Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.27 @ 22:50:27 Player: DuckBoy Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (80) 400 Value Destroyed (2661) 2661 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (756) 756 TOTAL SCORE: 5877 Bonus ------- High Alert Combat Kills 56 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 214/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Rolling (175) Ox5 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Treads Compact Wheel > --- UTILITY (6) ------ Huge Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Assault Cannon Mace > --- INVENTORY (25) --- Light Deuterium Engine Light Nuclear Core Armored Treads Carbon-fiber Leg Wheel Wheel Compact Wheel Compact Wheel Compact Wheel Armored Wheel Visual Processing Unit Hacking Suite System Shield Relay Coupler [NC] (24) Relay Coupler [NC] (24) Relay Coupler [NC] (23) Relay Coupler [NC] (21) Relay Coupler [Sentry] (19) High-powered Shotgun Gauss Rifle Assault Cannon Assault Cannon Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Deuterium Engine Light Nuclear Core Wheel Wheel Compact Wheel Compact Wheel Compact Wheel Compact Wheel Armored Wheel Visual Processing Unit Improved Sensor Array Hacking Suite System Shield EM Pulse Gun Beam Rifle Particle Gun Grenade Launcher Rocket Launcher Datajack Welding Torch Mace [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Weapon Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Sto Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 2 2 . . Weapon . | . . . . . . Parts Attached 63 | 7 1 13 16 8 18 Power 9 | 2 . 2 3 . 2 Engine 8 | 2 . 2 2 . 2 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 14 | 2 . 3 5 1 3 Treads 4 | . . . 2 . 2 Leg 2 | 2 . . . . . Wheel 8 | . . 3 3 1 1 Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 . 3 6 1 2 Device 3 | . . . 2 1 . Storage 2 | 1 . 1 . . . Processor 4 | . . 1 2 . 1 Hackware . | . . . . . . Protection 4 | . . 1 2 . 1 Artifact . | . . . . . . Weapon 27 | 2 1 5 2 6 11 Energy Gun 13 | 2 1 3 2 1 4 Energy Cannon . | . . . . . . Ballistic Gun 3 | . . 2 . . 1 Ballistic Cannon 2 | . . . . . 2 Launcher 4 | . . . . 3 1 Special Weapon . | . . . . . . Impact Weapon 3 | . . . . 2 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . . . 2 Unidentified Prototypes 3 | . 1 1 1 . . Parts Lost 31 | . . 4 12 7 8 Power 8 | . . 1 4 1 2 Propulsion 5 | . . 1 3 1 . Utility 10 | . . . 3 3 4 Weapon 8 | . . 2 2 2 2 Highest Loss Streak 4 | . . 3 3 4 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 80 | . 85 65 89 90 78 Engine 6 | . 14 9 5 . 6 Core 1 | . . . 1 8 . Treads 3 | . . . 1 8 13 Leg 3 | . 28 . . . . Wheel 12 | . . 21 13 9 4 Device 4 | . . . 7 10 4 Storage 10 | . 14 11 9 9 9 Processor 13 | . . 1 25 18 19 Protection 4 | . . 1 7 8 2 Energy Gun 15 | . 28 14 17 9 9 Ballistic Gun 2 | . . 6 . . 2 Impact Weapon 1 | . . . . 6 2 Naked Turns . | . . . . . . Heaviest Build 97 | 14 15 91 97 96 94 Greatest Support 40 | 20 20 24 22 32 40 Greatest Overweight (x) 9 | 4 . 4 9 5 5 Average Overweight (x) 3 | 1 . 2 5 4 3 Largest Inventory Capacity 25 | 8 8 25 25 25 25 Average Capacity 22 | 7 8 24 25 25 25 Most Carried 25 | 4 8 19 23 25 25 Average Carried 17 | 3 5 14 17 24 23 Final Capacity 25 | 8 8 25 25 25 25 Final Carried 23 | 4 8 16 23 23 23 Class Distribution -------------------- 50% | Mutant 18% | Skirmisher 18% | Bothacker-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Sto Matter Collected 974 | 238 51 260 140 3 282 Remotely . | . . . . . . Salvage Created 2721 | . 185 762 1181 87 506 Parts 164 | . 16 60 59 5 24 Haulers Intercepted 3 | . 1 . 2 . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Sto Combat Hostiles Destroyed 59 | . 3 17 23 7 9 Guns 47 | . 3 16 22 . 6 AOE 9 | . . . . 6 3 Classes Destroyed 10 | . 4 5 1 . . Worker 5 | . 2 1 1 . 1 Builder 1 | . . 1 . . . Hauler 3 | . 1 . 2 . . Recycler 3 | . . 2 . . 1 Operator 2 | . . 1 1 . . Watcher 7 | . 1 2 3 . 1 Swarmer 19 | . 3 7 6 3 . Grunt 24 | . . 7 8 3 6 Sentry 12 | . . 3 7 . 2 Hunter 4 | . . . 2 1 1 Best Kill Streak 5 | . 4 5 5 3 5 Combat Bots Only 5 | . 3 4 5 3 3 Max Kills in Single Turn 3 | . 2 1 1 2 3 Gunslinging 1 | . 1 . . . . Exploded 2 | . . . . 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Sto Damage Taken 4028 | . 123 861 1319 616 1109 Core 797 | . 9 222 324 138 104 Absorbed by Shields 15 | . . . . 15 . Redirected to Shielding 44 | . . . 44 . . Core Remaining (%) 80 | 100 96 44 . . . Volleys Fired 216 | . 18 63 89 15 31 Largest 2 | . 2 2 2 2 2 Hottest 121 | . 90 106 112 121 105 Shots Fired 411 | . 36 120 175 21 59 Gun 399 | . 36 120 175 14 54 Cannon . | . . . . . . Launcher 12 | . . . . 7 5 Special . | . . . . . . Kinetic 60 | . . 47 . . 13 Thermal 309 | . 18 73 175 14 29 Explosive 12 | . . . . 7 5 Electromagnetic 30 | . 18 . . . 12 Robot Hit Streak 14 | . 6 10 14 8 13 Robot Miss Streak 6 | . 4 3 6 2 3 Penetration Max . | . . . . . . Secondary Targets 8 | . 2 2 4 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 283 | . 24 75 123 15 46 Core Hits 126 | . 7 30 54 11 24 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 21 | . 2 4 13 . 2 Burn 21 | . 2 4 13 . 2 Melee Attacks 34 | . . . . 18 16 Impact 34 | . . . . 18 16 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5503 | . 329 1179 1930 848 1217 Guns 4236 | . 329 1179 1917 170 641 Cannons . | . . . . . . Explosions 1254 | . . . . 678 576 Melee . | . . . . . . Ramming 13 | . . . 13 . . Kinetic 575 | . . 428 . . 147 Thermal 3514 | . 151 751 1917 170 525 Explosive 1107 | . . . . 678 429 Electromagnetic 294 | . 178 . . . 116 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 . . . 2 Average Corruption 2 | . 2 . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . 5 . . . . Message Errors 1 | . 1 . . . . Matter Fused 3 | . 3 . . . . Data Loss (minor) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 24 | . . . . 12 12 Projectiles . | . . . . . . Explosions 24 | . . . . 12 12 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 272 | . . . 6 222 44 Shots 10 | . . . . 7 3 Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 342 | . 180 185 308 342 276 Average Temperature 73 | . 74 40 78 154 88 Received Heat Transfer 1206 | . . 360 468 99 279 Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . 1 1 1 . Combat Hostiles 3 | . . 1 1 1 . Parts Melted 22 | . . 6 11 1 4 Heat Transferred 9844 | . 592 2072 5624 370 1186 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Sto Peak Influence 439 | . 168 375 417 439 418 Initial 213 | . . . 49 125 213 Average 207 | . 106 163 233 304 250 Maximum Alert Level 2 | . . 1 2 2 2 Low Security (%) 46 | 100 100 63 39 12 17 Level 1 50 | . . 36 57 79 80 Level 2 2 | . . . 3 7 1 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . . 2 6 . 1 Investigation 3 | . . 1 1 . 1 Extermination . | . . . . . . Reinforcement 3 | . . 1 2 . . Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Sto Distress Signals 6 | . . 1 3 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 86 | . 6 23 34 7 16 Peak Tracking Total 5 | . 4 5 5 3 4 Tactical Retreats 3 | . . 3 . . . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Sto Traps Triggered 7 | . 3 . 1 3 . Indirectly . | . . . . . . Trap Hack Attempts 25 | . . . . . 25 Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 2 | . . . . . 2 Reused 2 | . . . . . 2 Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Sto Machines Disabled 4 | . . 1 . 2 1 Max in Single Turn 1 | . . 1 . 1 1 Garrison Relay 2 | . . . . 2 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Sto Machines Accessed 10 | . 1 4 3 . 2 Terminals 7 | . 1 3 1 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 37 | . 3 12 12 . 10 Successful 18 | . 1 3 8 . 6 Failed 19 | . 2 9 4 . 4 Catastrophic 2 | . . 1 . . 1 Database Lockouts . | . . . . . . Manual 17 | . . 9 3 . 5 Terminals 25 | . 3 8 4 . 10 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 9 | . . 4 5 . . Garrison Access 3 | . . . 3 . . Terminal Hacks 10 | . 1 1 2 . 6 Part Schematic 1 | . . . . . 1 Open Door 1 | . . . . . 1 Alert Level 1 | . . . . . 1 Unreport Threat 3 | . . 1 1 . 1 Locate Traps 1 | . . . . . 1 Zone Layout 3 | . 1 . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . 1 5 . . Insert Component 3 | . . 1 2 . . Analyze 3 | . . . 3 . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 1 | . . 1 . . . Terminals 1 | . . 1 . . . Operators 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 1 3 3 . 2 Full Trace Events 3 | . . 1 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 2 . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 1 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Sto Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 8 | . . . . 8 . Machine Destruction 8 | . . . . 8 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Sto Turns Passed 3406 | 80 407 906 962 490 561 Spaces Moved 1524 | 41 279 478 367 210 149 Core 24 | 24 . . . . . Treads 51 | . . . . . 51 Legs 307 | 17 279 11 . . . Wheels 1142 | . . 467 367 210 98 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 90 130 130 130 Average Speed 152 | 164 120 133 161 172 224 Slowest Speed 330 | 250 120 145 215 175 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 2 | . . . . . 2 Exploration Rate (%) 32 | 3 57 46 30 31 27 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 28 | . . . . 20 8 Terrain Destroyed 82 | . . . . 57 25 Melee 22 | . . . . 14 8 Projectile 2 | . . . . . 2 AOE 58 | . . . . 43 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Sto Total 2115 | 50 315 626 553 284 287 Wait 170 | . 11 49 68 7 35 Move 1519 | 40 278 477 367 208 149 Hop . | . . . . . . Pick Up 48 | 3 5 16 10 5 9 Fast Attach 25 | 6 1 5 12 . 1 Attach 18 | . . 5 4 4 5 Detach . | . . . . . . Swap 21 | 1 . 3 1 4 12 Drop 16 | . 2 8 1 1 4 Fire 216 | . 18 63 89 15 31 Melee 34 | . . . . 18 16 Ram 1 | . . . 1 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 22 | . . . . 22 . Rewire . | . . . . . . Trap 25 | . . . . . 25 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 3 exits: [*Fac] / *Sto / Gar) -8/Garrison -8/Storage History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 14) 81 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 15) 226 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 16) 488 | -10/Materials | Entered another Materials area 488 | -9/Materials | Evolved 2 slots: Utility x2 791 | -9/Materials | Discovered new exit (range 4) 1265 | -9/Materials | Core integrity fell below 50% 1299 | -9/Materials | Lost 3 parts (1p1n1w) 1391 | -9/Materials | Identified exit to Materials 1394 | -9/Materials | Entered another Materials area 1394 | -8/Materials | Evolved 2 slots: Utility x2 1481 | -8/Materials | Discovered new exit (range 17) 1765 | -8/Materials | Discovered new exit (range 13) 1780 | -8/Materials | Build established: Skirmisher 2111 | -8/Materials | Garrison activated, responded to threat 2146 | -8/Materials | Core integrity fell below 50% 2156 | -8/Materials | Lost 3 parts (1n1u1w) 2356 | -8/Materials | Identified exit to Garrison 2356 | -8/Materials | Entered Garrison 2396 | -8/Garrison | Triggered checkpoint 2417 | -8/Garrison | Garrison Relay disabled 2576 | -8/Garrison | Discovered new exit (range 10) 2604 | -8/Garrison | Installed Relay Interface Framework 2649 | -8/Garrison | Build established: Scavenger-Mutant 2682 | -8/Garrison | Triggered checkpoint 2709 | -8/Garrison | Garrison Relay disabled 2790 | -8/Garrison | Core integrity fell below 20% 2837 | -8/Garrison | Lost 4 parts (1p1n1u1w) 2846 | -8/Garrison | Entered Storage 3065 | -8/Storage | Build established: Bothacker-Mutant 3165 | -8/Storage | Lost 3 parts (1p2u) 3406 | -8/Storage | Crushed by falling debris 3408 | -8/Storage | Crushed by falling debris 3408 | -8/Storage | Smashed by cave-in Last Messages --------------- 03309_ U-05 Engineer lays Concrete. 03309_ K-01 Serf collects debris. 03310_ U-05 Engineer lays Concrete. 03313_ K-01 Serf collects debris. 03313_ U-05 Engineer lays Concrete. 03330_ K-01 Serf collects debris. 03340_ Acquired Assault Cannon. 03353_ Dropped Particle Gun. 03354_ Dropped EM Pulse Gun. 03382_ U-05 Engineer builds a Wall. 03406_ The unstable cave ceiling collapses. 03406_ Crushed by falling debris. 03406_ Adv. Targeting Computer destroyed. 03406_ System corrupted by crushing effect (+2). 03408_ The unstable cave ceiling collapses. 03408_ Crushed by falling debris. 03408_ Lgt. Ion Engine destroyed. 03408_ System corrupted by crushing effect (+3). 03408_ Visual Processing Unit destroyed. 03408_ System corrupted by crushing effect (+1). 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" Y" | | ????????????????????????????????# # """" "" | | ????????????????????????????????####+## """" ## | | ???????????????????????????????????# """" #? | | ???????????????????????????????????# """" ## | | ???????????????????????????????????# | | ???????????????????????????????????# ^ | | ???????????????????????????????????# ! | | ???????????????????????????????????# ####### | | ???????????????????????????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Imp. System Shield | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingTractorAutohacker Manual? 0 Play Time 00:33:11 Cumulative 163.0 hours Start 2022.09.27 @ 22:19:12 End 2022.09.27 @ 22:50:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 129 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 59 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5be6e81-2544-47a3-a1a6-416fbdbe6ea2