Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 04:47:35 Player: Beef Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (142) 710 Value Destroyed (4220) 4220 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1425) 1425 TOTAL SCORE: 10655 Bonus ------- High Alert Combat Kills 425 Entered Garrisons 200 Entered DSFs 500 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 263/300 Energy 100/100 System Corruption 2% Temperature Cool (62) Movement Rolling (100) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Compact Wheel Armored Huge Wheel > --- UTILITY (7) ------ Improved Targeting Computer Target Analyzer Core Analyzer Improved Light Armor Plating Authchip [R/Combat] Authchip [Storage] Authchip [Processor] > --- WEAPON (2) ------- Heavy Machine Gun Heavy Machine Gun > --- INVENTORY (5) ---- Improved Heat Sink Authchip [Processor] Heavy Machine Gun Remote Datajack Self-destruct Interrupter (48) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Improved Medium Treads Improved Medium Treads Improved Carbon-fiber Leg > --- UTILITY ---------- Target Analyzer Core Analyzer Core Analyzer Matter Filter Makeshift Light Armor Plating Makeshift Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Gatling Laser Flak Gun Heavy Missile Launcher RU-N14's Throwing Claymores Self-destruct Interrupter [Rating: 65] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Core Analyzer Device Quantum Capacitor Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Gatling Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Gar Slots Evolved 8 | . . 2 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . Propulsion 3 | . . . 1 1 . . . . 1 . . Utility 5 | . . 2 1 1 . . . . 1 . . Weapon . | . . . . . . . . . . . . Parts Attached 196 | 6 12 49 27 44 9 1 5 6 7 19 11 Power 25 | 1 2 9 2 6 1 . . . . 2 2 Engine 16 | 1 2 9 1 2 1 . . . . . . Core 9 | . . . 1 4 . . . . . 2 2 Reactor . | . . . . . . . . . . . . Propulsion 75 | 2 6 15 15 18 1 . 1 3 3 9 2 Treads 16 | . 1 4 . 5 . . . 2 2 1 1 Leg 7 | . . . . . 1 . 1 . . 5 . Wheel 22 | 2 5 . 7 4 . . . . . 3 1 Hover 20 | . . 6 5 7 . . . 1 1 . . Flight 10 | . . 5 3 2 . . . . . . . Utility 44 | 1 1 10 4 11 4 . 2 2 2 5 2 Device 12 | . . 5 1 3 . . . 1 1 1 . Storage 3 | 1 . . 1 . . . 1 . . . . Processor 9 | . . 2 2 2 1 . . . . 1 1 Hackware 4 | . . 1 . . . . . . . 3 . Protection 16 | . 1 2 . 6 3 . 1 1 1 . 1 Artifact . | . . . . . . . . . . . . Weapon 52 | 2 3 15 6 9 3 1 2 1 2 3 5 Energy Gun 18 | 1 2 6 5 . 1 1 1 . . . 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 13 | 1 1 7 . . . . . . . 2 2 Ballistic Cannon 10 | . . . . 6 2 . . . 2 . . Launcher 7 | . . 2 1 2 . . . . . . 2 Special Weapon 4 | . . . . 1 . . 1 1 . 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . . 1 . . . . Corrupted Parts 1 | . . . . 1 . . . . . . . System Corruption 2 | . . . . 2 . . . . . . . Parts Lost 77 | . 8 7 19 16 1 1 . 3 . 15 7 Power 9 | . 2 1 2 . . . . . . 2 2 Propulsion 39 | . 4 2 10 10 1 1 . 2 . 6 3 Utility 13 | . . 3 3 3 . . . . . 4 . Weapon 16 | . 2 1 4 3 . . . 1 . 3 2 Highest Loss Streak 17 | . 6 3 17 7 1 1 . 2 . 8 5 To Critical Strikes 2 | . . 1 . . . . . . . 1 . Average Slot Usage (%) 90 | . 91 90 76 79 94 94 95 97 99 83 74 Engine 6 | . 13 8 1 2 7 7 7 7 6 1 . Treads 10 | . 6 6 . . 27 17 15 7 17 13 . Leg 4 | . . . . . 2 7 11 15 10 9 . Wheel 2 | . 13 2 2 2 . . . . . 3 11 Hover 4 | . . 5 7 18 . . . 4 3 . . Flight 1 | . . 5 9 3 . . . . . . . Device 2 | . . 8 8 6 . . . . 1 2 . Storage 1 | . 14 3 4 . . . . . . . . Processor 17 | . . 16 9 15 21 23 23 23 20 20 20 Hackware 7 | . . 7 9 7 7 7 7 7 6 16 25 Protection 10 | . 13 7 5 6 11 15 14 14 18 3 . Energy Gun 7 | . 14 7 6 . 2 13 14 13 2 . 1 Ballistic Gun 3 | . 13 11 . . . . . . . 3 3 Ballistic Cannon 3 | . . . . 6 12 1 . . 7 5 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 38 | 14 15 22 17 33 31 29 27 29 38 38 21 Greatest Support 116 | 32 32 40 36 44 94 72 50 58 116 116 66 Greatest Overweight (x) 8 | . . 5 4 3 . . . 8 . 1 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 5 6 5 5 5 5 5 5 5 5 Most Carried 8 | 5 8 8 8 5 5 5 5 5 5 5 5 Average Carried 5 | 2 7 5 5 4 4 4 4 4 4 4 3 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 5 8 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 58% | Mutant 25% | Scavenger-Mutant 14% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/DSF Mutant | -6/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Gar Matter Collected 4204 | 266 233 841 326 1123 274 67 106 195 . 460 313 Remotely . | . . . . . . . . . . . . Salvage Created 4682 | 60 736 794 340 1417 156 46 . 359 . 429 345 Parts 265 | 3 46 76 23 73 4 2 . 12 . 16 10 Haulers Intercepted 7 | . 1 3 . 2 . . . . . 1 . Recyclers Shooed 7 | . 4 1 . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . 3 1 1 10 . . . Prevented 1 | . . . . . . . . 1 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Gar Combat Hostiles Destroyed 89 | . 9 21 3 26 6 1 . 6 . 12 5 Melee 1 | . . . . . 1 . . . . . . Guns 36 | . 9 14 . . 2 1 . 3 . 5 2 Cannons 19 | . . . . 10 3 . . . . 6 . AOE 33 | . . 7 3 16 . . . 3 . 1 3 Classes Destroyed 18 | 1 5 4 . 2 2 . . 2 . 2 . Worker 13 | . 4 3 2 4 . . . . . . . Builder 5 | . 1 . 1 3 . . . . . . . Tunneler 3 | . . 2 . 1 . . . . . . . Hauler 7 | . 1 3 . 2 . . . . . 1 . Recycler 11 | 1 2 1 3 4 . . . . . . . Operator 6 | . . 1 2 3 . . . . . . . Drone 2 | . . . . . . . . 2 . . . Watcher 10 | . 2 2 2 4 . . . . . . . Swarmer 22 | . . 13 . . . . . 3 . 4 2 Grunt 44 | . 9 3 2 24 2 . . . . 4 . Duelist 2 | . . . . . 2 . . . . . . Sentry 9 | . . 5 1 . 1 . . . . . 2 Specialist 2 | . . . . . . . . . . 2 . Hunter 2 | . . . . 1 . . . . . 1 . Programmer 3 | . . . . 1 . 1 . . . . 1 Heavy 1 | . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . 1 . . . Packrat 3 | . . . . . . . . 3 . . . Mutant 1 | . . . . . 1 . . . . . . Best Kill Streak 10 | 1 3 7 7 10 3 1 . 3 . 6 3 Combat Bots Only 8 | . 2 4 2 8 3 1 . 3 . 5 3 Max Kills in Single Turn 3 | 1 1 2 3 3 1 1 . 2 . 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 2 2 3 . . . 2 . 1 2 Melee 1 | . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Gar Hostile Shots Fired 987 | . 79 134 95 266 115 10 . 26 . 152 110 Missed 325 | . 17 41 24 104 48 2 . 9 . 40 40 Damage Taken 10744 | . 767 1201 1346 2278 975 123 . 313 . 2793 948 Core 2246 | . 173 267 437 409 80 16 . 13 . 651 200 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 127 | . 39 21 49 . . . . 18 . . . Core Remaining (%) 41 | 100 30 33 20 . . . . 26 . . . Volleys Fired 444 | 2 88 103 20 117 29 4 . 24 . 34 23 Largest 2 | 2 2 2 2 2 2 2 . 2 . 2 2 Hottest 138 | 70 90 121 138 96 96 135 . 135 . 106 85 Shots Fired 684 | 4 175 159 35 123 53 8 . 34 . 60 33 Gun 451 | 4 175 155 23 . 9 8 . 32 . 18 27 Cannon 189 | . . . . 106 44 . . . . 39 . Launcher 39 | . . 4 12 17 . . . . . . 6 Special 5 | . . . . . . . . 2 . 3 . Kinetic 402 | 2 75 101 1 106 44 . . . . 57 16 Thermal 197 | 2 100 42 10 . 9 4 . 19 . . 11 Explosive 38 | . . 4 12 15 . . . 2 . 3 2 Electromagnetic 47 | . . 12 12 2 . 4 . 13 . . 4 Robot Hit Streak 18 | 3 11 12 5 6 7 6 . 7 . 7 18 Robot Miss Streak 7 | 1 6 6 3 4 3 3 . 6 . 7 5 Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets 3 | . . 3 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 411 | 3 98 102 15 61 34 5 . 18 . 50 25 Core Hits 326 | 2 38 53 24 79 16 4 . 21 . 73 16 Critical Kills 3 | . . 1 . . . . . . . . 2 Critical Parts Destroyed 2 | . . . . . . . . . . 1 1 Critical Strikes 21 | . 3 4 . 6 3 . . . . 2 3 Burn 6 | . 3 3 . . . . . . . . . Destroy 5 | . . 1 . . . . . . . 1 3 Blast 9 | . . . . 6 3 . . . . . . Sever 1 | . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11418 | 37 1002 1898 1010 3522 901 67 . 737 . 1392 852 Guns 4230 | 37 1002 1344 295 . 152 67 . 388 . 426 519 Cannons 2892 | . . . . 1484 725 . . . . 683 . Explosions 4144 | . . 554 715 2038 . . . 276 . 244 317 Melee . | . . . . . . . . . . . . Ramming 40 | . . . . . 24 . . . . . 16 Kinetic 4934 | 12 362 914 16 1484 725 . . . . 1109 312 Thermal 2159 | 25 640 362 89 244 152 55 . 385 . . 207 Explosive 3178 | . . 512 715 1354 . . . 186 . 244 167 Electromagnetic 995 | . . 110 190 440 . 12 . 93 . . 150 Impact . | . . . . . . . . . . . . Slashing 112 | . . . . . . . . 73 . 39 . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . 2 . . 5 5 9 9 . . . 2 Average Corruption 4 | . 1 . . 3 5 7 9 . . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 8 | . . . . 8 . . . . . . . Effects 51 | . . . . 6 34 7 2 . . . 2 Message Errors 10 | . . . . 2 7 1 . . . . . Matter Fused 13 | . . . . 2 5 3 2 . . . 1 Heat Flow Errors 4 | . . . . . 2 1 . . . . 1 Energy Discharges 5 | . . . . 1 4 . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . Data Loss (minor) 8 | . . . . 1 7 . . . . . . Data Loss (major) 5 | . . . . . 5 . . . . . . Misfires 4 | . . . . . 3 1 . . . . . Alerts 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 118 | . . 13 20 45 20 . . . . . 20 Projectiles 32 | . . . . 12 20 . . . . . . Explosions 86 | . . 13 20 33 . . . . . . 20 Melee . | . . . . . . . . . . . . Knockbacks 31 | . . . . 10 10 . . . . 11 . Impact 1 | . . . . . 1 . . . . . . Kinetic 29 | . . . . 10 8 . . . . 11 . Secondary 1 | . . . . . 1 . . . . . . Self-Inflicted Damage 417 | . . 102 74 130 . . . . . . 111 Shots 17 | . . 4 2 7 . . . . . . 4 Rammed 12 | . . . . . 4 . . . . . 8 Targets Rammed 13 | . . . . . 5 . . . . . 8 Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . Highest Temperature 1927 | . 305 408 125 421 392 282 . 266 . 1927 121 Average Temperature 130 | . 90 107 42 104 113 133 . 83 . 590 51 Received Heat Transfer 3059 | . 420 306 549 798 455 . . 24 . 435 72 Effects 38 | . . 4 . 4 4 . . . . 26 . Shutdowns 4 | . . 1 . 3 . . . . . . . Energy Bleed 4 | . . . . . 2 . . . . 2 . Interference 3 | . . 1 . . . . . . . 2 . Matter Decay 9 | . . 1 . 1 2 . . . . 5 . Short Circuit 2 | . . 1 . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . . 2 . Damage (major) 11 | . . . . . . . . . . 11 . Damage (core) 3 | . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 11 | . 5 2 1 . 2 . . . . 1 . Heat Transferred 4942 | 74 1945 1013 185 150 350 100 . 700 . . 425 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . 1 . 2 . . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Gar Peak Influence 1294 | 5 203 345 454 1294 . . . . 184 371 400 Initial 278 | . 3 14 125 149 . . . . 168 128 278 Average 278 | 3 57 162 289 569 . . . . 177 272 343 Maximum Alert Level 4 | . 1 1 2 4 . . . . . 1 2 Low Security (%) 47 | 100 94 57 21 16 . . . . 100 30 . Level 1 40 | . 5 42 69 40 . . . . . 69 94 Level 2 2 | . . . 9 6 . . . . . . 5 Level 3 5 | . . . . 19 . . . . . . . Level 4 4 | . . . . 16 . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . Squads Dispatched 16 | . 1 2 . 11 . . . . . 2 . Investigation 2 | . . . . 2 . . . . . . . Extermination 1 | . . . . 1 . . . . . . . Reinforcement 9 | . 1 2 . 4 . . . . . 2 . Assault 1 | . . . . 1 . . . . . . . Garrison 3 | . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Gar Distress Signals 8 | . 3 2 2 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 164 | . 15 36 17 55 8 3 . 6 . 16 8 Peak Tracking Total 8 | . 4 5 8 8 3 3 . 3 . 6 3 Tactical Retreats 22 | . . 2 1 11 2 . . . . 4 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Gar Traps Triggered 8 | . 1 1 . 4 . . . . . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Gar Machines Disabled 35 | . . 2 4 27 1 . . . . 1 . Max in Single Turn 4 | . . 1 1 4 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Gar Machines Accessed 23 | . 2 9 1 8 1 . . . 2 . . Terminals 15 | . 2 7 1 4 . . . . 1 . . Fabricators 4 | . . . . 3 . . . . 1 . . Repair Stations 1 | . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 56 | . 6 28 3 15 1 . . . 3 . . Successful 37 | . 3 20 2 9 1 . . . 2 . . Failed 19 | . 3 8 1 6 . . . . 1 . . Catastrophic 3 | . . 1 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 6 | . . 2 2 2 . . . . . . . Terminals 44 | . 6 24 3 9 . . . . 2 . . Fabricators 6 | . . . . 5 . . . . 1 . . Repair Stations 2 | . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Terminal Hacks 27 | . 3 17 2 3 1 . . . 1 . . Record 6 | . . 3 2 1 . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . Open DSF 2 | . . . . 1 . . . . 1 . . Branch Access Points 2 | . 1 1 . . . . . . . . . Emergency Access Points 3 | . . 3 . . . . . . . . . Alert Level 4 | . 1 2 . 1 . . . . . . . Unreport Threat 2 | . . 2 . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . Fabricator Hacks 6 | . . . . 5 . . . . 1 . . Network Status 2 | . . . . 2 . . . . . . . Build 4 | . . . . 3 . . . . 1 . . Repair Station Hacks 1 | . . 1 . . . . . . . . . Refit 1 | . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used 1 | . . . 1 . . . . . . . . Hacking Detections 18 | . 2 8 1 5 . . . . 2 . . Full Trace Events 2 | . 1 . . 1 . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . Robots Built 4 | . . . . 4 . . . . . . . Authchips . | . . . . . . . . . . . . Time 215 | . . . . 215 . . . . . . . Total Robot Build Rating 13 | . . . . 13 . . . . . . . Part Schematics Acquired 15 | . . 1 . . . . 14 . . . . Parts Built 4 | . . . . 2 . . . . 2 . . Authchips . | . . . . . . . . . . . . Time 164 | . . . . 117 . . . . 47 . . Total Part Build Rating 24 | . . . . 14 . . . . 10 . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Gar Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Gar Total Allies 4 | . . . . 4 . . . . . . . Largest Group 4 | . . . . 4 . . . . . . . Highest-Rated Group 70 | . . . . 70 . . . . . . . Highest-Rated Ally 20 | . . . . 20 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 6 | . . . . 6 . . . . . . . Total Damage 168 | . . . . 168 . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Gar Robot Analysis Total 1 | . . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Gar Turns Passed 7799 | 99 714 1141 288 1099 1208 275 1027 1097 212 388 251 Spaces Moved 5749 | 77 327 1000 341 1251 741 171 666 724 95 200 156 Core 194 | 3 . 10 7 110 . . . 6 . 58 . Treads 2351 | . 182 178 . 5 741 171 666 227 95 83 3 Legs 501 | . . . . . . . . 470 . 31 . Wheels 682 | 74 145 98 33 151 . . . . . 28 153 Hover 1363 | . . 318 77 947 . . . 21 . . . Flight 658 | . . 396 224 38 . . . . . . . Fastest Speed 34 | 50 90 37 34 37 148 150 152 120 160 50 93 Average Speed 105 | 98 132 74 51 55 148 151 152 141 160 118 98 Slowest Speed 450 | 100 160 440 250 240 150 152 152 450 160 160 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 47 | 3 50 69 30 27 88 38 75 85 3 89 16 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . 1 . . . . 1 . 1 . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 . 1 . . . Scrap Searched 5 | . . . . . 1 1 2 1 . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 360 | . . 39 96 138 8 . . 9 . 44 26 Melee . | . . . . . . . . . . . . Projectile 27 | . . . . 18 8 . . . . 1 . AOE 333 | . . 39 96 120 . . . 9 . 43 26 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Gar Total 6796 | 94 436 1253 414 1530 792 180 681 759 155 290 212 Wait 177 | 2 . 21 3 72 2 1 1 1 47 21 6 Move 5738 | 76 326 999 340 1250 740 170 665 723 94 199 156 Hop . | . . . . . . . . . . . . Pick Up 95 | 7 8 20 13 17 4 2 5 2 3 10 4 Fast Attach 100 | 5 4 26 14 25 5 . 1 4 3 7 6 Attach 60 | 1 6 11 8 14 3 . 1 2 2 9 3 Detach 26 | . . 14 1 7 1 . . . . 2 1 Swap 36 | . 2 12 5 5 1 1 3 . 2 3 2 Drop 106 | 1 2 47 10 23 2 2 5 3 4 5 2 Fire 444 | 2 88 103 20 117 29 4 . 24 . 34 23 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 13 | . . . . . 5 . . . . . 8 Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / Min x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -7/Factory (discovered 2 exits: *Low / Gar) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low / DSF) -6/DSF -6/Garrison History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 12) 387 | -10/Materials | Core integrity fell below 50% 460 | -10/Materials | Lost 6 parts (1p3n2w) 541 | -10/Materials | Discovered new exit (range 10) 803 | -10/Materials | Identified exit to Mines 814 | -10/Materials | Entered another Materials area 814 | -9/Materials | Evolved 2 slots: Utility x2 1282 | -9/Materials | Build established: Scavenger-Mutant 1387 | -9/Materials | Discovered new exit (range 13) 1395 | -9/Materials | Identified exit to Mines 1404 | -9/Materials | Discovered new exit (range 17) 1413 | -9/Materials | Identified exit to Materials 1498 | -9/Materials | Lost 3 parts (1p1u1w) 1853 | -9/Materials | Core integrity fell below 50% 1937 | -9/Materials | Discovered exit to Materials (range 4) 1955 | -9/Materials | Entered another Materials area 1955 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2186 | -8/Materials | Core integrity fell below 50% 2227 | -8/Materials | Lost 17 parts (2p8n3u4w) 2241 | -8/Materials | Discovered new exit (range 5) 2243 | -8/Materials | Entered Factory 2243 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2366 | -7/Factory | Fabricated Quantum Capacitor (x2) 2428 | -7/Factory | Build established: Mutant 2603 | -7/Factory | Fabricated B-48 Gladiator? 2638 | -7/Factory | Fabricated A-02 Transporter? 2921 | -7/Factory | Garrison activated, responded to threat 2964 | -7/Factory | Destroyed 8 combat bots 3038 | -7/Factory | Lost 4 parts (3n1w) 3043 | -7/Factory | First assault squad dispatched 3300 | -7/Factory | Lost 7 parts (4n2u1w) 3309 | -7/Factory | Identified exit to Garrison 3325 | -7/Factory | Discovered new exit (range 7) 3328 | -7/Factory | Core integrity fell below 50% 3342 | -7/Factory | Entered Lower Caves 3360 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3720 | -7/Lower Caves | Discovered new exit (range 7) 3835 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4550 | -7/Lower Caves | Entered another Lower Caves area 4802 | -7/Lower Caves | Discovered new exit (range 15) 4825 | -7/Lower Caves | Entered Zion 4885 | -7/Zion | System corruption cleaned by Quarantine Array 5384 | -7/Zion | Learned Factory emergency access door positions 5486 | -7/Zion | Identified exit to Proximity Caves 5602 | -7/Zion | Build established: Derelict-Mutant 5805 | -7/Zion | Found Prototype Special Weapon 5818 | -7/Zion | Identified RU-N14's Throwing Claymores 5852 | -7/Zion | Entered Proximity Caves 6060 | -6/Proximity Caves | Spotter reported a threat 6100 | -6/Proximity Caves | Learned location of 1 exit from Factory 6423 | -6/Proximity Caves | Spotted B-75 Beast 6628 | -6/Proximity Caves | Build established: Scavenger-Mutant 6726 | -6/Proximity Caves | Destroyed B-75 Beast 6837 | -6/Proximity Caves | Discovered new exit (range 16) 6949 | -6/Proximity Caves | Entered Factory 6949 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6950 | -6/Factory | Identified exit to Lower Caves 7037 | -6/Factory | Fabricated Hvy. Flak Cannon (x2) 7160 | -6/Factory | Identified exit to DSF 7161 | -6/Factory | Entered DSF 7198 | -6/DSF | Additional patrols routed to DSF 7242 | -6/DSF | Discovered new exit (range 13) 7316 | -6/DSF | Lost 6 parts (1p1n3u1w) 7392 | -6/DSF | Sterilization system engaged 7412 | -6/DSF | Ambient heat levels rising (+10) 7427 | -6/DSF | Ambient heat levels rising (+10) 7442 | -6/DSF | Ambient heat levels rising (+10) 7457 | -6/DSF | Ambient heat levels rising (+10) 7472 | -6/DSF | Ambient heat levels rising (+10) 7487 | -6/DSF | Ambient heat levels rising (+10) 7492 | -6/DSF | Lost 8 parts (1p4n1u2w) 7502 | -6/DSF | Ambient heat levels rising (+10) 7517 | -6/DSF | Ambient heat levels rising (+10) 7520 | -6/DSF | Core integrity fell below 50% 7532 | -6/DSF | Ambient heat levels rising (+10) 7547 | -6/DSF | Ambient heat levels rising (+10) 7549 | -6/DSF | Entered Garrison 7579 | -6/Garrison | Triggered checkpoint 7580 | -6/Garrison | Spotted B-75 Beast 7607 | -6/Garrison | Triggered checkpoint 7614 | -6/Garrison | Core integrity fell below 20% 7682 | -6/Garrison | Build established: Mutant 7683 | -6/Garrison | Lost 5 parts (3n2w) 7800 | -6/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 07741_ Dropped Fusion Compressor. 07743_ Acquired Hvy. Machine Gun. 07754_ Attempting to rewire R-10 Processor. 07754_ R-10 Processor is unpowered. 07761_ R-10 Processor suffers critical hit (Destroy). 07761_ R-10 Processor destroyed. 07763_ Lgt. Nuclear Core destroyed. 07765_ Acquired 152 matter. 07767_ Acquired Com. Wheel. 07776_ Y-54 Guardian suffers critical hit (Destroy). 07776_ Y-54 Guardian destroyed. 07780_ Discarded Hacking Suite. 07781_ Acquired Imp. Light Armor Plating. 07782_ Acquired 41 matter. 07787_ Acquired Fusion Compressor. 07789_ Y-54 Guardian suffers critical hit (Destroy). 07789_ Destroyed Imp. Deuterium Engine. 07791_ Fusion Compressor destroyed. 07792_ System corrupted: Heat flow error (+126). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#####???????????????????????? | | ??????????????????##?# ##??????????????????????? | | ???????????????###"#?# # ##?????????????????????? | | ???????????????# "#?# #?????????????????????? | | ???????????????# "#?##! #?????????????????????? | | ???????????????# "#?# ##?????????????????????? | | ???????????????# #"#?####%#??????????????????????? | | ???????????????# ###???## ##?????????????????????? | | ???????????????# #?????#! #?????????????????????? | | ???????????????# #?????#! [#?????????????????????? | | ???????????????# #?????#!@[#?????????????????????? | | ?????????????### #?????#! #?????????????????????? | | ?????????###?# ########Y##?????????????????????? | | ?????????# ?# #??????????????????????? | | ?????????# ### #########??????????????????????? | | ?????????# # ### # #?????????????????????????????? | | ##???????# ##?????????????????????????????? | | #???????# # ##### #????????????????????????? | | ######### [ #????????????????????????? | | #! #### #????????????????????????? | | # #####????????????????????????????? | | ########## #####????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ????????? "????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #?????????#####""""#####?????????????? | | ?????????# ########## ????????????? | | ?????????# ????????????? | | ?????????# ????????????? | | ?????????############# ##^ ^#?????????????????? | | ?????????????????????? #???????????????????????? | | ??????????????????????? ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 25 Energy Capacity 310 Matter Stores 300 Matter Capacity 500 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 200 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 66 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 6 Target Analysis 5 Core Analysis 9 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Imp. Thermal Generator | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Matter Filter | -7/Zion | Archive Mak. Light Armor Plating | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive K-01 Serf | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Quantum Capacitor | x2 | -7/Factory | Preloaded B-48 Gladiator | x3 | -7/Factory | Preloaded A-02 Transporter | x1 | -7/Factory | Preloaded Hvy. Flak Cannon | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club Dynamic Key More Dakka Please My Command Is Your Wish Remodeling Challenges ------------ None Game ------ Seed AutogunAntigravSplitter Manual? 0 Play Time 01:30:36 Cumulative 10.8 hours Start 2024.05.23 @ 03:16:24 End 2024.05.23 @ 04:47:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 775af111-77a1-496c-9d22-7a935ea8fa5e