Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.02 @ 23:12:31 Player: kilohertz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (978) 978 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2763 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 64/300 Energy 20/100 System Corruption 11% Temperature Cool (9) Movement Treading (145) Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- Advanced Treads Advanced Treads > --- UTILITY (3) ------ Signal Interpreter Improved Targeting Computer Transmission Jammer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Advanced Treads Titanium Leg Peak State ------------ > --- POWER ------------ Light Ion Engine Reinforced Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Advanced Visual Processing Unit Signal Interpreter Melee Analysis Suite > --- WEAPON ----------- Gauss Rifle Grenade Launcher Heavy Flail > --- INVENTORY -------- Aluminum Leg Hardened Light Armor Plating Grenade Launcher Heavy Flail [Rating: 24] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . 1 1 Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 82 | 7 6 33 36 Power 8 | 1 1 3 3 Engine 6 | 1 1 2 2 Core 2 | . . 1 1 Reactor . | . . . . Propulsion 28 | 3 2 12 11 Treads 14 | 2 . 8 4 Leg 13 | . 2 4 7 Wheel 1 | 1 . . . Hover . | . . . . Flight . | . . . . Utility 17 | 1 2 5 9 Device 3 | . . 2 1 Storage 2 | 1 1 . . Processor 6 | . . 1 5 Hackware . | . . . . Protection 6 | . 1 2 3 Artifact . | . . . . Weapon 29 | 2 1 13 13 Energy Gun 4 | . . 3 1 Energy Cannon 1 | . . 1 . Ballistic Gun 12 | 2 1 6 3 Ballistic Cannon . | . . . . Launcher 8 | . . 3 5 Special Weapon . | . . . . Impact Weapon 4 | . . . 4 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 30 | . . 10 20 Power 7 | . . 2 5 Propulsion 3 | . . . 3 Utility 5 | . . 2 3 Weapon 15 | . . 6 9 Highest Loss Streak 8 | . . 5 8 Average Slot Usage (%) 86 | . 96 92 73 Engine 12 | . 14 13 11 Core 2 | . . 4 2 Treads 12 | . 25 13 2 Leg 8 | . 2 8 13 Device 4 | . . 10 . Storage 9 | . 19 11 2 Processor 8 | . . 4 18 Protection 4 | . 5 4 4 Energy Gun 3 | . . 5 3 Ballistic Gun 11 | . 28 5 5 Launcher 5 | . . 9 6 Impact Weapon 1 | . . . 4 Naked Turns . | . . . . Heaviest Build 45 | 12 45 28 31 Greatest Support 46 | 40 40 46 44 Greatest Overweight (x) 5 | . 1 1 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 14 | 6 14 6 6 Average Capacity 6 | 5 8 6 4 Most Carried 7 | 5 7 6 6 Average Carried 4 | 3 5 4 3 Final Capacity 6 | 6 6 6 4 Final Carried 5 | 5 5 4 2 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1177 | 206 189 479 303 Remotely . | . . . . Salvage Created 862 | . 189 404 269 Parts 57 | . 13 34 10 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 28 | . 6 16 6 Melee 1 | . . . 1 Guns 17 | . 6 9 2 Cannons 1 | . . 1 . AOE 9 | . . 6 3 Classes Destroyed 9 | . 2 6 1 Worker 4 | . . 2 2 Builder 3 | . . 3 . Watcher 2 | . . 2 . Swarmer 10 | . 3 7 . Grunt 12 | . 3 6 3 Brawler 2 | . . 1 1 Duelist 1 | . . 1 . Sentry 1 | . . 1 . Hunter 2 | . . . 2 Best Kill Streak 9 | . 3 9 3 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 3 | . 2 3 1 Gunslinging 1 | . 1 . . Exploded 1 | . . 1 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4105 | . 311 1410 2384 Core 850 | . 39 250 561 Absorbed by Shields . | . . . . Core Remaining (%) 73 | 100 84 37 . Volleys Fired 119 | . 14 66 39 Largest 2 | . 2 2 2 Hottest 133 | . 40 133 90 Shots Fired 187 | . 28 102 57 Gun 162 | . 28 83 51 Cannon 4 | . . 4 . Launcher 21 | . . 15 6 Special . | . . . . Kinetic 112 | . 28 52 32 Thermal 54 | . . 35 19 Explosive 21 | . . 15 6 Electromagnetic . | . . . . Robot Hit Streak 31 | . 25 31 9 Robot Miss Streak 3 | . 1 3 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 129 | . 25 56 48 Core Hits 70 | . 11 39 20 Critical Hits 4 | . . 2 2 Critical Kills . | . . . . Critical Parts Destroyed 4 | . . 2 2 Melee Attacks 14 | . . . 14 Impact 14 | . . . 14 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3174 | . 292 1506 1376 Guns 1586 | . 292 625 669 Cannons 81 | . . 81 . Explosions 1267 | . . 794 473 Melee 221 | . . . 221 Ramming 19 | . . 6 13 Kinetic 1133 | . 292 377 464 Thermal 534 | . . 329 205 Explosive 1267 | . . 794 473 Electromagnetic . | . . . . Impact 221 | . . . 221 Slashing . | . . . . Piercing . | . . . . Highest Corruption 11 | . . 4 11 Average Corruption 7 | . . 4 11 Corruption Purged . | . . . . Effects 37 | . . 11 26 Message Errors 11 | . . 4 7 Matter Fused 5 | . . 2 3 Heat Flow Errors 3 | . . 1 2 Energy Discharges 4 | . . 2 2 Data Loss (minor) 3 | . . 2 1 Data Loss (major) 2 | . . . 2 Misdirections 3 | . . . 3 Targeting Errors 6 | . . . 6 Overload Shots . | . . . . Overflow Damage 26 | . . 10 16 Projectiles . | . . . . Explosions 26 | . . 10 16 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 129 | . . 2 127 Shots 4 | . . . 4 Rammed 13 | . . 1 12 Targets Rammed 15 | . . 3 12 Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 319 | . 2 313 319 Average Temperature 128 | . 2 146 123 Received Heat Transfer 936 | . 102 384 450 Effects 2 | . . 2 . Interference 1 | . . 1 . Matter Decay 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1284 | . . 803 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 274 | . 210 274 199 Initial 52 | . . 3 52 Average 80 | . 70 114 58 Maximum Alert Level 1 | . 1 1 . Low Security (%) 92 | 100 98 80 100 Level 1 7 | . 1 19 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . 2 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | . 12 34 19 Peak Tracking Total 7 | . 4 6 7 Tactical Retreats 15 | . 1 11 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 8 | . . 5 3 Max in Single Turn 2 | . . 1 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 2 | . . 1 1 Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . . 1 3 Successful 3 | . . 1 2 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Alert Level 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 38 | . . . 38 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2240 | 81 555 837 767 Spaces Moved 1113 | 59 291 374 389 Core 38 | 24 . . 14 Treads 523 | 29 249 219 26 Legs 546 | . 42 155 349 Wheels 6 | 6 . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 146 | 107 160 152 136 Slowest Speed 300 | 160 180 160 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 24 | 5 40 33 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 146 | . . 64 82 Melee . | . . . . Projectile 5 | . . . 5 AOE 141 | . . 64 77 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1500 | 76 351 541 532 Wait 57 | . 25 26 6 Move 1110 | 58 290 373 389 Hop . | . . . . Pick Up 68 | 10 8 24 26 Fast Attach 11 | 2 1 2 6 Attach 39 | 4 1 14 20 Detach 1 | . . . 1 Swap 32 | 1 4 17 10 Drop 34 | 1 8 16 9 Fire 119 | . 14 66 39 Melee 14 | . . . 14 Ram . | . . . . Kick 3 | . . 3 . Crush 12 | . . . 12 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 15) 637 | -10/Materials | Entered another Materials area 637 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1102 | -9/Materials | Core integrity fell below 50% 1104 | -9/Materials | Build established: Scavenger-Mutant 1138 | -9/Materials | Lost 5 parts (1p1u3w) 1413 | -9/Materials | Discovered new exit (range 15) 1452 | -9/Materials | Build established: Mutant 1473 | -9/Materials | Identified exit to Materials 1474 | -9/Materials | Entered another Materials area 1474 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1804 | -8/Materials | Crushed by falling debris 1804 | -8/Materials | System corruption reached 10% 1806 | -8/Materials | Repaired Carbon-fiber Leg 1818 | -8/Materials | Core integrity fell below 50% 1869 | -8/Materials | Lost 8 parts (1p1n2u4w) 1913 | -8/Materials | Core integrity fell below 20% 1939 | -8/Materials | Lost 5 parts (1p1n1u2w) 2241 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02052_ 0< RB27XTV U2XPGGLT52=OGYV 02066_ Acquired 38 matter. 02068_ System corrupted: Component data lost. 02068_ W-25 Informer sends out distress signal. 02085_ Acquired Deuterium Engine. 02096_ System corrupted: Heat flow error (+182). 02101_ Destroyed Particle Gun. 02127_ System corrupted: Matter fused (-5). 02157_ System corrupted: Substantial component data lost. 02195_ K-01 Serf collects debris. 02196_ Deuterium Engine destroyed. 02197_ Particle Gun destroyed. 02198_ Lgt. Nuclear Core destroyed. 02200_ Hpw. Shotgun destroyed. 02206_ Hadron Collector disabled. 02217_ Y:6GLK BCZUZ 02221_ Lgt. Ion Engine destroyed. 02233_ Acquired Transmission Jammer. 02233_ Carbon-fiber Leg destroyed. 02234_ Discarded Targeting Computer. Map ----- +----------------------------------------------------+ | ??????????# # # #???# #??? 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