 8 8 9 9 8 7 6 7 Power . | . 1 1 1 1 2 2 1 1 1 1 . . . . Propulsion 1 | . . . . 1 . . . 1 2 2 3 2 3 2 Utility 2 | . . . . 1 1 2 3 3 4 4 3 3 1 1 Weapon 1 | . . . . . . 2 2 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 11 | . . . 1 . . . 1 3 . . . . . 6 Power 3 | . . . . . . . 1 1 . . . . . 1 Propulsion 2 | . . . . . . . . . . . . . . 2 Utility 2 | . . . . . . . . 1 . . . . . 1 Weapon 4 | . . . 1 . . . . 1 . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 39 57 57 57 38 72 79 76 76 76 77 79 81 82 Core 1 | . . . . . . 7 6 5 5 5 1 . . . Reactor 4 | . . . . . . . . . . . 8 9 8 8 Treads 4 | . 28 28 28 28 7 . . . . . . . . . Flight 13 | . . . . . 5 12 19 17 17 17 15 18 17 15 Device 6 | . . . . . . 2 6 5 11 11 10 8 8 11 Storage 5 | . . . 9 14 9 7 6 5 5 5 5 4 4 4 Processor 7 | . . . . . 4 14 13 11 11 11 10 9 8 6 Hackware 13 | . . . . . 3 7 13 11 11 11 14 19 21 24 Protection 5 | . 11 28 18 14 5 3 . 4 . . . . 3 4 Energy Cannon 2 | . . . . . . . . 3 5 5 5 4 4 4 Impact Weapon 4 | . . . . . 2 14 7 5 5 5 5 4 4 4 Peak Build Rating 138 | 3 4 4 7 7 41 63 74 94 92 92 104 122 121 138 Average Rating 87 | 1 3 4 6 7 26 59 71 90 92 92 103 111 120 132 On Entrance 54 | . 2 4 4 7 7 41 61 74 92 92 92 104 115 121 Avg Prop Armor Cover (%) 29 | 41 41 41 41 . . 2 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 63 | . 2 2 11 11 13 29 23 37 31 31 54 54 62 63 Greatest Support 82 | 20 3 3 40 40 50 56 62 71 71 71 73 80 81 82 Greatest Overweight (x) 3 | . . . . 3 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 5 5 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 5 5 8 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 1 1 2 6 7 7 9 10 10 10 10 10 10 9 10 Average Carried 8 | . 1 1 5 6 5 7 9 9 10 10 9 9 8 9 Final Capacity 10 | 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 1 1 2 6 7 4 9 10 10 10 10 10 10 8 10 Class Distribution -------------------- 46% | Hacker-Mutant 26% | Mutant 20% | Wizard-Mutant 3% | Hacker-Sprinter 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Wizard-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Acc Matter Collected 882 | 226 . . 34 34 . . 30 360 10 . . 70 . 118 Remotely . | . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . 1 . . . . . Prevented 3 | . . . . . . . . . 3 . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Acc Hostile Shots Fired 163 | . 2 . . 8 61 9 8 12 6 14 1 11 . 31 Missed 101 | . 2 . . 2 36 5 7 9 5 12 1 6 . 16 Hits 62 | . . . . 6 25 4 1 3 1 2 . 5 . 15 Melee 3 | . . . . 3 . . . . . . . . . . Projectile 59 | . . . . 3 25 4 1 3 1 2 . 5 . 15 Critical Strikes 3 | . . . . . 1 . . . 1 . . 1 . . Damage Taken 996 | . . . . 134 283 29 23 50 20 29 . 78 . 350 Core 139 | . . . . 23 52 . . . . . . 19 . 45 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 60 | . . . . 35 25 . . . . . . . . . Regen/Repaired (Parts) 109 | . . . . . . . . . . . . 109 . . Core Remaining (%) 97 | 100 . . . 90 90 100 100 . . 100 100 98 100 97 Volleys Fired 50 | . . . . . . . . 13 . . 5 6 7 19 Largest 1 | . . . . . . . . 1 . . 1 1 1 1 Hottest 90 | . . . . . . . . 90 . . 90 90 90 90 Shots Fired 51 | . . . . . . . . 13 . . 5 6 7 20 Gun . | . . . . . . . . . . . . . . . Cannon 51 | . . . . . . . . 13 . . 5 6 7 20 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal 51 | . . . . . . . . 13 . . 5 6 7 20 Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 3 | . . . . . . . 2 1 . . . . . . Core Hits . | . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks 66 | . . . . . . 12 3 14 . . 8 10 6 13 Impact 63 | . . . . . . 12 1 13 . . 8 10 6 13 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 2 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 2 | . . . . 2 . . . . . . . . . . Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 2 | . . . . 2 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . . . . 3 Average Corruption 2 | . . . . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 15 | . . . . . . . . . . . . . . 15 Message Errors 5 | . . . . . . . . . . . . . . 5 Matter Fused 2 | . . . . . . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . . . . . . . . 3 Data Loss (major) 2 | . . . . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 1 | . . . . 1 . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 158 | . . . . . . . . 119 16 . 112 108 158 150 Average Temperature 48 | . . . . . . . . 45 10 . 44 45 61 47 Received Heat Transfer 105 | . . . . 18 9 6 9 . 27 . . . . 36 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 . . 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 77 | . . . . 55 52 46 45 77 . . 22 43 24 18 Initial 24 | . . . . . . 23 16 21 . . . 11 24 1 Average 8 | . . . . 15 8 20 3 20 . . 1 6 6 1 Influence Increases 1058 | . . . . 55 77 164 71 302 . . 60 152 42 135 Destroy 0b10 Robot/C 60 | . . . . 40 . . . . . . . 20 . . Destroy Leader 10 | . . . . 10 . . . . . . . . . . Allied During Kill 7 | . . . . 5 . . . . . . . 2 . . Successful Hack 219 | . . . . . 2 47 11 108 . . 6 36 9 . Disable Machine 60 | . . . . . . . 15 15 . . . 15 . 15 Destroy Structure 237 | . . . . . . 12 . 44 . . 24 34 33 90 Partial Spotted 255 | . . . . . 15 75 . 60 . . 30 45 . 30 Lose Combat Pursuer 210 | . . . . . 60 30 45 75 . . . . . . Influence Decreases 1058 | . . . . 55 25 182 60 285 62 . 38 131 82 138 Entered New Map 127 | . . . . . . 29 18 24 24 . . 11 19 2 Time Decay 885 | . . . . 55 20 153 42 241 30 . 38 120 63 123 Lost Part 8 | . . . . . 5 . . . . . . . . 3 Lost Ally 38 | . . . . . . . . 20 8 . . . . 10 Squads Dispatched 20 | . . . . . 2 2 . 5 . . . 2 1 8 Investigation 6 | . . . . . . 1 . 4 . . . . . 1 Extermination 8 | . . . . . . 1 . 1 . . . 2 . 4 Reinforcement 6 | . . . . . 2 . . . . . . . 1 3 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Acc Distress Signals 2 | . . . . . . . . . . . . 2 . . Communications Jammed 5 | . . . . . . . . . . . . . . 5 Distress Signals 5 | . . . . . . . . . . . . . . 5 Times Spotted 96 | . 3 . . 4 17 5 5 13 8 4 1 12 4 20 Peak Tracking Total 14 | . 3 . . 2 14 3 4 8 8 4 1 6 3 6 Tactical Retreats 18 | . . . . . 2 3 1 4 . . . 3 . 5 ECM-based Alert Blocks 25 | . . . . . . 1 . 4 . . . 10 . 10 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Acc Traps Triggered 4 | . . . . . . . 1 1 . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Acc Machines Disabled 4 | . . . . . . . 1 1 . . . 1 . 1 Max in Single Turn 1 | . . . . . . . 1 1 . . . 1 . 1 Garrison Access 7 | . . . . . . . 1 1 . . 2 1 . 2 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Acc Machines Accessed 60 | . . . 1 . 2 8 5 15 . . 6 9 5 9 Terminals 29 | . . . . . 2 5 2 8 . . 1 4 2 5 Fabricators 7 | . . . . . . 1 1 2 . . . 1 1 1 Repair Stations 1 | . . . . . . . . . . . . 1 . . Recycling Units 12 | . . . . . . 1 1 4 . . 2 2 1 1 Scanalyzers 3 | . . . . . . 1 . . . . 1 . 1 . Garrison Access 7 | . . . . . . . 1 1 . . 2 1 . 2 Total Hacks 146 | . . . 1 . 8 17 13 39 . . 11 21 18 18 Successful 70 | . . . 1 . 4 7 7 15 . . 6 10 10 10 Failed 74 | . . . . . 4 10 6 24 . . 4 11 7 8 Catastrophic 17 | . . . . . . 3 2 7 . . 2 . . 3 Database Lockouts 2 | . . . . . . . . . . . 1 . 1 . Manual 76 | . . . 1 . 7 10 7 23 . . 2 8 10 8 Terminals 72 | . . . . . 8 10 5 17 . . 2 10 9 11 Fabricators 24 | . . . . . . 3 5 8 . . . 2 2 4 Repair Stations 2 | . . . . . . . . . . . . 2 . . Recycling Units 28 | . . . . . . 2 1 13 . . 3 6 2 1 Scanalyzers 9 | . . . . . . 2 . . . . 2 . 5 . Garrison Access 10 | . . . . . . . 2 1 . . 4 1 . 2 Terminal Hacks 18 | . . . 1 . 2 2 . 2 . . . 2 5 4 Robot Analysis 1 | . . . . . . . . . . . . . 1 . Open Door 1 | . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . 1 . . . . . . Level Access Points 3 | . . . . . . 1 . . . . . . 1 1 Branch Access Points 1 | . . . . . . . . . . . . 1 . . Terminal Index 3 | . . . . . . 1 . . . . . 1 1 . Alert Level 1 | . . . . . . . . . . . . . . 1 Locate Traps 2 | . . . . . 1 . . . . . . . 1 . Recall Extermination 1 | . . . . . . . . . . . . . . 1 Zone Layout 3 | . . . . . 1 . . 1 . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 1 1 . . . . . 1 Network Status 4 | . . . . . . 1 1 1 . . . . . 1 Repair Station Hacks 2 | . . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . 1 . . Recycling Unit Hacks 11 | . . . . . . 1 1 4 . . 2 2 . 1 Recycle Component 1 | . . . . . . . . 1 . . . . . . Process 1 | . . . . . . . . 1 . . . . . . Retrieve Components 9 | . . . . . . 1 1 2 . . 2 2 . 1 Scanalyzer 5 | . . . . . . 1 . . . . 1 . 3 . Retrieve Study 5 | . . . . . . 1 . . . . 1 . 3 . Garrison Access Hacks 7 | . . . . . . . 1 1 . . 2 1 . 2 Seal Access 7 | . . . . . . . 1 1 . . 2 1 . 2 Unauthorized Hacks 23 | . . . . . 2 2 4 7 . . 1 3 2 2 Terminals 14 | . . . . . 2 2 1 2 . . 1 3 2 1 Assimilate 3 | . . . . . . . . . . . . 1 1 1 Botnet 11 | . . . . . 2 2 1 2 . . 1 2 1 . Fabricators 9 | . . . . . . . 3 5 . . . . . 1 Liberate 3 | . . . . . . . 1 2 . . . . . . Fabnet 4 | . . . . . . . 1 2 . . . . . 1 Haulers 2 | . . . . . . . 1 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 47 | . . . . . 2 8 2 13 . . 3 7 5 7 Full Trace Events 6 | . . . . . . 1 . 4 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . 1 . . . . 1 . 3 . Parts Repaired 1 | . . . . . . . . . . . . 1 . . Time 62 | . . . . . . . . . . . . 62 . . Parts Recycled 1 | . . . . . . . . 1 . . . . . . Recycled Matter 65 | . . . . . . . . 65 . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 15 | . . . . . . . 3 5 . . 4 . . 3 Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . 1 2 1 . . 1 . . Non-combat 2 | . . . . . . . 1 1 . . . . . . Combat 3 | . . . . . . . . 1 1 . . 1 . . Robot Hacks Applied 2 | . . . . . . . 1 1 . . . . . . find_chute 1 | . . . . . . . 1 . . . . . . . find_recycling 1 | . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % 7 | . . . . . . . . 3 3 3 7 2 . . Autooverrided 3 | . . . . . . . . 1 1 . . 1 . . Robots Rewired 1 | . . . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Acc Total Allies 10 | . . 3 . . . . 1 1 1 . . 2 1 1 Largest Group 3 | . . 3 3 3 . . 1 . . . . 2 1 1 Highest-Rated Group 168 | . . 40 40 40 . . 32 . . . . 168 26 45 Highest-Rated Ally 142 | . . 16 16 16 . . 32 . . . . 142 26 45 Total Orders 6 | . . . . . . . . . . . . . . 6 STAY 3 | . . . . . . . . . . . . . . 3 FOLLOW 3 | . . . . . . . . . . . . . . 3 Ally Attacks 37 | . . . . 22 . . 7 1 2 . . 5 . . Total Damage 531 | . . . . 256 . . 136 55 . . . 84 . . Kills 3 | . . . . 2 . . . . . . . 1 . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Acc Active Infowar (turns) 3637 | . . . . . 69 332 247 699 85 12 398 417 233 1145 Optics 3637 | . . . . . 69 332 247 699 85 12 398 417 233 1145 Jamming 1040 | . . . . . . . . . . . . . . 1040 ECM 1749 | . . . . . . 14 . 25 . . . 332 233 1145 Robot Analysis Total 1 | . . . . . . . . . . . . . 1 . Derelict Logs Recovered 2 | . . . . . . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Acc Turns Passed 4415 | 24 44 86 368 186 139 332 247 699 85 12 398 417 233 1145 Spaces Moved 6621 | 32 81 114 358 101 188 527 375 1080 232 33 608 664 327 1901 Core 417 | 31 81 114 189 2 . . . . . . . . . . Treads 303 | 1 . . 169 99 34 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 5901 | . . . . . 154 527 375 1080 232 33 608 664 327 1901 Fastest Speed 32 | 50 50 50 50 160 50 39 35 32 35 35 35 33 34 33 Average Speed 42 | 53 50 50 101 160 69 43 35 34 35 35 35 33 34 34 Slowest Speed 200 | 160 50 50 160 200 160 50 39 35 35 35 35 34 34 39 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . 4 4 . 7 . . 2 2 . 15 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 23 | 2 11 37 64 15 35 12 15 24 45 9 16 20 9 43 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . Known Exits Taken 8 | . . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 3 | . . . . . . . . . 3 . . . . . Spaces Dug 80 | . . . . . . 12 . 16 . . 11 11 8 22 Terrain Destroyed 110 | . . . . . . 12 . 25 . . 13 15 13 32 Melee 60 | . . . . . . 12 . 12 . . 8 9 6 13 Projectile 50 | . . . . . . . . 13 . . 5 6 7 19 AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Acc Total 7990 | 37 82 142 362 124 190 599 486 1359 235 32 769 825 427 2321 Wait 1186 | . . 28 . 22 . 51 97 231 4 . 141 138 86 388 Move 6538 | 31 80 113 357 100 179 518 374 1065 231 32 603 659 326 1870 Hop 34 | . . . . . 4 4 . 7 . . 2 2 . 15 Pick Up 31 | 1 . 1 2 1 1 5 3 11 . . 3 . . 3 Fast Attach 28 | 3 2 . 1 . 3 5 2 2 . . 1 4 . 5 Attach 11 | . . . . . 1 1 1 2 . . 2 2 2 . Detach 4 | 1 . . . . . . . . . . . 2 . 1 Swap 10 | . . . . . . 2 2 2 . . 1 1 . 2 Drop 30 | 1 . . 2 . 2 1 3 12 . . 3 1 . 5 Fire 50 | . . . . . . . . 13 . . 5 6 7 19 Melee 66 | . . . . . . 12 3 14 . . 8 10 6 13 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 2 exits: *Upp / [*Ext]) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / Arm) -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 25 | -11/Scrapyard | Entered Materials 25 | -10/Materials | Discovered new exit (range 15) 69 | -10/Materials | Entered Mines 80 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 108 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 128 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 128 | -10/Mines | Discovered new exit (range 5) 155 | -10/Mines | Entered Exiles 155 | -10/Exiles | Accompanied by 3 allies 167 | -10/Exiles | Met 8R-AWN 176 | -10/Exiles | Met EX-HEX 190 | -10/Exiles | Met EX-BIN 196 | -10/Exiles | Aligned with FarCom system 197 | -10/Exiles | Given EX-Vault access code 209 | -10/Exiles | Opened EX-Vault 215 | -10/Exiles | Found Flying Fortress v7 226 | -10/Exiles | Warned to stay clear of 0b10 Research branches 311 | -10/Exiles | Build established: Mutant 453 | -10/Exiles | Met EX-DEC 510 | -10/Exiles | Discovered new exit (range 10) 523 | -10/Exiles | Left Exiles lab with Flying Fortress v7 523 | -10/Exiles | Entered Mines 523 | -9/Mines | Accompanied by 3 allies 560 | -9/Mines | Discovered new exit (range 9) 709 | -9/Mines | Entered Materials 709 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 838 | -8/Materials | Discovered new exit (range 20) 848 | -8/Materials | Entered Factory 848 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1077 | -7/Factory | Identified exit to Factory 1180 | -7/Factory | Entered another Factory area 1180 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1194 | -6/Factory | Found Hvy. Reflective Plating 1375 | -6/Factory | Discovered new exit (range 10) 1378 | -6/Factory | Identified exit to Factory 1427 | -6/Factory | Entered another Factory area 1427 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1591 | -5/Factory | Identified exit to DSF 1717 | -5/Factory | Discovered new exit (range 20) 1727 | -5/Factory | Identified exit to Upper Caves 1768 | -5/Factory | Build established: Hacker-Mutant 2062 | -5/Factory | Discovered new exit (range 16) 2126 | -5/Factory | Entered Upper Caves 2139 | -5/Upper Caves | Encountered a Warlord checkpoint 2180 | -5/Upper Caves | Learned location of Armory (-4) 2207 | -5/Upper Caves | Discovered new exit (range 10) 2211 | -5/Upper Caves | Identified exit to Upper Caves 2211 | -5/Upper Caves | Entered another Upper Caves area 2216 | -5/Upper Caves | Learned location of 1 exit from Factory 2220 | -5/Upper Caves | Discovered new exit (range 9) 2222 | -5/Upper Caves | Identified exit to Factory 2223 | -5/Upper Caves | Entered Factory 2223 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2224 | -4/Factory | Identified exit to Armory 2377 | -4/Factory | Central database locked down 2614 | -4/Factory | Discovered new exit (range 20) 2621 | -4/Factory | Identified exit to Research 2621 | -4/Factory | Entered Research 2621 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2691 | -3/Research | Repaired Field Propulsion Array+ 2841 | -3/Research | Identified exit to Testing 2977 | -3/Research | Spotted B-86 Titan 3027 | -3/Research | Discovered new exit (range 16) 3037 | -3/Research | Identified exit to Research 3038 | -3/Research | Entered another Research area 3038 | -2/Research | Evolved 2 slots: Utility x2 3147 | -2/Research | Central database locked down 3159 | -2/Research | Identified exit to Access 3271 | -2/Research | Entered Access 3271 | -1/Access | Accompanied by 1 ally 3271 | -1/Access | Evolved 2 slots: Utility x2 3488 | -1/Access | Found Prototype Device 3488 | -1/Access | Identified Exp. Thermal Defense Suite 3509 | -1/Access | Found Gamma Bomb Array 3682 | -1/Access | Build established: Wizard-Mutant 3835 | -1/Access | Identified exit to Surface 4191 | -1/Access | Spotted B-99 Colossus 4416 | *** | Escaped! Last Messages --------------- Current Alert Level: Low Security 04300_ W-44 Eye distress signal jammed. 04302_ System corrupted: Substantial component data lost. 04325_ %,HWM GSKMSFPWSWITSH 04331_ Connecting with Terminal... Feedback blocked by System Shield. 04331_ ALERT: Suspicious activity at Terminal A019. Dispatching Investigation squad. 04340_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 04345_ The Access Shell folds into the floor. 04351_ System corrupted: Component data lost. 04360_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 1X. 04374_ Slug penetrates Wall. 04377_ Triggered Alarm Trap. 04377_ Adv. Transmission Jammer jams signal. 04377_ Penetrated by Slug. [Achievement: Pacifist] Map ----- +----------------------------------------------------+ | ########## #??????????????????????????????????? | | #??????????????????????????????????? | | [ #??????????????????????????????????? | | ########## #??????????????????????????????????? | | ?????????## ################????????????????????? | | ########### " #????????????????????? | | # # #????????????????????? | | # + ] #????????????????????? | | # # #????????????????????? | | * # # #????????????????????? | | # # #????????????????????? | | " # ################????????????????????? | | """ # #???????????????????????????????????? | | """ # #???????????????????????????????????? | | " + #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | ########"## #???????????????????????????????????? | | ???????## # #?????###???????????????????????????? | | ????????##" ####### ##########??????????????????? | | ?????????#; """T""" "??????????????????? | | ?????????## """ """ "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???????????#########???????????????? | | ??????????# ############ #???????????????? | | ??????????# # ! ## #???????????????? | | ##+##?????# # ## " #???????????????? | | ####### # ! " ##""" #???????????????? | | "" # """ ## """ #???????????????? | | T" + """ ## " #???????????????? | | ####### # " ## #???????????????? | | #####?????# # #? #???????????????? | | ??????????# # #??? ?????????????????? | | ??????????# ###########??###+##?????????????????? | | ########### ############## #?????????????????? | | "T #?????????????????? | | "" #?????????????????? | | +##########+######+######## #?????????????????? | | ??????? ????????????## ##?????????????????? | | ????? ???????????# #??????????????????? | | ???# " #??????????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 31 Energy Capacity 1325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 73 Recoil Reduction 2 Offensive Hacking 54 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Field Propulsion Array | 22% | -3/Research Studied --------- Lgt. Nuclear Core | -7/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked Antimatter Reactor | -2/Research | Hacked Impulse Thruster Array | -2/Research | Hacked Nuclear Pulse Array | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Pacifist Challenges ------------ None Game ------ Seed TowerAntigravHoverbase Manual? 0 Play Time 00:49:14 Cumulative 1610.4 hours Start 2026.02.19 @ 15:12:59 End 2026.02.19 @ 16:00:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1157 Rogue 1117 Adventurer 40 Explorer 0 Win Type 0 Total 209 Types 94/11/74/2/2/4/16/2/1/3 Lore% 97 Gallery% 95 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15744abb-baaf-4aa4-88f6-f3eb9ab46603