Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.18 @ 00:49:46 Player: Rocket Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (216) 1080 Value Destroyed (7508) 7508 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (5183) 5183 TOTAL SCORE: 22411 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1951 Follower Combat Kills 3633 Met Imprinter 300 Was Imprinted 300 Friendly Fire -1501 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 26/100 System Corruption 25% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Heat Sink Advanced Signal Interpreter Advanced Target Analyzer Hacking Suite > --- WEAPON (3) ------- Power Sword > --- INVENTORY (5) ---- Light Particle Reactor Light Particle Reactor Gamma Rifle Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Thunder Leg Thunder Leg Thunder Leg Thunder Leg > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Tactical Coordination Suite Improved Transmission Jammer Improved Phase Shifter Improved Utility Shielding Remote Shield Improved Point Defense System > --- WEAPON ----------- Hardcell Cannon Guided Micro-nuke Launcher > --- INVENTORY -------- Light Angular Momentum Engine Flexi-carbon Leg Improved Sensor Array Advanced Signal Interpreter Advanced ECM Suite Improved Reaction Control System Remote Shield Remote Shield Improved System Guard High-powered Tractor Beam HERF Cannon Proton Missile Launcher Remote Datajack Shock Maul Force Lance [Rating: 121] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Thunder Leg Treads Biometal Medium Treads Leg Thunder Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Utility Improved Sensor Array Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Power Maul Energy Gun Precision Beam Rifle Energy Cannon HERF Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Precision Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Phasing Sabre Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 . . 2 . . . . . 2 . . . . . . 2 2 Power 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Utility 9 | . . . 1 . . . 2 2 . . 1 . . . . . 1 . . . . . . . 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 209 | 6 5 10 20 . . . 17 17 . 16 7 3 30 2 4 3 14 . 3 . . . . 19 33 Power 39 | 1 . 1 5 . . . . 1 . 3 1 2 7 . 1 3 3 . . . . . . 5 6 Engine 17 | 1 . . 4 . . . . 1 . 1 1 . 3 . . 2 3 . . . . . . 1 . Core 10 | . . 1 1 . . . . . . 2 . . 4 . . 1 . . . . . . . 1 . Reactor 12 | . . . . . . . . . . . . 2 . . 1 . . . . . . . . 3 6 Propulsion 37 | 2 2 4 5 . . . 3 4 . 1 . . 3 . . . 3 . 1 . . . . 2 7 Treads 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Leg 21 | 2 2 4 1 . . . . . . . . . . . . . 3 . 1 . . . . 2 6 Wheel 11 | . . . . . . . 3 4 . 1 . . 3 . . . . . . . . . . . . Hover 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 81 | 1 1 1 2 . . . 8 6 . 8 5 1 19 1 1 . 5 . 2 . . . . 6 14 Device 43 | . . . 2 . . . . 3 . 5 1 . 11 1 1 . 3 . 2 . . . . 5 9 Storage 9 | 1 1 . . . . . 2 1 . . 1 . . . . . 2 . . . . . . 1 . Processor 13 | . . 1 . . . . 1 1 . 3 . . 5 . . . . . . . . . . . 2 Hackware 5 | . . . . . . . 3 . . . 1 . . . . . . . . . . . . . 1 Protection 11 | . . . . . . . 2 1 . . 2 1 3 . . . . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 52 | 2 2 4 8 . . . 6 6 . 4 1 . 1 1 2 . 3 . . . . . . 6 6 Energy Gun 11 | . . . 7 . . . . . . . . . . . . . . . . . . . . . 4 Energy Cannon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Ballistic Gun 9 | 2 . 3 . . . . 2 . . . . . 1 . . . . . . . . . . . 1 Ballistic Cannon 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 6 | . . 1 . . . . . . . 2 . . . 1 . . . . . . . . . 2 . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon 11 | . . . . . . . 3 3 . 2 . . . . . . 2 . . . . . . 1 . Slashing Weapon 5 | . . . 1 . . . . 1 . . 1 . . . 1 . . . . . . . . . 1 Piercing Weapon 4 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . 1 2 Corrupted Parts 6 | . . . . . . . . . . . . . 2 . . 3 . . . . . . . 1 . System Corruption 32 | . . . . . . . . . . . . . 12 . . 16 . . . . . . . 4 . Parts Lost 67 | . . . 6 . . . 2 3 . 6 1 . 10 . . 1 . . . . . . . 14 24 Power 15 | . . . 1 . . . . 1 . 1 . . 3 . . 1 . . . . . . . 3 5 Propulsion 17 | . . . 3 . . . 1 1 . 2 . . 2 . . . . . . . . . . 4 4 Utility 26 | . . . . . . . . 1 . 3 1 . 5 . . . . . . . . . . 6 10 Weapon 9 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . 1 5 Highest Loss Streak 15 | . . . 6 . . . 2 2 . 2 1 . 4 . . 1 . . . . . . . 13 15 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Average Backups 16 | 1 5 9 9 10 10 10 18 21 19 21 22 21 20 21 20 21 15 15 15 15 15 15 14 14 3 Power 1 | . 1 1 . . . . . . 1 1 1 1 . 1 . 1 1 1 1 1 1 1 1 1 1 Propulsion 2 | . 1 3 1 1 1 1 5 4 4 3 2 2 1 1 1 1 1 1 1 2 2 2 2 . . Utility 7 | . . . 3 4 5 6 5 5 6 9 9 9 10 14 14 13 9 9 8 8 8 8 7 7 . Weapon 5 | . 2 4 3 4 3 3 6 10 8 7 7 8 6 5 4 5 3 3 3 3 3 3 3 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 39 | . . . 1 1 . . 1 12 . 5 2 2 5 . 1 . 3 . 1 . . . . 3 2 Power 5 | . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . 2 Propulsion 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Utility 20 | . . . . 1 . . . 4 . 2 1 2 3 . 1 . 2 . 1 . . . . 3 . Weapon 11 | . . . . . . . 1 7 . 3 . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 91 | . 89 100 88 100 100 100 89 91 92 91 85 86 89 93 93 92 98 100 99 100 100 100 100 97 46 Engine 5 | . 14 . 2 11 11 11 9 6 7 4 6 4 3 6 6 5 10 11 11 11 11 11 11 1 . Core 3 | . . 13 6 . . . . . . 2 6 4 3 6 5 1 5 5 5 5 5 5 5 2 . Reactor 1 | . . . . . . . . . . . . 2 3 . . 4 . . . . . . . 10 7 Leg 8 | . 28 28 27 . . . . . . . . . . . . . 14 17 16 17 17 17 17 20 6 Wheel 7 | . . . . . . . 17 14 15 14 13 13 12 13 13 13 1 . . . . . . . . Device 19 | . . . 6 11 11 11 2 13 15 19 16 20 20 20 20 21 27 29 33 35 35 35 30 29 10 Storage 8 | . 17 26 11 11 11 11 9 13 15 11 6 6 6 6 6 6 6 5 5 5 5 5 5 4 . Processor 12 | . . 1 11 11 11 11 6 14 15 20 14 13 17 20 20 18 11 11 11 11 11 11 11 6 3 Hackware 1 | . . . . . . . 25 1 . . 1 . . . . . . . . . . . . . 2 Protection 3 | . . . . . . . 1 8 7 . 5 6 7 6 6 6 5 5 1 . . . 3 4 3 Energy Gun 1 | . . . 14 22 22 22 5 . . . . . . . . . . . . . . . . . 2 Ballistic Gun 1 | . 13 21 3 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . 11 4 7 11 11 13 11 13 . . 2 11 11 5 3 10 8 7 . Slashing Weapon 2 | . . . 2 . . . . 2 7 2 . . . . 11 11 7 . . . . . . . . Peak Build Rating 121 | 6 7 17 28 28 28 28 35 48 48 50 62 70 72 66 72 73 89 89 92 92 91 92 92 121 121 Average Rating 61 | 4 6 12 16 28 28 28 33 46 47 47 60 63 63 65 69 71 84 89 90 91 90 91 89 109 65 On Entrance 52 | . 6 7 17 28 28 28 28 35 47 48 50 62 70 63 66 72 72 89 89 92 91 89 92 88 2 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . . . . 8 . . . . . . . . . . . 6 Naked Turns 28 | . . . . . . . . . . . . . . . . . . . . . . . . 10 18 Heaviest Build 141 | 11 24 27 24 20 20 20 98 111 110 110 130 141 141 114 121 131 141 67 69 72 76 76 70 95 93 Greatest Support 92 | 20 20 25 35 24 24 24 44 44 38 44 44 44 44 44 44 44 69 69 69 69 69 69 69 92 80 Greatest Overweight (x) 9 | . 1 1 2 . . . 2 3 2 9 2 3 8 2 2 2 3 . 2 1 1 1 1 1 1 Average Overweight (x) 1 | . . . . . . . 1 2 2 2 2 2 2 2 2 2 . . . . 1 . . . . Largest Inventory Capacity 25 | 8 10 10 10 10 10 10 25 25 25 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 5 Average Capacity 19 | 7 8 10 10 10 10 10 22 25 25 25 25 25 25 25 25 25 16 15 15 15 15 15 15 14 5 Most Carried 25 | 2 9 10 10 10 10 10 25 25 25 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 5 Average Carried 18 | 1 5 9 9 9 10 10 21 24 24 24 24 24 24 25 24 24 16 15 14 15 15 15 14 14 2 Final Capacity 25 | 8 10 10 10 10 10 10 25 25 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 5 5 Final Carried 25 | 2 9 10 10 10 10 10 25 24 25 25 24 25 25 25 25 25 15 15 15 15 15 15 14 5 3 Class Distribution -------------------- 44% | Gladiator 40% | Mutant 3% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Gladiator | -8/Materials Gladiator | -7/Factory Gladiator | -7/Waste Gladiator | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Zion Gladiator | -5/Proximity Caves Gladiator | -5/Factory Gladiator | -5/Waste Gladiator | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Gladiator | -5/Warlord Gladiator | -4/Proximity Caves Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Matter Collected 5748 | 260 150 341 185 100 . . 190 268 . 289 . 315 1031 48 194 179 205 . 27 309 17 . 106 868 666 Remotely 851 | . . . . . . . . . . . . . 52 . . . 189 . . . . . . 545 65 Salvage Created 7505 | . 253 145 716 . . . 755 692 . 783 . . 1635 48 . 148 253 . . 45 . . 122 1102 808 Parts 347 | . 18 16 28 . . . 34 48 . 45 . . 62 . . 8 11 . . 1 . . 8 30 38 Haulers Intercepted 5 | . . . . . . . . . . 1 . . 2 . . . . . . . . . . 2 . Recyclers Shooed 7 | . . 2 1 . . . . . . 1 . . 1 . . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . . . . . . . 13 . . . 13 . . 7 . . Prevented 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 139 | . 2 9 11 . . . 16 12 . 16 . . 25 . . 4 5 . . 1 . . 6 23 9 Melee 47 | . . . 2 . . . 4 12 . 8 . . 7 . . 1 4 . . . . . . . 9 Guns 21 | . 2 4 7 . . . 7 . . . . . 1 . . . . . . . . . . . . Cannons 5 | . . 4 . . . . . . . . . . . . . . . . . . . . . 1 . AOE 49 | . . 1 2 . . . 3 . . 3 . . 9 . . 3 1 . . 1 . . 5 21 . Classes Destroyed 19 | . 4 1 4 . . . 2 2 . 1 . . 1 . . . 1 . . 2 . . . 1 . Worker 18 | . . . . . . . 3 1 . 3 . . 4 . . . . . . . . . . 7 . Builder 22 | . 2 . . . . . . 4 . 8 . . 7 . . . . . . . . . . . 1 Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 5 | . . . . . . . . . . 1 . . 2 . . . . . . . . . . 2 . Recycler 15 | . 2 1 3 . . . 2 . . 1 . . 3 . . . . . . . . . . 1 2 Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 4 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 . Watcher 8 | . 3 . 1 . . . . . . 1 . . 3 . . . . . . . . . . . . Swarmer 45 | . 2 7 . . . . 6 4 . 6 . . 12 . . 2 . . . . . . 5 1 . Grunt 45 | . . 2 5 . . . 5 3 . 7 . . 6 . . 1 2 . . . . . . 10 4 Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 15 | . . . 4 . . . 4 2 . . . . 1 . . . . . . . . . . 3 1 Specialist 9 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . 5 . Hunter 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 . Programmer 15 | . . . . . . . . 1 . 3 . . 4 . . 1 2 . . . . . . 1 3 Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Butcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 12 | . 9 2 3 . . . 5 5 . 9 . . 12 . . 2 3 . . 1 . . 5 10 6 Combat Bots Only 7 | . 2 2 2 . . . 5 4 . 3 . . 3 . . 2 3 . . 1 . . 5 7 6 Max Kills in Single Turn 4 | . 1 2 2 . . . 2 1 . 3 . . 4 . . 1 1 . . 2 . . 4 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 1 . . . 2 . . 2 . . 3 . . 1 1 . . 1 . . 4 4 . Melee 1 | . . . 1 . . . 1 1 . 1 . . 1 . . 1 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Hostile Shots Fired 1322 | . 29 64 57 2 . 4 62 107 . 88 20 . 268 . . 25 15 . . 7 3 . 28 224 319 Missed 465 | . 8 16 15 . . 3 13 38 . 28 6 . 81 . . 6 8 . . 5 1 . 9 127 101 Hits 857 | . 21 48 42 2 . 1 49 69 . 60 14 . 187 . . 19 7 . . 2 2 . 19 97 218 Melee 16 | . . . 7 . . . 1 . . . . . . . . . . . . . . . . . 8 Projectile 841 | . 21 48 35 2 . 1 48 69 . 60 14 . 187 . . 19 7 . . 2 2 . 19 97 210 AOE 4 | . . . . 2 . . . . . . . . 1 . . . . . 1 . . . . . . Critical Strikes 46 | . . . 5 . . . 2 3 . 3 1 . 7 . . . 1 . . . . . . 3 21 Actively Blocked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Part Disruptions 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Damage Taken 13310 | . 163 418 713 76 . 17 593 859 . 1155 211 17 2001 . . 291 103 . 68 79 44 . 250 2372 3880 Core 3512 | . 32 29 200 . . . 160 227 . 218 29 . 321 . . 27 29 . 15 . . . 21 901 1303 Absorbed by Shields 1269 | . . . . . . . . . . . . 6 553 . . 90 29 . 12 26 14 . 62 232 245 Redirected to Shielding 260 | . . . . . . . . . . . . . 89 . . 29 . . . . . . 59 83 . Ignored by Resistances 989 | . . . . . . . . . . . . . 221 . . . . . . . . . . . 768 Regen/Repaired (Parts) 793 | . . . . . . . . . . . . 17 . . 544 . . . 23 16 . . 48 145 . Core Remaining (%) 62 | 100 . 75 . . . 50 70 . . 36 . . . . . 55 . . . . . . 93 21 . Volleys Fired 194 | . 21 27 39 . . . 17 . . 3 . . 10 . . 7 6 . . 8 1 2 2 39 12 Largest 2 | . 2 2 2 . . . 2 . . 1 . . 1 . . 1 1 . . 1 1 1 1 2 2 Hottest 138 | . 50 63 110 . . . 122 . . 36 . . 36 . . 39 36 . . 36 39 5 36 104 138 Shots Fired 293 | . 42 49 65 . . . 30 . . 3 . . 10 . . 7 6 . . 9 1 2 2 43 24 Gun 157 | . 21 20 64 . . . 26 . . . . . 2 . . . . . . . . . . . 24 Cannon 54 | . 21 25 . . . . . . . . . . . . . . . . . . . . . 8 . Launcher 79 | . . 4 1 . . . 4 . . 3 . . 8 . . 7 5 . . 9 1 . 2 35 . Special 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . Kinetic 109 | . 42 45 3 . . . 4 . . . . . 2 . . . . . . . . . . 8 5 Thermal 59 | . . . 25 . . . 22 . . . . . . . . . . . . . . . . . 12 Explosive 72 | . . 4 1 . . . 4 . . 3 . . 8 . . 3 5 . . 9 . . 2 33 . Electromagnetic 50 | . . . 36 . . . . . . . . . . . . 4 . . . . 1 . . 2 7 Robot Hit Streak 16 | . 7 3 11 . . . 11 . . 3 . . 2 . . 4 8 . . 16 . 2 3 8 4 Robot Miss Streak 8 | . 4 8 4 . . . 1 . . . . . 1 . . . . . . . 1 . . 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 387 | . 24 16 56 . . . 45 33 . 36 2 . 77 1 . 5 12 . . 9 . 2 6 18 45 Core Hits 307 | . 10 12 46 . . . 29 15 . 16 . . 37 . . 13 7 . . 14 . . 6 83 19 Critical Kills 8 | . . . . . . . 4 . . 2 . . 2 . . . . . . . . . . . . Critical Parts Destroyed 25 | . . . . . . . 3 1 . 7 1 . 11 . . . . . . . . . 1 1 . Critical Strikes 47 | . 1 . 1 . . . 7 5 . 10 1 . 13 . . . 1 . . . . . 1 2 5 Burn 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Blast 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Smash 33 | . . . . . . . 7 1 . 9 1 . 13 . . . . . . . . . 1 1 . Sever 5 | . . . 1 . . . . 2 . 1 . . . . . . 1 . . . . . . . . Impale 6 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 4 Melee Attacks 447 | . . . 7 . . . 39 77 19 68 14 2 122 1 . 3 23 . 2 1 . . 8 6 55 Impact 245 | . . . . . . . 33 9 16 56 14 2 96 1 . . 1 . 2 1 . . 8 6 . Slashing 110 | . . . 7 . . . 6 30 3 12 . . 26 . . 3 22 . . . . . . . 1 Piercing 92 | . . . . . . . . 38 . . . . . . . . . . . . . . . . 54 Sneak Attacks 57 | . . . 1 . . . 8 9 . 9 . . 21 . . . 2 . . 1 . . . 2 4 Combat Hostiles 7 | . . . . . . . . 1 . 2 . . 3 . . . . . . 1 . . . . . Follow-up Attacks 27 | . . . . . . . 4 2 . 6 2 . 9 . . . 1 . . . . . 2 1 . Damage Inflicted 26751 | . 363 516 1171 . . . 1996 1354 . 2856 109 . 5524 70 . 425 587 . . 891 15 . 519 8527 1828 Guns 1845 | . 202 181 747 . . . 312 . . . . . 20 . . . . . . . . . . . 383 Cannons 568 | . 161 162 . . . . . . . . . . . . . . . . . . . . . 245 . Explosions 11952 | . . 173 147 . . . 298 . . 880 . . 938 . . 294 155 . . 756 15 . 282 8014 . Melee 12386 | . . . 277 . . . 1386 1354 . 1976 109 . 4566 70 . 131 432 . . 135 . . 237 268 1445 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1140 | . 363 343 16 . . . 22 . . . . . 20 . . . . . . . . . . 245 131 Thermal 1587 | . . . 446 . . . 290 . . . . . 287 . . . . . . . . . . 364 200 Explosive 10924 | . . 173 69 . . . 298 . . 880 . . 651 . . 100 155 . . 756 . . 282 7560 . Electromagnetic 714 | . . . 363 . . . . . . . . . . . . 194 . . . . 15 . . 90 52 Impact 7448 | . . . . . . . 1259 287 . 1641 109 . 3442 70 . . . . . 135 . . 237 268 . Slashing 3089 | . . . 277 . . . 127 663 . 335 . . 1124 . . 131 432 . . . . . . . . Piercing 1849 | . . . . . . . . 404 . . . . . . . . . . . . . . . . 1445 Highest Corruption 41 | . 1 1 2 2 2 2 . 1 16 22 3 25 41 37 37 17 1 1 1 1 1 1 . 5 24 Average Corruption 13 | . 1 1 2 2 2 2 . 1 11 19 2 16 31 37 37 7 1 1 1 1 1 1 . 4 13 Corruption Purged 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 328 | . . 1 . 3 . . . 1 8 74 2 12 130 15 6 9 8 . 2 12 8 1 . 22 14 Message Errors 93 | . . . . 3 . . . 1 3 22 1 2 29 1 3 6 4 . 2 4 3 . . 6 3 Matter Fused 74 | . . . . . . . . . 1 15 . 5 34 3 1 1 . . . 4 1 . . 6 3 Heat Flow Errors 41 | . . . . . . . . . 2 11 1 . 17 3 . 2 1 . . . . 1 . 1 2 Energy Discharges 35 | . . . . . . . . . 2 12 . 2 14 2 . . . . . 1 . . . 1 1 Parts Rejected 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 2 Parts Fused 4 | . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . 1 . Data Loss (minor) 43 | . . 1 . . . . . . . 8 . . 22 3 1 . 2 . . 1 1 . . 2 2 Data Loss (major) 16 | . . . . . . . . . . . . 2 7 . 1 . 1 . . 1 2 . . 2 . Misfires 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Alerts 9 | . . . . . . . . . . 3 . . 3 3 . . . . . . . . . . . Misdirections 6 | . . . . . . . . . . 2 . . 3 . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3964 | . 4 2 5 . . . 457 248 . 857 54 . 1459 54 . 39 5 . . 140 . . 41 512 87 Projectiles 122 | . 4 2 . . . . . . . . . . 25 . . . . . . 26 . . . 65 . Explosions 454 | . . . . . . . . . . 144 . . 5 . . 1 5 . . 8 . . . 291 . Melee 3388 | . . . 5 . . . 457 248 . 713 54 . 1429 54 . 38 . . . 106 . . 41 156 87 Knockbacks 38 | . 3 1 . . . . 1 2 . 9 1 . 16 . . . . . . 1 . . 2 2 . Impact 30 | . . . . . . . 1 2 . 9 1 . 15 . . . . . . . . . 2 . . Kinetic 6 | . 3 1 . . . . . . . . . . . . . . . . . . . . . 2 . Secondary 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Self-Inflicted Damage 206 | . . . 8 . . . . . . . . . 14 . . . . . . 56 . . . 128 . Shots 7 | . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . 4 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 378 | . . 36 378 . . . 81 6 262 270 270 . 272 108 . 239 161 . . 9 2 263 . 263 242 Average Temperature 82 | . . 14 57 . . . 33 6 112 116 198 . 118 54 . 86 75 . . 9 1 134 . 60 111 Received Heat Transfer 2024 | . . 42 210 . . 9 153 249 . 123 9 . 240 . . 24 35 . 9 9 . . . 148 764 Effects 5 | . . . . . . . . . . 2 . . . . . 1 . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Interference 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 30 | . . . . . . . 2 3 . 8 . . 14 . . . . . . 1 . . 1 1 . Combat Hostiles 17 | . . . . . . . 2 . . 5 . . 8 . . . . . . . . . 1 1 . Parts Fried 42 | . . . 1 . . . 5 8 . 9 . . 17 . . 1 . . . . . . 1 . . Impact Corruptions 104 | . . . . . . . 12 7 . 24 3 . 46 3 . . . . . 3 . . 2 4 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . 1 . . . 3 . . 1 . . . . . . 1 . . . . . . . . Heat Transferred 2136 | . . . 550 . . . 629 . . . . . 250 . . . . . . . . . . 300 407 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Maximum Alert Level 5 | . . . . . . . 1 . . 1 . . 2 . . . . . 1 . . . . 5 5 Low Security (%) 66 | 100 100 100 100 100 . 100 56 100 100 97 100 100 34 . . . 100 100 61 . . . . 3 . Level 1 15 | . . . . . . . 43 . . 2 . . 47 . . . . . 38 . . . . 14 . Level 2 6 | . . . . . . . . . . . . . 17 . . . . . . . . . . 29 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Level 4 7 | . . . . . . . . . . . . . . . . . . . . . . . . 28 78 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . 3 21 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . 18 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3167 | . 56 102 123 30 . . 355 125 33 210 92 15 567 . . . 185 16 260 . . . . 3167 1636 Initial 1614 | . . . 17 15 . . . 125 33 . 92 . . . . . 185 16 . . . . . 107 1614 Average 301 | . 14 22 62 5 . . 177 60 7 52 26 2 270 . . . 126 1 119 . . . . 1110 1569 Influence Increases 10559 | . 81 277 470 30 . . 606 411 6 627 25 44 1537 5 . 306 343 . 330 640 60 . 340 3910 511 Destroy 0b10 Robot/C 4440 | . 40 180 300 . . . 320 240 . 320 . . 700 . . 180 100 . 80 260 20 . 140 1280 280 Destroy 0b10 Robot/NC 465 | . 35 5 40 . . . 30 30 . 70 . 5 110 5 . 10 5 . 10 . . . 10 85 15 Destroy Leader 924 | . 6 40 84 . . . 80 60 . 64 . . 190 . . 30 10 . 22 60 10 . 20 188 60 Allied During Kill 2388 | . . 8 17 . . . . . . . . 5 250 . . 86 11 . 112 320 30 . 170 1340 39 Successful Hack 99 | . . . . . . . 19 22 . 5 5 . 12 . . . . . . . . . . 36 . Disable Machine 705 | . . 30 . . . . 15 . . 75 15 . 165 . . . 15 . 30 . . . . 330 30 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 878 | . . 14 14 . . . 22 29 6 63 5 34 95 . . . 52 . 76 . . . . 456 12 Advance Influence 150 | . . . . . . . . . . . . . . . . . 150 . . . . . . . . Partial Spotted 30 | . . . . . . . . . . 15 . . . . . . . . . . . . . 15 . Lose Combat Pursuer 330 | . . . 15 30 . . 120 30 . 15 . . 15 . . . . . . . . . . 30 75 Influence Decreases 9036 | . 81 231 476 70 . . 330 590 102 439 214 44 980 357 205 250 351 48 110 524 396 . 170 1003 2065 Entered New Map 2505 | . . . 29 25 . . . 151 64 1 97 . . 207 205 . 21 32 . 82 65 . . 63 1463 Time Decay 4966 | . 81 231 327 45 . . 310 409 38 388 116 30 640 150 . 220 310 16 70 342 311 . 150 440 342 Lost Part 651 | . . . 60 . . . 20 30 . 50 1 . 100 . . 10 . . . . . . . 140 240 Lost Ally 914 | . . . 60 . . . . . . . . 14 240 . . 20 20 . 40 100 20 . 20 360 20 Squads Dispatched 68 | . 1 1 1 . . . 1 6 . 9 1 . 19 . . . 2 . 1 . . . . 21 5 Investigation 7 | . 1 1 . . . . . . . . . . 1 . . . 1 . . . . . . 3 . Extermination 14 | . . . . . . . . 2 . 3 1 . 5 . . . 1 . . . . . . 1 1 Reinforcement 25 | . . . 1 . . . 1 4 . 3 . . 10 . . . . . 1 . . . . 4 1 Assault 16 | . . . . . . . . . . . . . . . . . . . . . . . . 13 3 Garrison 6 | . . . . . . . . . . 3 . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 1 Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Distress Signals 14 | . . . 2 . . . . 3 . 1 . . 3 . . . . . . . . . . 5 . Communications Jammed 52 | . . . . . . . . . . . . . . . . . . . . . . . 1 51 . Distress Signals 51 | . . . . . . . . . . . . . . . . . . . . . . . . 51 . Times Spotted 344 | . 10 9 23 8 . 6 24 28 4 34 4 2 59 . . 10 8 . 4 8 1 . 9 69 24 Peak Tracking Total 15 | . 5 3 4 13 . 6 7 4 3 6 4 1 6 . . 3 2 . 1 1 1 . 4 15 11 Tactical Retreats 43 | . . . 1 1 . . 4 5 1 8 2 . 15 . . . 1 . . . . . . 2 3 ECM-based Alert Blocks 62 | . . . . . . . . 15 . 17 4 . 25 . . . 1 . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Traps Triggered 15 | . . . 2 . . . . 1 . 4 1 . 2 . . . 1 . 2 . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Machines Disabled 48 | . . 2 . . . . 1 . . 5 1 . 11 . . . 1 . 2 . . . . 23 2 Max in Single Turn 5 | . . 1 . . . . 1 . . 2 1 . 5 . . . 1 . 1 . . . . 4 . Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Machines Accessed 36 | . 1 1 1 . 1 . 8 5 . 3 2 . 8 . . . . . . . . 1 . 5 . Terminals 24 | . 1 . 1 . . . 7 4 . 3 2 . 6 . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . 4 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Total Hacks 87 | . 4 1 2 . 4 . 18 11 . 6 4 . 17 . . . . . . . . 1 . 19 . Successful 39 | . 2 1 1 . 4 . 11 4 . 1 2 . 4 . . . . . . . . 1 . 8 . Failed 48 | . 2 . 1 . . . 7 7 . 5 2 . 13 . . . . . . . . . . 11 . Catastrophic 13 | . . . . . . . 4 1 . 2 2 . 4 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 95 | . 4 . 2 . . . 17 9 . 6 4 . 13 . . . 14 . 9 . . . . 14 3 Terminals 55 | . 4 . 2 . . . 17 9 . 6 4 . 13 . . . . . . . . . . . . Fabricators 20 | . . . . . . . . . . . . . 2 . . . . . . . . . . 18 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 1 2 . . . . . . . . . . . . . . . 1 . Garrison Access 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Terminal Hacks 11 | . 2 1 . . 4 . 3 . . . . . . . . . . . . . . 1 . . . Record 5 | . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . . 1 . . . . . . . . . . 7 . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Load Schematic 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . 4 . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . Retrieve Study 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 16 | . . . 1 . . . 7 3 . 1 2 . 2 . . . . . . . . . . . . Terminals 16 | . . . 1 . . . 7 3 . 1 2 . 2 . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Botnet 15 | . . . 1 . . . 7 3 . 1 2 . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 1 . 1 . . . 7 5 . 3 2 . 8 . . . . . . . . . . 5 . Full Trace Events 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 268 | . . . . . . . . . . . . . . . . . . . . . . . . 268 . Total Robot Build Rating 16 | . . . . . . . . . . . . . . . . . . . . . . . . 16 . Part Schematics Acquired 14 | . . . . . . . . . . . . . . . 14 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Total Allies 63 | . . 3 . . . . . . . . . 18 1 . 4 . 5 20 2 . . . . 9 1 Largest Group 27 | . . 3 3 . . . . . . . . 18 15 1 5 5 6 26 27 25 18 17 17 19 1 Highest-Rated Group 1184 | . . 40 40 . . . . . . . . 656 581 10 170 170 300 1050 1184 1109 899 852 852 1050 269 Highest-Rated Ally 269 | . . 16 16 . . . . . . . . 50 50 10 42 42 127 127 127 127 127 127 127 127 269 Zionite Dispatches 8 | . . . . . . . . . . . . . . . . . 2 . 2 . . . . 3 1 Heavy 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Recon 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Fire 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hero 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Orders 23 | . . . . . . . . . . . . . . . . . . . 6 2 7 . 3 5 . ROAM 8 | . . . . . . . . . . . . . . . . . . . 2 1 1 . 1 3 . EXPLORE 12 | . . . . . . . . . . . . . . . . . . . 2 1 5 . 2 2 . RETURN 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . Ally Attacks 611 | . . . 33 . . . . . . . . 83 98 . . 21 12 . 32 66 14 . 17 225 10 Total Damage 21139 | . . . 374 . . . . . . . . 2338 2751 . . 612 316 . 686 2032 465 . 391 9662 1512 Kills 110 | . . . 7 . . . . . . . . 7 12 . . 7 1 . 6 12 1 . 3 49 5 Allies Corrupted 6 | . . . . . . . . . . . . . 3 . . . 1 . . 1 . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Active Infowar (turns) 13722 | . . . . . . . . 1040 197 1631 445 277 2662 308 1326 643 698 329 230 774 750 377 391 1306 338 Sensors 13631 | . . . . . . . . 1040 197 1628 445 277 2639 308 1326 643 698 329 230 774 750 377 391 1290 289 Terrain 486 | . . . . . . . . 7 . 227 . . 2 . . . . . . . . . . . 250 Structural 1191 | . . . . . . . . . . 992 90 . 109 . . . . . . . . . . . . Jamming 4120 | . . . . . . . . . . . . . . . . . 144 329 230 774 750 377 391 1125 . ECM 2860 | . . . . . . . . 282 64 223 79 . 1666 49 . . 497 . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . . . . . . 1 2 1 . . . 2 2 . 1 . . Drone Launches 18 | . . . . . . . . . . . . . . . . . . . 4 2 5 . 2 5 . Drone Recoveries 16 | . . . . . . . . . . . . . . . . . . . 4 2 5 . . 5 . Zionite Intel Received 4 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Turns Passed 17670 | 82 285 1037 781 300 78 13 871 1040 197 1639 445 277 2696 308 1326 643 698 329 230 774 750 377 391 1336 767 Spaces Moved 10573 | 57 150 529 454 418 182 30 534 611 117 977 305 178 1490 238 1028 430 434 79 126 329 282 241 152 849 353 Core 95 | 1 . . . . . . . . . . . . . . . . . . . . . . . 21 73 Treads 34 | . . . . . . . . . . . . . . . . . . . . . . . . . 34 Legs 3799 | 56 150 529 420 . . . . . . . . . . . . . 361 79 126 329 282 241 152 828 246 Wheels 5977 | . . . . . . . 530 611 117 977 305 178 1490 238 1028 430 73 . . . . . . . . Hover 668 | . . . 34 418 182 30 4 . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 42 | 50 120 120 42 42 42 42 42 115 115 115 125 125 115 125 125 125 120 120 120 120 170 120 120 50 50 Average Speed 124 | 118 139 177 117 42 42 42 115 115 115 120 125 128 129 125 125 125 123 120 122 164 170 121 144 125 136 Slowest Speed 260 | 120 190 190 260 42 42 42 125 135 115 215 125 140 220 125 125 125 170 120 220 170 170 170 170 172 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 26 | . . . . . . . . . 22 . . . . . . . . . . . . . . . 4 Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 28 84 43 67 49 9 42 18 66 27 7 78 37 34 89 65 12 65 13 68 91 44 60 34 10 Regions Visited 25 Branch Regions 11 Pre-discovered Areas 14 | . . . . . 1 . . . . . . . . 1 . . . . 9 2 1 . . . . Known Exits Taken 11 | . . . . . . . 1 . . 1 . . 1 1 1 1 . . 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . 1 . Scrap Searched 7 | . . . . 1 . . . . . . . . . . 3 1 . . . . 1 . 1 . . Spaces Dug 128 | . . . . . . . 8 29 16 16 5 1 21 . . . 13 . . . . . . 9 10 Terrain Destroyed 581 | . . 31 13 . . . 19 29 16 69 5 1 69 . . 15 25 . . 32 . . 12 235 10 Melee 121 | . . . . . . . 8 29 16 16 5 1 21 . . . 13 . . . . . . 2 10 Projectile 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . AOE 456 | . . 29 13 . . . 11 . . 53 . . 48 . . 15 12 . . 32 . . 12 231 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Total 14007 | 68 184 585 620 542 183 29 695 842 146 1316 346 228 2035 245 1069 523 561 313 198 551 551 323 310 1061 483 Wait 2221 | 4 1 6 68 121 . . 53 97 13 223 6 35 331 3 14 66 54 235 54 213 268 77 149 114 16 Move 10551 | 56 149 528 453 417 181 29 533 611 116 976 305 177 1489 237 1027 429 434 78 125 328 281 240 151 848 353 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 123 | 2 6 4 7 2 1 . 21 18 1 13 4 2 17 . 5 4 6 . 3 . . . . 5 2 Fast Attach 141 | 6 2 3 17 . . . 9 10 . 7 2 2 20 . 4 1 8 . 5 . . . . 8 37 Attach 53 | . . . 3 . . . 7 6 . 9 5 . 9 . 1 1 3 . . . . . 1 5 3 Detach 20 | . . . . . . . 1 1 . 4 1 1 4 . 1 1 1 . . . . . 1 4 . Swap 137 | . 3 8 10 . . . 7 5 . 12 6 2 24 4 7 7 11 . 5 1 1 4 1 18 1 Drop 178 | . 2 9 16 2 1 . 16 27 . 12 6 8 24 . 10 4 17 . 5 . . . . 15 4 Fire 194 | . 21 27 39 . . . 17 . . 3 . . 10 . . 7 6 . . 8 1 2 2 39 12 Melee 389 | . . . 7 . . . 31 67 16 57 11 1 107 1 . 3 21 . 1 1 . . 5 5 55 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 9) 320 | -10/Materials | Build established: Mutant 368 | -10/Materials | Entered Mines 560 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 763 | -10/Mines | Learned Materials stockpile data 1176 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1259 | -10/Mines | Met a Derelict shopkeep closing up shop 1373 | -10/Mines | Discovered new exit (range 10) 1405 | -10/Mines | Entered Materials 1405 | -9/Materials | Accompanied by 3 allies 1405 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1710 | -9/Materials | Discovered new exit (range 5) 1842 | -9/Materials | Discovered new exit (range 3) 2030 | -9/Materials | Lost 6 parts (1p3n2w) 2127 | -9/Materials | Discovered new exit (range 9) 2186 | -9/Materials | Entered Mines 2283 | -9/Mines | Learned Materials machine intel 2326 | -9/Mines | Discovered new exit (range 4) 2327 | -9/Mines | Assembled infested the area 2339 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2417 | -9/Mines | Met 8R-AWN 2482 | -9/Mines | Discovered new exit (range 5) 2486 | -9/Mines | Entered Exiles 2497 | -9/Exiles | Welcomed by 8R-AWN 2505 | -9/Exiles | Met EX-HEX 2521 | -9/Exiles | Met EX-DEC 2524 | -9/Exiles | Learned location of Zion (-6) 2559 | -9/Exiles | Discovered new exit (range 12) 2564 | -9/Exiles | Entered Mines 2575 | -8/Mines | Discovered new exit (range 5) 2577 | -8/Mines | Entered Materials 2577 | -8/Materials | Evolved 2 slots: Utility x2 2578 | -8/Materials | Loaded intel: 54 machine locations 2930 | -8/Materials | Identified exit to Factory 3135 | -8/Materials | Build established: Hacker-Gladiator 3448 | -8/Materials | Entered Factory 3448 | -7/Factory | Evolved 2 slots: Utility x2 3697 | -7/Factory | Build established: Gladiator 4439 | -7/Factory | Cargo convoy interrupted 4488 | -7/Factory | Sucked down chute 4488 | -7/Factory | Entered Waste 4494 | -7/Waste | Spotted C-40 Crusher 4503 | -7/Waste | EMP discharged 4503 | -7/Waste | System corruption reached 10% 4513 | -7/Waste | Spotted C-40 Crusher 4603 | -7/Waste | EMP discharged 4631 | -7/Waste | Spotted C-40 Crusher 4654 | -7/Waste | Spotted C-40 Crusher 4655 | -7/Waste | Discovered new exit (range 11) 4680 | -7/Waste | Identified exit to Factory 4685 | -7/Waste | Entered Factory 5056 | -7/Factory | Build established: Infiltrator-Gladiator 5066 | -7/Factory | Garrison activated, responded to threat 5269 | -7/Factory | Core integrity fell below 50% 5390 | -7/Factory | Crushed by falling debris 5453 | -7/Factory | Build established: Gladiator 5864 | -7/Factory | Build established: Mutant 6204 | -7/Factory | Build established: Infiltrator-Assassin 6294 | -7/Factory | Discovered new exit (range 10) 6323 | -7/Factory | Identified exit to Factory 6324 | -7/Factory | Entered another Factory area 6324 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6623 | -6/Factory | Discovered new exit (range 7) 6631 | -6/Factory | Identified exit to Factory 6769 | -6/Factory | Sucked down chute 6769 | -6/Factory | Entered Waste 6773 | -6/Waste | Spotted C-40 Crusher 6784 | -6/Waste | EMP discharged 6784 | -6/Waste | System corruption reached 10% 6817 | -6/Waste | Met Warlord forces unprepared to attack 6818 | -6/Waste | Spotted C-40 Crusher 6828 | -6/Waste | Allies destroyed C-40 Crusher 6883 | -6/Waste | Spotted C-40 Crusher 6884 | -6/Waste | EMP discharged 6897 | -6/Waste | Allies destroyed C-40 Crusher 6940 | -6/Waste | Spotted C-40 Crusher 6944 | -6/Waste | Build established: Mutant 6944 | -6/Waste | Allies destroyed C-40 Crusher 6949 | -6/Waste | Spotted C-40 Crusher 6950 | -6/Waste | Allies destroyed C-40 Crusher 6963 | -6/Waste | Spotted C-40 Crusher 6966 | -6/Waste | Allies destroyed C-40 Crusher 6976 | -6/Waste | Found Damper Plating 6984 | -6/Waste | EMP discharged 7021 | -6/Waste | Discovered new exit (range 11) 7033 | -6/Waste | Identified exit to Factory 7046 | -6/Waste | Entered Factory 7046 | -6/Factory | Accompanied by 15 allies 7204 | -6/Factory | Discovered exit to Factory (range 8) 7290 | -6/Factory | Lost 4 allies 7372 | -6/Factory | Lost 4 allies 7976 | -6/Factory | Lost 4 parts (1p1n2u) 7996 | -6/Factory | Build established: Gladiator 8233 | -6/Factory | Garrison activated, responded to threat 8432 | -6/Factory | System corruption reached 30% 9723 | -6/Factory | Discovered new exit (range 3) 9725 | -6/Factory | Identified exit to Lower Caves 9742 | -6/Factory | Entered Lower Caves 9742 | -6/Lower Caves | Accompanied by 1 ally 10034 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 10047 | -6/Lower Caves | Identified exit to Zion 10050 | -6/Lower Caves | Entered Zion 10050 | -6/Zion | Accompanied by 1 ally 10187 | -6/Zion | System corruption cleaned by Quarantine Array 10242 | -6/Zion | Visited the Megawrench Repair Shop 10242 | -6/Zion | Megawrench repaired 9 parts 10613 | -6/Zion | Found Unknown Piercing Weapon 10613 | -6/Zion | Identified CR-A16's Pointy Stick 10669 | -6/Zion | Learned Factory terminal intel 10708 | -6/Zion | Learned location of 1 exit from Factory 11012 | -6/Zion | Met Imprinter 11036 | -6/Zion | Imprinted 11038 | -6/Zion | Declared Zion's savior 11346 | -6/Zion | Discovered new exit (range 12) 11363 | -6/Zion | Identified exit to Proximity Caves 11376 | -6/Zion | Entered Proximity Caves 11376 | -5/Proximity Caves | Accompanied by 5 allies 11458 | -5/Proximity Caves | Spotter reported a threat 11881 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11950 | -5/Proximity Caves | Discovered exit to Factory (range 9) 11989 | -5/Proximity Caves | Learned Factory stockpile data 12019 | -5/Proximity Caves | Entered Factory 12019 | -5/Factory | Accompanied by 4 allies 12019 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12020 | -5/Factory | Identified exit to Factory 12022 | -5/Factory | Loaded intel: 26 terminal locations 12227 | -5/Factory | P-70 Sage assimilated allied Technician 5a 12229 | -5/Factory | P-70 Sage assimilated allied 12-H1B(M) 12487 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 12488 | -5/Factory | Zion Fire squad teleported in 12668 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 12669 | -5/Factory | Zion hero teleported in (CL-ANK) 12717 | -5/Factory | Sucked down chute 12717 | -5/Factory | Entered Waste 12718 | -5/Waste | Joined by Warlord forces that had cleared the area 12767 | -5/Waste | 1 allies followed down the chute 12882 | -5/Waste | 5 allies followed down the chute 12963 | -5/Waste | Discovered new exit (range 15) 12982 | -5/Waste | Identified exit to Factory 13046 | -5/Waste | Entered Factory 13046 | -5/Factory | Accompanied by 26 allies (CL-ANK) 13114 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 13115 | -5/Factory | Zion Recon squad teleported in 13148 | -5/Factory | Discovered new exit (range 37) 13175 | -5/Factory | Zion Heavy squad teleported in 13228 | -5/Factory | Identified exit to Upper Caves 13276 | -5/Factory | Entered Upper Caves 13276 | -5/Upper Caves | Accompanied by 25 allies (CL-ANK) 13406 | -5/Upper Caves | Lost 3 allies 13623 | -5/Upper Caves | Build established: Mutant 13653 | -5/Upper Caves | Spotted B-75 Beast 13669 | -5/Upper Caves | Allies destroyed B-75 Beast 14001 | -5/Upper Caves | Discovered new exit (range 5) 14010 | -5/Upper Caves | Identified exit to Upper Caves 14050 | -5/Upper Caves | Entered another Upper Caves area 14050 | -5/Upper Caves | Accompanied by 18 allies (CL-ANK) 14098 | -5/Upper Caves | Discovered exit to Factory (range 7) 14167 | -5/Upper Caves | Spotted B-75 Beast 14416 | -5/Upper Caves | Learned Factory garrison access intel 14583 | -5/Upper Caves | Allies destroyed B-75 Beast 14633 | -5/Upper Caves | Discovered new exit (range 46) 14756 | -5/Upper Caves | Identified exit to Warlord 14800 | -5/Upper Caves | Entered Warlord 14800 | -5/Warlord | Accompanied by 17 allies (CL-ANK) 14848 | -5/Warlord | System corruption cleaned by Quarantine Array 15074 | -5/Warlord | Opened side exit 15098 | -5/Warlord | Discovered new exit (range 10) 15108 | -5/Warlord | Identified exit to Proximity Caves 15111 | -5/Warlord | Build established: Gladiator 15177 | -5/Warlord | Entered Proximity Caves 15177 | -4/Proximity Caves | Accompanied by 17 allies (CL-ANK) 15278 | -4/Proximity Caves | Discovered exit to Factory (range 99) 15464 | -4/Proximity Caves | Learned Research terminal intel 15568 | -4/Proximity Caves | Entered Factory 15568 | -4/Factory | Accompanied by 16 allies (CL-ANK) 15568 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15569 | -4/Factory | Loaded intel: 4 garrison access locations 15628 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 15629 | -4/Factory | Zion Hacker squad teleported in 15793 | -4/Factory | Spotted B-86 Titan 15809 | -4/Factory | Allies destroyed B-86 Titan 15942 | -4/Factory | Zion Heavy squad teleported in 16068 | -4/Factory | First assault squad dispatched 16166 | -4/Factory | Build established: Mutant 16302 | -4/Factory | Fabricated Y-54 Guardian? 16612 | -4/Factory | Cargo convoy interrupted 16649 | -4/Factory | Lost 3 allies 16651 | -4/Factory | Found Prototype Launcher 16651 | -4/Factory | Identified Gui. Micro-nuke Launcher 16658 | -4/Factory | High security lockdown imminent 16671 | -4/Factory | Zion Recon squad teleported in 16735 | -4/Factory | Fabricated Y-54 Guardian? 16738 | -4/Factory | High security lockdown engaged 16848 | -4/Factory | Discovered new exit (range 19) 16894 | -4/Factory | Released all parts (7) 16902 | -4/Factory | Core integrity fell below 50% 16904 | -4/Factory | Entered Research 16904 | -3/Research | Evolved 2 slots: Utility x2 16905 | -3/Research | Loaded intel: 24 terminal locations 16906 | -3/Research | Destroyed 7 combat bots 16920 | -3/Research | Lost 4 allies 16924 | -3/Research | Lost 13 parts (3p4n5u1w) 16959 | -3/Research | Zion Experimental squad teleported in 17045 | -3/Research | Found Prototype Protection 17045 | -3/Research | Identified Zio. Shade Armor 17154 | -3/Research | First assault squad dispatched 17414 | -3/Research | System corruption reached 10% 17474 | -3/Research | Core integrity fell below 50% 17486 | -3/Research | Lost 15 parts (4p3n6u2w) 17650 | -3/Research | Core integrity fell below 20% 17671 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 17633_ System corrupted: Matter fused (-6). 17633_ Acquired Flexi-carbon Leg. 17634_ Zio. Shade Armor destroyed. 17634_ Acquired 41 matter. 17639_ ALERT: Security rotation in progress. 17640_ Adv. Heat Sink destroyed. 17649_ Flexi-carbon Leg destroyed. 17650_ P-80 Master suffers critical hit (Impale). 17650_ Destroyed Gamma Rifle. 17654_ ALERT: Unidentified disturbance in Zone 7E, assault force dispatched. 17654_ Destroyed Unknown Hover Unit. 17655_ System corrupted: Energy discharge (-13). 17657_ Field Laser destroyed. 17662_ Adv. Heat Sink destroyed. 17663_ Destroyed Adv. Heat Sink. 17663_ P-80 Master destroyed. 17665_ Force Lance destroyed. 17667_ Acquired Power Sword. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????######??????????? | | ????????????????????????????????? #??????????? | | ????????????????????????????????? #??????????? | | ????????????????????????????????? #??????????? | | ????????????????????????????????? #??????????? | | ???????????????????????########### #??????????? | | ???????????????????????# ! # #??????????? | | ???????????????????????# # #??????????? | | ???????????????????????# ""G"" # #??????????? | | ?????????????????????### " " # #??????????? | | ?????????????????????? + " " # ############ | | ???????????????????????#p = # # !! | | ???????????????????????#=@ = # # !! | | ???????????????????????# !%*! # # ! | | ?????????????????##########+###### *= # | | ????????????? %| = # | | ???????????? # | | ?????? ??? ^ + | | ????? ??? ^ # | | ?????# #???#################### # | | ?????# " #????##############???# # | | ?????#=%%"#? ? #???#T # % | | ??#### ! #???? #??### # ] | | ? ? #????"""" """"" ###### ############ | | ###+## +???""""" """"" ### #" % %! | | # # """"" """"" # #### ######## | | # # "##??# #??????# | | """ # # ##???# #??????# | | """ # ############+######????# #??????# | | """ # #????????# ???? " | | %=[/%+ * ? ? # | | *!% # !%[ /" | | ""* / % ########## #%" | | """ ## ############ #????????######## #" | | """ ## #??????????# #???????????????# # | | ## #??????????# #???????????????# # | | ## #????#?????# #???????????????# ??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 57 Energy Capacity 775 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Armor Coverage 825 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 160 Phase Shifting 10 Evasion (%) 90 Targeting Accuracy 8 Melee Accuracy 13 Target Analysis 8 Core Analysis 9 Recoil Reduction 1 Particle Charging 20 Offensive Hacking 30 Item Schematics ----------------- Thermic Laser | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Mass Driver | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Drone Bay | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Coil Gun | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Y-54 Guardian | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Y-54 Guardian | x2 | -4/Factory Y-54 Guardian | x2 | -4/Factory Repaired ---------- Nothing Studied --------- Arm. Huge Wheel | -8/Materials | Hacked Spear | -7/Factory | Hacked Thunder Leg | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Deadly Force No Signal Challenges ------------ None Game ------ Seed FrostDispersionWarhead Manual? 0 Play Time 03:24:45 Cumulative 142.1 hours Start 2026.04.14 @ 03:09:32 End 2026.04.18 @ 00:49:46 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 196 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 49 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 13% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3b7797b-7c56-4228-86ae-e7e88222ff0b