Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.04 @ 21:49:21 Player: SH-pl7 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (83) 415 Value Destroyed (2422) 2422 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (3171) 3171 TOTAL SCORE: 14268 Bonus ------- Follower Combat Kills 150 Aligned with FarCom 300 Win 3000 Friendly Fire -279 Cogmind --------- Core Integrity 1600/1600 Matter 300/300 Energy 227/240 System Corruption 0% Temperature Cool (26) Movement Flying (22) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (8) --- Cooled VTOL Module Cooled VTOL Module Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY (13) ----- Machine Analyzer Enhanced Optical Array Advanced Transmission Jammer Advanced ECM Suite Improved Cloaking Device Improved Light Armor Plating Graphene Brace Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental System Shield > --- WEAPON (2) ------- Nova Cannon Power Sword > --- INVENTORY (5) ---- Light Quantum Reactor Cooled VTOL Module Stasis Canceller Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Machine Analyzer Enhanced Optical Array Advanced Transmission Jammer Improved Cloaking Device Improved Light Armor Plating Graphene Brace Energy Mantle Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental System Shield > --- WEAPON ----------- Nova Cannon Power Sword > --- INVENTORY -------- Micro Fission Core Cooled VTOL Module Stasis Canceller Advanced ECM Suite Fusion Bomb Launcher [Rating: 161] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Cooled VTOL Module Utility Advanced Hacking Suite Device Transmission Jammer Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Precision Assault Rifle Energy Gun Field Laser Energy Cannon Nova Cannon Ballistic Gun Precision Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . Propulsion 6 | . . . . . 1 1 . . 1 . 1 1 . 1 Utility 11 | . . . . . 3 1 . . 1 2 . 1 2 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 228 | 6 9 10 . . 23 54 1 17 17 5 28 12 8 38 Power 23 | 1 1 1 . . 2 3 . 2 2 3 2 1 4 1 Engine 11 | 1 1 . . . 1 3 . 1 2 2 . . . . Core 7 | . . 1 . . 1 . . 1 . 1 2 . 1 . Reactor 5 | . . . . . . . . . . . . 1 3 1 Propulsion 60 | 2 5 . . . 8 17 . 5 7 . 7 1 . 8 Treads 11 | . 2 . . . 7 2 . . . . . . . . Leg 6 | 2 3 . . . 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 11 | . . . . . . 10 . 1 . . . . . . Flight 32 | . . . . . . 5 . 4 7 . 7 1 . 8 Utility 86 | 1 3 1 . . 8 19 1 8 7 2 18 10 4 4 Device 42 | . 1 . . . 3 10 . 4 2 2 8 5 4 3 Storage 4 | 1 2 . . . . 1 . . . . . . . . Processor 11 | . . . . . 2 4 . . 2 . 1 1 . 1 Hackware 15 | . . . . . 1 2 1 4 2 . 4 1 . . Protection 14 | . . 1 . . 2 2 . . 1 . 5 3 . . Artifact . | . . . . . . . . . . . . . . . Weapon 59 | 2 . 8 . . 5 15 . 2 1 . 1 . . 25 Energy Gun 2 | . . 1 . . 1 . . . . . . . . . Energy Cannon 13 | . . . . . . . . . . . . . . 13 Ballistic Gun 21 | 2 . 5 . . 4 8 . 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . 1 . . 1 Special Weapon 1 | . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 20 | . . 2 . . . 6 . . 1 . . . . 11 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . 3 . 1 2 . 3 2 . 2 Parts Lost 22 | . 2 1 . . 10 5 . . . . 3 1 . . Power 4 | . 1 . . . 2 . . . . . 1 . . . Propulsion 10 | . 1 . . . 4 3 . . . . 2 . . . Utility 5 | . . . . . 3 2 . . . . . . . . Weapon 3 | . . 1 . . 1 . . . . . . 1 . . Highest Loss Streak 10 | . 1 1 . . 10 2 . . . . 1 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 99 100 100 91 93 100 98 99 93 99 93 90 88 Engine 4 | . 14 8 . . . 3 7 7 6 5 3 . . . Core 3 | . . 5 14 14 7 3 . . . . 6 8 . . Treads 7 | . 1 28 28 28 25 13 . . . . . . . . Leg 1 | . 25 . . . . . . . . . . . . . Hover 2 | . . . . . . 11 . . . . . . . . Flight 16 | . . . . . . 3 30 29 32 29 30 27 26 23 Device 11 | . 12 9 . . 7 13 15 13 9 16 7 8 16 17 Storage 4 | . 14 14 14 14 9 6 . . . . . . . . Processor 4 | . . . . . 1 10 7 . 2 5 5 4 4 6 Hackware 17 | . . . . . 8 9 23 29 32 23 30 28 26 24 Protection 2 | . . 4 14 14 13 . . . . . 2 3 4 4 Ballistic Gun 8 | . 28 21 14 14 14 8 . 6 6 5 4 . . . Slashing Weapon 4 | . . 3 . . . 4 7 7 6 5 5 4 4 3 Peak Build Rating 161 | 6 9 14 15 15 29 59 57 57 77 81 111 125 140 161 Average Rating 62 | 4 7 10 14 15 22 42 54 51 71 80 103 117 134 146 On Entrance 50 | . 6 9 14 15 15 29 54 57 56 74 81 99 119 136 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 47 | 11 27 32 32 32 40 39 20 23 22 25 26 30 36 47 Greatest Support 83 | 20 40 40 40 40 62 83 24 24 29 27 48 54 54 53 Greatest Overweight (x) 7 | 3 1 . . . 1 2 . 7 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Average Capacity 8 | 7 12 15 15 15 15 11 5 5 5 5 5 5 5 5 Most Carried 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Average Carried 8 | 5 11 14 14 15 12 11 5 4 4 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 7 15 15 15 15 15 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 23% | Mutant 16% | Wizard-Ninja 15% | Hacker-Sprinter 12% | Wizard-Sprinter 10% | Hacker-Ninja 7% | Scavenger-Mutant 4% | Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Ninja | -6/Factory Hacker-Ninja | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Matter Collected 3149 | 259 267 172 . . 311 774 . 261 141 25 331 127 126 355 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3551 | 50 489 273 . . 561 657 . 284 117 59 426 75 200 360 Parts 205 | 5 38 18 . . 41 33 . 20 6 3 19 3 7 12 Haulers Intercepted 3 | . 2 . . . . 1 . . . . . . . . Recyclers Shooed 3 | . . . . . . 1 . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 39 | . 9 7 . . 10 10 . 1 . . 2 . . . Melee 5 | . . . . . . 2 . 1 . . 2 . . . Guns 34 | . 9 7 . . 10 8 . . . . . . . . Classes Destroyed 14 | 1 6 2 . . 3 2 . . . . . . . . Worker 3 | . 1 . . . . 2 . . . . . . . . Builder 2 | . . 1 . . . 1 . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . Hauler 3 | . 2 . . . . 1 . . . . . . . . Recycler 7 | . . . . . . 1 . 1 . . 2 . 1 2 Mechanic 1 | . . . . . 1 . . . . . . . . . Operator 6 | . 2 1 . . 1 1 . . . . . 1 . . Watcher 21 | . 1 . . . . 1 . 6 4 2 1 1 2 3 Swarmer 8 | . 3 2 . . . 3 . . . . . . . . Grunt 16 | . 6 4 . . 5 1 . . . . . . . . Sentry 5 | . . . . . 4 1 . . . . . . . . Specialist 1 | . . . . . 1 . . . . . . . . . Programmer 8 | . . . . . . 5 . 1 . . 2 . . . Assembled 1 | . . 1 . . . . . . . . . . . . Best Kill Streak 5 | 1 3 2 . . 4 5 . 1 1 1 1 1 2 2 Combat Bots Only 3 | . 3 2 . . 3 3 . 1 . . 1 . . . Max Kills in Single Turn 2 | 1 1 1 . . 2 2 . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 441 | . 69 48 . . 132 149 . 11 . 2 22 8 . . Missed 125 | . 21 12 . . 28 46 . 5 . 2 9 2 . . Damage Taken 4555 | . 506 382 . . 1559 1166 32 91 . . 581 127 . 111 Core 774 | . 94 118 . . 305 102 . . . . 155 . . . Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 230 | . . . . . . 34 . . . . . 154 . 42 Core Remaining (%) 83 | 100 . . . 15 44 . . 85 100 100 86 100 100 100 Volleys Fired 206 | 3 51 17 . . 55 49 . 2 . . . . . 29 Largest 2 | 2 2 2 . . 2 2 . 1 . . . . . 1 Hottest 113 | 40 40 40 . . 86 56 . 28 . . . . . 113 Shots Fired 365 | 6 102 34 . . 95 92 . 7 . . . . . 29 Gun 331 | 6 102 34 . . 95 87 . 7 . . . . . . Cannon 29 | . . . . . . . . . . . . . . 29 Launcher . | . . . . . . . . . . . . . . . Special 5 | . . . . . . 5 . . . . . . . . Kinetic 314 | 6 102 34 . . 78 87 . 7 . . . . . . Thermal 46 | . . . . . 17 . . . . . . . . 29 Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 16 | 4 16 12 . . 10 16 . 1 . . . . . . Robot Miss Streak 5 | . 5 3 . . 4 4 . 2 . . . . . . Penetration Max 1 | . . . . . . 1 . . . . . . . . Secondary Targets 11 | . 4 1 . . 6 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . Shots Hit Robots 305 | 4 65 26 . . 68 81 . 17 8 5 12 5 7 7 Core Hits 117 | 2 27 14 . . 28 23 . 8 1 1 4 1 4 4 Critical Kills 1 | . . . . . 1 . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . Critical Strikes 7 | . . . . . 2 3 . . . 1 . . . 1 Burn 1 | . . . . . 1 . . . . . . . . . Destroy 2 | . . . . . 1 1 . . . . . . . . Sever 4 | . . . . . . 2 . . . 1 . . . 1 Melee Attacks 391 | . . 7 . . . 64 . 51 51 29 57 29 17 86 Impact . | . . . . . . . . . . . . . . . Slashing 391 | . . 7 . . . 64 . 51 51 29 57 29 17 86 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 18 | . . 3 . . . 5 . . . 1 3 1 2 3 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7335 | 52 708 370 . . 950 2115 . 590 420 250 677 324 406 473 Guns 3273 | 52 708 195 . . 950 1316 . 52 . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 4062 | . . 175 . . . 799 . 538 420 250 677 324 406 473 Ramming . | . . . . . . . . . . . . . . . Kinetic 3021 | 52 708 195 . . 698 1316 . 52 . . . . . . Thermal 252 | . . . . . 252 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 4062 | . . 175 . . . 799 . 538 420 250 677 324 406 473 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 4 12 12 . . 4 . . . Average Corruption 4 | . . . . . . 2 9 7 . . 3 . . . Corruption Purged 12 | . . . . . . 7 . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 97 | . . . . . . 39 3 42 . . 13 . . . Message Errors 26 | . . . . . . 8 . 12 . . 6 . . . Matter Fused 23 | . . . . . . 7 1 11 . . 4 . . . Heat Flow Errors 13 | . . . . . . 8 . 3 . . 2 . . . Energy Discharges 13 | . . . . . . 5 . 7 . . 1 . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . Data Loss (minor) 7 | . . . . . . 5 . 2 . . . . . . Data Loss (major) 4 | . . . . . . 3 . 1 . . . . . . Misfires 6 | . . . . . . 1 . 5 . . . . . . Misdirections 2 | . . . . . . . 2 . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 791 | . . 16 . . . 95 . 53 161 74 137 155 59 41 Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 791 | . . 16 . . . 95 . 53 161 74 137 155 59 41 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 400 | . 39 20 . . 400 228 . 210 . . 135 174 74 300 Average Temperature 45 | . 16 9 . . 177 88 . 76 . . 28 44 22 30 Received Heat Transfer 1351 | . 225 177 . . 774 129 . . . . . 46 . . Effects 2 | . . . . . 2 . . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 1 1 . . . . . . . . Heat Transferred 629 | . . . . . 629 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Peak Influence 264 | 10 138 100 . . 130 264 134 159 79 183 138 213 190 254 Initial 113 | . 6 1 . . . 45 89 93 14 38 55 10 . 113 Average 67 | 3 53 15 . . 59 81 118 69 39 86 59 75 75 115 Maximum Alert Level 1 | . . . . . . 1 . . . . . 1 . 1 Low Security (%) 96 | 100 100 100 . 100 100 90 100 100 100 100 100 99 100 86 Level 1 3 | . . . . . . 9 . . . . . . . 13 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 43 | . 2 1 . . 10 10 . 3 3 2 8 2 . 2 Investigation 17 | . . 1 . . 3 3 . 2 3 1 3 1 . . Extermination 15 | . . . . . . 6 . 1 . 1 4 1 . 2 Reinforcement 8 | . 2 . . . 4 1 . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . Active Scanning Responses 1 | . . . . . . 1 . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Distress Signals 7 | . 1 1 . . 2 2 . . . 1 . . . . Communications Jammed 21 | . . . . . . 4 . . . 16 . . 1 . Distress Signals 21 | . . . . . . 4 . . . 16 . . 1 . Times Spotted 156 | . 21 9 . . 22 21 6 14 9 9 19 14 8 4 Peak Tracking Total 9 | . 3 3 . . 6 6 6 4 1 3 9 6 3 2 Tactical Retreats 6 | . . 1 . . 1 1 . . . 1 1 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Traps Triggered 10 | . . . . . 1 4 . . 1 . 3 . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . 4 . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Disabled 1 | . . . . . . . . . . . . 1 . . Max in Single Turn 1 | . . . . . . . . . . . . 1 . . Garrison Access 14 | . . . . . . 1 . 2 4 1 2 1 . 3 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Accessed 106 | . 2 1 1 . 1 15 . 16 18 10 15 7 2 18 Terminals 65 | . 2 . . . . 9 . 10 11 6 8 5 2 12 Fabricators 11 | . . . . . . . . 3 3 2 3 . . . Repair Stations 3 | . . . . . . 1 . . . . . 1 . 1 Recycling Units 7 | . . . . . . 4 . 1 . . 1 . . 1 Scanalyzers 2 | . . . . . . . . . . . 1 . . 1 Garrison Access 16 | . . . . . 1 1 . 2 4 2 2 1 . 3 Total Hacks 277 | . 8 1 1 . 4 31 . 37 64 26 43 18 6 38 Successful 185 | . 4 1 1 . . 19 . 24 37 11 32 17 4 35 Failed 92 | . 4 . . . 4 12 . 13 27 15 11 1 2 3 Catastrophic 17 | . . . . . . 2 . 3 6 5 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 138 | . 8 . 1 . . 15 . 26 37 19 18 5 2 7 Terminals 200 | . 8 . . . . 20 . 28 46 19 31 15 6 27 Fabricators 27 | . . . . . . . . 6 10 4 7 . . . Repair Stations 7 | . . . . . . 2 . . . . . 2 . 3 Recycling Units 13 | . . . . . . 8 . 1 . . 1 . . 3 Scanalyzers 4 | . . . . . . . . . . . 2 . . 2 Garrison Access 24 | . . . . . 4 1 . 2 8 3 2 1 . 3 Terminal Hacks 97 | . 2 1 1 . . 2 . 7 23 3 20 12 4 22 Record 4 | . . . . . . . . . 2 . 2 . . . Part Schematic 10 | . . . . . . . . 2 6 . 1 1 . . Robot Analysis 3 | . 1 . . . . . . . . . 2 . . . Prototype ID Bank 3 | . . . . . . . . 1 1 . . . . 1 Open Door 5 | . . 1 . . . . . . . . . . . 4 Level Access Points 6 | . . . . . . . . . 1 1 1 1 1 1 Branch Access Points 3 | . . . . . . . . 1 1 . . . 1 . Machine Index 1 | . . . . . . . . . . . . 1 . . Terminal Index 6 | . . . . . . 1 . 1 1 1 . 1 . 1 Fabricator Index 4 | . . . . . . . . . 1 . 1 1 . 1 Repair Station Index 1 | . . . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . . . . . . 1 Alert Level 3 | . . . . . . . . . . . 1 1 . 1 Unreport Threat 1 | . . . . . . . . . . . . 1 . . Locate Traps 11 | . . . . . . 1 . 2 1 . 2 . . 5 Reprogram Traps 1 | . . . . . . . . . . . 1 . . . Maintenance Status 1 | . . . . . . . . . . . . 1 . . Recall Investigation 9 | . . . . . . . . . 4 1 4 . . . Recall Extermination 4 | . . . . . . . . . . . 2 . . 2 Hauler Manifests 2 | . 1 . . . . . . . 1 . . . . . Registered Components 3 | . . . . . . . . . 1 . . 1 . 1 Registered Prototypes 3 | . . . . . . . . . 1 . . 1 . 1 Zone Layout 11 | . . . . . . . . . 1 . 3 2 2 3 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 19 | . . . . . . . . 5 5 3 6 . . . Network Status 3 | . . . . . . . . 1 1 1 . . . . Load Schematic 8 | . . . . . . . . 2 2 1 3 . . . Build 8 | . . . . . . . . 2 2 1 3 . . . Repair Station Hacks 7 | . . . . . . 2 . . . . . 2 . 3 Scan Component 3 | . . . . . . 1 . . . . . 1 . 1 Repair 3 | . . . . . . 1 . . . . . 1 . 1 Refit 1 | . . . . . . . . . . . . . . 1 Recycling Unit Hacks 12 | . . . . . . 7 . 1 . . 1 . . 3 Process 3 | . . . . . . 2 . . . . . . . 1 Report Inventory 6 | . . . . . . 3 . 1 . . 1 . . 1 Retrieve Matter 2 | . . . . . . 1 . . . . . . . 1 Retrieve Components 1 | . . . . . . 1 . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . 2 . . 2 Insert Component 2 | . . . . . . . . . . . 1 . . 1 Analyze 2 | . . . . . . . . . . . 1 . . 1 Garrison Access Hacks 14 | . . . . . . 1 . 2 4 1 2 1 . 3 Seal Access 14 | . . . . . . 1 . 2 4 1 2 1 . 3 Unauthorized Hacks 32 | . 2 . . . . 7 . 9 5 4 1 2 . 2 Terminals 32 | . 2 . . . . 7 . 9 5 4 1 2 . 2 Assimilate 20 | . 1 . . . . 3 . 4 4 3 1 2 . 2 Botnet 11 | . 1 . . . . 4 . 4 1 1 . . . . Skim 1 | . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 62 | . 2 . . . 1 9 . 6 10 8 9 4 2 11 Full Trace Events 13 | . . . . . 1 2 . 2 3 1 3 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . 1 . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 2 6 . 2 1 . 1 Parts Built 9 | . . . . . . . . 2 2 1 4 . . . Authchips 2 | . . . . . . . . 2 . . . . . . Time 537 | . . . . . . . . 139 134 53 211 . . . Total Part Build Rating 39 | . . . . . . . . 9 8 6 16 . . . Parts Repaired 3 | . . . . . . 1 . . . . . 1 . 1 Time 85 | . . . . . . 38 . . . . . 12 . 35 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 305 | . . . . . . 280 . . . . . . . 25 Retrieved Matter 247 | . . . . . . 222 . . . . . . . 25 Retrieved Components 5 | . . . . . . 5 . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . 1 . . 1 Part Schematics Acquired 2 | . . . . . . . . . . . 1 . . 1 Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . 3 . . . . . . . . Non-combat 3 | . . . . . . 3 . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . 3 . . . . . . . . parse_system 1 | . . . . . . 1 . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . find_recycling 1 | . . . . . . 1 . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . 1 . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Total Allies 24 | . 1 3 . . . 2 . 2 3 3 7 1 . 2 Largest Group 6 | . 1 4 . . . 1 . 2 2 2 6 1 . 2 Highest-Rated Group 276 | . 10 50 . . . 26 . 52 24 52 276 45 . 90 Highest-Rated Ally 46 | . 10 16 . . . 26 . 26 24 26 46 45 . 45 Total Orders 23 | . . . . . . . . 6 9 . 3 1 . 4 STAY 14 | . . . . . . . . 3 5 . 2 1 . 3 FOLLOW 9 | . . . . . . . . 3 4 . 1 . . 1 Ally Attacks 31 | . . 18 . . . . . . . . 13 . . . Total Damage 517 | . . 168 . . . . . . . . 349 . . . Kills 4 | . . 2 . . . . . . . . 2 . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Robot Analysis Total 3 | . 1 . . . . . . . . . 2 . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Turns Passed 14185 | 95 1050 1071 346 66 596 3628 60 1340 1426 767 1694 403 252 1391 Spaces Moved 22554 | 61 513 588 216 42 216 3692 150 2806 3532 1551 3714 1025 762 3686 Core 29 | 28 . . . . . . . 1 . . . . . . Treads 1955 | . 44 588 216 42 216 849 . . . . . . . . Legs 502 | 33 469 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 1836 | . . . . . . 1836 . . . . . . . . Flight 18232 | . . . . . . 1007 150 2805 3532 1551 3714 1025 762 3686 Fastest Speed 5 | 50 120 160 160 160 155 31 31 29 24 24 5 5 5 20 Average Speed 42 | 114 156 160 160 160 161 74 31 30 25 24 22 23 20 20 Slowest Speed 400 | 200 190 160 160 160 240 197 31 400 29 24 26 27 24 26 Overloaded Moves 29 | . . . . . . . . . . . 14 13 2 . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 67 | . . . . . . 7 . 13 6 4 17 8 4 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 71 92 60 20 23 57 81 46 55 40 55 21 12 48 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 3 | . . 3 . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . . . . . Scrap Searched 4 | . . 3 . 1 . . . . . . . . . . Spaces Dug 280 | . . . . . . 38 . 25 32 23 41 11 5 105 Terrain Destroyed 280 | . . . . . . 38 . 25 32 23 41 11 5 105 Melee 253 | . . . . . . 38 . 25 32 23 41 11 5 78 Projectile 27 | . . . . . . . . . . . . . . 27 AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Total 26199 | 78 666 680 217 41 373 4367 162 3203 3963 1897 4459 1137 828 4128 Wait 2671 | . 80 43 . . 56 449 12 327 354 312 655 70 40 273 Move 22410 | 60 512 587 215 41 215 3679 149 2779 3520 1542 3680 1008 754 3669 Hop 63 | . . . . . . 6 . 13 5 4 16 8 3 8 Pick Up 83 | 9 10 7 1 . 12 12 . 3 3 3 8 3 3 9 Fast Attach 76 | 4 1 1 . . 9 20 . 7 10 1 10 5 1 7 Attach 42 | 2 2 2 . . 6 7 . 3 . 3 5 3 3 6 Detach 4 | . . . . . . 1 . 1 . . . . 1 1 Swap 110 | . 6 7 . . 8 27 1 7 7 1 13 4 4 25 Drop 125 | . 4 9 1 . 12 35 . 10 13 2 15 7 2 15 Fire 206 | 3 51 17 . . 55 49 . 2 . . . . . 29 Melee 391 | . . 7 . . . 64 . 51 51 29 57 29 17 86 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . 18 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / Ext x2) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 5 exits: *Res x4 / [*Arm]) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access (discovered 2 exits: *Sur / [*Com]) To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 10) 903 | -10/Materials | Discovered new exit (range 10) 1146 | -10/Materials | Entered Mines 1146 | -10/Mines | Accompanied by 1 ally 1193 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1302 | -10/Mines | Discovered new exit (range 6) 1303 | -10/Mines | Learned location of Storage (-9) 1315 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1406 | -10/Mines | Excavation squad dispatched 1406 | -10/Mines | A large section of the Mines collapsed 1460 | -10/Mines | Core integrity fell below 50% 1784 | -10/Mines | Learned location of Zion (-6) 1819 | -10/Mines | Core integrity fell below 20% 1990 | -10/Mines | Met a Derelict shopkeep closing up shop 2111 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2112 | -10/Mines | Discovered new exit (range 5) 2164 | -10/Mines | Discovered new exit (range 5) 2217 | -10/Mines | Entered Exiles 2254 | -10/Exiles | Met 8R-AWN 2283 | -10/Exiles | Met EX-HEX 2331 | -10/Exiles | Met EX-BIN 2349 | -10/Exiles | Aligned with FarCom system 2350 | -10/Exiles | Given EX-Vault access code 2387 | -10/Exiles | Opened EX-Vault 2399 | -10/Exiles | Found Supersonic Drone Bay 2430 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2478 | -10/Exiles | Met EX-DEC 2545 | -10/Exiles | Discovered new exit (range 11) 2563 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 2563 | -10/Exiles | Entered Mines 2616 | -9/Mines | Discovered new exit (range 8) 2629 | -9/Mines | Entered Materials 2629 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2838 | -8/Materials | Lost 10 parts (2p4n3u1w) 2898 | -8/Materials | Core integrity fell below 50% 2965 | -8/Materials | Met 7R-MNS 3037 | -8/Materials | Build established: Scavenger-Mutant 3101 | -8/Materials | Found Prototype Device 3136 | -8/Materials | 7R-MNS lamented failing the tripod run 3183 | -8/Materials | Discovered new exit (range 19) 3225 | -8/Materials | Entered Factory 3225 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4324 | -7/Factory | Discovered new exit (range 4) 4464 | -7/Factory | Build established: Scavenger-Assassin 4797 | -7/Factory | Identified Active Sensor Suite 4831 | -7/Factory | Discovered new exit (range 10) 4966 | -7/Factory | Cargo convoy interrupted 5361 | -7/Factory | Build established: Mutant 5449 | -7/Factory | Repaired Airjet 6253 | -7/Factory | Build established: Infiltrator-Mutant 6853 | -7/Factory | Sucked down chute 6853 | -7/Factory | Entered Waste 6862 | -7/Waste | Spotted C-40 Crusher 6862 | -7/Waste | Spotted C-40 Crusher 6868 | -7/Waste | EMP discharged 6868 | -7/Waste | System corruption reached 10% 6869 | -7/Waste | Spotted C-40 Crusher 6874 | -7/Waste | Spotted C-40 Crusher 6874 | -7/Waste | Spotted C-40 Crusher 6881 | -7/Waste | Spotted C-40 Crusher 6906 | -7/Waste | Discovered new exit (range 11) 6913 | -7/Waste | Entered Factory 6952 | -7/Factory | Build established: Hacker-Sprinter 7483 | -7/Factory | Discovered new exit (range 15) 7616 | -7/Factory | Fabricated Cld. VTOL Module (x1) 7735 | -7/Factory | Identified exit to Lower Caves 7737 | -7/Factory | Discovered new exit (range 11) 8170 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 8253 | -7/Factory | Entered another Factory area 8253 | -6/Factory | Accompanied by 1 ally 8253 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8358 | -6/Factory | Discovered new exit (range 14) 8566 | -6/Factory | Build established: Hacker-Ninja 8781 | -6/Factory | Discovered new exit (range 11) 8783 | -6/Factory | Identified exit to Factory 8783 | -6/Factory | Identified exit to Lower Caves 8783 | -6/Factory | Identified exit to Extension 8887 | -6/Factory | Fabricated Cld. VTOL Module (x1) 9301 | -6/Factory | Fabricated Cld. VTOL Module? 9529 | -6/Factory | Build established: Wizard-Sprinter 9679 | -6/Factory | Entered another Factory area 9679 | -5/Factory | Accompanied by 1 ally 9679 | -5/Factory | Evolved 2 slots: Utility x2 9976 | -5/Factory | Build established: Hacker-Ninja 10029 | -5/Factory | Identified exit to Factory 10090 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 10140 | -5/Factory | Discovered new exit (range 9) 10446 | -5/Factory | Entered another Factory area 10446 | -4/Factory | Accompanied by 2 allies 10446 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10659 | -4/Factory | Fabricated Cld. VTOL Module (x1) 10736 | -4/Factory | Build established: Wizard-Ninja 10878 | -4/Factory | Identified exit to Research 10910 | -4/Factory | Spotted B-86 Titan 10982 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 11199 | -4/Factory | Build established: Wizard-Sprinter 11200 | -4/Factory | Allied Derelicts emerged from ambush trap array 11256 | -4/Factory | Fabricated Imp. Light Armor Plating? 11499 | -4/Factory | Lost 3 allies 11555 | -4/Factory | Discovered new exit (range 22) 11601 | -4/Factory | Spotted B-86 Titan 12140 | -4/Factory | Entered Research 12140 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12151 | -3/Research | Identified exit to Research 12267 | -3/Research | Found Prototype Processor 12267 | -3/Research | Identified Exp. Signal Interpreter 12330 | -3/Research | Repaired Imp. Light Armor Plating 12409 | -3/Research | Found Prototype Hackware 12410 | -3/Research | Identified Exp. System Shield 12543 | -3/Research | Entered another Research area 12543 | -2/Research | Evolved 2 slots: Utility x2 12572 | -2/Research | Identified exit to Quarantine 12634 | -2/Research | Identified exit to Access 12682 | -2/Research | Found Prototype Processor 12700 | -2/Research | Identified Exp. Core Analyzer 12795 | -2/Research | Entered Access 12795 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12809 | -1/Access | Identified exit to Surface 12858 | -1/Access | Build established: Wizard-Ninja 13036 | -1/Access | Found Fusion Bomb Launcher 13317 | -1/Access | Spotted B-99 Colossus 13586 | -1/Access | Repaired Cld. VTOL Module 14005 | -1/Access | Discovered new exit (range 7) 14059 | -1/Access | Found Fusion Bomb Launcher 14113 | -1/Access | Spotted B-99 Colossus 14122 | -1/Access | Spotted B-99 Colossus 14123 | -1/Access | Spotted B-99 Colossus 14186 | *** | Escaped! Last Messages --------------- Adv. Force Field (47%) >>Recycling(Process) Analyzing inventory... Recycling at 100% efficiency: Particle Reactor (18) Adv. Force Field (7) >>Retrieve(Matter) Matter ejected: 25 14154_ Sneak attack on R-10 Processor. 14154_ Destroyed Com. Wheel. 14154_ R-10 Processor destroyed. 14157_ Acquired 27 matter. 14171_ >> Machine Analyzer network decryption results: 14171_ Terminal x1 14184_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 14185_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# ???????????????????????????????????? | | ??????????# ???????????????????????????????????? | | ??????????# ???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "????BB????????????? | | ??????????# "????BB ######### | | ??????????# "???? | | ??????????# u "" "???? | | ??????????# @" "???? | | ??????????# "???? | | ??????????#R "????BB #### ### | | ??????????# "????BB???????# #?? | | ??????????# "?????????????# #?? | | ??????????# ####### ##########?????????????# #?? | | ??????????# #?????###??????????????????????# #?? | | ??????????# #??????????????????????????????# #?? | | ??????????# #??????????????????????????????# #?? | | ??????????# #?????????????????????????????## #?? | | ??????????# #?????????????????????????????#" #?? | | ########### ################################ ### | | | | | | #### #####+############# | | ????????? ??????????# | | ???????# ????????# ##################+###" | | ???????# #???????# # #?## | | ???????# #???????# # #??? | | ???????# #???????# # """"" #??? | | ???????# #???????# # """"""""#??? | | ???????# #???????# # = """"""""#??? | | ???????# #???????# # """"" #??? | | ???????# #???????# # ? ? #??? | | ???????##########???????# #??????? #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 39 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 110 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Armor Coverage 300 Evasion (%) 66 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 7 Offensive Hacking 80 Defensive Hacking 22 Authchip Count 3 Item Schematics ----------------- Cld. VTOL Module | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Adv. Terrain Scan Processor | -6/Factory | Hacked Lrn. Sensor Array | -6/Factory | Hacked Adv. Datajack | -6/Factory | Hacked Cloaking Device | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Cld. Nuclear Pulse Thruster | -4/Factory | Scanalyzed Imp. Light Armor Plating | -4/Factory | Hacked Exp. Terrain Scan Processor | -3/Research | Hacked Impulse Thruster Array | -1/Access | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Cld. VTOL Module | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Imp. Light Armor Plating | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Denied? Epsilon Run Rockin' Loadout Challenges ------------ None Game ------ Seed EncryptedThermicGuard Manual? 0 Play Time 05:42:54 Cumulative 101.2 hours Start 2024.12.03 @ 20:11:16 End 2024.12.04 @ 21:49:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 42 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2995639d-670b-424e-b04d-05e4ad4f3341