Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.16 @ 21:34:00 Player: Grimclock Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (1106) 1106 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2421 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 278/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (600) Ox11 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (3) ------- Hammer > --- INVENTORY (12) --- Heat Sink Targeting Computer Propulsion Shielding Weapon Shielding Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Core Shielding Hardened Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Aluminum Leg Heat Sink Targeting Computer Targeting Computer Propulsion Shielding Weapon Shielding Light Armor Plating Beam Rifle Mining Laser Hammer [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 48 | 5 9 15 19 Power 8 | . 3 2 3 Engine 8 | . 3 2 3 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 2 5 4 Treads . | . . . . Leg 13 | 2 2 5 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 1 4 Device 1 | . 1 . . Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 4 | . . 1 3 Artifact . | . . . . Weapon 19 | 2 2 7 8 Energy Gun 5 | 2 . 1 2 Energy Cannon . | . . . . Ballistic Gun 7 | . 2 2 3 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 4 | . . 3 1 Impact Weapon 2 | . . 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 29 | . 3 7 19 Power 4 | . . 2 2 Propulsion 6 | . . 1 5 Utility 3 | . . . 3 Weapon 16 | . 3 4 9 Highest Loss Streak 14 | . 2 6 14 Average Slot Usage (%) 90 | . 87 96 84 Engine 11 | . 11 13 9 Leg 24 | . 28 27 17 Device 5 | . 10 7 . Storage 13 | . 14 14 11 Protection 9 | . . 6 20 Energy Gun 8 | . 3 11 7 Ballistic Gun 12 | . 17 13 6 Launcher 2 | . . . 9 Naked Turns . | . . . . Heaviest Build 52 | 7 40 42 52 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 12 | 1 1 2 12 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 12 | 6 12 12 12 Average Capacity 10 | 5 7 12 12 Most Carried 12 | 5 11 12 12 Average Carried 9 | 2 4 11 10 Final Capacity 12 | 6 12 12 12 Final Carried 12 | 1 11 12 4 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 910 | 202 235 179 294 Remotely . | . . . . Salvage Created 1307 | . 459 259 589 Parts 82 | . 28 13 41 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 4 | . 1 . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 31 | . 11 7 13 Guns 22 | . 11 6 5 Cannons 1 | . . 1 . AOE 8 | . . . 8 Classes Destroyed 9 | . 3 3 3 Worker 1 | . . 1 . Builder 2 | . . . 2 Hauler 1 | . . . 1 Recycler 2 | . 1 . 1 Watcher 2 | . . . 2 Swarmer 3 | . 3 . . Grunt 22 | . 8 4 10 Sentry 5 | . . 2 3 Assembled 1 | . . 1 . Best Kill Streak 7 | . 4 4 7 Combat Bots Only 5 | . 4 4 5 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 3031 | . 502 783 1746 Core 611 | . 115 84 412 Absorbed by Shields . | . . . . Core Remaining (%) 60 | 100 . 20 . Volleys Fired 105 | . 39 37 29 Largest 3 | . 2 2 3 Hottest 200 | . 90 200 146 Shots Fired 166 | . 63 63 40 Gun 143 | . 63 58 22 Cannon . | . . . . Launcher 17 | . . . 17 Special 6 | . . 5 1 Kinetic 105 | . 57 36 12 Thermal 44 | . 6 27 11 Explosive 17 | . . . 17 Electromagnetic . | . . . . Robot Hit Streak 20 | . 7 6 20 Robot Miss Streak 3 | . 3 2 2 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 112 | . 40 38 34 Core Hits 67 | . 21 12 34 Critical Hits 4 | . 1 3 . Critical Kills 2 | . 1 1 . Critical Parts Destroyed 2 | . . 2 . Melee Attacks 2 | . . 2 . Impact 2 | . . 2 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2163 | . 434 470 1259 Guns 1061 | . 434 374 253 Cannons . | . . . . Explosions 1006 | . . . 1006 Melee . | . . . . Ramming . | . . . . Kinetic 738 | . 409 171 158 Thermal 480 | . 25 299 156 Explosive 945 | . . . 945 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 33 | . . . 33 Projectiles . | . . . . Explosions 33 | . . . 33 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 56 | . . . 56 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 202 | . 45 202 84 Average Temperature 67 | . 12 94 35 Received Heat Transfer 1035 | . 192 237 606 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1116 | . 74 718 324 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 406 | . 270 97 406 Average Influence 87 | . 128 16 163 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 78 | 100 69 100 53 Level 1 19 | . 30 . 38 Level 2 2 | . . . 8 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 . 4 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . . . 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 15 7 29 Peak Tracking Total 7 | . 5 3 7 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1887 | 53 475 807 552 Spaces Moved 916 | 47 254 388 227 Core 31 | 26 . . 5 Treads . | . . . . Legs 885 | 21 254 388 222 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 150 180 Average Speed 161 | 91 130 167 200 Slowest Speed 650 | 120 150 180 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 3 44 70 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 96 | . . 1 95 Melee . | . . . . Projectile 1 | . . 1 . AOE 95 | . . . 95 Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1157 | 56 338 477 286 Wait 41 | . 18 18 5 Move 913 | 46 253 387 227 Hop . | . . . . Pick Up 37 | 5 16 12 4 Fast Attach 4 | 1 . . 3 Attach 31 | 4 4 11 12 Detach 2 | . . 2 . Swap 14 | . 5 4 5 Drop 8 | . 3 4 1 Fire 105 | . 39 37 29 Melee 2 | . . 2 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 6) 529 | -10/Materials | Entered Mines 661 | -10/Mines | Core integrity fell below 50% 712 | -10/Mines | Lost 6 parts (1p1n4w) 800 | -10/Mines | Excavation squad dispatched 800 | -10/Mines | A large section of the Mines collapsed 1021 | -10/Mines | Learned location of Zion (-7) 1030 | -10/Mines | Discovered new exit (range 10) 1091 | -10/Mines | Discovered new exit (range 15) 1128 | -10/Mines | Received a Mining Laser from a helpful Derelict 1199 | -10/Mines | Build established: Scavenger-Mutant 1336 | -10/Mines | Entered Materials 1336 | -9/Materials | Accompanied by 1 ally 1336 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1860 | -9/Materials | Core integrity fell below 50% 1863 | -9/Materials | Build established: Mutant 1871 | -9/Materials | Core integrity fell below 20% 1888 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01739_ U-05 Engineer builds a Wall. 01778_ Critical hit. 01778_ Aluminum Leg destroyed. 01788_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 01802_ Grenade Launcher destroyed. 01810_ Hrd. Light Armor Plating destroyed. 01814_ Ion Engine destroyed. 01815_ Y-45 Defender destroyed. 01815_ Aluminum Leg destroyed. 01818_ Mining Laser destroyed. 01826_ Acquired 54 matter. 01827_ Aluminum Leg destroyed. 01831_ Imp. Assault Rifle destroyed. 01835_ K-01 Serf collects debris. 01838_ Ion Engine destroyed. 01841_ Imp. Assault Rifle destroyed. 01859_ Aluminum Leg destroyed. 01862_ Beam Rifle destroyed. 01863_ Core Shielding destroyed. 01882_ Lgt. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????+##????????????????? | | ???????????????????? ????????????????? | | ????????????????????? ???????????????? | | ????????????????????? ????????????? | | ?????????????????????? ???????????? | | ??????????????????????# #???????????? | | ??????????????????????# #???????????? | | ??????????????????????# #???????????? | | ??????????????????????# ############? | | ???????????#######???## ## # ? | | ???????????# ##### # """"" # ? | | ???????????# # """"" # ? | | ???????????# + """"" # ? | | ???????????# g # # ? | | ???????????# @ ##### # # ? | | ??????????####Y#####?## ## #/#? | | ??????????# #??# ###+###### #? | | ??????????# """ ####* ##### #? | | ?????????## R" " ! ! #? | | ?????????# """ ####! ^##### #? | | ?????????## #??###### #???# ## | | ??????????# """ #???????# #???# | | ??????????# """ *#???????# #???# ## | | ??????????# """ #???????# #???# #? | | ??????????# #???????# #???# #? | | ??????????##########??????? ???# #? | | ??????????????????????????# #??# #? | | ??????????????????????????/ #??# #? | | ??????????????????????????# #??#+## | | ??????????????????????????# #??# | | ??????????????????????????### ###??# | | ????????????????????????????? ?????# | | ????????????????????????????? ?????# | | ????????????????????????????? ?????# | | ???????????????????????????????????# | | ???????????????????????????????????#### | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterPotentialHammer Manual? 0 Play Time 00:31:40 Cumulative 13.5 hours Start 2020.04.15 @ 13:29:03 End 2020.04.16 @ 21:34:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 3 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 11 Gallery% 11 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7c1475e-1d8c-42a3-b5dd-9f5c20b4190c