Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.08 @ 03:58:08 Player: mischief_2000 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (442) 2210 Value Destroyed (21415) 21415 Prototype IDs (51) 1020 Alien Tech Used (5) 1000 Bonus (16150) 16150 TOTAL SCORE: 51295 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5290 Follower Combat Kills 1166 Entered Garrisons 400 Entered DSFs 500 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2268 MAIN.C Attacked Proxy Base 500 Met Warlord at Research 2000 Scanned by Researcher 500 Win 3000 Friendly Fire -1574 Cogmind --------- Core Integrity 1124/1600 Matter 40/300 Energy 1183/1200 System Corruption 17% Temperature Cool (27) Movement Walking (115) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- Enhanced Biometal Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (11) ----- High-capacity Storage Unit Advanced Energy Well Experimental Energy Well Advanced Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Experimental Energy Well (600) Experimental Matter Compressor (0) Advanced Point Defense System Advanced Point Defense System Hacking Suite Fusion Bomb Launcher Core Stripper Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Improved Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Experimental Targeting Computer Experimental Core Analyzer Advanced Reaction Control System Graphene Brace AEGIS Remote Shield Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Improved Potential Cannon Sigix Broadsword > --- INVENTORY -------- Quantum Reactor Enhanced Biometal Leg Centrium Leg Advanced Energy Well Experimental Energy Well Experimental Energy Well Experimental Matter Compressor IFF Parser Advanced Transmission Jammer Advanced Force Field Advanced Point Defense System Vortex Cannon Vortex Cannon Heavy Linear Accelerator Fusion Bomb Launcher Vortex Catalyst Activator Core Stripper [Rating: 224] Favorites ----------- Power Light Antimatter Reactor Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Centrium Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy Linear Accelerator Energy Gun Improved Spread Laser Energy Cannon Beam Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Heavy Linear Accelerator Launcher Precision Grenade Launcher Special Weapon Mining Laser Slashing Weapon Sigix Broadsword Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Slots Evolved 18 | . . 2 . 2 . 2 . . 2 . 2 . . . . 2 . . . . 2 . 2 . 2 Power 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . Propulsion 4 | . . . . 1 . 1 . . 1 . 1 . . . . . . . . . . . . . . Utility 9 | . . 1 . 1 . 1 . . 1 . 1 . . . . 1 . . . . 1 . . . 2 Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 297 | 7 10 2 1 3 16 15 14 18 2 14 3 8 7 6 24 35 4 5 15 1 11 7 35 9 25 Power 48 | 1 2 . . . 4 1 2 2 1 1 . 1 . . 2 6 . 1 1 . 1 1 11 2 8 Engine 10 | 1 1 . . . 1 1 1 1 1 1 . . . . . 2 . . . . . . . . . Core 9 | . 1 . . . 3 . 1 1 . . . 1 . . . 1 . . . . . . . . 1 Reactor 29 | . . . . . . . . . . . . . . . 2 3 . 1 1 . 1 1 11 2 7 Propulsion 87 | 2 2 . . 1 5 1 5 8 1 6 1 3 1 1 13 4 . 1 6 . 4 2 12 1 7 Treads 36 | 2 2 . . 1 5 1 5 . . 6 1 3 1 1 4 . . . . . 3 1 . . . Leg 43 | . . . . . . . . 7 1 . . . . . 9 4 . 1 1 . . . 12 1 7 Wheel 8 | . . . . . . . . 1 . . . . . . . . . . 5 . 1 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 94 | 2 4 1 . 1 3 6 1 6 . 6 1 1 3 4 6 19 2 1 8 . 4 . 8 3 4 Device 49 | 1 1 1 . . 2 2 . 3 . 4 1 1 2 3 4 9 . 1 6 . 1 . 2 3 2 Storage 14 | 1 3 . . . . . . 1 . 1 . . . . . 3 . . 2 . . . 3 . . Processor 10 | . . . . 1 . 1 . 2 . . . . . . . 1 1 . . . 1 . 2 . 1 Hackware 6 | . . . . . . 2 . . . . . . . . . 3 . . . . . . 1 . . Protection 15 | . . . . . 1 1 1 . . 1 . . 1 1 2 3 1 . . . 2 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 68 | 2 2 1 1 1 4 7 6 2 . 1 1 3 3 1 3 6 2 2 . 1 2 4 4 3 6 Energy Gun 7 | . . . . . 1 4 1 . . . . . . . . . . . . 1 . . . . . Energy Cannon 18 | . 2 1 . . . 1 . 1 . . . 1 . . . . 1 . . . 1 3 3 1 3 Ballistic Gun 19 | 2 . . . . 2 . 4 . . . 1 . 3 1 . 6 . . . . . . . . . Ballistic Cannon 10 | . . . . . . 1 1 1 . . . 1 . . 2 . . 2 . . 1 1 . . . Launcher 9 | . . . 1 . 1 1 . . . 1 . 1 . . . . . . . . . . . 2 2 Special Weapon 3 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . . . . 1 . . . 1 . . . 3 2 3 . . 4 . 2 3 11 2 1 Corrupted Parts 8 | . . . . . . . . . . . . . 1 . 6 . . . . . . . . 1 . System Corruption 39 | . . . . . . . . . . . . . 4 . 26 . . . . . . . . 9 . Parts Lost 79 | . 1 . . . 3 . 6 4 . 2 . 1 . . 10 12 . 1 . . 1 7 . 8 23 Power 18 | . 1 . . . 1 . 1 . . 1 . . . . . 4 . . . . . 1 . 4 5 Propulsion 23 | . . . . . 1 . 3 3 . . . 1 . . 4 3 . 1 . . . 1 . . 6 Utility 24 | . . . . . . . 1 . . 1 . . . . 4 3 . . . . 1 4 . 3 7 Weapon 14 | . . . . . 1 . 1 1 . . . . . . 2 2 . . . . . 1 . 1 5 Highest Loss Streak 12 | . 1 . . . 1 . 3 1 . 1 . 1 . . 6 6 . 1 . . 1 3 . 5 12 To Critical Strikes 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . Average Backups 20 | 5 13 14 20 20 22 22 21 17 16 20 22 23 23 22 23 23 24 24 22 23 23 22 17 16 17 Power 1 | . 1 1 2 2 1 1 2 1 2 1 1 1 1 1 1 . 1 . . 1 . . . . 1 Propulsion 3 | 3 6 9 9 8 4 1 2 1 2 1 1 . . 1 3 5 5 5 4 5 5 3 2 2 3 Utility 9 | . 3 2 5 5 9 11 8 8 6 8 10 11 11 10 11 12 13 14 12 11 11 10 8 7 6 Weapon 6 | 1 2 1 4 4 6 7 8 6 5 8 10 9 9 8 5 5 5 4 4 6 6 6 6 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 71 | . 13 . . . 12 1 1 6 . 9 . . . 1 3 6 1 . 1 . 1 2 5 1 8 Power 5 | . 1 . . . 1 . . 1 . . . . . . 1 1 . . . . . . . . . Propulsion 21 | . 9 . . . 5 . 1 1 . 2 . . . . 1 1 1 . . . . . . . . Utility 27 | . 1 . . . 2 1 . 4 . 3 . . . . 1 2 . . . . . 2 5 1 5 Weapon 17 | . 2 . . . 4 . . . . 3 . . . 1 . 2 . . 1 . 1 . . . 3 Tool/Special 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 98 100 99 99 92 90 87 86 88 87 87 91 99 89 97 90 88 88 84 84 87 93 86 85 Engine 2 | . 6 . . . . 7 5 6 6 5 5 2 . . . 2 5 . . . . . . . . Core 2 | . 8 11 11 9 8 . 1 . . . . 2 5 5 2 2 . . . . . . . . 3 Reactor 4 | . . . . . . . . . . . . . . . 2 5 5 9 7 5 9 8 15 13 12 Treads 14 | . 28 22 22 27 27 29 29 5 . 30 35 34 35 35 13 . . . . . 3 12 2 . . Leg 11 | . . . . . . . . 20 33 2 . . . . 20 30 31 30 11 5 1 . 19 26 23 Wheel 3 | . . . . . . . . 1 . . . . . . . . . . 19 26 22 15 4 . . Device 14 | . 14 22 22 18 17 7 15 15 13 9 10 11 12 18 15 14 11 10 13 15 19 21 21 11 16 Storage 6 | . 14 11 11 9 9 7 7 7 6 6 5 5 5 5 5 6 5 5 6 5 4 4 4 5 6 Processor 7 | . . . . 8 8 6 . 9 13 13 11 11 11 11 6 5 8 10 5 5 4 4 5 13 13 Hackware 2 | . . . . . . 3 . . . . . . . . . 9 6 5 5 5 4 4 5 6 2 Protection 3 | . . . . . . 5 7 2 . 6 5 5 4 3 6 4 5 5 2 5 3 2 . . . Energy Gun 1 | . . . . . 5 6 14 . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . 16 31 33 23 15 . . 6 6 5 3 2 3 . 1 2 4 3 . . . 4 7 4 1 Ballistic Gun 2 | . 11 . . . 3 10 4 . . . 1 . 4 17 2 8 . . . . . . . . . Ballistic Cannon 3 | . . . . . . 3 1 6 6 6 5 5 3 . 4 1 5 4 9 10 8 5 . 1 3 Peak Build Rating 224 | 7 12 17 18 22 30 43 57 70 64 81 89 90 86 87 121 135 130 135 147 146 163 173 215 224 218 Average Rating 102 | 5 10 16 17 20 24 37 46 61 62 75 86 86 83 82 100 124 129 131 136 145 158 161 204 205 199 On Entrance 87 | . 7 12 17 17 22 30 41 57 61 64 80 87 86 80 86 118 126 130 132 145 146 157 169 212 188 Avg Prop Armor Cover (%) 4 | . . . . . . . . 6 . 3 . . . . . . . . 2 2 3 9 5 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 208 | 11 92 96 96 96 117 125 147 147 89 154 157 161 161 134 156 153 160 160 196 191 208 206 200 164 162 Greatest Support 180 | 40 40 40 40 60 60 80 83 85 90 140 158 158 154 154 158 158 153 153 148 80 80 64 174 174 180 Greatest Overweight (x) 5 | . 2 2 2 1 1 1 2 5 . 1 . 1 1 . 1 1 1 1 2 2 4 4 3 1 1 Average Overweight (x) . | . . 2 2 1 1 1 1 1 . . . . . . . . . . 1 2 2 3 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 Average Capacity 23 | 7 14 25 25 25 25 25 25 21 20 23 25 25 25 25 25 25 25 25 25 25 25 25 21 20 20 Most Carried 25 | 8 15 20 20 24 25 25 25 25 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 Average Carried 22 | 5 13 15 20 20 24 24 24 21 19 22 24 24 24 24 23 24 24 24 24 24 24 23 20 18 18 Final Capacity 25 | 8 25 25 25 25 25 25 25 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 Final Carried 25 | 8 15 20 20 24 24 23 25 20 20 25 25 25 24 25 25 24 25 25 24 25 25 25 20 20 20 Class Distribution -------------------- 21% | Scavenger-Tank 17% | Scavenger-Skirmisher 15% | Tank 13% | Scavenger-Gunner 8% | Generator-Mutant 7% | Mutant 6% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Garrison Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/DSF Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Tank | -4/Warlord Tank | -3/Proximity Caves Tank | -3/Research Tank | -3/Quarantine Generator-Mutant | -2/Research Generator-Mutant | -2/Testing Generator-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Matter Collected 17082 | 330 199 . 33 96 376 344 790 1295 . 782 182 535 601 130 1960 1894 446 505 1064 615 501 362 1717 456 1869 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18499 | 250 982 290 130 96 837 568 940 1482 . 481 376 415 796 130 1181 2388 61 408 1017 174 217 765 835 1632 2048 Parts 807 | 30 53 21 8 6 54 27 37 79 . 27 14 15 32 8 43 98 8 12 33 4 7 35 33 59 64 Haulers Intercepted 15 | . 1 1 . . . 3 . 1 . . 1 . . . . 2 . . . . . 2 1 1 2 Recyclers Shooed 16 | 1 4 . . . . 1 . 4 . . . . . . . 4 . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 100 | . . . . . . . . . . . . 15 12 8 49 . 5 7 . 4 . . . . . Prevented 88 | . . . . . . . . . . . . 2 18 . 68 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 323 | . 14 6 3 2 28 9 24 34 . 9 4 15 12 . 23 20 4 9 18 6 1 12 3 27 40 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Guns 43 | . 8 . . . 3 1 18 . . . 1 . 3 . . 9 . . . . . . . . . Cannons 168 | . 6 6 . 2 12 2 . 25 . 8 2 8 1 . 19 5 1 . 12 6 1 11 2 16 23 AOE 97 | . . . 3 . 13 6 6 9 . . . 7 4 . 3 5 3 9 5 . . . . 9 15 Classes Destroyed 25 | 3 5 2 . . 3 . 2 1 . 1 . . 1 . 2 . . 1 2 . . . . 1 1 Worker 20 | 2 1 . 1 . . . . 5 . . . . . . . 2 . . . . . . 4 1 4 Builder 21 | . . 1 . . . 1 . 3 . . 1 . . . . 8 . . . . . 1 1 3 2 Tunneler 9 | 8 . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler 15 | . 1 1 . . . 3 . 1 . . 1 . . . . 2 . . . . . 2 1 1 2 Recycler 26 | 1 4 . 1 . . 2 . 3 . . . . . . . 7 . . . . 1 . 3 2 2 Mechanic 6 | . 1 1 . . . . . 2 . . . . . . . 1 . . . . . 1 . . . Operator 5 | . 2 . . . . . . . . . . . . . . 1 . . . . . . . . 2 Drone 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 8 | . 1 1 . . . . . 3 . . . . . . . 1 . . . . . . 1 . 1 Swarmer 55 | . . 4 3 . 12 4 6 . . . . 7 1 . 2 . 4 9 3 . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 121 | . 14 2 . 2 10 3 12 23 . 3 3 4 8 . 10 4 . . 3 3 . 2 . 2 13 Brawler 12 | . . . . . . . . 1 . . . 2 . . 3 . . . 3 . . . . 2 1 Duelist 9 | . . . . . . . 1 2 . . . . 1 . 2 1 . . . 1 . . . . 1 Protector 6 | . . . . . . . . . . . . . . . 2 . . . 2 . . . . 1 1 Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Sentry 20 | . . . . . 3 . 3 3 . . 1 2 1 . 1 3 . . . . 1 1 . . 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Specialist 7 | . . . . . 1 . . . . 2 . . . . 1 . . . 1 . . . . . 2 Hunter 43 | . . . . . . . 2 . . 2 . . . . . 6 . . 1 2 . 3 1 16 10 Programmer 39 | . . . . . 2 2 . 5 . 1 . . . . 2 7 . . . . . 6 2 6 6 Heavy 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Samaritan 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Butcher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 19 | 4 6 5 4 2 8 5 6 12 . 3 4 5 5 . 6 6 4 5 5 3 1 3 5 19 11 Combat Bots Only 14 | . 3 4 3 2 8 4 6 9 . 3 4 5 5 . 6 5 4 5 5 3 1 3 2 14 10 Max Kills in Single Turn 5 | 1 1 1 3 1 3 4 3 4 . 2 1 2 2 . 1 4 3 4 3 1 1 1 1 3 5 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 . 3 4 2 3 . . . 2 2 . 1 2 1 4 3 . . . . 2 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Hostile Shots Fired 2709 | . 82 27 9 10 83 25 249 237 . 64 12 78 90 . 169 291 9 18 54 32 4 237 25 432 472 Missed 989 | . 28 7 5 3 29 2 88 91 . 18 3 25 38 . 64 114 5 7 14 18 1 108 15 146 160 Hits 1720 | . 54 20 4 7 54 23 161 146 . 46 9 53 52 . 105 177 4 11 40 14 3 129 10 286 312 Melee 18 | . . . . . . . . 2 . . . . 1 . 9 1 . . . . . . . . 5 Projectile 1702 | . 54 20 4 7 54 23 161 144 . 46 9 53 51 . 96 176 4 11 40 14 3 129 10 286 307 AOE 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 Critical Strikes 79 | . 3 . 1 . . 2 2 6 . 2 . 1 3 . 6 13 . . 2 . 1 8 1 14 14 Actively Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . 4 . 4 12 Part Disruptions 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 1 Damage Taken 27584 | . 711 182 36 108 820 411 2062 1859 . 947 328 1042 1154 . 2370 3277 57 176 1017 131 40 1553 155 3417 5731 Core 2386 | . 106 28 . 44 72 34 106 178 . 18 95 24 69 . 280 249 . 12 153 . . 101 11 330 476 Absorbed by Shields 6493 | . . . . . . . . . . . 18 . . . . . . . 116 141 42 1298 124 2776 1978 Ignored by Resistances 424 | . . . . . . . . . . . . . . . . . . . . . . . . 153 271 Regen/Repaired (Parts) 2020 | . . 61 . . . . . . . . . . . . 406 123 . . 100 . . 280 91 60 899 Core Remaining (%) 74 | 100 57 . 93 . 78 . . 54 . 97 . . . . 48 . . . . 64 . 79 . 76 70 Volleys Fired 1187 | 30 98 16 4 6 80 24 84 98 8 24 11 31 47 9 90 109 27 38 44 29 20 65 16 55 124 Largest 3 | 2 2 3 3 3 3 3 3 2 1 2 2 2 3 3 2 3 2 2 2 2 2 3 2 2 3 Hottest 316 | 40 120 180 180 180 225 138 230 160 90 160 160 175 175 105 175 175 106 175 121 121 121 316 240 270 218 Shots Fired 2147 | 60 196 48 10 16 184 59 154 168 8 40 21 46 101 27 139 277 31 42 79 50 31 119 32 60 149 Gun 682 | 60 114 . . . 40 42 124 . . . 3 4 65 27 3 200 . . . . . . . . . Cannon 1310 | . 82 48 9 15 112 14 15 163 8 40 18 32 20 . 114 70 27 38 71 50 31 119 32 55 127 Launcher 128 | . . . 1 . 10 3 14 5 . . . 10 16 . 22 7 4 4 8 . . . . 5 19 Special 27 | . . . . 1 22 . 1 . . . . . . . . . . . . . . . . . 3 Kinetic 1129 | 60 114 . . . 8 41 36 76 . 24 13 31 73 27 78 224 4 7 71 50 30 38 . 34 90 Thermal 869 | . 82 48 9 16 166 15 104 87 8 16 8 5 12 . 39 46 23 31 . . . 81 32 21 20 Explosive 90 | . . . 1 . 10 3 14 5 . . . 5 . . 8 7 4 4 8 . . . . 2 19 Electromagnetic 35 | . . . . . . . . . . . . 5 16 . 14 . . . . . . . . . . Entropic 21 | . . . . . . . . . . . . . . . . . . . . . 1 . . 3 17 Robot Hit Streak 22 | 8 11 4 3 6 17 7 22 9 . 5 8 9 15 17 18 13 1 9 13 7 3 14 4 9 12 Robot Miss Streak 7 | 3 7 3 3 1 5 4 7 6 . 2 2 2 2 1 3 4 2 3 3 4 2 2 4 2 3 Penetration Max 2 | . . . . . . . . 1 . 1 1 . 1 . 1 2 . . 1 . . . . . . Secondary Targets 9 | . 1 . . . . . 5 . . . . . 1 . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . Shots Hit Robots 1143 | 38 116 22 5 11 63 28 92 81 . 23 14 23 63 24 67 155 1 21 50 23 3 63 27 46 84 Core Hits 776 | 19 47 11 4 4 50 28 102 61 . 10 9 25 30 6 45 87 4 18 50 9 2 20 13 37 85 Critical Kills 11 | . 1 . . . . . . . . 1 1 . 1 . . 1 . 1 . . . 2 1 2 . Critical Parts Destroyed 11 | . . . . . . . . . . . 1 . 4 3 1 2 . . . . . . . . . Critical Strikes 72 | . 1 . . . . . 2 9 . 1 4 . 8 7 8 4 . 1 6 3 . 5 1 4 8 Burn 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Meltdown 10 | . 1 . . . . . . . . 1 1 . . . . 1 . 1 . . . 2 1 2 . Destroy 19 | . . . . . . . . . . . 1 . 8 7 1 2 . . . . . . . . . Blast 36 | . . . . . . . . 9 . . 2 . . . 6 1 . . 6 3 . 3 . 1 5 Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Impale 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Sunder 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 34 | . . . . . . . . . . . . . . . 4 . . . . . . . 12 11 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 30 | . . . . . . . . . . . . . . . . . . . . . . . 12 11 7 Piercing 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . . . . . . . . . . . . . . . . 8 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 66677 | 290 1287 510 209 190 1975 1014 3147 6664 . 1647 1108 2069 2000 206 5561 6560 402 1491 5235 1252 176 3523 2137 8775 9249 Guns 7834 | 290 614 . . . 169 427 1866 . . . 95 53 729 206 27 3358 . . . . . . . . . Cannons 35609 | . 673 510 85 190 895 131 86 4731 . 1647 739 1123 252 . 3852 2144 115 847 3430 1252 176 3424 771 3765 4771 Explosions 20546 | . . . 124 . 911 456 1195 1933 . . 274 893 1019 . 1491 1058 287 644 1805 . . 99 . 4180 4177 Melee 2661 | . . . . . . . . . . . . . . . 191 . . . . . . . 1366 803 301 Ramming 27 | . . . . . . . . . . . . . . . . . . . . . . . . 27 . Kinetic 28573 | 290 614 . . . 47 377 421 3396 . 1196 644 1176 946 206 3148 4622 78 226 3430 1252 176 1339 . 1671 3318 Thermal 16895 | . 673 510 85 190 1017 181 1531 1335 . 451 464 . 35 . 731 1164 37 621 . . . 2085 771 4195 819 Explosive 13841 | . . . 124 . 911 456 1195 1933 . . . 674 . . 494 774 287 644 1805 . . 99 . 493 3952 Electromagnetic 2235 | . . . . . . . . . . . . 219 1019 . 997 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2470 | . . . . . . . . . . . . . . . . . . . . . . . 1366 803 301 Piercing 191 | . . . . . . . . . . . . . . . 191 . . . . . . . . . . Entropic 2445 | . . . . . . . . . . . . . . . . . . . . . . . . 1586 859 Highest Corruption 36 | . . . . . . 8 8 14 . . . . 4 4 36 4 4 . . . . 2 . 17 17 Average Corruption 7 | . . . . . . 6 8 11 . . . . 4 3 15 2 4 . . . . 1 . 3 3 Corruption Purged 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 245 | . . . . . . 5 38 54 . . . . 11 4 73 21 4 . . . . 6 . 8 21 Message Errors 57 | . . . . . . 2 7 10 . . . . 2 1 20 5 2 . . . . 2 . 1 5 Matter Fused 46 | . . . . . . 3 6 14 . . . . 3 1 12 5 1 . . . . . . 1 . Heat Flow Errors 21 | . . . . . . . 2 3 . . . . 1 1 9 1 . . . . . . . . 4 Energy Discharges 31 | . . . . . . . 8 6 . . . . 3 1 7 4 . . . . . . . 1 1 Parts Rejected 6 | . . . . . . . 1 . . . . . . . 3 . . . . . . . . 1 1 Parts Fused 5 | . . . . . . . 2 . . . . . . . 1 2 . . . . . . . . . Data Loss (minor) 28 | . . . . . . . 4 7 . . . . . . 10 1 . . . . . 2 . 1 3 Data Loss (major) 15 | . . . . . . . 3 2 . . . . 1 . 5 2 . . . . . . . 1 1 Misfires 14 | . . . . . . . 1 8 . . . . . . 1 1 . . . . . . . 1 2 Alerts 9 | . . . . . . . 1 1 . . . . 1 . 2 . 1 . . . . 2 . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 11 | . . . . . . . 3 3 . . . . . . 3 . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4541 | . 5 7 8 . 33 12 12 675 . 36 2 132 15 . 153 419 67 291 309 41 . 332 500 1042 450 Projectiles 3054 | . 5 7 . . . 12 . 617 . 36 2 57 . . 118 353 28 233 309 41 . 332 50 561 293 Explosions 820 | . . . 8 . 33 . 12 58 . . . 75 15 . 35 66 39 58 . . . . . 264 157 Melee 667 | . . . . . . . . . . . . . . . . . . . . . . . 450 217 . Knockbacks 85 | . . . . . . . . 6 . 1 2 1 . . 15 5 . . 16 9 . 5 . 10 15 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 81 | . . . . . . . . 6 . 1 1 1 . . 15 5 . . 14 9 . 5 . 10 14 Secondary 4 | . . . . . . . . . . . 1 . . . . . . . 2 . . . . . 1 Self-Inflicted Damage 809 | . . . . . 152 . 22 58 . . 155 17 . . 75 . . 15 . . . . . 105 210 Shots 18 | . . . . . 5 . 1 1 . . 2 1 . . 3 . . 1 . . . . . 1 3 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 451 | . 300 149 33 150 104 198 238 310 120 48 63 33 279 174 214 259 198 168 33 . 4 60 354 260 451 Average Temperature 64 | . 64 61 22 81 29 60 69 65 53 17 26 13 58 102 75 61 67 55 22 . 2 26 103 103 86 Received Heat Transfer 4178 | . 456 45 . 63 207 54 654 606 . 84 45 234 638 . 496 121 . . 104 10 . 47 . 62 252 Effects 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . 4 . 1 . . . 1 . . . . . . Combat Hostiles 6 | . . . . . . . . . . . . . 4 . 1 . . . 1 . . . . . . Parts Fried 8 | . . . . . . . . . . . . . 4 . 1 . . . . . . . . 3 . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Robots Melted 12 | . 1 . . . . . 2 . . 1 1 . . . . 1 . 1 . . . 2 1 2 . Combat Hostiles 7 | . . . . . . . . . . 1 1 . . . . 1 . . . . . 1 1 2 . Parts Melted 31 | . 1 2 . 2 2 . 5 2 . . 1 . . . 1 5 . 1 2 . . 4 2 1 . Heat Transferred 18994 | . 1443 1073 185 407 2109 262 2242 1611 . 700 550 . 37 . 609 1051 37 629 . . . 1813 568 3050 618 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Maximum Alert Level 5 | . . . . . 4 3 4 4 2 3 3 . . . . 2 . . . . . 1 . 3 5 Low Security (%) 38 | 100 100 100 100 100 11 . . . . . . . . . . 8 . . . . 100 90 100 48 . Level 1 8 | . . . . . 20 . . . . . 19 . . . . 58 . . . . . 9 . 1 . Level 2 23 | . . . . . 30 90 26 . 100 80 77 . . . . 33 . . . . . . . 13 54 Level 3 13 | . . . . . 23 9 13 43 . 19 3 . . . . . . . . . . . . 36 16 Level 4 14 | . . . . . 13 . 59 56 . . . . . . . . . . . . . . . . 8 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Peak Influence 2505 | 15 165 105 100 51 1184 729 1490 1438 696 715 701 . . . . 669 . . . . 21 225 123 1015 2505 Initial 781 | . . 49 16 23 22 621 462 781 696 461 375 . . . . 201 . . . . . . 123 . 583 Average 510 | 1 86 46 80 20 619 662 1034 1045 674 548 558 . . . . 399 . . . . 4 78 29 423 1008 Influence Increases 13544 | 55 526 183 94 70 1192 302 1108 1215 13 274 426 320 270 5 738 1204 90 200 370 140 136 580 160 1284 2589 Destroy 0b10 Robot/C 6820 | . 280 120 60 40 560 180 500 680 . 180 80 300 240 . 540 400 80 180 300 120 20 240 60 600 1060 Destroy 0b10 Robot/NC 675 | 55 50 20 10 . . 30 15 85 . 5 15 . . 5 20 110 . . 10 . 5 20 50 40 130 Destroy Leader 1072 | . 64 24 10 10 20 46 50 168 . 50 22 10 30 . 20 116 10 20 . 20 10 34 14 102 222 Allied During Kill 413 | . . . . . . . 28 . . . . 10 . . 68 . . . . . . . . . 307 Successful Hack 212 | . 11 3 . 4 . 26 21 5 5 . 5 . . . . 34 . . . . 21 39 . 14 24 Disable Machine 705 | . 30 15 . 15 30 . 15 150 . . 30 . . . . 75 . . . . 30 90 . 75 150 Anti-Garrison Action 1000 | . . . . . 400 . 400 . . . 200 . . . . . . . . . . . . . . Destroy Structure 2062 | . 1 1 14 1 182 20 64 127 8 9 74 . . . . 304 . . . . 50 112 36 453 606 Advance Influence 150 | . . . . . . . . . . . . . . . . 150 . . . . . . . . . Lose Combat Pursuer 435 | . 90 . . . . . 15 . . 30 . . . . 90 15 . . 60 . . 45 . . 90 Influence Decreases 11046 | 55 409 256 78 95 43 825 279 1283 776 218 470 695 536 35 656 623 626 327 120 390 134 363 377 314 1063 Entered New Map 4258 | . . 68 28 37 13 563 199 709 726 198 340 249 57 30 . 31 246 25 . 250 . 2 96 2 389 Time Decay 5817 | 55 404 188 50 58 . 262 . 534 50 . 130 416 479 5 456 452 380 292 120 140 128 301 281 232 404 Lost Part 771 | . 5 . . . 30 . 60 40 . 20 . 10 . . 100 120 . 10 . . 6 60 . 80 230 Lost Ally 200 | . . . . . . . 20 . . . . 20 . . 100 20 . . . . . . . . 40 Squads Dispatched 71 | . 2 . . 1 . 2 . 11 . 3 3 . . . 1 8 . . . . 1 4 2 15 18 Investigation 7 | . 1 . . 1 . . . 2 . . 2 . . . . . . . . . . . . . 1 Extermination 13 | . . . . . . 1 . 3 . . . . . . . 2 . . . . 1 2 . 2 2 Reinforcement 29 | . 1 . . . . 1 . 2 . 3 1 . . . . 3 . . . . . 2 2 8 6 Assault 15 | . . . . . . . . 3 . . . . . . 1 . . . . . . . . 2 9 Garrison 7 | . . . . . . . . 1 . . . . . . . 3 . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . 1 . . . . . . . 2 . . . . . . . 2 . Haulers Reinforced 6 | . . . . . . 1 . 1 . . 1 . . . . 1 . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Distress Signals 28 | . 1 . . . 1 . 1 . . . . . . . 1 3 . . 1 . . . 13 . 7 Communications Jammed 144 | . . . . . . . . . . . . . . . . . . . . . . 41 . . 103 Distress Signals 141 | . . . . . . . . . . . . . . . . . . . . . . 38 . . 103 Times Spotted 508 | . 29 11 3 2 31 10 31 43 . 10 7 17 14 . 49 28 4 9 50 5 1 30 15 33 76 Peak Tracking Total 12 | . 6 5 3 2 7 4 8 10 . 3 4 5 5 . 12 7 4 5 10 2 1 6 7 9 9 Tactical Retreats 19 | . 4 . . . . . 1 . . 2 . . . . 3 1 . . 2 . . 3 . . 3 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Traps Triggered 15 | . 1 . . . 5 . 4 1 . 1 . . . . . 2 . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Disabled 61 | . 2 1 . 1 9 . 4 10 . . 2 1 . . . 5 . . 2 . 3 6 . 5 10 Max in Single Turn 2 | . 1 1 . 1 2 . 1 1 . . 2 1 . . . 2 . . 1 . 1 1 . 1 1 Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Garrison Relay 6 | . . . . . 3 . 3 . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Accessed 49 | . 4 2 . 2 1 4 3 4 1 . 4 1 . 4 1 2 . . 1 . 2 8 . 3 2 Terminals 27 | . 3 1 . . 1 2 3 3 1 . 3 . . . . 1 . . . . 2 4 . 2 1 Fabricators 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Repair Stations 6 | . . 1 . . . . . 1 . . . . . . . 1 . . . . . 2 . . 1 Recycling Units 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 3 | . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . Garrison Access 3 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . Total Hacks 135 | . 12 9 . 7 2 12 8 11 1 . 7 3 . 17 3 11 . . 1 . 3 17 . 7 4 Successful 68 | . 7 4 . 4 1 6 2 1 1 . 2 3 . 17 1 7 . . 1 . 1 8 . 1 1 Failed 66 | . 5 5 . 2 1 6 6 10 . . 5 . . . 2 4 . . . . 2 9 . 6 3 Catastrophic 17 | . 1 . . . 1 2 2 3 . . 1 . . . . . . . . . 1 3 . 2 1 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 32 | . 5 3 . . . 7 . 9 . . 5 . . . . . . . . . . 2 . . 1 Terminals 66 | . 9 3 . . 2 9 8 9 1 . 5 . . . . 5 . . . . 3 7 . 4 1 Fabricators 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . Repair Stations 21 | . . 6 . . . . . 2 . . . . . . . 6 . . . . . 4 . . 3 Recycling Units 6 | . 3 . . . . . . . . . . . . . 3 . . . . . . . . . . Scanalyzers 11 | . . . . 5 . . . . . . . . . . . . . . . . . 6 . . . Garrison Access 6 | . . . . 2 . 2 . . . . 2 . . . . . . . . . . . . . . Terminal Hacks 38 | . 4 . . . 1 3 2 . 1 . 1 3 . 17 . 3 . . 1 . 1 . . 1 . Record 8 | . . . . . . . . . . . . 3 . 5 . . . . . . . . . . . Part Schematic 5 | . . . . . . 1 . . . . . . . 4 . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 7 | . 2 . . . . . . . . . . . . 4 . . . . . . . . . 1 . Open Door 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Open DSF 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Zone Layout 3 | . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . . 3 . . . . . . . . . . . . . 4 . . . . . 4 . . 1 Scan Component 7 | . . 2 . . . . . . . . . . . . . 2 . . . . . 2 . . 1 Repair 5 | . . 1 . . . . . . . . . . . . . 2 . . . . . 2 . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 7 | . . . . 3 . . . . . . . . . . . . . . . . . 4 . . . Insert Component 4 | . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Unlock Access 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 2 1 . . . 2 . 1 . . 1 . . . . . . . . . . . . . . Terminals 6 | . 2 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . Botnet 5 | . 1 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 3 2 . 1 1 4 3 4 . . 4 . . . . 2 . . . . 2 8 . 3 2 Full Trace Events 8 | . . . . 1 1 . 3 2 . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . 1 . 1 . . . . . . . 4 . . . . . . . . . 2 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Parts Repaired 4 | . . 1 . . . . . . . . . . . . . 2 . . . . . 1 . . . Time 176 | . . 26 . . . . . . . . . . . . . 60 . . . . . 90 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . 3 . . . . . . . . . . . . . 2 . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Relay Couplers Released 32 | . . . . . 11 3 13 . . . . . . . . . . . . . . . 2 3 . Machine Destruction 26 | . . . . . 11 . 13 . . . . . . . . . . . . . . . 2 . . Programmers 6 | . . . . . . 3 . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . 1 . . 9 . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total Allies 15 | . . . . . . . 2 . . . . 1 . . 10 . . . . . . . . . 2 Largest Group 7 | . . . . . . . 2 . . . . 1 . . 7 2 . . . . . . . . 2 Highest-Rated Group 438 | . . . . . . . 45 . . . . 30 . . 232 81 . . . . . . . . 438 Highest-Rated Ally 219 | . . . . . . . 25 . . . . 30 . . 68 47 . . . . . . . . 219 Initial Warlord ECA Mod 25 | . . . . . . 10 10 17 16 16 25 25 25 25 24 24 23 23 23 22 22 22 21 21 20 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Chimera 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 112 | . . . . . . . 5 . . . . 3 . . 41 1 . . . . . . . . 62 Total Damage 7118 | . . . . . . . 79 . . . . 45 . . 1046 39 . . . . . . . . 5909 Kills 34 | . . . . . . . 1 . . . . . . . 7 . . . . . . . . . 26 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Active Infowar (turns) 16801 | 103 439 . . . . 549 . 1285 119 236 200 989 1582 304 1334 806 894 1393 957 956 482 1129 1150 807 1087 Optics 8702 | . . . . . . . . . . . . . . . . 82 894 1393 957 956 482 1129 1150 807 852 Sensors 7297 | . . . . . . 549 . 1035 119 236 200 989 1582 304 1334 193 . . . . . . . . 756 IFF 7721 | . . . . . . . . 250 . . . . . . . 613 894 1393 289 845 469 1003 1056 626 283 Seismic 542 | 103 439 . . . . . . . . . . . . . . . . . . . . . . . . Spoofing 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Jamming 2609 | . . . . . . . . . . . . . . . . . . . . . 434 1129 312 . 734 Robot Analysis Total 5 | . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . . 2 . 1 . . 1 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Turns Passed 23147 | 316 1178 395 105 142 1431 575 1375 1517 119 672 261 1015 1582 304 2043 1127 894 1393 957 956 482 1129 1150 807 1222 Spaces Moved 11144 | 140 490 94 29 46 444 191 447 581 77 272 129 470 683 157 1119 541 509 686 461 644 286 590 917 477 664 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3902 | 137 490 94 29 46 444 191 447 67 . 254 129 470 683 157 264 . . . . . . . . . . Legs 5134 | . . . . . . . . 398 77 18 . . . . 855 541 509 686 156 . . . 753 477 664 Wheels 2105 | . . . . . . . . 116 . . . . . . . . . . 305 644 286 590 164 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 320 240 240 240 240 127 128 160 163 163 161 161 110 110 115 115 110 130 130 120 95 102 105 Average Speed 160 | 157 168 320 320 240 240 240 240 193 128 194 163 191 208 161 139 113 159 187 126 130 131 144 104 105 118 Slowest Speed 320 | 160 320 320 320 240 240 240 320 320 128 242 163 243 241 161 241 187 188 188 188 130 170 170 171 178 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . . . . 2 . 1 . 4 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . Exploration Rate (%) 42 | 7 67 11 6 7 70 9 63 21 4 88 4 56 81 60 65 12 53 72 94 70 11 69 32 49 15 Regions Visited 25 Branch Regions 11 Pre-discovered Areas 4 | . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . Known Exits Taken 11 | . . . . 1 . 1 . 1 1 . 1 1 1 1 1 1 . . . . . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 . . . . . . . . . . . . . 1 1 1 1 1 . 1 1 . Scrap Searched 11 | . . . . . . . . . . . . 2 . . . . 2 5 . 2 . . . . . Spaces Dug 125 | . . . . . . 4 2 5 7 . 1 9 8 . 8 7 7 8 4 11 18 15 3 3 5 Terrain Destroyed 1588 | . . . 14 . 164 17 43 144 8 9 35 62 23 . 102 181 61 49 41 29 21 54 13 252 266 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Projectile 493 | . . . . . . 8 6 67 8 9 3 23 20 . 41 91 26 20 20 29 21 41 12 16 32 AOE 1089 | . . . 14 . 164 9 37 77 . . 32 39 . . 61 89 35 29 21 . . 13 . 235 234 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total 14186 | 184 683 154 34 62 620 261 612 782 90 371 154 525 750 189 1409 821 558 745 743 700 356 748 1064 674 897 Wait 603 | . 40 34 . . 12 3 26 38 1 15 4 1 1 . 20 62 6 2 156 19 4 37 11 91 20 Move 11119 | 139 489 93 28 46 443 190 446 580 76 271 128 469 682 156 1118 540 508 685 460 643 285 589 916 476 663 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 306 | 8 24 8 . 6 18 10 16 20 2 21 4 4 3 7 20 28 4 3 23 2 10 19 21 14 11 Fast Attach 132 | 7 2 . . . 2 3 2 5 . 6 . 3 1 3 17 16 3 3 4 . 8 6 19 5 17 Attach 157 | . 1 3 . 2 9 8 9 12 1 5 3 2 4 2 11 17 . 5 11 . 5 12 11 6 18 Detach 12 | . . . . . . . . 1 . 1 . . . . 1 2 . . 1 . 1 . 1 . 4 Swap 181 | . 7 . 2 2 22 10 10 5 1 6 2 6 8 4 15 21 3 3 14 6 7 5 11 3 8 Drop 344 | . 22 . . . 24 13 15 23 1 22 2 5 4 8 22 26 7 6 30 1 16 15 46 12 24 Fire 1187 | 30 98 16 4 6 80 24 84 98 8 24 11 31 47 9 90 109 27 38 44 29 20 65 16 55 124 Melee 34 | . . . . . . . . . . . . . . . 4 . . . . . . . 12 11 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . 10 . 4 . . . . . . . . . . . . . . . . . . Rewire 96 | . . . . . . . . . . . . 4 . . 91 . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Low x2 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 317 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 856 | -10/Materials | Discovered new exit (range 11) 1165 | -10/Materials | Discovered new exit (range 10) 1388 | -10/Materials | Discovered new exit (range 14) 1405 | -10/Materials | Discovered new exit (range 8) 1495 | -10/Materials | Entered another Materials area 1495 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1629 | -9/Materials | Repaired Beam Cannon 1698 | -9/Materials | Discovered new exit (range 15) 1890 | -9/Materials | Entered Mines 1918 | -9/Mines | Build established: Gunner 1972 | -9/Mines | Discovered new exit (range 5) 1995 | -9/Mines | Entered Materials 1995 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2076 | -8/Materials | Central database locked down 2137 | -8/Materials | Identified exit to Garrison 2137 | -8/Materials | Entered Garrison 2227 | -8/Garrison | Triggered checkpoint 2295 | -8/Garrison | Garrison Relay disabled 2331 | -8/Garrison | Garrison Relay disabled 2359 | -8/Garrison | Triggered checkpoint 2735 | -8/Garrison | Triggered checkpoint 2786 | -8/Garrison | Garrison Relay disabled 3002 | -8/Garrison | Build established: Scavenger-Gunner 3007 | -8/Garrison | Discovered new exit (range 14) 3037 | -8/Garrison | Phase Generator disabled 3171 | -8/Garrison | Triggered checkpoint 3199 | -8/Garrison | Destroyed 8 combat bots 3293 | -8/Garrison | Discovered new exit (range 10) 3568 | -8/Garrison | Entered Factory 3568 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3955 | -7/Factory | Identified exit to Lower Caves 4133 | -7/Factory | Identified exit to Garrison 4143 | -7/Factory | Entered Garrison 4415 | -7/Garrison | Triggered checkpoint 4454 | -7/Garrison | Rescued a captive Derelict 4455 | -7/Garrison | Rescued a captive Derelict 4474 | -7/Garrison | Garrison Relay disabled 4492 | -7/Garrison | Build established: Tank 4651 | -7/Garrison | Triggered checkpoint 4717 | -7/Garrison | Lost 3 parts (1p1n1u) 4843 | -7/Garrison | Discovered new exit (range 10) 4860 | -7/Garrison | Build established: Scavenger-Tank 4919 | -7/Garrison | Garrison Relay disabled 5409 | -7/Garrison | Garrison Relay disabled 5494 | -7/Garrison | Discovered new exit (range 9) 5518 | -7/Garrison | Entered Factory 5918 | -7/Factory | First assault squad dispatched 6113 | -7/Factory | System corruption reached 10% 6218 | -7/Factory | Destroyed 9 combat bots 6371 | -7/Factory | Garrison activated, responded to threat 6723 | -7/Factory | Build established: Scavenger-Skirmisher 6905 | -7/Factory | Destroyed 8 combat bots 6983 | -7/Factory | Discovered new exit (range 15) 7033 | -7/Factory | Identified exit to Factory 7035 | -7/Factory | Entered another Factory area 7035 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7154 | -6/Factory | Identified exit to DSF 7154 | -6/Factory | Entered DSF 7155 | -6/DSF | Joined Warlord attack on 0b10 via DSF 7177 | -6/DSF | Additional patrols routed to DSF 7318 | -6/DSF | Discovered new exit (range 15) 7750 | -6/DSF | Sterilization system engaged 7770 | -6/DSF | Ambient heat levels rising (+10) 7785 | -6/DSF | Ambient heat levels rising (+10) 7797 | -6/DSF | Identified exit to Factory 7800 | -6/DSF | Ambient heat levels rising (+10) 7815 | -6/DSF | Ambient heat levels rising (+10) 7826 | -6/DSF | Entered Factory 7826 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8008 | -5/Factory | Discovered new exit (range 6) 8024 | -5/Factory | Lost 3 allies 8044 | -5/Factory | Identified exit to Upper Caves 8087 | -5/Factory | Entered Upper Caves 8127 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8158 | -5/Upper Caves | Met a Warlord Commander 8159 | -5/Upper Caves | Learned location of Warlord (-4) 8160 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 8169 | -5/Upper Caves | Found Encrypted Comm Array 8318 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8641 | -5/Upper Caves | Entered an active Warlord outpost 8661 | -5/Upper Caves | Learned location of 1 exit from Research 8991 | -5/Upper Caves | Discovered new exit (range 7) 9008 | -5/Upper Caves | Identified exit to Upper Caves 9102 | -5/Upper Caves | Entered another Upper Caves area 9811 | -5/Upper Caves | Learned 8 Factory zone layouts 9940 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10235 | -5/Upper Caves | Spotted B-75 Beast 10287 | -5/Upper Caves | Destroyed B-75 Beast 10516 | -5/Upper Caves | Learned Factory stockpile data 10525 | -5/Upper Caves | Build established: Scavenger-Gunner 10555 | -5/Upper Caves | Discovered new exit (range 15) 10680 | -5/Upper Caves | Identified exit to Zhirov 10684 | -5/Upper Caves | Entered Zhirov 10684 | -5/Zhirov | Discovered new exit (range 3) 10713 | -5/Zhirov | Met Zhirov 10744 | -5/Zhirov | Learned location of Quarantine (-3) 10744 | -5/Zhirov | Learned location of Testing (-2) 10744 | -5/Zhirov | Learned location of Command (-1) 10760 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10786 | -5/Zhirov | Found Alien Artifact 10787 | -5/Zhirov | Identified Integrated Dissipator 10787 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10807 | -5/Zhirov | Found Alien Artifact 10987 | -5/Zhirov | Identified exit to Proximity Caves 10988 | -5/Zhirov | Entered Proximity Caves 10990 | -4/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 11178 | -4/Proximity Caves | Former 0b10 base attacked by MAIN.C 11345 | -4/Proximity Caves | P-70 Sage assimilated allied KH-51C(x) 11347 | -4/Proximity Caves | P-70 Sage assimilated allied GB-GFF(g) 11373 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 11435 | -4/Proximity Caves | Lost 12 allies 11472 | -4/Proximity Caves | System corruption reached 10% 11479 | -4/Proximity Caves | Lost 3 allies 11479 | -4/Proximity Caves | Identified Transdimensional Reconstructor 11479 | -4/Proximity Caves | Warped through subspace 11488 | -4/Proximity Caves | 0b10 base defense nominally successful 11510 | -4/Proximity Caves | Lost 4 parts (3u1w) 11514 | -4/Proximity Caves | Spotter reported a threat 11766 | -4/Proximity Caves | Lost 6 parts (4n1u1w) 12253 | -4/Proximity Caves | Identified exit to Factory 12371 | -4/Proximity Caves | Build established: Scavenger-Tank 12623 | -4/Proximity Caves | Core integrity fell below 50% 12979 | -4/Proximity Caves | System corruption reached 30% 13031 | -4/Proximity Caves | Entered Factory 13031 | -4/Factory | Accompanied by 2 allies 13031 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13460 | -4/Factory | Lost 6 parts (1p1n2u2w) 13541 | -4/Factory | Identified exit to Upper Caves 13541 | -4/Factory | Identified exit to Extension 13541 | -4/Factory | Identified exit to Armory 13541 | -4/Factory | Discovered new exit (range 18) 13572 | -4/Factory | Joined by Warlord Chimera squad 13626 | -4/Factory | Garrison activated, responded to threat 13733 | -4/Factory | Lost 4 parts (2p2n) 13880 | -4/Factory | Repaired Prc. Grenade Launcher 13912 | -4/Factory | Repaired IFF Parser 14158 | -4/Factory | Entered Upper Caves 14445 | -4/Upper Caves | Discovered new exit (range 15) 15052 | -4/Upper Caves | Entered another Upper Caves area 15091 | -4/Upper Caves | Discovered new exit (range 7) 15764 | -4/Upper Caves | Learned Research trap positions 15957 | -4/Upper Caves | Spotted B-86 Titan 16309 | -4/Upper Caves | Discovered new exit (range 15) 16445 | -4/Upper Caves | Entered Warlord 16488 | -4/Warlord | System corruption cleaned by Quarantine Array 16696 | -4/Warlord | Found Prototype Energy Gun 16725 | -4/Warlord | Discovered new exit (range 90) 16730 | -4/Warlord | Found Prototype Reactor 16736 | -4/Warlord | Found Prototype Device 16736 | -4/Warlord | Identified System Purifier 16750 | -4/Warlord | Found Prototype Device 16750 | -4/Warlord | Identified Exp. Phase Shifter 16804 | -4/Warlord | Visited the Vortex Lab 16814 | -4/Warlord | Found Prototype Energy Cannon 16816 | -4/Warlord | Found Prototype Energy Cannon 16819 | -4/Warlord | Warlord's base attacked by MAIN.C 16819 | -4/Warlord | Found Prototype Launcher 16828 | -4/Warlord | Identified Vortex Chain Reactor 16914 | -4/Warlord | Met Warlord 17113 | -4/Warlord | Build established: Tank 17169 | -4/Warlord | Warlord forces counterattacked 17247 | -4/Warlord | Spotted Executioner 17270 | -4/Warlord | Destroyed Executioner 17277 | -4/Warlord | Spotted Executioner 17279 | -4/Warlord | Spotted Striker 17293 | -4/Warlord | Destroyed Executioner 17321 | -4/Warlord | Lost 12 allies 17334 | -4/Warlord | Spotted Executioner 17337 | -4/Warlord | Spotted Executioner 17396 | -4/Warlord | Lost 12 allies 17402 | -4/Warlord | Entered Proximity Caves 18145 | -3/Proximity Caves | Discovered new exit (range 20) 18219 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 18358 | -3/Proximity Caves | Entered Research 18358 | -3/Research | Evolved 2 slots: Power x1, Utility x1 18359 | -3/Research | Identified exit to Research 18360 | -3/Research | Loaded intel: 72 trap records 18818 | -3/Research | Identified Vortex Cannon (x2) 18830 | -3/Research | Discovered new exit (range 6) 18840 | -3/Research | Entered Quarantine 18919 | -3/Quarantine | Found Transdimensional Reconstructor 18927 | -3/Quarantine | Found Alien Artifact 18938 | -3/Quarantine | Found Alien Artifact 19011 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 19011 | -3/Quarantine | Identified Dimensional Node Initializer 19171 | -3/Quarantine | Identified Vortex Catalyst Activator 19575 | -3/Quarantine | Initialized slip node 19577 | -3/Quarantine | Warped through subspace to slip node 19668 | -3/Quarantine | Warped through subspace 19760 | -3/Quarantine | Repaired Hvy. Linear Accelerator? 19804 | -3/Quarantine | Lost 3 parts (1p2u) 19864 | -3/Quarantine | Found Alien Slashing Weapon 19901 | -3/Quarantine | Discovered exit to Research (range 20) 19918 | -3/Quarantine | Spotted Alpha 7 19936 | -3/Quarantine | Found Alien Impact Weapon 19969 | -3/Quarantine | Entered Research 19969 | -2/Research | Warlord forces began assault on 0b10 19969 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 19970 | -2/Research | Identified Sigix Broadsword 19994 | -2/Research | Distinguished unit "Bridgeowners Association" dispatched to help 19994 | -2/Research | Distinguished unit "Knights of the Pentagonal Table" dispatched to help 20079 | -2/Research | Research machine network offline 20283 | -2/Research | Spotted DB-O2V(H) 20333 | -2/Research | Build established: Generator-Mutant 20504 | -2/Research | Met up with Warlord 20593 | -2/Research | Found Fusion Bomb Launcher 20603 | -2/Research | Discovered new exit (range 16) 20722 | -2/Research | Borebot progress halted 20821 | -2/Research | Spotted Executioner 20841 | -2/Research | Spotted Executioner 20875 | -2/Research | Found Prototype Processor 20875 | -2/Research | Identified Exp. Targeting Computer 20884 | -2/Research | Found Prototype Processor 20884 | -2/Research | Identified Exp. Core Analyzer 20888 | -2/Research | Found Prototype Device 20888 | -2/Research | Identified Adv. Kinecellerator 20893 | -2/Research | Warlord destroyed during the assault 20894 | -2/Research | Found Exp. Core Analyzer 20926 | -2/Research | Spotted KX-X1T(L) 20935 | -2/Research | Met DD-05H 21119 | -2/Research | Entered Testing 21134 | -2/Testing | Found Prototype Device 21134 | -2/Testing | Identified AEGIS Remote Shield 21253 | -2/Testing | Found Prototype Energy Cannon 21253 | -2/Testing | Identified Imp. Potential Cannon 21486 | -2/Testing | Scanned by Researcher 21502 | -2/Testing | Lost 5 allies 21538 | -2/Testing | Garrison activated, responded to threat 21588 | -2/Testing | Destroyed 14 combat bots 21596 | -2/Testing | Lost 5 parts (2p2u1w) 21619 | -2/Testing | First assault squad dispatched 21691 | -2/Testing | Found Exp. Thermal Shield 21796 | -2/Testing | Lost 3 parts (2p1u) 21831 | -2/Testing | Destroyed 7 combat bots 21907 | -2/Testing | Discovered new exit (range 5) 21921 | -2/Testing | System corruption reached 10% 21926 | -2/Testing | Entered Access 21926 | -1/Access | Evolved 2 slots: Utility x2 22117 | -1/Access | Energy Cycler disabled 22426 | -1/Access | First assault squad dispatched 22435 | -1/Access | Spotted B-99 Colossus 22436 | -1/Access | Spotted B-99 Colossus 22443 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 22445 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 22594 | -1/Access | Discovered new exit (range 11) 22777 | -1/Access | Build established: Generator-Assassin 22900 | -1/Access | High security lockdown imminent 22980 | -1/Access | High security lockdown engaged 23019 | -1/Access | System corruption reached 10% 23032 | -1/Access | Destroyed 7 combat bots 23044 | -1/Access | Identified exit to Surface 23078 | -1/Access | Lost 12 parts (2p3n4u3w) 23089 | -1/Access | Destroyed 8 combat bots 23147 | -1/Access | Spotted Executioner 23147 | -1/Access | Spotted Executioner 23147 | -1/Access | Spotted Executioner 23148 | *** | Escaped! Last Messages --------------- 23139_ The unstable cave ceiling collapses. 23139_ G-73 Enforcer destroyed. 23140_ The unstable cave ceiling collapses. 23144_ C-45 Heavy ARC bursts open, deploying its payload. 23144_ Executioner unfolds itself. 23144_ E-15 Imp unfolds itself. 23144_ Slug penetrates Sealed Heavy Doors. 23144_ Penetrated by Slug. 23144_ Centrium Leg destroyed. 23144_ Penetrated by Slug. 23146_ Neutron Missile Launcher destroyed. 23146_ Slug penetrates Executioner. 23147_ Mic. Antimatter Reactor blown off. 23147_ Enh. Nova Cannon blown off. 23147_ E-15 Imp destroyed. 23147_ Acquired 20 matter. 23147_ Penetrated by Slug. 23147_ Slug penetrates Sealed Heavy Doors. 23148_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????# # # #????????? | | ?????????# # # #????????? | | ?????????# # # #????????? | | ?????????# # ##############????????? | | ?????????# % # #?????????????????????? | | ?????????# ] #^^^^#?????????????????????? | | ?????????# + #?????????????????????? | | ?????????# # #?????????????????????? | | ?????????# = # #?????????????????????? | | ?????????############## ####??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????#"""" """#??????????????????? | | ???????????????????????" !"?????????????????????? | | ???##+#?#?????####???""" 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[!! * = | | # ####!=*######=%]## ## ###########"## | | # #?#######???#### ## # ##???????# | | #" #???????????????? ##??????????# | | # #?????????????????????????????????# | | # #?????????????????????????????????# | | #### #?????????????????????????????????# | | ???# #?????????????????????????????????# # | | ???# "?????????????????????????????????# | | ???# #?????????????????????????????????# | | ??? #?????????????????????????????????# = | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 114 Energy Capacity 1975 Matter Stores 600 Matter Capacity 600 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 600 Resistance: TH 30 Resistance: EX 50 Propulsion Shielding 90 Phase Shifting 20 Evasion (%) 88 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 6 Particle Charging 30 Kinecelleration 40 Offensive Hacking 34 Defensive Hacking 14 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Adv. Terrain Scanner | -7/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Q-thruster | -2/Testing | Archive Gravity Neutralizer | -2/Testing | Archive Robot Schematics ------------------ D-83 Annihilator | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Beam Cannon | 39% | -9/Materials Prc. Grenade Launcher | 10% | -4/Factory IFF Parser | 14% | -4/Factory Hvy. Linear Accelerator | 20% | -3/Quarantine Studied --------- Beam Cannon | -8/Materials | Hacked Centrium Wheel | -3/Quarantine | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Dimensional Node Initializer High-powered Transdimensional Reconstructor Sigix Broadsword Achievements -------------- Max Potential Challenges ------------ None Game ------ Seed DirtyImprinterFlamer Manual? 0 Play Time 05:24:00 Cumulative 453.7 hours Start 2026.09.07 @ 02:30:51 End 2026.09.08 @ 03:58:08 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 223 Rogue 223 Adventurer 0 Explorer 0 Win Type 0 Total 15 Types 8/1/1/1/1/0/1/1/0/1 Lore% 71 Gallery% 74 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 7e19c5f4-33b0-4831-89af-44ce30a66e96