Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 03:41:27 Player: Person Guy Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (335) 1675 Value Destroyed (15824) 15824 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (6652) 6652 TOTAL SCORE: 31631 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 3017 Follower Combat Kills 835 Entered Garrisons 600 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -100 Cogmind --------- Core Integrity 0/1300 Matter 110/300 Energy 100/100 System Corruption 9% Temperature Cool (18) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Relay Coupler [Sentry] (21) Relay Coupler [Hunter] (17) Railgun Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Advanced Myomer Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Core Analyzer Experimental Thermal Shield Experimental Hardlight Generator Hacking Suite Relay Coupler [NC] Relay Coupler [Grunt] > --- WEAPON ----------- Gamma Rifle Long-range Proton Cannon Improved Potential Cannon > --- INVENTORY -------- Particle Reactor Compact Particle Reactor Relay Coupler [NC] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] Improved Field Recycling Unit Advanced Plasma Rifle Tiamat Missile Launcher Neutron Missile Launcher Improved Remote Datajack [Rating: 139] Favorites ----------- Power Enhanced Nuclear Core Engine Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Cannon Energy Gun Advanced Variable Charge Gun Energy Cannon Neutron Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Gar Fac Fac Res Gar Res Tes Slots Evolved 14 | . . . . . 4 . . 2 2 2 . . 2 2 . . . Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 . . . . 1 . . . . . . . Utility 9 | . . . . . 2 . . 2 1 1 . . 1 2 . . . Weapon 2 | . . . . . 1 . . . 1 . . . . . . . . Parts Attached 324 | . 18 . . 4 26 6 6 44 12 17 10 20 91 10 32 19 9 Power 31 | . 3 . . 1 3 . 1 3 . 1 . . 13 2 2 2 . Engine 7 | . 2 . . . 2 . . . . . . . 3 . . . . Core 13 | . 1 . . 1 1 . 1 3 . 1 . . 3 2 . . . Reactor 11 | . . . . . . . . . . . . . 7 . 2 2 . Propulsion 79 | . 7 . . . 7 2 3 17 5 4 4 4 18 3 3 2 . Treads 21 | . 3 . . . 4 2 3 1 . 1 . 4 2 1 . . . Leg 45 | . 4 . . . 3 . . 5 3 3 4 . 16 2 3 2 . Wheel 10 | . . . . . . . . 8 2 . . . . . . . . Hover 2 | . . . . . . . . 2 . . . . . . . . . Flight 1 | . . . . . . . . 1 . . . . . . . . . Utility 96 | . 2 . . 1 6 2 . 12 4 6 3 5 31 2 10 9 3 Device 59 | . . . . 1 1 2 . 6 2 3 2 4 21 2 9 4 2 Storage 4 | . 1 . . . 1 . . . . . . . 1 . . 1 . Processor 6 | . . . . . 1 . . 1 . 1 . . 2 . . 1 . Hackware 18 | . . . . . 1 . . 5 . 1 . 1 6 . . 3 1 Protection 9 | . 1 . . . 2 . . . 2 1 1 . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 118 | . 6 . . 2 10 2 2 12 3 6 3 11 29 3 17 6 6 Energy Gun 27 | . 1 . . . 3 . . 2 . . 1 2 10 1 6 . 1 Energy Cannon 15 | . . . . . 1 1 . 1 . 3 1 2 3 . 1 1 1 Ballistic Gun 36 | . 5 . . . 5 1 1 1 . 1 1 2 10 1 5 1 2 Ballistic Cannon 18 | . . . . . 1 . 1 6 2 1 . 3 1 . 2 1 . Launcher 10 | . . . . 2 . . . 1 1 . . . 1 . 2 2 1 Special Weapon 12 | . . . . . . . . 1 . 1 . 2 4 1 1 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 3 . . 1 . 2 . . 2 2 6 3 2 Parts Lost 98 | . 2 . . 3 2 1 . 21 2 5 2 . 40 1 7 4 8 Power 15 | . 1 . . 1 . . . 2 . . . . 8 . 2 . 1 Propulsion 25 | . 1 . . 1 1 . . 6 1 1 1 . 12 . . . 1 Utility 27 | . . . . . 1 1 . 4 . 1 1 . 8 1 3 2 5 Weapon 31 | . . . . 1 . . . 9 1 3 . . 12 . 2 2 1 Highest Loss Streak 9 | . 1 . . 2 1 1 . 9 2 2 2 . 8 1 5 1 8 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 87 | . 88 85 85 95 92 93 90 73 87 74 96 93 90 88 92 93 73 Engine 2 | . 10 . . . 6 9 2 . . . . . . . . . . Core 4 | . 2 14 14 13 2 . 6 5 6 5 5 5 3 4 1 . . Reactor 1 | . . . . . . . . . . . . . 4 4 6 9 6 Treads 7 | . 17 . . . 9 27 27 3 . 2 . 18 6 . . . . Leg 10 | . 9 28 28 27 12 . . 4 . 4 19 2 11 19 19 19 14 Device 12 | . . . . 11 7 9 9 7 20 21 22 19 17 7 19 19 13 Storage 7 | . 14 14 14 14 9 9 9 7 6 5 5 5 5 4 4 4 3 Processor 4 | . . . . . 5 . . 3 6 5 5 5 7 9 8 8 7 Hackware 7 | . . . . . 3 9 9 14 6 6 5 6 11 19 10 9 12 Protection 2 | . 4 . . . 9 3 . . 5 1 5 3 . . . 2 . Energy Gun 3 | . 10 . . . 7 . . . . . 2 5 6 9 5 7 3 Energy Cannon 3 | . . . . . 1 8 9 2 . 6 8 5 3 . 2 . 3 Ballistic Gun 8 | . 17 28 28 14 16 9 9 . . 2 5 5 6 8 6 5 6 Ballistic Cannon 5 | . . . . . . 9 9 17 22 5 5 4 1 . 2 2 . Naked Turns 24 | . . . . . . . . . . . . . . . . . 24 Heaviest Build 119 | 14 27 27 27 28 44 48 46 62 76 82 82 77 89 69 119 114 93 Greatest Support 111 | 20 40 20 20 20 60 60 60 60 40 45 70 111 111 99 106 111 111 Greatest Overweight (x) 7 | . 2 1 1 2 3 . . 7 6 5 5 1 3 . 1 1 . Average Overweight (x) . | . . 1 1 1 . . . 1 1 3 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | 6 8 7 10 11 15 14 15 15 15 15 15 15 15 15 15 15 15 Average Carried 11 | 6 4 6 8 9 11 10 14 13 14 13 14 13 12 13 10 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 5 7 10 9 14 14 14 15 14 15 14 15 14 13 15 15 5 Class Distribution -------------------- 24% | Scavenger-Skirmisher 18% | Scavenger-Gunner 11% | Bothacker-Skirmisher 11% | Scavenger-Mutant 9% | Bothacker-Gunner 7% | Skirmisher 5% | Mutant 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Bothacker-Skirmisher | -7/Factory Bothacker-Gunner | -6/Factory Bothacker-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Bothacker-Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Garrison Scavenger-Tank | -3/Research Bothacker-Gunner | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Gar Fac Fac Res Gar Res Tes Matter Collected 8027 | 200 185 90 . 73 745 424 414 1215 68 388 429 260 2135 117 627 596 61 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 15443 | . 507 . . 75 1233 506 692 1016 45 758 747 527 5558 315 1221 2012 231 Parts 721 | . 24 . . 10 66 19 43 47 6 26 36 27 249 20 52 87 9 Haulers Intercepted 8 | . 1 . . . 1 . . . . 1 . . 4 . . 1 . Recyclers Shooed 17 | . . . . . . . . . . . . . 14 . . 3 . Parts Field Recycled 78 | . . . . . . . . 10 9 24 . 16 19 . . . . Retrieved Matter 886 | . . . . . . . . 132 75 245 . 252 182 . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Gar Fac Fac Res Gar Res Tes Combat Hostiles Destroyed 257 | . 14 . . 6 24 13 16 24 4 9 19 13 66 6 22 16 5 Guns 133 | . 14 . . . 23 6 5 2 . . 7 5 41 6 11 13 . Cannons 93 | . . . . . 1 6 11 19 2 9 12 8 17 . 8 . . AOE 28 | . . . . 6 . . . 3 2 . . . 6 . 3 3 5 Classes Destroyed 20 | . 4 . . . 4 1 2 4 . . . . 2 . 1 1 1 Worker 28 | . . . . . 1 . . . . . . 1 15 . . 11 . Builder 10 | . . . . . . . 1 1 1 1 . 1 3 1 . 1 . Tunneler 2 | . . . . . . . 1 . . . . . 1 . . . . Hauler 8 | . 1 . . . 1 . . . . 1 . . 4 . . 1 . Recycler 15 | . . . . . . . . 4 . 2 . . 5 . . 4 . Mechanic 3 | . . . . . . . . . . . . . 1 . . 2 . Operator 7 | . 2 . . . 1 . 1 1 . . . . 2 . . . . Watcher 7 | . . . . . . . . 2 . . . . 2 . . 3 . Swarmer 58 | . 6 . . 4 3 1 2 5 3 . 8 5 9 4 8 . . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 110 | . 8 . . 2 9 5 8 12 . 6 9 3 25 . 11 8 4 Brawler 5 | . . . . . 2 . 1 . . . . . . . . 2 . Duelist 3 | . . . . . . 1 1 . . . 1 . . . . . . Sentry 21 | . . . . . 9 3 3 . 1 . 1 1 . 1 2 . . Demolisher 1 | . . . . . . . . . . . . . . . . 1 . Specialist 2 | . . . . . . . . . . . . . 2 . . . . Hunter 21 | . . . . . 1 3 1 . . . . . 15 . . 1 . Programmer 33 | . . . . . . . . 6 . 3 . 4 15 1 . 4 . Heavy 1 | . . . . . . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . Best Kill Streak 23 | . 3 . . 3 3 3 3 4 2 4 6 4 11 5 9 23 5 Combat Bots Only 9 | . 3 . . 3 3 3 3 3 2 4 6 3 9 4 9 9 5 Max Kills in Single Turn 5 | . 1 . . 2 2 1 1 4 2 2 2 2 5 3 2 5 4 Gunslinging 1 | . . . . . . . . . . . . . 1 1 1 . . Exploded 4 | . . . . 2 . . . 3 2 . . . 3 . 2 2 4 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Gar Fac Fac Res Gar Res Tes Hostile Shots Fired 1952 | . 77 . . 22 99 50 49 177 136 49 86 50 757 18 139 110 133 Missed 626 | . 16 . . 7 29 14 8 48 34 15 19 19 296 8 31 32 50 Damage Taken 22559 | . 674 . . 289 999 472 559 2709 1280 708 1236 580 8169 307 1843 1261 1473 Core 3852 | . 111 . . 44 121 113 116 654 164 83 158 77 900 47 174 120 970 Absorbed by Shields 518 | . . . . . . 61 . . . . . . . . 187 . 270 Ignored by Resistances 1065 | . . . . . . . . . . . . . . . 402 532 131 Core Remaining (%) 49 | 100 . . . 38 . . 36 6 80 . . 68 21 . . . . Volleys Fired 715 | . 58 . . 12 57 52 46 89 16 31 29 29 169 7 56 54 10 Largest 4 | . 2 . . 2 3 3 3 3 4 3 4 4 4 4 4 4 3 Hottest 293 | . 70 . . 50 146 147 147 153 192 221 274 252 288 230 293 288 160 Shots Fired 2040 | . 116 . . 22 171 111 138 232 39 72 115 93 564 22 160 170 15 Gun 1210 | . 116 . . 12 160 36 46 31 . 16 43 47 409 21 124 146 3 Cannon 778 | . . . . . 11 75 92 197 36 52 72 42 142 . 33 17 9 Launcher 27 | . . . . 10 . . . 1 3 . . . 6 . 2 3 2 Special 25 | . . . . . . . . 3 . 4 . 4 7 1 1 4 1 Kinetic 1129 | . 58 . . 12 109 81 92 168 36 36 56 41 275 9 67 87 2 Thermal 823 | . 58 . . . 62 30 46 49 . 32 59 48 264 12 90 73 . Explosive 20 | . . . . 10 . . . . 3 . . . . . 2 3 2 Electromagnetic 43 | . . . . . . . . 12 . . . . 18 . . 3 10 Robot Hit Streak 17 | . 12 . . 4 13 17 10 10 6 14 7 8 9 6 16 10 5 Robot Miss Streak 7 | . 4 . . 4 7 3 4 6 6 6 4 3 6 4 4 3 2 Penetration Max 2 | . . . . . . 1 1 1 . 1 1 . 1 . . 2 . Secondary Targets 18 | . 1 . . . 4 . . . . . . . 6 2 3 2 . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . 1 1 1 1 . Shots Hit Robots 1143 | . 72 . . 11 102 57 74 138 19 46 53 45 319 9 89 104 5 Core Hits 646 | . 30 . . 10 46 23 30 53 8 21 32 22 218 9 53 75 16 Critical Kills 11 | . . . . . 1 1 . . . . . . 6 2 1 . . Critical Parts Destroyed 13 | . . . . . . . 2 . . 1 1 . 6 . 1 2 . Critical Strikes 67 | . 4 . . . 9 3 5 13 . 4 1 1 16 2 7 2 . Burn 12 | . 4 . . . 6 . . . . . . . . . 2 . . Meltdown 3 | . . . . . . 1 . . . . . . 2 . . . . Destroy 25 | . . . . . 2 . 2 . . 1 1 . 10 2 5 2 . Blast 27 | . . . . . 1 2 3 13 . 3 . 1 4 . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 38861 | . 818 . . 566 1832 1230 1846 4604 781 1784 2141 1711 11631 333 3707 4567 1310 Guns 17359 | . 818 . . 38 1735 443 613 437 . 279 536 475 6464 333 1947 3216 25 Cannons 13973 | . . . . . 86 787 1200 3298 551 1447 1454 945 3067 . 752 379 7 Explosions 7308 | . . . . 526 . . . 843 211 56 151 238 2038 . 1008 970 1267 Melee . | . . . . . . . . . . . . . . . . . . Ramming 221 | . . . . 2 11 . 33 26 19 2 . 53 62 . . 2 11 Kinetic 16021 | . 333 . . 38 1162 779 1163 2750 551 750 967 449 4043 105 1127 1779 25 Thermal 16488 | . 485 . . . 659 451 650 1465 . 1032 1174 1209 5740 228 1611 1784 . Explosive 4667 | . . . . 526 . . . 141 211 . . . 622 . 969 931 1267 Electromagnetic 1464 | . . . . . . . . 222 . . . . 1164 . . 71 7 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . 3 . . . 10 3 9 9 14 12 . . 2 9 Average Corruption 6 | . . . . 3 . . . 4 1 8 9 10 5 . . 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 287 | . . . . 16 . . . 71 4 34 34 48 72 . . 4 4 Message Errors 76 | . . . . 7 . . . 17 . 11 7 14 18 . . 1 1 Matter Fused 80 | . . . . 6 . . . 21 2 8 7 12 21 . . 2 1 Heat Flow Errors 32 | . . . . 2 . . . 4 1 3 6 5 10 . . . 1 Energy Discharges 28 | . . . . . . . . 10 1 5 4 4 4 . . . . Parts Rejected 4 | . . . . . . . . 1 . . 1 . 2 . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 27 | . . . . 1 . . . 8 . 4 5 5 4 . . . . Data Loss (major) 19 | . . . . . . . . 8 . 2 1 2 6 . . . . Misfires 8 | . . . . . . . . 1 . . 1 2 3 . . . 1 Alerts 6 | . . . . . . . . 1 . . . 3 2 . . . . Weapon Failures 6 | . . . . . . . . . . . 2 1 2 . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1380 | . . . . 47 . 26 38 561 64 102 50 112 310 . . 66 4 Projectiles 452 | . . . . . . 26 38 126 60 21 50 30 63 . . 38 . Explosions 915 | . . . . 47 . . . 435 4 81 . 69 247 . . 28 4 Melee 13 | . . . . . . . . . . . . 13 . . . . . Knockbacks 63 | . . . . . . . 3 28 2 3 5 4 13 . 2 3 . Impact 1 | . . . . . . . . . . . . 1 . . . . . Kinetic 61 | . . . . . . . 3 28 2 3 5 2 13 . 2 3 . Secondary 1 | . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 708 | . . . . 81 . . . 272 33 45 . . 222 . . 50 5 Shots 14 | . . . . 2 . . . 3 1 1 . . 6 . . 1 . Rammed 19 | . . . . . 1 . 6 2 3 1 . 2 1 . . . 3 Targets Rammed 30 | . . . . 1 3 . 6 2 3 1 . 2 8 . . 1 3 Kicked 11 | . . . . 1 2 . . . . . . . 7 . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 390 | . 180 . . 190 380 144 22 361 294 221 223 224 390 154 369 276 71 Average Temperature 77 | . 57 . . 68 129 49 6 75 91 74 72 38 68 86 106 95 48 Received Heat Transfer 3869 | . 240 . . 21 360 158 297 711 102 135 339 54 603 9 418 177 245 Effects 7 | . . . . . . . . 2 . . . . . . . 5 . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . Interference 5 | . . . . . . . . . . . . . . . . 5 . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . . . Parts Fried 7 | . . . . . . . . . . . . . 6 . . 1 . Impact Corruptions 2 | . . . . . . . . . . . . 2 . . . . . Robots Melted 3 | . . . . . . 1 . . . . . . 2 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . Parts Melted 31 | . 2 . . . 3 2 . 2 . 1 . 1 14 . 2 4 . Heat Transferred 18637 | . 1739 . . . 1739 703 962 1460 . 450 773 700 5328 259 2328 2196 . Parts Sabotaged 9 | . . . . . . . . . . . . . . . . . 9 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . 1 2 . 3 . 1 1 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Gar Fac Fac Res Gar Res Tes Peak Influence 1849 | . 305 60 . 164 297 1120 580 590 275 135 639 537 1068 742 1431 1264 1849 Initial 804 | . . 43 . . 50 176 546 177 275 49 68 335 109 560 556 804 688 Average 349 | . 131 34 . 57 136 645 261 390 160 59 311 372 328 663 1059 984 1677 Maximum Alert Level 5 | . 1 . . . 1 4 2 2 1 . 2 2 3 3 4 4 5 Low Security (%) 45 | 100 91 100 . 100 81 5 33 12 84 100 39 . 40 . . . . Level 1 20 | . 8 . . . 18 17 54 27 15 . 21 66 26 . . . . Level 2 20 | . . . . . . 31 11 59 . . 38 33 20 61 11 . . Level 3 9 | . . . . . . 42 . . . . . . 12 38 43 57 . Level 4 4 | . . . . . . 2 . . . . . . . . 45 42 . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . 99 Squads Dispatched 75 | . 4 . . . 1 . 1 19 . 4 . 8 19 2 . 5 12 Investigation 6 | . 2 . . . . . 1 1 . 1 . 1 . . . . . Extermination 20 | . . . . . . . . 6 . 2 . 2 8 1 . 1 . Reinforcement 24 | . 2 . . . 1 . . 5 . 1 . 2 11 . . 2 . Assault 16 | . . . . . . . . 1 . . . . . 1 . 2 12 Garrison 9 | . . . . . . . . 6 . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . 1 3 . . 1 . Haulers Reinforced 5 | . . . . . . . . 1 . 1 . . 2 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Gar Fac Fac Res Gar Res Tes Distress Signals 27 | . 3 . . . 3 3 1 3 . . . 2 12 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 514 | . 31 2 . 9 45 24 30 44 8 18 23 19 109 8 28 40 76 Peak Tracking Total 47 | . 5 1 . 4 4 5 4 5 4 5 9 5 12 4 7 9 47 Tactical Retreats 25 | . . 4 . 1 2 1 4 2 . 1 2 1 6 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Gar Fac Fac Res Gar Res Tes Traps Triggered 33 | . 6 . . . 1 . . 3 2 2 7 . 4 . 8 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Gar Fac Fac Res Gar Res Tes Machines Disabled 61 | . . . . 1 4 4 5 12 1 2 1 6 10 . 6 . 9 Max in Single Turn 5 | . . . . . 1 1 2 5 1 1 1 4 2 . 1 . 4 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . Garrison Relay 6 | . . . . . . 3 . . . . . . . . 3 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Gar Fac Fac Res Gar Res Tes Machines Accessed 38 | . 6 . . . 6 4 7 1 1 3 1 4 3 1 1 . . Terminals 31 | . 6 . . . 4 4 7 1 1 1 1 3 2 . 1 . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 1 . . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . 1 . . . 1 . . . Total Hacks 75 | . 13 . . . 12 6 17 1 3 8 2 7 4 1 1 . . Successful 40 | . 7 . . . 9 4 8 1 1 4 . 3 1 1 1 . . Failed 35 | . 6 . . . 3 2 9 . 2 4 2 4 3 . . . . Catastrophic 10 | . . . . . 1 . 1 . 1 2 2 2 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 24 | . 8 . 1 . 4 . 6 1 3 . . 1 . . . . . Terminals 61 | . 13 . . . 8 6 17 1 3 3 2 4 3 . 1 . . Fabricators 3 | . . . . . . . . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . 4 . . 1 . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 . . . . 1 . . . 1 . . . Terminal Hacks 26 | . 6 . . . 5 4 8 . 1 . . 1 . . 1 . . Prototype ID Bank 7 | . 5 . . . . . 2 . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . . Level Access Points 2 | . . . . . . . 1 . . . . 1 . . . . . Emergency Access Points 2 | . . . . . . 1 . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . Alert Level 3 | . 1 . . . 2 . . . . . . . . . . . . Unreport Threat 5 | . . . . . 1 . 3 . 1 . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . Registered Components 2 | . . . . . 1 . 1 . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . 3 . . 1 . . . . Process 1 | . . . . . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . 1 . . . 1 . . . Unlock Access 3 | . . . . . 1 . . . . 1 . . . 1 . . . Unauthorized Hacks 3 | . 1 . . . 1 . . 1 . . . . . . . . . Terminals 3 | . 1 . . . 1 . . 1 . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . Operators 2 | . 1 . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 2 . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 6 . . . 2 3 6 . 1 1 1 4 2 . 1 . . Full Trace Events 4 | . . . . . . . 1 . . 1 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . . . . . 73 . . . . . Total Part Build Rating 3 | . . . . . . . . . . . . 3 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 43 | . . . . . . . . . . 43 . . . . . . . Retrieved Matter 43 | . . . . . . . . . . 43 . . . . . . . Retrieved Components 9 | . . . . . . . . . . . . . 9 . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Gar Fac Fac Res Gar Res Tes Used RIF Installer 2 | . . . . . . 2 . . . . . . . . . . . Watcher Feeds 1 | . . . . . . 1 . . . . . . . . . . . Robots Hacked 16 | . . . . . . . . 2 . 2 . 1 6 1 1 3 . Non-combat 2 | . . . . . . . . . . . . 1 1 . . . . Combat 14 | . . . . . . . . 2 . 2 . . 5 1 1 3 . Robot Hacks Applied 19 | . . . . . . . . 2 . 2 . 3 7 1 1 3 . purge_threat 4 | . . . . . . . . . . . . 2 2 . . . . locate_traps 1 | . . . . . . . . . . . . 1 . . . . . overwrite_iff 10 | . . . . . . . . 2 . 1 . . 4 . 1 2 . formatsys_high 4 | . . . . . . . . . . 1 . . 1 1 . 1 . Relay Couplers Released 30 | . . . . . . 10 . 2 . . . . . . 14 4 . Machine Destruction 26 | . . . . . . 10 . 2 . . . . . . 14 . . Programmers 4 | . . . . . . . . . . . . . . . . 4 . Attached 11 | . . . . . . . . 2 . 1 . . 4 . . 3 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . 3 . . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Gar Fac Fac Res Gar Res Tes Total Allies 25 | . . . . 3 1 4 . 2 . 2 . . 5 1 4 3 . Largest Group 4 | . . . . 3 1 4 3 1 . 1 . . 2 1 3 3 1 Highest-Rated Group 209 | . . . . 72 10 209 30 16 . 29 . . 94 64 144 144 64 Highest-Rated Ally 179 | . . . . 31 10 179 10 16 . 29 . . 58 64 64 64 64 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 133 | . . . . 11 . 30 9 21 . 13 . . 12 4 21 10 2 Total Damage 4375 | . . . . 249 . 1278 156 724 . 194 . . 353 194 846 330 51 Kills 29 | . . . . 5 . 9 1 4 . 1 . . 2 . 5 2 . Allies Corrupted 2 | . . . . . . . 1 . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . Turrets Deployed 3 | . . . . . . 2 . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Gar Fac Fac Res Gar Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Gar Fac Fac Res Gar Res Tes Turns Passed 21083 | 3 1176 759 431 965 2314 1234 1059 3207 510 1943 975 1302 2924 284 1163 626 208 Spaces Moved 9112 | 3 576 376 225 470 995 639 436 1159 346 585 397 564 1022 180 650 301 188 Core 85 | . 3 . . . . . . . . . . . . . . . 82 Treads 3172 | . 341 . . . 463 639 436 243 . 147 . 491 412 . . . . Legs 4688 | 3 232 376 225 470 532 . . 378 1 154 397 73 610 180 650 301 106 Wheels 1091 | . . . . . . . . 462 345 284 . . . . . . . Hover 12 | . . . . . . . . 12 . . . . . . . . . Flight 64 | . . . . . . . . 64 . . . . . . . . . Fastest Speed 50 | 120 100 190 190 190 160 160 160 105 110 165 190 166 120 120 112 115 50 Average Speed 172 | 120 157 190 190 191 194 160 160 217 121 207 191 169 159 120 125 133 86 Slowest Speed 487 | 120 190 190 190 260 330 160 160 487 195 320 470 190 410 120 184 187 120 Overloaded Moves 64 | . . . . . . . . 64 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 42 | 2 87 77 61 94 94 68 42 30 10 15 39 12 23 3 52 15 37 Regions Visited 17 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . 1 . . 1 . 1 . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . 1 1 . . . 1 . . 1 . Scrap Searched 4 | . . 3 . 1 . . . . . . . . . . . . . Spaces Dug 6 | . . . . . . . . 2 . . . 2 2 . . . . Terrain Destroyed 611 | . . . . 92 . . 28 117 46 23 33 74 96 4 18 49 31 Melee . | . . . . . . . . . . . . . . . . . . Projectile 221 | . . . . . . . 28 35 27 21 23 15 49 4 11 8 . AOE 388 | . . . . 92 . . . 82 19 2 10 59 45 . 7 41 31 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Gar Fac Fac Res Gar Res Tes Total 13070 | 2 741 421 229 514 1252 766 694 1676 407 1255 541 850 1950 235 896 416 225 Wait 2205 | . 56 44 . 24 106 28 185 300 11 570 64 203 534 21 48 11 . Move 9096 | 2 575 375 224 469 995 636 435 1158 345 585 396 563 1021 180 649 300 188 Hop 1 | . . . . . . 1 . . . . . . . . . . . Pick Up 349 | . 22 2 4 3 38 14 8 54 10 22 10 14 84 8 34 16 6 Fast Attach . | . . . . . . . . . . . . . . . . . . Attach 276 | . 17 . . 3 24 6 6 40 9 17 10 14 84 4 24 10 8 Detach 20 | . . . . . 1 . . 1 . 2 . 4 7 1 3 1 . Swap 48 | . 1 . . 1 2 . . 4 3 . . 6 7 6 8 9 1 Drop 224 | . 12 . 1 1 26 14 8 28 10 11 7 15 36 8 25 13 9 Fire 715 | . 58 . . 12 57 52 46 89 16 31 29 29 169 7 56 54 10 Melee . | . . . . . . . . . . . . . . . . . . Ram 8 | . . . . . . . . 2 3 . . . . . . . 3 Kick 11 | . . . . 1 2 . . . . . . . 7 . . 1 . Crush 11 | . . . . . 1 . 6 . . 1 . 2 1 . . . . Escape Stasis 73 | . . . . . . . . . . 16 25 . . . 32 . . Rewire 33 | . . . . . . 15 . . . . . . . . 17 1 . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -5/Garrison -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research -3/Garrison -3/Research -3/Testing (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 7) 834 | -10/Materials | Discovered new exit (range 14) 1110 | -10/Materials | Discovered new exit (range 6) 1180 | -10/Materials | Entered Mines 1181 | -10/Mines | Assembled infested the area 1212 | -10/Mines | Build established: Scavenger-Mutant 1456 | -10/Mines | Discovered new exit (range 11) 1487 | -10/Mines | Learned Materials security intel 1793 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1931 | -10/Mines | Discovered new exit (range 5) 1939 | -10/Mines | Entered Exiles 1970 | -10/Exiles | Discovered new exit (range 15) 1991 | -10/Exiles | Met 8R-AWN 2025 | -10/Exiles | Met EX-HEX 2078 | -10/Exiles | Met EX-BIN 2103 | -10/Exiles | Aligned with FarCom system 2105 | -10/Exiles | Given EX-Vault access code 2156 | -10/Exiles | Opened EX-Vault 2164 | -10/Exiles | Found Prototype Storage 2169 | -10/Exiles | Found Deploy-a-Sentry 2172 | -10/Exiles | Found Deploy-a-Sentry 2175 | -10/Exiles | Found Deploy-a-Sentry 2219 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2284 | -10/Exiles | Met EX-DEC 2352 | -10/Exiles | Discovered new exit (range 10) 2370 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 2370 | -10/Exiles | Entered Mines 2525 | -9/Mines | Crushed by falling debris 2645 | -9/Mines | Learned location of Zion (-6) 2756 | -9/Mines | Received a Mining Laser from a helpful Derelict 3272 | -9/Mines | Discovered new exit (range 10) 3276 | -9/Mines | Core integrity fell below 50% 3335 | -9/Mines | Entered Materials 3335 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3782 | -8/Materials | Build established: Skirmisher 4144 | -8/Materials | Build established: Scavenger-Skirmisher 4224 | -8/Materials | Discovered new exit (range 16) 4519 | -8/Materials | Discovered new exit (range 16) 5649 | -8/Materials | Identified exit to Garrison 5649 | -8/Materials | Entered Garrison 5693 | -8/Garrison | Triggered checkpoint 5762 | -8/Garrison | Garrison Relay disabled 5782 | -8/Garrison | Discovered new exit (range 78) 5782 | -8/Garrison | Discovered new exit (range 73) 5782 | -8/Garrison | Discovered new exit (range 44) 5782 | -8/Garrison | Discovered new exit (range 54) 5908 | -8/Garrison | DAS Turret deployed 5915 | -8/Garrison | Triggered checkpoint 5947 | -8/Garrison | Triggered checkpoint 5975 | -8/Garrison | Triggered checkpoint 6159 | -8/Garrison | Rescued AZ-K3N 6247 | -8/Garrison | Triggered checkpoint 6279 | -8/Garrison | Installed Relay Interface Framework 6328 | -8/Garrison | Garrison Relay disabled 6585 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 6631 | -8/Garrison | Triggered checkpoint 6669 | -8/Garrison | DAS Turret deployed 6729 | -8/Garrison | Triggered checkpoint 6739 | -8/Garrison | Garrison Relay disabled 6883 | -8/Garrison | Entered Materials 6883 | -8/Materials | Accompanied by 3 allies 6901 | -8/Materials | Identified exit to Factory 7317 | -8/Materials | Core integrity fell below 50% 7942 | -8/Materials | Entered Factory 7942 | -7/Factory | Evolved 2 slots: Utility x2 8278 | -7/Factory | Build established: Hacker-Skirmisher 8281 | -7/Factory | Garrison activated, responded to threat 8582 | -7/Factory | Build established: Bothacker-Skirmisher 8776 | -7/Factory | Garrison activated, responded to threat 8778 | -7/Factory | Cargo convoy interrupted 8937 | -7/Factory | Lost 4 parts (2n2w) 9037 | -7/Factory | Core integrity fell below 50% 9062 | -7/Factory | DAS Turret deployed 9082 | -7/Factory | Lost 9 parts (1p1n3u4w) 9499 | -7/Factory | Build established: Skirmisher 9865 | -7/Factory | Core integrity fell below 20% 10641 | -7/Factory | Build established: Bothacker-Skirmisher 11023 | -7/Factory | System corruption reached 10% 11105 | -7/Factory | Discovered new exit (range 9) 11149 | -7/Factory | Entered another Factory area 11149 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11300 | -6/Factory | Build established: Bothacker-Gunner 11560 | -6/Factory | Discovered new exit (range 15) 11659 | -6/Factory | Entered another Factory area 11659 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11849 | -5/Factory | Build established: Bothacker-Mutant 12281 | -5/Factory | Build established: Bothacker-Gunner 12952 | -5/Factory | Build established: Gunner 13401 | -5/Factory | Build established: Scavenger-Gunner 13602 | -5/Factory | Identified exit to Garrison 13602 | -5/Factory | Entered Garrison 13766 | -5/Garrison | Triggered checkpoint 14198 | -5/Garrison | Triggered checkpoint 14396 | -5/Garrison | Discovered new exit (range 15) 14577 | -5/Garrison | Entered Factory 14848 | -5/Factory | System corruption reached 10% 14860 | -5/Factory | Fabricated Hacking Suite? 15186 | -5/Factory | Garrison activated, responded to threat 15364 | -5/Factory | Build established: Bothacker-Tank 15536 | -5/Factory | Identified exit to Factory 15726 | -5/Factory | Build established: Bothacker-Skirmisher 15879 | -5/Factory | Entered another Factory area 15879 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16310 | -4/Factory | Lost 8 parts (1p1n1u5w) 16803 | -4/Factory | Lost 4 parts (2n1u1w) 17103 | -4/Factory | Build established: Scavenger-Skirmisher 17136 | -4/Factory | Lost 3 parts (1p1n1w) 17191 | -4/Factory | Destroyed 8 combat bots 17380 | -4/Factory | Lost 4 parts (1p2n1u) 17465 | -4/Factory | Lost 5 parts (1p2n1u1w) 17892 | -4/Factory | Build established: Scavenger-Gunner 18058 | -4/Factory | Core integrity fell below 50% 18120 | -4/Factory | Lost 4 parts (1n2u1w) 18467 | -4/Factory | Destroyed 8 combat bots 18657 | -4/Factory | Destroyed 9 combat bots 18661 | -4/Factory | Lost 6 parts (1p2n2u1w) 18692 | -4/Factory | System corruption reached 10% 18738 | -4/Factory | Discovered new exit (range 11) 18803 | -4/Factory | Entered Research 18803 | -3/Research | Evolved 2 slots: Utility x2 19078 | -3/Research | First assault squad dispatched 19087 | -3/Research | Identified exit to Garrison 19087 | -3/Research | Entered Garrison 19087 | -3/Garrison | Accompanied by 1 ally 19215 | -3/Garrison | Triggered checkpoint 19244 | -3/Garrison | Garrison Relay disabled 19299 | -3/Garrison | QS Assembler disabled 19325 | -3/Garrison | Found Prototype Device 19326 | -3/Garrison | Identified Exp. Thermal Shield 19331 | -3/Garrison | Found Prototype Device 19332 | -3/Garrison | Identified Adv. EM Disruption Field 19334 | -3/Garrison | Found Prototype Device 19335 | -3/Garrison | Identified Exp. EM Disruption Field 19475 | -3/Garrison | Spotted B-86 Titan 19493 | -3/Garrison | Destroyed B-86 Titan 19505 | -3/Garrison | Triggered checkpoint 19516 | -3/Garrison | Triggered checkpoint 19563 | -3/Garrison | Destroyed 9 combat bots 19568 | -3/Garrison | Lost 5 parts (1p2u2w) 19726 | -3/Garrison | Discovered new exit (range 11) 19797 | -3/Garrison | Triggered checkpoint 19827 | -3/Garrison | Triggered checkpoint 19829 | -3/Garrison | Garrison Relay disabled 20174 | -3/Garrison | Garrison Relay disabled 20250 | -3/Garrison | Entered Research 20250 | -3/Research | Accompanied by 3 allies 20324 | -3/Research | Build established: Scavenger-Tank 20515 | -3/Research | P-80 Master assimilated allied Swordsman 8c 20527 | -3/Research | First assault squad dispatched 20547 | -3/Research | P-80 Master assimilated allied Swordsman 8b 20628 | -3/Research | Destroyed 9 combat bots 20680 | -3/Research | Discovered new exit (range 35) 20876 | -3/Research | Entered Testing 20876 | -3/Testing | Accompanied by 1 ally 20877 | -3/Testing | Maximum security lockdown engaged 20937 | -3/Testing | Found Prototype Device 20938 | -3/Testing | Identified Exp. Hardlight Generator 20978 | -3/Testing | Build established: Bothacker-Gunner 20987 | -3/Testing | Found Prototype Energy Cannon 20989 | -3/Testing | Identified Imp. Potential Cannon 21025 | -3/Testing | Spotted Executioner 21043 | -3/Testing | Core integrity fell below 50% 21075 | -3/Testing | Lost 8 parts (1p1n5u1w) 21081 | -3/Testing | Discovered new exit (range 10) 21081 | -3/Testing | Spotted Investigator 21082 | -3/Testing | Core integrity fell below 20% 21084 | -3/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 21081_ H-77 Assassin unfolds itself. 21081_ E-15 Imp unfolds itself. 21081_ Penetrated by Slug. 21081_ C-30 ARC bursts open, deploying its payload. 21081_ G-73 Enforcer unfolds itself. 21081_ G-67 Veteran unfolds itself. 21081_ L-61 Swordsman unfolds itself. 21081_ E-15 Imp unfolds itself. 21082_ Slammed into B-74 Champion. 21082_ Destabilizing: Core damaged (-26). 21082_ C-30 ARC bursts open, deploying its payload. 21082_ G-73 Enforcer unfolds itself. 21082_ G-67 Veteran unfolds itself. 21082_ B-74 Champion unfolds itself. 21082_ G-67 Veteran unfolds itself. 21082_ I-47 Archangel unfolds itself. 21083_ Slammed into B-74 Champion. 21084_ M-36 Artificer repairs G-67 Veteran. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????? ####?????????????????????? | | ?????????????????????? #?????????????????????? | | ?????????????????????? #?????????????????????? | | ???????????????#??????# e????????????????????? | | ???????????????? ????# #?p???????????????????? | | ????????????????? ???# #?????????????????????? | | ???????????????? ??# #?????????????????????? | | ????????????????? ""?# ######c####???????????? | | ???????????????????"" # g gg Y #???????????? | | ????????????????????? ; mbhmb hYi < #???????????? | | ??????????????????????# bgghegg Y #???????????? | | ??????????????????????# @gpg% m p #???????????? | | ??????????????????????# g####l##???????????????? | | ??????????????????????# Yg#?????????????????????? | | ??????????????????????# #???g?????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ##############????????# #?????????????????????? | | #????????# #?????????????????????? | | ######### #????????# p #?????????????????????? | | ????????# #????????# #?????????????????????? | | ????????# #????????# #?#########???????????? | | ????????# #????????# #?= ! #???????????? | | ????????# #????????# g # #???????????? | | ????????# !%/########?#gg # #???????????? | | ????????# #?# + #???????????? | | # ??????# #?# # #???????????? | | # T ### #?# # ] #???????????? | | + "" "F"" #?# #? #???????????? | | # #### """" #?# #?! #???????????? | | # ??????# #?# #??########???????????? | | ????????## ### #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 43 Energy Capacity 970 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 30 Resistance: EM 75 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 6 Core Analysis 9 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 83 Authchip Count 2 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityIonicScrap Manual? 0 Play Time 02:43:08 Cumulative 90.7 hours Start 2024.04.21 @ 00:54:13 End 2024.04.21 @ 03:41:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 55 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66a6b3c6-ca13-465f-a45e-bdd247d848d0