Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.26 @ 16:34:37 Player: f3-rnm Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (455) 2275 Value Destroyed (27349) 27349 Prototype IDs (152) 3040 Alien Tech Used (9) 1800 Bonus (19989) 19989 TOTAL SCORE: 64553 Bonus ------- Triggered High Security 500 High Alert Combat Kills 10644 Follower Combat Kills 3081 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2268 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -604 Cogmind --------- Core Integrity 0/1600 Matter 56/300 Energy 49/100 System Corruption 22% Temperature Cool (0) Movement Immobile (Siege) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Biometal Heavy Treads > --- UTILITY (12) ----- Advanced Melee Analysis Suite > --- WEAPON (3) ------- Concept Blasthammer > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Transmission Jammer Concept Cloak Mesh Concept Plasma Driver Peak State ------------ > --- POWER ------------ Experimental Antimatter Reactor Experimental Antimatter Reactor Concept Zero-point Core > --- PROPULSION ------- Experimental VSS Leg Experimental Armored Exoskeleton Concept Biometal Exoskeleton > --- UTILITY ---------- Concept Antigrav Storage Unit Experimental Active Sensor Suite Advanced Melee Analysis Suite Concept Melee Reflex Suite Concept Weapon Articulator Femtoactuators Advanced Transmission Jammer Concept Cloak Mesh Concept Cloak Mesh Centrium Medium Armor Plating Concept RG22 Armor > --- WEAPON ----------- Concept Deflector Sword Sigix Broadsword > --- INVENTORY -------- Concept Zero-point Core Experimental Armored Exoskeleton Concept Chromion Battery Concept Chromion Battery Concept NT7 Matterbank Concept Weapon Articulator Femtoactuators Femtoactuators Experimental Reaction Control System Concept Beam Splitter Experimental EM Shield Concept Energy Mantle Improved Hacking Suite Concept Matter Streamer Concept Impact Drone Bay Transdimensional Reconstructor Concept Plasma Driver Concept Smart ZDS Concept Blasthammer Experimental Jetlance [Rating: 298] Favorites ----------- Power Light Quantum Reactor Engine Improved Deuterium Engine Power Core Concept Zero-point Core Reactor Light Quantum Reactor Propulsion Enhanced Biometal Leg Treads Light Treads Leg Enhanced Biometal Leg Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Flight Unit VTOL Module Utility Advanced Melee Analysis Suite Device Femtoactuators Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Artifact Phase Armor Weapon Sigix Broadsword Energy Gun Improved Spread Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Light Cannon Launcher Rocket Array Impact Weapon Great Maul Slashing Weapon Sigix Broadsword Piercing Weapon Experimental Jetlance Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Slots Evolved 18 | . . . . 4 2 . . . . . 2 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . 2 . . . . . . 1 1 . . . . . . . . . 1 . . . . . . Utility 10 | . . . . 1 2 . . . . . 1 . . . . . 2 . . . . 1 . 2 . . 1 . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 341 | 6 3 1 2 10 21 5 20 1 . 7 14 4 1 1 41 3 16 6 4 1 9 15 36 5 44 49 4 12 Power 52 | 1 1 . . 2 2 . 5 . . 1 1 1 1 1 4 . 2 1 1 . 1 1 6 . 10 5 1 4 Engine 13 | 1 1 . . 2 . . 3 . . 1 1 1 . 1 . . . . 1 . . . 1 . . . . . Core 8 | . . . . . 2 . 2 . . . . . 1 . 2 . . . . . . . . . . 1 . . Reactor 31 | . . . . . . . . . . . . . . . 2 . 2 1 . . 1 1 5 . 10 4 1 4 Propulsion 77 | 2 . . . 1 8 . 5 . . . 1 . . . 16 . 4 2 2 . 2 3 8 3 11 7 . 2 Treads 5 | 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Leg 52 | . . . . . 6 . 5 . . . . . . . 8 . 1 . . . 1 2 7 3 11 7 . 1 Wheel 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . . . . 4 . 3 2 2 . . 1 1 . . . . . Flight 5 | . . . . . . . . . . . . . . . 4 . . . . . 1 . . . . . . . Utility 140 | 1 . 1 . 2 7 3 6 . . 4 5 2 . . 13 2 5 2 1 1 2 10 15 2 20 27 3 6 Device 72 | . . 1 . . 3 1 3 . . 2 2 1 . . 6 1 1 1 1 . 2 5 10 1 10 15 2 4 Storage 15 | 1 . . . 1 1 1 . . . . . . . . . . 3 . . . . . 1 . 4 3 . . Processor 25 | . . . . . 3 . 1 . . 1 1 . . . 5 . . 1 . . . 3 2 1 2 5 . . Hackware 6 | . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . . 2 Protection 21 | . . . . 1 . 1 2 . . 1 2 1 . . 1 1 . . . 1 . . 2 . 3 4 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 72 | 2 2 . 2 5 4 2 4 1 . 2 7 1 . . 8 1 5 1 . . 4 1 7 . 3 10 . . Energy Gun 13 | 1 . . . 3 2 1 . . . . 1 . . . 2 . 2 . . . 1 . . . . . . . Energy Cannon 6 | . 1 . . 1 . . . . . . 1 . . . . . 1 . . . . . 1 . . 1 . . Ballistic Gun 16 | 1 . . . . 1 . 3 . . 1 1 1 . . 5 1 . 1 . . 1 . . . . . . . Ballistic Cannon 7 | . 1 . . . . . 1 . . . 3 . . . . . 1 . . . . . 1 . . . . . Launcher 13 | . . . 2 . 1 1 . 1 . 1 . . . . . . 1 . . . 2 . . . 1 3 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . 1 1 . . Slashing Weapon 7 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 2 . . Piercing Weapon 5 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 3 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 82 | . . . . 2 2 2 2 . . . 2 . . . 13 . 1 . . 2 7 1 16 1 12 19 . . Corrupted Parts 5 | . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . System Corruption 17 | . . . . . 1 . . . . . . . . . 16 . . . . . . . . . . . . . Parts Lost 82 | . . . . 1 3 . 2 . . 2 7 . 2 . 18 2 . 2 2 . . 8 4 . 5 7 1 16 Power 14 | . . . . . . . . . . . . . 2 . 1 1 . . 1 . . 2 2 . 1 1 . 3 Propulsion 24 | . . . . . . . . . . . 2 . . . 10 1 . 1 1 . . 3 1 . 1 1 . 3 Utility 34 | . . . . . 3 . 1 . . . 5 . . . 3 . . 1 . . . 3 1 . 3 5 1 8 Weapon 10 | . . . . 1 . . 1 . . 2 . . . . 4 . . . . . . . . . . . . 2 Highest Loss Streak 8 | . . . . 1 1 . 1 . . 1 4 . 2 . 8 2 . 2 2 . . 5 2 . 5 3 1 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 15 | 2 7 8 7 9 14 17 18 20 20 19 19 19 19 19 18 3 4 11 12 12 14 13 14 14 13 17 19 21 Power 1 | . 1 1 1 . 1 1 1 1 1 1 2 . . . . . . 1 . . . . . 1 1 1 1 4 Propulsion 1 | . 1 1 1 . 2 2 2 2 2 2 1 . . . . . . 2 2 2 2 2 2 1 1 1 1 1 Utility 7 | . . . 1 2 6 8 8 8 8 7 6 7 8 8 7 1 2 5 6 6 7 6 6 7 5 10 12 10 Weapon 4 | . 4 5 4 4 2 4 4 7 7 7 7 9 8 8 7 1 1 2 3 3 3 2 2 4 2 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 62 | . 2 2 . 1 7 2 4 . . . 3 . . . 12 . 1 1 . . 2 1 2 2 3 7 . 10 Power 10 | . 1 1 . . 1 . . . . . . . . . 1 . . 1 . . . . . . . 1 . 4 Propulsion 10 | . 1 . . . 2 . . . . . . . . . . . . . . . 1 . . 2 1 1 . 2 Utility 27 | . . . . . 4 2 3 . . . 1 . . . 4 . 1 . . . . 1 1 . 1 5 . 4 Weapon 11 | . . 1 . 1 . . 1 . . . 2 . . . 4 . . . . . 1 . . . 1 . . . Tool/Special 4 | . . . . . . . . . . . . . . . 3 . . . . . . . 1 . . . . . Average Slot Usage (%) 86 | . 85 89 100 84 80 99 98 91 72 91 87 87 87 84 84 82 85 93 97 99 99 84 87 85 88 83 76 69 Engine 2 | . 14 14 14 9 2 . 3 . . 1 6 11 10 3 2 . . . 1 5 2 . . . . . . . Core 1 | . . . . . 4 7 3 7 7 5 . . . 5 2 9 2 . . . . . . . . 2 4 3 Reactor 4 | . . . . . . . . . . . . . . . 2 . 4 10 8 5 7 7 7 8 7 5 8 7 Treads 2 | . 28 28 28 18 1 . . . . . . . . . . . . . . . . . . . . . . . Leg 18 | . . . . . 14 30 28 23 23 23 16 16 17 17 23 . . . . . . . 20 23 26 23 12 11 Hover 2 | . . . . . . . . . . . . . . . . 23 28 30 31 31 31 24 2 . . . . . Device 13 | . . 4 14 9 6 7 7 15 15 20 19 11 11 11 11 5 6 9 12 13 10 12 8 13 17 18 22 18 Storage 5 | . 14 14 14 9 7 7 7 7 7 7 6 5 5 5 4 . . 5 5 5 5 4 4 4 5 4 4 4 Processor 11 | . . . . . 12 15 15 15 15 7 6 5 5 5 11 11 10 14 15 15 15 18 15 19 16 11 8 7 Protection 5 | . . . . 4 7 7 6 . . 1 5 10 11 11 4 5 7 5 5 5 9 2 6 1 3 7 8 5 Energy Gun 2 | . 2 . . 8 6 22 15 14 1 6 3 5 5 5 1 . 2 . . . . . . . . . . . Energy Cannon 1 | . 11 14 11 8 1 . . . . . . . . . . . 1 5 5 5 5 1 1 . . . . . Ballistic Gun 2 | . 10 . . . 2 . 2 6 1 10 8 8 9 8 10 3 2 . 5 5 4 . . . . . . . Ballistic Cannon 1 | . 3 14 10 4 3 . . . . . 6 1 . . . . 2 5 5 5 4 2 . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . 5 7 7 6 5 4 Peak Build Rating 298 | 6 9 10 11 20 54 59 58 53 53 56 72 77 78 77 120 103 135 131 125 127 138 160 183 186 221 278 298 289 Average Rating 136 | 4 8 9 10 16 44 56 55 52 40 53 67 76 77 74 90 98 121 127 121 123 131 130 164 182 199 227 285 270 On Entrance 93 | . 6 9 10 11 20 53 58 55 53 53 51 66 77 74 73 89 101 123 122 121 127 136 104 170 186 202 276 285 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 160 | 12 19 20 20 48 67 68 72 60 60 70 78 88 94 98 108 49 80 74 75 72 75 77 98 60 130 133 132 160 Greatest Support 206 | 40 40 40 40 40 96 80 80 68 68 68 88 28 28 28 145 51 72 75 75 75 75 86 183 189 206 199 184 184 Greatest Overweight (x) 3 | . . . . 2 2 . 1 . . 1 2 3 3 3 3 2 1 1 . . 1 1 . . . . . . Average Overweight (x) . | . . . . 1 . . . . . . 1 2 3 3 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 15 20 20 20 20 20 20 20 20 20 20 20 5 15 15 15 15 15 15 15 15 15 25 25 25 Average Capacity 17 | 7 8 8 8 9 15 20 20 20 20 20 20 20 20 20 19 5 5 15 15 15 15 15 15 15 15 19 25 24 Most Carried 25 | 4 8 8 8 15 18 20 20 20 20 20 20 20 20 20 20 5 9 15 14 15 15 15 15 15 15 25 25 25 Average Carried 16 | 2 7 7 7 9 15 19 19 20 20 19 19 19 19 19 19 4 5 12 13 13 14 14 14 14 14 18 23 23 Final Capacity 25 | 8 8 8 8 15 20 20 20 20 20 20 20 20 20 20 5 5 15 15 15 15 15 15 15 15 15 25 25 5 Final Carried 25 | 4 8 8 8 15 18 20 20 20 20 20 20 20 19 20 4 5 9 14 12 15 15 15 15 15 15 24 25 4 Class Distribution -------------------- 25% | Gladiator 18% | Mutant 17% | Scavenger-Gladiator 13% | Gunner 7% | Skirmisher 6% | Scavenger-Mutant 3% | Scavenger-Gunner 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Gunner | -8/Materials Mutant | -7/Factory Gunner | -7/Waste Mutant | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Commander-Skirmisher | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Mutant | -3/Research Gladiator | -3/Testing Gladiator | -2/Research Gladiator | -2/Quarantine Scavenger-Gladiator | -2/Protoforge Gladiator | -1/Access Gladiator | -1/Command Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Matter Collected 19926 | 249 . 95 33 59 421 632 390 73 . 655 710 167 115 362 1511 96 392 123 40 . 384 653 746 49 1418 6219 965 3369 Remotely 213 | . . . . . . . . . . . . . . . . . . . . . . . . . . 213 . . Salvage Created 18218 | . 30 263 43 59 515 . 861 128 . 477 460 167 . 195 597 . 433 57 . . 419 707 2143 255 2553 3765 953 3138 Parts 862 | . 3 12 7 2 18 . 57 1 . 24 27 6 . 19 31 . 15 7 . . 17 21 113 12 111 200 33 126 Haulers Intercepted 5 | . . . . . 1 . . . . . 1 1 . . . . . . . . . . 1 . 1 . . . Recyclers Shooed 6 | . . . . . 1 . . . . . . . . . . . 3 . . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . 7 . . . . . . 12 . . . 22 . . . 6 . . 13 . . . . . . . Prevented 10 | . . . . . . . . . . 5 . . . . . 5 . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Combat Hostiles Destroyed 360 | . 1 4 4 . 11 . 22 . . 20 5 1 1 9 22 . . 4 . . 7 6 24 6 31 76 17 89 Melee 159 | . . . . . 1 . . . . . . . . . . . . . . . . 2 24 2 28 63 6 33 Guns 51 | . . . . . 9 . 21 . . 9 4 1 . 1 5 . . . . . 1 . . . . . . . Cannons 17 | . 1 4 2 . . . . . . . 1 . . . . . . 4 . . 4 1 . . . . . . AOE 117 | . . . 2 . 1 . 1 . . 11 . . 1 8 16 . . . . . 2 3 . 4 2 9 8 49 Classes Destroyed 32 | . 1 2 3 . 8 . . . . 1 . . 1 . 5 . . . . . 1 . 2 . 1 4 . 3 Worker 25 | . . . . . 1 . 2 . . . 5 . . . . . 2 . . . . 3 1 . . 2 1 8 Builder 13 | . . . . . 3 . 3 . . . 2 . . . . . 1 . . . . 2 1 . . . 1 . Tunneler 7 | . . 1 . . . . 1 . . . 1 . . . . . . . . . . 3 . 1 . . . . Hauler 5 | . . . . . 1 . . . . . 1 1 . . . . . . . . . . 1 . 1 . . . Recycler 11 | . . 1 . . 1 . . . . . . . . . . . 3 . . . . 3 1 . . . . 2 Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mechanic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Operator 4 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 2 . Drone 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 1 Turret 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 7 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . 4 Swarmer 65 | . . . 3 . 3 . 7 . . 10 . . . 8 5 . . 4 . . 4 4 . 4 . . 8 5 Saboteur 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 3 Grunt 77 | . 1 4 . 1 3 . 2 . . 6 3 . . . 7 . . . . . 2 . 6 1 5 8 . 28 Brawler 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 3 Duelist 10 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . 4 . 3 Protector 10 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . 7 Researcher 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 6 . . Sentry 25 | . . . . . 1 . 8 . . 2 2 1 . 1 . . . . . . . . . 1 . 8 . 1 Demolisher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Specialist 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 3 Hunter 36 | . . . . . 2 . 1 . . . . . . . 2 . . . . . . . 4 . 10 6 5 6 Programmer 68 | . . . . . 2 . 4 . . . . . . . 1 . . . . . 1 2 10 . 6 18 2 22 Behemoth 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Quarantine Guard 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Decapitator 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Immortal 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Executioner 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . V-Series 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Protovariant L 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Subdweller 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 39 | . 1 2 4 . 4 . 4 . . 11 3 1 1 4 9 . 2 4 . . 5 8 3 4 6 10 7 39 Combat Bots Only 36 | . 1 2 2 . 3 . 3 . . 11 2 1 1 4 9 . . 4 . . 5 4 3 4 6 8 6 36 Max Kills in Single Turn 8 | . 1 1 2 1 3 . 2 . . 6 2 1 1 4 5 . 1 1 . . 1 3 1 2 1 3 5 8 Gunslinging 1 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Exploded 7 | . . . 2 . 1 . 1 . . 6 . . 1 4 5 . . . . . 1 3 . 2 1 3 4 7 Melee 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 1 1 1 1 1 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Hostile Shots Fired 3272 | . 1 7 35 . 107 . 274 . . 76 132 8 9 5 169 76 16 52 18 . 15 107 342 15 300 464 377 667 Missed 1157 | . 1 2 11 . 37 . 122 . . 23 52 2 1 1 48 40 8 18 10 . 8 46 125 6 70 154 150 222 Deflected 40 | . . . . . . . . . . . . . . . . . . . . . . . 11 . 6 17 3 3 Hits 2115 | . . 5 24 . 70 . 152 . . 53 80 6 8 4 121 36 8 34 8 . 7 61 217 9 230 310 227 445 Melee 93 | . . . . . . . . . . . . . . . 2 . . . . . . . 18 . . 36 . 37 Projectile 2022 | . . 5 24 . 70 . 152 . . 53 80 6 8 4 119 36 8 34 8 . 7 61 199 9 230 274 227 408 AOE 15 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . 3 . . Critical Strikes 120 | . . . . . . . 1 . . 1 2 . 1 . 10 2 1 . . . . 3 14 . 17 36 4 28 Actively Blocked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Part Disruptions 10 | . . . . . . . 1 . . . . . . . . 2 . . . . . . 1 . 1 4 . 1 Damage Taken 34659 | . . 87 201 17 950 . 1519 . . 760 1497 233 243 137 3782 645 171 538 159 . 152 1218 2933 77 4099 4409 2143 8689 Core 4204 | . . 12 26 . 76 . 157 . . 101 175 . 33 . 629 100 . 13 . . . 97 419 24 201 523 155 1463 Absorbed by Shields 8596 | . . . . . 54 . . . . . . . . . . . . . . . . . 1021 81 1563 2636 1761 1480 Redirected to Core 34 | . . . . . . . . . . . . . . . . . . . . . . . . . 34 . . . Redirected to Shielding 228 | . . . . . . . . . . . . 17 19 32 . . . . . . 14 146 . . . . . . Ignored by Resistances 6126 | . . . . . . . . . . . . . . . . . . . . . . . . 21 976 2775 110 2244 Regen/Repaired (Parts) 4338 | . . . . . . . . . . . . . . . 237 . . . . . . . . . 1644 975 204 1278 Core Remaining (%) 71 | 100 . . 84 100 . . . . . 52 79 . . . . 23 . . . . 98 . 60 . . 43 . . Volleys Fired 422 | 3 1 9 12 7 32 . 53 1 . 24 51 7 4 5 46 . 27 16 1 . 15 10 19 2 15 31 8 23 Largest 3 | 2 2 2 2 3 2 . 3 3 . 3 3 3 3 3 3 . 2 2 2 . 3 3 1 1 1 1 1 1 Hottest 225 | 70 98 98 98 154 150 . 225 175 . 175 105 80 120 90 99 . 153 153 153 . 183 183 113 60 113 140 140 45 Shots Fired 800 | 6 2 18 22 11 64 1 134 3 . 57 121 19 10 12 92 1 41 27 2 . 40 20 19 2 15 30 8 23 Gun 441 | 6 . . . 2 46 1 134 3 . 50 69 18 6 9 72 1 7 . . . 12 5 . . . . . . Cannon 282 | . 2 18 16 9 18 . . . . . 52 1 . . 8 . 34 27 2 . 26 13 18 . 11 21 6 . Launcher 77 | . . . 6 . . . . . . 7 . . 4 3 12 . . . . . 2 2 1 2 4 9 2 23 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 407 | 3 1 9 8 2 31 . 22 1 . 37 114 13 4 6 80 1 23 16 1 . 25 10 . . . . . . Thermal 309 | 3 1 9 8 8 33 1 112 2 . 13 7 6 2 3 . . 12 11 1 . 13 8 18 . 11 21 6 . Explosive 77 | . . . 6 . . . . . . 7 . . 4 3 12 . . . . . 2 2 1 2 4 9 2 23 Electromagnetic 7 | . . . . 1 . . . . . . . . . . . . 6 . . . . . . . . . . . Robot Hit Streak 19 | 1 3 8 9 3 10 2 13 8 . 10 8 13 18 6 18 . 19 3 . . 8 8 . . 4 10 12 18 Robot Miss Streak 11 | 2 . 1 6 2 9 1 11 . . 6 3 2 1 1 4 1 3 4 . . 2 1 2 3 . . . . Penetration Max 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Secondary Targets 9 | . . . . . 2 . 1 . . 4 . . . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 . . 1 . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 1116 | 3 2 10 11 3 55 1 117 1 . 32 59 14 4 6 54 . 25 10 . . 26 24 108 7 134 238 45 127 Core Hits 853 | . 1 8 13 3 50 . 128 6 . 64 27 5 8 15 149 . 8 3 . . 20 12 40 10 55 101 21 106 Critical Kills 10 | . . . . . . . . . . . . . . . 4 . 1 . . . . 1 . . . . 2 2 Critical Parts Destroyed 23 | . . . . . 5 . . . . . . . . . 8 . . . . . . 1 1 . . . 2 6 Critical Strikes 163 | . . . . . 5 . . . . . . . . . 15 . 1 . . . 1 2 19 3 22 56 20 19 Meltdown 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Destroy 15 | . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Smash 19 | . . . . . 5 . . . . . . . . . . . . . . . . 1 1 . . . 4 8 Sever 60 | . . . . . . . . . . . . . . . . . . . . . . . 10 3 22 13 1 11 Impale 60 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . 37 15 . Sunder 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Melee Attacks 989 | . . . . 7 20 . 13 . . . 4 2 . . 4 . 3 . . . . 18 157 15 199 338 57 152 Kinetic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 . . Impact 117 | . . . . 7 20 . 13 . . . 4 2 . . 3 . . . . . . 14 11 . . 2 9 32 Slashing 666 | . . . . . . . . . . . . . . . . . . . . . . . 103 12 198 213 21 119 Piercing 164 | . . . . . . . . . . . . . . . . . . . . . . . 43 . . 93 27 1 Entropic 33 | . . . . . . . . . . . . . . . 1 . 3 . . . . 4 . 3 . 22 . . Sneak Attacks 61 | . . . . . 5 . 2 . . . . . . . . . . . . . . 8 7 1 1 22 4 11 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . 2 Follow-up Attacks 84 | . . . . . . . . . . . . . . . . . . . . . . . 20 1 19 34 4 6 Martial Strikes 74 | . . . . . . . . . . . . . . . . . . . . . . . 13 . 6 2 5 48 Damage Inflicted 95274 | 37 40 192 463 62 2039 . 2282 87 . 1886 1361 303 496 596 4810 . 929 392 . . 1094 2029 6246 929 9453 20349 5928 33271 Guns 5197 | 37 . . . 28 673 . 2036 87 . 484 673 303 . 118 428 . 63 . . . 204 63 . . . . . . Cannons 3322 | . 40 192 133 34 184 . . . . . 593 . . . 106 . 710 392 . . 609 243 . . . . 86 . Explosions 41154 | . . . 330 . 487 . 57 . . 1402 95 . 496 478 4276 . . . . . 281 478 75 431 964 4628 2974 23702 Melee 45544 | . . . . . 695 . 189 . . . . . . . . . 156 . . . . 1245 6171 498 8489 15719 2842 9540 Ramming 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 26 29 Kinetic 4730 | 12 20 49 52 34 256 . 296 18 . 294 1210 227 . 61 534 . 419 290 . . 500 138 . . . 320 . . Thermal 4597 | 25 20 143 81 . 1088 . 1797 69 . 190 91 76 . 57 . . 291 102 . . 313 168 . . . . 86 . Explosive 37622 | . . . 330 . . . . . . 1402 . . 496 478 4276 . . . . . 281 478 75 431 964 4492 2356 21563 Electromagnetic 151 | . . . . 28 . . . . . . 60 . . . . . 63 . . . . . . . . . . . Impact 7644 | . . . . . 695 . 189 . . . . . . . . . . . . . . 899 272 . . 288 1284 4017 Slashing 31893 | . . . . . . . . . . . . . . . . . . . . . . . 4124 498 8489 10052 1068 7662 Piercing 6341 | . . . . . . . . . . . . . . . . . . . . . . . 1775 . . 3458 1108 . Entropic 2239 | . . . . . . . . . . . . . . . . . 156 . . . . 346 . . . 1737 . . Highest Corruption 31 | . . . . . 3 3 9 9 9 9 12 . . . 25 25 . . . . . 3 13 . 9 31 1 22 Average Corruption 8 | . . . . . 2 3 5 9 9 9 6 . . . 6 25 . . . . . 2 7 . 5 15 1 7 Corruption Purged 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 469 | . . . . . 12 10 35 6 3 38 24 . . . 17 12 . . . . . 4 45 . 73 149 . 41 Message Errors 131 | . . . . . 5 1 8 3 . 11 8 . . . 2 3 . . . . . 2 17 . 28 39 . 4 Matter Fused 112 | . . . . . 1 2 8 . 2 12 5 . . . 5 2 . . . . . . 5 . 22 37 . 11 Heat Flow Errors 55 | . . . . . 1 2 7 1 . 2 3 . . . 3 1 . . . . . 2 3 . 7 16 . 7 Energy Discharges 52 | . . . . . 2 . 5 1 . 5 1 . . . 4 2 . . . . . . 7 . 4 14 . 7 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Parts Fused 6 | . . . . . . 1 1 . . 1 1 . . . . . . . . . . . 1 . . 1 . . Data Loss (minor) 60 | . . . . . 1 3 3 1 1 5 2 . . . . . . . . . . . 7 . 8 26 . 3 Data Loss (major) 25 | . . . . . 1 . 2 . . . 2 . . . . 1 . . . . . . 3 . 2 9 . 5 Misfires 5 | . . . . . . 1 . . . 1 1 . . . 1 1 . . . . . . . . . . . . Alerts 8 | . . . . . 1 . . . . . . . . . 1 . . . . . . . 2 . 2 2 . . Misdirections 6 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . 2 Weapon Failures 5 | . . . . . . . 1 . . 1 1 . . . 1 . . . . . . . . . . 1 . . Overload Shots 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Overflow Damage 10891 | . . . 17 . 750 . 57 . . 11 9 . . 10 13 . 132 26 . . 3 646 625 70 523 2046 1179 4774 Projectiles 139 | . . . 17 . . . . . . . 9 . . . . . 81 26 . . 3 3 . . . . . . Explosions 4732 | . . . . . 142 . . . . 11 . . . 10 13 . . . . . . 23 5 70 76 569 776 3037 Melee 6020 | . . . . . 608 . 57 . . . . . . . . . 51 . . . . 620 620 . 447 1477 403 1737 Knockbacks 53 | . . . . . 2 . 1 . . . 3 . . . . . 4 1 . . 2 2 1 . . 1 11 25 Impact 35 | . . . . . 1 . 1 . . . . . . . . . . . . . . 1 1 . . 1 9 21 Kinetic 12 | . . . . . 1 . . . . . 3 . . . . . 4 1 . . 2 1 . . . . . . Secondary 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 Self-Inflicted Damage 327 | . . . 16 . 152 . 85 . . 15 . . . 48 11 . . . . . . . . . . . . . Shots 9 | . . . 1 . 2 . 1 . . 1 . . . 3 1 . . . . . . . . . . . . . Rammed 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Targets Rammed 6 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 2 Kicked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 363 | 27 39 195 . 140 189 244 228 223 . 141 154 . . . 363 290 336 225 38 . 36 112 248 . 264 219 156 264 Average Temperature 73 | 15 20 64 . 62 66 92 60 87 . 34 19 . . . 142 138 89 89 22 . 12 58 69 . 107 89 68 87 Received Heat Transfer 2522 | . . 39 54 9 147 . 303 . . 78 249 36 36 18 195 33 9 18 12 . 9 151 28 8 80 442 45 523 Effects 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations 13 | . . . . . . . . . . . . . . . . . . . . . . . 7 . 6 . . . Total Turns 1430 | . . . . . . . . . . . . . . . . . . . . . . . 656 . 774 . . . Longest Duration 638 | . . . . . . . . . . . . . . . . . . . . . . . 208 . 638 . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 18 | . . . . . 1 . 1 . . . . . . . . . . . . . . 2 . . . 1 4 9 Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 6 Parts Fried 38 | . . . . . 11 . 1 . . . . . . . . . . . . . . 12 1 . . . 7 6 Impact Corruptions 80 | . . . . . 15 . 3 . . . . . . . . . . . . . . 16 4 . . 1 9 32 Robots Melted 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . 1 . . . . . . . . . 1 . . . . 3 . . . . . 1 Heat Transferred 4718 | 74 37 259 148 . 790 . 1450 55 . 160 161 148 . 111 . . 450 150 . . 450 250 . . . . 25 . Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 40 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 22 . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Maximum Alert Level 5 | . . . . . 2 . 1 . . . . . . . . . . . . . . 1 2 1 2 5 5 5 Low Security (%) 41 | 100 100 100 . 100 40 100 82 . . . 100 100 . . . . 100 . . . . 99 66 . 3 10 . . Level 1 25 | . . . . . 28 . 17 . . . . . . . . . . . . . . . 10 100 60 34 . . Level 2 13 | . . . . . 30 . . . . . . . . . . . . . . . . . 22 . 36 8 . . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . Level 4 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 23 47 25 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 52 4 High Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 5568 | . 30 53 . 59 448 144 242 . . . 59 30 . . . . 95 . . . . 197 461 392 601 1803 2178 5568 Initial 1384 | . . 3 . 59 . 144 . . . . 30 7 . . . . . . . . . 33 100 249 186 333 1140 1384 Average 549 | . 3 4 . 9 234 47 75 . . . 12 2 . . . . 35 . . . . 114 223 315 395 769 1653 3045 Influence Increases 15542 | . 30 110 219 12 761 . 755 . . 435 318 41 30 200 739 15 289 105 120 . 215 386 934 312 1228 2392 1295 4601 Destroy 0b10 Robot/C 8080 | . 20 80 140 . 220 . 440 . . 400 100 20 20 180 460 . . 80 . . 140 120 500 120 620 1380 340 2700 Destroy 0b10 Robot/NC 540 | . . 10 . . 40 . 30 . . . 45 5 . . 10 . 35 . . . 10 55 30 5 10 75 20 160 Destroy Leader 1176 | . 10 20 10 . 74 . 150 . . 20 32 12 10 20 . . . 10 . . 20 10 74 20 124 130 50 380 Allied During Kill 366 | . . . 9 . . . . . . . . . . . 104 . . . . . . . . 3 . . . 250 Successful Hack 150 | . . . . 8 . . 16 . . . . . . . . . 35 . . . . . 30 7 54 . . . Disable Machine 1065 | . . . . . 315 . 30 . . . 75 . . . . . 15 . . . . . 60 15 165 345 30 15 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . Destroy Structure 1140 | . . . . 4 52 . 29 . . . 21 4 . . . . 24 . . . . 66 90 97 195 182 85 291 Partial Spotted 90 | . . . . . . . . . . . 15 . . . . . 60 . . . . . . . . . 15 . Lose Combat Pursuer 1785 | . . . 60 . 60 . 60 . . 15 30 . . . 165 15 120 15 120 . 45 135 150 45 60 30 255 405 Active Sensor Use 1000 | . . . . . . . . . . . . . . . . . . . . . . . . . . 100 500 400 Influence Decreases 9991 | . 20 120 105 126 349 412 513 180 62 386 352 56 12 176 448 348 211 133 70 100 164 258 669 425 965 1084 1034 1213 Entered New Map 3267 | . . 7 . 55 . 268 . 90 62 . 19 8 . 4 42 333 . 30 10 100 . 18 79 195 145 261 762 779 Time Decay 5803 | . 20 113 85 71 329 144 493 90 . 366 287 48 12 172 146 15 211 88 60 . 164 160 550 180 770 753 262 214 Lost Part 711 | . . . . . 20 . 20 . . 20 46 . . . 180 . . 15 . . . 80 40 . 50 70 10 160 Lost Ally 210 | . . . 20 . . . . . . . . . . . 80 . . . . . . . . 50 . . . 60 Squads Dispatched 120 | . 1 . . 2 9 . 8 . . . 9 . . . . . 6 . . . . 6 7 1 4 17 11 39 Investigation 23 | . 1 . . 1 2 . 1 . . . 3 . . . . . 2 . . . . 1 1 1 . 1 5 4 Extermination 27 | . . . . . 2 . 4 . . . 3 . . . . . 2 . . . . 1 4 . 3 7 1 . Reinforcement 16 | . . . . 1 2 . . . . . 3 . . . . . 2 . . . . 1 2 . 1 1 1 2 Assault 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 4 33 Garrison 9 | . . . . . 3 . 3 . . . . . . . . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 11 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 4 1 Construction Impeded 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Haulers Reinforced 4 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 . 1 . . . Active Scanning Responses 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 4 Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Distress Signals 16 | . . . . . 1 . 2 . . . . . . . . . 1 . . . . 2 2 3 1 . 2 2 Communications Jammed 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 30 16 Distress Signals 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 16 Times Spotted 734 | . 2 4 10 4 19 . 30 . . 18 13 1 1 5 104 7 21 5 9 . 7 29 37 11 42 76 39 240 Peak Tracking Total 36 | . 2 2 3 1 5 . 4 . . 9 4 1 1 4 15 5 10 4 6 . 3 9 6 3 6 5 14 36 Tactical Retreats 60 | . . . 1 . 2 . 2 . . 1 2 . . . 5 1 5 1 2 . 3 5 5 2 2 2 6 13 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Traps Triggered 29 | . 1 . . 1 2 . 2 . . . 1 2 . . 2 2 2 . . . . 1 1 . 4 7 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Machines Disabled 88 | . . . 4 . 21 . 2 . . . 5 . 1 . 1 . 1 . . . . . 4 2 11 33 2 1 Max in Single Turn 20 | . . . 2 . 20 . 1 . . . 2 . 1 . 1 . 1 . . . . . 1 1 1 3 1 1 Garrison Access 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Machines Accessed 58 | . . 1 1 4 3 . 4 . 4 . 3 1 2 . 4 . 6 1 . 4 . . 4 1 8 3 . 4 Terminals 32 | . . . . 3 2 . 3 . . . 3 1 1 . . . 5 . . . . . 3 1 4 2 . 4 Fabricators 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 4 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 1 . . Total Hacks 144 | . . 1 3 7 5 . 6 . 32 . 8 1 2 . 7 . 15 1 . 17 . . 9 3 16 4 . 7 Successful 89 | . . 1 3 2 . . 2 . 32 . . . 2 . 7 . 9 1 . 17 . . 3 1 9 . . . Failed 55 | . . . . 5 5 . 4 . . . 8 1 . . . . 6 . . . . . 6 2 7 4 . 7 Catastrophic 15 | . . . . 2 2 . 2 . . . 2 1 . . . . . . . . . . 1 . 2 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 35 | . . . . 7 3 . 2 . . . 2 . . . 1 . 4 . . . . . . 3 6 . . 7 Terminals 64 | . . . . 6 4 . 4 . . . 8 1 1 . . . 13 . . . . . 7 3 8 2 . 7 Fabricators 3 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . Repair Stations 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access 6 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . 1 2 . . Terminal Hacks 81 | . . 1 3 1 . . 2 . 32 . . . 2 . 7 . 7 1 . 17 . . 3 1 4 . . . Record 26 | . . . 3 . . . . . 11 . . . 1 . 6 . . . . 5 . . . . . . . . Part Schematic 17 | . . . . . . . . . 12 . . . . . . . 1 . . 4 . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . . . . 4 . . . . . . . . Open Door 4 | . . 1 . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . Branch Access Points 5 | . . . . 1 . . 1 . . . . . . . . . 1 . . . . . 1 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 5 | . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . 2 . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 33 | . . . . 3 3 . 2 . . . 3 1 1 . . . 4 . . . . . 4 1 4 3 . 4 Full Trace Events 11 | . . . . 1 2 . 1 . . . 3 . . . . . 2 . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 6 . . . . . . . . . . . . . 1 . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . . . 12 . . . . . . . 1 . . 4 . . 3 . . 8 . . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . . 76 . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 54 | . . . . . . . . . . . . . . . . . . . . . . . . . 54 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Total Allies 7 | . . 3 . . . . . . . . . . . . 4 . . . . . . . . . . . . . Largest Group 4 | . . 3 3 1 . . . . . . . . . . 4 . . . . . . . . . . . . . Highest-Rated Group 176 | . . 40 40 16 . . . . . . . . . . 176 . . . . . . . . . . . . . Highest-Rated Ally 46 | . . 16 16 16 . . . . . . . . . . 46 . . . . . . . . . . . . . Total Orders 28 | . . . . . . . . . . . . . . . 4 . . . . . . . . 3 . . . 21 STAY 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 FOLLOW 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . RETURN 21 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 19 Ally Attacks 195 | . . . 14 2 . . . . . . . . . . 21 . . . . . . . . . . . . 158 Total Damage 10247 | . . . 77 31 . . . . . . . . . . 748 . . . . . . . . . . . . 9391 Kills 59 | . . . 2 . . . . . . . . . . . 3 . . . . . . . . . . . . 54 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Active Infowar (turns) 22904 | . . 362 284 435 1264 462 1553 187 134 906 772 535 857 595 1335 . . 252 175 73 454 322 1583 377 4448 3515 563 1461 Optics 4952 | . . . . . . . . . . . . . . . 432 . . . . . . 254 1583 377 2306 . . . Sensors 10577 | . . . . . . . . . . . 595 535 857 595 1312 . . 252 175 73 454 79 20 377 3895 1358 . . A.S.S. 1897 | . . . . . . . . . . . . . . . . . . . . . . . . . . 78 563 1256 Terrain 186 | . . . . . . . . . . . . 1 . . . . . . . . . 49 136 . . . . . Seismic 3014 | . . 362 284 435 352 . 178 187 134 906 176 . . . . . . . . . . . . . . . . . Machine Analysis 3275 | . . . . . 1260 462 1553 . . . . . . . . . . . . . . . . . . . . . Cloaking 1313 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1166 147 . Jamming 9028 | . . . . . . . . . . 734 193 . . . . . . . . . . . . . 3718 3341 563 479 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . . 1 . . . . 2 . . . . 1 1 . . . . . . . . . Drone Launches 92 | . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . 72 Drone Recoveries 70 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 66 Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Turns Passed 26846 | 112 170 1184 284 435 1264 462 1578 187 134 1127 1333 535 857 595 1748 200 642 253 175 73 454 322 1583 377 4671 4045 563 1483 Spaces Moved 19878 | 60 97 648 154 294 731 340 970 136 99 588 890 344 577 317 1190 358 1123 438 393 145 767 474 1021 320 3386 2471 442 1105 Core 101 | 4 . . . . . . . . . . . . . . 66 . . . . . . . . . . . . 31 Treads 980 | 56 97 648 154 22 2 . . . . . . . . . . . . . . . . . . . . . . 1 Legs 12137 | . . . . . 681 340 970 136 99 588 231 . . . 639 . . . . . . 2 759 320 3386 2471 442 1073 Wheels 2666 | . . . . 272 48 . . . . . 659 344 577 317 449 . . . . . . . . . . . . . Hover 3980 | . . . . . . . . . . . . . . . 22 358 1123 438 393 145 767 472 262 . . . . . Flight 14 | . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . Fastest Speed 26 | 50 160 160 160 115 130 130 125 130 130 130 130 130 145 145 26 50 40 40 42 43 42 38 40 95 94 100 100 50 Average Speed 106 | 152 160 160 160 124 139 130 129 130 130 171 130 144 145 145 119 52 42 42 42 43 42 44 107 97 110 104 100 98 Slowest Speed 250 | 160 160 160 160 160 250 130 196 130 130 213 216 145 145 145 216 216 118 130 43 43 134 180 220 100 220 125 100 145 Overloaded Moves 520 | . . . . . . . . . . . . . . . . . . . . . . 13 202 . 305 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 46 | . . . . 6 . . . . . . 1 . . . 11 . . . . . . . . . 2 26 . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 46 | 5 28 96 17 26 21 96 28 30 69 79 23 8 68 50 93 53 27 61 55 60 74 19 88 20 98 32 9 22 Regions Visited 28 Branch Regions 17 Pre-discovered Areas 8 | . . 2 . . . . . 1 1 . . . . . 1 . . . . 3 . . . . . . . . Known Exits Taken 15 | . . . . . . . 1 . . . 1 1 1 1 . . 1 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 . . . 1 1 1 . . . . 1 1 . . . . . 1 . . . . . . Scrap Searched 17 | . . 1 . . . . . 4 . 2 . . 2 1 . 3 . 2 1 . 1 . . . . . . . Spaces Dug 233 | . . . . 7 8 . 10 . . . 11 2 . 61 3 . 5 4 2 . . 6 20 5 42 23 15 9 Terrain Destroyed 914 | . . . 26 10 53 . 30 . . 59 22 2 76 87 112 . 14 14 2 . 42 32 49 34 70 40 19 121 Melee 107 | . . . . 6 8 . 10 . . . 4 2 . . 2 . 1 . . . . 4 11 5 36 4 6 8 Projectile 142 | . . . . 4 . . . . . . 18 . . . 2 . 13 14 2 . 10 4 18 . 10 36 11 . AOE 665 | . . . 26 . 45 . 20 . . 59 . . 76 87 108 . . . . . 32 24 20 29 24 . 2 113 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Total 24235 | 72 111 778 169 337 885 361 1160 145 104 661 997 364 585 440 1419 369 1245 480 397 155 866 560 1366 373 4186 3716 529 1405 Wait 1719 | . . 116 . . 31 . 56 . . 33 1 . . 113 30 . 42 8 . . 45 4 78 7 414 649 8 84 Move 19852 | 59 96 647 153 293 731 339 969 135 98 587 889 343 576 316 1189 357 1122 437 392 144 766 473 1020 319 3385 2471 441 1105 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 263 | 4 6 2 1 12 18 5 15 1 . 1 12 3 1 1 18 3 7 8 . 4 3 9 21 7 28 52 4 17 Fast Attach 290 | 6 2 1 . 3 11 5 7 3 3 3 9 2 . . 30 4 19 2 1 3 11 11 40 1 55 47 1 10 Attach 131 | . . . . 3 7 . 6 . . 1 8 3 1 1 9 2 2 3 2 1 2 7 11 6 16 18 7 15 Detach 40 | . . . . . 2 . 2 . . . 2 . . 1 2 . 2 1 . . 5 4 4 . 3 5 4 3 Swap 226 | . 1 . 2 7 7 2 12 1 . 8 5 2 2 3 22 . 2 1 1 . 4 6 12 4 27 77 8 10 Drop 437 | . 5 2 1 5 26 9 27 4 3 4 15 2 1 . 34 3 19 4 . 3 15 18 48 7 77 82 2 21 Fire 422 | 3 1 9 12 7 32 . 53 1 . 24 51 7 4 5 46 . 27 16 1 . 15 10 19 2 15 31 8 23 Melee 787 | . . . . 7 20 . 13 . . . 4 2 . . 4 . 3 . . . . 18 113 12 166 284 45 96 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Crush 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 18 Rewire 36 | . . . . . . 1 . . . . . . . . 35 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / Arm / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge -1/Access -1/Command History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 113 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 16) 283 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 346 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 470 | -10/Mines | Discovered new exit (range 11) 966 | -10/Mines | Discovered new exit (range 10) 1019 | -10/Mines | Learned location of Zion (-6) 1141 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1353 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1467 | -10/Mines | Entered Subcaves 1467 | -10/Subcaves | Accompanied by 3 allies 1543 | -10/Subcaves | Visited Clippyterm 1547 | -10/Subcaves | Identified exit to Recycling 1619 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1708 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 1735 | -10/Subcaves | Discovered new exit (range 10) 1751 | -10/Subcaves | Entered Materials 1751 | -8/Materials | Accompanied by 1 ally 1751 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2160 | -8/Materials | Discovered new exit (range 5) 2186 | -8/Materials | Entered Factory 2186 | -7/Factory | Evolved 2 slots: Utility x2 2607 | -7/Factory | Garrison activated, responded to threat 3199 | -7/Factory | Found Prototype Launcher 3199 | -7/Factory | Identified Rocket Array 3205 | -7/Factory | Found Rocket Array 3450 | -7/Factory | Sucked down chute 3450 | -7/Factory | Entered Waste 3450 | -7/Waste | The area was eerily silent 3740 | -7/Waste | Build established: Gunner 3806 | -7/Waste | Found Prototype Launcher 3806 | -7/Waste | Identified Mni. Smartbomb Launcher 3829 | -7/Waste | Discovered new exit (range 16) 3912 | -7/Waste | Entered Factory 4260 | -7/Factory | Garrison activated, responded to threat 4346 | -7/Factory | Build established: Mutant 4768 | -7/Factory | Identified exit to Lower Caves 4820 | -7/Factory | Discovered new exit (range 11) 5309 | -7/Factory | Build established: Gunner 5490 | -7/Factory | Entered Lower Caves 5674 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5677 | -7/Lower Caves | Entered Data Miner 5679 | -7/Data Miner | Discovered new exit (range 6) 5704 | -7/Data Miner | Met Data Miner 5727 | -7/Data Miner | Learned location of Section 7 (-2) 5727 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5756 | -7/Data Miner | Received God Mode back door access code from Data Miner 5811 | -7/Data Miner | Entered Proximity Caves 6089 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6124 | -6/Proximity Caves | Destroyed 11 combat bots 6697 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6837 | -6/Proximity Caves | Discovered new exit (range 13) 6938 | -6/Proximity Caves | Entered Factory 6938 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7359 | -6/Factory | Lost 4 parts (2n2u) 7416 | -6/Factory | Discovered new exit (range 13) 7426 | -6/Factory | Found Powered Armor 7466 | -6/Factory | Discovered new exit (range 11) 7586 | -6/Factory | Cargo convoy interrupted 7991 | -6/Factory | Crushed by falling debris 7992 | -6/Factory | System corruption reached 10% 8245 | -6/Factory | Identified exit to Factory 8271 | -6/Factory | Entered another Factory area 8271 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8402 | -5/Factory | Discovered new exit (range 16) 8427 | -5/Factory | Identified exit to Upper Caves 8806 | -5/Factory | Entered Upper Caves 8829 | -5/Upper Caves | Build established: Skirmisher 8938 | -5/Upper Caves | Learned Factory terminal intel 8975 | -5/Upper Caves | Identified exit to Upper Caves 9293 | -5/Upper Caves | Found Alien Artifact 9615 | -5/Upper Caves | Spotted B-75 Beast 9624 | -5/Upper Caves | Destroyed B-75 Beast 9663 | -5/Upper Caves | Entered another Upper Caves area 9701 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9725 | -5/Upper Caves | Discovered new exit (range 5) 9753 | -5/Upper Caves | Encountered a Warlord checkpoint 10242 | -5/Upper Caves | Discovered new exit (range 9) 10256 | -5/Upper Caves | Identified exit to Warlord 10258 | -5/Upper Caves | Entered Warlord 10815 | -5/Warlord | Build established: Commander-Skirmisher 10836 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 10954 | -5/Warlord | Opened Warlord's prototype stash 10978 | -5/Warlord | Found Prototype Reactor 10978 | -5/Warlord | Identified Vortex Chain Reactor 10982 | -5/Warlord | Found Prototype Processor 10982 | -5/Warlord | Identified Exp. Targeting Computer 10989 | -5/Warlord | Found Prototype Device 10989 | -5/Warlord | Identified System Purifier 11014 | -5/Warlord | Found Prototype Hackware 11069 | -5/Warlord | Learned Factory garrison access intel 11070 | -5/Warlord | Learned 4 Armory zone layouts 11070 | -5/Warlord | Learned 4 Access zone layouts 11071 | -5/Warlord | Learned location of Quarantine (-2) 11102 | -5/Warlord | Met Warlord 11127 | -5/Warlord | Warlord's base attacked by MAIN.C 11431 | -5/Warlord | Lost 3 allies 11475 | -5/Warlord | Destroyed 9 combat bots 11477 | -5/Warlord | Warlord forces counterattacked 11482 | -5/Warlord | Lost 3 allies 11523 | -5/Warlord | Spotted Striker 11546 | -5/Warlord | Destroyed 9 combat bots 11565 | -5/Warlord | Spotted Executioner 11575 | -5/Warlord | Spotted Executioner 11596 | -5/Warlord | Destroyed Executioner 11601 | -5/Warlord | Allies destroyed Executioner 11612 | -5/Warlord | Found Prototype Processor 11612 | -5/Warlord | Identified Exp. Core Analyzer 11625 | -5/Warlord | Spotted Striker 11630 | -5/Warlord | Lost 4 parts (2n1u1w) 11635 | -5/Warlord | Spotted Executioner 11679 | -5/Warlord | Lost 27 allies 11802 | -5/Warlord | Warlord base infiltrated, sounded retreat 11808 | -5/Warlord | Found Prototype Energy Gun 11808 | -5/Warlord | Identified Vortex Shotgun 11812 | -5/Warlord | Found Vortex Shotgun 11817 | -5/Warlord | Found Prototype Piercing Weapon 11823 | -5/Warlord | Found Prototype Launcher 11824 | -5/Warlord | Identified Vortex Lance 11864 | -5/Warlord | Build established: Scavenger-Mutant 11899 | -5/Warlord | Spotted Executioner 11909 | -5/Warlord | Spotted Executioner 11910 | -5/Warlord | Spotted Striker 11919 | -5/Warlord | P-70 Sage assimilated allied VU-LZ2(Y) 11934 | -5/Warlord | Identified System Mapper 11938 | -5/Warlord | Core integrity fell below 50% 11969 | -5/Warlord | Discovered new exit (range 15) 11974 | -5/Warlord | Lost 8 parts (1p4n2u1w) 11981 | -5/Warlord | System corruption reached 10% 12006 | -5/Warlord | Entered Proximity Caves 12034 | -4/Proximity Caves | Lost 5 allies 12201 | -4/Proximity Caves | Discovered new exit (range 10) 12206 | -4/Proximity Caves | Entered Factory 12206 | -4/Factory | Evolved 2 slots: Utility x2 12207 | -4/Factory | Loaded intel: 26 terminal locations 12208 | -4/Factory | Loaded intel: 4 garrison access locations 12278 | -4/Factory | Identified exit to Research 12285 | -4/Factory | Identified Vortex Catalyst Activator 12335 | -4/Factory | Identified exit to Upper Caves 12458 | -4/Factory | Fabricated Cld. Aerolev Unit (x1) 12584 | -4/Factory | Spotted B-86 Titan 12848 | -4/Factory | Entered Upper Caves 12940 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12957 | -4/Upper Caves | Found DCF Scrap (11 items) 13076 | -4/Upper Caves | Learned Research stockpile data 13098 | -4/Upper Caves | Discovered new exit (range 3) 13100 | -4/Upper Caves | Identified exit to Upper Caves 13101 | -4/Upper Caves | Entered another Upper Caves area 13256 | -4/Upper Caves | Learned location of 1 exit from Research 13273 | -4/Upper Caves | Discovered new exit (range 8) 13276 | -4/Upper Caves | Identified exit to Zhirov 13276 | -4/Upper Caves | Entered Zhirov 13276 | -4/Zhirov | Discovered new exit (range 3) 13284 | -4/Zhirov | Met Zhirov 13300 | -4/Zhirov | Found Alien Artifact 13300 | -4/Zhirov | Identified Integrated Dissipator 13300 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13308 | -4/Zhirov | Found Alien Artifact 13335 | -4/Zhirov | Learned location of Testing (-3) 13335 | -4/Zhirov | Learned location of Command (-1) 13338 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13349 | -4/Zhirov | Identified exit to Proximity Caves 13349 | -4/Zhirov | Entered Proximity Caves 13379 | -3/Proximity Caves | Build established: Scavenger-Gunner 13469 | -3/Proximity Caves | Unaware initiated a cargo recovery operation 13568 | -3/Proximity Caves | Found Prototype Launcher 13568 | -3/Proximity Caves | Identified Hellfire Missile Launcher 13581 | -3/Proximity Caves | Found Prototype Device 13581 | -3/Proximity Caves | Identified Thermal Barrier 13587 | -3/Proximity Caves | Found Prototype Device 13587 | -3/Proximity Caves | Identified Exp. Thermal Shield 13609 | -3/Proximity Caves | Found Hellfire Missile Launcher 13800 | -3/Proximity Caves | Discovered exit to Research (range 4) 13803 | -3/Proximity Caves | Entered Research 13803 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13804 | -3/Research | Identified exit to Armory 13805 | -3/Research | Identified exit to Research 13855 | -3/Research | Garrison activated, responded to threat 13935 | -3/Research | Lost 5 parts (1p1n3u) 14116 | -3/Research | Discovered new exit (range 16) 14125 | -3/Research | Entered Testing 14176 | -3/Testing | Incoming investigation squad redirected 14264 | -3/Testing | Found Prototype Device 14264 | -3/Testing | Identified 2N-1CE's Frost Array 14617 | -3/Testing | Spotted PL-EKT0DKQ55F 14658 | -3/Testing | Destroyed PL-EKT0DKQ55F 14911 | -3/Testing | Found Prototype Device 14911 | -3/Testing | Identified Femtoactuators 14915 | -3/Testing | Found Exp. Core Analyzer 15055 | -3/Testing | Found Prototype Ballistic Cannon 15055 | -3/Testing | Identified Omega Cannon 15107 | -3/Testing | Spotted Striker 15107 | -3/Testing | Spotted Striker 15194 | -3/Testing | System corruption reached 10% 15708 | -3/Testing | Entered Research 15708 | -2/Research | Warlord forces began assault on 0b10 15708 | -2/Research | Evolved 2 slots: Utility x2 15729 | -2/Research | Build established: Gladiator 15815 | -2/Research | Identified exit to Quarantine 15818 | -2/Research | Research machine network offline 15841 | -2/Research | Lost 3 allies 15980 | -2/Research | Spotted B-90 Cyclops 16079 | -2/Research | Spotted B-90 Cyclops 16085 | -2/Research | Entered Quarantine 16130 | -2/Quarantine | Found Alien Artifact 16143 | -2/Quarantine | Lost 9 allies 16155 | -2/Quarantine | Identified exit to Access 16226 | -2/Quarantine | Found Alien Slashing Weapon 16226 | -2/Quarantine | Identified Sigix Broadsword 16380 | -2/Quarantine | Build established: Scavenger-Gladiator 16458 | -2/Quarantine | Lost 5 parts (1p1n3u) 16480 | -2/Quarantine | Found Prototype Processor 16480 | -2/Quarantine | Identified Exp. Melee Analysis Suite 16585 | -2/Quarantine | Found Prototype Launcher 16585 | -2/Quarantine | Identified Tesla Bomb Launcher 17218 | -2/Quarantine | Cryocooling Duct disabled 17222 | -2/Quarantine | Build established: Gladiator 17233 | -2/Quarantine | Ambient heat levels rising (+20) 17233 | -2/Quarantine | Non-combat units ordered to evacuate 17308 | -2/Quarantine | Cryocooling Duct disabled 17323 | -2/Quarantine | Ambient heat levels rising (+20) 17323 | -2/Quarantine | Combat units ordered to evacuate 17423 | -2/Quarantine | Quarantine Guard activated 17473 | -2/Quarantine | Spotted Quarantine Guard 17496 | -2/Quarantine | Spotted Quarantine Guard 17751 | -2/Quarantine | Spotted Quarantine Guard 17765 | -2/Quarantine | Destroyed Quarantine Guard 18020 | -2/Quarantine | Identified Transdimensional Reconstructor 18020 | -2/Quarantine | Identified Subatomic Replicator 18082 | -2/Quarantine | Used Subatomic Replicator to replicate Femtoactuators 18089 | -2/Quarantine | Found Alien Artifact 18268 | -2/Quarantine | Spotted Quarantine Guard 18384 | -2/Quarantine | Spotted Quarantine Guard 18405 | -2/Quarantine | Destroyed Quarantine Guard 18602 | -2/Quarantine | Found Prototype Device 18602 | -2/Quarantine | Identified Exp. EM Shield 18668 | -2/Quarantine | Spotted Quarantine Guard 18713 | -2/Quarantine | Destroyed Quarantine Guard 18836 | -2/Quarantine | Found Alien Impact Weapon 18836 | -2/Quarantine | Identified Core Stripper 18963 | -2/Quarantine | Spotted Fortress 18975 | -2/Quarantine | Destroyed Fortress 18997 | -2/Quarantine | Found Prototype Protection 18997 | -2/Quarantine | Identified Centrium Heavy Armor Plating 19000 | -2/Quarantine | Found Vortex Chain Reactor 19011 | -2/Quarantine | Found Prototype Device 19011 | -2/Quarantine | Identified Exp. Force Field 19038 | -2/Quarantine | Destroyed Quarantine Guard 19103 | -2/Quarantine | Found Thermal Barrier 19430 | -2/Quarantine | Spotted Quarantine Guard 19462 | -2/Quarantine | Found Alien Artifact 19518 | -2/Quarantine | Spotted Quarantine Guard 19638 | -2/Quarantine | Spotted Quarantine Guard 19711 | -2/Quarantine | Spotted Quarantine Guard 19734 | -2/Quarantine | Destroyed Quarantine Guard 19749 | -2/Quarantine | Found Alien Artifact 19749 | -2/Quarantine | Identified Phase Armor 19785 | -2/Quarantine | Met incapacitated Sigix Warrior 19785 | -2/Quarantine | Lockdown squad dispatched 19790 | -2/Quarantine | Ran a Watcher feed algorithm 19866 | -2/Quarantine | Spotted Lightning 19872 | -2/Quarantine | Spotted Lightning 19874 | -2/Quarantine | Spotted Lightning 19889 | -2/Quarantine | Destroyed Quarantine Guard 19914 | -2/Quarantine | Destroyed Lightning 19926 | -2/Quarantine | Destroyed Lightning 19937 | -2/Quarantine | Destroyed Lightning 20141 | -2/Quarantine | Repaired Centrium Heavy Armor Plating 20244 | -2/Quarantine | Build established: Scavenger-Gladiator 20749 | -2/Quarantine | Discovered new exit (range 7) 20749 | -2/Quarantine | Discovered new exit (range 6) 20749 | -2/Quarantine | Spotted Quarantine Guard 20749 | -2/Quarantine | Spotted Quarantine Guard 20755 | -2/Quarantine | Identified exit to Protoforge 20756 | -2/Quarantine | Entered Protoforge 20868 | -2/Protoforge | Superfortress began startup sequence 20993 | -2/Protoforge | Discovered exit to Access (range 5) 21006 | -2/Protoforge | Identified Dimensional Node Initializer 21006 | -2/Protoforge | Initialized slip node 21030 | -2/Protoforge | Spotted Hotshot 21031 | -2/Protoforge | Spotted Hotshot 21082 | -2/Protoforge | Found Prototype Storage 21082 | -2/Protoforge | Identified Cep. NT7 Matterbank 21092 | -2/Protoforge | Identified Terrabomb 21092 | -2/Protoforge | Used Terrabomb 21092 | -2/Protoforge | Additional patrols dispatched to research labs 21178 | -2/Protoforge | Found Prototype Device 21202 | -2/Protoforge | Spotted Immortal 21226 | -2/Protoforge | Spotted Decapitator 21226 | -2/Protoforge | Spotted Decapitator 21226 | -2/Protoforge | Spotted Decapitator 21226 | -2/Protoforge | Spotted Decapitator 21248 | -2/Protoforge | Spotted Immortal 21533 | -2/Protoforge | Destroyed Immortal 21579 | -2/Protoforge | Destroyed Immortal 21593 | -2/Protoforge | Found Prototype Device 21593 | -2/Protoforge | Identified Exp. Cloaking Device 21597 | -2/Protoforge | Found Prototype Piercing Weapon 21597 | -2/Protoforge | Identified Exp. Jetlance 21601 | -2/Protoforge | Found Exp. Jetlance 21613 | -2/Protoforge | Found Prototype Device 21613 | -2/Protoforge | Identified Cep. Antimissile System 21794 | -2/Protoforge | Incoming assault squad redirected 21971 | -2/Protoforge | Destroyed Decapitator 21973 | -2/Protoforge | Destroyed Decapitator 22004 | -2/Protoforge | Lost 3 parts (1n2u) 22015 | -2/Protoforge | Found Prototype Device 22015 | -2/Protoforge | Identified Cep. Beam Splitter 22018 | -2/Protoforge | Found Prototype Protection 22018 | -2/Protoforge | Identified Cep. Core Shell 22127 | -2/Protoforge | Found Exp. Force Field 22131 | -2/Protoforge | Found Prototype Processor 22131 | -2/Protoforge | Identified Cep. Projectile Intercept Suite 22305 | -2/Protoforge | Forge Plexus network access discovered 22335 | -2/Protoforge | Found Cep. Energy Mantle 22374 | -2/Protoforge | System corruption reached 10% 22487 | -2/Protoforge | Destroyed Decapitator 22493 | -2/Protoforge | Destroyed Decapitator 22566 | -2/Protoforge | Found Prototype Launcher 22566 | -2/Protoforge | Identified Cep. Concussive Dispersal Blaster 22608 | -2/Protoforge | Found Cep. Zero-point Core 22636 | -2/Protoforge | Found Cep. Zero-point Core 22638 | -2/Protoforge | Found Faulty Cep. Zero-point Core 22639 | -2/Protoforge | Identified Crosscalibrator 22650 | -2/Protoforge | Spotted V881-v 22669 | -2/Protoforge | Destroyed V881-v 22673 | -2/Protoforge | Found Prototype Device 22673 | -2/Protoforge | Identified Exp. Shock Absorption System 22681 | -2/Protoforge | Found Cep. Plasma Driver 22785 | -2/Protoforge | Incoming assault squad redirected 22809 | -2/Protoforge | Found Cep. Smart ZDS 22823 | -2/Protoforge | Spotted V701-a 22823 | -2/Protoforge | Spotted V990-p 22823 | -2/Protoforge | Spotted V551-w 22824 | -2/Protoforge | Spotted V328-u 22892 | -2/Protoforge | Spotted Decapitator 22892 | -2/Protoforge | Spotted Decapitator 22909 | -2/Protoforge | Incoming assault squad redirected 22909 | -2/Protoforge | Destroyed Decapitator 22927 | -2/Protoforge | Destroyed Decapitator 22939 | -2/Protoforge | Spotted V485-m 22939 | -2/Protoforge | Spotted V300-f 22999 | -2/Protoforge | Found Cep. Antigrav Storage Unit 23004 | -2/Protoforge | Found Cep. Chromion Battery 23006 | -2/Protoforge | Found Cep. NT7 Matterbank 23041 | -2/Protoforge | Found Cep. NT7 Matterbank 23043 | -2/Protoforge | Found Cep. Chromion Battery 23050 | -2/Protoforge | Found Cep. Matter Streamer 23054 | -2/Protoforge | Found Cep. Antigrav Storage Unit 23115 | -2/Protoforge | Destroyed V300-f 23121 | -2/Protoforge | Destroyed V485-m 23192 | -2/Protoforge | Spotted Decapitator 23203 | -2/Protoforge | Destroyed Decapitator 23219 | -2/Protoforge | Found Cep. Deflector Sword 23224 | -2/Protoforge | Found Exp. Jetlance 23232 | -2/Protoforge | Found Cep. Deflector Sword 23254 | -2/Protoforge | Spotted V326-m 23256 | -2/Protoforge | First assault squad dispatched 23283 | -2/Protoforge | Incoming assault squad redirected 23339 | -2/Protoforge | Spotted V854-o 23376 | -2/Protoforge | Found Cep. Biometal Exoskeleton 23433 | -2/Protoforge | Spotted V970-r 23656 | -2/Protoforge | Build established: Infiltrator-Gladiator 23664 | -2/Protoforge | Found Femtoactuators 23677 | -2/Protoforge | Found Prototype Device 23677 | -2/Protoforge | Identified Cep. Weapon Articulator 23681 | -2/Protoforge | Found Cep. Weapon Articulator 23706 | -2/Protoforge | Found Cep. Melee Reflex Suite 23738 | -2/Protoforge | Spotted AP7-3 23738 | -2/Protoforge | Spotted AP7-3 23781 | -2/Protoforge | Destroyed AP7-3 23790 | -2/Protoforge | Destroyed AP7-3 23840 | -2/Protoforge | Destroyed 8 combat bots 23884 | -2/Protoforge | Found Cep. Impact Drone Bay 23888 | -2/Protoforge | Found Cep. Blasthammer 23896 | -2/Protoforge | Found Faulty Cep. Cloak Mesh 23898 | -2/Protoforge | Found Faulty Cep. Cloak Mesh 24048 | -2/Protoforge | Build established: Gladiator 24157 | -2/Protoforge | Found Femtoactuators 24204 | -2/Protoforge | System corruption reached 30% 24381 | -2/Protoforge | Destroyed V854-o 24398 | -2/Protoforge | Found Prototype Launcher 24398 | -2/Protoforge | Identified Com. Tesla Bomb Launcher 24435 | -2/Protoforge | Scanned by Researcher 24439 | -2/Protoforge | Destroyed V970-r 24465 | -2/Protoforge | Found Cep. RG22 Armor 24525 | -2/Protoforge | Incoming assault squad redirected 24568 | -2/Protoforge | Spotted Immortal 24568 | -2/Protoforge | Spotted Immortal 24598 | -2/Protoforge | Destroyed Immortal 24638 | -2/Protoforge | Found Exp. Active Sensor Suite 24703 | -2/Protoforge | Found Cep. Melee Reflex Suite 24735 | -2/Protoforge | Core integrity fell below 50% 24777 | -2/Protoforge | Found Cep. Nanofilaments [Polyglass] 24777 | -2/Protoforge | Installed Cep. Nanofilaments [Polyglass], 3 resistances modified: KI -10%, TH +20%, EX -50% 24791 | -2/Protoforge | Found Transdimensional Reconstructor 24794 | -2/Protoforge | Warped through subspace to slip node 24801 | -2/Protoforge | Entered Access 24801 | -1/Access | Evolved 2 slots: Power x1, Utility x1 24802 | -1/Access | Identified exit to Command 24948 | -1/Access | Spotted B-99 Colossus 24958 | -1/Access | Incoming investigation squad redirected 25051 | -1/Access | First assault squad dispatched 25153 | -1/Access | Incoming investigation squad redirected 25228 | -1/Access | Spotted B-99 Colossus 25254 | -1/Access | Incoming investigation squad redirected 25256 | -1/Access | Destroyed B-99 Colossus 25276 | -1/Access | Spotted B-99 Colossus 25319 | -1/Access | Incoming assault squad redirected 25343 | -1/Access | Destroyed B-99 Colossus 25364 | -1/Access | Entered Command 25545 | -1/Command | Incoming investigation squad redirected 25614 | -1/Command | First assault squad dispatched 25811 | -1/Command | High security lockdown imminent 25891 | -1/Command | High security lockdown engaged 26104 | -1/Command | Spotted Striker 26106 | -1/Command | Spotted Executioner 26106 | -1/Command | Spotted Striker 26117 | -1/Command | Spotted Striker 26119 | -1/Command | Spotted Investigator 26124 | -1/Command | Allies destroyed Striker 26124 | -1/Command | Allies destroyed Investigator 26126 | -1/Command | Allies destroyed Striker 26126 | -1/Command | Allies destroyed Striker 26141 | -1/Command | Allies destroyed Executioner 26157 | -1/Command | Destroyed 11 combat bots 26279 | -1/Command | Spotted Striker 26280 | -1/Command | Spotted Executioner 26283 | -1/Command | System corruption reached 10% 26287 | -1/Command | Spotted Striker 26287 | -1/Command | Spotted Executioner 26288 | -1/Command | Allies destroyed Executioner 26293 | -1/Command | Destroyed Striker 26303 | -1/Command | Allies destroyed Striker 26305 | -1/Command | Allies destroyed Executioner 26320 | -1/Command | Destroyed 12 combat bots 26467 | -1/Command | Destroyed Executioner 26467 | -1/Command | Spotted Striker 26476 | -1/Command | Allies destroyed Striker 26482 | -1/Command | Spotted Striker 26489 | -1/Command | Spotted Executioner 26502 | -1/Command | Destroyed Striker 26518 | -1/Command | Spotted Executioner 26520 | -1/Command | Allies destroyed Executioner 26550 | -1/Command | Destroyed Executioner 26580 | -1/Command | Lost 6 allies 26581 | -1/Command | Lost 3 parts (2p1u) 26641 | -1/Command | Destroyed 36 combat bots 26647 | -1/Command | Lost 4 parts (3u1w) 26736 | -1/Command | Spotted Investigator 26755 | -1/Command | Spotted Striker 26760 | -1/Command | Spotted Striker 26762 | -1/Command | Spotted Striker 26762 | -1/Command | Spotted Executioner 26771 | -1/Command | Destroyed Investigator 26773 | -1/Command | Destroyed Striker 26777 | -1/Command | Spotted Striker 26777 | -1/Command | Spotted Striker 26786 | -1/Command | Spotted Striker 26786 | -1/Command | Spotted Executioner 26790 | -1/Command | Spotted Executioner 26793 | -1/Command | Destroyed Striker 26793 | -1/Command | Spotted Striker 26804 | -1/Command | Core integrity fell below 50% 26811 | -1/Command | Destroyed Striker 26814 | -1/Command | Destroyed Striker 26835 | -1/Command | Destroyed 10 combat bots 26839 | -1/Command | Core integrity fell below 20% 26847 | -1/Command | Destroyed by Striker with Plasma Lance Last Messages --------------- 26821_ Dropped Cep. Weapon Articulator. 26822_ Dropped Femtoactuators. 26822_ Dropped Cep. Beam Splitter. 26823_ Dropped Cep. Antigrav Storage Unit. 26823_ Dropped Cep. NT7 Matterbank. 26823_ M-36 Artificer repairs G-73 Enforcer Phase Gun. 26824_ Dropped Lgt. Quantum Reactor. 26824_ Penetrated by Slug. 26824_ Slug penetrates Operations Mainframe. 26825_ Discarded Exp. Active Sensor Suite. 26825_ Dropped Lgt. Quantum Reactor. 26826_ Extracted 20 energy. 26827_ Penetrated by Slug. 26827_ Critical hit (Destroy). 26827_ Exp. Armored Exoskeleton destroyed. 26827_ Slug penetrates Operations Mainframe. 26827_ Penetrated by Slug. 26831_ Slug penetrates Wall. 26843_ Acquired Biometal Heavy Treads. 26847_ Critical hit (Impale). Map ----- +----------------------------------------------------+ | ????????????????????????????######"## *=!/ | | ????????????????????????????# *#%=! = | | ????????????????????????????# % % = | | ????????????????????????????# %%/# ######## | | ????????????????????????????# % # ## # | | ????????????????????????????########" #% ## # | | ????????????????????????????# ^ !**! ## + | | ????????????????????????????# */!!!## # | | ????????????????????????????# ==*!!!]## # | | ????????????????????????????## ==!==!!## ?+ | | ?????????????????????????????# = !!! ## ?## | | ?????????????????????????????# * ## ???? | | ?????????????????????????????# ####+#### | | ?????????????????????????????# = ### + | | ?????????????????????????????+ ## | | ?????????????????????????????# ## | | ?????????????????????????????# ## | | ?????????????????????????????# " """ ## | | ?????????????????????????????# "" """" ## | | ??????????????????????????#### "" """ | | ?????????????????########## "" " """" | | ?????????????????# ! # | | ?????????????????# # | | ?????????????????# # ## | | ?????????????????# K # #? | | ?????????????????# K@# #? | | ?????????????????# Kssp #? | | ?????????????????# s #s ! !=! #? | | ?????????????????####+##### !=! ?? | | ????????????????????# =! ?? | | ????????????????????################"" ""######??? | | ????????????????????????????????????""R""#???????? | | ???????????????????????????????????? """"????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 166 Energy Generation 73 Energy Capacity 1520 Matter Stores 379 Matter Capacity 1050 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 9 Power Amplification 30 Armor Coverage 1050 Resistance: TH 95 Resistance: EM 75 Core Shielding 90 Propulsion Shielding 90 Weapon Shielding 66 Projectile Deflection 15 Weapon Cycling 15 Melee Speed Boost 50 Evasion (%) 84 Targeting Accuracy 30 Melee Accuracy 16 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 28 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Quantum Capacitor | -7/Data Miner | Free Lrg. Storage Unit | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Enh. Fission Core | -3/Testing | Archive Prc. Matter Filter | -3/Testing | Archive Thunder Hammer | -3/Testing | Archive Hvy. Proton Cannon | -2/Protoforge | Archive Gravity Neutralizer | -2/Protoforge | Archive Exp. Shield Generator | -2/Protoforge | Archive Exp. Biometal Leg | -2/Protoforge | Archive Hellfire Missile Launcher | -2/Protoforge | Archive Adv. Remote Shield | -2/Protoforge | Archive Diametric Drive | -2/Protoforge | Archive Exp. EM Disruption Field | -2/Protoforge | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free S-43 Plague | -3/Testing | Archive A-27 Freighter | -2/Protoforge | Archive Fabricated ------------ Cld. Aerolev Unit | x1 | -4/Factory Repaired ---------- Centrium Heavy Armor Plating | 71% | -2/Quarantine Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Subatomic Replicator Core Stripper Phase Armor Dimensional Node Initializer Terrabomb Concept Nanofilaments [Polyglass] Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MobileAnalysisBlade Manual? 0 Play Time 05:18:32 Cumulative 354.8 hours Start 2025.07.17 @ 16:27:52 End 2025.07.26 @ 16:34:37 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 337 Rogue 301 Adventurer 36 Explorer 0 Win Type - Total 14 Types 6/0/8/0/0/0/0/0/0/0 Lore% 71 Gallery% 84 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: e5a44444-b1e2-450e-aee7-cd50bf826c06