Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.30 @ 20:56:27 Player: Mclir Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (32) 160 Value Destroyed (1095) 1095 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (330) 330 TOTAL SCORE: 5325 Bonus ------- Follower Combat Kills 30 Aligned with FarCom 300 Cogmind --------- Core Integrity 672/700 Matter 174/300 Energy 240/240 System Corruption 13% Temperature Cool (0) Movement Rolling (115) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (6) ------ Large Storage Unit Improved Propulsion Shielding Hacking Suite > --- WEAPON (2) ------- Flak Gun > --- INVENTORY (15) --- Improved Carbon-fiber Leg Improved Titanium Leg Hacking Suite System Shield Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Terrain Scanner Hardened Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Improved Assault Rifle Scythe > --- INVENTORY -------- Light Nuclear Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Large Storage Unit Improved Propulsion Shielding Hacking Suite Hacking Suite System Shield Chronowheel Arc Projector Arc Projector Shock Bomb Launcher Improved Grenade Launcher [Rating: 43] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Arc Projector Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 2 2 . . Weapon . | . . . . . . . . . Parts Attached 67 | 8 14 2 1 1 28 5 3 5 Power 9 | 1 1 . 1 . 4 . 1 1 Engine 5 | 1 1 . 1 . 2 . . . Core 4 | . . . . . 2 . 1 1 Reactor . | . . . . . . . . . Propulsion 15 | 2 4 . . . 9 . . . Treads 4 | . 2 . . . 2 . . . Leg 6 | 2 2 . . . 2 . . . Wheel 5 | . . . . . 5 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 17 | 2 3 . . . 3 5 2 2 Device 4 | 1 . . . . 1 2 . . Storage 3 | 1 1 . . . . . 1 . Processor 2 | . 1 . . . 1 . . . Hackware 3 | . . . . . . 2 . 1 Protection 5 | . 1 . . . 1 1 1 1 Artifact . | . . . . . . . . . Weapon 26 | 3 6 2 . 1 12 . . 2 Energy Gun 2 | . . . . . 1 . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 18 | 3 6 2 . . 6 . . 1 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . Slashing Weapon 3 | . . . . . 3 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . . . Parts Lost 7 | . . 1 . . . . 3 3 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . . . . . 2 2 Weapon 3 | . . 1 . . . . 1 1 Highest Loss Streak 3 | . . 1 . . . . 2 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 100 100 100 100 84 77 64 56 Engine 8 | . 14 14 14 14 4 . . . Core 2 | . . . . . 4 7 5 5 Treads 9 | . 11 28 28 28 6 . . . Leg 7 | . 16 . . . 2 . . . Wheel 6 | . . . . . 14 15 11 7 Device 6 | . 5 . . . 7 13 6 . Storage 11 | . 14 14 14 14 9 7 7 7 Processor 6 | . 2 14 14 14 9 6 . . Hackware 1 | . . . . . . 1 15 20 Protection 6 | . 6 . . . 7 7 7 6 Ballistic Gun 18 | . 28 28 28 14 10 7 2 4 Impact Weapon 1 | . . . . . 3 . . . Slashing Weapon 2 | . . . . . 4 7 6 . Peak Build Rating 43 | 10 12 11 12 12 38 43 43 33 Average Rating 21 | 5 10 10 11 12 31 38 33 27 On Entrance 17 | . 10 11 11 12 12 37 43 23 Naked Turns . | . . . . . . . . . Heaviest Build 41 | 15 37 32 32 33 40 41 40 37 Greatest Support 60 | 20 40 40 40 40 60 56 56 28 Greatest Overweight (x) 1 | 1 1 . . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 15 15 14 15 Most Carried 15 | 8 15 15 15 15 15 15 14 8 Average Carried 12 | 5 10 14 14 14 14 14 9 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 8 15 14 15 15 15 14 6 4 Class Distribution -------------------- 54% | Mutant 31% | Assassin 3% | Hacker-Mutant 3% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Assassin | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Matter Collected 1367 | 235 587 50 . 102 367 26 . . Remotely . | . . . . . . . . . Salvage Created 1211 | 38 589 50 . 228 237 69 . . Parts 77 | 5 38 2 . 12 14 6 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 23 | . 11 1 . 6 4 1 . . Melee 1 | . . . . . . 1 . . Guns 19 | . 11 1 . 3 4 . . . AOE 3 | . . . . 3 . . . . Classes Destroyed 7 | 1 3 . . 1 1 1 . . Tunneler 2 | 2 . . . . . . . . Operator 4 | . 1 . . . 2 1 . . Watcher 3 | . 3 . . . . . . . Grunt 20 | . 11 1 . 5 3 . . . Brawler 1 | . . . . 1 . . . . Sentry 1 | . . . . . 1 . . . Programmer 1 | . . . . . . 1 . . Best Kill Streak 3 | 1 2 1 . 3 3 1 . . Combat Bots Only 3 | . 2 1 . 3 3 1 . . Max Kills in Single Turn 2 | 1 1 1 . 2 1 1 . . Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 . . . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 167 | . 71 20 . 11 32 2 5 26 Missed 49 | . 24 5 . 3 8 1 1 7 Damage Taken 1843 | . 674 189 . 92 329 15 178 366 Core 277 | . 187 25 . 12 25 . . 28 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 116 | . . . . . . 9 56 51 Regen/Repaired (Parts) 220 | . 95 . . . 22 . . 103 Core Remaining (%) 68 | 100 . . . 10 95 . . . Volleys Fired 135 | 4 63 10 . 10 25 2 . 21 Largest 2 | 2 2 2 . 2 2 1 . 1 Hottest 78 | 40 40 40 . 50 78 23 . 55 Shots Fired 219 | 8 126 19 . 13 31 2 . 20 Gun 216 | 8 126 19 . 10 31 2 . 20 Cannon . | . . . . . . . . . Launcher 3 | . . . . 3 . . . . Special . | . . . . . . . . . Kinetic 199 | 8 126 19 . 10 29 2 . 5 Thermal . | . . . . . . . . . Explosive 3 | . . . . 3 . . . . Electromagnetic 17 | . . . . . 2 . . 15 Robot Hit Streak 17 | 4 17 15 . 7 5 . . 7 Robot Miss Streak 3 | 2 3 1 . 2 2 2 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 153 | 4 87 15 . 7 21 3 . 16 Core Hits 70 | 2 31 4 . 11 11 2 . 9 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . . . . Critical Strikes 2 | . 1 1 . . . . . . Destroy 2 | . 1 1 . . . . . . Melee Attacks 23 | . . . . . 16 7 . . Impact 8 | . . . . . 8 . . . Slashing 15 | . . . . . 8 7 . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2351 | 50 1097 195 . 283 373 102 . 251 Guns 1996 | 50 1097 195 . 72 331 . . 251 Cannons . | . . . . . . . . . Explosions 211 | . . . . 211 . . . . Melee 144 | . . . . . 42 102 . . Ramming . | . . . . . . . . . Kinetic 1861 | 50 1097 195 . 72 323 . . 124 Thermal 56 | . . . . 56 . . . . Explosive 155 | . . . . 155 . . . . Electromagnetic 135 | . . . . . 8 . . 127 Impact . | . . . . . . . . . Slashing 144 | . . . . . 42 102 . . Piercing . | . . . . . . . . . Highest Corruption 13 | . . . . . . . 7 13 Average Corruption 7 | . . . . . . . 7 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 9 | . . . . . . . 3 6 Matter Fused 2 | . . . . . . . 1 1 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . 2 Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . 1 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 16 | . . . . 16 . . . . Projectiles . | . . . . . . . . . Explosions 16 | . . . . 16 . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 259 | . 33 6 . 9 51 . . 259 Average Temperature 22 | . 9 3 . 4 18 . . 47 Received Heat Transfer 846 | . 366 105 . 51 189 . . 135 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 50 | . . . . 50 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Peak Influence 356 | 10 154 81 . 181 154 64 15 356 Initial 70 | . 6 46 . . 70 11 . 3 Average 64 | 2 72 70 . 158 56 20 2 163 Maximum Alert Level 1 | . . . . . . . . 1 Low Security (%) 98 | 100 100 100 . 100 100 100 100 54 Level 1 1 | . . . . . . . . 45 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 3 . . . 8 2 . . Investigation 5 | . . . . . 5 . . . Extermination 1 | . . . . . . 1 . . Reinforcement 7 | . 3 . . . 3 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Distress Signals 4 | . . . . . 3 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 71 | . 33 2 . 7 14 5 5 5 Peak Tracking Total 4 | . 2 2 . 3 3 2 4 3 Tactical Retreats 12 | . 6 1 . . 4 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Traps Triggered 7 | . 3 . . . 3 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Disabled 1 | . . . . 1 . . . . Max in Single Turn 1 | . . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Accessed 25 | . 6 . 1 1 13 3 . 1 Terminals 15 | . 4 . . 1 9 1 . . Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . . . 1 . . 1 Recycling Units 2 | . 1 . . . 1 . . . Scanalyzers 2 | . . . . . 1 1 . . Garrison Access 2 | . . . . . 1 1 . . Total Hacks 59 | . 17 . 1 1 28 6 . 6 Successful 39 | . 11 . 1 1 18 4 . 4 Failed 20 | . 6 . . . 10 2 . 2 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 35 | . 12 . . 1 19 3 . . Fabricators . | . . . . . . . . . Repair Stations 12 | . 4 . . . 2 . . 6 Recycling Units 2 | . 1 . . . 1 . . . Scanalyzers 5 | . . . . . 3 2 . . Garrison Access 4 | . . . . . 3 1 . . Terminal Hacks 22 | . 6 . 1 1 13 1 . . Record 1 | . . . . . 1 . . . Prototype ID Bank 4 | . 1 . . . 3 . . . Emergency Access Points 1 | . . . . . 1 . . . Unreport Threat 2 | . . . . . 1 1 . . Locate Traps 2 | . 1 . . . 1 . . . Maintenance Status 3 | . 2 . . . 1 . . . Transport Status 1 | . 1 . . . . . . . Recall Investigation 1 | . . . . . 1 . . . Zone Layout 6 | . 1 . . 1 4 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 10 | . 4 . . . 2 . . 4 Scan Component 5 | . 2 . . . 1 . . 2 Repair 5 | . 2 . . . 1 . . 2 Recycling Unit Hacks 2 | . 1 . . . 1 . . . Report Inventory 2 | . 1 . . . 1 . . . Scanalyzer 4 | . . . . . 2 2 . . Insert Component 2 | . . . . . 1 1 . . Analyze 2 | . . . . . 1 1 . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 18 | . 5 . . . 10 2 . 1 Full Trace Events 4 | . 1 . . . 3 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 5 | . 2 . . . 1 . . 2 Time 134 | . 70 . . . 26 . . 38 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 1 . . Part Schematics Acquired 2 | . . . . . 1 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . 31 . Total Orders . | . . . . . . . . . Ally Attacks 20 | . . . . . . . 20 . Total Damage 320 | . . . . . . . 320 . Kills 1 | . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Turns Passed 6062 | 152 2237 111 384 257 2078 554 105 184 Spaces Moved 3976 | 89 1231 50 237 87 1610 508 94 70 Core 11 | 11 . . . . . . . . Treads 1009 | . 430 50 237 87 205 . . . Legs 879 | 78 801 . . . . . . . Wheels 2077 | . . . . . 1405 508 94 70 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 100 100 100 100 Average Speed 124 | 115 145 160 160 160 109 100 105 114 Slowest Speed 250 | 120 190 160 160 160 250 100 115 115 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 5 100 9 61 20 97 17 81 2 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 17 | . . . . . 14 3 . . Terrain Destroyed 45 | . . . . 28 14 3 . . Melee 17 | . . . . . 14 3 . . Projectile . | . . . . . . . . . AOE 28 | . . . . 28 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total 4848 | 129 1560 62 242 192 1870 542 99 152 Wait 534 | 14 220 1 . 93 138 15 . 53 Move 3969 | 88 1230 49 236 86 1609 508 93 70 Hop . | . . . . . . . . . Pick Up 73 | 15 19 . 3 1 26 3 3 3 Fast Attach 9 | . 2 . . . 7 . . . Attach 25 | 7 . 1 . . 7 3 2 5 Detach 2 | . . . . . 1 1 . . Swap 33 | 1 12 1 1 1 14 2 1 . Drop 45 | . 14 . 2 1 27 1 . . Fire 135 | 4 63 10 . 10 25 2 . 21 Melee 23 | . . . . . 16 7 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 14) 153 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 15) 797 | -10/Materials | Discovered new exit (range 16) 854 | -10/Materials | Discovered new exit (range 8) 995 | -10/Materials | Discovered new exit (range 9) 1088 | -10/Materials | Core integrity fell below 50% 1261 | -10/Materials | Discovered new exit (range 6) 2074 | -10/Materials | Discovered new exit (range 9) 2088 | -10/Materials | Identified exit to Subcaves 2161 | -10/Materials | Repaired Hrd. Light Armor Plating 2200 | -10/Materials | Repaired Lgt. Nuclear Core 2326 | -10/Materials | Identified exit to Materials 2387 | -10/Materials | Identified exit to Mines 2390 | -10/Materials | Entered Mines 2394 | -10/Mines | Core integrity fell below 20% 2493 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2495 | -10/Mines | Discovered new exit (range 5) 2500 | -10/Mines | Identified exit to Exiles 2501 | -10/Mines | Entered Exiles 2541 | -10/Exiles | Met 8R-AWN 2569 | -10/Exiles | Met EX-HEX 2615 | -10/Exiles | Met EX-BIN 2639 | -10/Exiles | Aligned with FarCom system 2641 | -10/Exiles | Given EX-Vault access code 2685 | -10/Exiles | Opened EX-Vault 2698 | -10/Exiles | Found Chronowheel 2734 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2779 | -10/Exiles | Met EX-DEC 2857 | -10/Exiles | Discovered new exit (range 14) 2880 | -10/Exiles | Identified exit to Mines 2885 | -10/Exiles | Left Exiles lab with Chronowheel 2885 | -10/Exiles | Entered Mines 2932 | -9/Mines | Learned Materials garrison access intel 3097 | -9/Mines | Discovered new exit (range 7) 3105 | -9/Mines | Identified exit to Materials 3142 | -9/Mines | Entered Materials 3142 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3143 | -8/Materials | Loaded intel: 1 garrison access location 3234 | -8/Materials | Repaired Grenade Launcher 3657 | -8/Materials | Discovered new exit (range 10) 3666 | -8/Materials | Identified exit to Factory 3871 | -8/Materials | Met 7R-MNS 3981 | -8/Materials | Discovered exit to Factory (range 6) 4034 | -8/Materials | Build established: Assassin 4605 | -8/Materials | Discovered exit to Factory (range 10) 5220 | -8/Materials | Entered Factory 5220 | -7/Factory | Evolved 2 slots: Utility x2 5221 | -7/Factory | Caught up to 7R-MNS 5774 | -7/Factory | Sucked down chute 5774 | -7/Factory | Entered Waste 5775 | -7/Waste | Met a frightened Derelict 5782 | -7/Waste | Spotted C-40 Crusher 5789 | -7/Waste | EMP discharged 5790 | -7/Waste | Spotted C-40 Crusher 5809 | -7/Waste | Spotted C-40 Crusher 5815 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5818 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5831 | -7/Waste | Spotted C-40 Crusher 5856 | -7/Waste | Spotted C-40 Crusher 5863 | -7/Waste | Discovered new exit (range 14) 5879 | -7/Waste | Entered Factory 5929 | -7/Factory | Repaired Nuclear Core 5949 | -7/Factory | Repaired Imp. Propulsion Shielding 6052 | -7/Factory | System corruption reached 10% 6063 | -7/Factory | Self-destructed Last Messages --------------- repairs. Acquired Imp. Propulsion Shielding. ALERT: All DSF locations entering lockdown mode. M-28 Smith repairs Imp. Hover Unit. System corrupted: Heat flow error (+286). K-01 Serf collects debris. System corrupted: Arc Projector failed to cycle. System corrupted: Energy discharge (-60). G-47 Trooper misfires. M-28 Smith repairs G-47 Trooper. System Shield destroyed. G-47 Trooper misfires. System corrupted: Energy discharge (-50). Knocked back. Arc Projector destroyed. Hacking Suite destroyed. System corrupted by crushing effect (+4). System corrupted by crushing effect (+2). Knocked back. System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ????????????# ?????????????????????? | | ????????????# ??????????????????????? | | ????????????# #???????????????????????? | | ???########## #???????????????????????? | | ???# #???????????????????????? | | ???# #???????????????????????? | | ???# #???????????????????????? | | ???# #???????????????????????? | | ???# #???????????????????????? | | ?######+#############+######?????????????????????? | | ?# # ! #?????????????????????? | | ?# """""" # #?????????????????????? | | ?# """""" # g !#?????????????????????? | | ?# """""" # #?????????????????????? | | ?# """""" # #?????????????????????? | | ?# # #?????????????????????? | | ?# """""" # #?????????????????????? | | ?# """""" # #?????????????????????? | | ?# """""" " " # #?????????????????????? | | ?# """""" "R" # m #?????????????????????? | | ?# """ # #?????????????????????? | | ?# ] # #?????????????????????? | | ?########################g##?????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#b#??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#r ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????+ k ?????????????????????? | | ????????????????????????# ###????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Arm. Huge Wheel | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed ServoAblativeReconfigurator Manual? 0 Play Time 01:36:10 Cumulative 19.1 hours Start 2024.08.29 @ 23:11:20 End 2024.08.30 @ 20:56:27 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 5ec7dede-5769-4699-be51-c2bb79c82575