Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.09 @ 14:20:38 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (29) 5800 Robots Destroyed (210) 1050 Value Destroyed (5658) 5658 Prototype IDs (45) 900 Alien Tech Used (5) 1000 Bonus (6596) 6596 TOTAL SCORE: 25004 Bonus ------- High Alert Combat Kills 296 Follower Combat Kills 507 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -507 Cogmind --------- Core Integrity 954/1450 Matter 282/300 Energy 220/220 System Corruption 9% Temperature Cool (17) Movement Hovering (108) Ox1 Location -2/Research Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (6) --- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY (14) ----- Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Experimental Melee Analysis Suite Experimental Utility Shielding Medium Regenerative Plating Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental System Shield Advanced Corruption Screen > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (10) --- Field Propulsion Array Experimental Energy Well (600) Experimental Sensor Array Transmission Jammer Dimensional Node Initializer Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Field Propulsion Array Field Propulsion Array Improved Q-thruster > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Advanced Signal Interpreter Experimental Melee Analysis Suite Experimental Actuator Array Experimental Propulsion Shielding Experimental Utility Shielding Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental System Shield Advanced Corruption Screen > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Experimental Energy Well Medium Regenerative Plating Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Sigix Containment Pod [Rating: 197] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Titanium Leg Hover Unit Improved Antigrav System Flight Unit Improved Flight Unit Utility Advanced Hacking Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Weapon Improved Datajack Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Phasing Sabre Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Qua Res Slots Evolved 16 | . . 2 2 . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Utility 12 | . . 1 1 . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 277 | 6 11 25 4 26 17 . 19 2 4 6 4 13 4 12 4 3 2 4 17 12 2 1 7 18 . 8 9 9 28 Power 27 | 1 . 3 . 3 1 . 3 . . . . 2 . . . . . . 1 1 . . . 4 . . 1 2 5 Engine 11 | 1 . 3 . . . . 3 . . . . 1 . . . . . . . . . . . 2 . . . . 1 Core 6 | . . . . 3 1 . . . . . . . . . . . . . 1 1 . . . . . . . . . Reactor 10 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . 1 2 4 Propulsion 65 | 2 5 9 2 10 4 . 1 1 . . . 1 . 3 . . . . 2 1 . . 2 4 . 2 5 2 9 Treads 26 | 2 4 9 1 10 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Flight 32 | . 1 . . . 4 . 1 1 . . . 1 . 3 . . . . 2 1 . . 2 4 . 2 5 2 3 Utility 123 | 1 3 6 2 4 7 . 13 1 2 3 4 7 2 8 3 1 1 3 11 6 2 1 1 9 . 3 3 2 14 Device 39 | . . . 1 . . . 6 1 1 2 2 2 1 2 2 1 . 2 1 3 . . 1 2 . 1 . . 8 Storage 6 | 1 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 Processor 6 | . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 Hackware 24 | . . . . . 6 . 2 . . . . 4 . 3 . . . . 6 . . . . 2 . 1 . . . Protection 48 | . 1 6 . 3 1 . 5 . 1 1 2 1 . 3 1 . 1 1 4 3 2 1 . 4 . 1 2 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 62 | 2 3 7 . 9 5 . 2 . 2 3 . 3 2 1 1 2 1 1 3 4 . . 4 1 . 3 . 3 . Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 18 | 1 3 6 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . 1 . . . . 1 . . 1 . 1 1 1 . 1 1 . 1 2 . . 1 . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . 2 . 1 . 1 1 . . . . . 1 . 1 1 1 . . 3 . . 1 . 1 . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Special Melee Weapon 11 | . . . . . 2 . . . 1 1 . 2 1 . 1 . . . 1 1 . . . 1 . . . . . Unidentified Prototypes 15 | . 1 . . . . . . . . 1 . 2 2 1 1 . . . . . 1 . . . . . 1 3 2 Parts Lost 17 | . . . . 1 4 . 1 . . . . . . . . . . . 3 1 1 1 1 . . . . . 4 Power 7 | . . . . 1 1 . 1 . . . . . . . . . . . 1 . . . 1 . . . . . 2 Propulsion 4 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . 1 Utility 4 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . 1 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Highest Loss Streak 4 | . . . . 1 4 . 1 . . . . . . . . . . . 2 1 1 1 1 . . . . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 93 98 94 99 95 100 99 100 100 100 100 98 100 100 99 93 93 93 96 99 98 94 87 98 100 100 91 92 86 Engine 4 | . 14 11 9 2 . . 4 7 7 7 7 6 6 6 6 6 6 6 2 . . . . . . . . . . Core 1 | . . . . 6 7 7 2 . . . . . . . . . . . 2 5 5 5 5 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 4 5 5 3 4 6 Treads 10 | . 27 32 27 36 1 . . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . 28 30 30 30 30 30 30 26 26 26 25 25 25 25 23 26 25 22 17 24 25 25 23 22 11 Device 4 | . . . 7 3 . . 6 7 6 7 5 5 5 5 6 6 4 5 4 4 . . 3 4 5 5 4 4 6 Storage 3 | . 14 11 9 9 . . . . . . . . . . . . . . . . . . . . . . . 4 5 Processor 6 | . . . 6 14 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 4 5 10 Hackware 22 | . . . . . 26 30 30 30 30 30 30 38 40 40 39 37 37 37 35 38 38 37 33 35 35 35 31 29 25 Protection 8 | . 7 21 11 9 7 7 . . . . 1 . . . . . 2 . 7 5 11 11 12 12 15 14 12 12 8 Ballistic Gun 6 | . 26 21 18 17 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 7 7 7 7 7 7 6 6 6 6 5 6 6 5 4 5 5 3 5 5 4 . 1 4 Special Melee Weapon 3 | . . . . . 6 7 7 . . 7 . 4 6 6 6 6 6 6 5 4 5 5 5 5 5 5 4 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 51 | 14 34 44 49 44 34 13 19 19 19 19 19 13 11 28 18 18 25 18 20 22 19 20 16 28 28 30 32 35 51 Greatest Support 80 | 40 40 60 80 80 80 20 20 20 20 20 20 20 20 21 21 21 21 21 28 30 30 23 29 29 29 31 40 42 60 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 Average Capacity 8 | 7 10 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 Most Carried 15 | 4 15 15 15 15 15 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 Average Carried 7 | 2 9 14 14 14 5 4 4 4 4 4 5 4 5 4 5 5 5 5 4 4 4 4 4 3 5 4 4 4 8 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 Final Carried 15 | 4 15 15 15 15 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 4 5 5 5 5 5 8 Class Distribution -------------------- 47% | Wizard-Sprinter 16% | Mutant 16% | Scavenger-Mutant 15% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Data Miner Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Extension Wizard-Sprinter | -5/Cetus Wizard-Sprinter | -5/Archives Wizard-Mutant | -5/Hub_04(d) Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Sprinter | -2/Research Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Qua Res Matter Collected 5142 | 225 277 758 211 973 110 . 370 30 114 40 82 188 60 105 50 28 . 77 235 220 40 20 85 142 . 57 . 168 477 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8202 | 62 403 1364 397 1482 . . 484 . 50 10 18 192 . 554 . 43 . 19 553 172 . 34 167 142 . 108 29 168 1751 Parts 494 | 3 25 95 25 93 . . 23 . 7 . 4 12 . 26 . 5 . . 27 17 . 3 7 9 . 13 5 6 89 Haulers Intercepted 18 | . 2 6 1 5 . . . . . . . . . . . . . . 1 . . . 1 . . . . . 2 Recyclers Shooed 7 | . . 3 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . 3 5 . 3 . . . . 5 . . . . . . . . . . . . . Prevented 6 | . . . . . . . . 4 2 . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Qua Res Combat Hostiles Destroyed 112 | . 7 26 10 23 . . 1 . 4 . 4 4 . . . 3 . . 5 6 . . . . . 4 . . 15 Melee 20 | . . 1 . 2 . . 1 . . . . . . . . . . . . 1 . . . . . . . . 15 Guns 61 | . 7 24 10 20 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 30 | . . 1 . . . . . . 4 . 4 4 . . . 3 . . 5 5 . . . . . 4 . . . Classes Destroyed 14 | 1 4 3 1 . . . 3 . . 1 . . . . . . . . . . . . . . . . . 1 . Worker 18 | . . . 1 1 . . 2 . . . . . . 1 . . . . 3 . . . 2 . . 2 . . 6 Builder 9 | . . . . . . . 2 . . . . . . . . . . . . 1 . . 1 1 . . 1 . 3 Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 18 | . 2 6 1 5 . . . . . . . . . . . . . . 1 . . . 1 . . . . . 2 Recycler 19 | 1 1 1 . 2 . . 4 . . . . 1 . 3 . . . . 2 . . . . . . . . 1 3 Mechanic 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Operator 8 | . 2 1 . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . 2 Drone 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 22 | . . 2 1 2 . . 1 . . . . 1 . 4 . . . . 2 2 . . 1 3 . 1 . . 2 Swarmer 54 | . 3 7 6 4 . . . . 4 . 4 4 . . . 3 . . 5 5 . . . . . 4 . . 5 Grunt 27 | . 4 11 3 8 . . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 23 | . . 8 1 11 . . . . . . . . . . . . . . . . . . . . . . . . 3 Programmer 8 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 6 Decomposer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 8 | 1 3 5 3 5 . . 6 . 4 . 4 5 . 2 . 3 . . 8 6 . 1 5 1 . 5 1 1 7 Combat Bots Only 6 | . 3 4 3 4 . . 1 . 4 . 4 4 . . . 3 . . 5 5 . . . . . 4 . . 6 Max Kills in Single Turn 5 | 1 1 2 1 2 . . 1 . 3 1 2 2 . 1 . 3 . 1 5 4 . 1 5 1 . 3 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . . . . . . 3 . 2 2 . . . 3 . . 4 4 . . . . . 3 . . . Melee 1 | . . 1 . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Qua Res Damage Taken 8160 | . 243 1092 289 1177 332 . 195 . 69 . 43 49 . 75 . . . 50 263 65 298 97 463 228 . 511 . 210 2411 Core 1203 | . 13 88 40 137 69 . . . 30 . . 15 . 31 . . . 24 63 . 82 . 145 7 . 103 . 40 316 Absorbed by Shields 537 | . . . 188 224 . . . . . . . . . 15 . . . . . . 29 . . . . 55 . . 26 Redirected to Shielding 570 | . . . . . . . . . . . . . . . . . . . 29 . 21 19 184 11 . 77 . 15 214 Regen/Repaired (Parts) 2848 | . 52 92 . 35 . . 75 . . . . . . 128 . . . . . . 3 152 14 558 11 77 397 153 1101 Core Remaining (%) 85 | 100 94 78 . 67 . . . . . . 85 . . . . . . 91 . . . . 71 . . 90 . 96 . Volleys Fired 284 | 1 32 87 37 101 . . . . 5 . 5 5 . . . 1 . . 2 5 . . 1 . . 2 . . . Largest 2 | 2 2 2 2 2 . . . . 1 . 1 1 . . . 1 . . 1 1 . . 1 . . 1 . . . Hottest 70 | 70 70 46 46 50 . . . . 30 . 30 30 . . . 49 . . 49 49 . . 49 . . 49 . . . Shots Fired 540 | 2 64 172 74 202 . . . . 5 . 5 5 . . . 1 . . 2 5 . . 1 . . 2 . . . Gun 512 | 2 64 170 74 202 . . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 28 | . . 2 . . . . . . 5 . 5 5 . . . 1 . . 2 5 . . 1 . . 2 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 509 | 1 62 170 74 202 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 28 | . . 2 . . . . . . 5 . 5 5 . . . 1 . . 2 5 . . 1 . . 2 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 26 | 1 8 15 16 26 . . . . . . . . . . . . . . 3 . . . . . . . . . . Robot Miss Streak 4 | . 2 4 4 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . . 6 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 507 | 1 41 114 54 147 1 . 21 . . 2 . 2 . 13 . . . 1 11 12 2 2 . 9 . 2 1 4 67 Core Hits 261 | 1 22 56 22 55 . . 8 . 7 . 6 8 . 7 . 2 . 1 11 7 1 1 9 3 . 12 1 1 20 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 12 | . . . . 3 . . 2 . . . . . . 1 . . . . . . . . . 4 . . . . 2 Destroy 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 9 | . . . . . . . 2 . . . . . . 1 . . . . . . . . . 4 . . . . 2 Melee Attacks 438 | . . . . 5 10 . 47 . 9 3 3 28 . 40 3 . . 3 36 15 2 2 6 56 . 18 15 24 113 Impact 7 | . . . . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 395 | . . . . . 7 . 47 . 9 3 3 27 . 40 2 . . 3 36 9 2 2 6 56 . 16 . 14 113 Piercing 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 15 10 . Sneak Attacks 57 | . . . . . 1 . 10 . . 2 . 1 . 4 . . . 1 5 7 . 1 . 2 . 2 1 2 18 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22666 | 15 493 2041 863 2493 . . 1144 . 233 167 332 440 . 813 . 314 . 86 1591 1271 72 175 769 583 . 1174 123 476 6998 Guns 5496 | 15 448 1800 852 2381 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 4871 | . . 183 . . . . . . 233 . 332 290 . . . 314 . . 892 863 . . 769 . . 995 . . . Melee 12136 | . . . . 63 . . 1144 . . 167 . 150 . 813 . . . 86 699 408 72 175 . 583 . 179 123 476 6998 Ramming 163 | . 45 58 11 49 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5496 | 15 448 1800 852 2381 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 31 | . . . . . . . . . . . . . . . . . . . 25 . . . . . . 6 . . . Explosive 4182 | . . 183 . . . . . . 233 . 332 290 . . . 314 . . 867 863 . . 210 . . 890 . . . Electromagnetic 658 | . . . . . . . . . . . . . . . . . . . . . . . 559 . . 99 . . . Impact 63 | . . . . 63 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 11686 | . . . . . . . 1144 . . 167 . 150 . 813 . . . 86 699 408 72 175 . 583 . 179 . 212 6998 Piercing 387 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 123 264 . Highest Corruption 23 | . . . . 4 15 23 23 16 16 16 . 1 1 1 1 1 1 1 . . . . 3 . 5 6 . . 9 Average Corruption 8 | . . . . 3 15 17 16 16 16 16 . 1 1 1 1 1 1 1 . . . . 2 . 5 4 . . 8 Corruption Purged 9 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . 1 . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Effects 116 | . . . . 6 3 2 60 3 5 1 . . . 5 . 1 . . . . . . . . . 7 . . 23 Message Errors 24 | . . . . 2 . . 10 1 1 . . . . 1 . 1 . . . . . . . . . 2 . . 6 Matter Fused 34 | . . . . . 1 . 20 2 . . . . . 2 . . . . . . . . . . . 1 . . 8 Heat Flow Errors 15 | . . . . 1 2 . 7 . 1 1 . . . . . . . . . . . . . . . 2 . . 1 Energy Discharges 18 | . . . . 2 . 1 11 . 1 . . . . 1 . . . . . . . . . . . 1 . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 14 | . . . . . . . 7 . . . . . . 1 . . . . . . . . . . . 1 . . 5 Data Loss (major) 5 | . . . . 1 . . 3 . 1 . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4218 | . . . . 33 . . 242 . . 97 7 60 . 62 . 68 . . 256 274 . 75 77 85 . 172 . 252 2458 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 578 | . . . . . . . . . . . 7 . . . . 68 . . 122 176 . . 77 . . 128 . . . Melee 3640 | . . . . 33 . . 242 . . 97 . 60 . 62 . . . . 134 98 . 75 . 85 . 44 . 252 2458 Knockbacks 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 126 | . . . . . . . . . 25 . . . . . . . . . . . . . 101 . . . . . . Shots 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Rammed 20 | . 5 7 1 7 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 26 | . 6 10 1 9 . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . 1 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 269 | 9 24 132 4 210 217 . 269 . 123 225 . . . . . 9 . . . 14 20 . 4 5 . 214 10 . 239 Average Temperature 43 | 6 8 29 1 19 137 . 114 . 62 114 . . . . . 7 . . . 5 7 . 4 3 . 63 3 . 119 Received Heat Transfer 1735 | . 117 429 102 532 36 . 45 . . . . . . 41 . . . . 36 9 97 9 63 12 . 39 . 33 135 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact Corruptions 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 100 | . . . . . . . . . . . . . . . . . . . 50 . . . . . . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Qua Res Peak Influence 747 | 5 120 578 347 496 271 109 225 . . . . 333 86 212 . . . . 517 488 91 94 671 390 30 355 221 231 747 Initial 328 | . 3 1 154 117 164 94 76 . . . . 56 49 60 . . . . 46 184 . 29 29 328 . 21 186 38 129 Average 215 | 2 37 327 231 325 203 96 83 . . . . 194 68 121 . . . . 325 136 19 35 153 271 13 279 155 97 391 Maximum Alert Level 3 | . . 2 1 2 1 . 1 . . . . 1 . 1 . . . . 2 2 . . 2 1 . 1 1 1 3 Low Security (%) 51 | 100 100 12 31 24 27 100 93 . . . . 64 100 77 . . . . 25 87 100 100 84 30 100 10 77 91 7 Level 1 36 | . . 54 68 44 72 . 6 . . . . 35 . 22 . . . . 46 8 . . . 69 . 89 22 8 55 Level 2 11 | . . 33 . 31 . . . . . . . . . . . . . . 28 4 . . 15 . . . . . 32 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 1 4 1 1 4 . 10 . . . . 2 . 9 . . . . 8 . . . 3 6 . 5 2 2 5 Investigation 33 | . . 1 . . 4 . 6 . . . . 2 . 6 . . . . 6 . . . 1 3 . 2 1 . 1 Extermination 13 | . . . . . . . 3 . . . . . . 2 . . . . 1 . . . . 3 . 1 1 1 1 Reinforcement 16 | . 1 3 1 1 . . 1 . . . . . . 1 . . . . 1 . . . 2 . . 2 . 1 2 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Qua Res Distress Signals 37 | . 2 5 1 4 . . 1 . . . . 2 . 2 . . . . 2 2 1 . 1 1 . 2 1 3 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 434 | . 18 45 17 32 14 5 19 . 3 . 10 12 7 16 2 3 . 8 31 13 11 5 16 20 6 12 4 24 81 Peak Tracking Total 17 | . 3 5 5 3 10 5 6 . 1 . 6 6 4 10 3 3 . 5 8 4 9 4 14 5 6 7 2 10 17 Tactical Retreats 59 | . . 1 2 2 3 . 6 . . . . 2 1 4 . . . 2 10 2 1 . 1 5 . 2 1 6 8 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Qua Res Traps Triggered 18 | . . 1 . 4 1 . 2 . . . . 1 . 2 . . . . . 2 . . . 1 . 2 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . 4 2 . . . . 2 . . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Qua Res Machines Disabled 38 | . . 1 . . . . . . . . 1 . . . . . . . 5 1 2 . 18 3 . 3 . 3 1 Max in Single Turn 18 | . . 1 . . . . . . . . 1 . . . . . . . 2 . . . 18 . . 2 . 1 1 Garrison Access 6 | . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 2 Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Qua Res Machines Accessed 159 | . 8 7 . 10 8 . 20 1 1 . 1 11 . 17 . 1 3 . 17 7 . . 4 13 . 2 7 15 6 Terminals 101 | . 7 5 . 7 3 . 14 . . . 1 9 . 9 . . . . 9 7 . . 3 7 . . 3 13 4 Fabricators 25 | . . . . . 3 . 4 . . . . 2 . 6 . . . . 6 . . . . 2 . 1 1 . . Repair Stations 8 | . 1 1 . 1 . . 1 . . . . . . 1 . . . . . . . . . 2 . . 1 . . Recycling Units 3 | . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Garrison Access 13 | . . . . 1 1 . 1 . . . . . . 1 . . . . 1 . . . 1 2 . 1 1 1 2 Total Hacks 479 | . 22 21 . 17 25 . 50 1 1 . 1 32 . 52 . 1 23 . 41 19 . . 13 63 . 4 34 41 18 Successful 398 | . 14 11 . 10 16 . 37 1 1 . 1 23 . 44 . 1 23 . 38 19 . . 13 56 . 4 32 39 15 Failed 79 | . 8 10 . 6 9 . 13 . . . . 9 . 8 . . . . 3 . . . . 7 . . 1 2 3 Catastrophic 8 | . 1 1 . 1 . . 2 . . . . 3 . . . . . . . . . . . . . . . . . Database Lockouts 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Manual 246 | . 10 5 . 7 14 . 33 . . . . 27 . 26 . . . . 23 7 2 . 11 25 . 2 17 22 15 Terminals 310 | . 20 16 . 13 10 . 38 . . . 1 26 . 32 . . . . 20 19 . . 11 33 . . 16 39 16 Fabricators 70 | . . . . . 9 . 9 . . . . 6 . 16 . . . . 19 . . . . 7 . 2 2 . . Repair Stations 40 | . 2 2 . 2 . . 2 . . . . . . 2 . . . . . . . . . 18 . . 12 . . Recycling Units 4 | . . . . 1 2 . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 6 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Garrison Access 23 | . . . . 1 4 . 1 . . . . . . 2 . . . . 1 . . . 2 5 . 2 2 1 2 Terminal Hacks 177 | . 11 5 . 6 4 . 14 1 1 . 1 8 . 13 . 1 23 . 12 14 . . 5 18 . . 9 24 7 Record 9 | . . . . . . . . . . . . . . . . . 6 . . 1 . . . . . . . 2 . Part Schematic 38 | . 2 . . 1 2 . 5 . . . . 5 . . . . 11 . 2 3 . . 1 1 . . 1 2 2 Robot Schematic 4 | . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . Robot Analysis 5 | . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Prototype ID Bank 10 | . 2 3 . . . . . . . . . 1 . . . . 3 . . . . . . 1 . . . . . Open Door 8 | . . . . 3 . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Branch Access Points 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 1 1 Machine Index 6 | . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 1 . . 1 1 . Terminal Index 6 | . . . . . 1 . 1 . . . . . . . . . . . 1 1 . . . 1 . . . . 1 Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Alert Level 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 15 | . 1 1 . 1 . . 1 . . . . . . . . . . . . 5 . . . 4 . . . 2 . Locate Traps 12 | . 3 . . . . . 1 . . . . . . 2 . . . . 1 2 . . . 2 . . . 1 . Reprogram Traps 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Recall Investigation 18 | . . . . . 1 . 2 . . . . 2 . 4 . . . . 5 . . . . 2 . . 1 1 . Recall Extermination 11 | . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . 4 . . 1 2 . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 21 | . . 1 . 1 . . . . . . . . . . . . . . 2 2 . . 2 . . . 3 9 1 Fabricator Hacks 54 | . . . . . 6 . 9 . . . . 4 . 13 . . . . 13 . . . . 5 . 2 2 . . Network Status 4 | . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . Load Schematic 25 | . . . . . 3 . 4 . . . . 2 . 6 . . . . 6 . . . . 2 . 1 1 . . Build 25 | . . . . . 2 . 4 . . . . 2 . 7 . . . . 6 . . . . 2 . 1 1 . . Repair Station Hacks 40 | . 2 2 . 2 . . 2 . . . . . . 2 . . . . . . . . . 18 . . 12 . . Scan Component 20 | . 1 1 . 1 . . 1 . . . . . . 1 . . . . . . . . . 9 . . 6 . . Repair 20 | . 1 1 . 1 . . 1 . . . . . . 1 . . . . . . . . . 9 . . 6 . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Insert Component 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Analyze 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 6 | . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 2 Seal Access 6 | . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 2 Unauthorized Hacks 114 | . 1 1 . . 5 . 12 . . . . 11 . 16 . . . . 12 5 . . 8 15 . 2 7 13 6 Terminals 83 | . 1 1 . . 1 . 11 . . . . 9 . 12 . . . . 5 5 . . 6 8 . . 5 13 6 Track 39 | . . . . . . . 5 . . . . 4 . 6 . . . . 2 2 . . 2 4 . . 1 11 2 Assimilate 18 | . . . . . 1 . 4 . . . . 3 . 1 . . . . 1 1 . . 1 1 . . 2 1 2 Botnet 19 | . . . . . . . 2 . . . . 2 . 2 . . . . 2 2 . . 2 3 . . 1 1 2 Disrupt 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Operators 5 | . 1 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . Fabricators 13 | . . . . . 1 . . . . . . 2 . 2 . . . . 6 . . . . 2 . . . . . Report 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Prioritize 12 | . . . . . . . . . . . . 2 . 2 . . . . 6 . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . Recyclers 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . . . 1 . 1 . . . . . . 2 . . . . . . . . 2 5 . 2 2 . . Decoy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Redirect 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 1 . . Reprogram 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Watchers 7 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . 1 1 . 1 1 . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 104 | . 7 7 . 7 8 . 17 . . . . 7 . 10 . . . . 13 2 . . 2 8 . 1 5 8 2 Full Trace Events 28 | . . . . . 4 . 6 . . . . 2 . 6 . . . . 6 . . . . 2 . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 3 . . . 1 . . 3 . . . . . . . . . . 1 . Robots Built 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . . 134 . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . Part Schematics Acquired 55 | . 2 1 . 1 2 . 5 . . 15 . 5 . . . . 11 . 2 3 . . 1 1 . . 2 2 2 Parts Built 24 | . . . . . 2 . 4 . . . . 2 . 6 . . . . 6 . . . . 2 . 1 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 1610 | . . . . . 142 . 262 . . . . 43 . 422 . . . . 377 . . . . 178 . 93 93 . . Total Part Build Rating 142 | . . . . . 10 . 18 . . . . 12 . 34 . . . . 41 . . . . 13 . 7 7 . . Parts Repaired 19 | . 1 1 . 1 . . 1 . . . . . . 1 . . . . . . . . . 8 . . 6 . . Time 996 | . 13 32 . 38 . . 44 . . . . . . 124 . . . . . . . . . 608 . . 137 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . no_distress 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Allies Hacked 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Qua Res Total Allies 59 | . . . . . 1 . 4 . . . . 3 19 3 . . . 1 1 11 3 . 4 4 1 . 2 1 1 Largest Group 19 | . . . . . 1 . 2 . . . . 2 19 3 . . . 1 1 5 4 . 4 3 1 . 2 2 1 Highest-Rated Group 702 | . . . . . 26 . 52 . . . . 52 702 90 . . . 96 26 179 440 . 113 138 46 . 52 52 26 Highest-Rated Ally 159 | . . . . . 26 . 26 . . . . 26 50 30 . . . 96 26 159 159 . 29 54 46 . 26 26 26 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 183 | . . . . . . . . . . . . . 68 . . . . 8 . 46 29 . 12 19 1 . . . . Total Damage 5513 | . . . . . . . . . . . . . 2022 . . . . 324 . 879 1469 . 210 585 24 . . . . Kills 19 | . . . . . . . . . . . . . 3 . . . . 1 . 7 3 . 2 3 . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Qua Res Robot Analysis Total 5 | . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Derelict Logs Recovered 7 | . . . . . . . . 1 1 1 2 . . . . 1 . 1 . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Qua Res Turns Passed 15508 | 80 1303 1324 544 1819 296 23 1376 86 150 265 157 573 72 1022 160 123 28 143 1254 436 65 337 101 1365 21 333 541 499 1012 Spaces Moved 19809 | 43 713 591 258 865 681 74 1932 248 336 767 423 1253 193 1607 228 401 85 446 1860 633 155 58 207 1720 69 718 742 1082 1421 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2473 | 40 713 591 258 865 6 . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 338 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 338 Flight 16995 | . . . . . 675 74 1932 248 336 767 423 1253 193 1607 228 401 85 446 1860 633 155 58 207 1720 69 718 742 1082 1083 Fastest Speed 24 | 50 160 160 160 160 31 31 31 31 31 31 31 29 29 29 29 29 29 29 28 28 29 31 28 27 28 24 25 28 25 Average Speed 45 | 152 160 160 160 160 32 31 31 31 31 31 31 29 29 29 29 29 29 29 28 28 29 31 33 27 28 27 27 28 31 Slowest Speed 160 | 160 160 160 160 160 160 31 31 31 31 31 31 31 29 100 29 29 100 29 29 31 31 34 34 108 28 28 28 28 108 Overloaded Moves 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 6 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 52 | . . . . . 5 . 5 . . . 1 2 . 5 . . . . 21 3 2 3 . 2 . 1 . . 2 Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 53 | 4 93 70 22 87 21 67 50 51 53 81 39 35 83 46 45 52 71 68 45 65 61 66 23 38 91 24 14 89 38 Regions Visited 29 Branch Regions 14 Pre-discovered Areas 3 | . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . Known Exits Taken 19 | . . . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . . . . . . . . 5 3 4 . . . 1 . . 2 . . . . . . . . . . . Spaces Dug 494 | . . . . 2 9 . 23 . 9 . 16 28 . 23 2 29 . 2 24 165 . . 5 35 . 59 14 13 36 Terrain Destroyed 759 | . . 8 . 2 9 . 23 . 24 . 24 41 . 23 2 29 . 2 58 199 . . 158 35 . 59 14 13 36 Melee 236 | . . . . 2 9 . 23 . 9 . 2 21 . 23 2 . . 2 24 1 . . 5 35 . 15 14 13 36 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 523 | . . 8 . . . . . . 15 . 22 20 . . . 29 . . 34 198 . . 153 . . 44 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Qua Res Total 24911 | 53 820 808 314 1112 743 73 2627 256 358 788 435 1400 209 2097 316 404 86 452 2496 862 167 370 225 2518 69 815 1048 1235 1755 Wait 3791 | . 14 57 11 75 27 . 598 3 3 8 2 98 6 410 80 . . . 597 189 10 310 4 715 1 59 268 96 150 Move 19688 | 42 712 591 257 864 671 73 1921 247 335 766 420 1249 192 1597 227 400 84 445 1824 626 150 51 206 1716 68 715 741 1081 1417 Hop 44 | . . . . . 5 . 5 . . . 1 2 . 4 . . . . 14 3 2 3 . 2 . 1 . . 2 Pick Up 106 | 4 25 10 1 5 1 . 7 2 1 1 . 2 2 7 . . . . 5 1 1 1 . 7 . 1 8 8 6 Fast Attach 80 | 6 2 2 4 5 4 . 3 . . 2 . 3 2 4 2 . . . 2 . . . 2 6 . 2 6 4 19 Attach 40 | . . 1 . . 11 . 3 . . . . 2 . . . . . . 4 1 . . 2 5 . . 3 1 7 Detach 9 | . . . . . . . . . . . . . 1 . . . . . . . . 1 1 1 . . . . 5 Swap 161 | . 9 22 . 21 2 . 13 2 4 4 4 8 2 8 3 3 2 4 11 11 2 1 3 7 . 6 . 5 4 Drop 176 | . 20 29 3 27 12 . 10 2 1 4 . 3 4 10 1 . . . 1 2 . 1 . 3 . 3 7 16 17 Fire 284 | 1 32 87 37 101 . . . . 5 . 5 5 . . . 1 . . 2 5 . . 1 . . 2 . . . Melee 438 | . . . . 5 10 . 47 . 9 3 3 28 . 40 3 . . 3 36 15 2 2 6 56 . 18 15 24 113 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 25 | . 6 9 1 9 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 69 | . . . . . . . 20 . . . . . . 17 . . . . . 9 . . . . . 8 . . 15 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac / *Upp x2 / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 3 exits: *Res / Upp x2) -4/Waste -4/Factory -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 5 exits: Acc x3 / Tes x2) History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 15) 434 | -10/Materials | Discovered new exit (range 16) 471 | -10/Materials | Discovered new exit (range 15) 713 | -10/Materials | Repaired Lgt. Treads 1051 | -10/Materials | Discovered new exit (range 12) 1384 | -10/Materials | Entered another Materials area 1384 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1929 | -9/Materials | Build established: Scavenger-Mutant 2124 | -9/Materials | Repaired Hvy. Assault Rifle 2235 | -9/Materials | Discovered new exit (range 15) 2650 | -9/Materials | Discovered new exit (range 12) 2708 | -9/Materials | Entered another Materials area 2708 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2976 | -8/Materials | Build established: Mutant 3212 | -8/Materials | Discovered new exit (range 16) 3252 | -8/Materials | Entered Storage 4045 | -8/Storage | Build established: Scavenger-Mutant 4055 | -8/Storage | Discovered new exit (range 12) 4366 | -8/Storage | Repaired Lgt. Nuclear Core 4375 | -8/Storage | Central database locked down 5069 | -8/Storage | Identified exit to Factory 5071 | -8/Storage | Entered Factory 5071 | -7/Factory | Evolved 2 slots: Utility x2 5199 | -7/Factory | Discovered new exit (range 4) 5200 | -7/Factory | Identified exit to Factory 5310 | -7/Factory | Crushed by falling debris 5310 | -7/Factory | System corruption reached 10% 5312 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 5341 | -7/Factory | Lost 4 parts (1p2u1w) 5349 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 5367 | -7/Factory | Manually triggered Chute Trap 5367 | -7/Factory | Sucked down chute 5367 | -7/Factory | Entered Waste 5378 | -7/Waste | Spotted C-40 Crusher 5379 | -7/Waste | Spotted C-40 Crusher 5380 | -7/Waste | Spotted C-40 Crusher 5382 | -7/Waste | EMP discharged 5383 | -7/Waste | Spotted C-40 Crusher 5383 | -7/Waste | Spotted C-40 Crusher 5385 | -7/Waste | Spotted C-40 Crusher 5386 | -7/Waste | Build established: Hacker-Sprinter 5387 | -7/Waste | Discovered new exit (range 10) 5390 | -7/Waste | Identified exit to Factory 5390 | -7/Waste | Entered Factory 5670 | -7/Factory | Fabricated Imp. Sensor Array (x1) 5755 | -7/Factory | Fabricated Imp. System Shield? 5951 | -7/Factory | Identified exit to Lower Caves 6086 | -7/Factory | Repaired Imp. Medium Armor Plating 6122 | -7/Factory | Fabricated Imp. Hacking Suite? 6607 | -7/Factory | Discovered exit to Factory (range 15) 6687 | -7/Factory | Fabricated Adv. Sensor Array? 6766 | -7/Factory | Entered Lower Caves 6776 | -7/Lower Caves | Learned Factory interactive machine intel 6826 | -7/Lower Caves | Spotted B-75 Beast 6842 | -7/Lower Caves | Discovered new exit (range 8) 6852 | -7/Lower Caves | Identified exit to Lower Caves 6852 | -7/Lower Caves | Entered another Lower Caves area 6921 | -7/Lower Caves | Learned Factory emergency access door positions 6972 | -7/Lower Caves | Encountered a Warlord checkpoint 6999 | -7/Lower Caves | Discovered new exit (range 7) 7001 | -7/Lower Caves | Identified exit to Zion 7002 | -7/Lower Caves | Entered Zion 7014 | -7/Zion | System corruption cleaned by Quarantine Array 7042 | -7/Zion | Discovered new exit (range 15) 7076 | -7/Zion | Learned Factory recycling unit intel 7077 | -7/Zion | Learned Factory stockpile data 7153 | -7/Zion | Learned location of Warlord (-4) 7188 | -7/Zion | Given the Hacking Drone Bay 7189 | -7/Zion | Found Prototype Device 7189 | -7/Zion | Identified Hacking Drone Bay 7232 | -7/Zion | Given A8's code to call for help 7264 | -7/Zion | Identified exit to Proximity Caves 7267 | -7/Zion | Entered Proximity Caves 7408 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 7423 | -6/Proximity Caves | Discovered exit to Factory (range 3) 7424 | -6/Proximity Caves | Entered Factory 7424 | -6/Factory | Evolved 2 slots: Utility x2 7425 | -6/Factory | Identified exit to Lower Caves 7428 | -6/Factory | Loaded intel: 52 interactive machine locations 7429 | -6/Factory | Loaded intel: 6 recycling unit locations 7770 | -6/Factory | Fabricated Adv. System Shield (x1) 7791 | -6/Factory | Build established: Wizard-Sprinter 7871 | -6/Factory | Discovered exit to Lower Caves (range 6) 7972 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 7997 | -6/Factory | Manually triggered Chute Trap 7997 | -6/Factory | Sucked down chute 7997 | -6/Factory | Entered Waste 7999 | -6/Waste | Spotted C-40 Crusher 8000 | -6/Waste | 1 allies followed down the chute 8000 | -6/Waste | Spotted C-40 Crusher 8003 | -6/Waste | Spotted C-40 Crusher 8013 | -6/Waste | Spotted C-40 Crusher 8019 | -6/Waste | Spotted C-40 Crusher 8029 | -6/Waste | Warlord forces began an assault 8054 | -6/Waste | Allies destroyed C-40 Crusher 8058 | -6/Waste | Allies destroyed C-40 Crusher 8063 | -6/Waste | Spotted C-40 Crusher 8066 | -6/Waste | Discovered new exit (range 10) 8066 | -6/Waste | Allies destroyed C-40 Crusher 8068 | -6/Waste | Identified exit to Factory 8069 | -6/Waste | Entered Factory 8123 | -6/Factory | Discovered exit to Lower Caves (range 4) 8201 | -6/Factory | Repaired Broken Neutron Missile Launcher? 8313 | -6/Factory | Fabricated L-41 Fighter? 8398 | -6/Factory | Fabricated Adv. Hacking Suite? 8409 | -6/Factory | Fabricated Adv. Hacking Suite? 8452 | -6/Factory | Fabricated Adv. Hacking Suite? 8582 | -6/Factory | Fabricated Adv. System Shield? 8601 | -6/Factory | Spotted B-75 Beast 8684 | -6/Factory | Fabricated Exp. Utility Shielding? 8759 | -6/Factory | Fabricated Exp. Propulsion Shielding? 9091 | -6/Factory | Entered Lower Caves 9237 | -6/Lower Caves | Discovered new exit (range 14) 9242 | -6/Lower Caves | Found Alien Artifact 9242 | -6/Lower Caves | Identified Core Expander 9242 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 9250 | -6/Lower Caves | Identified exit to Lower Caves 9251 | -6/Lower Caves | Entered another Lower Caves area 9255 | -6/Lower Caves | Discovered new exit (range 7) 9256 | -6/Lower Caves | Identified exit to Factory 9272 | -6/Lower Caves | Encountered a Warlord checkpoint 9372 | -6/Lower Caves | Discovered new exit (range 8) 9374 | -6/Lower Caves | Identified exit to Data Miner 9374 | -6/Lower Caves | Entered Data Miner 9374 | -6/Data Miner | Discovered new exit (range 6) 9380 | -6/Data Miner | Met Data Miner 9387 | -6/Data Miner | Learned location of Section 7 (-2) 9387 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9391 | -6/Data Miner | Received God Mode back door access code from Data Miner 9399 | -6/Data Miner | Identified exit to Proximity Caves 9402 | -6/Data Miner | Entered Proximity Caves 9406 | -5/Proximity Caves | Learned location of Armory (-3) 9469 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9542 | -5/Proximity Caves | Discovered exit to Factory (range 12) 9545 | -5/Proximity Caves | Entered Factory 9545 | -5/Factory | Evolved 2 slots: Utility x2 9546 | -5/Factory | Identified exit to Upper Caves 9546 | -5/Factory | Identified exit to Extension 9550 | -5/Factory | Discovered exit to Upper Caves (range 7) 9678 | -5/Factory | Fabricated Adv. System Shield? 9862 | -5/Factory | Fabricated Exp. Hacking Suite? 10109 | -5/Factory | Fabricated Exp. System Shield (x1) 10298 | -5/Factory | Discovered new exit (range 7) 10379 | -5/Factory | Fabricated Exp. Hacking Suite? 10394 | -5/Factory | Fabricated Exp. Hacking Suite? 10437 | -5/Factory | Fabricated Exp. Hacking Suite? 10799 | -5/Factory | Entered Extension 10845 | -5/Extension | Rescued a captive Derelict 10845 | -5/Extension | Rescued a captive Derelict 10935 | -5/Extension | Rescued a captive Derelict 10935 | -5/Extension | Rescued a captive Derelict 11023 | -5/Extension | Rescued a captive Derelict 11023 | -5/Extension | Rescued a captive Derelict 11025 | -5/Extension | Spotted B-75 Beast 11121 | -5/Extension | Rescued A7 11159 | -5/Extension | Discovered new exit (range 10) 11159 | -5/Extension | Discovered new exit (range 6) 11161 | -5/Extension | Identified exit to Cetus 11235 | -5/Extension | Entered Cetus 11235 | -5/Cetus | Accompanied by 1 ally (A7) 11240 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 11242 | -5/Cetus | Spotted Cetus Guard 11242 | -5/Cetus | Spotted Cetus Guard 11242 | -5/Cetus | Spotted Cetus Guard 11242 | -5/Cetus | Spotted Cetus Guard 11255 | -5/Cetus | Started Cetus Manufacturing Module 11276 | -5/Cetus | Enhanced Grunt warped into view, answering call for help 11276 | -5/Cetus | Enhanced Grunt warped into view, answering call for help 11280 | -5/Cetus | Manufactured an Enhanced Grunt 11282 | -5/Cetus | Allies destroyed Cetus Guard 11285 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 11285 | -5/Cetus | Found Prototype Protection 11287 | -5/Cetus | Cetus Manufacturing Module disabled 11293 | -5/Cetus | Identified Med. Regenerative Plating 11295 | -5/Cetus | Discovered new exit (range 15) 11300 | -5/Cetus | Identified exit to Archives 11300 | -5/Cetus | Entered Archives 11633 | -5/Archives | Discovered new exit (range 13) 11637 | -5/Archives | Identified exit to Hub_04(d) 11637 | -5/Archives | Entered Hub_04(d) 11649 | -5/Hub_04(d) | Identified exit to Factory 11677 | -5/Hub_04(d) | Incoming investigation squad redirected 11722 | -5/Hub_04(d) | Network Hub disabled 11729 | -5/Hub_04(d) | Spotted Lightning 11737 | -5/Hub_04(d) | Spotted Lightning 11738 | -5/Hub_04(d) | Entered Factory 11738 | -4/Factory | Evolved 2 slots: Utility x2 11826 | -4/Factory | Identified exit to Upper Caves 11831 | -4/Factory | Discovered new exit (range 16) 11834 | -4/Factory | Identified exit to Research 11923 | -4/Factory | Repaired Exp. Utility Shielding 12005 | -4/Factory | Repaired Exp. Propulsion Shielding 12096 | -4/Factory | Repaired Lgt. Antimatter Reactor 12150 | -4/Factory | Repaired Adv. Sensor Array 12223 | -4/Factory | Repaired Cld. VTOL Module 12286 | -4/Factory | Repaired Field Propulsion Drive 12387 | -4/Factory | Repaired Neutron Missile Launcher 12558 | -4/Factory | Incoming investigation squad redirected 12636 | -4/Factory | Fabricated Exp. Sensor Array? 12767 | -4/Factory | Spotted B-86 Titan 12993 | -4/Factory | Fabricated Exp. Propulsion Shielding (x1) 13016 | -4/Factory | Repaired Impulse Thruster? 13103 | -4/Factory | Manually triggered Chute Trap 13103 | -4/Factory | Sucked down chute 13103 | -4/Factory | Entered Waste 13104 | -4/Waste | Met a frightened Derelict 13108 | -4/Waste | Spotted C-40 Crusher 13108 | -4/Waste | Spotted C-40 Crusher 13109 | -4/Waste | Spotted C-40 Crusher 13113 | -4/Waste | Spotted C-40 Crusher 13118 | -4/Waste | EMP discharged 13118 | -4/Waste | Spotted C-40 Crusher 13119 | -4/Waste | Spotted C-40 Crusher 13120 | -4/Waste | Discovered new exit (range 12) 13123 | -4/Waste | Identified exit to Factory 13124 | -4/Waste | Entered Factory 13199 | -4/Factory | Incoming investigation squad redirected 13266 | -4/Factory | Fabricated Exp. Hacking Suite? 13445 | -4/Factory | Discovered exit to Research (range 9) 13457 | -4/Factory | Entered Research 13457 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13479 | -3/Research | Repaired Adv. System Restoration Module? 13531 | -3/Research | Repaired Exp. Utility Shielding 13558 | -3/Research | Repaired Exp. Propulsion Shielding 13580 | -3/Research | Repaired Lgt. Antimatter Reactor 13612 | -3/Research | Repaired Xenon Bombardment Thruster 13634 | -3/Research | Identified exit to Armory 13634 | -3/Research | Identified exit to Quarantine 13644 | -3/Research | Central database locked down 13745 | -3/Research | Discovered new exit (range 11) 13766 | -3/Research | Fabricated Exp. Melee Analysis Suite? 13861 | -3/Research | Spotted B-86 Titan 13920 | -3/Research | Repaired Neutron Missile Launcher 13998 | -3/Research | Entered Quarantine 13998 | -3/Quarantine | Accompanied by 1 ally 14038 | -3/Quarantine | Found Enh. Force Lance 14079 | -3/Quarantine | Found Prototype Processor 14082 | -3/Quarantine | Identified Exp. Target Analyzer 14136 | -3/Quarantine | Discovered new exit (range 9) 14276 | -3/Quarantine | Scanned by Researcher 14291 | -3/Quarantine | Found Alien Slashing Weapon 14291 | -3/Quarantine | Identified Sigix Broadsword 14319 | -3/Quarantine | Found Alien Artifact 14319 | -3/Quarantine | Identified Core Reset Matrix 14319 | -3/Quarantine | Used Core Reset Matrix 14323 | -3/Quarantine | Detected hypermatrix surge 14323 | -3/Quarantine | Sensed 15 artifacts in vicinity 14324 | -3/Quarantine | Met incapacitated Sigix Warrior 14324 | -3/Quarantine | Lockdown squad dispatched 14325 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 14326 | -3/Quarantine | Unlocked Sigix quarantine chamber 14367 | -3/Quarantine | Found Transdimensional Reconstructor 14368 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 14370 | -3/Quarantine | Found Transdimensional Reconstructor 14373 | -3/Quarantine | Found Dimensional Node Initializer 14465 | -3/Quarantine | Discovered new exit (range 14) 14497 | -3/Quarantine | Identified exit to Research 14497 | -3/Quarantine | Entered Research 14497 | -2/Research | Evolved 2 slots: Power x1, Utility x1 14657 | -2/Research | Identified exit to Access 14657 | -2/Research | Identified exit to Testing 15005 | -2/Research | Found Prototype Device 15005 | -2/Research | Identified Exp. Actuator Array 15318 | -2/Research | Spotted B-90 Cyclops 15342 | -2/Research | Warped through subspace 15448 | -2/Research | Build established: Wizard-Gladiator 15492 | -2/Research | Cargo convoy interrupted 15492 | -2/Research | Spotted Executioner 15492 | -2/Research | Spotted Striker 15497 | -2/Research | First assault squad dispatched 15500 | -2/Research | Spotted B-90 Cyclops 15507 | -2/Research | Warped through subspace 15508 | -2/Research | Spotted B-90 Cyclops 15509 | -2/Research | Self-destructed Last Messages --------------- 15497_ ALERT: Significant disruption in Zone 4C, assault force dispatched. 15497_ Penetrated by Slug. 15499_ C-30 ARC bursts open, deploying its payload. 15499_ P-80 Master unfolds itself. 15499_ H-88 Terminator unfolds itself. 15501_ System corrupted: Imp. Antigrav System rejected. 15501_ U-05 Engineer builds a Wall. 15503_ Slug penetrates Wall. 15506_ Triggered Alarm Trap. 15506_ An alarm sounds. 15506_ ALERT: Alarm triggered, dispatching investigation squad. 15507_ Warped through subspace. 15507_ W-44 Eye sends out distress signal. 15507_ C-30 ARC bursts open, deploying its payload. 15507_ G-73 Enforcer unfolds itself. 15507_ L-61 Swordsman unfolds itself. 15507_ G-73 Enforcer unfolds itself. 15507_ M-36 Artificer unfolds itself. 15508_ Meson Extractor disabled. 15508_ Critical hit (Burn: +37). 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