Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 16:14:44 Player: opdo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (123) 615 Value Destroyed (3958) 3958 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (303) 303 TOTAL SCORE: 7556 Bonus ------- High Alert Combat Kills 103 Entered Garrisons 200 Cogmind --------- Core Integrity 70/550 Matter 209/300 Energy 280/280 System Corruption 3% Temperature Cool (0) Movement Treading (272) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (5) --- Light Treads Advanced Treads > --- UTILITY (3) ------ Huge Storage Unit Machine Analyzer Hardlight Generator > --- WEAPON (2) ------- Minigun Gauss Rifle > --- INVENTORY (25) --- Improved Ion Engine Cooled Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Large Storage Unit High-capacity Matter Pod (200) Advanced Targeting Computer Advanced Targeting Computer Utility Shielding Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating System Shield Heavy Particle Gun Precision Beam Rifle Light Assault Rifle Light Assault Rifle High-powered Shotgun Improved Light Cannon Rocket Launcher Axe Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Cooled Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Large Storage Unit High-capacity Matter Pod Advanced Targeting Computer Advanced Targeting Computer Utility Shielding Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating System Shield Heavy Particle Gun Precision Beam Rifle Light Assault Rifle Light Assault Rifle High-powered Shotgun Improved Light Cannon Rocket Launcher Axe [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Machine Analyzer Device Improved Heat Sink Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Slots Evolved 4 | . . . 2 . 2 . . . Power . | . . . . . . . . . Propulsion 3 | . . . 2 . 1 . . . Utility 1 | . . . . . 1 . . . Weapon . | . . . . . . . . . Parts Attached 86 | 6 8 8 21 2 9 20 8 4 Power 11 | 1 1 1 2 . 1 3 2 . Engine 7 | 1 1 . 2 . . 2 1 . Core 4 | . . 1 . . 1 1 1 . Reactor . | . . . . . . . . . Propulsion 34 | 2 . 2 13 2 5 8 2 . Treads 30 | 2 . 2 9 2 5 8 2 . Leg 3 | . . . 3 . . . . . Wheel 1 | . . . 1 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 13 | 1 4 . . . 1 3 2 2 Device 3 | . . . . . . 1 1 1 Storage 4 | 1 3 . . . . . . . Processor 2 | . 1 . . . . . 1 . Hackware 1 | . . . . . . . . 1 Protection 3 | . . . . . 1 2 . . Artifact . | . . . . . . . . . Weapon 28 | 2 3 5 6 . 2 6 2 2 Energy Gun 7 | . 1 1 3 . . . 2 . Energy Cannon . | . . . . . . . . . Ballistic Gun 15 | 2 1 3 2 . 1 4 . 2 Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . 1 . . . 2 . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . 1 . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . 3 . Parts Lost 41 | . 1 4 11 1 1 17 2 4 Power 6 | . . . 2 . 1 3 . . Propulsion 21 | . . 2 6 1 . 7 2 3 Utility 4 | . . . . . . 3 . 1 Weapon 10 | . 1 2 3 . . 4 . . Highest Loss Streak 11 | . 1 1 3 1 1 11 2 3 To Critical Strikes . | . . . . . . . . . Average Backups 17 | 1 10 14 14 18 21 20 24 24 Power 2 | . 1 2 2 2 3 2 3 3 Propulsion 2 | . 2 2 . 2 3 3 4 4 Utility 6 | . 2 4 5 6 8 8 9 10 Weapon 5 | . 4 5 5 6 7 5 6 7 Tool/Special . | . . . . . . . . . Unused Backups 43 | . 4 1 5 1 6 . 7 19 Power 7 | . 1 . 2 . . . 1 3 Propulsion 5 | . 1 . . . . . . 4 Utility 14 | . 2 . 1 1 . . 3 7 Weapon 17 | . . 1 2 . 6 . 3 5 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 97 | . 97 99 92 99 99 98 99 97 Engine 7 | . 14 6 4 11 3 5 6 9 Core 2 | . . 7 2 . 5 3 2 . Treads 38 | . 28 27 34 43 45 44 44 44 Device 1 | . . . . . . 3 6 3 Storage 10 | . 14 14 11 11 9 9 9 9 Processor 8 | . 11 14 11 11 9 2 2 9 Protection 4 | . . . . . 8 12 9 1 Energy Gun 3 | . 1 2 9 . . . 12 7 Ballistic Gun 16 | . 26 25 10 22 14 14 4 7 Slashing Weapon 1 | . . . 2 . 3 3 1 3 Peak Build Rating 30 | 6 11 12 18 17 25 25 28 30 Average Rating 17 | 4 9 11 14 16 20 21 25 28 On Entrance 15 | . 6 11 12 18 17 24 22 27 Avg Prop Armor Cover (%) 4 | . . . 4 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 101 | 13 30 32 33 93 94 101 96 100 Greatest Support 102 | 40 40 40 83 83 100 100 102 102 Greatest Overweight (x) 2 | . . . 1 1 . 2 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 25 25 25 25 25 25 Average Capacity 19 | 7 11 15 15 21 25 25 25 25 Most Carried 25 | 3 15 15 15 20 25 25 25 25 Average Carried 17 | 1 10 14 14 18 21 20 24 24 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 Final Carried 25 | 3 15 14 15 20 25 22 25 25 Class Distribution -------------------- 79% | Scavenger-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Matter Collected 3010 | 217 392 225 341 116 384 898 308 129 Remotely . | . . . . . . . . . Salvage Created 4391 | . 482 358 1208 174 367 898 621 283 Parts 276 | . 36 23 77 9 25 62 32 12 Haulers Intercepted 7 | . 2 . 2 . 1 . 2 . Recyclers Shooed 4 | . . . 2 1 . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Combat Hostiles Destroyed 106 | . 12 12 29 2 8 29 8 6 Melee 10 | . . . 5 . 2 2 . 1 Guns 84 | . 12 9 24 2 6 20 8 3 AOE 12 | . . 3 . . . 7 . 2 Classes Destroyed 14 | . 6 1 3 . 1 2 1 . Worker 2 | . . 1 1 . . . . . Builder 1 | . . . . . . . 1 . Tunneler 1 | . 1 . . . . . . . Hauler 7 | . 2 . 2 . 1 . 2 . Recycler 4 | . . . 1 1 1 . 1 . Mechanic 1 | . 1 . . . . . . . Watcher 1 | . 1 . . . . . . . Swarmer 35 | . 6 6 10 . 3 10 . . Grunt 41 | . 6 6 12 . 1 10 3 3 Duelist 3 | . . . 1 . . . 2 . Protector 1 | . . . . . . 1 . . Sentry 23 | . . . 6 2 3 7 2 3 Demolisher 1 | . . . . . . 1 . . Hunter 2 | . . . . . 1 . 1 . Best Kill Streak 7 | . 4 3 6 3 2 7 4 3 Combat Bots Only 7 | . 4 3 6 2 2 7 4 3 Max Kills in Single Turn 3 | . 1 3 1 1 2 2 1 1 Gunslinging 1 | . . . . . 1 . . . Exploded 3 | . . 3 . . . 2 . 1 Melee 1 | . . . 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Hostile Shots Fired 673 | . 55 68 150 32 47 223 36 62 Missed 167 | . 14 20 37 7 11 58 8 12 Hits 506 | . 41 48 113 25 36 165 28 50 Melee 11 | . . . 5 . . . 6 . Projectile 495 | . 41 48 108 25 36 165 22 50 AOE 17 | . . . . . . 17 . . Critical Strikes 12 | . 1 1 5 1 1 1 . 2 Actively Blocked 1 | . . . . . 1 . . . Damage Taken 6911 | . 427 540 1440 362 477 2549 407 709 Core 850 | . 69 84 156 61 32 308 33 107 Absorbed by Shields 176 | . . . . . . . 120 56 Redirected to Shielding 56 | . . . . . 6 43 7 . Regen/Repaired (Parts) 89 | . . . . . 89 . . . Core Remaining (%) 61 | 100 . 38 . 45 . . . . Volleys Fired 327 | . 49 35 73 12 38 70 31 19 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 120 | . 120 80 120 46 46 58 116 88 Shots Fired 641 | . 97 70 135 24 76 139 62 38 Gun 625 | . 96 67 134 24 76 130 62 36 Cannon . | . . . . . . . . . Launcher 14 | . . 3 . . . 9 . 2 Special 2 | . 1 . 1 . . . . . Kinetic 469 | . 94 61 45 24 76 130 16 23 Thermal 158 | . 3 6 90 . . . 46 13 Explosive 14 | . . 3 . . . 9 . 2 Electromagnetic . | . . . . . . . . . Robot Hit Streak 39 | . 15 12 20 33 39 22 21 15 Robot Miss Streak 5 | . 2 4 2 . 5 4 2 1 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 13 | . 3 . 3 1 2 4 . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . . Shots Hit Robots 490 | . 71 48 109 24 62 93 46 37 Core Hits 213 | . 31 24 51 5 18 52 21 11 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . 1 . . 1 Critical Strikes 12 | . . . 5 . 2 1 1 3 Burn 6 | . . . 5 . . . 1 . Destroy 4 | . . . . . 1 1 . 2 Sever 2 | . . . . . 1 . . 1 Melee Attacks 72 | . . . 16 . 18 25 5 8 Impact . | . . . . . . . . . Slashing 72 | . . . 16 . 18 25 5 8 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . 1 . 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8716 | . 745 713 1656 361 1231 2225 807 978 Guns 6357 | . 727 399 1320 352 726 1416 800 617 Cannons . | . . . . . . . . . Explosions 1104 | . . 258 . . . 636 . 210 Melee 1078 | . . . 317 . 442 173 . 146 Ramming 177 | . 18 56 19 9 63 . 7 5 Kinetic 4530 | . 702 359 388 352 726 1416 163 424 Thermal 1827 | . 25 40 932 . . . 637 193 Explosive 1104 | . . 258 . . . 636 . 210 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 1078 | . . . 317 . 442 173 . 146 Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . . . 3 Average Corruption 2 | . . . . . . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 2 | . . . . . . . . 2 Message Errors 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 97 | . . 10 39 . 48 . . . Projectiles . | . . . . . . . . . Explosions 10 | . . 10 . . . . . . Melee 87 | . . . 39 . 48 . . . Knockbacks 2 | . . . . . 2 . . . Impact 2 | . . . . . 2 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 29 | . . . . . . 21 . 8 Shots 2 | . . . . . . 1 . 1 Rammed 33 | . 3 14 8 1 3 . 2 2 Targets Rammed 34 | . 3 14 8 1 4 . 2 2 Kicked . | . . . . . . . . . Crushed 1 | . . . . . 1 . . . Highest Temperature 384 | . 55 58 231 20 1 98 384 24 Average Temperature 47 | . 13 13 68 5 1 20 114 9 Received Heat Transfer 2280 | . 159 234 480 153 144 702 78 330 Effects 2 | . . . 1 . . . 1 . Energy Bleed 1 | . . . . . . . 1 . Interference 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 19 | . . . 11 . . . 5 3 Heat Transferred 4884 | . 74 111 2923 . . . 1406 370 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Maximum Alert Level 3 | . . . 1 . . 3 1 . Low Security (%) 66 | 100 100 100 64 100 100 20 . 100 Level 1 20 | . . . 35 . . 16 100 . Level 2 7 | . . . . . . 36 . . Level 3 5 | . . . . . . 27 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 804 | . 172 140 357 125 85 804 391 166 Initial 391 | . . 37 . 125 . 2 391 126 Average 182 | . 62 37 162 24 25 466 332 128 Influence Increases 3444 | . 415 328 830 45 323 972 310 221 Destroy 0b10 Robot/C 2100 | . 240 240 580 40 160 560 160 120 Destroy 0b10 Robot/NC 90 | . 25 5 20 5 10 5 20 . Destroy Leader 416 | . 56 50 144 . 52 20 54 40 Successful Hack 113 | . 18 . 17 . 35 30 10 3 Disable Machine 120 | . . . 15 . 15 30 15 45 Anti-Garrison Action 200 | . . . . . . 200 . . Destroy Structure 150 | . 1 18 9 . 6 97 6 13 Partial Spotted 15 | . . . 15 . . . . . Lose Combat Pursuer 240 | . 75 15 30 . 45 30 45 . Influence Decreases 3317 | . 319 424 507 368 319 172 813 395 Entered New Map 847 | . . 59 . 198 . 2 413 175 Time Decay 2063 | . 302 335 397 160 309 . 380 180 Lost Part 400 | . 10 30 110 10 10 170 20 40 Lost Ally 7 | . 7 . . . . . . . Squads Dispatched 9 | . 2 . 3 . 2 . 1 1 Investigation 1 | . 1 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 8 | . 1 . 3 . 2 . 1 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Distress Signals 13 | . 3 . 4 . 3 . 2 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 168 | . 27 13 46 2 20 30 18 12 Peak Tracking Total 8 | . 5 3 8 2 4 8 5 6 Tactical Retreats 9 | . 1 1 1 . 2 2 2 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Traps Triggered 9 | . 1 . . . . 6 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Machines Disabled 10 | . . . 1 . 1 4 1 3 Max in Single Turn 1 | . . . 1 . 1 1 1 1 Garrison Relay 2 | . . . . . . 2 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Machines Accessed 35 | . 5 . 12 . 9 2 6 1 Terminals 29 | . 5 . 9 . 7 2 5 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 2 | . . . 1 . . . 1 . Scanalyzers 2 | . . . 2 . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 121 | . 22 . 42 . 30 3 20 4 Successful 64 | . 11 . 22 . 17 2 9 3 Failed 56 | . 11 . 19 . 13 1 11 1 Catastrophic 1 | . . . . . . . . 1 Database Lockouts 1 | . . . 1 . . . . . Manual 80 | . 18 . 24 . 19 . 16 3 Terminals 99 | . 22 . 27 . 26 3 17 4 Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . Recycling Units 8 | . . . 5 . . . 3 . Scanalyzers 10 | . . . 10 . . . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 19 | . 4 . 4 . 5 2 2 2 Robot Analysis 2 | . 2 . . . . . . . Branch Access Points 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . Terminal Index 5 | . 1 . 1 . 1 . 1 1 Alert Level 5 | . . . 2 . 1 . 1 1 Recall Reinforcements 1 | . . . . . 1 . . . Registered Components 1 | . . . 1 . . . . . Zone Layout 2 | . 1 . . . 1 . . . Security Stations 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks 5 | . . . 2 . . . 3 . Process 1 | . . . . . . . 1 . Report Inventory 2 | . . . 1 . . . 1 . Retrieve Matter 1 | . . . . . . . 1 . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer 7 | . . . 7 . . . . . Retrieve Study 7 | . . . 7 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks 30 | . 7 . 9 . 9 . 4 1 Terminals 29 | . 7 . 8 . 9 . 4 1 Assimilate 3 | . 1 . . . 2 . . . Botnet 5 | . 1 . 2 . 1 . 1 . Operators 1 | . . . 1 . . . . . Skim 20 | . 5 . 5 . 6 . 3 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Mask 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 28 | . 4 . 10 . 7 1 5 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 6 | . . . 6 . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 26 | . . . . . 26 . . . Parts Recycled . | . . . . . . . . . Recycled Matter 6 | . . . . . . . 6 . Retrieved Matter 6 | . . . . . . . 6 . Retrieved Components 9 | . . . 9 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 8 | . . . . . . 8 . . Machine Destruction 8 | . . . . . . 8 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Total Allies 1 | . 1 . . . . . . . Largest Group 1 | . 1 . . . . . . . Highest-Rated Group 10 | . 10 . . . . . . . Highest-Rated Ally 10 | . 10 . . . . . . . Initial Warlord ECA Mod 8 | . . . . . . . 8 8 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Active Infowar (turns) 5978 | . 859 1128 1372 756 857 374 269 363 Machine Analysis 5978 | . 859 1128 1372 756 857 374 269 363 Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Turns Passed 8090 | 73 1002 1128 1372 756 857 1645 894 363 Spaces Moved 3788 | 40 349 617 640 383 399 763 453 144 Core 2 | 2 . . . . . . . . Treads 3785 | 38 349 617 639 383 399 763 453 144 Legs 1 | . . . 1 . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 157 157 Average Speed 165 | 154 160 160 160 184 160 174 158 157 Slowest Speed 240 | 160 160 160 200 200 160 240 200 208 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 57 | 5 77 99 69 79 35 86 43 21 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . 1 . . 1 . . . . Known Exits Taken 5 | . . 1 1 1 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug 16 | . 1 . 6 . 5 . 4 . Terrain Destroyed 85 | . 1 22 6 . 5 29 4 18 Melee 14 | . . . 5 . 5 . 4 . Projectile 2 | . 1 . 1 . . . . . AOE 69 | . . 22 . . . 29 . 18 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Total 4927 | 48 704 689 834 411 523 927 566 225 Wait 428 | . 269 7 31 4 28 11 40 38 Move 3779 | 39 348 616 639 382 398 761 452 144 Hop . | . . . . . . . . . Pick Up 90 | 3 18 3 18 6 15 12 13 2 Fast Attach 18 | 6 . . 8 1 1 1 . 1 Attach 32 | . 2 4 6 . 2 16 2 . Detach . | . . . . . . . . . Swap 80 | . 8 8 17 3 7 19 10 8 Drop 59 | . 7 2 18 2 12 4 11 3 Fire 327 | . 49 35 73 12 38 70 31 19 Melee 72 | . . . 16 . 18 25 5 8 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 34 | . 3 14 8 1 4 . 2 2 Escape Stasis 8 | . . . . . . 8 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials (discovered 3 exits: *Fac / Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage (discovered 2 exits: Fac / Rec) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 16) 540 | -10/Materials | Discovered new exit (range 16) 789 | -10/Materials | Learned Storage emergency access door positions 834 | -10/Materials | Learned Storage garrison access intel 870 | -10/Materials | Identified exit to Subcaves 870 | -10/Materials | Identified exit to Materials 897 | -10/Materials | Learned 2 Storage zone layouts 919 | -10/Materials | Learned 4 Subcaves zone layouts 938 | -10/Materials | Learned 4 Recycling zone layouts 969 | -10/Materials | Loaded intel: 11 trap records 1010 | -10/Materials | Learned location of Mines (-10) 1076 | -10/Materials | Entered Mines 1150 | -10/Mines | Discovered exit to Materials (range 6) 1865 | -10/Mines | Build established: Scavenger-Mutant 1894 | -10/Mines | Core integrity fell below 50% 1938 | -10/Mines | Discovered exit to Materials (range 7) 2204 | -10/Mines | Entered Materials 2204 | -9/Materials | Evolved 2 slots: Propulsion x2 2944 | -9/Materials | Lost 3 parts (1n2w) 3020 | -9/Materials | Learned Storage terminal intel 3070 | -9/Materials | Identified exit to Mines 3070 | -9/Materials | Identified exit to Materials 3138 | -9/Materials | Learned 2 Storage zone layouts 3165 | -9/Materials | Learned 2 Storage zone layouts 3182 | -9/Materials | Learned 4 Materials zone layouts 3250 | -9/Materials | Learned location of 1 exit from Storage 3363 | -9/Materials | Central database locked down 3576 | -9/Materials | Entered Mines 3577 | -9/Mines | Learned location of Storage (-8) 3594 | -9/Mines | Met a Derelict bent on vengeance 3702 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3702 | -9/Mines | Discovered new exit (range 5) 3772 | -9/Mines | Learned 2 Materials zone layouts 3805 | -9/Mines | Core integrity fell below 50% 3967 | -9/Mines | Discovered exit to Materials (range 12) 4332 | -9/Mines | Entered Materials 4332 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4333 | -8/Materials | Identified exit to Storage 4334 | -8/Materials | Identified exit to Factory 4974 | -8/Materials | Repaired Lgt. Treads+ 5175 | -8/Materials | Identified exit to Garrison 5189 | -8/Materials | Entered Garrison 5203 | -8/Garrison | Triggered checkpoint 5429 | -8/Garrison | Triggered checkpoint 5431 | -8/Garrison | Garrison Relay disabled 5574 | -8/Garrison | Destroyed 7 combat bots 5598 | -8/Garrison | Lost 11 parts (1p5n2u3w) 5673 | -8/Garrison | Discovered new exit (range 8) 5715 | -8/Garrison | Triggered checkpoint 5733 | -8/Garrison | Core integrity fell below 50% 5792 | -8/Garrison | Garrison Relay disabled 5897 | -8/Garrison | Triggered checkpoint 5994 | -8/Garrison | Discovered new exit (range 14) 6033 | -8/Garrison | Triggered checkpoint 6227 | -8/Garrison | Triggered checkpoint 6297 | -8/Garrison | Lost 3 parts (1p1n1u) 6366 | -8/Garrison | Discovered new exit (range 10) 6379 | -8/Garrison | Triggered checkpoint 6440 | -8/Garrison | Learned Materials security intel 6533 | -8/Garrison | Triggered checkpoint 6709 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6834 | -8/Garrison | Entered Materials 7728 | -8/Materials | Entered Storage 7729 | -8/Storage | Identified exit to Recycling 7732 | -8/Storage | Loaded intel: 18 terminal locations 7733 | -8/Storage | Loaded intel: 1 garrison access location 7981 | -8/Storage | Core integrity fell below 20% 8091 | -8/Storage | Self-destructed Last Messages --------------- 08000_ Lgt. Armor Plating melted. 08000_ Y-45 Defender destroyed. 08000_ Slug penetrates Door. 08007_ K-01 Serf collects debris. 08016_ Storage Shell breached. 08028_ Acquired Unknown Ballistic Gun. 08028_ Identified Minigun. 08029_ Dropped Hvy. Particle Gun. 08030_ Acquired Axe. 08044_ K-01 Serf cleans the Terminal. 08068_ Slug penetrates Y-45 Defender. 08068_ Transport Mainframe disabled. 08068_ Lgt. Treads+ destroyed. 08073_ Slug penetrates Y-45 Defender. 08082_ Y-45 Defender destroyed. 08083_ K-01 Serf collects debris. 08084_ Slammed into G-47 Trooper. 08088_ Lgt. Treads+ destroyed. 08088_ Critical hit (Burn: +37). 08090_ Lgt. Treads+ destroyed. 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"""" # #???????????# | | #?##" "## #??# """" + #???????????# | | > #?## T# """" #??# """" # #???#######?# | | #?####+## "" " #??# # #???#######?# | | ###????# + """ " #??# # #???##!!!##?# | | ###????# ## " """ #??##### ##### #???##!!!##?# | | ""#????# ## " "" #??????###???# #???##" "##?# | | T"###??# ## """" #????????????# #####T* !##?# | | #??# ## #????????????# ###+##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 36% | -8/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Myspace That Tickles Challenges ------------ None Game ------ Seed GodSalvagingCore Manual? 0 Play Time 00:42:18 Cumulative 112.7 hours Start 2025.10.26 @ 15:34:01 End 2025.10.26 @ 16:14:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 303 Rogue 301 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 77 Gallery% 60 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9e59159-fb0e-4980-ba94-ed7d005bff0d