Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 15:35:29 Player: GR4C3 Result: Destroyed by 7G-BGH(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (9) 45 Value Destroyed (171) 171 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 816 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 107/300 Energy 125/125 System Corruption 7% Temperature Cool (6) Movement Rolling (95) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Subdweller Monowheel > --- UTILITY (2) ------ Improved Terrain Scanner Seismic Detector > --- WEAPON (2) ------- Subdweller Machine Gun Grenade Launcher > --- INVENTORY (5) ---- Terrain Scan Processor EM Pulse Gun Medium Laser Medium Laser Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Subdweller Monowheel > --- UTILITY ---------- Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Subdweller Machine Gun Light Cannon > --- INVENTORY -------- Terrain Scan Processor EM Pulse Gun Medium Laser Medium Laser Grenade Launcher [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 23 | 8 . 7 8 Power 3 | 2 . . 1 Engine 3 | 2 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 3 3 Treads . | . . . . Leg 2 | 2 . . . Wheel 6 | . . 3 3 Hover . | . . . . Flight . | . . . . Utility 4 | 2 . 2 . Device 4 | 2 . 2 . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 . 2 4 Energy Gun 3 | 1 . 2 . Energy Cannon . | . . . . Ballistic Gun 3 | 1 . . 2 Ballistic Cannon 1 | . . . 1 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . 4 4 Power 2 | . . 1 1 Propulsion 4 | . . 2 2 Utility 1 | . . 1 . Weapon 1 | . . . 1 Highest Loss Streak 4 | . . 3 4 To Critical Strikes . | . . . . Average Backups 4 | 1 4 4 4 Power . | . 1 . . Propulsion . | . . . . Utility . | . 1 . 1 Weapon 2 | . 2 3 3 Tool/Special . | . . . . Unused Backups 2 | 1 . . 1 Power 1 | 1 . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 88 | . 100 87 87 Engine 13 | . 14 13 13 Leg 7 | . 28 14 . Wheel 11 | . . 7 16 Device 26 | . 28 22 28 Energy Gun 7 | . 14 14 2 Ballistic Gun 12 | . 14 14 11 Ballistic Cannon 5 | . . . 9 Launcher 2 | . . . 3 Peak Build Rating 11 | 9 9 9 11 Average Rating 8 | 7 9 8 9 On Entrance 6 | . 9 9 9 Naked Turns . | . . . . Heaviest Build 12 | 11 11 11 12 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 3 | . . 2 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 4 | 1 4 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 3 5 5 5 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 597 | 298 . 186 113 Remotely . | . . . . Salvage Created 325 | 51 . 220 54 Parts 16 | 10 . . 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 9 | . . . 9 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 20 | . . 14 6 Guns 14 | . . 14 . AOE 6 | . . . 6 Classes Destroyed 4 | 1 . 1 2 Tunneler 3 | 3 . . . Swarmer 3 | . . . 3 Subdweller 3 | . . . 3 Assembled 14 | . . 14 . Best Kill Streak 7 | 1 . 7 3 Combat Bots Only 7 | . . 7 3 Max Kills in Single Turn 2 | 1 . 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 82 | . . 59 23 Missed 21 | . . 13 8 Hits 61 | . . 46 15 Melee 5 | . . 5 . Projectile 56 | . . 41 15 Critical Strikes 1 | . . . 1 Damage Taken 984 | . . 680 304 Core 269 | . . 165 104 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 67 | 6 1 45 15 Largest 2 | 2 2 2 2 Hottest 80 | 70 70 70 80 Shots Fired 120 | 12 2 83 23 Gun 106 | 12 2 83 9 Cannon 2 | . . . 2 Launcher 12 | . . . 12 Special . | . . . . Kinetic 59 | 6 1 45 7 Thermal 38 | 6 1 27 4 Explosive 12 | . . . 12 Electromagnetic 11 | . . 11 . Robot Hit Streak 9 | 4 . 9 5 Robot Miss Streak 4 | 2 2 4 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 64 | 6 . 47 11 Core Hits 42 | 3 . 28 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Burn 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1302 | 79 . 570 653 Guns 702 | 79 . 570 53 Cannons 16 | . . . 16 Explosions 584 | . . . 584 Melee . | . . . . Ramming . | . . . . Kinetic 344 | 41 . 271 32 Thermal 303 | 38 . 228 37 Explosive 584 | . . . 584 Electromagnetic 71 | . . 71 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . 7 7 Average Corruption 6 | . . 6 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 21 | . . 7 14 Message Errors 4 | . . 2 2 Matter Fused 5 | . . 3 2 Heat Flow Errors 3 | . . . 3 Energy Discharges 4 | . . . 4 Data Loss (minor) 3 | . . 1 2 Data Loss (major) 1 | . . . 1 Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 46 | . . . 46 Projectiles . | . . . . Explosions 46 | . . . 46 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 14 | . . . 14 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 269 | 27 9 119 269 Average Temperature 55 | 11 6 47 124 Received Heat Transfer 368 | . . 40 328 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 962 | 111 . 740 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 5 | 5 . 2 . Initial . | . . . . Average . | . . . . Influence Increases 117 | 15 . 2 100 Destroy 0b10 Robot/C 60 | . . . 60 Destroy 0b10 Robot/NC 15 | 15 . . . Destroy Leader 10 | . . . 10 Successful Hack 2 | . . 2 . Lose Combat Pursuer 30 | . . . 30 Influence Decreases 117 | 15 . 2 100 Time Decay 117 | 15 . 2 100 Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 3 16 10 Peak Tracking Total 10 | . 2 10 3 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . . 1 1 Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . . 2 5 Successful 6 | . . 1 5 Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . . 1 5 Record 6 | . . 1 5 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 967 | 120 83 254 510 Terrain 955 | 108 83 254 510 Seismic 867 | 120 83 154 510 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1014 | 167 83 254 510 Spaces Moved 669 | 115 66 112 376 Core 80 | 16 . 10 54 Treads . | . . . . Legs 181 | 99 66 16 . Wheels 408 | . . 86 322 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 80 80 Average Speed 109 | 110 120 91 112 Slowest Speed 200 | 120 120 150 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 4 24 18 20 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 52 | . . . 52 Melee . | . . . . Projectile . | . . . . AOE 52 | . . . 52 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 824 | 142 68 178 436 Wait 36 | 3 . 6 27 Move 666 | 114 65 111 376 Hop . | . . . . Pick Up 19 | 10 2 4 3 Fast Attach 3 | 1 . . 2 Attach 13 | 6 . 4 3 Detach . | . . . . Swap 14 | 1 . 5 8 Drop 5 | 1 . 2 2 Fire 67 | 6 1 45 15 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 168 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 7) 251 | -10/Materials | Entered Mines 252 | -10/Mines | Assembled infested the area 257 | -10/Mines | Assisted by a Guerilla fighting off Assembled 332 | -10/Mines | Build established: Mutant 349 | -10/Mines | Destroyed 7 combat bots 356 | -10/Mines | Core integrity fell below 50% 413 | -10/Mines | Lost 3 parts (1p2n) 498 | -10/Mines | Discovered new exit (range 6) 505 | -10/Mines | Entered Subcaves 506 | -10/Subcaves | Approached by a straggling Scientist 614 | -10/Subcaves | Lost 4 parts (1p2n1w) 637 | -10/Subcaves | Core integrity fell below 20% 772 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 906 | -10/Subcaves | Visited Clippyterm 909 | -10/Subcaves | Learned location of Section 7 (-2) 909 | -10/Subcaves | Learned Factory fabricator intel 955 | -10/Subcaves | Build established: Scavenger-Mutant 1015 | -10/Subcaves | Destroyed by 7G-BGH(R) with Subdweller Laser Last Messages --------------- >>Record! "Authchips" It looks like you're interested in fabrication without breaking the rules, would you like help? Data stored: Factory fabricator intel. >>Record! "Early Bird" It looks like you're searching for a worm, right? Don't bother with early when it comes to the Lifeworm, it's never early, but by some measures it might be just in time... >>Record! "SUBCON Basin" It looks like you want to play with dangerous UFD tech. While I can't recommend taking subatomizers out of the Subcaves, I can warn that doing so is a one-way ticket to summoning unimaginable chaos on any area not hardened against them. That includes... just about anywhere. 00930_ System corrupted: Energy discharge (-47). 00962_ System corrupted: Heat flow error (+247). 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R ####?????????#??????????? | | #?#??## R ##??????????????????????? | | #?##### ### ##??????????????????????? | | # ### ## ###?????"??????????????? | | # ### # # ##???????????????????? | | ### ## ##### #?#?????????????????? | | # #??## ##???????????????????? | | #???# ##????????????????????? | | * #####??## #?????#???????????????? | | ## ## ####???????####?#???????????????????? | | ##???# ?????????????????#???????"??????????? | | ## ?????# ??????????????????????? ??#??????????? | | ?# ????? ? ??#???????#????#???????????????????? | | ??? ????? ?????#????????????????????????????????? | | ???????? ????????????????????????#?????????????? | | ???????" ?????#???????????????#?????????????????? | | ??????## ???????????????????????????????????????? | | ???????##????#?????????????#???#?????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipBiocellWand Manual? 0 Play Time 00:14:06 Cumulative 83.4 hours Start 2025.05.07 @ 09:19:40 End 2025.05.11 @ 15:35:29 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 56 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 36 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0572b545-0431-4f41-a96f-b1276dd25b8e