Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.05 @ 03:50:39 Player: HexanyIves Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (776) 776 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (162) 162 TOTAL SCORE: 2883 Bonus ------- Follower Combat Kills 162 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (9) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Sensor Array Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Light Nuclear Core Improved Terrain Scanner Melee Analysis Suite Heavy EM Pulse Gun Medium Laser Light Assault Rifle Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Small Laser > --- INVENTORY -------- Ion Engine Cooled Ion Engine Improved Terrain Scanner Small Laser Beam Rifle Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 25 | 7 5 2 4 7 Power 5 | 1 2 . . 2 Engine 5 | 1 2 . . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 1 . . 1 Treads . | . . . . . Leg . | . . . . . Wheel 4 | 2 1 . . 1 Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 1 1 2 . Device 2 | 1 . . 1 . Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 10 | 2 1 1 2 4 Energy Gun 5 | 1 . 1 1 2 Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . . . 2 Ballistic Cannon . | . . . . . Launcher 2 | . 1 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 1 | . . . 1 . System Corruption 1 | . . . 1 . Parts Lost 14 | . 4 . . 10 Power 4 | . 2 . . 2 Propulsion 3 | . 1 . . 2 Utility 2 | . 1 . . 1 Weapon 5 | . . . . 5 Highest Loss Streak 6 | . 3 . . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 78 | . 89 67 95 62 Engine 10 | . 11 11 11 7 Wheel 18 | . 25 22 22 9 Device 7 | . 8 . 8 9 Storage 11 | . 14 11 11 9 Processor 5 | . . . 9 9 Protection 3 | . . 1 11 2 Energy Gun 15 | . 14 14 20 11 Ballistic Gun 3 | . 7 . . 4 Launcher 3 | . 6 8 1 . Naked Turns . | . . . . . Heaviest Build 35 | 12 29 32 35 34 Greatest Support 30 | 26 26 20 20 30 Greatest Overweight (x) 11 | . 2 1 1 11 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 6 12 15 15 15 Most Carried 10 | 4 7 7 10 10 Average Carried 6 | 1 5 5 8 7 Final Capacity 15 | 8 15 15 15 15 Final Carried 9 | 4 5 7 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Jun Mat Mat Sto Mat Matter Collected 636 | 261 67 127 110 71 Remotely . | . . . . . Salvage Created 777 | 112 109 58 215 283 Parts 43 | 6 6 2 17 12 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Sto Mat Combat Hostiles Destroyed 20 | . 7 1 7 5 Guns 8 | . 1 1 1 5 AOE 12 | . 6 . 6 . Classes Destroyed 10 | 2 2 1 3 2 Tunneler 2 | 2 . . . . Recycler 1 | 1 . . . . Mechanic 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 3 | . 3 . . . Grunt 12 | . 4 . 6 2 Duelist 1 | . . . . 1 Protector 1 | . . . 1 . Sentry 2 | . . 1 . 1 Hunter 1 | . . . . 1 Best Kill Streak 7 | 3 4 1 7 2 Combat Bots Only 6 | . 4 1 6 2 Max Kills in Single Turn 4 | 1 2 1 4 1 Gunslinging . | . . . . . Exploded 3 | . 2 . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Sto Mat Damage Taken 1637 | . 303 134 22 1178 Core 659 | . 56 40 12 551 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 77 . 87 . Volleys Fired 66 | 9 9 5 14 29 Largest 2 | 2 2 2 2 2 Hottest 95 | 60 70 85 85 95 Shots Fired 123 | 18 18 10 20 57 Gun 106 | 18 10 8 13 57 Cannon . | . . . . . Launcher 17 | . 8 2 7 . Special . | . . . . . Kinetic 22 | 9 1 . . 12 Thermal 45 | 9 9 5 6 16 Explosive 17 | . 8 2 7 . Electromagnetic 39 | . . 3 7 29 Robot Hit Streak 11 | 5 3 6 11 7 Robot Miss Streak 7 | 4 7 1 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 69 | 9 7 8 8 37 Core Hits 57 | 4 14 2 23 14 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1970 | 106 556 114 561 633 Guns 959 | 106 58 94 125 576 Cannons . | . . . . . Explosions 1011 | . 498 20 436 57 Melee . | . . . . . Ramming . | . . . . . Kinetic 133 | 58 . . . 75 Thermal 440 | 48 58 55 41 238 Explosive 954 | . 498 20 436 . Electromagnetic 443 | . . 39 84 320 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 37 | . 18 . . 19 Projectiles . | . . . . . Explosions 37 | . 18 . . 19 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 65 | . . 34 . 31 Shots 2 | . . 1 . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 186 | 20 73 67 112 186 Average Temperature 57 | 20 42 37 48 72 Received Heat Transfer 621 | . 78 54 12 477 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 1 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 983 | 100 125 125 100 533 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Sto Mat Peak Influence 441 | 15 256 177 441 261 Initial 177 | . 9 107 74 177 Average 165 | 3 89 126 274 202 Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 68 | 100 81 100 36 60 Level 1 24 | . 18 . 33 39 Level 2 7 | . . . 30 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 . 2 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault 2 | . . . 2 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Sto Mat Distress Signals 4 | . . . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 13 2 16 15 Peak Tracking Total 9 | . 3 2 9 6 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Sto Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Jun Mat Mat Sto Mat Machines Disabled 2 | . 1 1 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Sto Mat Machines Accessed 2 | . . . 2 . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . . 2 . Successful 2 | . . . 2 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 2 . Open Door 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Jun Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Sto Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 . Highest-Rated Group 62 | . . . 62 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 37 | . . . 37 . Total Damage 542 | . . . 542 . Kills 8 | . . . 8 . Allies Corrupted 1 | . . . 1 . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Jun Mat Mat Sto Mat Turns Passed 843 | 87 188 107 210 251 Spaces Moved 546 | 46 153 90 170 87 Core 13 | 1 . . . 12 Treads . | . . . . . Legs . | . . . . . Wheels 533 | 45 153 90 170 75 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 95 95 95 Average Speed 107 | 90 98 95 95 170 Slowest Speed 600 | 100 110 95 95 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 3 39 16 39 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 58 | . 29 11 13 5 Melee . | . . . . . Projectile . | . . . . . AOE 58 | . 29 11 13 5 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Sto Mat Total 678 | 74 172 100 197 135 Wait 9 | . . 1 4 4 Move 542 | 45 152 89 169 87 Hop . | . . . . . Pick Up 32 | 12 5 3 5 7 Fast Attach . | . . . . . Attach 19 | 7 3 1 2 6 Detach . | . . . . . Swap 6 | . 2 1 2 1 Drop 4 | 1 1 . 1 1 Fire 66 | 9 9 5 14 29 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 16) 88 | -11/Junkyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 16) 265 | -10/Materials | Lost 3 parts (1p1n1u) 276 | -10/Materials | Entered another Materials area 276 | -9/Materials | Evolved 2 slots: Utility x2 301 | -9/Materials | Build established: Mutant 334 | -9/Materials | Discovered new exit (range 15) 383 | -9/Materials | Entered Storage 389 | -9/Storage | Met a pair of Derelict thieves 587 | -9/Storage | Discovered new exit (range 5) 593 | -9/Storage | Entered Materials 593 | -8/Materials | Evolved 2 slots: Propulsion x2 691 | -8/Materials | Lost 6 parts (1p2n1u2w) 742 | -8/Materials | Core integrity fell below 50% 832 | -8/Materials | Core integrity fell below 20% 844 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00744_ L-31 Rogue destroyed. 00746_ R-06 Scavenger collects Imp. Aluminum Leg. 00750_ G-47 Trooper destroyed. 00754_ Identified Cld. Ion Engine. 00759_ Med. Laser destroyed. 00763_ Critical hit (Burn: +37). 00772_ G-47 Trooper destroyed. 00782_ Acquired Katana. 00783_ Acquired 32 matter. 00791_ R-06 Scavenger collects Aluminum Leg. 00794_ R-06 Scavenger collects Particle Gun. 00798_ R-06 Scavenger collects Lgt. Nuclear Core. 00813_ Acquired Corrupted Lgt. Nuclear Core. 00820_ W-25 Informer sends out distress signal. 00824_ Assault Rifle destroyed. 00824_ Critical hit (Burn: +37). 00825_ Hvy. EM Pulse Gun destroyed. 00842_ G-47 Trooper destroyed. 00842_ R-06 Scavenger collects Imp. Heat Sink. 00844_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ??????????? | | ????????????????????????????????????? ??????????? | | ???????????????????????????? ???????? ??????????? | | ???????????????????????????? ???????? ??????????? | | ???????????????????????????# ???????# ??????????? | | ???????????????????????????# ???????# ??????????? | | ???????????????????????????# #??????# ??????????? | | ???????????????????????????# #??????# ??????????? | | ??????????????x????????????# #??????# ??????????? | | ???????????????????????????# #??????# #??????????? | | ???????????????????????????# #??????# #??????????? | | ???????????????????????????# #??????# #??????????? | | ????????????????????????####k##?????# ###########? | | ??????????## ########## ####### #[ #? | | ????????? a w = g # #? | | ????????? % # ]! #? | | ????????? @ gr # ] #? | | ????????????????#####+### ####### # #? | | ???????????????????????####+###### ###%% ## #? | | ???????????????????????# #???## ## #? | | ???????????????????????# %!%[[#????# ## """ #? | | ???????????????????????# [ [ [#????# ## """ #? | | ???????????????????????# [%[[[#????# ## """ #? | | ???????????????????????# ! #????# ## #? | | ???????????????????????# #???## ## #? | | ???????????????????????# #???# ###+#### | | ???????????????????????# #???# # | | ???????????????????????# #???# T # | | ???????????????????????##########???# # | | ????????????????????????????????????# ######## | | ????????????????????????????????????#######??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalComponentBuckler Manual? 0 Play Time 00:12:22 Cumulative 41.4 hours Start 2023.07.05 @ 03:40:43 End 2023.07.05 @ 03:50:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 44 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79aee13c-2f0e-4346-bf14-9883f74b37c0