Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 15:01:53 Player: Red_Zig Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1551) 1551 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4386 Bonus ------- None Cogmind --------- Core Integrity 274/700 Matter 25/300 Energy 220/220 System Corruption 13% Temperature Cool (73) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium-Nuclear Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Armored Scrap Engine Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Kinetic Assault Construct/C > --- INVENTORY (15) --- Improved Cesium-ion Thruster Improved Heat Sink Small Storage Unit ECM Suite Hardened Heavy Armor Plating Hacking Suite Hacking Suite Autogun Grenade Launcher Heavy Rocket Launcher Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Hovering Gravmag-VTOL Exoskeleton Backup Propulsion III Backup Propulsion III Improved Cesium-ion Thruster > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Large Storage Unit Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Minigun Gauss Cannon > --- INVENTORY -------- Small Storage Unit Hardened Heavy Armor Plating Hacking Suite Hacking Suite Autogun Grenade Launcher Heavy Rocket Launcher Katana [Rating: 53] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Constructs Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Slots Evolved 6 | . . 2 . . 4 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 47 | 8 13 3 2 . 21 Power 4 | 1 . 1 1 . 1 Engine 3 | 1 . 1 . . 1 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 19 | 2 6 2 1 . 8 Treads 4 | . 4 . . . . Leg 8 | . 2 2 1 . 3 Wheel 2 | 2 . . . . . Hover 3 | . . . . . 3 Flight 2 | . . . . . 2 Utility 13 | 1 3 . . . 9 Device 6 | . 1 . . . 5 Storage 2 | 1 1 . . . . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 11 | 4 4 . . . 3 Energy Gun 2 | 1 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 3 2 . . . 2 Ballistic Cannon 2 | . 1 . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . 1 . . . 1 Parts Lost 23 | . 4 . . . 19 Power 4 | . 1 . . . 3 Propulsion 10 | . 2 . . . 8 Utility 6 | . . . . . 6 Weapon 3 | . 1 . . . 2 Highest Loss Streak 5 | . 4 . . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 84 99 100 100 87 Engine 3 | . 1 10 2 . 4 Core 2 | . . . 8 11 1 Leg 25 | . 21 44 44 44 19 Wheel 1 | . 3 . . . 1 Hover 2 | . . . . . 5 Device 9 | . 12 . . . 11 Storage 9 | . 14 11 11 11 7 Processor 6 | . . 11 11 11 7 Protection 4 | . . . . . 8 Ballistic Gun 17 | . 26 22 22 22 11 Ballistic Cannon 1 | . . . . . 2 Naked Turns . | . . . . . . Heaviest Build 47 | 13 27 29 31 31 47 Greatest Support 46 | 26 40 46 46 46 46 Greatest Overweight (x) 11 | 1 1 . . . 11 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 Most Carried 15 | 6 11 10 14 15 15 Average Carried 11 | 4 8 9 11 14 12 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 11 9 14 15 12 Scrap Engine Consumption 64 | . . . . . 64 Constructs Created 4 | . . . . . 4 Constructs Modified 8 | . . . . . 8 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -7 ----------- Run | Yrd Mat Mat Sto Rec Fac Matter Collected 1484 | 251 305 149 146 9 624 Remotely . | . . . . . . Salvage Created 2097 | 63 612 149 291 . 982 Parts 111 | 1 39 8 21 . 42 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Combat Hostiles Destroyed 32 | . 9 3 6 . 14 Guns 28 | . 7 3 6 . 12 Cannons 3 | . 1 . . . 2 AOE 1 | . 1 . . . . Classes Destroyed 11 | 1 5 1 1 . 3 Hauler 1 | . 1 . . . . Recycler 8 | 1 2 . . . 5 Mechanic 1 | . 1 . . . . Operator 3 | . 2 . 1 . . Watcher 2 | . 2 . . . . Swarmer 3 | . . . . . 3 Grunt 16 | . 9 1 5 . 1 Duelist 2 | . . . 1 . 1 Sentry 6 | . . 2 . . 4 Hunter 1 | . . . . . 1 Programmer 4 | . . . . . 4 Best Kill Streak 4 | 1 3 2 2 . 4 Combat Bots Only 3 | . 3 2 2 . 3 Max Kills in Single Turn 2 | 1 2 1 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Hostile Shots Fired 467 | . 62 23 17 4 361 Missed 159 | . 22 11 7 4 115 Damage Taken 3613 | . 649 151 131 . 2682 Core 556 | . 67 51 12 . 426 Absorbed by Shields . | . . . . . . Redirected to Shielding 52 | . . . . . 52 Regen/Repaired (Parts) 242 | . . . . . 242 Core Remaining (%) 85 | 100 73 . . 84 . Volleys Fired 180 | 2 57 10 16 . 95 Largest 2 | 2 2 2 2 . 2 Hottest 82 | 40 70 46 46 . 82 Shots Fired 344 | 4 117 20 32 . 171 Gun 304 | 4 110 20 32 . 138 Cannon 40 | . 7 . . . 33 Launcher . | . . . . . . Special . | . . . . . . Kinetic 312 | 4 105 20 32 . 151 Thermal 32 | . 12 . . . 20 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 33 | 3 17 11 16 . 33 Robot Miss Streak 6 | 1 6 2 1 . 6 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 228 | 3 73 16 25 . 111 Core Hits 88 | 2 30 6 14 . 36 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . . 3 Blast 3 | . . . . . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3906 | 32 1200 243 378 . 2053 Guns 3055 | 32 786 243 378 . 1616 Cannons 542 | . 105 . . . 437 Explosions 295 | . 295 . . . . Melee . | . . . . . . Ramming 14 | . 14 . . . . Kinetic 3277 | 32 789 243 378 . 1835 Thermal 615 | . 397 . . . 218 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . 2 . . . 13 Average Corruption 5 | . 2 . . . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 93 | . 21 . . . 72 Message Errors 25 | . 7 . . . 18 Matter Fused 20 | . 2 . . . 18 Heat Flow Errors 11 | . 2 . . . 9 Energy Discharges 8 | . 4 . . . 4 Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 9 | . 2 . . . 7 Data Loss (major) 3 | . . . . . 3 Misfires 8 | . 3 . . . 5 Alerts 2 | . 1 . . . 1 Misdirections 1 | . . . . . 1 Weapon Failures 4 | . . . . . 4 Overload Shots . | . . . . . . Overflow Damage 161 | . 104 . . . 57 Projectiles 57 | . . . . . 57 Explosions 104 | . 104 . . . . Melee . | . . . . . . Knockbacks 6 | . 1 . . . 5 Impact 1 | . 1 . . . . Kinetic 5 | . . . . . 5 Secondary . | . . . . . . Self-Inflicted Damage 109 | . 109 . . . . Shots 1 | . 1 . . . . Rammed 1 | . 1 . . . . Targets Rammed 2 | . 2 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 292 | . 251 19 1 . 292 Average Temperature 99 | . 58 7 1 . 128 Received Heat Transfer 957 | . 336 96 69 . 456 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 940 | . 496 . . . 444 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Peak Influence 257 | 5 257 170 257 109 169 Initial 100 | . 3 15 71 100 4 Average 60 | 1 74 44 150 61 49 Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 96 | 100 89 100 77 100 100 Level 1 3 | . 10 . 22 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 5 1 1 . 5 Investigation 3 | . 2 . . . 1 Extermination 4 | . . . . . 4 Reinforcement 5 | . 3 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Distress Signals 3 | . 3 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 26 5 7 1 23 Peak Tracking Total 5 | . 5 5 2 1 3 Tactical Retreats 3 | . . 2 . . 1 Traps | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Traps Triggered 10 | . 3 . . . 7 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -7 ---------- Run | Yrd Mat Mat Sto Rec Fac Machines Disabled 2 | . 2 . . . . Max in Single Turn 2 | . 2 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Machines Accessed 19 | . 5 2 . 6 6 Terminals 15 | . 4 2 . 6 3 Fabricators 2 | . . . . . 2 Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 46 | . 9 4 . 14 19 Successful 25 | . 6 1 . 8 10 Failed 21 | . 3 3 . 6 9 Catastrophic 5 | . 1 . . . 4 Database Lockouts . | . . . . . . Manual 43 | . 9 4 4 8 18 Terminals 42 | . 8 4 . 14 16 Fabricators 2 | . . . . . 2 Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Terminal Hacks 4 | . . . . 3 1 Record 3 | . . . . 2 1 Part Schematic 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 21 | . 6 1 . 5 9 Terminals 18 | . 5 1 . 5 7 Track 3 | . 1 . . 1 1 Assimilate 1 | . . . . . 1 Botnet 11 | . 3 1 . 4 3 Disrupt 2 | . 1 . . . 1 Operators 1 | . . . . . 1 Fabricators 1 | . . . . . 1 Fabnet 1 | . . . . . 1 Repair Stations 1 | . 1 . . . . Mechanics 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Researchers 1 | . . . . . 1 Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 4 2 . 6 5 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 ------------ Run | Yrd Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -7 ------------- Run | Yrd Mat Mat Sto Rec Fac Turns Passed 5540 | 85 1437 314 238 652 2814 Spaces Moved 2958 | 68 675 161 122 543 1389 Core 6 | 3 . . . . 3 Treads 51 | . 51 . . . . Legs 2487 | . 526 161 122 543 1135 Wheels 163 | 65 98 . . . . Hover 251 | . . . . . 251 Flight . | . . . . . . Fastest Speed 50 | 50 90 120 120 120 117 Average Speed 151 | 89 165 120 120 120 166 Slowest Speed 600 | 100 190 120 120 120 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 5 84 19 27 98 33 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 32 | . 22 . . . 10 Melee . | . . . . . . Projectile 10 | . . . . . 10 AOE 22 | . 22 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Total 3703 | 86 890 262 180 544 1741 Wait 462 | . 128 88 38 . 208 Move 2953 | 67 674 160 121 542 1389 Hop . | . . . . . . Pick Up 32 | 7 8 1 3 1 12 Fast Attach 17 | 5 6 . . . 6 Attach 18 | 2 3 3 . . 10 Detach 2 | 1 . . . . 1 Swap 12 | 1 4 . 2 . 5 Drop 20 | 1 8 . . 1 10 Fire 180 | 2 57 10 16 . 95 Melee . | . . . . . . Ram 1 | . 1 . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -9/Storage -9/Recycling -7/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 9) 277 | -10/Materials | Lost 4 parts (1p2n1w) 330 | -10/Materials | Build established: Mutant 787 | -10/Materials | Discovered new exit (range 6) 1065 | -10/Materials | Discovered new exit (range 4) 1263 | -10/Materials | Discovered new exit (range 5) 1280 | -10/Materials | Discovered new exit (range 16) 1522 | -10/Materials | Identified exit to Materials 1523 | -10/Materials | Entered another Materials area 1523 | -9/Materials | Evolved 2 slots: Propulsion x2 1779 | -9/Materials | Discovered new exit (range 11) 1836 | -9/Materials | Identified exit to Storage 1837 | -9/Materials | Entered Storage 2070 | -9/Storage | Used back door to open Recycling access 2070 | -9/Storage | Discovered new exit (range 5) 2073 | -9/Storage | Identified exit to Recycling 2075 | -9/Storage | Entered Recycling 2086 | -9/Recycling | Found Scrap Engine 2712 | -9/Recycling | Discovered new exit (range 14) 2726 | -9/Recycling | Identified exit to Factory 2727 | -9/Recycling | Entered Factory 2727 | -7/Factory | Evolved 4 slots: Utility x4 3948 | -7/Factory | Discovered new exit (range 5) 3954 | -7/Factory | Identified exit to Factory 4947 | -7/Factory | Discovered exit to Factory (range 12) 5264 | -7/Factory | System corruption reached 10% 5381 | -7/Factory | Lost 4 parts (1n2u1w) 5529 | -7/Factory | Core integrity fell below 50% 5541 | -7/Factory | Self-destructed Last Messages --------------- Renamed Kinetic Assault Construct/C. 05461_ System corrupted: Component data lost. 05478_ HU9IHRSZ1TKA9FPARMRP5SU 05497_ System corrupted: Substantial component data lost. 05526_ Critical hit (Burn: +37). 05528_ Backup Propulsion III destroyed. 05528_ Gauss Cannon destroyed. 05528_ Imp. Deuterium Engine destroyed. 05529_ Arm. Scrap Engine constructs Deuterium-Nuclear Engine. 05535_ System corrupted: Heat flow error (+175). 05537_ R-06 Scavenger collects Targeting Computer. 05538_ Target Analyzer destroyed. 05540_ Hovering Gravmag-VTOL Exoskeleton destroyed. 05540_ Arm. Scrap Engine damaged due to network destabilization (-7). 05541_ R-06 Scavenger collects Chainsword. 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