Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.01.04 @ 19:50:21 // Winter2022/Polymind Player: Ash Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (12) 60 Value Destroyed (460) 460 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (3074) 3074 TOTAL SCORE: 6044 Bonus ------- Polymind Skill 2174 Pacifist 200 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 311/700 Matter 0/0 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Heat Sink Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- (None) [Rating: 11] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Heat Sink Device Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac DSF Gar Slots Evolved . | . . . . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Parts Attached . | . . . . . . . . Power . | . . . . . . . . Engine . | . . . . . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion . | . . . . . . . . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility . | . . . . . . . . Device . | . . . . . . . . Storage . | . . . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon . | . . . . . . . . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 8 | . . 1 . 1 . . 6 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . . . 2 Utility 3 | . . 1 . 1 . . 1 Weapon 2 | . . . . . . . 2 Highest Loss Streak 6 | . . 1 . 1 . . 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 100 96 87 85 75 75 60 Engine 12 | . 20 12 12 12 12 12 9 Treads 21 | . . 23 25 25 25 25 19 Wheel 4 | . 40 1 . . . . . Device 16 | . 20 20 12 12 12 12 10 Storage 2 | . 20 . . . . . . Protection 7 | . . 11 12 10 . . . Energy Gun 10 | . . 11 12 12 12 12 10 Ballistic Gun 10 | . . 11 12 12 12 12 9 Naked Turns 31 | . . 1 . . . . 30 Heaviest Build 18 | 9 9 18 17 17 14 14 14 Greatest Support 40 | 32 32 40 40 40 40 40 40 Greatest Overweight (x) 2 | . . . . . . . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 1 1 1 1 1 Average Capacity 1 | 1 4 1 1 1 1 1 . Most Carried . | . . . . . . . . Average Carried . | . . . . . . . . Final Capacity 4 | 4 4 1 1 1 1 1 . Final Carried . | . . . . . . . . Class Distribution -------------------- 88% | Sentry 10% | Recycler Dominant Class ---------------- Recycler | -10/Materials Sentry | -9/Materials Sentry | -9/Mines Sentry | -8/Materials Sentry | -7/Factory Sentry | -7/DSF Sentry | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac DSF Gar Matter Collected 85 | . . 79 . 6 . . . Remotely . | . . . . . . . . Salvage Created 659 | . . 584 . 75 . . . Parts 40 | . . 36 . 4 . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac DSF Gar Combat Hostiles Destroyed 11 | . . 10 . 1 . . . Guns 11 | . . 10 . 1 . . . Classes Destroyed 3 | . . 3 . . . . . Watcher 1 | . . 1 . . . . . Grunt 7 | . . 7 . . . . . Sentry 4 | . . 3 . 1 . . . Best Kill Streak 9 | . . 9 . 1 . . . Combat Bots Only 8 | . . 8 . 1 . . . Max Kills in Single Turn 1 | . . 1 . 1 . . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac DSF Gar Damage Taken 1234 | . . 385 . 211 . . 638 Core 490 | . . 48 . 53 . . 389 Absorbed by Shields 37 | . . . . . . . 37 Core Remaining (%) 94 | 100 100 . 88 90 . . . Volleys Fired 35 | . . 26 . 8 . . 1 Largest 2 | . . 2 . 2 . . 2 Hottest 79 | . . 79 . 79 . . 79 Shots Fired 70 | . . 52 . 16 . . 2 Gun 70 | . . 52 . 16 . . 2 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 35 | . . 26 . 8 . . 1 Thermal 35 | . . 26 . 8 . . 1 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 34 | . . 34 . 6 . . 2 Robot Miss Streak 1 | . . 1 . 1 . . . Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 3 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 57 | . . 43 . 12 . . 2 Core Hits 22 | . . 18 . 3 . . 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . 2 . . . . . Burn 2 | . . 2 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 886 | . . 674 . 181 . . 31 Guns 884 | . . 674 . 179 . . 31 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 2 | . . . . 2 . . . Kinetic 391 | . . 316 . 59 . . 16 Thermal 493 | . . 358 . 120 . . 15 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 1 | . . . . 1 . . . Targets Rammed 1 | . . . . 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 358 | . . 358 . 90 . . 30 Average Temperature 101 | . . 124 . 37 . . 23 Received Heat Transfer 624 | . . 264 . 126 . . 234 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1369 | . . 1036 . 296 . . 37 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac DSF Gar Peak Influence 367 | . 81 367 99 212 78 47 135 Initial 99 | . . 28 99 32 78 47 30 Average 126 | . 7 161 99 132 78 47 113 Maximum Alert Level 1 | . . 1 . 1 . . . Low Security (%) 80 | 100 100 69 100 74 100 100 100 Level 1 19 | . . 30 . 25 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . . . . 2 . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . 2 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac DSF Gar Distress Signals 2 | . . 2 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 43 | . . 15 . 14 . . 14 Peak Tracking Total 13 | . . 6 . 10 . . 13 Tactical Retreats 1 | . . . . . . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac DSF Gar Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac DSF Gar Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac DSF Gar Machines Accessed 4 | . 2 1 . . 1 . . Terminals 4 | . 2 1 . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 7 | . 4 2 . . 1 . . Successful 4 | . 2 1 . . 1 . . Failed 3 | . 2 1 . . . . . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . 1 . . . . . . Terminals 7 | . 4 2 . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . 2 1 . . 1 . . Robot Analysis 1 | . . 1 . . . . . Open DSF 1 | . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 2 . . . 1 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac DSF Gar Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . 1 . . . . . Non-combat . | . . . . . . . . Combat 1 | . . 1 . . . . . Robot Hacks Applied 1 | . . 1 . . . . . find_shortcuts 1 | . . 1 . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac DSF Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac DSF Gar Robot Analysis Total 3 | 1 . 2 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac DSF Gar Turns Passed 1675 | 11 129 850 34 268 111 74 198 Spaces Moved 694 | 17 130 145 22 112 70 47 151 Core 67 | 11 . 1 . . . . 55 Treads 452 | . . 105 22 112 70 47 96 Legs . | . . . . . . . . Wheels 175 | 6 130 39 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 50 160 160 160 160 50 Average Speed 135 | 67 100 143 160 160 160 160 125 Slowest Speed 160 | 100 100 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 22 | 3 30 16 16 18 3 45 45 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . . 2 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac DSF Gar Total 1359 | 16 129 736 21 184 69 46 158 Wait 630 | . . 566 . 64 . . . Move 684 | 16 129 144 21 111 69 46 148 Hop . | . . . . . . . . Pick Up . | . . . . . . . . Fast Attach . | . . . . . . . . Attach . | . . . . . . . . Detach . | . . . . . . . . Swap . | . . . . . . . . Drop . | . . . . . . . . Fire 35 | . . 26 . 8 . . 1 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . 1 . . . Escape Stasis 9 | . . . . . . . 9 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -7/DSF -7/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 12 | -11/Scrapyard | Entered Materials 33 | -10/Materials | Identified exit to Mines 137 | -10/Materials | Discovered new exit (range 4) 141 | -10/Materials | Entered another Materials area 772 | -9/Materials | Destroyed 8 combat bots 786 | -9/Materials | Discovered new exit (range 12) 991 | -9/Materials | Entered Mines 1011 | -9/Mines | Discovered new exit (range 9) 1017 | -9/Mines | Discovered new exit (range 9) 1025 | -9/Mines | Entered Materials 1277 | -8/Materials | Discovered new exit (range 11) 1293 | -8/Materials | Entered Factory 1404 | -7/Factory | Identified exit to DSF 1404 | -7/Factory | Entered DSF 1427 | -7/DSF | Discovered new exit (range 15) 1478 | -7/DSF | Entered Garrison 1534 | -7/Garrison | Triggered checkpoint 1548 | -7/Garrison | Triggered checkpoint 1579 | -7/Garrison | Discovered new exit (range 8) 1590 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1626 | -7/Garrison | Triggered checkpoint 1665 | -7/Garrison | Discovered new exit (range 15) 1672 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1673 | -7/Garrison | Core integrity fell below 50% 1676 | -7/Garrison | Self-destructed Last Messages --------------- 01645_ S-27 Virus unfolds itself. 01646_ Heat Sink destroyed. 01646_ Beam Rifle destroyed. 01646_ Lost control of Y-45 Defender. 01649_ Triggered Stasis Trap. 01649_ A bubble of rippling energy engulfs the area. 01649_ Field strength at 94. 01649_ Field strength at 88. 01650_ Field strength at 78. 01651_ Field strength at 68. 01652_ Field strength at 56. 01653_ Field strength at 50. 01654_ Field strength at 38. 01655_ Field strength at 29. 01656_ Field strength at 16. 01657_ Field strength at 3. 01658_ Stasis field depleted. 01665_ EXIT=FOUND 01672_ Attempting to access garrison exit controls... 01672_ Remote lockdown engaged. 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Combat Hostiles 1 | . . 1 . . . . . Allies . | . . . . . . . . Unique Host Classes 2 | 1 . 1 . . . . . Average Host Suspicion 56 | . 33 66 3 66 24 17 54 Unsuspicious Activity 642 | 2 . 576 . 64 . . . Returns to Shadow 1 | . . 1 . . . . . Fuzzy Dispatches . | . . . . . . . . Protomatter Created 13 | . . 13 . . . . . Used 28 | 5 . 23 . . . . . Decayed 13 | . . 13 . . . . . Highest Spend 23 | 5 . 23 . . . . . Top 5 Hosts by Kills: Y-45 Defender (-9/Materials: 11) Game ------ Seed GrapheneAccelerationSaw Manual? 0 Play Time 00:16:06 Cumulative 28.0 hours Start 2023.01.04 @ 19:35:03 End 2023.01.04 @ 19:50:21 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2022/Polymind Game No. 24 Rogue 2 Adventurer 22 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 30 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b50799fc-1763-4ba1-8d89-81e8edab4732