Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.23 @ 22:56:41 Player: trisiak Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (278) 1390 Value Destroyed (8156) 8156 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (1998) 1998 TOTAL SCORE: 16204 Bonus ------- High Alert Combat Kills 1459 Follower Combat Kills 226 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -187 Cogmind --------- Core Integrity 0/700 Matter 201/300 Energy 14/100 System Corruption 7% Temperature Cool (0) Movement Flying (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flying Fortress v7 > --- UTILITY (5) ------ High-capacity Storage Unit Improved Terrain Scanner Improved Shield Generator > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Micro Nuclear Core Improved Airjet Combat Airjet Combat Airjet Combat Airjet Combat Airjet Improved Heat Sink Huge Storage Unit Huge Storage Unit High-capacity Matter Pod (0) Transmission Jammer Improved Propulsion Shielding Cooled Pulse Rifle Cooled Pulse Rifle Cooled Pulse Rifle Heavy Ion Cannon Bore Cannon Heavy Missile Launcher Heavy Missile Launcher Great Maul Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Medium Armor Plating Improved Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Ripper Greatsword > --- INVENTORY -------- Armored Huge Wheel Improved Heat Sink High-capacity Matter Pod Structural Scanner Improved Terrain Scanner Core Analyzer Recoil Stabilizer Hardened Medium Armor Plating Heavy Particle Gun Heavy Particle Cannon Hypervelocity Coil Gun Improved Grenade Launcher Improved Grenade Launcher Rocket Array [Rating: 69] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Flight Unit Flying Fortress v7 Utility Hardened Medium Armor Plating Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Improved Grenade Launcher Impact Weapon Great Maul Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Slots Evolved 6 | . . . 2 . . . 2 . . 2 . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . Utility 3 | . . . 1 . . . . . . 2 . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 145 | 1 13 3 33 3 2 1 13 10 8 25 4 29 Power 17 | . 2 1 3 . . . 1 3 . 2 2 3 Engine 10 | . 2 . 3 . . . 1 1 . 1 . 2 Core 6 | . . 1 . . . . . 2 . 1 1 1 Reactor 1 | . . . . . . . . . . . 1 . Propulsion 26 | . 3 1 7 . . . 6 2 . 2 . 5 Treads 15 | . 3 1 7 . . . 4 . . . . . Leg . | . . . . . . . . . . . . . Wheel 6 | . . . . . . . 2 1 . 2 . 1 Hover 4 | . . . . . . . . . . . . 4 Flight 1 | . . . . . . . . 1 . . . . Utility 53 | 1 2 1 10 2 1 . . 4 3 14 2 13 Device 26 | 1 . 1 2 2 . . . 1 2 9 2 6 Storage 7 | . 2 . 1 . . . . 1 1 . . 2 Processor 2 | . . . . . . . . . . 2 . . Hackware . | . . . . . . . . . . . . . Protection 18 | . . . 7 . 1 . . 2 . 3 . 5 Artifact . | . . . . . . . . . . . . . Weapon 49 | . 6 . 13 1 1 1 6 1 5 7 . 8 Energy Gun 14 | . 2 . 4 . 1 . 1 . 2 1 . 3 Energy Cannon 4 | . . . 1 . . . 1 . . . . 2 Ballistic Gun 13 | . 3 . 5 1 . . . 1 3 . . . Ballistic Cannon 2 | . . . 1 . . . . . . . . 1 Launcher 12 | . 1 . 1 . . . 4 . . 4 . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . . 1 . . Slashing Weapon 2 | . . . . . . 1 . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 5 . . . 1 . 2 4 . 4 Parts Lost 30 | . 2 . 2 . . . . 4 . 8 . 14 Power 6 | . . . . . . . . 1 . 2 . 3 Propulsion 4 | . 1 . . . . . . . . 2 . 1 Utility 11 | . . . 2 . . . . 2 . 1 . 6 Weapon 9 | . 1 . . . . . . 1 . 3 . 4 Highest Loss Streak 4 | . 1 . 2 . . . . 2 . 3 . 4 To Critical Strikes 2 | . . . . . . . . 1 . . . 1 Average Backups 18 | 6 10 14 18 19 19 17 15 14 18 19 21 21 Power . | 1 1 1 . 1 1 1 . . 1 . . . Propulsion 4 | 4 2 2 3 4 3 4 2 2 4 5 8 5 Utility 6 | . 3 6 6 7 6 5 5 4 7 7 8 7 Weapon 6 | 1 2 5 7 7 7 7 7 7 6 5 5 7 Tool/Special . | . . . . . . . . . . . . . Unused Backups 46 | . 3 3 10 1 2 . 2 2 2 5 2 14 Power 5 | . . . 3 . . . 1 . . . . 1 Propulsion 9 | . 2 . 1 . 1 . 1 . . . . 4 Utility 21 | . 1 2 5 . 1 . . 2 1 3 2 4 Weapon 11 | . . 1 1 1 . . . . 1 2 . 5 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 98 100 99 100 100 100 88 71 80 74 83 91 Engine 6 | . 14 9 9 11 11 11 9 5 . . 2 3 Core 2 | . . 4 1 . . . . 2 9 6 . . Treads 11 | . 20 28 22 22 22 22 14 . . . . . Wheel 6 | . . . . . . . 10 9 18 11 15 12 Hover 1 | . . . . . . . . . . . . 9 Device 15 | . 14 14 7 21 19 11 6 5 7 21 29 22 Storage 9 | . 14 14 11 11 11 11 9 9 9 7 7 7 Protection 7 | . . . 13 . 2 11 11 11 9 7 . 7 Energy Gun 3 | . 7 . 9 . 2 10 2 . 4 . . 4 Ballistic Gun 14 | . 20 28 22 33 30 22 15 . 9 1 7 4 Launcher 1 | . . . . . . . 3 12 3 1 4 . Impact Weapon 1 | . . . . . . . . . . 4 . 5 Slashing Weapon 2 | . . . . . . . 2 7 8 5 . . Peak Build Rating 69 | 7 9 14 27 22 27 27 45 56 53 69 52 63 Average Rating 36 | 6 7 10 23 20 21 27 37 47 49 54 46 56 On Entrance 27 | 6 7 9 14 22 20 27 27 43 51 51 36 49 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 133 | 15 30 35 79 65 65 66 82 76 113 115 133 127 Greatest Support 80 | 20 40 40 40 40 40 40 80 56 56 56 20 48 Greatest Overweight (x) 14 | . 1 . 1 1 1 1 2 1 2 14 6 6 Average Overweight (x) 1 | . . . . 1 1 1 . . 1 1 5 3 Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 25 25 25 25 Average Capacity 20 | 8 12 15 18 20 20 20 20 17 22 23 25 24 Most Carried 25 | 6 14 15 20 20 20 20 20 20 25 25 25 25 Average Carried 19 | 6 10 14 18 19 19 20 19 17 21 22 24 24 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 25 25 25 20 Final Carried 25 | 6 14 15 20 20 20 20 19 20 25 25 25 20 Class Distribution -------------------- 34% | Mutant 15% | Scavenger-Skirmisher 9% | Skirmisher 9% | Scavenger-Tank 9% | Tank 6% | Assassin 6% | Scavenger-Assassin 4% | Scout 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Assassin | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Matter Collected 7070 | 210 333 215 1175 82 10 31 426 1042 1026 1142 192 1186 Remotely 1073 | . . . . . . . . . . 213 192 668 Salvage Created 8725 | 114 379 46 1550 86 . 14 586 549 948 2247 347 1859 Parts 508 | 2 38 4 109 13 . 5 33 39 62 120 5 78 Haulers Intercepted 23 | . 2 . 6 . . . 2 . 4 5 . 4 Recyclers Shooed 4 | . . . 2 . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Combat Hostiles Destroyed 168 | . 8 1 34 3 . . 7 23 17 42 1 32 Melee 23 | . . . . . . . . 5 . 15 . 3 Guns 48 | . 5 1 27 1 . . 2 . 6 1 . 5 Cannons 13 | . . . 1 . . . 2 1 1 . . 8 AOE 80 | . 3 . 6 2 . . 3 17 10 23 1 15 Classes Destroyed 19 | 2 7 1 2 . . . 1 2 1 1 1 1 Worker 23 | . 1 . 3 1 . . 4 . 5 5 . 4 Builder 19 | . 1 . 2 1 . . 2 . 1 9 . 3 Tunneler 11 | 1 1 1 2 1 . 1 1 . 1 1 . 1 Hauler 23 | . 2 . 6 . . . 2 . 4 5 . 4 Recycler 21 | 1 . . . . . . 2 . 4 10 . 4 Operator 5 | . 2 . 2 . . . . . . . . 1 Watcher 7 | . 1 . 2 . . . . . 1 2 . 1 Swarmer 45 | . 5 . 13 3 . . . 7 5 12 . . Cutter 3 | . . . . . . . . 3 . . . . Grunt 65 | . 3 . 11 . . . 1 8 7 18 . 17 Brawler 4 | . . . 1 . . . . . 1 1 . 1 Duelist 1 | . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . 1 . . . Sentry 28 | . . . 9 . . . 5 . 3 6 . 5 Demolisher 1 | . . 1 . . . . . . . . . . Specialist 6 | . . . . . . . . 4 . . . 2 Hunter 4 | . . . . . . . 1 1 . 1 . 1 Programmer 9 | . . . . . . . . . . 4 . 5 Compactor 1 | . . . . . . . . . . . 1 . Martyr 1 | . . . . . . . . . . . 1 . Best Kill Streak 12 | 1 3 1 7 3 . 1 10 4 12 9 1 8 Combat Bots Only 7 | . 3 1 6 3 . . 2 4 5 5 1 7 Max Kills in Single Turn 7 | 1 3 1 3 2 . 1 5 3 4 5 1 7 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 6 | . 3 . 2 2 . . 1 3 3 4 1 6 Melee 1 | . . . . . . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Hostile Shots Fired 947 | . 37 3 167 4 . . 53 62 34 327 . 260 Missed 330 | . 16 . 50 3 . . 12 19 12 133 . 85 Damage Taken 7904 | . 307 143 1263 9 . . 586 762 378 1903 . 2553 Core 1080 | . 23 42 157 . . . 31 77 42 235 . 473 Absorbed by Shields 988 | . . . . . . . . 57 . 602 . 329 Redirected to Shielding 26 | . . . . . . . . . . . . 26 Regen/Repaired (Parts) 422 | . . . 61 . . . . . . 270 79 12 Core Remaining (%) 76 | 100 . 74 . . . 60 . . 72 . . . Volleys Fired 361 | 8 39 7 105 5 . . 32 20 47 36 2 60 Largest 3 | 2 2 2 3 3 . . 3 3 2 2 2 3 Hottest 155 | 90 90 40 145 66 . . 146 108 90 100 80 155 Shots Fired 777 | 16 77 14 298 11 . . 84 34 79 39 4 121 Gun 598 | 16 76 14 282 9 . . 56 . 58 14 2 71 Cannon 88 | . . . 12 . . . 20 4 6 4 . 42 Launcher 91 | . 1 . 4 2 . . 8 30 15 21 2 8 Special . | . . . . . . . . . . . . . Kinetic 460 | . 42 14 201 9 . . 59 . 50 14 2 69 Thermal 199 | 8 15 . 93 . . . 17 4 14 4 . 44 Explosive 91 | . 1 . 4 2 . . 8 30 15 21 2 8 Electromagnetic 27 | 8 19 . . . . . . . . . . . Robot Hit Streak 17 | 5 10 5 11 3 . . 6 10 10 14 9 17 Robot Miss Streak 7 | 1 7 2 6 4 . . 6 1 3 4 1 5 Penetration Max 1 | . . . 1 . . . 1 . . . . 1 Secondary Targets 3 | . 1 . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . Shots Hit Robots 530 | 12 38 9 150 6 . . 48 17 60 87 5 98 Core Hits 422 | 2 26 3 70 6 . 2 34 34 48 117 4 76 Critical Kills 15 | . . . 1 . . . 3 . 3 1 . 7 Critical Parts Destroyed 24 | . . . 2 . . . 3 . 5 3 . 11 Critical Strikes 55 | 1 . . 10 . . . 7 2 9 7 . 19 Burn 8 | 1 . . 5 . . . 1 . 1 . . . Destroy 25 | . . . 5 . . . 6 . 8 . . 6 Blast 1 | . . . . . . . . . . . . 1 Smash 16 | . . . . . . . . . . 4 . 12 Sever 5 | . . . . . . . . 2 . 3 . . Melee Attacks 265 | . . . 2 . . 1 11 26 33 120 1 71 Impact 106 | . . . 2 . . . . . . 32 1 71 Slashing 159 | . . . . . . 1 11 26 33 88 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 45 | . . . . . . . . . 11 20 1 13 Combat Hostiles 2 | . . . . . . . . . . 2 . . Follow-up Attacks 5 | . . . . . . . . . . 5 . . Damage Inflicted 24429 | 172 723 119 3095 286 . 45 1258 1730 3014 7808 647 5532 Guns 5327 | 141 507 119 2511 67 . . 552 . 470 104 16 840 Cannons 1333 | . . . 182 . . . 256 50 86 . . 759 Explosions 10120 | 31 216 . 376 213 . . 450 1273 1537 3501 544 1979 Melee 7560 | . . . . . . . . 407 921 4203 87 1942 Ramming 89 | . . . 26 6 . 45 . . . . . 12 Kinetic 4128 | . 299 119 1687 67 . . 598 . 403 104 16 835 Thermal 2802 | 106 163 . 1006 . . . 210 50 153 350 . 764 Explosive 9649 | . 126 . 376 213 . . 450 1273 1537 3151 544 1979 Electromagnetic 201 | 66 135 . . . . . . . . . . . Impact 3170 | . . . . . . . . . . 1141 87 1942 Slashing 4390 | . . . . . . . . 407 921 3062 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 1 1 4 2 2 7 Average Corruption 3 | . . . . . . . 1 1 3 1 2 4 Corruption Purged 1 | . . . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 114 | . . . . . . . . 15 13 13 7 66 Message Errors 19 | . . . . . . . . 2 3 2 1 11 Matter Fused 24 | . . . . . . . . . 3 5 2 14 Heat Flow Errors 18 | . . . . . . . . 2 . 2 . 14 Energy Discharges 15 | . . . . . . . . 4 2 2 . 7 Parts Rejected 2 | . . . . . . . . . 1 . . 1 Data Loss (minor) 17 | . . . . . . . . 2 2 2 3 8 Data Loss (major) 4 | . . . . . . . . 2 . . 1 1 Misfires 8 | . . . . . . . . 3 . . . 5 Alerts 3 | . . . . . . . . . 1 . . 2 Weapon Failures 4 | . . . . . . . . . 1 . . 3 Overload Shots 11 | . . . . . . . . . . . . 11 Effects 1 | . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . 1 Overflow Damage 2452 | 13 . . 45 23 . . . 71 204 944 . 1152 Projectiles 34 | . . . 13 . . . . . . . . 21 Explosions 294 | 13 . . 32 23 . . . 39 3 183 . 1 Melee 2124 | . . . . . . . . 32 201 761 . 1130 Knockbacks 15 | . . . . . . . . . . 4 . 11 Impact 12 | . . . . . . . . . . 4 . 8 Kinetic 2 | . . . . . . . . . . . . 2 Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 512 | . . . 41 . . . 23 193 45 153 . 57 Shots 16 | . . . 2 . . . 1 5 1 4 . 3 Rammed 14 | . . . 5 2 . 5 . . . . . 2 Targets Rammed 14 | . . . 5 2 . 5 . . . . . 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 507 | 150 152 . 418 6 . . 507 222 240 179 . 288 Average Temperature 100 | 65 57 . 119 4 . . 171 56 73 47 . 82 Received Heat Transfer 2006 | . 78 . 267 . . . 153 222 189 625 . 472 Effects 6 | . . . 2 . . . 4 . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . Energy Bleed 2 | . . . 2 . . . . . . . . . Interference 1 | . . . . . . . 1 . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . . . 3 . 8 Combat Hostiles 4 | . . . . . . . . . . 3 . 1 Parts Fried 13 | . . . . . . . . . . 3 . 10 Impact Corruptions 37 | . . . . . . . . . . 8 . 29 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 10 | 1 1 . 3 . . . 3 . . . . 2 Heat Transferred 5240 | 346 372 . 2220 . . . 444 74 370 250 . 1164 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | 1 2 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Maximum Alert Level 4 | . . . 2 . . . . 4 3 4 2 3 Low Security (%) 41 | 100 100 100 16 100 . 100 100 18 . . . 25 Level 1 24 | . . . 51 . . . . 11 4 33 31 49 Level 2 22 | . . . 31 . . . . 14 50 41 68 23 Level 3 8 | . . . . . . . . 40 44 8 . 1 Level 4 3 | . . . . . . . . 15 . 16 . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1489 | 5 142 12 522 181 . 5 128 1160 828 1489 537 709 Initial 565 | . . 5 . 181 . . . 75 565 352 518 233 Average 328 | 1 49 . 327 41 . . 24 653 626 639 435 319 Influence Increases 7149 | 10 307 25 1172 114 . 6 389 1125 699 1897 66 1339 Destroy 0b10 Robot/C 3360 | . 160 20 680 60 . . 140 460 320 840 . 680 Destroy 0b10 Robot/NC 555 | 10 40 5 85 15 . 5 55 . 85 160 . 95 Destroy Leader 788 | . 56 . 186 10 . . 54 30 70 202 . 180 Allied During Kill 18 | . . . . . . . . . . . . 18 Successful Hack 200 | . 12 . 54 . . . 19 28 7 68 . 12 Select Force Hacks 30 | . 30 . . . . . . . . . . . Disable Machine 330 | . . . 75 15 . . 30 30 30 75 . 75 Anti-Garrison Action 450 | . . . . . . . . 300 . 150 . . Destroy Structure 788 | . 9 . 47 14 . 1 46 187 97 177 66 144 Lose Combat Pursuer 630 | . . . 45 . . . 45 90 90 225 . 135 Influence Decreases 4073 | 10 293 30 705 295 . 6 273 40 490 768 250 913 Time Decay 3683 | 10 283 30 685 295 . 6 273 . 490 688 230 693 Lost Part 290 | . 10 . 20 . . . . 40 . 80 . 140 Lost Ally 100 | . . . . . . . . . . . 20 80 Squads Dispatched 42 | . 2 . 3 1 . . 1 . 4 19 . 12 Investigation 14 | . 2 . 1 1 . . . . 2 7 . 1 Extermination 9 | . . . . . . . . . . 3 . 6 Reinforcement 10 | . . . 1 . . . . . . 4 . 5 Assault 4 | . . . 1 . . . . . 2 1 . . Garrison 5 | . . . . . . . 1 . . 4 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 3 . . Haulers Reinforced 2 | . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Distress Signals 22 | . 3 . 6 . . . 2 . 4 3 . 4 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 287 | . 23 3 56 3 . . 16 25 26 71 6 58 Peak Tracking Total 8 | . 5 8 7 3 . . 5 5 7 7 2 7 Tactical Retreats 23 | . . 1 2 . . . 1 3 4 8 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Traps Triggered 22 | . 1 . . . . . 3 5 4 7 . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 3 | . . . . . . . 3 . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Machines Disabled 28 | . . . 5 1 . . 2 7 2 6 . 5 Max in Single Turn 4 | . . . 2 1 . . 1 1 1 4 . 2 Garrison Access 2 | . . . . . . . . . . 2 . . Garrison Relay 3 | . . . . . . . . 3 . . . . Phase Generator 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Machines Accessed 60 | . 7 . 11 1 2 . 5 2 5 17 . 10 Terminals 36 | . 5 . 9 . . . 4 2 3 7 . 6 Fabricators 3 | . . . . . . . . . . 3 . . Repair Stations 6 | . 1 . 1 . . . . . . 3 . 1 Recycling Units 6 | . 1 . . . . . . . 2 2 . 1 Scanalyzers 2 | . . . 1 . . . . . . . . 1 Garrison Access 4 | . . . . . . . 1 . . 2 . 1 Total Hacks 157 | . 18 . 33 1 2 . 16 5 18 44 . 20 Successful 62 | . 9 . 17 1 2 . 5 2 4 19 . 3 Failed 95 | . 9 . 16 . . . 11 3 14 25 . 17 Catastrophic 22 | . 1 . 3 . . . 2 . 1 7 . 8 Database Lockouts . | . . . . . . . . . . . . . Manual 91 | . 16 . 27 . 1 . 11 2 4 18 . 12 Terminals 92 | . 14 . 28 . . . 12 5 9 13 . 11 Fabricators 6 | . . . . . . . . . . 6 . . Repair Stations 16 | . 1 . 2 . . . . . . 10 . 3 Recycling Units 23 | . 3 . . . . . . . 9 9 . 2 Scanalyzers 5 | . . . 3 . . . . . . . . 2 Garrison Access 12 | . . . . . . . 4 . . 6 . 2 Terminal Hacks 12 | . . . 3 1 2 . 3 1 1 1 . . Record 1 | . . . . . 1 . . . . . . . Robot Analysis 3 | . . . 3 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . . . 1 . 1 . . . Disarm Traps 1 | . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . 5 . . Network Status 1 | . . . . . . . . . . 1 . . Load Schematic 2 | . . . . . . . . . . 2 . . Build 2 | . . . . . . . . . . 2 . . Repair Station Hacks 8 | . . . 2 . . . . . . 5 . 1 Scan Component 5 | . . . 1 . . . . . . 3 . 1 Repair 3 | . . . 1 . . . . . . 2 . . Recycling Unit Hacks 5 | . 1 . . . . . . . 2 2 . . Retrieve Components 5 | . 1 . . . . . . . 2 2 . . Scanalyzer 2 | . . . 2 . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . . Unlock Access 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . 1 . . Unauthorized Hacks 28 | . 8 . 10 . . . 1 1 1 5 . 2 Terminals 22 | . 6 . 10 . . . 1 1 . 3 . 1 Botnet 13 | . 2 . 5 . . . 1 1 . 3 . 1 Skim 9 | . 4 . 5 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . . . 1 2 . 1 Recyclers 3 | . . . . . . . . . 1 1 . 1 Mask 1 | . . . . . . . . . . 1 . . Tunnel 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . 2 . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 51 | . 5 . 10 . . . 4 2 5 16 . 9 Full Trace Events 9 | . . . 1 . . . 1 . 1 5 . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Built 4 | . . . . . . . . . . 4 . . Authchips . | . . . . . . . . . . . . . Time 190 | . . . . . . . . . . 190 . . Total Part Build Rating 20 | . . . . . . . . . . 20 . . Parts Repaired 3 | . . . 1 . . . . . . 2 . . Time 133 | . . . 70 . . . . . . 63 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 15 | . . . . . . . . 14 . 1 . . Machine Destruction 15 | . . . . . . . . 14 . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Total Allies 19 | . . . . . . . . . . . 19 . Largest Group 19 | . . . . . . . . . . . 19 5 Highest-Rated Group 475 | . . . . . . . . . . . 475 151 Highest-Rated Ally 35 | . . . . . . . . . . . 35 31 Total Orders . | . . . . . . . . . . . . . Ally Attacks 165 | . . . . . . . . . . . 144 21 Total Damage 5654 | . . . . . . . . . . . 5295 359 Kills 20 | . . . . . . . . . . . 17 3 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Active Infowar (turns) 14669 | 22 1071 1096 2089 1320 1205 1242 705 737 1083 1906 . 2193 Terrain 9966 | . . . 1940 1320 1205 1242 705 737 . 681 . 2136 Structural 4243 | . . . . 77 . . . . 1083 1906 . 1177 Seismic 4415 | 22 1071 1096 149 1124 953 . . . . . . . Robot Analysis Total 3 | . . . 3 . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Turns Passed 18769 | 62 1071 1096 2880 1320 1205 1242 940 1502 1292 2774 497 2888 Spaces Moved 10329 | 31 593 656 1061 475 500 491 449 1583 745 2064 272 1409 Core . | . . . . . . . . . . . . . Treads 3754 | . 443 656 1061 475 500 491 128 . . . . . Legs 181 | 31 150 . . . . . . . . . . . Wheels 4614 | . . . . . . . 321 563 745 1304 272 1409 Hover . | . . . . . . . . . . . . . Flight 1780 | . . . . . . . . 1020 . 760 . . Fastest Speed 50 | 120 120 160 160 240 240 240 115 50 115 50 155 116 Average Speed 145 | 120 152 160 226 240 240 240 127 73 115 98 164 148 Slowest Speed 250 | 120 240 160 240 240 240 240 160 115 130 250 170 170 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 66 | 3 84 95 89 98 71 83 46 72 50 36 94 42 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 4 | . 1 . 1 1 1 . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . 1 . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . . . . Spaces Dug 198 | . . . 23 . . 1 11 57 23 31 . 52 Terrain Destroyed 929 | . 8 . 46 25 . 1 49 277 120 192 39 172 Melee 105 | . . . 2 . . 1 11 7 17 29 . 38 Projectile 32 | . . . 4 . . . 11 . 7 2 . 8 AOE 792 | . 8 . 40 25 . . 27 270 96 161 39 126 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Total 12859 | 39 681 691 1309 646 508 546 729 1861 1040 2558 318 1933 Wait 1130 | . 14 13 31 152 . 48 182 68 154 195 13 260 Move 10317 | 30 592 655 1060 474 499 490 448 1581 744 2064 271 1409 Hop . | . . . . . . . . . . . . . Pick Up 130 | . 11 6 23 3 1 . 9 18 10 24 7 18 Fast Attach 57 | 1 5 . 2 1 1 . 5 7 7 14 4 10 Attach 48 | . 2 . 5 . . . 3 12 2 14 1 9 Detach 28 | . 1 . . . 1 . . 8 4 13 . 1 Swap 234 | . 7 3 44 4 1 2 22 24 28 32 8 59 Drop 177 | . 10 7 32 5 5 . 17 21 11 32 11 26 Fire 361 | 8 39 7 105 5 . . 32 20 47 36 2 60 Melee 253 | . . . 2 . . 1 11 26 33 108 1 71 Ram 2 | . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . Crush 12 | . . . 5 2 . 5 . . . . . . Escape Stasis 110 | . . . . . . . . 76 . 26 . 8 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Waste -7/Factory (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 63 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 9) 309 | -10/Materials | Build established: Mutant 563 | -10/Materials | Derelicts attacked the area 633 | -10/Materials | Discovered new exit (range 11) 817 | -10/Materials | Discovered new exit (range 14) 1007 | -10/Materials | Discovered new exit (range 16) 1134 | -10/Materials | Entered Mines 1150 | -10/Mines | Learned Materials garrison access intel 1170 | -10/Mines | Learned Materials machine intel 1184 | -10/Mines | Discovered new exit (range 8) 1800 | -10/Mines | Assembled infested the area 1805 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2088 | -10/Mines | Discovered new exit (range 5) 2230 | -10/Mines | Entered Materials 2230 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2231 | -9/Materials | Loaded intel: 54 machine locations 2555 | -9/Materials | Build established: Scavenger-Tank 2879 | -9/Materials | Discovered new exit (range 14) 3543 | -9/Materials | Discovered new exit (range 15) 3648 | -9/Materials | Identified exit to Materials 3695 | -9/Materials | Learned Storage security intel 3733 | -9/Materials | Learned location of Mines (-9) 3760 | -9/Materials | Learned Storage emergency access door positions 3842 | -9/Materials | Learned location of 1 exit from Recycling 4087 | -9/Materials | Repaired Broken Cmb. Airjet 4472 | -9/Materials | Build established: Tank 5030 | -9/Materials | First assault squad dispatched 5110 | -9/Materials | Entered Mines 5231 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 5392 | -9/Mines | Met a Derelict shopkeep closing up shop 5468 | -9/Mines | Learned Materials emergency access door positions 5482 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5527 | -9/Mines | Build established: Scavenger-Skirmisher 5933 | -9/Mines | Discovered exit to Materials (range 5) 5969 | -9/Mines | Discovered exit to Materials (range 9) 6165 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 6170 | -9/Mines | Learned location of Zion (-6) 6217 | -9/Mines | Discovered new exit (range 10) 6278 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6430 | -9/Mines | Entered Exiles 6488 | -9/Exiles | Met 8R-AWN 6529 | -9/Exiles | Met EX-HEX 6596 | -9/Exiles | Met EX-BIN 6625 | -9/Exiles | Aligned with FarCom system 6627 | -9/Exiles | Given EX-Vault access code 6682 | -9/Exiles | Opened EX-Vault 6757 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6836 | -9/Exiles | Met EX-DEC 7392 | -9/Exiles | Found Flying Fortress v7 7601 | -9/Exiles | Discovered new exit (range 14) 7635 | -9/Exiles | Left Exiles lab with Flying Fortress v7 7635 | -9/Exiles | Entered Mines 7923 | -8/Mines | Build established: Skirmisher 8234 | -8/Mines | Discovered exit to Materials (range 5) 8488 | -8/Mines | Discovered exit to Materials (range 6) 8877 | -8/Mines | Entered Materials 8877 | -8/Materials | Evolved 2 slots: Propulsion x2 8879 | -8/Materials | Loaded intel: 1 garrison access location 9713 | -8/Materials | Identified exit to Garrison 9766 | -8/Materials | Garrison activated, responded to threat 9817 | -8/Materials | Entered Garrison 10106 | -8/Garrison | Phase Generator disabled 10203 | -8/Garrison | Triggered checkpoint 10270 | -8/Garrison | Garrison Relay disabled 10323 | -8/Garrison | Triggered checkpoint 10385 | -8/Garrison | Discovered new exit (range 8) 10404 | -8/Garrison | Discovered new exit (range 59) 10404 | -8/Garrison | Discovered new exit (range 91) 10404 | -8/Garrison | Discovered new exit (range 13) 10406 | -8/Garrison | Build established: Scout 10425 | -8/Garrison | Triggered checkpoint 10541 | -8/Garrison | Garrison Relay disabled 10659 | -8/Garrison | Triggered checkpoint 10863 | -8/Garrison | Triggered checkpoint 11024 | -8/Garrison | Triggered checkpoint 11179 | -8/Garrison | Build established: Mutant 11220 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11319 | -8/Garrison | Entered Materials 11719 | -8/Materials | First assault squad dispatched 11952 | -8/Materials | Discovered new exit (range 3) 12611 | -8/Materials | Entered Factory 12611 | -7/Factory | Evolved 2 slots: Utility x2 12627 | -7/Factory | Identified exit to DSF 12749 | -7/Factory | Fabricated Cmb. Airjet? 12756 | -7/Factory | Repaired Hrd. Medium Armor Plating 13143 | -7/Factory | Discovered new exit (range 14) 13169 | -7/Factory | Build established: Scout 13183 | -7/Factory | Found Prototype Launcher 13239 | -7/Factory | Fabricated Cmb. Airjet? 13300 | -7/Factory | Identified Rocket Array 13573 | -7/Factory | Build established: Mutant 13892 | -7/Factory | Repaired Greatsword 14465 | -7/Factory | Discovered new exit (range 14) 14697 | -7/Factory | Garrison activated, responded to threat 14934 | -7/Factory | Garrison activated, responded to threat 15133 | -7/Factory | Lost 3 parts (1p2n) 15385 | -7/Factory | Sucked down chute 15385 | -7/Factory | Entered Waste 15393 | -7/Waste | Spotted C-40 Crusher 15398 | -7/Waste | Destroyed C-40 Crusher 15432 | -7/Waste | Warlord forces began an assault 15519 | -7/Waste | Spotted C-40 Crusher 15530 | -7/Waste | Allies destroyed C-40 Crusher 15533 | -7/Waste | Spotted C-40 Crusher 15547 | -7/Waste | Allies destroyed C-40 Crusher 15572 | -7/Waste | Lost 5 allies 15599 | -7/Waste | Spotted C-40 Crusher 15604 | -7/Waste | Allies destroyed C-40 Crusher 15640 | -7/Waste | Spotted C-40 Crusher 15649 | -7/Waste | Spotted C-40 Crusher 15655 | -7/Waste | Allies destroyed C-40 Crusher 15665 | -7/Waste | Allies destroyed C-40 Crusher 15687 | -7/Waste | Build established: Scavenger-Skirmisher 15695 | -7/Waste | Lost 8 allies 15735 | -7/Waste | Found Unknown Device 15735 | -7/Waste | Identified Launcher Loader 15838 | -7/Waste | Discovered new exit (range 13) 15882 | -7/Waste | Entered Factory 15882 | -7/Factory | Accompanied by 5 allies 16188 | -7/Factory | Build established: Scavenger-Assassin 16378 | -7/Factory | Lost 4 allies 16457 | -7/Factory | Destroyed 7 combat bots 17094 | -7/Factory | Lost 3 parts (1n1u1w) 17251 | -7/Factory | Discovered new exit (range 5) 17412 | -7/Factory | Cargo convoy interrupted 17743 | -7/Factory | Build established: Assassin 18295 | -7/Factory | Discovered new exit (range 13) 18658 | -7/Factory | Core integrity fell below 50% 18697 | -7/Factory | Lost 3 parts (1p2u) 18764 | -7/Factory | Core integrity fell below 20% 18770 | -7/Factory | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- 18710_ Construction Platform disabled. 18714_ Acquired 1 matter. 18720_ Hyp. Coil Gun destroyed. 18722_ LEU U:9RA 18741_ System corrupted: Matter fused (-6). 18759_ Broken Lgt. Nuclear Core destroyed. 18759_ Knocked back. 18762_ Rocket Array destroyed. 18762_ Acquired Lgt. Deuterium Engine. 18763_ Dropped Arm. Huge Wheel. 18764_ Hpw. Tractor Beam destroyed. 18764_ Dropped Cmb. Airjet. 18765_ X-67 Chaingunner suffers critical hit (Destroy). 18766_ Penetrated by Slug. 18766_ Recycling Unit disabled. 18767_ M-28 Smith repairs X-67 Chaingunner. 18769_ Dropped Imp. Propulsion Shielding. 18770_ Slug penetrates Construction Platform. 18770_ Construction Platform disabled. 18770_ Lgt. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????###+##???#???????????? | | ????????????????????????????# ????????????#??? | | ????????????????????????????# ???????????? ??? | | ?????????????????????"??????# ??????????????? | | ???????????????????????????## ???#?#????????? | | ????????????????????????????# ##/########????? | | ???????????????????????????## # ! ###??? | | ????????????????????????????# # # #??? | | ????????????????????????????# # ! ! ! ###? | | ????????????????????????????# # #??? | | ????????????????????????????# # """" = #??? | | ????????????????????????????# + """" #??? | | ????????????????????????????# # """" ##?? | | ????????????????????????"???# # """" ###? | | ????????????????????????????# ##### # ## | | ??????????????????????"?????# | | ??????????????# ????????????# | | ??????????????# ???????????# | | ??????????????# ??????????# """" """ | | ??????????????# ?????????# """" """" | | ??????????????# ??????#?# """" """" " | | ??????????????# ######### """" """" """" | | ??????????????# """" """" """" | | ??????????????# """" """" """" | | ??????????????# """ % " " """" | | ??????????????# "Y !@ r | | ??????????????# " " """ = r H | | ??????????????# """ #;####### ######+## | | ??????????????# """ ## # #???????? | | ??????????????# ## # #???????? | | ??????????????# """ """ ## # #???????? | | ??????????????# """ """ ##/! =# #???????? | | ??????????????# """ """ ##/! # #???????? | | ??????????????# x ##!! ! !# #???????? | | ??????????????# [ x## # #???????? | | ??????????????# m#####+### #???????? | | ??????????????# #???????? | | ??????????????# #???????? | | ??????????????# """"" #???????? | | ??????????????# ""T"" +???????? | | ??????????????# #???????? | | ??????????????# #???????? | | ????????####### #???????? | | ???????? #???????? | | ???????# = #???????? | | ???????# #???????? | | ???????# #???????? | | ???????# #???????? | | ???????? ###### """####"" # #???????? | | ??????????????????#"" F""#??#""T"""# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 325 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 60 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Authchip Count 2 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Repaired ---------- Cmb. Airjet | 53% | -9/Materials | Broken Hrd. Medium Armor Plating | 10% | -7/Factory Greatsword | 61% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonScrapoidInverter Manual? 0 Play Time 04:11:06 Cumulative 223.7 hours Start 2025.02.20 @ 11:29:37 End 2025.02.23 @ 22:56:41 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 52 Adventurer 6 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 54 Gallery% 69 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd6d9e66-c07f-413f-a882-2a0ea04e758a