Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.02 @ 14:06:09 Player: ZOT Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (8) 40 Value Destroyed (100) 100 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2680 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Visual Processing Unit Improved Signal Interpreter Improved Terrain Scan Processor Improved Terrain Scan Processor Improved Terrain Scan Processor System Restoration Module > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Improved Terrain Scan Processor High-powered Tractor Beam Recalibrator Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Wheel > --- UTILITY ---------- Visual Processing Unit Improved Signal Interpreter Improved Terrain Scan Processor Improved Terrain Scan Processor Improved Melee Analysis Suite System Restoration Module > --- WEAPON ----------- High-powered Shotgun > --- INVENTORY -------- Light Deuterium Engine Improved Terrain Scan Processor High-powered Tractor Beam Recalibrator Improved Field Recycling Unit [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Improved Utility Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun High-powered Shotgun Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 4 | . . . 1 1 2 Weapon . | . . . . . . Parts Attached 48 | 9 . 1 5 12 21 Power 10 | 1 . 1 2 1 5 Engine 9 | 1 . 1 2 1 4 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 9 | 3 . . . 5 1 Treads . | . . . . . . Leg . | . . . . . . Wheel 8 | 3 . . . 4 1 Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 21 | 3 . . 3 5 10 Device 9 | 2 . . 2 1 4 Storage 4 | 1 . . . 3 . Processor 7 | . . . 1 . 6 Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 8 | 2 . . . 1 5 Energy Gun 5 | 1 . . . 1 3 Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | 1 . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 2 | . . . . . 2 Parts Lost 27 | . . 2 6 5 14 Power 7 | . . 1 1 1 4 Propulsion 5 | . . . 2 2 1 Utility 7 | . . . 2 1 4 Weapon 8 | . . 1 1 1 5 Highest Loss Streak 5 | . . 2 3 4 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 52 | . 100 96 46 68 24 Engine 6 | . 14 12 8 8 1 Wheel 13 | . 28 28 10 25 2 Device 11 | . 28 28 14 8 3 Storage 1 | . . . . 8 . Processor 8 | . . . 8 8 12 Protection 1 | . . . . 8 . Energy Gun 5 | . 14 14 4 1 2 Special Weapon 3 | . 14 12 . . . Naked Turns 129 | . . . . 15 114 Heaviest Build 51 | 11 8 8 11 51 15 Greatest Support 64 | 26 20 20 20 64 12 Greatest Overweight (x) 13 | 1 . . 2 13 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 5 5 5 25 5 Average Capacity 7 | 6 5 5 5 18 5 Most Carried 14 | 5 5 5 5 14 5 Average Carried 4 | 3 4 4 4 7 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 5 5 4 5 5 5 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Jun Mat Min Mat Mat Fac Matter Collected 510 | 290 . . 16 51 153 Remotely . | . . . . . . Salvage Created 254 | 187 . . 16 51 . Parts 17 | 14 . . 3 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Combat Hostiles Destroyed 1 | . . . . 1 . Guns 1 | . . . . 1 . Classes Destroyed 5 | 3 . . 1 1 . Worker 2 | 2 . . . . . Tunneler 3 | 3 . . . . . Recycler 1 | 1 . . . . . Watcher 1 | . . . 1 . . Hunter 1 | . . . . 1 . Best Kill Streak 4 | 4 . . 1 1 . Combat Bots Only 1 | . . . . 1 . Max Kills in Single Turn 1 | 1 . . 1 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Mat Mat Fac Damage Taken 3027 | . 12 168 546 688 1613 Core 1466 | . 12 23 321 408 702 Absorbed by Shields . | . . . . . . Redirected to Shielding 55 | . . . . 55 . Core Remaining (%) 57 | 100 . 86 19 25 . Volleys Fired 27 | 21 2 . 1 3 . Largest 1 | 1 1 . 1 1 . Hottest 50 | 40 40 . 40 50 . Shots Fired 27 | 21 2 . 1 3 . Gun 27 | 21 2 . 1 3 . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 27 | 21 2 . 1 3 . Robot Hit Streak 5 | 5 . . 1 2 . Robot Miss Streak 3 | 3 2 . . 1 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 17 | 14 . . 1 2 . Core Hits 11 | 7 . . 1 2 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 280 | 199 . . 28 34 19 Guns 255 | 199 . . 22 34 . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 25 | . . . 6 . 19 Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 255 | 199 . . 22 34 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . 2 . 1 Average Corruption 1 | . . . 2 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 10 | . . . 2 . 8 Shots . | . . . . . . Rammed 10 | . . . 2 . 8 Targets Rammed 10 | . . . 2 . 8 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 20 | 20 . . . . 1 Average Temperature 16 | 20 . . . . 1 Received Heat Transfer 1041 | . 6 75 27 198 735 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Peak Influence 220 | 30 64 34 127 113 220 Initial 53 | . 19 24 13 53 35 Average 55 | 12 25 22 35 70 82 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 98 | 100 100 100 100 100 96 Level 1 1 | . . . . . 3 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . . . 1 2 5 Investigation 2 | . . . 1 . 1 Extermination . | . . . . . . Reinforcement 6 | . . . . 2 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 4 7 11 10 30 Peak Tracking Total 7 | . 3 6 6 7 7 Tactical Retreats 14 | . . 1 3 . 10 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Traps Triggered 4 | . . . 1 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Jun Mat Min Mat Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Machines Accessed 6 | . . . 2 . 4 Terminals 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . . 1 Total Hacks 19 | . . . 8 . 11 Successful 7 | . . . 5 . 2 Failed 12 | . . . 3 . 9 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . . . . . 8 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 3 | . . . 3 . . Scanalyzers 5 | . . . 5 . . Garrison Access 2 | . . . . . 2 Terminal Hacks 2 | . . . . . 2 Open DSF 1 | . . . . . 1 Terminal Index 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . . 2 . 3 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Jun Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Jun Mat Min Mat Mat Fac Turns Passed 1556 | 155 92 232 161 285 631 Spaces Moved 1654 | 102 102 266 180 243 761 Core 758 | 16 . . 106 33 603 Treads . | . . . . . . Legs . | . . . . . . Wheels 885 | 86 102 266 74 199 158 Hover . | . . . . . . Flight 11 | . . . . 11 . Fastest Speed 40 | 50 80 80 50 40 50 Average Speed 78 | 89 80 80 74 98 71 Slowest Speed 700 | 100 80 80 150 700 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 5 24 61 16 28 23 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Total 1864 | 145 110 284 205 284 836 Wait 63 | . 5 18 10 12 18 Move 1649 | 101 101 265 179 242 761 Hop . | . . . . . . Pick Up 44 | 12 1 . 5 13 13 Fast Attach 12 | 1 . . 1 3 7 Attach 31 | 8 . 1 3 6 13 Detach 3 | 1 . . . 2 . Swap 5 | . . . 1 3 1 Drop 5 | 1 1 . 3 . . Fire 27 | 21 2 . 1 3 . Melee . | . . . . . . Ram 10 | . . . 2 . 8 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 15 | . . . . . 15 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 37 | -11/Junkyard | Discovered new exit (range 14) 156 | -11/Junkyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 16) 241 | -10/Materials | Discovered new exit (range 11) 248 | -10/Materials | Entered Mines 250 | -10/Mines | Met a Derelict bent on vengeance 306 | -10/Mines | Build established: Scavenger-Mutant 467 | -10/Mines | Discovered new exit (range 15) 480 | -10/Mines | Entered Materials 480 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 594 | -9/Materials | Lost 3 parts (2n1w) 608 | -9/Materials | Core integrity fell below 50% 628 | -9/Materials | Core integrity fell below 20% 629 | -9/Materials | Lost 3 parts (1p2u) 633 | -9/Materials | Discovered new exit (range 16) 641 | -9/Materials | Entered another Materials area 641 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 863 | -8/Materials | Build established: Mutant 911 | -8/Materials | Released all parts (2) 912 | -8/Materials | Discovered new exit (range 16) 923 | -8/Materials | Core integrity fell below 50% 926 | -8/Materials | Entered Factory 926 | -7/Factory | Evolved 2 slots: Utility x2 933 | -7/Factory | Lost 4 parts (1p2n1u) 1110 | -7/Factory | Core integrity fell below 50% 1129 | -7/Factory | Lost 3 parts (1p1u1w) 1224 | -7/Factory | Lost 3 parts (1p1u1w) 1277 | -7/Factory | Discovered new exit (range 10) 1279 | -7/Factory | Core integrity fell below 20% 1533 | -7/Factory | Lost 5 parts (1p1n1u2w) 1557 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01401_ U-05 Engineer lays Concrete. 01405_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. 01425_ Acquired Hpw. Shotgun. 01442_ Acquired Lgt. Deuterium Engine. 01449_ EM Shotgun destroyed. 01464_ Acquired System Restoration Module. 01474_ Imp. Melee Analysis Suite destroyed. 01475_ Slammed into G-47 Trooper. 01475_ Arm. Wheel broken. 01475_ Destabilizing: Short circuit. 01478_ Slammed into G-47 Trooper. 01483_ Deuterium Engine destroyed. 01484_ Hpw. Shotgun destroyed. 01502_ Broken Arm. Wheel destroyed. 01503_ K-01 Serf cleans the Matter Pump. 01516_ P-60 Hacker resets A-02 Transporter, system corruption cleaned. 01522_ Acquired 153 matter. 01526_ Acquired Imp. Terrain Scan Processor. 01548_ K-01 Serf cleans the Nuclear Reactor. Map ----- +----------------------------------------------------+ | ? #??????????????????????????????????????????????? | | ? #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | " #??????????????????????????????????????????????? | | " #??????????????????????????????????????????????? | | " #??????????????????????????????????????????????? | | " #??????????????????????????????????????????????? | | " #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | +##??????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????##########??????????????????????? | | #???????????????# #??????????????????????? | | #???????????????? #??????????????????????? | | ####????????????? #??????????????????????? | | +?????????????? ???????????????????????? | | ##?????????????? = ???????????????????????? | | #???????????????? ????????????????????????? | | #????????????????! ????????????????????????? | | #????????????????? ?????????????????????????? | | #????????????????? ?????????????????????????? | | ############+######+############??????????????? | | sws @ ??????? | | s ??????? | | """ """ """ """ """ """ ="" ??????? | | """ """ """ """ """ """ =F" ???????? | | """ """ """ """ """ """ ==" ???????? | | "" ##########????????? | | """ """ """ """ """ """ "????????????????? | | """ """ """ """ """ """ ""????????????????? | | """ """ """ """ """ """ ""????????????????? | | ""????????????????? | | ""????????????????? | | ? ? ? ? T?????????????????? | | ###?###?+##?###?###? ? "?????????????????? | | ???????????????????? ? "?????????????????? | | ???????????????????? ""?"" "?????????????????? | | ???????????????????? ""?"" "?????????????????? | | ???????????????????? ????? ???????????????????? | | ???????????????????? ????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 310 Utility Shielding 66 Evasion (%) 62 Melee Accuracy 6 Item Schematics ----------------- Imp. Terrain Scanner | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeSiegeCompactor Manual? 0 Play Time 00:35:18 Cumulative 35.7 hours Start 2023.07.02 @ 13:32:54 End 2023.07.02 @ 14:06:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 28 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02780d16-67db-4a8f-8693-9d65fbc5d80b