Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.10 @ 19:10:00 Player: Candle Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (99) 495 Value Destroyed (2274) 2274 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (103) 103 TOTAL SCORE: 4252 Bonus ------- High Alert Combat Kills 103 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 250/280 System Corruption 0% Temperature Cool (15) Movement Walking (190) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Hacking Suite > --- WEAPON (2) ------- Rocket Launcher Axe > --- INVENTORY (15) --- Cooled Ion Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Cooling System Advanced Visual Processing Unit Improved Terrain Scanner Hacking Suite Improved EM Shotgun Improved EM Shotgun Datajack Plasma Cutter Axe Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Cooled Ion Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Cooling System Improved Terrain Scanner Light Armor Plating Improved EM Shotgun Rocket Launcher Datajack Plasma Cutter Axe [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 64 | 8 16 5 34 1 Power 9 | 1 3 1 4 . Engine 9 | 1 3 1 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 22 | 2 4 2 14 . Treads 2 | 2 . . . . Leg 19 | . 4 2 13 . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 13 | 2 3 1 7 . Device 1 | 1 . . . . Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware 1 | . . . 1 . Protection 8 | . 2 1 5 . Artifact . | . . . . . Weapon 20 | 3 6 1 9 1 Energy Gun 6 | 2 . . 4 . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 3 . 1 . Ballistic Cannon 1 | . . . 1 . Launcher 3 | . 1 1 . 1 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . . 3 . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 4 | . . . 4 . Parts Lost 14 | . 3 1 10 . Power 3 | . 2 . 1 . Propulsion 5 | . . . 5 . Utility 2 | . . 1 1 . Weapon 4 | . 1 . 3 . Highest Loss Streak 4 | . 1 1 4 . To Critical Strikes . | . . . . . Average Backups 11 | 2 9 10 13 15 Power 1 | 1 2 2 1 1 Propulsion 3 | . 1 2 4 5 Utility 2 | . 2 3 2 4 Weapon 2 | . 2 1 2 3 Tool/Special . | . . . . . Unused Backups 20 | . 3 . 7 10 Power 4 | . 1 . 2 1 Propulsion 6 | . 2 . . 4 Utility 6 | . . . 2 4 Weapon 2 | . . . 2 . Tool/Special 2 | . . . 1 1 Average Slot Usage (%) 96 | . 98 99 94 88 Engine 12 | . 13 14 10 11 Treads 1 | . 3 . . . Leg 34 | . 23 28 41 33 Storage 12 | . 14 14 11 11 Hackware 1 | . . . 3 11 Protection 9 | . 11 13 6 . Energy Gun 6 | . 2 . 10 . Ballistic Gun 12 | . 23 27 2 . Ballistic Cannon 1 | . . . 2 . Slashing Weapon 2 | . . . 3 22 Peak Build Rating 21 | 7 8 11 21 20 Average Rating 12 | 5 7 8 17 20 On Entrance 8 | . 7 8 7 20 Naked Turns . | . . . . . Heaviest Build 42 | 15 22 23 42 34 Greatest Support 43 | 40 40 20 43 30 Greatest Overweight (x) 2 | . 1 1 2 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 10 10 15 15 Average Capacity 11 | 7 9 10 14 15 Most Carried 15 | 7 10 10 15 15 Average Carried 11 | 2 9 10 13 15 Final Capacity 15 | 8 10 10 15 15 Final Carried 15 | 7 10 10 15 15 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1803 | 280 537 142 844 . Remotely . | . . . . . Salvage Created 3291 | 206 789 168 2128 . Parts 216 | 16 55 5 140 . Haulers Intercepted 8 | . 2 . 6 . Recyclers Shooed 5 | . 4 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 67 | . 18 9 40 . Melee 4 | . . . 4 . Guns 36 | . 11 8 17 . Cannons 9 | . . . 9 . AOE 16 | . 6 1 9 . Classes Destroyed 13 | 2 7 1 3 . Worker 4 | . 1 . 3 . Builder 3 | . 2 . 1 . Tunneler 5 | 5 . . . . Hauler 8 | . 2 . 6 . Recycler 4 | 1 1 . 2 . Mechanic 2 | . . . 2 . Operator 5 | . 2 . 3 . Watcher 8 | . 3 . 5 . Swarmer 16 | . 9 . 7 . Grunt 34 | . 9 2 23 . Duelist 1 | . . . 1 . Sentry 9 | . . . 9 . Assembled 7 | . . 7 . . Best Kill Streak 8 | 2 6 2 8 . Combat Bots Only 6 | . 3 2 6 . Max Kills in Single Turn 3 | 1 3 1 3 . Gunslinging 1 | . 1 . . . Exploded 3 | . 3 1 2 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 357 | . 98 31 223 5 Missed 85 | . 23 5 54 3 Hits 272 | . 75 26 169 2 Melee 2 | . . . 2 . Projectile 270 | . 75 26 167 2 Critical Strikes 6 | . 2 . 4 . Part Disruptions 1 | . . 1 . . Damage Taken 3427 | . 940 348 2112 27 Core 561 | . 82 72 380 27 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 32 | . 32 . . . Core Remaining (%) 69 | 100 . 38 . . Volleys Fired 271 | 16 92 37 126 . Largest 2 | 2 2 2 2 . Hottest 100 | 80 100 40 90 . Shots Fired 501 | 32 160 71 238 . Gun 422 | 32 153 69 168 . Cannon 68 | . . . 68 . Launcher 9 | . 5 2 2 . Special 2 | . 2 . . . Kinetic 287 | . 106 69 112 . Thermal 24 | . 2 . 22 . Explosive 9 | . 5 2 2 . Electromagnetic 181 | 32 47 . 102 . Robot Hit Streak 16 | 6 12 7 16 . Robot Miss Streak 8 | 2 5 4 8 . Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 352 | 21 93 43 195 . Core Hits 175 | 7 44 26 98 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . . . 7 . Burn 1 | . . . 1 . Blast 2 | . . . 2 . Sever 4 | . . . 4 . Melee Attacks 42 | . 1 . 41 . Impact . | . . . . . Slashing 33 | . . . 33 . Piercing . | . . . . . Sneak Attacks 11 | . 1 . 10 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7017 | 376 1735 391 4515 . Guns 3718 | 298 1072 350 1998 . Cannons 1014 | . . . 1014 . Explosions 1489 | 78 663 40 708 . Melee 781 | . . . 781 . Ramming 15 | . . 1 14 . Kinetic 2530 | . 680 350 1500 . Thermal 688 | 78 73 . 537 . Explosive 959 | . 590 40 329 . Electromagnetic 2044 | 298 392 . 1354 . Impact . | . . . . . Slashing 781 | . . . 781 . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 29 | 1 8 . 20 . Projectiles . | . . . . . Explosions 9 | 1 8 . . . Melee 20 | . . . 20 . Knockbacks 8 | . . . 8 . Impact 1 | . . . 1 . Kinetic 6 | . . . 6 . Secondary 1 | . . . 1 . Self-Inflicted Damage 177 | . 138 . 39 . Shots 4 | . 2 . 2 . Rammed . | . . . . . Targets Rammed 4 | . . 1 3 . Kicked 4 | . . 1 3 . Crushed . | . . . . . Highest Temperature 231 | 144 228 50 231 . Average Temperature 44 | 51 51 13 45 . Received Heat Transfer 1404 | . 390 177 822 15 Effects 2 | . . . 2 . Interference 2 | . . . 2 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . 1 . Combat Hostiles . | . . . . . Robots Corrupted 2 | . 1 . 1 . Combat Hostiles 2 | . 1 . 1 . Parts Fried 15 | 3 4 . 8 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1031 | 150 50 . 831 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 10 | 2 . . 8 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 69 | 100 97 100 41 . Level 1 10 | . 2 . 19 100 Level 2 20 | . . . 39 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 627 | 5 208 77 627 242 Initial 242 | . . 77 . 242 Average 182 | 1 76 12 307 242 Influence Increases 2136 | 30 688 62 1356 . Destroy 0b10 Robot/C 1200 | . 360 40 800 . Destroy 0b10 Robot/NC 195 | 30 55 . 110 . Destroy Leader 312 | . 90 10 212 . Successful Hack 62 | . 21 . 41 . Disable Machine 150 | . 105 . 45 . Destroy Structure 127 | . 57 12 58 . Lose Combat Pursuer 90 | . . . 90 . Influence Decreases 1894 | 30 489 261 733 381 Entered New Map 503 | . . 122 . 381 Time Decay 1271 | 30 459 139 643 . Lost Part 110 | . 30 . 80 . Lost Ally 10 | . . . 10 . Squads Dispatched 10 | . 4 . 6 . Investigation 4 | . 3 . 1 . Extermination . | . . . . . Reinforcement 5 | . 1 . 4 . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 107 | . 29 9 66 3 Peak Tracking Total 7 | . 3 2 7 3 Tactical Retreats 7 | . . 1 6 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 5 | . 4 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . 4 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 10 | . 7 . 3 . Max in Single Turn 3 | . 3 . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 18 | . 8 1 9 . Terminals 10 | . 6 1 3 . Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 3 | . 1 . 2 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 66 | . 21 4 41 . Successful 41 | . 14 . 27 . Failed 25 | . 7 4 14 . Catastrophic 3 | . . 1 2 . Database Lockouts . | . . . . . Manual 25 | . 11 4 10 . Terminals 30 | . 18 4 8 . Fabricators . | . . . . . Repair Stations 8 | . 2 . 6 . Recycling Units 13 | . 1 . 12 . Scanalyzers 15 | . . . 15 . Garrison Access . | . . . . . Terminal Hacks 7 | . 6 . 1 . Terminal Index 1 | . 1 . . . Locate Traps 1 | . 1 . . . Disarm Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Hauler Manifests 1 | . . . 1 . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 2 . 2 . Scan Component 3 | . 1 . 2 . Repair 1 | . 1 . . . Recycling Unit Hacks 5 | . 1 . 4 . Process 1 | . . . 1 . Report Inventory 3 | . 1 . 2 . Retrieve Matter 1 | . . . 1 . Scanalyzer 14 | . . . 14 . Insert Component 6 | . . . 6 . Analyze 8 | . . . 8 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 11 | . 5 . 6 . Terminals 5 | . 5 . . . Botnet 4 | . 4 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . . . 6 . Reject 2 | . . . 2 . Recyclers 2 | . . . 2 . Mask 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 17 | . 8 1 8 . Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . . 5 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter 4 | . . . 4 . Retrieved Matter 4 | . . . 4 . Retrieved Components . | . . . . . Parts Scanalyzed 5 | . . . 5 . Part Schematics Acquired 5 | . . . 5 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked 2 | . 1 . 1 . Non-combat 2 | . 1 . 1 . Combat . | . . . . . Robot Hacks Applied 4 | . 1 . 3 . parse_system 1 | . 1 . . . no_distress 1 | . . . 1 . find_station 2 | . . . 2 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . . . 1 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 10 | . . . 10 . Highest-Rated Ally 10 | . . . 10 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 291 | 54 237 . . . Seismic 291 | 54 237 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 6062 | 343 1754 838 3125 2 Spaces Moved 3211 | 112 932 566 1600 1 Core 2 | 2 . . . . Treads 197 | 110 87 . . . Legs 3012 | . 845 566 1600 1 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 190 Average Speed 138 | 158 143 120 140 190 Slowest Speed 260 | 160 190 190 260 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 54 | 7 97 79 87 2 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 5 | . 2 . 3 . Terrain Destroyed 129 | 4 62 12 51 . Melee 3 | . . . 3 . Projectile 3 | . 2 . 1 . AOE 123 | 4 60 12 47 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 4289 | 242 1197 670 2178 2 Wait 576 | 100 118 52 306 . Move 3207 | 111 931 565 1599 1 Hop . | . . . . . Pick Up 43 | 7 11 3 22 . Fast Attach 27 | 7 5 . 15 . Attach 7 | . 3 . 4 . Detach 4 | . 2 . 2 . Swap 58 | 1 21 6 29 1 Drop 50 | . 13 6 31 . Fire 271 | 16 92 37 126 . Melee 42 | . 1 . 41 . Ram . | . . . . . Kick 4 | . . 1 3 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 344 | -11/Scrapyard | Entered Materials 345 | -10/Materials | Build established: Mutant 632 | -10/Materials | Discovered new exit (range 18) 847 | -10/Materials | Discovered new exit (range 16) 1297 | -10/Materials | Discovered new exit (range 8) 1505 | -10/Materials | Discovered new exit (range 14) 1512 | -10/Materials | Discovered new exit (range 8) 1836 | -10/Materials | Repaired Lgt. Armor Plating 2098 | -10/Materials | Entered Mines 2133 | -10/Mines | Assembled infested the area 2138 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2273 | -10/Mines | Discovered new exit (range 10) 2314 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2517 | -10/Mines | Discovered new exit (range 7) 2679 | -10/Mines | Core integrity fell below 50% 2936 | -10/Mines | Entered Materials 2936 | -9/Materials | Evolved 2 slots: Propulsion x2 3285 | -9/Materials | Discovered new exit (range 4) 3389 | -9/Materials | Build established: Scavenger-Mutant 3504 | -9/Materials | Discovered new exit (range 16) 4452 | -9/Materials | Discovered new exit (range 15) 4728 | -9/Materials | Discovered new exit (range 9) 5060 | -9/Materials | Core integrity fell below 50% 5336 | -9/Materials | First assault squad dispatched 5435 | -9/Materials | Lost 4 parts (3n1w) 5597 | -9/Materials | Core integrity fell below 20% 5786 | -9/Materials | Discovered new exit (range 16) 5931 | -9/Materials | Build established: Mutant 6061 | -9/Materials | Entered Mines 6063 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- G-34 Mercenary Sml. Laser severed. Acquired 5 matter. Acquired Axe. Dropped Axe. K-01 Serf collects debris. R-06 Scavenger collects Sml. Laser. EXIT=FOUND R-06 Scavenger collects Corrupted Sml. Laser. Acquired 17 matter. R-06 Scavenger collects Corrupted Aluminum Leg. Acquired 3 matter. U-05 Engineer lays Concrete. K-01 Serf cleans the Scanalyzer. Dropped Lgt. Armor Plating. Acquired Adv. Visual Processing Unit. Dropped Cld. Ion Engine. K-01 Serf cleans the Machine. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ????????????????????# ???????????????????????????? | | ??????????????????### #####??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# g @#??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# g g #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????###### ##??????????????????????? | | ???????????????????????# #???????????????????????? | | ??????????????????????? ????????????????????????? | | ???????????????????????##????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Axe | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 64% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PitchforkLayeredArray Manual? 0 Play Time 00:48:58 Cumulative 137.3 hours Start 2025.06.10 @ 17:50:43 End 2025.06.10 @ 19:10:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 168 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 39 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cc82cf74-f34d-499d-b13d-70112f9454b6