Cogmind - Beta 16 *** ADVENTURER MODE // 2025.10.24 @ 02:23:35 Player: Geraldon Result: Destroyed by CO-903(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (900) 900 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (755) 755 TOTAL SCORE: 2620 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -45 Cogmind --------- Core Integrity 0/250 Matter 256/300 Energy 100/100 System Corruption 2% Temperature Cool (16) Movement Treading (160) Location -7/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Battle Cannon Advanced Assault Cannon > --- INVENTORY (15) --- Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Heat Sink Disposable Heat Sink Subdweller Optics Subdweller Optics Subdweller Optics Makeshift System Shield Thief Drone Bay (3/3) Mining Laser DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Battle Cannon Advanced Assault Cannon > --- INVENTORY -------- Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Heat Sink Disposable Heat Sink Subdweller Optics Subdweller Optics Subdweller Optics Makeshift System Shield Thief Drone Bay Mining Laser [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Armor Plating Device Thief Drone Bay Storage Medium Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Subdweller Laser Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Special Weapon Flamer Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 25 | 6 4 1 12 2 Power 4 | 1 1 . 2 . Engine 4 | 1 1 . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . . 3 . Treads 5 | 2 . . 3 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 3 1 2 1 Device 1 | . . 1 . . Storage 3 | 1 1 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 4 | . 2 . 2 . Artifact . | . . . . . Weapon 8 | 2 . . 5 1 Energy Gun 1 | . . . 1 . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . 1 . Ballistic Cannon 2 | . . . 1 1 Launcher . | . . . . . Special Weapon 2 | . . . 2 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 11 | . 1 . 10 . Power 3 | . 1 . 2 . Propulsion 2 | . . . 2 . Utility 2 | . . . 2 . Weapon 4 | . . . 4 . Highest Loss Streak 4 | . 1 . 4 . To Critical Strikes . | . . . . . Average Backups 8 | 1 1 9 8 10 Power . | . . . . . Propulsion 2 | . 1 3 2 3 Utility 4 | . . 3 5 6 Weapon 1 | . . 2 1 1 Tool/Special . | . . . . . Unused Backups 12 | . . . 2 10 Power . | . . . . . Propulsion 3 | . . . . 3 Utility 7 | . . . 1 6 Weapon 2 | . . . 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 95 100 95 98 Engine 12 | . 13 14 12 12 Treads 27 | . 28 28 27 28 Storage 14 | . 14 14 14 14 Protection 13 | . 10 14 13 14 Energy Gun 6 | . . . 9 12 Ballistic Gun 13 | . 28 28 9 . Ballistic Cannon 6 | . . . 3 15 Peak Build Rating 15 | 6 8 14 13 15 Average Rating 10 | 4 6 9 11 13 On Entrance 7 | . 6 8 10 13 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 41 | 11 23 23 29 41 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 Average Capacity 10 | 6 8 10 10 11 Most Carried 12 | 5 5 10 10 12 Average Carried 8 | 1 1 9 8 10 Final Capacity 15 | 8 10 10 10 15 Final Carried 12 | 1 5 10 10 12 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -7/Scraptown Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Scr Matter Collected 900 | 258 213 188 221 20 Remotely . | . . . . . Salvage Created 1066 | . 489 269 266 42 Parts 60 | . 29 11 16 4 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 13 | . . . 13 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Scr Combat Hostiles Destroyed 24 | . 9 6 8 1 Guns 22 | . 9 6 7 . Cannons 2 | . . . 1 1 Classes Destroyed 8 | . 5 . 2 1 Worker 1 | . 1 . . . Hauler 1 | . 1 . . . Recycler 1 | . 1 . . . Turret 2 | . . . 2 . Swarmer 4 | . 1 . 3 . Grunt 14 | . 8 6 . . Subdweller 5 | . . . 5 . Guru 1 | . . . . 1 Best Kill Streak 3 | . 3 2 3 1 Combat Bots Only 3 | . 2 2 3 1 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Scr Hostile Shots Fired 244 | . 52 41 137 14 Missed 89 | . 14 14 54 7 Hits 155 | . 38 27 83 7 Projectile 155 | . 38 27 83 7 Critical Strikes 3 | . . . 2 1 Damage Taken 1674 | . 366 302 943 63 Core 257 | . 53 26 147 31 Absorbed by Shields . | . . . . . Ignored by Resistances 493 | . 108 91 275 19 Core Remaining (%) 100 | 100 . . . . Volleys Fired 138 | . 50 30 54 4 Largest 2 | . 2 2 2 2 Hottest 160 | . 40 40 160 73 Shots Fired 259 | . 100 60 91 8 Gun 242 | . 100 60 82 . Cannon 8 | . . . . 8 Launcher . | . . . . . Special 9 | . . . 9 . Kinetic 224 | . 100 60 56 8 Thermal 35 | . . . 35 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 25 | . 13 25 16 2 Robot Miss Streak 2 | . 2 2 2 2 Penetration Max . | . . . . . Secondary Targets 5 | . 1 2 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 190 | . 72 50 64 4 Core Hits 63 | . 26 16 20 1 Critical Kills 3 | . 1 . 2 . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 6 | . 2 . 4 . Destroy 6 | . 2 . 4 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2520 | . 800 531 1044 145 Guns 2254 | . 799 518 937 . Cannons 145 | . . . . 145 Explosions . | . . . . . Melee . | . . . . . Ramming 14 | . 1 13 . . Kinetic 2048 | . 799 518 586 145 Thermal 458 | . . . 458 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 1 1 2 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 27 | . 1 10 8 8 Message Errors 11 | . . 6 3 2 Matter Fused 3 | . . 2 1 . Heat Flow Errors 3 | . . . 1 2 Energy Discharges 3 | . . 1 . 2 Parts Rejected 1 | . . 1 . . Data Loss (minor) 4 | . 1 . 1 2 Misfires 1 | . . . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 5 | . 1 4 . . Targets Rammed 5 | . 1 4 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 220 | . 34 36 99 220 Average Temperature 20 | . 11 12 19 71 Received Heat Transfer 840 | . 276 219 333 12 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 1145 | . . . 1145 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 78 | . 78 55 . . Initial 15 | . . 15 . . Average 15 | . 42 6 . . Influence Increases 559 | . 258 167 134 . Destroy 0b10 Robot/C 400 | . 180 120 100 . Destroy 0b10 Robot/NC 15 | . 15 . . . Destroy Leader 62 | . 32 30 . . Allied During Kill 12 | . . 8 4 . Successful Hack 15 | . 15 . . . Disable Machine 9 | . . 9 . . Destroy Structure 1 | . 1 . . . Lose Combat Pursuer 45 | . 15 . 30 . Influence Decreases 559 | . 210 215 134 . Entered New Map 33 | . . 33 . . Time Decay 456 | . 200 182 74 . Lost Part 30 | . 10 . 20 . Lost Ally 40 | . . . 40 . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Scr Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 14 7 15 8 Peak Tracking Total 6 | . 4 2 6 6 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Scr Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Scr Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Scr Machines Accessed 7 | . 2 1 . 4 Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 36 | . 8 1 . 27 Successful 34 | . 6 1 . 27 Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 8 | . 8 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 34 | . 6 1 . 27 Record 29 | . 2 . . 27 Open Door 1 | . . 1 . . Branch Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Hauler Manifests 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . . . 1 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Scr Total Allies 4 | . . 3 1 . Largest Group 3 | . . 3 3 . Highest-Rated Group 69 | . . 69 52 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 5 | . . 2 3 . Total Damage 78 | . . 40 38 . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Scr Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Scr Turns Passed 4534 | 74 495 1339 1013 1613 Spaces Moved 2468 | 46 213 772 442 995 Core 10 | 10 . . . . Treads 2458 | 36 213 772 442 995 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 136 160 160 160 160 Slowest Speed 240 | 160 160 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 4 50 100 24 76 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 6 | . . 1 . 5 Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . . 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Scr Total 2813 | 58 277 819 652 1007 Wait 132 | . . 5 127 . Move 2464 | 45 212 771 441 995 Hop . | . . . . . Pick Up 37 | 7 8 6 13 3 Fast Attach 1 | . . . 1 . Attach 22 | 6 3 1 11 1 Detach . | . . . . . Swap 4 | . 1 2 . 1 Drop 9 | . 2 . 4 3 Fire 138 | . 50 30 54 4 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 5 | . 1 4 . . Escape Stasis . | . . . . . Rewire 1 | . . . 1 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Rec] / *Scr) -7/Scraptown History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 351 | -10/Materials | Identified exit to Mines 570 | -10/Materials | Entered Mines 589 | -10/Mines | Found the Drone Emporium 607 | -10/Mines | Found Prototype Device 612 | -10/Mines | Identified Thief Drone Bay 749 | -10/Mines | Discovered new exit (range 7) 869 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 973 | -10/Mines | Discovered new exit (range 8) 1059 | -10/Mines | Assembled infested the area 1064 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1086 | -10/Mines | Received a Mining Laser from a helpful Derelict 1289 | -10/Mines | Discovered new exit (range 5) 1909 | -10/Mines | Entered Subcaves 1909 | -10/Subcaves | Accompanied by 2 allies 1910 | -10/Subcaves | Approached by a straggling Scientist 1914 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1952 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2026 | -10/Subcaves | Lost 4 parts (1p1n1u1w) 2159 | -10/Subcaves | Discovered new exit (range 16) 2404 | -10/Subcaves | Core integrity fell below 50% 2422 | -10/Subcaves | Core integrity fell below 20% 2442 | -10/Subcaves | Lost 3 parts (1p1u1w) 2725 | -10/Subcaves | Build established: Scavenger-Mutant 2922 | -10/Subcaves | Entered Scraptown 3148 | -7/Scraptown | Visited Red Mages 3207 | -7/Scraptown | Visited Shadow of the Wyrm 3220 | -7/Scraptown | Visited Cave Peace 3782 | -7/Scraptown | Visited UFD Registry 3790 | -7/Scraptown | Registered with UFD as "Railface" 3890 | -7/Scraptown | Visited Curators Association 3929 | -7/Scraptown | Visited Chapter 10 4006 | -7/Scraptown | Visited Science Testing Area 4243 | -7/Scraptown | Visited LU-1G1's Boring Crew 4280 | -7/Scraptown | Visited DA-N13 Charitable Foundation 4299 | -7/Scraptown | Found DCF Scrap (28 items) 4375 | -7/Scraptown | Met Optimus 4375 | -7/Scraptown | Accepted into 0bPrime 4381 | -7/Scraptown | Build established: Mutant 4463 | -7/Scraptown | Visited Derelict Rescue Squad 4473 | -7/Scraptown | Found DRS Beacon 4480 | -7/Scraptown | Civil war broke out across Scraptown 4535 | -7/Scraptown | Destroyed by CO-903(j) with Overtuned Pulse Rifle Last Messages --------------- 04483_ HV Slug penetrates Wall. 04483_ HV Slug penetrates Optimus. 04483_ HV Slug penetrates Wall. 04484_ Optimus: "No holds barred, if they're hostile, they are an enemy of the people and we must shoot to kill. Collateral damage is to be expected!" 04489_ HV Slug penetrates Machine. 04489_ HV Slug penetrates Wall. 04492_ FP-AZE(x) heat spikes uncontrollably. 04492_ FP-AZE(x) overheating. 04493_ FP-AZE(x) destroyed. 04501_ 0S-Z8Y(E): "We are one!" 04511_ TU-QNH(c) destroyed. 04523_ PB-OW9(j) cannibalizes Scrap Suit to repair Mak. Microdissipator Network. 04523_ PB-OW9(j) destroyed. 04525_ UW-QPM(x): "I'll admit this is sort of exciting." 04525_ GO-ZME(j) destroyed. 04528_ NO-OQ5(p) destroyed. 04528_ AX-OVK(p) knocked back. 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"""????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Link The Feds Nice Directions, Buddy Challenges ------------ None Game ------ Seed BoreShadingTrap Manual? 0 Play Time 00:26:10 Cumulative 718.3 hours Start 2025.10.24 @ 01:55:34 End 2025.10.24 @ 02:23:35 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 668 Rogue 616 Adventurer 52 Explorer 0 Win Type - Total 38 Types 25/0/8/3/1/0/0/1/0/0 Lore% 66 Gallery% 75 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3ee400d-418a-41e4-88be-c6fd6f89f330