Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.05 @ 22:29:43

Player: Red_Zig

Result: Destroyed by B-86 Titan with Hardcell Cannon

 Performance 
-------------
Evolutions (6)             3000
Regions Visited (15)       3000
Robots Destroyed (119)     595
Value Destroyed (4061)     4061
Prototype IDs (19)         380
Alien Tech Used (0)        0
Bonus (1396)               1396
              TOTAL SCORE: 12432

 Bonus
-------
High Alert Combat Kills    245
Follower Combat Kills      151
Entered Garrisons          200
Used RIF Installer         500
Met Data Miner             300

 Cogmind 
---------
Core Integrity             0/1150
Matter                     245/300
Energy                     90/100
System Corruption          0%
Temperature                Cool (9)
Movement                   Flying (40)
Location                   -4/Extension

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (8) ---
  Improved Gyrokinetic Inverter
    Cooled Field Propulsion Drive
>          --- UTILITY (6) ------
  Improved Corruption Screen
>          --- WEAPON (4) -------
               (None)
>          --- INVENTORY (5) ----
           Gauss Rifle
     Heavy Machine Gun
  Enhanced Gauss Cannon
  Improved Plasma Cutter

 Peak State 
------------
>            --- POWER ------------
             Antimatter Reactor
>            --- PROPULSION -------
       Heavy Treads
       Heavy Treads
       Heavy Treads
>            --- UTILITY ----------
       Large Storage Unit
    Advanced Targeting Computer
    Advanced Targeting Computer
             Weapon Cycler
    Improved Medium Armor Plating
             System Shield
>            --- WEAPON -----------
       Heavy Machine Gun
    Improved Heavy Machine Gun
    Improved Heavy Machine Gun
    Improved Heavy Machine Gun
>            --- INVENTORY --------
             Deuterium Engine
    Improved VSS Leg
    Improved VSS Leg
    Improved VSS Leg
             Xenon Bombardment Thruster
   Makeshift Flight Unit
    Improved Heat Sink
   Makeshift Trap Scanner
             Propulsion Shielding
   Makeshift Hacking Suite
       Heavy Machine Gun
       Heavy Machine Gun
       Heavy Machine Gun
             Proton Missile Launcher
  Long-range Missile Launcher
[Rating: 90]

 Favorites 
-----------
Power                      Light Deuterium Engine
  Engine                   Light Deuterium Engine
  Power Core               Neutrino Core
  Reactor                  Antimatter Reactor
Propulsion                 Improved Carbon-fiber Leg
  Treads                   Heavy Treads
  Leg                      Improved Carbon-fiber Leg
  Hover Unit               Improved Gyrokinetic Inverter
  Flight Unit              Cooled Cesium-ion Thruster
Utility                    Advanced Targeting Computer
  Device                   High-powered Tractor Beam
  Storage                  Large Storage Unit
  Processor                Advanced Targeting Computer
  Hackware                 System Shield
  Protection               Improved Light Armor Plating
Weapon                     Heavy Machine Gun
  Ballistic Gun            Heavy Machine Gun
  Ballistic Cannon         Gauss Cannon
  Launcher                 Long-range Missile Launcher
  Impact Weapon            Thunder Hammer

 Build                          | -11 -10 -10 -10 -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
-------                    Run  | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Gar Fac Fac Ext 
Slots Evolved              12   | .   .   .   .   4   2   2   .   .   .   .   2   .   .   2   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               6    | .   .   .   .   1   1   .   .   .   .   .   2   .   .   2   .   
  Utility                  4    | .   .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   
  Weapon                   2    | .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   
Parts Attached             110  | 7   2   3   3   11  10  11  1   5   .   3   10  4   25  11  4   
  Power                    9    | 1   1   .   .   2   .   .   .   1   .   1   .   1   2   .   .   
    Engine                 6    | 1   .   .   .   2   .   .   .   1   .   .   .   .   2   .   .   
    Core                   2    | .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Reactor                1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Propulsion               37   | 2   1   1   .   1   6   4   .   .   .   .   3   2   8   6   3   
    Treads                 3    | .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
    Leg                    15   | 2   1   1   .   1   6   4   .   .   .   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  6    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   2   
    Flight                 13   | .   .   .   .   .   .   .   .   .   .   .   .   2   6   4   1   
  Utility                  27   | 2   .   2   .   3   2   3   1   1   .   1   1   .   8   3   .   
    Device                 11   | 2   .   1   .   2   1   .   1   .   .   .   .   .   3   1   .   
    Storage                1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Processor              8    | .   .   .   .   .   .   2   .   1   .   .   .   .   3   2   .   
    Hackware               2    | .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   
    Protection             5    | .   .   1   .   1   .   1   .   .   .   .   1   .   1   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   37   | 2   .   .   3   5   2   4   .   3   .   1   6   1   7   2   1   
    Energy Gun             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          17   | 2   .   .   1   1   .   4   .   1   .   1   5   .   2   .   .   
    Ballistic Cannon       8    | .   .   .   .   4   1   .   .   .   .   .   .   .   2   .   1   
    Launcher               10   | .   .   .   2   .   1   .   .   2   .   .   1   1   1   2   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  6    | .   .   .   .   .   .   .   .   .   .   .   1   .   3   2   .   
Parts Lost                 38   | .   .   1   .   .   1   .   1   .   .   1   .   14  .   15  5   
  Power                    4    | .   .   .   .   .   .   .   1   .   .   .   .   2   .   1   .   
  Propulsion               14   | .   .   .   .   .   .   .   .   .   .   .   .   4   .   8   2   
  Utility                  10   | .   .   1   .   .   .   .   .   .   .   1   .   3   .   2   3   
  Weapon                   10   | .   .   .   .   .   1   .   .   .   .   .   .   5   .   4   .   
  Highest Loss Streak      13   | .   .   1   .   .   1   .   1   .   .   1   .   13  .   3   3   
  To Critical Strikes      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Average Slot Usage (%)     87   | .   100 100 100 74  96  99  94  99  100 98  83  78  59  55  37  
  Engine                   2    | .   11  .   .   5   7   6   1   5   6   1   .   .   3   2   .   
  Core                     3    | .   2   14  14  3   .   .   .   .   .   4   5   3   .   .   .   
  Treads                   2    | .   .   .   .   .   .   .   .   .   .   .   12  16  .   .   .   
  Leg                      18   | .   28  28  28  18  28  26  26  26  26  26  6   .   .   .   .   
  Flight                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   20  15  2   
  Device                   14   | .   28  18  14  18  23  16  19  20  20  13  8   4   4   3   4   
  Storage                  1    | .   .   .   .   .   .   .   .   .   .   4   5   4   .   .   .   
  Processor                7    | .   .   .   .   .   .   9   13  13  13  13  11  10  9   21  21  
  Hackware                 3    | .   .   .   .   .   5   6   6   6   6   6   5   5   3   1   .   
  Protection               3    | .   .   9   14  9   .   5   .   .   .   .   2   4   4   .   .   
  Ballistic Gun            16   | .   28  28  18  3   .   20  26  20  20  20  22  21  1   .   .   
  Ballistic Cannon         4    | .   .   .   .   14  26  3   .   .   .   .   .   .   1   .   .   
  Launcher                 1    | .   .   .   9   2   2   1   .   5   6   5   .   .   .   .   .   
Peak Build Rating          90   | 7   9   16  18  33  44  59  60  60  58  62  89  90  81  89  49  
  Average Rating           48   | 4   7   14  17  24  40  54  57  58  58  59  82  85  50  66  38  
  On Entrance              40   | .   7   9   16  18  33  43  59  57  58  58  62  89  11  81  42  
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             62   | 9   11  13  17  32  34  36  30  35  35  59  62  61  27  27  9   
  Greatest Support         210  | 20  20  25  25  35  62  71  71  35  35  71  210 210 40  41  12  
  Greatest Overweight (x)  1    | .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 15   | 5   5   5   5   5   5   5   5   5   5   15  15  15  5   5   5   
  Average Capacity         7    | 5   5   5   5   5   5   5   5   5   5   11  15  14  5   5   5   
  Most Carried             15   | 2   5   5   5   5   5   5   5   5   5   10  15  15  5   5   5   
  Average Carried          6    | .   3   4   5   4   4   4   5   5   5   7   14  14  4   4   4   
  Final Capacity           15   | 5   5   5   5   5   5   5   5   5   5   15  15  5   5   5   5   
  Final Carried            15   | 2   5   5   5   4   5   5   5   5   5   10  15  5   4   5   4   

 Class Distribution 
--------------------
 57% | Gunner
 32% | Mutant
  7% | Sprinter

 Dominant Class 
----------------
   Mutant | -10/Materials
   Mutant | -10/Mines
   Mutant | -10/Subcaves
   Mutant | -8/Materials
   Gunner | -7/Factory
   Gunner | -6/Factory
   Gunner | -6/Lower Caves
   Gunner | -6/Lower Caves
   Gunner | -6/Data Miner
   Gunner | -5/Proximity Caves
   Gunner | -5/Factory
   Gunner | -5/Garrison
 Sprinter | -5/Factory
   Mutant | -4/Factory
   Mutant | -4/Extension

 Resources                      | -11 -10 -10 -10 -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
-----------                Run  | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Gar Fac Fac Ext 
Matter Collected           3795 | 354 116 115 100 41  934 329 117 153 .   120 211 640 112 408 45  
  Remotely                 2136 | 210 116 115 100 41  934 329 117 153 .   21  .   .   .   .   .   
Salvage Created            4156 | 161 195 111 116 25  602 366 161 115 .   117 382 735 240 783 47  
  Parts                    174  | 10  10  4   8   2   30  14  2   10  .   5   27  26  8   16  2   
Haulers Intercepted        6    | .   .   .   .   .   3   .   .   .   .   .   .   .   2   1   .   
Recyclers Shooed           5    | .   .   .   .   .   1   .   .   .   .   .   .   .   1   3   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Self-Destructed      17   | .   .   .   .   .   .   .   3   9   .   5   .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
-------                    Run  | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Gar Fac Fac Ext 
Combat Hostiles Destroyed  90   | .   4   4   3   1   9   6   2   10  .   6   13  15  4   10  3   
  Melee                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Guns                     44   | .   4   4   .   .   .   6   2   2   .   3   10  13  .   .   .   
  Cannons                  12   | .   .   .   .   1   8   .   .   .   .   .   .   .   .   .   3   
  AOE                      28   | .   .   .   3   .   1   .   .   8   .   3   3   2   4   4   .   
Classes Destroyed          17   | 2   1   1   1   1   7   .   .   .   .   .   2   1   .   1   .   
  Worker                   5    | .   .   .   .   .   4   .   .   .   .   .   1   .   .   .   .   
  Builder                  5    | .   .   .   .   .   2   .   .   .   .   .   1   .   .   2   .   
  Tunneler                 5    | 4   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Hauler                   6    | .   .   .   .   .   3   .   .   .   .   .   .   .   2   1   .   
  Recycler                 8    | 1   .   .   .   .   4   .   .   .   .   .   .   .   .   3   .   
  Watcher                  1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Swarmer                  41   | .   .   2   .   .   .   .   .   10  .   5   9   2   4   6   3   
  Cutter                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Grunt                    25   | .   4   2   .   .   3   3   2   .   .   .   2   7   .   2   .   
  Duelist                  1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Sentry                   13   | .   .   .   .   1   1   3   .   .   .   1   1   5   .   1   .   
  Demolisher               2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Specialist               1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Hunter                   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Programmer               1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Subdweller               3    | .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
  Packrat                  1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Assembled                1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           7    | 4   4   2   2   1   5   4   1   7   .   5   7   3   4   7   3   
  Combat Bots Only         7    | .   4   2   2   1   3   4   1   7   .   5   5   3   4   6   3   
Max Kills in Single Turn   3    | 1   2   2   1   1   2   1   1   3   .   3   2   2   3   3   1   
  Gunslinging              1    | .   1   1   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Exploded                 3    | .   .   .   1   .   1   .   .   3   .   3   2   1   3   2   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -10  -8   -7   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   
--------                   Run   | Yrd  Mat  Min  Sub  Mat  Fac  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Fac  Ext  
Hostile Shots Fired        753   | .    18   19   3    2    100  26   7    14   .    31   39   207  13   202  72   
  Missed                   278   | .    4    7    2    1    36   11   3    7    .    10   10   62   2    97   26   
Damage Taken               8568  | .    187  121  27   14   1040 126  118  125  .    295  565  2995 204  1868 883  
  Core                     1999  | .    12   20   .    .    55   15   59   .    .    47   37   554  35   532  633  
  Absorbed by Shields      128   | .    .    .    .    .    .    .    .    .    .    .    .    51   .    .    77   
  Reduced by Siege Mode    30    | .    .    .    .    .    .    .    .    .    .    .    .    30   .    .    .    
  Redirected to Shielding  53    | .    .    .    .    .    .    .    .    .    .    .    .    .    21   32   .    
Core Remaining (%)         83    | 100  .    .    87   100  92   .    .    .    .    85   .    .    37   .    .    
Volleys Fired              201   | 14   18   13   6    4    33   8    7    8    .    9    24   37   11   4    5    
  Largest                  4     | 2    2    2    2    3    4    4    4    3    .    4    4    4    2    1    1    
  Hottest                  188   | 40   40   40   56   144  188  120  120  90   .    120  75   75   85   46   57   
Shots Fired                547   | 28   36   26   10   10   112  32   28   12   .    30   80   115  19   4    5    
  Gun                      386   | 28   36   26   6    .    .    32   28   7    .    29   75   111  8    .    .    
  Cannon                   135   | .    .    .    .    10   112  .    .    .    .    .    .    .    8    .    5    
  Launcher                 26    | .    .    .    4    .    .    .    .    5    .    1    5    4    3    4    .    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  521   | 28   36   26   6    10   112  32   28   7    .    29   75   111  16   .    5    
  Thermal                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                22    | .    .    .    4    .    .    .    .    5    .    1    5    .    3    4    .    
  Electromagnetic          4     | .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    
  Robot Hit Streak         33    | 9    18   8    9    4    5    13   8    3    .    12   33   21   19   4    3    
  Robot Miss Streak        9     | 1    1    3    1    1    9    2    3    2    .    3    5    2    1    .    2    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Secondary Targets        5     | .    1    1    .    .    .    .    .    .    .    .    1    2    .    .    .    
    Max Gunslinging Chain  1     | .    1    1    .    .    .    .    .    .    .    .    1    1    .    .    .    
Shots Hit Robots           367   | 21   30   17   7    5    45   23   15   4    .    23   53   90   16   15   3    
  Core Hits                190   | 6    8    5    8    1    27   13   6    10   .    8    25   51   8    11   3    
  Critical Kills           3     | .    1    .    .    .    .    .    .    .    .    1    .    .    .    1    .    
  Critical Parts Destroyed 7     | 1    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    
  Critical Strikes         17    | 1    1    .    .    1    4    .    .    .    .    1    .    .    1    7    1    
    Destroy                3     | 1    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
    Blast                  7     | .    .    .    .    1    4    .    .    .    .    .    .    .    1    .    1    
    Smash                  7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    
Melee Attacks              30    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    30   .    
  Impact                   30    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    30   .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Damage Inflicted           12325 | 248  375  219  279  140  1570 522  348  836  .    834  1742 2592 785  1696 139  
  Guns                     5594  | 248  375  219  63   .    .    522  348  44   .    505  1161 1953 156  .    .    
  Cannons                  2001  | .    .    .    .    140  1487 .    .    .    .    .    .    .    235  .    139  
  Explosions               3800  | .    .    .    216  .    79   .    .    792  .    329  581  557  394  852  .    
  Melee                    844   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    844  .    
  Ramming                  86    | .    .    .    .    .    4    .    .    .    .    .    .    82   .    .    .    
  Kinetic                  7595  | 248  375  219  63   140  1487 522  348  44   .    505  1161 1953 391  .    139  
  Thermal                  79    | .    .    .    .    .    79   .    .    .    .    .    .    .    .    .    .    
  Explosive                3164  | .    .    .    216  .    .    .    .    792  .    329  581  .    394  852  .    
  Electromagnetic          557   | .    .    .    .    .    .    .    .    .    .    .    .    557  .    .    .    
  Impact                   844   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    844  .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         2     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    
  Average Corruption       1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Effects                  3     | .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    
    Matter Fused           1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
    Energy Discharges      1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
    Data Loss (major)      1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            991   | .    .    .    .    .    30   .    .    36   .    58   73   .    38   756  .    
  Projectiles              54    | .    .    .    .    .    30   .    .    .    .    .    .    .    24   .    .    
  Explosions               307   | .    .    .    .    .    .    .    .    36   .    58   73   .    14   126  .    
  Melee                    630   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    630  .    
Knockbacks                 20    | .    .    .    .    .    14   .    .    .    .    .    .    .    1    5    .    
  Impact                   5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    
  Kinetic                  13    | .    .    .    .    .    12   .    .    .    .    .    .    .    1    .    .    
  Secondary                2     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      192   | .    .    .    10   .    .    .    .    27   .    47   .    29   .    79   .    
  Shots                    7     | .    .    .    1    .    .    .    .    1    .    1    .    3    .    1    .    
  Rammed                   21    | .    .    .    .    .    .    .    .    .    .    .    .    21   .    .    .    
Targets Rammed             22    | .    .    .    .    .    1    .    .    .    .    .    .    21   .    .    .    
  Kicked                   1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        166   | .    20   3    .    65   166  77   69   28   .    125  42   63   12   .    .    
  Average Temperature      28    | .    6    1    .    31   50   33   33   21   .    51   16   21   6    .    .    
  Received Heat Transfer   1583  | .    123  42   .    9    132  39   63   .    .    9    99   818  36   42   171  
Siege Activations          1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Total Turns              10    | .    .    .    .    .    .    .    .    .    .    .    .    10   .    .    .    
  Longest Duration         10    | .    .    .    .    .    .    .    .    .    .    .    .    10   .    .    .    
Robots Corrupted           6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    
  Combat Hostiles          4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    
  Parts Fried              5     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    4    .    
  Impact Corruptions       15    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    15   .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         100   | .    .    .    .    .    100  .    .    .    .    .    .    .    .    .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -10  -8   -7   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   
-------                    Run  | Yrd  Mat  Min  Sub  Mat  Fac  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Fac  Ext  
Peak Influence             1009 | 25   146  95   .    278  422  487  .    .    .    .    295  663  652  1009 679  
  Initial                  494  | .    16   56   .    10   126  66   .    .    .    .    84   149  347  221  494  
  Average                  257  | 13   61   51   .    241  248  344  .    .    .    .    143  393  433  489  528  
Maximum Alert Level        3    | .    .    .    .    1    2    2    .    .    .    .    1    2    2    3    2    
  Low Security (%)         42   | 100  100  100  .    8    33   7    .    .    .    .    84   9    .    .    .    
  Level 1                  32   | .    .    .    .    91   61   52   .    .    .    .    15   38   39   41   .    
  Level 2                  23   | .    .    .    .    .    4    40   .    .    .    .    .    51   60   39   100  
  Level 3                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    19   .    
  Level 4                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          22   | .    2    1    .    1    3    4    .    .    .    .    1    .    2    8    .    
  Investigation            4    | .    .    1    .    1    .    2    .    .    .    .    .    .    .    .    .    
  Extermination            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Reinforcement            12   | .    2    .    .    .    3    .    .    .    .    .    .    .    2    5    .    
  Assault                  2    | .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    
  Garrison                 4    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    3    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       2    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    
Haulers Reinforced         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -10 -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
---------                  Run  | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Gar Fac Fac Ext 
Distress Signals           8    | .   1   .   .   .   2   .   .   .   .   .   .   .   .   5   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              198  | .   10  6   4   1   28  9   3   8   .   7   14  34  8   47  19  
  Peak Tracking Total      26   | .   5   3   2   1   8   4   2   4   .   6   4   12  4   26  11  
  Tactical Retreats        28   | .   .   1   .   .   1   1   .   .   .   1   .   9   2   11  2   

 Traps                          | -11 -10 -10 -10 -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
-------                    Run  | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Gar Fac Fac Ext 
Traps Triggered            15   | .   .   .   .   1   2   .   .   .   .   .   .   5   3   .   4   
  Indirectly               2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                5    | .   .   .   .   .   .   .   3   .   .   .   .   2   .   .   .   

 Machines                       | -11 -10 -10 -10 -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
----------                 Run  | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Gar Fac Fac Ext 
Machines Disabled          10   | .   .   .   .   .   5   .   .   .   .   .   1   2   1   1   .   
  Max in Single Turn       4    | .   .   .   .   .   4   .   .   .   .   .   1   1   1   1   .   
  Garrison Access          6    | .   .   .   .   1   1   1   .   .   .   .   1   .   2   .   .   
  Garrison Relay           1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
---------                  Run  | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Gar Fac Fac Ext 
Machines Accessed          34   | .   2   1   .   4   6   3   .   .   4   .   4   2   4   1   3   
  Terminals                18   | .   2   .   .   3   4   1   .   .   .   .   2   2   1   1   2   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          4    | .   .   .   .   .   1   1   .   .   .   .   .   .   1   .   1   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          7    | .   .   .   .   1   1   1   .   .   .   .   2   .   2   .   .   
Total Hacks                92   | .   2   1   .   8   13  11  .   .   28  .   7   4   11  1   6   
  Successful               58   | .   .   1   .   3   5   3   .   .   28  .   5   2   7   1   3   
  Failed                   34   | .   2   .   .   5   8   8   .   .   .   .   2   2   4   .   3   
    Catastrophic           7    | .   2   .   .   1   2   2   .   .   .   .   .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   33   | .   2   .   .   5   5   8   .   .   .   .   1   .   5   1   6   
  Terminals                37   | .   2   .   .   4   8   3   .   .   .   .   4   4   6   1   5   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          9    | .   .   .   .   .   2   4   .   .   .   .   .   .   2   .   1   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          17   | .   .   .   .   4   3   4   .   .   .   .   3   .   3   .   .   
Terminal Hacks             42   | .   .   1   .   2   3   2   .   .   28  .   3   2   1   .   .   
  Record                   14   | .   .   .   .   .   1   1   .   .   11  .   1   .   .   .   .   
  Part Schematic           9    | .   .   .   .   .   .   .   .   .   9   .   .   .   .   .   .   
  Robot Schematic          5    | .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   
  Prototype ID Bank        4    | .   .   .   .   .   1   .   .   .   3   .   .   .   .   .   .   
  Open Door                1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level Access Points      1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     2    | .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   
  Emergency Access Points  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Unreport Threat          2    | .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   
  Zone Layout              1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Patrol Navigation        1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Security Stations        1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Retrieve Matter          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      6    | .   .   .   .   .   1   .   .   .   .   .   2   .   3   .   .   
  Unlock Access            1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Seal Access              4    | .   .   .   .   .   1   .   .   .   .   .   1   .   2   .   .   
  Coupler Status           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Unauthorized Hacks         9    | .   .   .   .   1   1   1   .   .   .   .   .   .   2   1   3   
  Terminals                5    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   2   
    Assimilate             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Botnet                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Disrupt                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Operators              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   
    Reject                 2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   
    Jam                    2    | .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         20   | .   2   .   .   2   4   3   .   .   .   .   3   1   2   1   2   
  Full Trace Events        1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  5    | .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   9    | .   .   .   .   .   .   .   .   .   9   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
------------               Run  | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Gar Fac Fac Ext 
Used RIF Installer         1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    5    | .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   
  Machine Destruction      5    | .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
--------                   Run  | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Gar Fac Fac Ext 
Total Allies               10   | .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   7   
  Largest Group            3    | .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   3   
  Highest-Rated Group      107  | .   .   47  31  .   .   .   .   .   .   .   .   .   .   .   107 
  Highest-Rated Ally       51   | .   .   31  31  .   .   .   .   .   .   .   .   .   .   .   51  
Total Orders               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Ally Attacks               25   | .   .   9   4   .   .   .   .   .   .   .   .   .   .   .   12  
  Total Damage             603  | .   .   185 63  .   .   .   .   .   .   .   .   .   .   .   355 
  Kills                    5    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   3   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
-------                    Run  | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Gar Fac Fac Ext 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    7    | .   .   2   1   .   .   .   1   2   .   1   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                    | -11  -10  -10  -10  -8   -7   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   
-------------              Run  | Yrd  Mat  Min  Sub  Mat  Fac  Fac  Low  Low  Dat  Pro  Fac  Gar  Fac  Fac  Ext  
Turns Passed               7285 | 130  295  1010 203  270  986  510  665  354  97   374  581  756  430  399  225  
Spaces Moved               5956 | 65   175  716  134  185  677  359  402  260  78   274  331  403  959  693  245  
  Core                     7    | 4    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    
  Treads                   615  | .    .    .    .    .    .    .    .    .    .    .    233  382  .    .    .    
  Legs                     3419 | 61   175  716  134  185  677  359  402  260  78   274  98   .    .    .    .    
  Wheels                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    251  | .    .    .    .    .    .    .    .    .    .    .    .    .    89   6    156  
  Flight                   1664 | .    .    .    .    .    .    .    .    .    .    .    .    21   867  687  89   
  Fastest Speed            29   | 50   120  120  120  120  120  122  122  125  125  122  122  44   30   29   30   
  Average Speed            98   | 115  120  120  120  121  121  122  124  125  125  122  148  154  36   32   55   
  Slowest Speed            190  | 120  120  120  120  190  122  122  125  125  125  125  160  160  120  70   70   
  Overloaded Moves         7    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            23   | .    .    .    .    .    .    .    .    .    .    .    .    1    15   6    1    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       38   | 3    41   100  17   22   22   15   59   53   69   42   12   43   37   30   44   
  Regions Visited          15
    Branch Regions         7
  Pre-discovered Areas     1    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Known Exits Taken        4    | .    .    .    .    1    .    1    1    .    .    .    1    .    .    .    .    
  Unknown Exits Taken      10   | 1    1    1    1    .    1    .    .    1    1    1    .    .    1    1    .    
Scrap Searched             5    | .    .    1    .    .    .    .    .    1    .    3    .    .    .    .    .    
Spaces Dug                 36   | .    .    .    .    5    .    .    .    20   .    .    .    .    .    11   .    
Terrain Destroyed          336  | .    .    .    37   7    48   .    .    97   .    23   35   .    23   63   3    
  Melee                    11   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    11   .    
  Projectile               46   | .    .    .    .    7    30   .    .    3    .    .    .    .    3    .    3    
  AOE                      279  | .    .    .    37   .    18   .    .    94   .    23   35   .    20   52   .    
Terrain Rammed             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11 -10 -10 -10 -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
---------                  Run  | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Gar Fac Fac Ext 
Total                      6923 | 88  223 844 164 221 773 420 556 276 77  294 389 478 996 798 326 
  Wait                     546  | 1   28  100 22  15  42  31  147 1   .   3   10  17  7   66  56  
  Move                     5900 | 64  174 715 133 184 676 358 401 259 77  273 331 397 934 681 243 
  Hop                      16   | .   .   .   .   .   .   .   .   .   .   .   .   1   9   5   1   
  Pick Up                  29   | 2   1   5   .   2   2   1   .   1   .   5   5   .   3   2   .   
  Fast Attach              62   | 7   .   .   .   6   4   6   .   2   .   1   4   1   19  10  2   
  Attach                   17   | .   .   1   .   4   1   1   .   .   .   .   .   3   4   1   2   
  Detach                   7    | .   .   .   .   1   2   2   .   .   .   .   1   .   .   .   1   
  Swap                     31   | .   2   2   3   1   5   4   1   3   .   2   6   .   2   .   .   
  Drop                     46   | .   .   6   .   4   7   9   .   2   .   1   8   1   7   1   .   
  Fire                     201  | 14  18  13  6   4   33  8   7   8   .   9   24  37  11  4   5   
  Melee                    28   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   28  .   
  Ram                      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Kick                     1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Crush                    21   | .   .   .   .   .   .   .   .   .   .   .   .   21  .   .   .   
  Escape Stasis            16   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   16  
  Rewire                   2    | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / *Min)
-10/Mines (discovered 3 exits: [*Mat x2] / [*Sub])
-10/Subcaves (discovered 2 exits: *Mat / Rec)
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory (discovered 2 exits: *Fac / [*Sto])
-6/Factory (discovered 2 exits: *Low x2)
-6/Lower Caves
-6/Lower Caves
-6/Data Miner
-5/Proximity Caves
-5/Factory (discovered 3 exits: Upp x2 / Gar)
-5/Garrison (discovered 2 exits: *Fac x2)
-5/Factory
-4/Factory (discovered 2 exits: [*Res] / *Ext)
-4/Extension

 History 
---------
 Turn | Location           | Event
    5 | -11/Scrapyard      | Discovered new exit (range 15)
  131 | -11/Scrapyard      | Entered Materials
  281 | -10/Materials      | Discovered new exit (range 15)
  303 | -10/Materials      | Build established: Mutant
  406 | -10/Materials      | Discovered new exit (range 7)
  426 | -10/Materials      | Entered Mines
  431 | -10/Mines          | Met a Derelict shopkeep closing up shop
  536 | -10/Mines          | Found a damaged Exp. Sensor Array with a note attached
  595 | -10/Mines          | Discovered new exit (range 8)
  793 | -10/Mines          | Learned 2 Materials zone layouts
  821 | -10/Mines          | Discovered new exit (range 6)
 1183 | -10/Mines          | Discovered new exit (range 9)
 1186 | -10/Mines          | Received a Mining Laser from a helpful Derelict
 1436 | -10/Mines          | Entered Subcaves
 1436 | -10/Subcaves       | Accompanied by 1 ally
 1450 | -10/Subcaves       | Identified exit to Recycling
 1560 | -10/Subcaves       | Ambushed by Subdweller buried in earth
 1606 | -10/Subcaves       | Discovered new exit (range 15)
 1639 | -10/Subcaves       | Entered Materials
 1639 | -8/Materials       | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1
 1669 | -8/Materials       | Identified exit to Factory
 1909 | -8/Materials       | Entered Factory
 1909 | -7/Factory         | Evolved 2 slots: Propulsion x1, Weapon x1
 2271 | -7/Factory         | Build established: Gunner
 2597 | -7/Factory         | Discovered new exit (range 5)
 2869 | -7/Factory         | Discovered new exit (range 14)
 2895 | -7/Factory         | Entered another Factory area
 2895 | -6/Factory         | Evolved 2 slots: Utility x2
 3245 | -6/Factory         | First assault squad dispatched
 3320 | -6/Factory         | Identified exit to Lower Caves
 3405 | -6/Factory         | Entered Lower Caves
 3406 | -6/Lower Caves     | Encountered a Warlord checkpoint
 4036 | -6/Lower Caves     | Discovered new exit (range 12)
 4049 | -6/Lower Caves     | Identified exit to Lower Caves
 4070 | -6/Lower Caves     | Entered another Lower Caves area
 4138 | -6/Lower Caves     | Destroyed 7 combat bots
 4140 | -6/Lower Caves     | Learned Factory emergency access door positions
 4404 | -6/Lower Caves     | Discovered new exit (range 12)
 4424 | -6/Lower Caves     | Entered Data Miner
 4424 | -6/Data Miner      | Discovered new exit (range 6)
 4448 | -6/Data Miner      | Met Data Miner
 4471 | -6/Data Miner      | Learned location of Section 7 (-2)
 4471 | -6/Data Miner      | Acquired the access code to Warlord's prototype stash
 4493 | -6/Data Miner      | Received God Mode back door access code from Data Miner
 4521 | -6/Data Miner      | Entered Proximity Caves
 4535 | -5/Proximity Caves | Spotted B-75 Beast
 4835 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 4863 | -5/Proximity Caves | Learned Factory stockpile data
 4885 | -5/Proximity Caves | Discovered new exit (range 10)
 4895 | -5/Proximity Caves | Entered Factory
 4895 | -5/Factory         | Evolved 2 slots: Propulsion x2
 4896 | -5/Factory         | Identified exit to Upper Caves
 5383 | -5/Factory         | Garrison activated, responded to threat
 5474 | -5/Factory         | Identified exit to Garrison
 5476 | -5/Factory         | Entered Garrison
 5616 | -5/Garrison        | Spotted B-75 Beast
 5656 | -5/Garrison        | Learned Factory security intel
 5674 | -5/Garrison        | Triggered checkpoint
 5804 | -5/Garrison        | Triggered checkpoint
 5920 | -5/Garrison        | Discovered new exit (range 10)
 5934 | -5/Garrison        | Attempted to access garrison exit controls, blocked by remote lockdown
 5952 | -5/Garrison        | Triggered checkpoint
 6005 | -5/Garrison        | Installed Relay Interface Framework
 6032 | -5/Garrison        | Triggered checkpoint
 6075 | -5/Garrison        | Garrison Relay disabled
 6228 | -5/Garrison        | Discovered new exit (range 8)
 6229 | -5/Garrison        | Core integrity fell below 50%
 6232 | -5/Garrison        | Entered Factory
 6261 | -5/Factory         | Lost 13 parts (1p4n3u5w)
 6661 | -5/Factory         | Discovered new exit (range 4)
 6662 | -5/Factory         | Entered another Factory area
 6662 | -4/Factory         | Evolved 2 slots: Propulsion x2
 6697 | -4/Factory         | Build established: Sprinter
 6740 | -4/Factory         | Lost 3 parts (1n1u1w)
 6749 | -4/Factory         | Spotted B-86 Titan
 6799 | -4/Factory         | Lost 3 parts (2n1u)
 6898 | -4/Factory         | Spotted B-86 Titan
 6975 | -4/Factory         | Garrison activated, responded to threat
 6989 | -4/Factory         | Discovered new exit (range 10)
 7051 | -4/Factory         | Discovered new exit (range 16)
 7057 | -4/Factory         | Lost 3 parts (1n2w)
 7061 | -4/Factory         | Entered Extension
 7071 | -4/Extension       | Rescued a captive Derelict
 7072 | -4/Extension       | Rescued a captive Derelict
 7158 | -4/Extension       | Core integrity fell below 50%
 7191 | -4/Extension       | Rescued a captive Derelict
 7195 | -4/Extension       | Rescued a captive Derelict
 7208 | -4/Extension       | Rescued a captive Derelict
 7212 | -4/Extension       | Rescued a captive Derelict
 7256 | -4/Extension       | Core integrity fell below 20%
 7266 | -4/Extension       | Lost 7 allies
 7276 | -4/Extension       | Spotted B-86 Titan
 7283 | -4/Extension       | Spotted B-86 Titan
 7286 | -4/Extension       | Destroyed by B-86 Titan with Hardcell Cannon

 Last Messages 
---------------
07241_ Imp. Target Analyzer blown off.
07241_ Acquired Imp. Gyrokinetic Inverter.
07242_ U-05 Engineer lays Concrete.
07258_ Slug penetrates Wall.
07258_ Penetrated by Slug.
07260_ Slug penetrates S-27 Virus.
07260_ S-27 Virus destroyed.
07261_ Slug penetrates S-27 Virus. <x2>
07262_ S-27 Virus destroyed.
07264_ Imp. Gyrokinetic Inverter destroyed.
07264_ Slug penetrates Wall.
07264_ S-27 Virus suffers critical hit (Blast).
07264_ Destroyed VTOL Module.
07264_ S-27 Virus destroyed.
07268_ Penetrated by Slug. <x2>
07271_ U-05 Engineer builds a Door.
07283_ Machine disabled. <x2>
07284_ Slug penetrates Wall.
07286_ Transport Network Coupler destroyed.
07286_ Critical hit (Blast).

 Map 
-----
+----------------------------------------------------+
|   =%[  "%/ ]]  /#    #???????????????????????????? |
|   /%   ###      #    #???????????????????????????? |
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| ?#####???????#       #???????????????????????????? |
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| ?????????????????#            " " #??????????????? |
| ?????????????????#                #??????????????? |
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| ????????????????##                #??????????????? |
| ?????????       R        @               ????????? |
| ????????             BB                  ????????? |
| ????????             BB  %               ????????? |
| ?????????                 k             ?????????? |
| ?????????            k    u BB  uuk     ?????????? |
| ?????????#########          BB    #####??????????? |
| ?????????????????#                #??????????????? |
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|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           62
Energy Generation          21
Energy Capacity            325
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Base Temperature (-)       100
Corruption Block           30
Armor Coverage             450
Propulsion Shielding       33
Weapon Cycling             15
Evasion (%)                64
Targeting Accuracy         16
Target Analysis            9
Recoil Reduction           6
Energy Filtering           50
Offensive Hacking          11
Defensive Hacking          10

 Item Schematics 
-----------------
          Combat Drone Bay | -6/Data Miner | Free
 Lgt. Regenerative Plating | -6/Data Miner | Free
     Enh. Flexi-carbon Leg | -6/Data Miner | Free
            Exp. Heat Sink | -6/Data Miner | Free
        Hvy. Proton Cannon | -6/Data Miner | Free
         Hvy. Siege Treads | -6/Data Miner | Free
  Adv. Transmission Jammer | -6/Data Miner | Free
          Dispersion Rifle | -6/Data Miner | Free
        Antimissile System | -6/Data Miner | Free

 Robot Schematics 
------------------
 R-10 Processor | -6/Data Miner | Free
     S-27 Virus | -6/Data Miner | Free
   B-60 Warrior | -6/Data Miner | Free
 M-22 Extractor | -6/Data Miner | Free
  A-15 Conveyor | -6/Data Miner | Free

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              FlightTachyonClaws
  Manual?         0
Play Time         01:15:43
  Cumulative      127.3 hours
  Start           2025.02.05 @ 21:12:24
  End             2025.02.05 @ 22:29:43
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          107
  Rogue           95
  Adventurer      12
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             46
Gallery%          56
Achievement%      50
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 9ee86622-6820-4d70-920c-a666c689c2e1