Cogmind - Beta 10.1 --- EXPLORER MODE // 2020.10.12 @ 10:58:45 Player: viper Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (102) 510 Value Destroyed (3295) 3295 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (99) 99 TOTAL SCORE: 6464 Bonus ------- High Alert Combat Kills 99 Cogmind --------- Core Integrity 0/700 Matter 260/300 Energy 82/100 System Corruption 7% Temperature Cool (468) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Propulsion Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Hacking Suite Minigun Peak State ------------ > --- POWER ------------ Light Deuterium Engine Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Compact Matter Pod Advanced Terrain Scanner Core Shielding > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Improved Aluminum Leg Carbon-fiber Leg Large Storage Unit Advanced Terrain Scan Processor Propulsion Shielding Hacking Suite Minigun Minigun Flak Gun [Rating: 51] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Minigun Energy Gun EM Shotgun Ballistic Gun Minigun Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Slots Evolved 7 | . 1 2 2 2 . Power 2 | . . 1 1 . . Propulsion 1 | . . . 1 . . Utility 2 | . 1 1 . . . Weapon 2 | . . . . 2 . Parts Attached 75 | 7 6 8 17 33 4 Power 18 | 1 1 2 6 7 1 Engine 16 | 1 1 2 5 6 1 Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 19 | 2 1 1 6 8 1 Treads . | . . . . . . Leg 19 | 2 1 1 6 8 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 2 3 1 4 . Device 2 | 1 . . . 1 . Storage 5 | 1 1 1 1 1 . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 4 | . . 2 . 2 . Artifact . | . . . . . . Weapon 26 | 2 2 2 4 14 2 Energy Gun 4 | 1 2 . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 15 | 1 . . 1 11 2 Ballistic Cannon 7 | . . 2 3 2 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 19 | . 1 . 1 10 7 Power 5 | . . . . 4 1 Propulsion 4 | . . . 1 1 2 Utility 3 | . 1 . . 2 . Weapon 7 | . . . . 3 4 Highest Loss Streak 7 | . 1 . 1 3 7 Average Slot Usage (%) 97 | . 96 99 99 96 78 Engine 19 | . 12 20 23 18 11 Leg 21 | . 25 20 24 20 15 Device 1 | . 8 . . 1 5 Storage 17 | . 12 14 16 18 12 Processor 1 | . 12 5 . . . Protection 9 | . . 20 16 6 7 Energy Gun 2 | . 20 . . 1 . Ballistic Gun 13 | . 4 . . 20 21 Ballistic Cannon 8 | . . 19 15 5 . Naked Turns . | . . . . . . Heaviest Build 68 | 15 28 39 60 68 65 Greatest Support 51 | 20 20 20 43 51 49 Greatest Overweight (x) 2 | . 1 1 2 2 1 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 8 Most Carried 10 | 3 10 10 10 10 8 Average Carried 9 | 1 7 9 9 9 7 Final Capacity 10 | 8 10 10 10 10 4 Final Carried 10 | 3 10 10 10 9 2 Class Distribution -------------------- 46% | Hacker-Tank 41% | Hacker-Mutant 12% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Tank | -7/Factory Hacker-Skirmisher | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Matter Collected 3560 | 215 121 470 656 2046 52 Remotely . | . . . . . . Salvage Created 3750 | . 348 353 490 2559 . Parts 208 | . 23 19 30 136 . Haulers Intercepted 4 | . 1 . 1 2 . Recyclers Shooed 2 | . . . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Combat Hostiles Destroyed 70 | . 9 11 11 39 . Guns 39 | . 9 . . 30 . Cannons 31 | . . 11 11 9 . Classes Destroyed 14 | . 4 3 2 5 . Worker 12 | . . . 3 9 . Builder 3 | . . 1 1 1 . Tunneler 1 | . . . . 1 . Hauler 4 | . 1 . 1 2 . Recycler 5 | . . 1 . 4 . Mechanic 1 | . . . . 1 . Operator 1 | . . . . 1 . Watcher 5 | . 1 . 2 2 . Swarmer 10 | . 4 1 . 5 . Grunt 36 | . 5 5 6 20 . Brawler 2 | . . . . 2 . Sentry 13 | . . 5 4 4 . Hunter 3 | . . . 1 2 . Programmer 6 | . . . . 6 . Best Kill Streak 9 | . 3 4 9 7 . Combat Bots Only 5 | . 3 3 5 5 . Max Kills in Single Turn 3 | . 1 1 3 3 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Damage Taken 3159 | . 208 316 438 1808 389 Core 813 | . 21 40 45 472 235 Absorbed by Shields . | . . . . . . Core Remaining (%) 93 | 100 91 90 91 . . Volleys Fired 217 | . 20 30 39 118 10 Largest 4 | . 2 2 2 4 4 Hottest 143 | . 90 70 79 143 132 Shots Fired 605 | . 40 60 76 394 35 Gun 383 | . 40 . . 308 35 Cannon 222 | . . 60 76 86 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 561 | . 13 60 76 377 35 Thermal 13 | . 13 . . . . Explosive . | . . . . . . Electromagnetic 31 | . 14 . . 17 . Robot Hit Streak 34 | . 27 28 19 34 23 Robot Miss Streak 5 | . 1 1 4 5 2 Penetration Max 3 | . . . . 3 . Secondary Targets 3 | . 2 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 469 | . 31 54 64 289 31 Core Hits 236 | . 18 18 50 147 3 Critical Hits 48 | . . 2 1 34 11 Critical Kills 15 | . . . 1 14 . Critical Parts Destroyed 25 | . . 2 . 20 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7137 | . 377 940 1157 4362 301 Guns 3892 | . 371 . . 3220 301 Cannons 3099 | . . 940 1157 1002 . Explosions 143 | . 4 . . 139 . Melee . | . . . . . . Ramming 3 | . 2 . . 1 . Kinetic 6496 | . 77 940 1157 4021 301 Thermal 181 | . 156 . . 25 . Explosive 114 | . . . . 114 . Electromagnetic 343 | . 142 . . 201 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . 2 . . 4 7 Average Corruption 2 | . 1 . . 2 6 Corruption Purged . | . . . . . . Effects 66 | . 4 . . 56 6 Message Errors 15 | . 2 . . 13 . Matter Fused 16 | . . . . 16 . Heat Flow Errors 9 | . . . . 8 1 Energy Discharges 7 | . . . . 7 . Data Loss (minor) 4 | . 1 . . 3 . Misfires 1 | . . . . . 1 Targeting Errors 14 | . 1 . . 9 4 Overload Shots . | . . . . . . Overflow Damage 13 | . . . . 13 . Projectiles 13 | . . . . 13 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 34 | . . 2 17 15 . Impact . | . . . . . . Kinetic 32 | . . 2 17 13 . Secondary 2 | . . . . 2 . Self-Inflicted Damage 102 | . 7 . . 95 . Shots 4 | . 1 . . 3 . Rammed 1 | . . . . 1 . Targets Rammed 2 | . 1 . . 1 . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 641 | . 180 132 615 641 632 Average Temperature 172 | . 63 47 187 186 399 Received Heat Transfer 1158 | . 108 153 306 591 . Effects 126 | . . . 25 88 13 Shutdowns 39 | . . . 12 25 2 Energy Bleed 10 | . . . 1 8 1 Interference 20 | . . . 4 14 2 Matter Decay 9 | . . . 2 5 2 Short Circuit 9 | . . . 1 7 1 Damage (minor) 9 | . . . . 7 2 Damage (major) 24 | . . . 5 18 1 Damage (core) 6 | . . . . 4 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 544 | . 494 . . 50 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 . . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Peak Influence 687 | . 280 224 316 687 92 Initial 92 | . . 84 18 8 92 Average 120 | . 148 109 89 131 82 Maximum Alert Level 2 | . 1 1 1 2 . Low Security (%) 86 | 100 72 93 83 86 100 Level 1 6 | . 27 6 16 1 . Level 2 7 | . . . . 12 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 22 | . 1 2 1 18 . Investigation 13 | . 1 2 1 9 . Extermination 4 | . . . . 4 . Reinforcement 2 | . . . . 2 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Distress Signals 4 | . . 2 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 90 | . 10 15 14 49 2 Peak Tracking Total 5 | . 3 4 5 5 2 Tactical Retreats 4 | . . . 1 3 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Traps Triggered 12 | . 3 1 2 6 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . 6 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Machines Disabled 5 | . . 1 . 4 . Max in Single Turn 2 | . . 1 . 2 . Garrison Access 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns 1 | . . . . 1 . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Machines Accessed 20 | . 3 2 4 11 . Terminals 12 | . 3 2 3 4 . Fabricators 2 | . . . . 2 . Repair Stations 5 | . . . 1 4 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 69 | . 9 7 16 37 . Successful 49 | . 6 7 10 26 . Failed 20 | . 3 . 6 11 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 2 | . 1 . 1 . . Terminals 44 | . 9 7 14 14 . Fabricators 6 | . . . . 6 . Repair Stations 18 | . . . 2 16 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 28 | . 5 7 7 9 . Record 7 | . 2 . 3 2 . Part Schematic 2 | . . . . 2 . Prototype ID Bank 1 | . . 1 . . . Level Access Points 1 | . 1 . . . . Branch Access Points 2 | . 1 . . 1 . Emergency Access Points 2 | . . . . 2 . Machine Index 1 | . . . . 1 . Terminal Index 1 | . . . 1 . . Alert Level 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Locate Traps 1 | . . 1 . . . Disarm Traps 2 | . . 2 . . . Assault Status 1 | . . . 1 . . Recall Assault 1 | . . . 1 . . Hauler Manifests 1 | . . 1 . . . Zone Layout 3 | . 1 . 1 1 . Fabricator Hacks 4 | . . . . 4 . Network Status 1 | . . . . 1 . Load Schematic 1 | . . . . 1 . Build 2 | . . . . 2 . Repair Station Hacks 14 | . . . 2 12 . Scan Component 8 | . . . 1 7 . Repair 6 | . . . 1 5 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 2 | . 1 . 1 . . Terminals 2 | . 1 . 1 . . Track 1 | . 1 . . . . Assimilate 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 3 2 2 10 . Full Trace Events 14 | . 2 2 2 8 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built 4 | . . . . 4 . Matter 380 | . . . . 380 . Time 94 | . . . . 94 . Total Part Build Rating 20 | . . . . 20 . Parts Repaired 6 | . . . 1 5 . Time 253 | . . . 61 192 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Turns Passed 5251 | 70 384 583 952 3212 50 Spaces Moved 2564 | 55 192 319 469 1521 8 Core 12 | 12 . . . . . Treads . | . . . . . . Legs 2552 | 43 192 319 469 1521 8 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 150 150 120 150 Average Speed 152 | 104 147 150 150 155 150 Slowest Speed 180 | 120 150 150 180 180 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 40 32 48 35 16 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | 1 1 1 1 . . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 20 | . 2 . . 18 . Melee . | . . . . . . Projectile 10 | . . . . 10 . AOE 10 | . 2 . . 8 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Total 3461 | 64 252 364 643 2116 22 Wait 552 | . 29 2 96 425 . Move 2560 | 54 191 318 468 1521 8 Hop . | . . . . . . Pick Up 20 | 3 4 2 7 4 . Fast Attach 27 | 7 1 3 5 11 . Attach 20 | . 1 4 2 10 3 Detach 5 | . 1 2 . 2 . Swap 28 | . 4 1 10 12 1 Drop 30 | . . 2 16 12 . Fire 217 | . 20 30 39 118 10 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . 1 . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -8/Materials -7/Factory (discovered 2 exits: Low x2) -7/Waste History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 15) 71 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Evolved 1 slot: Utility x1 98 | -10/Materials | Identified exit to Materials 220 | -10/Materials | Identified exit to Mines 220 | -10/Materials | Discovered exit to Mines (range 15) 318 | -10/Materials | Build established: Hacker-Mutant 365 | -10/Materials | Discovered exit to Mines (range 11) 455 | -10/Materials | Entered another Materials area 455 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1028 | -9/Materials | Identified exit to Materials 1028 | -9/Materials | Discovered exit to Materials (range 4) 1038 | -9/Materials | Entered another Materials area 1038 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1880 | -8/Materials | Repaired Broken Imp. Deuterium Engine 1919 | -8/Materials | Identified exit to Factory 1919 | -8/Materials | Discovered exit to Factory (range 16) 1990 | -8/Materials | Entered Factory 1990 | -7/Factory | Evolved 2 slots: Weapon x2 2271 | -7/Factory | Garrison activated, responded to threat 2277 | -7/Factory | Build established: Hacker-Tank 2417 | -7/Factory | Repaired Broken Imp. Deuterium Engine 2456 | -7/Factory | Repaired Carbon-fiber Leg 2519 | -7/Factory | Lost 3 parts (1p2w) 3095 | -7/Factory | Identified exit to Lower Caves 3525 | -7/Factory | Repaired Broken Imp. Deuterium Engine 3820 | -7/Factory | Repaired Core Shielding 4658 | -7/Factory | Fabricated Hyp. Gauss Rifle (x2) 4711 | -7/Factory | Fabricated Hyp. Gauss Rifle (x2) 4792 | -7/Factory | Local fabrication network quarantined 5020 | -7/Factory | Repaired Carbon-fiber Leg 5079 | -7/Factory | Build established: Hacker-Skirmisher 5134 | -7/Factory | Core integrity fell below 50% 5202 | -7/Factory | Sucked down chute 5202 | -7/Factory | Entered Waste 5215 | -7/Waste | Spotted C-40 Crusher 5217 | -7/Waste | EMP discharged 5237 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5240 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5243 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5244 | -7/Waste | Core integrity fell below 20% 5246 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5249 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5252 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5252 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 05244_ Overheating: Core damaged (-126). 05245_ HV Slug penetrates C-40 Crusher. 05245_ System corrupted: Hyp. Gauss Rifle targeting data glitched. 05245_ HV Slug penetrates C-40 Crusher. 05245_ HV Slug penetrates Wall. 05246_ Lrg. Storage Unit crushed. 05246_ Carbon-fiber Leg crushed. 05246_ Imp. Aluminum Leg crushed. 05246_ Adv. Terrain Scanner crushed. 05248_ HV Slug penetrates C-40 Crusher. 05249_ System corrupted: FCS attempts to trigger Flak Gun. 05249_ System corrupted: Flak Gun misfires. 05249_ Adv. Terrain Scanner crushed. 05249_ Flak Gun crushed. 05249_ Hyp. Gauss Rifle crushed. 05249_ Critical hit. 05249_ Hyp. Gauss Rifle destroyed. 05252_ Hyp. Gauss Rifle crushed. 05252_ Minigun crushed. 05252_ Com. Matter Pod crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#? ???????????? | | ??????????????????#???????????#??????????????????? | | ???????????????????????????????????????? ????????? | | ????????????????????????????####?????????????????? | | ????????????????????????#??? #?????????????????? | | ????????????############???? #?##??????????????? | | ?????#??????# #??? #??????#??????????? | | ???????#????# #??? #?????????????????? | | ????????????# #### ######## ????#????? | | ????????????# ?????????? | | ????????????# * ????????? | | ????????????# !*CC ????????? | | ????????????# =*@CC ????????? | | ???????????## #### ###???????????????? | | ????????????# % #????? #?????????????????? | | ??????????#?# #???????#??????#??????????? | | ????????????############????????????##??? ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#??????????????????????????????????? | | ?????????#??????????????????????????##???????????? | | ???????????????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | | ????????????#?????????##?????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 38 Energy Capacity 670 Matter Stores 600 Matter Capacity 600 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 50 Offensive Hacking 20 Item Schematics ----------------- Hyp. Gauss Rifle | -7/Factory | Hacked Imp. Thermal Shield | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hyp. Gauss Rifle | x2 | -7/Factory Hyp. Gauss Rifle | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningRiotDriver Manual? 0 Play Time 00:40:47 Cumulative 826.3 hours Start 2020.10.12 @ 09:54:12 End 2020.10.12 @ 10:58:45 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 653 Rogue 62 Adventurer 0 Explorer 591 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 80 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90422d44-0f23-4bf9-ad88-2cebd6665627