Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.31 @ 20:05:58 Player: KN-OKO Result: System corrupted Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (228) 1140 Value Destroyed (9106) 9106 Prototype IDs (48) 960 Alien Tech Used (1) 200 Bonus (2567) 2567 TOTAL SCORE: 20373 Bonus ------- High Alert Combat Kills 187 Follower Combat Kills 97 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1134 Friendly Fire -151 Cogmind --------- Core Integrity 0/1150 Matter 250/300 Energy 23/100 System Corruption 103% Temperature Cool (0) Movement Walking (120) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY (8) ------ Improved Coolant Injector Advanced Signal Interpreter Improved Armor Integrity Analyzer > --- WEAPON (5) ------- Field Laser Heavy Laser Plasma Rifle > --- INVENTORY (5) ---- Advanced Cryofiber Web Advanced Cooling System Matter Compressor (250) EM Shield High-powered Shotgun Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Medium Treads Medium Treads Improved Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Huge Storage Unit Experimental Optical Array Improved Signal Interpreter Improved Armor Integrity Analyzer Centrium Light Armor Plating Advanced Remote Force Field > --- WEAPON ----------- Makeshift Laser Heavy Beamcaster Heavy Beamcaster Dispersion Rifle Helical Railgun > --- INVENTORY -------- Antimatter Reactor Improved Quantum Reactor Advanced Treads Medium Treads Centrium Wheel Experimental Heat Sink Energy Well Matter Compressor Advanced Sensor Array Cloak of Protection Improved Light Armor Plating Improved Medium Armor Plating Makeshift Heavy Armor Plating Layered Medium Armor Plating Improved Hacking Suite Advanced System Shield Vortex Rifle Vortex Rifle Vortex Driver Heavy Proton Missile Launcher Vortex Catalyst Activator Plasma Flamer [Rating: 140] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Advanced Plasma Cannon Ballistic Gun KE Penetrator Launcher Heavy Proton Missile Launcher Special Weapon Plasma Flamer Impact Weapon Hammer Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Slots Evolved 12 | . . . . . 4 . . . 4 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . 2 . . . 1 . . . . . . . . Utility 6 | . . . . . . . . . 3 2 . . . . 1 . . Weapon 2 | . . . . . 2 . . . . . . . . . . . . Parts Attached 164 | 7 1 4 3 2 12 2 3 . 22 27 1 5 18 8 27 13 9 Power 17 | 1 . 1 . . 2 . . . 2 3 . . 2 . 2 3 1 Engine 5 | 1 . 1 . . 1 . . . 1 . . . 1 . . . . Core 5 | . . . . . 1 . . . 1 2 . . . . . 1 . Reactor 7 | . . . . . . . . . . 1 . . 1 . 2 2 1 Propulsion 42 | 2 . . 2 1 2 1 3 . 4 7 . . 2 6 6 3 3 Treads 24 | 2 . . . . 2 1 1 . 4 6 . . 2 6 . . . Leg 8 | . . . . . . . . . . 1 . . . . 2 2 3 Wheel 9 | . . . 2 1 . . 2 . . . . . . . 4 . . Hover 1 | . . . . . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . . . Utility 54 | 2 . 1 1 . 3 1 . . 9 11 . 1 12 . 8 4 1 Device 24 | 1 . 1 . . . . . . 5 7 . 1 4 . 2 2 1 Storage 5 | 1 . . 1 . 2 . . . . . . . 1 . . . . Processor 8 | . . . . . . . . . 2 1 . . 3 . 2 . . Hackware 5 | . . . . . . . . . 1 2 . . . . 2 . . Protection 12 | . . . . . 1 1 . . 1 1 . . 4 . 2 2 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 51 | 2 1 2 . 1 5 . . . 7 6 1 4 2 2 11 3 4 Energy Gun 27 | 1 . . . . 3 . . . 3 3 1 4 . 1 5 2 4 Energy Cannon 4 | . . . . . . . . . . . . . 2 . 2 . . Ballistic Gun 11 | 1 1 . . . . . . . 3 2 . . . 1 3 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 5 | . . 1 . . 2 . . . . 1 . . . . . 1 . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . Impact Weapon 2 | . . 1 . . . . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . 2 . . . . 5 1 . 9 1 3 1 . Corrupted Parts 11 | . . . . . . . . . . . . . . 2 . 3 6 System Corruption 95 | . . . . . . . . . . . . . . 18 . 30 47 Parts Lost 82 | . . 1 . 2 . 1 . . 8 6 . . 3 4 35 13 9 Power 7 | . . . . . . . . . . . . . . . 3 3 1 Propulsion 27 | . . . . 1 . 1 . . 2 4 . . 1 3 9 4 2 Utility 21 | . . 1 . . . . . . 3 . . . 2 . 8 3 4 Weapon 27 | . . . . 1 . . . . 3 2 . . . 1 15 3 2 Highest Loss Streak 9 | . . 1 . 2 . 1 . . 3 3 . . 2 2 9 9 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . Average Backups 18 | 3 6 7 11 12 14 21 20 21 20 23 24 24 23 22 20 11 12 Power 1 | . 1 . 2 3 2 2 2 2 1 1 1 1 . 1 1 . . Propulsion 3 | 2 2 3 2 2 2 4 3 4 3 6 6 6 5 2 2 1 2 Utility 8 | . . 1 1 3 6 10 10 10 9 9 13 12 11 11 9 6 5 Weapon 4 | . 1 2 3 4 3 5 5 5 4 4 2 2 5 6 6 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 28 | . 2 2 . . 3 . . . 6 5 . 2 4 . 1 . 3 Power 6 | . . 1 . . 2 . . . 2 1 . . . . . . . Propulsion 6 | . 2 1 . . 1 . . . . 2 . . . . . . . Utility 10 | . . . . . . . . . 4 . . 1 2 . 1 . 2 Weapon 4 | . . . . . . . . . . 2 . . 1 . . . 1 Tool/Special 2 | . . . . . . . . . . . . 1 1 . . . . Average Slot Usage (%) 91 | . 100 94 85 81 87 89 90 90 95 98 99 99 99 99 88 58 42 Engine 4 | . 14 14 14 14 3 9 9 9 5 4 . . 4 . . . . Reactor 1 | . . . . . . . . . . . 5 5 . 5 4 1 . Treads 20 | . 28 28 1 . 20 35 26 18 19 20 27 27 26 26 20 . . Wheel 6 | . . . 26 24 15 . 9 18 13 8 . . . . 1 5 . Device 10 | . 14 8 . . 5 . . . 13 16 16 16 14 15 13 7 8 Storage 7 | . 14 14 13 14 9 9 9 9 6 5 5 5 5 5 5 6 4 Processor 5 | . . . . . . . . . 4 4 5 5 7 11 14 10 10 Hackware 1 | . . . . . . . . . . 5 5 5 4 . . 5 3 Protection 4 | . . . . . 1 9 9 9 5 4 4 5 4 5 4 4 2 Energy Gun 14 | . 12 . . . 11 18 18 18 15 13 16 16 25 25 16 3 6 Ballistic Gun 4 | . 15 16 14 . . . . . 3 7 5 4 . . 4 . . Impact Weapon 2 | . . 11 14 14 6 . . . 1 . 4 4 . . . . . Slashing Weapon 2 | . . . . 10 8 9 9 9 2 . . . . . . . . Peak Build Rating 140 | 7 7 7 12 18 49 49 49 47 64 95 97 99 117 121 140 109 75 Average Rating 70 | 5 6 6 10 17 38 48 47 47 57 77 94 96 102 117 123 75 49 On Entrance 52 | . 7 7 7 12 18 49 49 47 47 53 88 97 96 117 121 68 70 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 164 | 13 14 15 147 148 156 116 116 116 126 123 123 126 148 145 164 141 101 Greatest Support 141 | 40 40 40 40 26 80 82 82 28 60 136 136 135 137 140 141 50 50 Greatest Overweight (x) 14 | . . . 7 14 5 1 4 4 4 7 . . 1 1 8 8 2 Average Overweight (x) 2 | . . . 6 6 2 1 2 4 3 3 . . . . 1 4 1 Largest Inventory Capacity 30 | 8 8 8 30 30 30 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 8 8 29 30 24 25 25 25 25 25 25 25 25 25 25 25 17 Most Carried 25 | 6 8 8 15 15 23 23 21 22 25 25 25 25 25 25 25 19 18 Average Carried 19 | 4 7 7 11 13 14 21 20 21 21 24 24 24 24 24 21 12 12 Final Capacity 30 | 8 8 8 30 30 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 8 8 15 13 22 20 21 22 22 25 25 25 25 25 9 17 5 Class Distribution -------------------- 19% | Scavenger-Tank 16% | Tank 16% | Mutant 10% | Derelict-Skirmisher 10% | Skirmisher 7% | Scavenger-Mutant 6% | Scavenger-Gunner 4% | Derelict-Tank 4% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Mutant | -8/Materials Tank | -8/Storage Tank | -8/Recycling Tank | -8/Scraptown Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Derelict-Skirmisher | -5/Warlord Derelict-Skirmisher | -4/Proximity Caves Scavenger-Gunner | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Matter Collected 4915 | 243 . 162 30 16 324 20 30 . 1057 843 88 131 368 221 968 409 5 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 10376 | 12 . 303 . 39 1180 395 353 . 1551 1351 47 308 467 1014 2633 640 83 Parts 403 | 2 . 21 . . 77 18 13 . 51 44 . . 11 29 110 23 4 Haulers Intercepted 9 | . . . . . 4 . . . 3 2 . . . . . . . Recyclers Shooed 8 | . . . . . 1 . . . 2 . . . . . 5 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . . . . . 16 . 11 3 Prevented 29 | . . . . . . . . . . . . . . 13 . 16 . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Combat Hostiles Destroyed 170 | . . 11 . 2 24 7 2 . 25 16 . . 8 14 41 14 6 Melee 14 | . . 4 . 1 1 2 . . 6 . . . . . . . . Guns 97 | . . 4 . . 20 5 2 . 12 15 . . 2 6 27 2 2 Cannons 7 | . . . . . . . . . . . . . . . 6 1 . AOE 42 | . . 2 . 1 3 . . . 4 1 . . 5 7 5 10 4 Classes Destroyed 18 | 2 . 2 . . 5 1 1 . 2 1 1 . 1 1 . 1 . Worker 12 | 1 . 1 . . 1 1 . . . 2 . . . . 6 . . Builder 5 | . . . . . . . . . 1 . . . . . 4 . . Tunneler 8 | 1 . 4 . . 1 . . . 1 . . . . . 1 . . Hauler 9 | . . . . . 4 . . . 3 2 . . . . . . . Recycler 8 | . . . . . . . 3 . 1 . . . . . 4 . . Watcher 15 | . . . . . 4 1 . . 4 4 . . . . 2 . . Swarmer 53 | . . 7 . . 9 . . . 13 . . . . 1 12 6 5 Cutter 4 | . . . . . 4 . . . . . . . . . . . . Grunt 49 | . . 4 . 2 7 5 . . 3 7 . . 5 4 9 3 . Brawler 3 | . . . . . . . . . . 1 . . 1 1 . . . Duelist 2 | . . . . . . . . . . . . . . 2 . . . Researcher 1 | . . . . . . . . . . . 1 . . . . . . Sentry 19 | . . . . . 3 1 2 . 4 3 . . . 2 2 1 1 Hunter 9 | . . . . . . 1 . . . . . . . 2 4 2 . Programmer 26 | . . . . . . . . . 5 5 . . . 2 13 1 . Heavy 2 | . . . . . 1 . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . Executioner 2 | . . . . . . . . . . . . . 2 . . . . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . Packrat 1 | . . . . . . . . . . . . 1 . . . . . Best Kill Streak 18 | 1 . 3 . 1 11 4 2 . 7 3 . . 4 9 18 5 4 Combat Bots Only 10 | . . 3 . 1 10 3 1 . 7 3 . . 4 9 8 5 4 Max Kills in Single Turn 5 | 1 . 2 . 1 3 1 1 . 3 2 1 1 3 3 5 2 4 Gunslinging 1 | . . . . . . . . . 1 . . . . . 1 . . Exploded 4 | . . 2 . 1 2 . . . 3 1 . . 3 3 4 2 4 Melee 1 | . . 1 . 1 1 1 . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Hostile Shots Fired 1201 | . . 50 . 16 46 13 4 . 295 123 . 4 93 72 290 150 45 Missed 388 | . . 11 . 2 13 5 . . 107 39 . 1 30 28 82 59 11 Hits 813 | . . 39 . 14 33 8 4 . 188 84 . 3 63 44 208 91 34 Melee 12 | . . . . . 2 . . . . . . 3 4 3 . . . Projectile 801 | . . 39 . 14 31 8 4 . 188 84 . . 59 41 208 91 34 AOE 4 | . . . . . . . . . . 2 . . . . 2 . . Critical Strikes 45 | . . . . . 2 . . . 2 9 . . 3 7 15 7 . Part Disruptions 2 | . . . . . . . . . . 2 . . . . . . . Damage Taken 14813 | . . 403 . 232 632 102 62 . 1822 1342 . . 1831 806 4723 2082 776 Core 1698 | . . 58 . 33 70 10 14 . 163 73 . . 329 82 302 328 236 Absorbed by Shields 1013 | . . . . . . . . . 498 271 . . 147 . 97 . . Ignored by Resistances 202 | . . . . . . . . . 25 166 . . . . . 11 . Regen/Repaired (Parts) 503 | . . . . . 127 . . . 39 . . . 177 . 160 . . Core Remaining (%) 75 | 100 . . . 63 . . . 82 80 . . . . 51 . . . Volleys Fired 384 | 1 2 18 . 3 3 1 . . 62 58 1 11 12 21 133 43 15 Largest 5 | 2 2 2 . 1 2 1 . . 4 4 1 4 5 5 5 3 2 Hottest 414 | 60 60 40 . 30 95 55 . . 300 274 225 277 381 381 414 286 126 Shots Fired 1100 | 2 4 34 . 3 80 28 5 . 199 211 3 20 38 79 333 44 17 Gun 972 | 2 4 33 . . 78 28 5 . 188 210 3 17 33 73 274 8 16 Cannon 58 | . . . . . . . . . . . . . 1 . 40 17 . Launcher 56 | . . 1 . 3 2 . . . 11 1 . 3 4 6 5 19 1 Special 14 | . . . . . . . . . . . . . . . 14 . . Kinetic 245 | 1 2 33 . . . . . . 41 76 . 3 . 7 82 . . Thermal 760 | 1 2 . . . 78 28 5 . 147 134 3 14 33 66 208 25 16 Explosive 5 | . . 1 . 3 1 . . . . . . . . . . . . Electromagnetic 44 | . . . . . 1 . . . 11 1 . 3 4 6 5 13 . Entropic 46 | . . . . . . . . . . . . . 1 . 38 6 1 Robot Hit Streak 17 | 1 1 10 . 4 13 13 7 . 11 16 1 3 5 10 17 6 12 Robot Miss Streak 5 | . 2 3 . 1 2 3 1 . 5 5 1 3 5 4 4 1 4 Penetration Max 2 | . . . . . . . . . 1 1 . . . . 2 . . Secondary Targets 13 | . . . . . . . . . 3 1 . . 2 1 6 . . Max Gunslinging Chain 1 | . . . . . . . . . 1 1 . . 1 1 1 . . Autonomous 141 | . . . . . 76 27 5 . 6 27 . . . . . . . Shots Hit Robots 746 | 1 1 41 . 5 74 34 8 . 139 133 2 8 20 55 191 24 10 Core Hits 355 | 1 1 18 . 7 37 12 3 . 52 51 . 1 18 30 91 23 10 Critical Kills 7 | . . 1 . . . . . . 1 . . . . 1 4 . . Critical Parts Destroyed 10 | . . 4 . 2 . . . . 1 . . 1 . . 2 . . Critical Strikes 68 | . . 5 . 2 . 3 . . 21 6 . 1 4 4 21 . 1 Burn 39 | . . . . . . . . . 17 6 . . 3 3 9 . 1 Destroy 9 | . . . . . . . . . . . . . 1 1 7 . . Smash 10 | . . 5 . 2 . . . . 2 . . 1 . . . . . Sever 5 | . . . . . . 3 . . 2 . . . . . . . . Sunder 5 | . . . . . . . . . . . . . . . 5 . . Melee Attacks 133 | . . 22 . 4 26 17 5 . 41 . 4 14 . . . . . Impact 65 | . . 22 . 3 3 . . . 19 . 4 14 . . . . . Slashing 68 | . . . . 1 23 17 5 . 22 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . 5 . . 7 3 3 . 4 . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . 1 1 . . . 4 . . . . . . . . Damage Inflicted 27815 | 17 10 935 . 254 3042 1305 441 . 4039 3272 149 538 931 2047 7258 2594 983 Guns 15459 | 10 10 284 . . 1758 639 87 . 2509 3046 18 126 427 1125 5082 144 194 Cannons 1442 | . . . . . 13 . . . . . . . . . 1157 272 . Explosions 6678 | . . 144 . 137 410 38 . . 348 226 . 90 504 922 892 2178 789 Melee 4070 | . . 507 . 117 861 628 354 . 1150 . 131 322 . . . . . Ramming 54 | 7 . . . . . . . . 32 . . . . . 15 . . Kinetic 3190 | . 10 284 . . . . . . 568 1101 . . . 89 1138 . . Thermal 12770 | 10 . . . . 1918 639 87 . 1981 2114 18 126 574 1179 3514 416 194 Explosive 440 | . . 144 . 137 121 38 . . . . . . . . . . . Electromagnetic 3368 | . . . . . 129 . . . 308 57 . 90 357 779 742 906 . Impact 1354 | . . 507 . 73 13 . . . 308 . 131 322 . . . . . Slashing 2729 | . . . . 44 861 628 354 . 842 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Entropic 3910 | . . . . . . . . . . . . . . . 1849 1272 789 Highest Corruption 103 | . . . . . . . . . 7 8 8 8 8 19 24 56 103 Average Corruption 11 | . . . . . . . . . 3 4 8 8 8 1 10 31 62 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 253 | . . . . . . . . . 26 26 21 26 2 5 56 77 14 Message Errors 67 | . . . . . . . . . 6 4 8 10 . . 7 28 4 Matter Fused 56 | . . . . . . . . . 7 10 4 6 1 1 10 17 . Heat Flow Errors 27 | . . . . . . . . . 1 . 3 3 1 2 11 6 . Energy Discharges 22 | . . . . . . . . . 6 1 1 3 . . 5 4 2 Parts Rejected 5 | . . . . . . . . . . 1 . . . . 4 . . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 20 | . . . . . . . . . 2 3 1 2 . 1 1 9 1 Data Loss (major) 12 | . . . . . . . . . . 2 2 1 . . 2 5 . Misfires 11 | . . . . . . . . . 1 1 2 1 . 1 3 2 . Alerts 4 | . . . . . . . . . 1 . . . . . 1 1 1 Misdirections 2 | . . . . . . . . . . . . . . . . 1 1 Weapon Failures 26 | . . . . . . . . . 2 4 . . . . 12 3 5 Overload Shots 6 | . . . . . . . . . . . 1 5 . . . . . Overflow Damage 1725 | . . 151 . 50 185 60 208 . 267 29 121 297 24 4 242 39 48 Projectiles 212 | . . . . . . . . . . . . . . . 190 22 . Explosions 205 | . . 26 . . 5 . . . . 29 . . 24 4 52 17 48 Melee 1308 | . . 125 . 50 180 60 208 . 267 . 121 297 . . . . . Knockbacks 1 | . . . . . . . . . 1 . . . . . . . . Impact 1 | . . . . . . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 249 | . . . . . 63 . . . 15 . . . . . 31 140 . Shots 5 | . . . . . 2 . . . . . . . . . 1 2 . Rammed 5 | . . 1 . . . . . . 3 . . . . . 1 . . Targets Rammed 7 | 1 . 1 . . . . . . 3 . . . . . 2 . . Kicked 1 | . . . . . . . . . . . . . . . 1 . . Crushed 1 | 1 . . . . . . . . . . . . . . . . . Highest Temperature 503 | 20 20 18 . 9 27 16 . . 503 279 213 242 446 174 404 313 8 Average Temperature 115 | 15 15 9 . 6 12 8 . . 186 76 81 65 191 66 87 83 7 Received Heat Transfer 2354 | . . 135 . 129 72 27 18 . 233 436 . . 200 84 387 534 99 Effects 22 | . . . . . . . . . 13 . . . 3 . 6 . . Shutdowns 4 | . . . . . . . . . 4 . . . . . . . . Interference 4 | . . . . . . . . . 1 . . . 3 . . . . Matter Decay 5 | . . . . . . . . . 4 . . . . . 1 . . Short Circuit 2 | . . . . . . . . . 1 . . . . . 1 . . Damage (minor) 3 | . . . . . . . . . 3 . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . 4 . . . . . . 2 . 1 1 . 1 1 1 . Combat Hostiles 5 | . . 1 . . . . . . 1 . . . . 1 1 1 . Parts Fried 26 | . . 7 . . . . . . 3 1 1 . 3 2 6 3 . Impact Corruptions 24 | . . 10 . 2 . . . . 4 . 3 5 . . . . . Robots Melted 7 | . . . . . . . . . 3 1 . . 1 . 2 . . Combat Hostiles 5 | . . . . . . . . . 2 . . . 1 . 2 . . Parts Melted 88 | . . . . . 2 2 . . 25 23 . . 2 9 22 1 2 Heat Transferred 23888 | 25 . . . . 2532 814 111 . 5973 4063 50 185 1025 2037 6094 535 444 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . 3 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . 3 . . . 1 . . . 1 1 1 . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Maximum Alert Level 2 | . . . . . 2 . . . 1 1 . . . . 2 . . Low Security (%) 71 | 100 100 100 . 100 90 100 100 . 38 88 . . . . 49 . . Level 1 25 | . . . . . 4 . . . 61 11 . . . . 40 . . Level 2 2 | . . . . . 4 . . . . . . . . . 10 . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 631 | 5 3 88 . 45 415 199 120 . 394 267 . . . . 631 . . Initial 191 | . 3 . . . 9 162 54 . . 191 . . . . 19 . . Average 122 | . . 20 . 29 101 149 63 . 177 78 . . . . 199 . . Influence Increases 5653 | 10 . 330 . 75 707 273 267 . 855 705 . . 175 334 1427 375 120 Destroy 0b10 Robot/C 3440 | . . 220 . 40 480 140 40 . 500 340 . . 160 300 820 280 120 Destroy 0b10 Robot/NC 285 | 10 . 25 . . 50 10 15 . 50 40 . . . . 85 . . Destroy Leader 688 | . . 50 . 10 106 32 . . 144 92 . . . 30 174 50 . Allied During Kill 9 | . . . . . . . . . . 5 . . . 4 . . . Successful Hack 109 | . . . . . . 16 29 . 21 . . . . . 43 . . Select Force Hacks 180 | . . . . . . . 180 . . . . . . . . . . Disable Machine 360 | . . . . 15 15 60 . . 60 165 . . . . 45 . . Destroy Structure 312 | . . 5 . 10 41 15 3 . 20 48 . . . . 170 . . Lose Combat Pursuer 270 | . . 30 . . 15 . . . 60 15 . . 15 . 90 45 . Influence Decreases 5575 | 5 5 330 . 50 346 520 403 3 463 842 255 . 96 381 832 867 177 Entered New Map 978 | . 2 . . . 16 224 85 3 . 201 95 . . 79 13 233 27 Time Decay 3753 | 5 3 330 . 30 330 286 318 . 383 551 160 . 76 232 477 512 60 Lost Part 764 | . . . . 20 . 10 . . 80 50 . . 20 30 342 122 90 Lost Ally 80 | . . . . . . . . . . 40 . . . 40 . . . Squads Dispatched 31 | . . . . . 5 1 . . 9 6 . . . 1 9 . . Investigation 2 | . . . . . . 1 . . 1 . . . . . . . . Extermination 13 | . . . . . . . . . 5 4 . . . . 4 . . Reinforcement 10 | . . . . . 3 . . . 2 2 . . . . 3 . . Assault 3 | . . . . . . . . . . . . . . 1 2 . . Garrison 3 | . . . . . 2 . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 2 . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Distress Signals 11 | . . . . . . 1 . . . 2 . . 3 . 5 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 250 | . 1 14 . 2 33 8 2 . 38 28 . 3 27 14 56 18 6 Peak Tracking Total 11 | . 1 3 . 2 6 4 . . 4 5 . 3 11 9 7 7 5 Tactical Retreats 14 | . . 2 . . 1 . . . 4 1 . . 1 . 4 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Traps Triggered 11 | . . . . . . . . . 7 . . . . . 4 . . Indirectly 6 | . . . . . . . . . 3 . . . . . 3 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Machines Disabled 26 | . . . . 1 1 4 . . 4 11 1 . 1 . 3 . . Max in Single Turn 8 | . . . . 1 1 1 . . 1 8 1 . 1 . 1 . . Garrison Access 2 | . . . . . . . . . 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Machines Accessed 50 | . 2 . 2 . 4 3 11 . 13 5 1 1 1 . 6 1 . Terminals 22 | . 2 . . . 3 3 5 . 4 2 . . . . 3 . . Fabricators 2 | . . . . . . . . . 1 1 . . . . . . . Repair Stations 5 | . . . . . 1 . . . 3 . . . . . 1 . . Recycling Units 10 | . . . . . . . 6 . 1 1 . . . . 2 . . Scanalyzers 2 | . . . . . . . . . 2 . . . . . . . . Garrison Access 3 | . . . . . . . . . 2 1 . . . . . . . Total Hacks 102 | . 3 . 2 . 7 10 25 . 28 9 1 1 1 . 14 1 . Successful 55 | . . . 2 . 3 4 17 . 9 6 1 1 1 . 10 1 . Failed 47 | . 3 . . . 4 6 8 . 19 3 . . . . 4 . . Catastrophic 7 | . 2 . . . 2 . . . 3 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 55 | . 3 . 1 . 5 9 22 . 5 2 . . . . 8 . . Terminals 60 | . 3 . . . 5 10 17 . 12 3 . . . . 10 . . Fabricators 3 | . . . . . . . . . 1 2 . . . . . . . Repair Stations 10 | . . . . . 2 . . . 6 . . . . . 2 . . Recycling Units 15 | . . . . . . . 8 . 2 3 . . . . 2 . . Scanalyzers 3 | . . . . . . . . . 3 . . . . . . . . Garrison Access 5 | . . . . . . . . . 4 1 . . . . . . . Terminal Hacks 15 | . . . 2 . 1 2 2 . 2 1 1 1 1 . 1 1 . Record 1 | . . . 1 . . . . . . . . . . . . . . Part Schematic 2 | . . . . . 1 . . . 1 . . . . . . . . Robot Schematic 1 | . . . . . . . . . . 1 . . . . . . . Prototype ID Bank 2 | . . . . . . 1 1 . . . . . . . . . . Open Door 4 | . . . . . . . . . . . 1 1 1 . . 1 . Branch Access Points 2 | . . . . . . 1 . . . . . . . . 1 . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 1 . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 6 | . . . . . 2 . . . 2 . . . . . 2 . . Scan Component 3 | . . . . . 1 . . . 1 . . . . . 1 . . Repair 3 | . . . . . 1 . . . 1 . . . . . 1 . . Recycling Unit Hacks 6 | . . . . . . . 1 . 1 2 . . . . 2 . . Report Inventory 5 | . . . . . . . 1 . 1 1 . . . . 2 . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . . . . . Insert Component 2 | . . . . . . . . . 2 . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 1 . . . . . . . Seal Access 2 | . . . . . . . . . 1 1 . . . . . . . Unauthorized Hacks 22 | . . . . . . 2 14 . . 1 . . . . 5 . . Terminals 15 | . . . . . . 2 8 . . . . . . . 5 . . Botnet 8 | . . . . . . 1 4 . . . . . . . 3 . . Skim 7 | . . . . . . 1 4 . . . . . . . 2 . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . Prioritize 1 | . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . 6 . . . . . . . . . . Tunnel 6 | . . . . . . . 6 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 2 . . . 3 4 5 . 9 3 . . . . 4 . . Full Trace Events 2 | . . . . . . 1 . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . Robots Built 3 | . . . . . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . 169 . . . . . . . Total Robot Build Rating 18 | . . . . . . . . . . 18 . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 1 . . . 1 . . . . . 1 . . Time 131 | . . . . . 26 . . . 44 . . . . . 61 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Total Allies 5 | . . . . . . . . . . 3 . . . 2 . . . Largest Group 3 | . . . . . . . . . . 3 . . . 2 . . . Highest-Rated Group 98 | . . . . . . . . . . 90 . . . 98 . . . Highest-Rated Ally 49 | . . . . . . . . . . 30 . . . 49 . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 13 | . . . . . . . . . . 1 . . . 12 . . . Total Damage 515 | . . . . . . . . . . 49 . . . 466 . . . Kills 2 | . . . . . . . . . . 1 . . . 1 . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . Allies Melted 3 | . . 1 . . . . . . . 1 . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Active Infowar (turns) 11503 | 37 289 871 20 . 782 . . . 2109 453 672 946 1006 979 2219 1118 2 Optics 5136 | . . . . . . . . . 1677 . . . 261 979 2219 . . Sensors 5216 | . . . . . . . . . . 453 672 946 745 700 582 1118 . Seismic 3186 | 37 289 871 20 . 782 . . . 1187 . . . . . . . . Cloaking 2 | . . . . . . . . . . . . . . . . . 2 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . 1 . . . . . . 2 2 . 2 . 2 1 Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Turns Passed 18664 | 107 289 1372 478 79 1185 639 707 1183 2714 1980 672 946 1456 979 2302 1437 139 Spaces Moved 9101 | 54 144 749 252 34 671 245 374 763 1387 1037 411 550 660 416 709 603 42 Core 11 | 1 . . . . . . . . . . . . . . . . 10 Treads 4343 | 53 144 749 10 . 52 245 128 . 41 241 411 550 660 416 643 . . Legs 137 | . . . . . . . . . . 1 . . . . 11 93 32 Wheels 4610 | . . . 242 34 619 . 246 763 1346 795 . . . . 55 510 . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 165 90 241 155 155 140 140 157 157 157 161 146 146 100 Average Speed 173 | 157 160 160 184 185 144 244 184 155 157 156 157 157 198 183 236 195 175 Slowest Speed 330 | 160 160 160 185 290 246 246 241 155 246 320 160 157 244 241 250 330 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 31 99 61 11 49 32 95 55 41 25 63 76 57 60 19 67 5 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 12 | . . 1 1 . . . 6 . . . 1 1 . . . 2 . Known Exits Taken 9 | . . . . . 1 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . . . . . . . . Scrap Searched 12 | . . 1 . . . . . 1 . . 2 3 . 3 . 2 . Spaces Dug 166 | . . 2 . 7 9 1 1 . 10 . 1 14 . . 28 35 58 Terrain Destroyed 471 | . . 5 . 21 40 14 3 . 16 20 1 14 8 22 93 155 59 Melee 32 | . . 2 . . 9 1 1 . 10 . . 9 . . . . . Projectile 125 | . . . . . 14 2 2 . 3 5 1 5 1 7 75 9 1 AOE 314 | . . 3 . 21 17 11 . . 3 15 . . 7 15 18 146 58 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Upp Upp Total 11084 | 70 200 853 267 42 859 269 385 763 1735 1278 432 594 778 584 1076 815 84 Wait 878 | 2 48 54 . . 108 1 2 . 150 86 . 2 41 99 150 119 16 Move 9085 | 54 143 748 251 33 670 244 373 762 1386 1036 410 549 659 415 708 602 42 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 143 | 6 3 2 11 . 24 1 1 1 18 18 4 4 11 8 10 21 . Fast Attach 76 | 7 1 1 . . 7 . . . 7 14 2 2 8 2 15 5 5 Attach 98 | . . . 1 2 5 1 . . 16 14 1 . 5 8 26 15 4 Detach 37 | . . . . . 2 . . . 9 6 . 1 8 1 4 5 1 Swap 113 | . . 4 2 1 8 1 3 . 20 20 3 5 17 6 20 2 1 Drop 107 | . 3 3 2 . 9 3 1 . 13 26 7 6 17 6 8 3 . Fire 384 | 1 2 18 . 3 3 1 . . 62 58 1 11 12 21 133 43 15 Melee 123 | . . 22 . 3 23 17 5 . 35 . 4 14 . . . . . Ram 3 | . . . . . . . . . 3 . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . 1 . . Crush 2 | . . 1 . . . . . . . . . . . . 1 . . Escape Stasis 16 | . . . . . . . . . 16 . . . . . . . . Rewire 18 | . . . . . . . . . . . . . . 18 . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 14) 108 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 16) 397 | -10/Materials | Entered Mines 431 | -10/Mines | Learned Materials stockpile data 806 | -10/Mines | Discovered new exit (range 8) 843 | -10/Mines | Learned location of Storage (-8) 981 | -10/Mines | Discovered new exit (range 6) 1427 | -10/Mines | Identified exit to Subcaves 1761 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1762 | -10/Mines | Discovered new exit (range 5) 1769 | -10/Mines | Entered Exiles 1842 | -10/Exiles | Met 8R-AWN 1873 | -10/Exiles | Met EX-HEX 1923 | -10/Exiles | Met EX-BIN 1945 | -10/Exiles | Aligned with FarCom system 1947 | -10/Exiles | Given EX-Vault access code 1999 | -10/Exiles | Opened EX-Vault 2012 | -10/Exiles | Found Longsword +1 2017 | -10/Exiles | Found Cloak of Protection 2021 | -10/Exiles | Found AWS/Thermal 2058 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2096 | -10/Exiles | Build established: Hauler-Mutant 2113 | -10/Exiles | Met EX-DEC 2122 | -10/Exiles | Learned location of Zion (-6) 2233 | -10/Exiles | Discovered new exit (range 10) 2247 | -10/Exiles | Stole three prototypes: Cloak of Protection, AWS/Thermal, Longsword +1 2247 | -10/Exiles | Entered Mines 2317 | -9/Mines | Learned location of 1 exit from Materials 2320 | -9/Mines | Discovered new exit (range 5) 2326 | -9/Mines | Entered Materials 2326 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 2327 | -8/Materials | Identified exit to Storage 2437 | -8/Materials | Repaired Lgt. Treads 2800 | -8/Materials | Discovered new exit (range 4) 2865 | -8/Materials | Build established: Mutant 2965 | -8/Materials | Discovered new exit (range 14) 3387 | -8/Materials | Garrison activated, responded to threat 3428 | -8/Materials | Destroyed 10 combat bots 3482 | -8/Materials | Build established: Skirmisher 3511 | -8/Materials | Entered Storage 3513 | -8/Storage | FarCom data flow suspended 3738 | -8/Storage | Identified exit to Recycling 3809 | -8/Storage | Build established: Tank 4143 | -8/Storage | Used back door to open Recycling access 4150 | -8/Storage | Entered Recycling 4737 | -8/Recycling | Discovered new exit (range 16) 4820 | -8/Recycling | Scanned before Scraplab entrance 4841 | -8/Recycling | Entered Scraplab 4854 | -8/Recycling | Discovered new exit (range 2) 4857 | -8/Recycling | Entered Scraptown 5100 | -8/Scraptown | Visited Awakened 5136 | -8/Scraptown | Visited Symbiants 5156 | -8/Scraptown | Visited Spacefarers 5181 | -8/Scraptown | Visited Red Mages 5240 | -8/Scraptown | Visited TADAMA 5261 | -8/Scraptown | Visited Fellowship of the Rings 5319 | -8/Scraptown | Visited Cyclists 5778 | -8/Scraptown | Discovered new exit (range 5) 5911 | -8/Scraptown | Turned away by UFD registrar 6040 | -8/Scraptown | Entered Factory 6040 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 6368 | -6/Factory | Build established: Scavenger-Tank 6529 | -6/Factory | Discovered new exit (range 6) 6801 | -6/Factory | Build established: Scavenger-Mutant 6969 | -6/Factory | AWS/Thermal suddenly broke down 7100 | -6/Factory | Destroyed 7 combat bots 7164 | -6/Factory | Garrison activated, responded to threat 7291 | -6/Factory | Build established: Scavenger-Tank 7560 | -6/Factory | Repaired Imp. Shield Generator 8254 | -6/Factory | Discovered new exit (range 4) 8453 | -6/Factory | Lost 3 parts (1n2w) 8558 | -6/Factory | Discovered new exit (range 14) 8754 | -6/Factory | Entered another Factory area 8754 | -5/Factory | Evolved 2 slots: Utility x2 9223 | -5/Factory | Lost 3 parts (1n2w) 9430 | -5/Factory | AWS/Thermal suddenly broke down 9531 | -5/Factory | AWS/Thermal suddenly broke down 9579 | -5/Factory | Discovered new exit (range 16) 9599 | -5/Factory | AWS/Thermal suddenly broke down 9670 | -5/Factory | Identified exit to Factory 9971 | -5/Factory | Fabricated B-60 Warrior? 9995 | -5/Factory | Build established: Tank 10116 | -5/Factory | Lost 3 allies 10568 | -5/Factory | Build established: Scavenger-Tank 10692 | -5/Factory | Discovered new exit (range 16) 10732 | -5/Factory | Identified exit to Upper Caves 10734 | -5/Factory | Entered Upper Caves 10760 | -5/Upper Caves | Learned location of Armory (-3) 10850 | -5/Upper Caves | Found Alien Artifact 10850 | -5/Upper Caves | Identified Core Expander 10850 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 11081 | -5/Upper Caves | Build established: Skirmisher 11269 | -5/Upper Caves | Discovered new exit (range 5) 11281 | -5/Upper Caves | Identified exit to Upper Caves 11309 | -5/Upper Caves | Found Alien Artifact 11357 | -5/Upper Caves | Encountered a Warlord checkpoint 11366 | -5/Upper Caves | Learned Factory terminal intel 11406 | -5/Upper Caves | Entered another Upper Caves area 11480 | -5/Upper Caves | Discovered exit to Factory (range 9) 11854 | -5/Upper Caves | Spotted AZ-V7F(f) 11855 | -5/Upper Caves | Encountered a Master Thief 11858 | -5/Upper Caves | Longsword +1 stolen by Master Thief 11871 | -5/Upper Caves | Spotted R4-SOW(f) 11871 | -5/Upper Caves | Spotted UV-00M(f) 11872 | -5/Upper Caves | Encountered a Master Thief 11872 | -5/Upper Caves | Encountered a Master Thief 11874 | -5/Upper Caves | Imp. Light Armor Plating stolen by Master Thief 11878 | -5/Upper Caves | Alien Artifact stolen by Master Thief 12111 | -5/Upper Caves | Encountered a Warlord checkpoint 12276 | -5/Upper Caves | Discovered new exit (range 10) 12289 | -5/Upper Caves | Learned Factory emergency access door positions 12351 | -5/Upper Caves | Identified exit to Warlord 12352 | -5/Upper Caves | Entered Warlord 12406 | -5/Warlord | System corruption cleaned by Quarantine Array 12630 | -5/Warlord | Build established: Derelict-Skirmisher 12822 | -5/Warlord | Visited the Vortex Lab 12833 | -5/Warlord | Warlord's base attacked by MAIN.C 12839 | -5/Warlord | Found Prototype Launcher 12844 | -5/Warlord | Found Prototype Energy Cannon 12847 | -5/Warlord | Found Prototype Energy Cannon 12853 | -5/Warlord | Found Prototype Energy Gun 12856 | -5/Warlord | Found Prototype Energy Gun 12870 | -5/Warlord | Identified Vortex Driver 13083 | -5/Warlord | Found Prototype Reactor 13091 | -5/Warlord | Found Prototype Device 13092 | -5/Warlord | Identified System Purifier 13101 | -5/Warlord | Found Prototype Processor 13101 | -5/Warlord | Identified Exp. Targeting Computer 13183 | -5/Warlord | Warlord forces counterattacked 13395 | -5/Warlord | Spotted Striker 13408 | -5/Warlord | Spotted Executioner 13432 | -5/Warlord | Spotted Executioner 13463 | -5/Warlord | Lost 5 allies 13505 | -5/Warlord | Destroyed Executioner 13508 | -5/Warlord | Warlord base infiltrated, sounded retreat 13536 | -5/Warlord | Found Prototype Device 13536 | -5/Warlord | Identified Adv. Kinecellerator 13543 | -5/Warlord | Found Prototype Processor 13543 | -5/Warlord | Identified Exp. Core Analyzer 13626 | -5/Warlord | Spotted Striker 13662 | -5/Warlord | Met Warlord 13672 | -5/Warlord | Spotted B-86 Titan 13703 | -5/Warlord | Spotted B-75 Beast 13715 | -5/Warlord | Build established: Derelict-Tank 13724 | -5/Warlord | Spotted Executioner 13746 | -5/Warlord | Spotted Executioner 13750 | -5/Warlord | Discovered new exit (range 21) 13752 | -5/Warlord | Spotted Striker 13752 | -5/Warlord | Spotted Executioner 13757 | -5/Warlord | Destroyed Executioner 13799 | -5/Warlord | Lost 4 allies 13805 | -5/Warlord | Identified exit to Proximity Caves 13808 | -5/Warlord | Entered Proximity Caves 13892 | -4/Proximity Caves | Learned Research non-interactive machine intel 14122 | -4/Proximity Caves | Build established: Derelict-Skirmisher 14155 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 14203 | -4/Proximity Caves | Destroyed 9 combat bots 14317 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14783 | -4/Proximity Caves | System corruption reached 10% 14787 | -4/Proximity Caves | Entered Factory 14787 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 14788 | -4/Factory | Identified Vortex Chain Reactor 14789 | -4/Factory | Loaded intel: 26 terminal locations 15513 | -4/Factory | Discovered new exit (range 8) 15520 | -4/Factory | Build established: Scavenger-Gunner 15530 | -4/Factory | Identified exit to Research 15790 | -4/Factory | Destroyed 8 combat bots 15797 | -4/Factory | Lost 3 parts (1n2w) 16081 | -4/Factory | Repaired Broken Med. Treads 16367 | -4/Factory | Lost 3 parts (2u1w) 16408 | -4/Factory | System corruption reached 10% 16443 | -4/Factory | Lost 5 parts (3n2w) 16711 | -4/Factory | Identified Vortex Rifle (x2) 16755 | -4/Factory | Identified exit to Upper Caves 16774 | -4/Factory | Lost 8 parts (2n2u4w) 16910 | -4/Factory | Destroyed 8 combat bots 16945 | -4/Factory | Lost 9 parts (3p3n1u2w) 17037 | -4/Factory | First assault squad dispatched 17063 | -4/Factory | Lost 5 parts (2u3w) 17089 | -4/Factory | Entered Upper Caves 17335 | -4/Upper Caves | Build established: Mutant 17782 | -4/Upper Caves | Learned location of Quarantine (-3) 18182 | -4/Upper Caves | Spotted B-86 Titan 18210 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18229 | -4/Upper Caves | System corruption reached 30% 18258 | -4/Upper Caves | Lost 9 parts (2p3n3u1w) 18323 | -4/Upper Caves | Identified Vortex Catalyst Activator 18330 | -4/Upper Caves | Destroyed B-86 Titan 18456 | -4/Upper Caves | Core integrity fell below 50% 18507 | -4/Upper Caves | Discovered new exit (range 8) 18523 | -4/Upper Caves | Identified exit to Upper Caves 18526 | -4/Upper Caves | Entered another Upper Caves area 18566 | -4/Upper Caves | Learned Research stockpile data 18578 | -4/Upper Caves | Attracted the attention of an 0b10 base 18666 | -4/Upper Caves | System corrupted Last Messages --------------- 18641_ Field Laser destroyed. 18642_ System corrupted: Field Laser failed to cycle. 18644_ S-27 Virus suffers critical hit (Burn). 18646_ Unknown Flight Unit melted. 18646_ Autogun melted. 18646_ S-27 Virus destroyed. 18648_ Acquired 5 matter. 18651_ Acquired Corrupted Flexi-carbon Leg. 18651_ Integrated Corrupted Flexi-carbon Leg (+10). 18656_ Acquired Corrupted Flexi-carbon Leg. 18656_ Integrated Corrupted Flexi-carbon Leg (+5). 18656_ Corrupted Flexi-carbon Leg temporarily disabled. 18657_ System corrupted: Component data lost. 18658_ Acquired Corrupted Myomer Leg. 18658_ Integrated Corrupted Myomer Leg (+9). 18662_ Acquired Corrupted Plasma Rifle. 18662_ Integrated Corrupted Plasma Rifle (+6). 18665_ Acquired Corrupted Hvy. Laser. 18665_ Integrated Corrupted Hvy. Laser (+10). 18666_ Cogmind system terminally corrupted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#######???????????? | | ??????????????????????????###### ##??????????? | | ????????????????????????### ## #??????????? | | ????????????????????????#; ##?????????? | | ???????????????????????## #?????????? | | ???????????????????????# % ### #????????? | | ???????????????????????## ### ##??? #???????? | | ???????????????????????## #?### #?????? ??????? | | ???????????????????????#;!!#???###??????? #?????? | | ???????????????????????##@ #???????????????#?????? | | ??????????????????????###! ##????????????????????? | | ??????????????????????# ; ;#????????????????????? | | ????????????????????# ; ; #??????????????????? | | ????????????????????# ; %; #??????????????????? | | ???????????????????# ; ; ;; ?????????????????? | | ???????????????????# ; ;;; #???????????????? | | ???????????????????# ; ;; #???????????????? | | ???????????????????# ; #???????????????? | | ???????????????????# ; #???????????????? | | ???????????????????# ;;; #???????????????? | | ???????????????????##;; ;???????????????? | | ????????????????????# ;## + ??????????????? | | ????????????????????# ##?# # ?????????????? | | ????????????????????# ??? #?#?????????????? | | ????????????????????# ???? #???????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 80 Energy Generation 55 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 210 Base Temperature (-) 200 Armor Coverage 400 Resistance: TH 25 Resistance: EM 25 Evasion (%) 45 Targeting Accuracy 12 Armor Integrity Analysis 40 Recoil Reduction 5 Particle Charging 30 Offensive Hacking 22 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Energy Well | -6/Factory | Hacked Robot Schematics ------------------ R-10 Processor | -5/Factory | Hacked Fabricated ------------ B-60 Warrior | x3 | -5/Factory | Preloaded Repaired ---------- Lgt. Treads | 9% | -8/Materials Imp. Shield Generator | 2% | -6/Factory Med. Treads | 13% | -4/Factory | Broken Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed RapidSensorUnit Manual? 0 Play Time 02:04:55 Cumulative 526.2 hours Start 2025.07.28 @ 13:40:27 End 2025.07.31 @ 20:05:58 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 359 Rogue 359 Adventurer 0 Explorer 0 Win Type - Total 50 Types 43/0/5/2/0/0/0/0/0/0 Lore% 84 Gallery% 81 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a387651e-9190-44c6-945c-4d6d76471635