Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.07 @ 09:54:07 Player: Calazard Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (1004) 1004 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (146) 146 TOTAL SCORE: 3135 Bonus ------- Follower Combat Kills 146 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Sensor Array Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Terrain Scanner Hardened Light Armor Plating > --- WEAPON ----------- Scythe Scythe Scythe Scythe > --- INVENTORY -------- Light Ion Engine Backup Power I Light Treads Aluminum Leg Improved Heat Sink Sensor Array Mining Laser Heavy Mace [Rating: 32] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Scythe Energy Gun Medium Laser Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon 2 | . . 1 . 1 Parts Attached 35 | 4 4 6 5 16 Power 8 | 1 . 1 2 4 Engine 5 | 1 . 1 2 1 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 8 | 2 . . . 6 Treads 1 | . . . . 1 Leg 7 | 2 . . . 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 . 1 3 3 Device 4 | . . 1 1 2 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 11 | . 4 4 . 3 Energy Gun 2 | . 2 . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon 4 | . 2 1 . 1 Slashing Weapon 4 | . . 3 . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . . . 2 16 Power 4 | . . . 1 3 Propulsion 5 | . . . . 5 Utility 5 | . . . 1 4 Weapon 4 | . . . . 4 Highest Loss Streak 11 | . . . 2 11 To Critical Strikes 2 | . . . . 2 Average Slot Usage (%) 92 | . 83 82 94 94 Engine 8 | . 14 11 10 5 Core 1 | . . . . 3 Leg 19 | . 28 22 22 17 Device 9 | . . 6 5 14 Storage 10 | . 14 11 11 8 Protection 8 | . . . 12 9 Impact Weapon 3 | . 15 11 . 1 Slashing Weapon 29 | . . 20 33 33 Naked Turns 12 | . . . . 12 Heaviest Build 34 | 8 12 19 29 34 Greatest Support 33 | 20 20 20 20 33 Greatest Overweight (x) 5 | . . . 1 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 8 7 8 8 8 Average Carried 6 | 5 5 6 6 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 8 6 6 8 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 498 | 216 40 . 100 142 Remotely . | . . . . . Salvage Created 1372 | 98 68 . 226 980 Parts 84 | 5 . . 15 64 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 19 | . 2 . 2 15 Melee 17 | . 2 . 2 13 Classes Destroyed 9 | 1 1 . 3 4 Worker 3 | . . . . 3 Builder 1 | . . . 1 . Recycler 3 | 1 . . 1 1 Watcher 3 | . . . . 3 Grunt 8 | . 2 . . 6 Brawler 1 | . . . 1 . Sentry 5 | . . . 1 4 Specialist 2 | . . . . 2 Hunter 3 | . . . . 3 Best Kill Streak 4 | 1 2 . 1 4 Combat Bots Only 4 | . 2 . 1 4 Max Kills in Single Turn 1 | 1 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2440 | . 134 . 444 1862 Core 686 | . 43 . 90 553 Absorbed by Shields 20 | . . . 20 . Regen/Repaired (Parts) 26 | . . 26 . . Core Remaining (%) 86 | 100 82 . 77 . Volleys Fired 1 | . 1 . . . Largest 2 | . 2 . . . Hottest 90 | . 90 . . . Shots Fired 2 | . 2 . . . Gun 2 | . 2 . . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 2 | . 2 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 2 | . 2 . . . Robot Miss Streak . | . . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 60 | . 9 . 11 40 Core Hits 25 | 5 . . 4 16 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . . . 3 Critical Strikes 6 | . . . 1 5 Smash 3 | . . . . 3 Sever 3 | . . . 1 2 Melee Attacks 91 | . 15 . 18 58 Impact 27 | . 15 . . 12 Slashing 64 | . . . 18 46 Piercing . | . . . . . Sneak Attacks 8 | . . . 3 5 Combat Hostiles . | . . . . . Follow-up Attacks 20 | . 3 . 2 15 Damage Inflicted 2239 | 18 267 . 431 1523 Guns 23 | . 23 . . . Cannons . | . . . . . Explosions . | . . . . . Melee 2196 | . 244 . 431 1521 Ramming 20 | 18 . . . 2 Kinetic . | . . . . . Thermal 23 | . 23 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 679 | . 244 . . 435 Slashing 1517 | . . . 431 1086 Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 320 | . 58 . . 262 Projectiles . | . . . . . Explosions . | . . . . . Melee 320 | . 58 . . 262 Knockbacks 7 | . 1 . . 6 Impact 7 | . 1 . . 6 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . . . . 2 Targets Rammed 9 | 7 . . . 2 Kicked 7 | 7 . . . . Crushed . | . . . . . Highest Temperature 30 | . 30 . 3 23 Average Temperature 10 | . 18 . 3 8 Received Heat Transfer 1016 | . 72 . 143 801 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 9 | . 3 . . 6 Impact Corruptions 8 | . 2 . . 6 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 62 | . 62 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 322 | 5 88 43 154 322 Initial 39 | . 3 37 16 39 Average 100 | 1 40 42 96 139 Maximum Alert Level 1 | . . . . 1 Low Security (%) 91 | 100 100 100 100 82 Level 1 8 | . . . . 17 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 . . 5 Investigation 3 | . 1 . . 2 Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 5 | . . 1 . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 4 2 9 34 Peak Tracking Total 8 | . 4 2 4 8 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 4 | . 1 . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 7 | . 3 2 . 2 Terminals 6 | . 3 1 . 2 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 7 4 . 8 Successful 9 | . 3 4 . 2 Failed 10 | . 4 . . 6 Catastrophic 3 | . . . . 3 Database Lockouts . | . . . . . Manual 9 | . 2 1 . 6 Terminals 16 | . 7 1 . 8 Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 3 . . 2 Prototype ID Bank 1 | . 1 . . . Alert Level 1 | . 1 . . . Zone Layout 3 | . 1 . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 3 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Refit 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . 1 . . Terminals 1 | . . 1 . . Assimilate 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . . 2 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 2 Highest-Rated Group 49 | . . . 49 49 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 44 | . . . 24 20 Total Damage 654 | . . . 421 233 Kills 9 | . . . 7 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1892 | 138 144 184 512 914 Spaces Moved 1045 | 102 88 120 244 491 Core 25 | 8 . . . 17 Treads . | . . . . . Legs 1020 | 94 88 120 244 474 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 148 | 114 120 120 177 152 Slowest Speed 300 | 120 120 120 190 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 5 22 12 69 41 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1281 | 120 107 161 301 592 Wait 98 | . . 25 32 41 Move 1041 | 101 87 119 243 491 Hop . | . . . . . Pick Up 20 | 8 1 4 5 2 Fast Attach 17 | 4 2 4 1 6 Attach 13 | . 2 1 3 7 Detach . | . . . . . Swap 5 | . . 1 1 3 Drop 18 | . 3 7 2 6 Fire 1 | . 1 . . . Melee 59 | . 11 . 14 34 Ram 1 | . . . . 1 Kick 7 | 7 . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 139 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 15) 283 | -10/Materials | Entered another Materials area 283 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 304 | -9/Materials | Build established: Mutant 429 | -9/Materials | Repaired Lgt. Ion Engine 438 | -9/Materials | Discovered new exit (range 12) 467 | -9/Materials | Entered Mines 546 | -9/Mines | Discovered new exit (range 12) 631 | -9/Mines | Learned location of Zion (-7) 690 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 919 | -9/Mines | Discovered new exit (range 12) 979 | -9/Mines | Entered Materials 979 | -8/Materials | Accompanied by 2 allies 979 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 984 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1841 | -8/Materials | Garrison activated, responded to threat 1860 | -8/Materials | Core integrity fell below 50% 1880 | -8/Materials | Core integrity fell below 20% 1881 | -8/Materials | Released all parts (3) 1893 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01874_ G-47 Trooper suffers critical hit (Smash). 01874_ Destroyed Aluminum Leg. 01874_ G-47 Trooper system corrupted by crushing effect. 01875_ G-47 Trooper system terminally corrupted. 01875_ Imp. Heat Sink fried. 01875_ Aluminum Leg fried. 01875_ K-01 Serf collects debris. 01877_ Critical hit (Smash). 01877_ Scythe destroyed. 01877_ System corrupted by crushing effect (+4). 01877_ Hvy. Mace destroyed. 01878_ G-47 Trooper IFF system glitched. 01879_ K-01 Serf collects debris. 01879_ Slammed into B-36 Bruiser. 01880_ K-01 Serf destroyed. 01881_ Released Sml. Storage Unit. 01881_ Released Mining Laser. 01881_ Released Lgt. Treads. 01881_ Acquired 17 matter. 01892_ Slammed into G-47 Trooper. 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"G" #????# """ # | | ?????????????????# " " #????#[ """?##### | | ?????????????????## +????# """?????? | | ??????????????????# #????# ??????? | | ???????????????????? #????#??####????#? | | ???????????????????? #????????????????? | | ??????????????????? * #????????????#???? | | ???????????????????? ? #????????????????? | | ??????????????????????""" +????????????????? | | ??????????????????????""" #????????????????? | | ????????????????????????? ###+??????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteComponentAutocannon Manual? 0 Play Time 00:22:07 Cumulative 11.3 hours Start 2022.07.07 @ 09:34:20 End 2022.07.07 @ 09:54:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c942b13-dbd7-43ae-acdd-5b62efa4c099