Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.25 @ 17:46:46 Player: Centeno Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (87) 435 Value Destroyed (2147) 2147 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (712) 712 TOTAL SCORE: 8694 Bonus ------- High Alert Combat Kills 112 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 289/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Modified TNC > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Improved Cooling System Modified TNC Improved Light Armor Plating Hacking Suite Makeshift System Shield Makeshift System Shield > --- WEAPON ----------- Makeshift Axe Makeshift Sword > --- INVENTORY -------- VTOL Module Kinecellerator Transmission Jammer Gauss Cannon Rocket Launcher [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility Modified TNC Device ECM Suite Storage Large Storage Unit Processor Modified TNC Hackware System Shield Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Spread Laser Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Slots Evolved 8 | . . . . . 4 2 . . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . Utility 6 | . . . . . 3 1 . . . . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 108 | 9 7 1 2 2 47 18 . 2 3 6 6 5 Power 12 | 1 . 1 . . 7 2 . . . . . 1 Engine 3 | 1 . . . . 1 1 . . . . . . Core 9 | . . 1 . . 6 1 . . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 32 | 2 3 . . . 17 7 . . . 1 2 . Treads 21 | 2 3 . . . 16 . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 11 | . . . . . 1 7 . . . 1 2 . Utility 27 | 2 2 . . 2 10 4 . . 2 . 3 2 Device 12 | 1 . . . 1 5 1 . . . . 2 2 Storage 3 | 1 2 . . . . . . . . . . . Processor 1 | . . . . 1 . . . . . . . . Hackware 6 | . . . . . 1 2 . . 2 . 1 . Protection 5 | . . . . . 4 1 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 37 | 4 2 . 2 . 13 5 . 2 1 5 1 2 Energy Gun 7 | 3 . . . . 4 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 10 | 1 2 . 1 . 6 . . . . . . . Ballistic Cannon 5 | . . . . . . 2 . 1 . . 1 1 Launcher 4 | . . . . . 2 . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 2 . . . . . . Slashing Weapon 7 | . . . . . . 1 . 1 1 4 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 2 . . . . . 1 . Parts Lost 32 | . . . . . 14 . . . . 6 5 7 Power 3 | . . . . . 2 . . . . 1 . . Propulsion 12 | . . . . . 5 . . . . 4 1 2 Utility 11 | . . . . . 4 . . . . 1 3 3 Weapon 6 | . . . . . 3 . . . . . 1 2 Highest Loss Streak 7 | . . . . . 3 . . . . 3 3 7 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 100 100 100 93 92 92 92 92 77 30 35 Engine 4 | . 14 12 . . . 4 7 7 7 5 . . Core 5 | . . 1 14 14 8 2 . . . . . 2 Treads 21 | . 28 28 28 28 26 . . . . . . . Flight 5 | . . . . . . 30 30 30 30 24 4 11 Device 13 | . 14 14 14 2 16 7 7 7 7 6 . 2 Storage 8 | . 14 14 14 14 9 . . . . . . . Processor 5 | . . . . 11 9 7 7 7 7 7 6 6 Hackware 4 | . . . . . . 21 23 23 23 23 11 5 Protection 3 | . . . . . 5 7 7 7 7 3 . . Energy Gun 1 | . . . . . 3 . . . . . . . Ballistic Gun 15 | . 27 28 24 28 12 2 . . . . . . Slashing Weapon 1 | . . . . . . 4 7 7 7 4 5 . Peak Build Rating 50 | 7 10 12 12 21 34 43 43 44 47 50 32 28 Average Rating 22 | 5 9 10 11 16 26 39 43 43 43 38 19 23 On Entrance 24 | . 7 10 12 12 18 29 43 43 43 46 25 24 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 45 | 14 32 32 32 32 45 18 18 18 18 19 7 10 Greatest Support 66 | 40 40 40 40 40 66 19 19 19 19 19 11 14 Greatest Overweight (x) 1 | 1 . . . . 1 . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 11 | 7 9 15 15 15 15 5 5 5 5 5 5 5 Most Carried 15 | 4 11 13 13 14 15 12 5 5 5 5 5 4 Average Carried 10 | 1 8 11 11 13 13 4 4 5 5 4 4 2 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 14 | 2 11 12 12 14 12 5 5 5 5 5 4 . Class Distribution -------------------- 54% | Mutant 18% | Scavenger-Mutant 14% | Hacker-Sprinter 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Mutant | -6/Factory Sprinter | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Matter Collected 2713 | 290 438 122 . 104 1234 229 . 20 30 133 29 84 Remotely . | . . . . . . . . . . . . . Salvage Created 3188 | 138 587 129 . 85 1644 359 . . . 137 109 . Parts 194 | 8 36 17 . 2 108 15 . . . 5 3 . Haulers Intercepted 9 | . 1 . . . 6 2 . . . . . . Recyclers Shooed 6 | 1 . 1 . . 3 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 5 . 3 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Combat Hostiles Destroyed 51 | . 10 6 . . 29 . . . . 6 . . Melee 2 | . . . . . . . . . . 2 . . Guns 37 | . 10 6 . . 21 . . . . . . . AOE 12 | . . . . . 8 . . . . 4 . . Classes Destroyed 13 | 2 6 . . . 5 . . . . . . . Worker 4 | . 1 1 . . 2 . . . . . . . Builder 1 | . . . . . 1 . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . Hauler 9 | . 1 . . . 6 2 . . . . . . Recycler 11 | 1 2 . . 1 3 3 . . . . 1 . Mechanic 1 | . . . . . 1 . . . . . . . Operator 4 | . 1 . . . 1 2 . . . . . . Watcher 4 | . 1 . . . 3 . . . . . . . Swarmer 15 | . 3 5 . . 5 . . . . 2 . . Grunt 25 | . 7 1 . . 13 . . . . 4 . . Duelist 1 | . . . . . 1 . . . . . . . Sentry 8 | . . . . . 8 . . . . . . . Hunter 2 | . . . . . 2 . . . . . . . Best Kill Streak 6 | 3 4 3 . 1 6 2 . . . 4 1 . Combat Bots Only 5 | . 3 3 . . 5 . . . . 4 . . Max Kills in Single Turn 2 | 1 1 1 . 1 2 1 . . . 2 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . 1 . . . . 2 . . Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Hostile Shots Fired 529 | . 31 35 . . 230 2 . 5 . 86 32 108 Missed 169 | . 6 7 . . 48 2 . 4 . 40 13 49 Damage Taken 5592 | . 261 258 . . 2878 . . 17 . 755 385 1038 Core 1677 | . 87 31 . . 347 . . 17 . 345 180 670 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 25 | . . . . . . 25 . . . . . . Core Remaining (%) 59 | 100 . . . 52 36 . . . . 48 . . Volleys Fired 232 | 5 46 19 . 3 142 2 . . . 8 2 5 Largest 2 | 2 2 2 . 2 2 1 . . . 1 1 1 Hottest 88 | 80 46 46 . 46 88 48 . . . 33 48 48 Shots Fired 423 | 10 92 38 . 6 260 2 . . . 8 2 5 Gun 394 | 10 92 38 . 6 248 . . . . . . . Cannon 9 | . . . . . . 2 . . . . 2 5 Launcher 20 | . . . . . 12 . . . . 8 . . Special . | . . . . . . . . . . . . . Kinetic 344 | . 92 38 . 6 199 2 . . . . 2 5 Thermal 54 | 5 . . . . 49 . . . . . . . Explosive 20 | . . . . . 12 . . . . 8 . . Electromagnetic 5 | 5 . . . . . . . . . . . . Robot Hit Streak 22 | 7 22 7 . 5 19 8 . . . 5 . 4 Robot Miss Streak 9 | 2 3 3 . 1 9 . . . . 2 2 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . Shots Hit Robots 311 | 7 58 20 3 5 191 13 . . . 8 2 4 Core Hits 196 | 4 20 8 . 2 135 7 . . . 17 2 1 Critical Kills 1 | . . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 5 | . . . . . 1 1 . . . . . 3 Destroy 1 | . . . . . 1 . . . . . . . Blast 4 | . . . . . . 1 . . . . . 3 Melee Attacks 45 | . . . 3 . 1 23 1 . . 10 7 . Impact 11 | . . . . . 1 10 . . . . . . Slashing 31 | . . . . . . 13 1 . . 10 7 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 12 | . . . 3 . . 7 . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6618 | 98 908 299 . 74 3506 768 . . . 688 164 113 Guns 4022 | 98 908 290 . 74 2652 . . . . . . . Cannons 169 | . . . . . . 56 . . . . . 113 Explosions 1415 | . . . . . 824 . . . . 591 . . Melee 969 | . . . . . . 712 . . . 97 160 . Ramming 43 | . . 9 . . 30 . . . . . 4 . Kinetic 3529 | . 908 290 . 74 2088 56 . . . . . 113 Thermal 598 | 34 . . . . 564 . . . . . . . Explosive 1415 | . . . . . 824 . . . . 591 . . Electromagnetic 64 | 64 . . . . . . . . . . . . Impact 182 | . . . . . . 182 . . . . . . Slashing 787 | . . . . . . 530 . . . 97 160 . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 1 1 1 1 1 2 4 Average Corruption 1 | . . . . . . 1 1 1 1 1 2 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 14 | . . . . . . 5 . 2 . 1 4 2 Message Errors 5 | . . . . . . 2 . 1 . . 1 1 Matter Fused 2 | . . . . . . 1 . . . 1 . . Heat Flow Errors 3 | . . . . . . 1 . 1 . . 1 . Energy Discharges 3 | . . . . . . 1 . . . . 1 1 Data Loss (major) 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 135 | . . . . . 4 56 . . . 10 54 11 Projectiles 11 | . . . . . . . . . . . . 11 Explosions 4 | . . . . . 4 . . . . . . . Melee 120 | . . . . . . 56 . . . 10 54 . Knockbacks 2 | . . . . . . 1 . . . . . 1 Impact . | . . . . . . . . . . . . . Kinetic 2 | . . . . . . 1 . . . . . 1 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 123 | . . . . . 121 . . . . . 2 . Shots 5 | . . . . . 5 . . . . . . . Rammed 9 | . . 2 . . 5 . . . . . 1 1 Targets Rammed 10 | . . 2 . . 6 . . . . . 1 1 Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . Highest Temperature 193 | 36 34 21 . 10 147 168 . 161 . . 193 . Average Temperature 24 | 15 10 7 . 7 37 95 . 94 . . 100 . Received Heat Transfer 1071 | . 126 54 . . 738 . . 9 . 120 9 15 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 765 | 75 . . . . 690 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Peak Influence 682 | 15 100 107 . 5 682 498 . . . . 350 . Initial 305 | . 9 37 . . 1 305 . . . . 185 . Average 180 | 7 43 50 . 3 262 331 . . . . 230 . Maximum Alert Level 2 | . . . . . 2 2 . . . . 1 . Low Security (%) 67 | 100 100 100 . 100 49 21 . . . . 57 . Level 1 13 | . . . . . 16 43 . . . . 42 . Level 2 19 | . . . . . 33 35 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 25 | . 2 . . . 11 5 . . . . 7 . Investigation 12 | . 1 . . . 5 3 . . . . 3 . Extermination 2 | . . . . . . 1 . . . . 1 . Reinforcement 11 | . 1 . . . 6 1 . . . . 3 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Distress Signals 14 | . 1 . . . 12 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 182 | . 20 9 . . 91 11 8 4 . 21 10 8 Peak Tracking Total 6 | . 4 4 . . 5 3 4 4 . 6 5 6 Tactical Retreats 45 | . 1 3 . . 18 3 3 2 . 7 3 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Traps Triggered 3 | . 1 . . . 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 7 | . . . . . . . . 2 . 3 . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Machines Disabled 3 | . 1 . . . 2 . . . . . . . Max in Single Turn 1 | . 1 . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Machines Accessed 39 | . 7 . 2 . 11 11 . 1 1 . 6 . Terminals 19 | . 5 . . . 7 4 . . . . 3 . Fabricators 4 | . . . . . . 2 . . . . 2 . Repair Stations 3 | . . . . . 2 1 . . . . . . Recycling Units 5 | . 2 . . . 1 2 . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . Total Hacks 104 | . 18 . 4 . 32 27 . 1 1 . 21 . Successful 49 | . 6 . 4 . 14 15 . 1 1 . 8 . Failed 55 | . 12 . . . 18 12 . . . . 13 . Catastrophic 14 | . 3 . . . 2 6 . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . Manual 22 | . 1 . 1 . 10 8 . . . . 2 . Terminals 60 | . 14 . . . 20 12 . . . . 14 . Fabricators 8 | . . . . . . 4 . . . . 4 . Repair Stations 11 | . . . . . 7 4 . . . . . . Recycling Units 7 | . 4 . . . 1 2 . . . . . . Scanalyzers 8 | . . . . . 4 4 . . . . . . Garrison Access 4 | . . . . . . 1 . . . . 3 . Terminal Hacks 29 | . 5 . 4 . 8 4 . 1 1 . 6 . Record 4 | . . . 3 . . . . 1 . . . . Part Schematic 1 | . . . . . . . . . 1 . . . Robot Schematic 1 | . . . . . . . . . . . 1 . Robot Analysis 2 | . . . . . 1 1 . . . . . . Prototype ID Bank 8 | . 3 . . . 4 . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . 1 . Alert Level 3 | . . . . . 1 1 . . . . 1 . Unreport Threat 1 | . . . . . . 1 . . . . . . Locate Traps 2 | . 1 . . . . . . . . . 1 . Dispatch Records 1 | . . . . . . 1 . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . . . . 2 . Load Schematic 2 | . . . . . . 1 . . . . 1 . Build 2 | . . . . . . 1 . . . . 1 . Repair Station Hacks 7 | . . . . . 4 3 . . . . . . Scan Component 5 | . . . . . 3 2 . . . . . . Repair 2 | . . . . . 1 1 . . . . . . Recycling Unit Hacks 3 | . 1 . . . . 2 . . . . . . Retrieve Components 3 | . 1 . . . . 2 . . . . . . Scanalyzer 6 | . . . . . 2 4 . . . . . . Insert Component 3 | . . . . . 1 2 . . . . . . Analyze 3 | . . . . . 1 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 34 | . 6 . . . 11 11 . . . . 6 . Full Trace Events 12 | . 2 . . . 4 3 . . . . 3 . Feedback Events 1 | . . . . . . 1 . . . . . . Corruption 1 | . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 3 . 1 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . 1 2 . . 16 . . . Parts Built 2 | . . . . . . 1 . . . . 1 . Authchips . | . . . . . . . . . . . . . Time 232 | . . . . . . 116 . . . . 116 . Total Part Build Rating 6 | . . . . . . 3 . . . . 3 . Parts Repaired 2 | . . . . . 1 1 . . . . . . Time 212 | . . . . . 76 136 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 6 | . 3 . . . . 3 . . . . . . Parts Scanalyzed 3 | . . . . . 1 2 . . . . . . Part Schematics Acquired 3 | . . . . . 1 2 . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 3 | . . . 3 . . . . . . . . . Non-combat 2 | . . . 2 . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . Robot Hacks Applied 3 | . . . 3 . . . . . . . . . parse_system 3 | . . . 3 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Robot Analysis Total 2 | . . . . . 1 1 . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . . 1 1 1 . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Turns Passed 10377 | 118 1963 933 382 346 4407 634 292 82 290 379 336 215 Spaces Moved 10225 | 50 931 533 234 206 1925 1597 1066 266 1040 1093 716 568 Core 211 | 12 . . . . . . . . . . 195 4 Treads 3867 | 38 931 533 234 206 1925 . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 6147 | . . . . . . 1597 1066 266 1040 1093 521 564 Fastest Speed 27 | 50 160 160 160 160 160 27 27 27 27 27 32 29 Average Speed 79 | 144 160 160 160 160 160 27 27 27 27 29 41 32 Slowest Speed 240 | 160 160 160 160 160 240 29 27 27 27 103 50 50 Overloaded Moves 58 | . . . . . . . . . . . 50 8 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . 9 . 1 . 5 4 2 Cave-ins Triggered 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 61 | 5 95 95 64 54 76 30 83 53 88 87 15 60 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 7 | . . 1 1 1 . . . 1 1 1 . 1 Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 16 | . . 1 . 2 . . 3 3 1 4 . 2 Spaces Dug 29 | . . . . . 10 9 1 . . 4 5 . Terrain Destroyed 128 | . . . . . 64 9 1 . . 46 6 2 Melee 20 | . . . . . 1 9 1 . . 4 5 . Projectile 3 | . . . . . . . . . . . 1 2 AOE 105 | . . . . . 63 . . . . 42 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Total 12055 | 85 1332 583 241 218 3012 1739 1068 273 1047 1123 741 593 Wait 1319 | 13 326 22 . 4 833 79 . 7 4 6 11 14 Move 10173 | 49 930 532 233 205 1924 1579 1065 263 1039 1082 708 564 Hop 19 | . . . . . . 8 . 1 . 5 3 2 Pick Up 75 | 9 15 4 1 3 33 7 1 . . 1 1 . Fast Attach 12 | . . . . . 2 5 . . 1 2 2 . Attach 50 | 7 . . 1 1 23 6 . . . 3 4 5 Detach 11 | . . . 1 . 3 2 . . . 2 2 1 Swap 46 | 2 7 1 1 1 22 7 . 2 2 1 . . Drop 63 | . 8 3 1 1 23 21 1 . 1 3 . 1 Fire 232 | 5 46 19 . 3 142 2 . . . 8 2 5 Melee 45 | . . . 3 . 1 23 1 . . 10 7 . Ram 2 | . . . . . . . . . . . 1 1 Kick . | . . . . . . . . . . . . . Crush 8 | . . 2 . . 6 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / [*Sto x2]) -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 13) 1034 | -10/Materials | Discovered new exit (range 13) 1486 | -10/Materials | Discovered new exit (range 10) 1576 | -10/Materials | Discovered new exit (range 10) 2082 | -10/Materials | Entered Mines 2299 | -10/Mines | Discovered new exit (range 15) 2460 | -10/Mines | Discovered new exit (range 5) 2597 | -10/Mines | Discovered new exit (range 5) 3009 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3009 | -10/Mines | Discovered new exit (range 5) 3015 | -10/Mines | Entered Exiles 3059 | -10/Exiles | Met 8R-AWN 3090 | -10/Exiles | Met EX-HEX 3135 | -10/Exiles | Met EX-BIN 3161 | -10/Exiles | Aligned with FarCom system 3163 | -10/Exiles | Given EX-Vault access code 3201 | -10/Exiles | Opened EX-Vault 3211 | -10/Exiles | Found Modified TNC 3245 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3295 | -10/Exiles | Met EX-DEC 3336 | -10/Exiles | Learned location of Zion (-7) 3383 | -10/Exiles | Discovered new exit (range 10) 3397 | -10/Exiles | Left Exiles lab with Modified TNC 3397 | -10/Exiles | Entered Mines 3454 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3458 | -9/Mines | Found Prototype Device 3459 | -9/Mines | Identified Exp. Sensor Array 3503 | -9/Mines | Learned Materials stockpile data 3549 | -9/Mines | Learned Materials emergency access door positions 3698 | -9/Mines | Discovered new exit (range 12) 3706 | -9/Mines | Learned location of Storage (-8) 3743 | -9/Mines | Entered Materials 3743 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3963 | -8/Materials | Discovered new exit (range 16) 4291 | -8/Materials | Discovered new exit (range 5) 4412 | -8/Materials | Discovered new exit (range 11) 4632 | -8/Materials | Build established: Scavenger-Mutant 5209 | -8/Materials | Build established: Mutant 5726 | -8/Materials | Lost 3 parts (1p1n1w) 5987 | -8/Materials | Build established: Scavenger-Mutant 6470 | -8/Materials | Build established: Mutant 7048 | -8/Materials | Build established: Scavenger-Mutant 7239 | -8/Materials | Core integrity fell below 50% 7249 | -8/Materials | Lost 3 parts (1n2u) 7617 | -8/Materials | Discovered new exit (range 15) 7849 | -8/Materials | Build established: Scavenger-Assassin 7979 | -8/Materials | Repaired Broken Imp. VTOL Module 8150 | -8/Materials | Entered Factory 8150 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8381 | -7/Factory | Fabricated Imp. VTOL Module? 8528 | -7/Factory | Build established: Hacker-Sprinter 8632 | -7/Factory | Repaired Broken Exp. Sensor Array? 8748 | -7/Factory | Discovered new exit (range 6) 8768 | -7/Factory | Discovered new exit (range 10) 8784 | -7/Factory | Entered Lower Caves 9075 | -7/Lower Caves | Discovered new exit (range 7) 9076 | -7/Lower Caves | Entered another Lower Caves area 9137 | -7/Lower Caves | Encountered a Warlord checkpoint 9140 | -7/Lower Caves | Discovered new exit (range 15) 9158 | -7/Lower Caves | Entered Zion 9172 | -7/Zion | System corruption cleaned by Quarantine Array 9201 | -7/Zion | Learned 8 Factory zone layouts 9228 | -7/Zion | Rebuked by Imprinter 9325 | -7/Zion | Learned location of Data Miner (-6) 9440 | -7/Zion | Discovered new exit (range 13) 9448 | -7/Zion | Entered Proximity Caves 9599 | -6/Proximity Caves | Spotted B-75 Beast 9815 | -6/Proximity Caves | Core integrity fell below 50% 9820 | -6/Proximity Caves | Discovered new exit (range 13) 9824 | -6/Proximity Caves | Lost 3 parts (2n1u) 9827 | -6/Proximity Caves | Entered Factory 9827 | -6/Factory | Evolved 2 slots: Utility x2 9876 | -6/Factory | Discovered new exit (range 8) 9952 | -6/Factory | Crushed by falling debris 9984 | -6/Factory | Fabricated Imp. VTOL Module? 9984 | -6/Factory | Spotted B-75 Beast 10041 | -6/Factory | Lost 3 parts (1n2u) 10163 | -6/Factory | Entered Lower Caves 10165 | -6/Lower Caves | Encountered a Warlord checkpoint 10219 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10363 | -6/Lower Caves | Core integrity fell below 50% 10372 | -6/Lower Caves | Core integrity fell below 20% 10378 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 10352_ Penetrated by Slug. 10353_ Destroyed Med. Treads. 10353_ FC-EMO(S) knocked back. 10354_ Gauss Cannon destroyed. 10355_ Penetrated by Slug. 10357_ Acquired 6 matter. 10358_ Acquired 5 matter. 10361_ Penetrated by Slug. 10361_ Kinecellerator destroyed. 10361_ Penetrated by Slug. 10361_ Imp. VTOL Module destroyed. 10362_ Slug penetrates Wall. 10362_ Slammed into H-66 Slayer. 10362_ Destabilizing: Core damaged (-42). 10363_ Hacking Suite destroyed. 10365_ Penetrated by Slug. 10377_ Slug penetrates Wall. 10378_ Penetrated by Slug. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????????????# #??#### #??????????????? ? | | ???????????????????# #??# #??????????????? # | | ???????????????????# #??## ##????????????? | | ???????????????????# #???## ###????????????# | | ???????????????????# #????## ##???????###??# | | ???????????????????# #?????## #??????## ##??# | | ???????????????????# #??????# ######## ##??# | | ???????????????????# #??????# #"# #??# | | ???????????????????# #####??## #??? | | ???????????????????# #???## #??? | | ???????????????????## ## #????#### ##?? | | ????????????????????# ## #???????# #?# | | ????????????????????# ## #??????## ## | | ????????????????????# ## #?????## | | ????????????????????#!%# ##????# | | ????????????????????#=! ##???# #### | | ????????????????????# #???## #??# | | ????????????????????# ######## S #??## | | ????????????????????# ##### ### #???###### | | ????????????????????# ##??# #????????? | | ??????????????????### ##### ## ##????????? | | ?????????????????## * # ## ######?????????? | | ?????????????????# p #??????????????? | | ?????????????????# ##?####????????? | | ????????????????#### hh ## ### ?????? | | ????????????????# @ ??? | | ???????????????# # ??? | | ??????????????# #?### ## ??? | | ?????????????# ?????## ###?? ######??? | | ?????????????????????# ## ##???? #???????? | | ????????????????????#; ##### #?????#???????? | | ????????????????????#####???# #?????????????# | | ???????????????????????????## ### #?????????? | | ???????????????????# ####?## ##?# ??????? | | ???????????????????# ## ##?# #??????? | | ???????????????????# ##?# ##??????? | | ???????????????????# ##?###????????# ? | | ???????????????????# ## ##???????????# | | ???????????????? ?## #?????????### | | ??????????????? ### #?# ##????????# | | ??????????????? ???# ## #???????? | | ????????????????? ????# #????????# | | ????????????????# ???# #????????# # | | ?????????????????# ## ### ##??####?? # | | ???????????????????# ##??### ## #?? | | ???????????????????## = #?????? ### | | ????????????????????## !%#???????? ## | | ?????????????????????## ###* #?????????# | | ??????????????????????####??# #?????????# | | ?????????????????????????##?# #####?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 225 Utility Shielding 66 Evasion (%) 64 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 22 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed System Shield | -7/Factory | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed Phasing Sabre | -7/Zion | Free Cloaking Device | -7/Zion | Archive Med. Treads | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Energy Well | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Matter Filter | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive System Restoration Module | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Microactuators | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Robot Schematics ------------------ Y-45 Defender | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive K-01 Serf | -7/Zion | Archive S-27 Virus | -6/Factory | Hacked Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Everything Is Under Control First Step to Greatness Hey, That's Mine! I'm Back, Baby! Just What I Needed Leap Before You Look Let's See Who's Tougher Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Part-time Excavator Part-time Mechanic Party Time Risk Taker Robot Respite Serviceable Loadout Shopping List Storm Trooper Tourist Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed MultitargetingExpertRifle Manual? 0 Play Time 02:02:08 Cumulative 2.0 hours Start 2025.04.25 @ 14:54:58 End 2025.04.25 @ 17:46:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 33% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 914862ea-0fb9-40db-9b1b-e03d87074516