Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.19 @ 19:31:05 Player: Kite Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (289) 1445 Value Destroyed (8911) 8911 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1873) 1873 TOTAL SCORE: 16709 Bonus ------- High Alert Combat Kills 1573 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 200/200 System Corruption 7% Temperature Cool (0) Movement Rolling (116) Ox2 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (5) --- Wheel Wheel Armored Huge Wheel > --- UTILITY (5) ------ Huge Storage Unit Improved Melee Analysis Suite Core Analyzer Actuator Array Light Regenerative Plating > --- WEAPON (4) ------- Chainsword Chainsword Chainsword Chainsword > --- INVENTORY (25) --- F-cell Engine Cold Fusion Reactor Wheel Wheel Wheel Wheel High-capacity Storage Unit Energy Well (350) Compact Matter Pod (150) Improved Sensor Array Improved Terrain Scanner Actuator Array Actuator Array Improved Light Armor Plating EM Disruption Field Remote Shield Remote Shield Authchip [Propulsion] Authchip [Propulsion] Improved Datajack Maul Heavy Mace Makeshift Spear Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Core Analyzer Actuator Array Improved Light Armor Plating Makeshift System Shield > --- WEAPON ----------- Heavy Mace Heavy Mace Greatsword > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Flexi-carbon Leg Wheel High-capacity Storage Unit Compact Battery Compact Matter Pod Improved Signal Interpreter Improved Terrain Scanner Actuator Array Reactive Plating Powered Armor EM Disruption Field Remote Shield Remote Shield Authchip [Armor] Missile Launcher Flail Maul Heavy Mace Heavy Mace [Rating: 59] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Actuator Array Storage Huge Storage Unit Processor Melee Analysis Suite Hackware Makeshift System Shield Protection Light Regenerative Plating Weapon Flail Energy Gun Small Laser Launcher Advanced EMP Blaster Impact Weapon Flail Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Slots Evolved 8 | . . 2 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . Propulsion 3 | . . 1 . 2 . . . . . . . Utility 3 | . . 1 . . . . . . 2 . . Weapon 2 | . . . 2 . . . . . . . . Parts Attached 141 | 6 12 17 34 13 4 1 . 3 45 4 2 Power 17 | 1 1 3 3 1 . 1 . . 7 . . Engine 12 | 1 1 3 2 1 . . . . 4 . . Core 3 | . . . 1 . . 1 . . 1 . . Reactor 2 | . . . . . . . . . 2 . . Propulsion 49 | 2 3 6 13 5 1 . . 1 17 1 . Treads 11 | . 1 3 5 1 . . . . 1 . . Leg 16 | 2 . . 5 . . . . . 9 . . Wheel 22 | . 2 3 3 4 1 . . 1 7 1 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 42 | 1 6 4 8 1 1 . . 2 17 . 2 Device 9 | . . 1 1 . . . . 1 6 . . Storage 9 | 1 3 1 3 . . . . . 1 . . Processor 8 | . . . 1 . . . . . 5 . 2 Hackware 2 | . . . . . . . . . 2 . . Protection 14 | . 3 2 3 1 1 . . 1 3 . . Artifact . | . . . . . . . . . . . . Weapon 33 | 2 2 4 10 6 2 . . . 4 3 . Energy Gun 2 | 2 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 5 | . . 2 2 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 17 | . 2 2 7 4 2 . . . . . . Slashing Weapon 6 | . . . 1 . . . . . 3 2 . Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon 2 | . . . . 1 . . . . 1 . . Unidentified Prototypes 4 | . . . 1 . . . . . 3 . . Corrupted Parts 3 | . . . 3 . . . . . . . . System Corruption 18 | . . . 18 . . . . . . . . Parts Lost 66 | . 2 12 12 5 2 . . 1 28 1 3 Power 7 | . 1 2 2 . . . . . 2 . . Propulsion 34 | . 1 4 9 4 . . . . 14 1 1 Utility 12 | . . 4 . . . . . 1 5 . 2 Weapon 13 | . . 2 1 1 2 . . . 7 . . Highest Loss Streak 6 | . 1 2 4 2 2 . . 1 6 1 1 To Critical Strikes 1 | . . . . . . . . . 1 . . Average Backups 20 | 1 7 18 23 24 24 23 24 23 20 24 24 Power . | . . . . . 1 1 1 1 1 2 2 Propulsion 4 | . 1 6 4 3 4 4 4 3 3 4 4 Utility 9 | . 3 7 8 11 12 13 14 14 12 15 14 Weapon 5 | . 1 4 9 8 6 5 5 5 1 2 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 56 | . 4 5 24 4 . 2 . 1 4 2 10 Power 8 | . 1 . 2 . . 2 . . 1 1 1 Propulsion 20 | . 1 3 10 . . . . . 3 1 2 Utility 23 | . 2 . 10 3 . . . 1 . . 7 Weapon 5 | . . 2 2 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 96 83 97 93 85 84 84 84 87 93 90 Engine 5 | . 14 9 8 . . . . . 2 . . Core 1 | . . . . 7 7 7 7 7 1 . . Treads 8 | . 2 8 21 3 3 . . . . . . Leg 4 | . 15 . 1 14 . . . . 12 . . Wheel 13 | . 9 22 3 16 21 23 23 23 9 26 25 Device 4 | . . 3 6 5 . . . 1 6 6 5 Storage 9 | . 18 11 11 7 7 7 7 7 6 6 6 Processor 5 | . . . 2 7 7 7 7 7 11 13 11 Protection 6 | . 5 6 6 1 7 7 7 5 5 6 6 Launcher 3 | . . 4 4 6 18 . . . . . . Impact Weapon 21 | . 27 16 28 16 10 23 23 23 21 11 . Slashing Weapon 3 | . . . 1 4 1 6 7 6 2 14 26 Peak Build Rating 59 | 6 11 21 31 40 46 49 49 50 59 58 58 Average Rating 33 | 4 7 16 27 33 43 47 49 49 50 55 56 On Entrance 34 | . 6 11 21 30 40 45 49 49 50 55 58 Avg Prop Armor Cover (%) 12 | . 10 . 12 16 5 . . . 8 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 119 | 10 96 104 105 110 114 113 113 119 119 113 113 Greatest Support 77 | 20 24 69 69 54 66 66 66 66 77 64 64 Greatest Overweight (x) 8 | . 3 7 8 6 2 1 1 1 7 2 2 Average Overweight (x) 1 | . . 2 2 3 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 11 25 24 25 25 25 25 25 22 25 25 Most Carried 25 | 3 9 25 25 25 25 25 25 25 25 25 25 Average Carried 20 | 1 7 18 23 24 24 24 25 24 20 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 8 23 23 25 23 25 25 25 25 25 23 Class Distribution -------------------- 59% | Gladiator 30% | Mutant 6% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gladiator | -8/Materials Scavenger-Gladiator | -7/Factory Tank | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Gladiator | -6/Proximity Caves Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Matter Collected 3568 | 187 290 348 989 366 123 112 . 202 733 106 112 Remotely . | . . . . . . . . . . . . Salvage Created 11303 | 43 801 2579 3607 646 195 295 . 223 2324 167 423 Parts 419 | 8 23 102 127 29 13 13 . 7 78 5 14 Haulers Intercepted 11 | . 1 4 3 . . . . . 3 . . Recyclers Shooed 2 | . . . 1 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . 12 7 . 3 . 4 18 Prevented 2 | . . . . . . . . 2 . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Combat Hostiles Destroyed 196 | . 19 44 53 9 13 9 . 7 33 2 7 Melee 77 | . 11 13 20 1 1 1 . 1 20 2 7 AOE 72 | . 1 16 22 8 12 8 . 4 1 . . Classes Destroyed 17 | 2 5 6 3 1 . . . . . . . Worker 26 | 1 . 8 3 3 . . . . 11 . . Builder 24 | . . 7 6 3 . . . . 8 . . Tunneler 5 | 2 . 1 1 1 . . . . . . . Hauler 11 | . 1 4 3 . . . . . 3 . . Recycler 12 | . 2 1 5 2 . . . . 2 . . Mechanic 5 | . . 1 4 . . . . . . . . Operator 2 | . . 2 . . . . . . . . . Watcher 8 | . 1 1 3 . . . . . 3 . . Swarmer 38 | . 6 3 . 3 12 2 . 3 8 . 1 Grunt 107 | . 13 31 37 3 . 3 . 3 15 2 . Brawler 11 | . . 2 4 1 . 1 . . . . 3 Duelist 7 | . . . 3 . . 2 . . 1 . 1 Protector 1 | . . 1 . . . . . . . . . Sentry 19 | . . 7 5 1 1 1 . 1 2 . 1 Specialist 2 | . . . 2 . . . . . . . . Hunter 4 | . . . 2 . . . . . 2 . . Programmer 7 | . . . . 1 . . . . 5 . 1 Decomposer 4 | . . . . . . 2 . . . 2 . Best Kill Streak 11 | 3 4 10 11 5 7 8 . 3 10 2 4 Combat Bots Only 9 | . 4 8 9 4 7 8 . 3 6 2 4 Max Kills in Single Turn 5 | 1 1 5 4 4 5 3 . 3 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 5 | . 1 3 3 4 5 3 . 3 1 . . Melee 1 | . 1 1 1 1 1 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Hostile Shots Fired 1094 | . 112 211 168 76 41 11 . 23 398 7 47 Missed 317 | . 20 67 58 24 11 3 . 10 107 1 16 Hits 777 | . 92 144 110 52 30 8 . 13 291 6 31 Melee 16 | . . 5 5 . . . . . 2 . 4 Projectile 761 | . 92 139 105 52 30 8 . 13 289 6 27 Critical Strikes 27 | . 1 6 8 1 . . . . 9 . 2 Actively Blocked 2 | . 1 . 1 . . . . . . . . Part Disruptions 1 | . . . . . . . . . 1 . . Damage Taken 12057 | . 875 2183 2199 662 366 182 . 257 4519 116 698 Core 1813 | . 219 372 248 65 17 . . 35 637 22 198 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 98 | . 13 . 85 . . . . . . . . Ignored by Resistances 109 | . . . . . . . . . 109 . . Regen/Repaired (Parts) 603 | . . 117 . . . . . . 340 71 75 Core Remaining (%) 51 | 100 12 7 54 . . . . 83 . . . Volleys Fired 106 | 9 . 26 44 3 12 5 . 4 3 . . Largest 2 | 2 . 2 2 2 1 1 . 1 1 . . Hottest 80 | 80 . 66 69 72 36 36 . 36 36 . . Shots Fired 128 | 18 . 32 49 5 12 5 . 4 3 . . Gun 18 | 18 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 110 | . . 32 49 5 12 5 . 4 3 . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 18 | 18 . . . . . . . . . . . Explosive 26 | . . . . 2 12 5 . 4 3 . . Electromagnetic 84 | . . 32 49 3 . . . . . . . Robot Hit Streak 7 | 4 . 6 7 6 3 2 . 3 . . . Robot Miss Streak 5 | 2 . 2 5 1 3 4 . 1 1 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 540 | 10 54 112 123 23 9 10 . 11 156 7 25 Core Hits 265 | 3 11 52 71 19 17 24 . 11 44 4 9 Critical Kills 12 | . 1 2 3 . . . . . 6 . . Critical Parts Destroyed 66 | . 10 19 15 . . . . 2 19 1 . Critical Strikes 96 | . 11 21 21 2 . 2 . 4 30 2 3 Smash 80 | . 11 21 19 . . . . 2 26 1 . Sever 16 | . . . 2 2 . 2 . 2 4 1 3 Melee Attacks 715 | . 66 136 159 26 6 10 . 11 259 11 31 Impact 584 | . 66 136 147 7 2 3 . 6 214 3 . Slashing 128 | . . . 12 18 4 7 . 5 43 8 31 Piercing . | . . . . . . . . . . . . Sneak Attacks 77 | . 5 16 15 10 . 2 . . 27 2 . Combat Hostiles 2 | . . . 2 . . . . . . . . Follow-up Attacks 146 | . 4 14 48 2 2 1 . 4 60 2 9 Damage Inflicted 27905 | 120 1638 5374 7128 1770 1097 1101 . 680 7795 362 840 Guns 120 | 120 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 7872 | . . 1830 2719 895 904 788 . 410 326 . . Melee 19906 | . 1638 3544 4409 875 193 313 . 270 7462 362 840 Ramming 7 | . . . . . . . . . 7 . . Kinetic . | . . . . . . . . . . . . Thermal 1265 | 120 . 364 327 431 . . . . 23 . . Explosive 2892 | . . . 260 276 904 788 . 410 254 . . Electromagnetic 3835 | . . 1466 2132 188 . . . . 49 . . Impact 15679 | . 1638 3544 4024 136 65 24 . 142 6044 62 . Slashing 4227 | . . . 385 739 128 289 . 128 1418 300 840 Piercing . | . . . . . . . . . . . . Highest Corruption 30 | . . . 30 . . . . . 8 6 7 Average Corruption 6 | . . . 6 . . . . . 4 6 6 Corruption Purged 5 | . . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . Effects 159 | . . . 97 . . . . . 30 22 10 Message Errors 47 | . . . 29 . . . . . 9 6 3 Matter Fused 44 | . . . 25 . . . . . 9 7 3 Heat Flow Errors 18 | . . . 11 . . . . . 3 3 1 Energy Discharges 24 | . . . 15 . . . . . 4 3 2 Parts Rejected 1 | . . . . . . . . . 1 . . Parts Fused 3 | . . . 3 . . . . . . . . Data Loss (minor) 12 | . . . 9 . . . . . 1 2 . Data Loss (major) 5 | . . . 3 . . . . . 2 . . Misfires 1 | . . . 1 . . . . . . . . Alerts 4 | . . . 1 . . . . . 1 1 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 5591 | . 399 1359 1222 284 17 18 . 72 2129 62 29 Projectiles 29 | . . . . . . . . . 29 . . Explosions 222 | . . . 28 161 9 18 . . 6 . . Melee 5340 | . 399 1359 1194 123 8 . . 72 2094 62 29 Knockbacks 67 | . 6 10 22 1 . . . 1 27 . . Impact 60 | . 6 9 20 1 . . . 1 23 . . Kinetic . | . . . . . . . . . . . . Secondary 7 | . . 1 2 . . . . . 4 . . Self-Inflicted Damage 833 | . . 231 232 236 23 . . . 111 . . Shots 38 | . . 14 15 3 2 . . . 4 . . Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . 1 . . Kicked 1 | . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . Highest Temperature 259 | 144 . 27 259 39 . 5 . 13 257 256 134 Average Temperature 86 | 70 . 14 100 24 . 5 . 13 106 116 70 Received Heat Transfer 3324 | . 291 795 729 153 30 27 . 84 1017 45 153 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . 1 . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . Robots Corrupted 67 | . 7 20 18 1 . . . 2 19 . . Combat Hostiles 47 | . 7 15 11 . . . . 2 12 . . Parts Fried 105 | . 7 32 33 . . . . 2 30 1 . Impact Corruptions 196 | . 19 52 43 1 1 . . 3 76 1 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 1547 | 275 . 522 450 250 . . . . 50 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 20 | . . 9 10 . . . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Maximum Alert Level 4 | . 1 3 4 3 . . . . 2 . . Low Security (%) 24 | 100 68 25 . . . . . . 49 . . Level 1 23 | . 31 25 27 . . . . . 17 . . Level 2 26 | . . 30 27 39 . . . . 33 . . Level 3 14 | . . 18 18 60 . . . . . . . Level 4 11 | . . . 27 . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . Peak Influence 1429 | 5 300 1032 1429 766 . . . . 617 . . Initial 644 | . 3 118 429 644 . . . . 2 . . Average 492 | . 158 451 713 705 . . . . 255 . . Influence Increases 6764 | 15 697 1576 1852 358 320 180 . 160 1301 95 210 Destroy 0b10 Robot/C 3900 | . 380 860 1060 180 260 180 . 140 660 40 140 Destroy 0b10 Robot/NC 470 | 15 20 130 125 45 . . . . 135 . . Destroy Leader 798 | . 84 210 232 40 30 . . 20 162 10 10 Successful Hack 69 | . 18 3 6 16 . . . . 26 . . Select Force Hacks 150 | . 60 30 60 . . . . . . . . Disable Machine 330 | . 15 75 90 60 . . . . 90 . . Destroy Structure 192 | . . 28 84 17 . . . . 63 . . Lose Combat Pursuer 855 | . 120 240 195 . 30 . . . 165 45 60 Influence Decreases 6652 | 10 420 840 1453 1109 497 323 346 156 702 608 188 Entered New Map 2458 | . 2 164 589 773 247 93 346 . 2 224 18 Time Decay 3583 | 10 388 556 744 286 230 230 . 146 479 374 140 Lost Part 601 | . 20 120 120 50 20 . . 10 221 10 30 Lost Ally 10 | . 10 . . . . . . . . . . Squads Dispatched 45 | . 6 9 12 4 . 1 . . 12 . 1 Investigation 18 | . 5 3 6 . . . . . 4 . . Extermination 6 | . . . . 1 . . . . 5 . . Reinforcement 10 | . 1 3 4 . . . . . 2 . . Assault 11 | . . 3 2 3 . 1 . . 1 . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . 3 . . Construction Impeded 3 | . . 1 1 . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Distress Signals 16 | . 2 5 7 . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 293 | . 34 79 73 10 14 7 . 7 49 4 16 Peak Tracking Total 13 | . 5 10 6 4 5 7 . 3 6 2 13 Tactical Retreats 38 | . 5 11 8 . 2 . . . 7 2 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Traps Triggered 8 | . 2 1 4 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Machines Disabled 22 | . 1 5 6 4 . . . . 6 . . Max in Single Turn 4 | . 1 1 2 4 . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Machines Accessed 31 | . 5 2 7 2 . 1 4 . 10 . . Terminals 12 | . 3 . 3 2 . . . . 4 . . Fabricators 5 | . . . . . . . . . 5 . . Repair Stations 1 | . . 1 . . . . . . . . . Recycling Units 5 | . 2 1 2 . . . . . . . . Scanalyzers 3 | . . . 2 . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . Total Hacks 98 | . 13 4 14 12 . 1 26 . 28 . . Successful 66 | . 6 3 9 6 . 1 26 . 15 . . Failed 32 | . 7 1 5 6 . . . . 13 . . Catastrophic 8 | . 1 . 2 2 . . . . 3 . . Database Lockouts . | . . . . . . . . . . . . Manual 47 | . 14 1 6 12 . . . . 14 . . Terminals 36 | . 11 . 4 12 . . . . 9 . . Fabricators 16 | . . . . . . . . . 16 . . Repair Stations 3 | . . 3 . . . . . . . . . Recycling Units 7 | . 2 1 4 . . . . . . . . Scanalyzers 9 | . . . 6 . . . . . 3 . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 37 | . 3 . 1 4 . 1 26 . 2 . . Record 11 | . . . . . . . 11 . . . . Part Schematic 10 | . 2 . . . . . 8 . . . . Robot Schematic 4 | . . . . . . . 4 . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . Open Door 1 | . . . . . . 1 . . . . . Branch Access Points 2 | . . . . 1 . . . . 1 . . Alert Level 1 | . . . . 1 . . . . . . . Hauler Manifests 3 | . 1 . 1 1 . . . . . . . Registered Components 2 | . . . . 1 . . . . 1 . . Fabricator Hacks 7 | . . . . . . . . . 7 . . Load Schematic 5 | . . . . . . . . . 5 . . Build 2 | . . . . . . . . . 2 . . Repair Station Hacks 2 | . . 2 . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . Retrieve Components 2 | . . . 2 . . . . . . . . Scanalyzer 7 | . . . 4 . . . . . 3 . . Insert Component 3 | . . . 2 . . . . . 1 . . Analyze 4 | . . . 2 . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 11 | . 3 1 2 2 . . . . 3 . . Terminals 3 | . 1 . . 2 . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . Botnet 2 | . . . . 2 . . . . . . . Fabricators 3 | . . . . . . . . . 3 . . Recompile 3 | . . . . . . . . . 3 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . 2 1 2 . . . . . . . . Tunnel 5 | . 2 1 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 3 . 3 2 . . . . 8 . . Full Trace Events 5 | . 2 . 2 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . 2 . 1 . . . 8 . 1 . . Parts Built 3 | . . . . . . . . . 3 . . Authchips 1 | . . . . . . . . . 1 . . Time 149 | . . . . . . . . . 149 . . Total Part Build Rating 11 | . . . . . . . . . 11 . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . Time 32 | . . 32 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 8 | . . . 8 . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . 1 . . Part Schematics Acquired 2 | . . . 1 . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 2 | . . . . 1 . . . . 1 . . Non-combat 2 | . . . . 1 . . . . 1 . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . 1 . . . . 1 . . find_chute 2 | . . . . 1 . . . . 1 . . Relay Couplers Released 3 | . . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Total Allies 2 | . 1 . . . . . . . . 1 . Largest Group 1 | . 1 . . . . . . . . 1 . Highest-Rated Group 167 | . 10 . . . . . . . . 167 . Highest-Rated Ally 167 | . 10 . . . . . . . . 167 . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Active Infowar (turns) 1685 | . . . . . . . . . 804 796 85 Sensors 1349 | . . . . . . . . . 630 634 85 Terrain 336 | . . . . . . . . . 174 162 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 1 . 2 . 1 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Turns Passed 12270 | 103 1083 1639 3860 622 495 487 89 587 2141 872 292 Spaces Moved 5845 | 61 532 682 1056 362 374 412 83 491 884 718 190 Core 12 | 12 . . . . . . . . . . . Treads 784 | . 73 110 601 . . . . . . . . Legs 698 | 49 203 . 83 . . . . . 363 . . Wheels 4351 | . 256 572 372 362 374 412 83 491 521 718 190 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 120 130 108 108 108 108 108 99 105 105 Average Speed 138 | 106 121 143 213 140 113 108 108 108 137 105 105 Slowest Speed 320 | 120 260 240 320 190 123 108 108 108 193 123 116 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . Exploration Rate (%) 50 | 4 87 59 71 8 71 54 68 66 29 70 20 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 6 | . 2 1 2 . . . 1 . . . . Known Exits Taken 3 | . . . . 1 . . . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . . . Scrap Searched 7 | . . . . . 2 1 . 2 . 1 1 Spaces Dug 39 | . . . 2 1 . . . . 34 1 1 Terrain Destroyed 345 | . . 27 103 16 80 30 . 25 62 1 1 Melee 39 | . . . 2 1 . . . . 34 1 1 Projectile . | . . . . . . . . . . . . AOE 306 | . . 27 101 15 80 30 . 25 28 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Total 8963 | 78 865 1093 2463 448 422 437 82 534 1468 822 251 Wait 1991 | . 231 210 1116 1 17 2 . 19 272 85 38 Move 5834 | 60 531 681 1055 361 373 411 82 490 883 717 190 Hop . | . . . . . . . . . . . . Pick Up 170 | 3 15 29 51 20 1 5 . 5 38 3 . Fast Attach 59 | 6 8 6 11 8 1 . . . 17 1 1 Attach 74 | . 4 9 17 4 2 . . 1 34 1 2 Detach 13 | . . . 5 1 1 . . . 6 . . Swap 97 | . 1 9 35 9 7 3 . 6 21 6 . Drop 127 | . 16 7 47 21 4 4 . 4 20 3 1 Fire 106 | 9 . 26 44 3 12 5 . 4 3 . . Melee 491 | . 59 116 82 20 4 7 . 5 173 6 19 Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . . . . 1 . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Fac) -6/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 104 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 10) 589 | -10/Materials | Core integrity fell below 50% 860 | -10/Materials | Discovered new exit (range 15) 962 | -10/Materials | Discovered new exit (range 5) 1124 | -10/Materials | Core integrity fell below 20% 1187 | -10/Materials | Entered another Materials area 1187 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1655 | -9/Materials | Build established: Gladiator 1877 | -9/Materials | Discovered new exit (range 7) 1980 | -9/Materials | Repaired Med. Armor Plating 2125 | -9/Materials | Build established: Mutant 2256 | -9/Materials | Core integrity fell below 50% 2387 | -9/Materials | First assault squad dispatched 2545 | -9/Materials | Core integrity fell below 20% 2569 | -9/Materials | Destroyed 8 combat bots 2645 | -9/Materials | Discovered new exit (range 16) 2826 | -9/Materials | Entered another Materials area 2826 | -8/Materials | Evolved 2 slots: Weapon x2 3139 | -8/Materials | Build established: Gladiator 3226 | -8/Materials | First assault squad dispatched 3639 | -8/Materials | Build established: Mutant 4536 | -8/Materials | Build established: Gladiator 5604 | -8/Materials | Destroyed 9 combat bots 6087 | -8/Materials | System corruption reached 10% 6121 | -8/Materials | Sterilization system engaged 6121 | -8/Materials | Non-combat units ordered to evacuate 6221 | -8/Materials | Combat units ordered to evacuate 6403 | -8/Materials | Lost 4 parts (1p3n) 6416 | -8/Materials | Build established: Scavenger-Gladiator 6421 | -8/Materials | Ambient heat levels rising (+10) 6571 | -8/Materials | Ambient heat levels rising (+10) 6607 | -8/Materials | Discovered new exit (range 4) 6655 | -8/Materials | System corruption reached 30% 6686 | -8/Materials | Entered Factory 6686 | -7/Factory | Evolved 2 slots: Propulsion x2 6746 | -7/Factory | Build established: Gladiator 6835 | -7/Factory | Identified exit to Storage 6835 | -7/Factory | Identified exit to Lower Caves 6992 | -7/Factory | Found Powered Armor 7086 | -7/Factory | First assault squad dispatched 7308 | -7/Factory | Entered Lower Caves 7529 | -7/Lower Caves | Encountered a Warlord checkpoint 7719 | -7/Lower Caves | Destroyed 7 combat bots 7741 | -7/Lower Caves | Discovered new exit (range 6) 7774 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7803 | -7/Lower Caves | Entered another Lower Caves area 7911 | -7/Lower Caves | Learned Factory machine intel 8035 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8066 | -7/Lower Caves | Destroyed 8 combat bots 8271 | -7/Lower Caves | Discovered new exit (range 16) 8290 | -7/Lower Caves | Entered Data Miner 8290 | -7/Data Miner | Discovered new exit (range 6) 8311 | -7/Data Miner | Met Data Miner 8330 | -7/Data Miner | Learned location of Section 7 (-2) 8330 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8352 | -7/Data Miner | Received God Mode back door access code from Data Miner 8379 | -7/Data Miner | Entered Proximity Caves 8684 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8723 | -6/Proximity Caves | Learned location of 1 exit from Factory 8925 | -6/Proximity Caves | Discovered new exit (range 12) 8953 | -6/Proximity Caves | Learned 8 Factory zone layouts 8966 | -6/Proximity Caves | Entered Factory 8966 | -6/Factory | Evolved 2 slots: Utility x2 8967 | -6/Factory | Identified exit to Factory 8968 | -6/Factory | Identified exit to Lower Caves 8969 | -6/Factory | Loaded intel: 271 machine locations 9207 | -6/Factory | Incoming investigation squad redirected 9333 | -6/Factory | Lost 4 parts (2n1u1w) 9595 | -6/Factory | Build established: Mutant 9605 | -6/Factory | Crushed by falling debris 9613 | -6/Factory | Fabricated Lgt. Regenerative Plating? 9628 | -6/Factory | Fabricated Actuator Array? 9794 | -6/Factory | Lost 5 parts (3n2u) 9906 | -6/Factory | Build established: Gladiator 10036 | -6/Factory | Incoming investigation squad redirected 10173 | -6/Factory | Core integrity fell below 50% 10226 | -6/Factory | Lost 6 parts (5n1w) 10238 | -6/Factory | Spotted B-75 Beast 10496 | -6/Factory | Found Prototype Processor 10496 | -6/Factory | Identified Exp. Targeting Computer 10716 | -6/Factory | First assault squad dispatched 10735 | -6/Factory | Incoming assault squad redirected 10748 | -6/Factory | Lost 5 parts (3n2w) 10946 | -6/Factory | Discovered exit to Factory (range 8) 11107 | -6/Factory | Entered Lower Caves 11380 | -6/Lower Caves | P1-3CE showed up to help 11382 | -6/Lower Caves | P1-3CE revealed a hidden path 11822 | -6/Lower Caves | Entered a destroyed Warlord outpost 11963 | -6/Lower Caves | Discovered new exit (range 14) 11978 | -6/Lower Caves | Identified exit to Lower Caves 11979 | -6/Lower Caves | Entered another Lower Caves area 11996 | -6/Lower Caves | Learned Factory emergency access door positions 11999 | -6/Lower Caves | Ambushed by wild Derelicts 12065 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12068 | -6/Lower Caves | Core integrity fell below 20% 12271 | -6/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 12210_ Discarded Target Analyzer. 12211_ Remote Datajack fries itself beyond repair. 12211_ Mic. Nuclear Core fries itself beyond repair. 12222_ System corrupted: Energy discharge (-48). 12223_ Acquired 20 matter. 12235_ B-48 Gladiator Rnf. Deuterium Engine severed. 12239_ JFW2RCI0ET>FF,>=0I&BC N=QRU 12254_ System corrupted: Heat flow error (+166). 12260_ Chainsword follow-up attack on B-48 Gladiator. 12262_ Com. Wheel destroyed. 12263_ Chainsword follow-up attack on B-48 Gladiator. 12263_ B-48 Gladiator destroyed. 12269_ System corrupted: IFF burst signal emitted. 12269_ G-50 Soldier Carbon-fiber Leg severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????# ??? | | ??????????????????????????????????????????????# ? | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ????????????????????????????????????????????# ??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###### | | ???????????????????????????????????# ?????### | | ???????????????????????????????????# ???## | | ???????????????????????????####????# ???# ### | | ?????????# ???###########?## ##???# ??# ###?? | | ??????????# ?# ### #????# ?## ##???? | | ??????????# ### #????# ## #????? | | ??????????### g% #????# #????? | | ??????????# l@ ##????## #????? | | ?????????# # ##=%% ##??????# #????? | | ??????????????# ### % #?###???# #????? | | ??????????????# #?# ### ###### #????? | | ??????????????## ###; #;# #?### #????? | | ???????????????## ######## #?#### #????? | | ????????????????## #??##### ### ##????? | | ?????????????????# #??# #?????? | | ???????????????### #### ####### #?????? | | ???????????????# ## %=#?"""# #?????? | | ??????????????## # # "# #?????? | | ??????????????# #%%% # #?????? | | ??????????????# %#!/ # #?????? | | ??????????????# *$ # "# #?????? | | ?????????????# #""""# #?????? | | ?????????????# ##?#### #### #?????? | | ????????????# ??? #??###?????? | | ??????????? ? ##??????????? | | ?????????? #????????????? | | ?????????? ### #?????????????? | | ??????????? ##??### " #?????????????? | | ???????????? ??????##"%### #?????????????? | | ????????????? ???????#%"#?# ?????????????? | | ????????????? ?????????# #?? ????????????? | | ????????????????????????? #??? ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 500 Matter Stores 319 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 400 Resistance: KI 20 Resistance: TH 10 Core Shielding 20 Power Shielding 33 Weapon Shielding 66 Evasion (%) 55 Melee Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Defensive Hacking 11 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Actuator Array | -8/Materials | Scanalyzed Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Arm. Huge Wheel | -6/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory | Authchip Actuator Array | x2 | -6/Factory Repaired ---------- Med. Armor Plating | 2% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldImprovedMegatreads Manual? 0 Play Time 01:20:38 Cumulative 654.2 hours Start 2026.09.18 @ 22:40:37 End 2026.09.19 @ 19:31:05 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 517 Rogue 517 Adventurer 0 Explorer 0 Win Type - Total 24 Types 14/0/5/1/0/0/0/2/0/2 Lore% 71 Gallery% 75 Achievement% 73 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 31% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f64527e-0133-4ba6-b671-866675f1d7b6