Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.16 @ 18:10:29 Player: hyperbole Result: Destroyed by as-53953 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (115) 115 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 550 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 247/300 Energy 103/250 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Hammer > --- INVENTORY (10) --- Light Treads Large Battery (300) Small Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- EM Pulse Gun Medium Laser > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Large Battery Small Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Hammer [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 7 7 7 Power 5 | 1 1 3 Engine 5 | 1 1 3 Core . | . . . Reactor . | . . . Propulsion 5 | 3 . 2 Treads 1 | . . 1 Leg 3 | 2 . 1 Wheel 1 | 1 . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 1 | . 1 . Storage 2 | 1 1 . Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 3 | 2 . 1 Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 2 9 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 5 | . 2 3 Highest Loss Streak 9 | . 2 9 Average Slot Usage (%) 96 | . 98 92 Engine 13 | . 14 13 Leg 27 | . 28 24 Device 6 | . 3 12 Storage 14 | . 14 14 Processor 6 | . 9 . Energy Gun 13 | . 19 1 Ballistic Gun 12 | . 8 21 Naked Turns . | . . . Heaviest Build 25 | 11 23 25 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 1 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 6 10 10 Average Capacity 9 | 5 9 10 Most Carried 10 | 4 10 10 Average Carried 7 | 2 8 9 Final Capacity 10 | 6 10 10 Final Carried 10 | 4 10 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 335 | 270 65 . Remotely . | . . . Salvage Created 209 | . 150 59 Parts 10 | . 10 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 9 | . 5 4 Melee 2 | . . 2 Guns 5 | . 3 2 AOE 2 | . 2 . Classes Destroyed 5 | . 4 1 Worker 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 2 | . 2 . Assembled 4 | . . 4 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1127 | . 266 861 Core 264 | . 44 220 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 29 | . 16 13 Largest 2 | . 2 2 Hottest 90 | . 90 60 Shots Fired 58 | . 32 26 Gun 58 | . 32 26 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 32 | . 10 22 Thermal 15 | . 11 4 Explosive . | . . . Electromagnetic 11 | . 11 . Robot Hit Streak 4 | . 3 4 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 35 | . 16 19 Core Hits 19 | . 10 9 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 10 | . . 10 Impact 10 | . . 10 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 506 | . 264 242 Guns 288 | . 186 102 Cannons . | . . . Explosions 78 | . 78 . Melee 136 | . . 136 Ramming 4 | . . 4 Kinetic 145 | . 53 92 Thermal 125 | . 115 10 Explosive . | . . . Electromagnetic 96 | . 96 . Impact 136 | . . 136 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 27 | . 27 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 312 | . 312 20 Average Temperature 129 | . 152 16 Received Heat Transfer 180 | . 120 60 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 286 | . 261 25 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 139 | . 139 20 Initial . | . . . Average 33 | . 51 5 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | . 9 5 Peak Tracking Total 4 | . 3 4 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 5 | . 4 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 7 1 Successful 6 | . 5 1 Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 5 1 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Branch Access Points 1 | . 1 . Transport Status 1 | . 1 . Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 763 | 60 484 219 Spaces Moved 405 | 41 274 90 Core 3 | 3 . . Treads 2 | . . 2 Legs 390 | 28 274 88 Wheels 10 | 10 . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 140 | 110 141 151 Slowest Speed 180 | 150 150 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 4 43 39 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . 3 . Melee . | . . . Projectile . | . . . AOE 3 | . 3 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 531 | 53 343 135 Wait 42 | . 28 14 Move 403 | 40 273 90 Hop . | . . . Pick Up 16 | 4 12 . Fast Attach 10 | 7 3 . Attach 9 | . 3 6 Detach 4 | 1 3 . Swap 2 | . 1 1 Drop 5 | 1 4 . Fire 29 | . 16 13 Melee 10 | . . 10 Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Identified exit to Mines 299 | -10/Materials | Discovered new exit (range 4) 303 | -10/Materials | Build established: Mutant 385 | -10/Materials | Repaired Lgt. Assault Rifle 496 | -10/Materials | Discovered new exit (range 14) 545 | -10/Materials | Entered Mines 629 | -10/Mines | Assembled infested the area 661 | -10/Mines | Learned Materials emergency access door positions 704 | -10/Mines | Core integrity fell below 50% 731 | -10/Mines | Core integrity fell below 20% 764 | -10/Mines | Destroyed by as-53953 with Assembled Heavy Rifle Last Messages --------------- 00699_ Lgt. Ion Engine destroyed. 00700_ K-01 Serf cleans the Core Extractor. 00703_ K-01 Serf collects debris. 00706_ as-51206 destroyed. 00707_ Lgt. Assault Rifle destroyed. 00711_ K-01 Serf cleans the Core Extractor. 00716_ Aluminum Leg destroyed. 00718_ Lgt. Assault Rifle destroyed. 00721_ K-01 Serf cleans the Core Extractor. 00732_ Sml. Laser destroyed. 00736_ K-01 Serf collects debris. 00736_ Aluminum Leg destroyed. 00739_ Terrain Scanner destroyed. 00740_ K-01 Serf collects debris. 00748_ as-08755 destroyed. 00749_ K-01 Serf collects debris. 00753_ Aluminum Leg destroyed. 00753_ K-01 Serf collects debris. 00757_ as-89976 destroyed. 00760_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????#####???????? | | ??????????????????????## #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ??????????????????????## ###?????# | | ?????????????????????## ##????? | | ????????????????#???## #????? | | ???????????????????## ###### | | ???????? ##????##### | | ????????? ??## ?? | | ???????#??# ### #????? | | ??????????# #?????? | | ??????????# ## #?????? | | ?????#???????# ## #?#???? | | ????? #### ### ####### | | ????? ##?# | | ??????""" ##??# | | ???????"" ###### % ###???########## | | ??????????????## ##??????????????? | | ?????????????## % ##??????#??#?????? | | ??????#?????## #?#???#??????????# | | ?????########% ##???????????????## | | ?????# @ ##?#??#?#?????????# | | ?????# a % ##????#??#???????#?# | | ?????# #########???????#??????????## | | ?????#????#???##??????#????????#???# | | ???????????????????????????#?#?????? | | ??????????????????#?#????????#?????? | | ???????????????????????????????????? | | ????????????????? ????????????#????# | | ???????????????????????????????????? | | ????????????????????????#??????????? | | ?????????????????????????????????### | | ?????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????## | | ?????????????????????????????????# # | | ?????????????????????????????????# ? | | ????????????????????????????????? ? | | ????????????????????????????????##?? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearVariableEngine Manual? 0 Play Time 00:20:00 Cumulative 18.3 hours Start 2022.01.16 @ 17:50:41 End 2022.01.16 @ 18:10:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 28 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ecc7806b-123b-4bee-a689-7dbea54dce65