Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.20 @ 12:43:09 Player: Demise Result: Destroyed self with Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (591) 591 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 1154 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/250 Matter 277/300 Energy 143/160 System Corruption 0% Temperature Cool (0) Movement Walking (180) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- Particle Cannon Grenade Launcher > --- INVENTORY (12) --- Ion Engine Ion Engine Light Treads High-capacity Matter Pod (200) Improved Terrain Scanner Seismic Analyzer Particle Cannon Light Assault Rifle Datajack Mining Laser Mining Claw Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter > --- WEAPON ----------- Particle Cannon Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Treads High-capacity Matter Pod Improved Terrain Scanner Seismic Analyzer Particle Cannon Grenade Launcher Datajack Mining Laser Mining Claw Mining Claw [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 7 14 1 Power 4 | 1 3 . Engine 3 | 1 2 . Core 1 | . 1 . Reactor . | . . . Propulsion 7 | 2 5 . Treads 2 | 2 . . Leg 5 | . 5 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device . | . . . Storage 3 | 2 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun . | . . . Energy Cannon 1 | . 1 . Ballistic Gun 4 | 2 2 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 3 . Power 1 | . 1 . Propulsion 1 | . 1 . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 . Average Slot Usage (%) 92 | . 92 . Engine 11 | . 11 . Core 1 | . 1 . Treads 4 | . 4 . Leg 22 | . 22 . Storage 17 | . 17 . Processor 5 | . 5 . Energy Cannon 6 | . 6 . Ballistic Gun 21 | . 21 . Naked Turns . | . . . Heaviest Build 42 | 14 42 . Greatest Support 40 | 40 40 . Greatest Overweight (x) 3 | . 3 . Average Overweight (x) 1 | . 1 . Largest Inventory Capacity 14 | 8 14 12 Average Capacity 10 | 7 11 12 Most Carried 12 | 8 12 12 Average Carried 8 | 4 9 12 Final Capacity 12 | 8 12 12 Final Carried 12 | 5 12 12 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 1167 | 438 729 . Remotely . | . . . Salvage Created 903 | 213 690 . Parts 67 | 23 44 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 18 | . 18 . Guns 15 | . 15 . Cannons 3 | . 3 . Classes Destroyed 8 | 3 5 . Worker 2 | 2 . . Tunneler 6 | 6 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 12 | . 12 . Best Kill Streak 5 | 3 5 . Combat Bots Only 5 | . 5 . Max Kills in Single Turn 2 | 1 2 . Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1030 | . 989 41 Core 252 | . 232 20 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 102 | 23 78 1 Largest 2 | 2 2 2 Hottest 100 | 40 100 98 Shots Fired 199 | 45 152 2 Gun 182 | 45 137 . Cannon 14 | . 13 1 Launcher 1 | . . 1 Special 2 | . 2 . Kinetic 182 | 45 137 . Thermal 16 | . 15 1 Explosive 1 | . . 1 Electromagnetic . | . . . Robot Hit Streak 15 | 4 15 6 Robot Miss Streak 4 | 3 4 . Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 113 | 25 86 2 Core Hits 48 | 12 36 . Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1527 | 271 1088 168 Guns 1092 | 271 821 . Cannons 285 | . 265 20 Explosions 148 | . . 148 Melee . | . . . Ramming 2 | . 2 . Kinetic 1092 | 271 821 . Thermal 285 | . 265 20 Explosive 148 | . . 148 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 31 | . . 31 Projectiles . | . . . Explosions 31 | . . 31 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 30 | . . 30 Shots 1 | . . 1 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 176 | . 176 . Average Temperature 38 | . 38 . Received Heat Transfer 333 | . 333 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 518 | . 481 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 413 | 45 413 97 Initial 82 | . 29 82 Average 206 | 24 246 89 Maximum Alert Level 2 | . 2 . Low Security (%) 44 | 100 32 100 Level 1 49 | . 60 . Level 2 6 | . 7 . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 5 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 37 3 Peak Tracking Total 8 | . 8 3 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 6 | . 6 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 20 . Successful 9 | . 9 . Failed 11 | . 11 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 10 | . 10 . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 2 | . 2 . Botnet 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Mask 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 13 | . 13 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1577 | 284 1291 2 Spaces Moved 724 | 126 598 . Core 2 | 2 . . Treads 231 | 124 107 . Legs 491 | . 491 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 150 . Average Speed 166 | 158 168 . Slowest Speed 210 | 160 210 . Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 7 87 3 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 2 | . 2 . Terrain Destroyed 5 | . 2 3 Melee . | . . . Projectile 2 | . 2 . AOE 3 | . . 3 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 924 | 172 750 2 Wait 25 | . 25 . Move 722 | 125 597 . Hop . | . . . Pick Up 28 | 11 17 . Fast Attach 12 | 7 5 . Attach 2 | . 2 . Detach 2 | . 2 . Swap 8 | . 7 1 Drop 22 | 6 16 . Fire 102 | 23 78 1 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 285 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 616 | -10/Materials | Repaired Lgt. Treads 676 | -10/Materials | Discovered new exit (range 8) 882 | -10/Materials | Discovered new exit (range 3) 906 | -10/Materials | Core integrity fell below 50% 934 | -10/Materials | Build established: Scavenger-Mutant 984 | -10/Materials | Core integrity fell below 20% 1101 | -10/Materials | Identified exit to Materials 1207 | -10/Materials | Discovered new exit (range 14) 1440 | -10/Materials | Identified exit to Mines 1576 | -10/Materials | Entered Mines 1578 | -10/Mines | Destroyed self with Grenade Launcher Last Messages --------------- >>Retrieve(Components) Retrieving 10 components... Hover Unit Sml. Laser Heat Sink Lgt. Ion Engine Sml. Laser Lgt. Ion Engine Med. Matter Pod Flight Unit Sensor Array Heat Sink >>Trojan(Mask) Trojan loaded successfully. Testing... Masking routine running. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. 01578_ Destroyed Flight Unit. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????????#####??????????? | | ??????????? ##?????#### ##?????????? | | ?????????? ## sss #?????????? | | ?????????????? #?????????? | | ????????????????????# @ #?????????? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????#########?????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingAutogunBoregun Manual? 0 Play Time 00:12:14 Cumulative 285.2 hours Start 2021.05.20 @ 10:30:05 End 2021.05.20 @ 12:43:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 251 Rogue 251 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 64 Gallery% 75 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ca746a3-09e9-48a5-b421-7682878f1948