Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.24 @ 19:56:42 Player: Gyred Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (96) 480 Value Destroyed (2939) 2939 Prototype IDs (12) 240 Alien Tech Used (1) 200 Bonus (378) 378 TOTAL SCORE: 10737 Bonus ------- High Alert Combat Kills 78 Registered with UFD 300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Experimental Signal Interpreter Advanced Terrain Scan Processor Advanced Target Analyzer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Long-range Sensor Array Advanced Transmission Jammer Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Impulse Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Long-range Sensor Array Experimental Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Improved Reaction Control System Phase Shifter Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Chainsword Heavy Pick > --- INVENTORY -------- Micro Fission Core Micro Antimatter Reactor Improved Trap Scanner Advanced Actuator Array Phase Shifter [Rating: 121] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Cooled VTOL Module Utility Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Core Shielding Weapon Powered Hammer Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Scythe Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Fac Ext Fac Upp Upp Res Slots Evolved 14 | . . . 4 . . . 4 . . 2 . 2 . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 2 . . . . . . . 1 Utility 9 | . . . 2 . . . 2 . . 2 . 2 . . 1 Weapon 2 | . . . 2 . . . . . . . . . . . . Parts Attached 141 | 7 9 . 26 7 . 2 39 3 1 6 1 15 . 4 21 Power 18 | 1 1 . 3 1 . . 6 1 . . . 3 . . 2 Engine 5 | 1 1 . 1 . . . 2 . . . . . . . . Core 10 | . . . 2 1 . . 4 1 . . . 2 . . . Reactor 3 | . . . . . . . . . . . . 1 . . 2 Propulsion 39 | 2 2 . 4 1 . . 13 1 . 2 1 5 . 1 7 Treads 7 | . 2 . 4 1 . . . . . . . . . . . Leg 6 | . . . . . . . 6 . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . 4 Flight 20 | . . . . . . . 7 1 . 2 1 5 . 1 3 Utility 48 | 1 2 . 8 . . 1 12 1 1 2 . 6 . 3 11 Device 28 | . 1 . 5 . . 1 8 . 1 . . 1 . 3 8 Storage 1 | 1 . . . . . . . . . . . . . . . Processor 10 | . 1 . 1 . . . 3 . . . . 3 . . 2 Hackware 6 | . . . 1 . . . . . . 2 . 2 . . 1 Protection 3 | . . . 1 . . . 1 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 36 | 3 4 . 11 5 . 1 8 . . 2 . 1 . . 1 Energy Gun 1 | 1 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 3 | 2 . . . 1 . . . . . . . . . . . Ballistic Cannon 6 | . 3 . 3 . . . . . . . . . . . . Launcher 7 | . 1 . 2 . . 1 2 . . 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . Impact Weapon 9 | . . . 5 3 . . 1 . . . . . . . . Slashing Weapon 6 | . . . 1 1 . . 3 . . 1 . . . . . Piercing Weapon 2 | . . . . . . . 1 . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . Unidentified Prototypes 7 | . . . . 1 . . 3 1 . . . 1 . . 1 Parts Lost 39 | . 1 . 3 1 . . 7 1 . . 2 1 . 2 21 Power 5 | . 1 . . 1 . . 1 . . . . . . . 2 Propulsion 12 | . . . . . . . 2 1 . . 1 . . . 8 Utility 17 | . . . 3 . . . 2 . . . 1 . . 1 10 Weapon 5 | . . . . . . . 2 . . . . 1 . 1 1 Highest Loss Streak 10 | . 1 . 2 1 . . 5 1 . . 1 1 . 1 10 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 89 | . 98 100 91 98 100 99 83 90 87 87 84 87 85 80 66 Engine 1 | . 13 14 4 . . . . . . . . . . . . Core 5 | . . . 4 9 9 9 4 5 6 5 5 5 5 5 . Treads 8 | . 20 28 18 17 18 18 1 . . . . . . . . Leg 1 | . . . . . . . 8 . . . . . . . . Flight 8 | . . . . . . . 10 28 25 22 19 15 15 15 9 Device 15 | . 13 14 10 18 18 17 16 12 16 16 15 10 10 13 13 Processor 11 | . 11 14 6 9 9 9 8 12 12 11 11 19 20 20 17 Hackware 10 | . . . 7 9 9 9 6 6 6 15 16 20 20 16 11 Ballistic Cannon 2 | . 12 28 20 . . . . . . . . . . . . Launcher 1 | . . . 4 . . . 3 . . 3 5 4 . . . Impact Weapon 10 | . . . 8 26 27 26 9 . . . . . . . . Slashing Weapon 5 | . . . 1 8 9 9 5 12 12 7 5 5 5 5 2 Piercing Weapon 2 | . . . . . . . . 6 6 5 5 5 5 5 3 Peak Build Rating 121 | 6 8 8 29 30 29 34 67 72 68 86 84 117 112 111 121 Average Rating 55 | 4 7 8 20 28 29 29 50 69 67 83 83 109 112 103 91 On Entrance 52 | . 6 8 8 29 29 29 34 67 68 68 83 81 112 112 103 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 36 | 10 12 12 26 22 22 24 36 23 23 25 25 27 19 21 31 Greatest Support 46 | 20 40 40 40 40 40 40 46 29 23 30 33 35 35 36 44 Greatest Overweight (x) 2 | 2 . . . . . . 2 . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 3 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 3 3 3 4 4 4 4 4 4 4 4 4 5 3 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 3 3 5 4 5 5 5 4 5 5 5 5 5 3 4 Class Distribution -------------------- 37% | Gladiator 30% | Hacker-Scout 10% | Scout 8% | Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Gladiator | -8/Storage Gladiator | -8/Recycling Gladiator | -8/Scraptown Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Extension Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -3/Research Resources | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Fac Ext Fac Upp Upp Res Matter Collected 2393 | 206 106 . 620 74 . . 439 66 30 30 495 12 85 83 147 Remotely 333 | . . . 333 . . . . . . . . . . . . Salvage Created 3147 | . 105 . 479 542 . . 896 54 40 35 623 12 . . 361 Parts 157 | . 6 . 39 4 . . 39 2 5 6 34 2 . . 20 Haulers Intercepted 3 | . . . . 1 . . 1 . . . 1 . . . . Recyclers Shooed 2 | . . . 1 . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . 2 5 . . . . 23 . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Fac Ext Fac Upp Upp Res Combat Hostiles Destroyed 50 | . 2 . 11 10 . . 12 1 1 . 9 . . . 4 Melee 20 | . . . 2 6 . . 6 1 1 . . . . . 4 Guns 2 | . 2 . . . . . . . . . . . . . . Cannons 2 | . . . 2 . . . . . . . . . . . . AOE 19 | . . . 7 . . . 3 . . . 9 . . . . Classes Destroyed 12 | . 3 . 4 1 . . 2 . . . 2 . . . . Worker 8 | . 1 . 1 . . . 1 . . . 5 . . . . Builder 14 | . . . 7 . . . . . . . 7 . . . . Tunneler 2 | . . . . . . . . . . . 2 . . . . Hauler 3 | . . . . 1 . . 1 . . . 1 . . . . Recycler 7 | . . . 2 2 . . 1 . . . 2 . . . . Operator 4 | . . . . . . . 1 . . 1 . 1 . . 1 Watcher 8 | . 1 . 1 . . . 4 . . 1 . . . . 1 Swarmer 8 | . . . 3 4 . . 1 . . . . . . . . Grunt 24 | . 2 . 6 3 . . 5 1 . . 6 . . . 1 Sentry 7 | . . . 2 3 . . 2 . . . . . . . . Programmer 10 | . . . . . . . 4 . 1 . 2 . . . 3 Behemoth 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 13 | . 2 . 13 4 . . 3 1 1 1 10 1 . . 2 Combat Bots Only 6 | . 2 . 6 3 . . 3 1 1 . 4 . . . 2 Max Kills in Single Turn 4 | . 1 . 4 1 . . 3 1 1 1 3 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . . 3 . . . 2 . . . . Melee 1 | . . . 1 1 . . 1 1 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Fac Ext Fac Upp Upp Res Hostile Shots Fired 632 | . 28 3 55 38 . . 169 11 24 3 34 19 4 44 200 Missed 265 | . 8 . 14 15 . . 58 4 21 1 22 7 3 15 97 Damage Taken 6583 | . 291 63 609 297 145 . 1543 149 18 40 311 236 22 440 2419 Core 1908 | . 48 . 81 22 32 . 124 . 6 . 63 53 22 139 1318 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 171 | . . . . 108 . . 23 . . 40 . . . . . Core Remaining (%) 85 | 100 . 80 . . . 75 . . 84 . 93 . . 81 . Volleys Fired 77 | . 27 . 17 . . . 2 . . . 31 . . . . Largest 4 | . 2 . 4 . . . 1 . . . 1 . . . . Hottest 158 | . 70 . 158 . . . 50 . . . 43 . . . . Shots Fired 146 | . 53 . 60 . . . 2 . . . 31 . . . . Gun 50 | . 50 . . . . . . . . . . . . . . Cannon 54 | . 2 . 52 . . . . . . . . . . . . Launcher 42 | . 1 . 8 . . . 2 . . . 31 . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 104 | . 52 . 52 . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 42 | . 1 . 8 . . . 2 . . . 31 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 13 | . 13 . 10 . . . 1 . . . 4 . . . . Robot Miss Streak 8 | . 8 . 5 . . . 4 . . . 3 . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 175 | . 28 . 31 26 . . 45 5 1 3 11 1 . 4 20 Core Hits 150 | . 12 . 40 5 . . 26 1 . 1 51 1 . . 13 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . 1 1 . . 3 . . . . . . . . Critical Strikes 12 | . . . 2 4 . . 4 . . . . . . . 2 Blast 1 | . . . 1 . . . . . . . . . . . . Smash 6 | . . . 1 2 . . 3 . . . . . . . . Sever 4 | . . . . 2 . . 1 . . . . . . . 1 Impale 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 379 | . . . 19 57 . . 123 17 4 22 6 60 9 9 53 Impact 105 | . . . 14 42 . . 49 . . . . . . . . Slashing 148 | . . . 5 15 . . 68 15 3 14 . 15 1 2 10 Piercing 126 | . . . . . . . 6 2 1 8 6 45 8 7 43 Sneak Attacks 17 | . . . 2 6 . . 6 . 1 . . . . . 2 Combat Hostiles 4 | . . . . 3 . . . . 1 . . . . . . Follow-up Attacks 35 | . . . 2 13 . . 13 . . 2 . . . 2 3 Damage Inflicted 10748 | . 283 . 1894 1232 . . 2343 303 125 189 3363 43 . 157 816 Guns 220 | . 220 . . . . . . . . . . . . . . Cannons 531 | . 16 . 515 . . . . . . . . . . . . Explosions 4902 | . 30 . 1039 . . . 470 . . . 3363 . . . . Melee 5050 | . . . 340 1232 . . 1873 303 125 189 . 43 . 157 788 Ramming 45 | . 17 . . . . . . . . . . . . . 28 Kinetic 751 | . 236 . 515 . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 4902 | . 30 . 1039 . . . 470 . . . 3363 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 1797 | . . . 246 981 . . 570 . . . . . . . . Slashing 2235 | . . . 94 251 . . 1149 303 125 150 . . . 46 117 Piercing 1018 | . . . . . . . 154 . . 39 . 43 . 111 671 Highest Corruption 8 | . . . . . . . 1 1 1 . . 1 1 1 8 Average Corruption 1 | . . . . . . . 1 1 1 . . 1 1 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 22 | . . . . . . . 6 2 1 . . . . 3 10 Message Errors 4 | . . . . . . . . . 1 . . . . . 3 Matter Fused 5 | . . . . . . . 2 . . . . . . . 3 Heat Flow Errors 3 | . . . . . . . 1 1 . . . . . . 1 Energy Discharges 5 | . . . . . . . 2 . . . . . . 1 2 Parts Rejected 2 | . . . . . . . . 1 . . . . . 1 . Data Loss (major) 2 | . . . . . . . . . . . . . . 1 1 Alerts 1 | . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1114 | . . . 165 289 . . 370 12 70 40 138 . . 8 22 Projectiles 7 | . . . 7 . . . . . . . . . . . . Explosions 181 | . . . 43 . . . . . . . 138 . . . . Melee 926 | . . . 115 289 . . 370 12 70 40 . . . 8 22 Knockbacks 5 | . . . 4 1 . . . . . . . . . . . Impact 2 | . . . 1 1 . . . . . . . . . . . Kinetic 3 | . . . 3 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 270 | . 18 . 13 . . . 227 . . . . . . . 12 Shots 12 | . 1 . 2 . . . 9 . . . . . . . . Rammed 28 | . 18 . . . . . . . . . . . . . 10 Targets Rammed 28 | . 18 . . . . . . . . . . . . . 10 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 593 | . 33 . 593 . 8 . 224 224 . . 1 453 . . 114 Average Temperature 140 | . 10 . 172 . 4 . 115 117 . . 1 211 . . 70 Received Heat Transfer 981 | . 168 6 261 90 78 . 213 57 . 18 21 . 12 . 57 Effects 9 | . . . 8 . . . . . . . . 1 . . . Shutdowns 2 | . . . 1 . . . . . . . . 1 . . . Interference 1 | . . . 1 . . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . Short Circuit 3 | . . . 3 . . . . . . . . . . . . Damage (major) 2 | . . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . 1 5 . . 3 . . . . . . . . Combat Hostiles 7 | . . . . 4 . . 3 . . . . . . . . Parts Fried 20 | . . . 2 13 . . 5 . . . . . . . . Impact Corruptions 28 | . . . 5 14 . . 9 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Fac Ext Fac Upp Upp Res Peak Influence 700 | . 70 . 345 228 88 . 240 . . 311 700 375 . . 546 Initial 343 | . . . 13 39 88 . . . . 109 53 343 . . 27 Average 136 | . 44 . 87 144 88 . 79 . . 227 214 109 . . 277 Maximum Alert Level 3 | . . . 1 1 . . 1 . . 1 3 1 . . 2 Low Security (%) 74 | 100 100 . 87 78 100 . 89 . . 43 58 76 . . 34 Level 1 22 | . . . 12 21 . . 10 . . 56 22 23 . . 56 Level 2 3 | . . . . . . . . . . . 18 . . . 9 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 34 | . . . 1 2 . . 7 . . 4 2 8 . . 10 Investigation 15 | . . . 1 . . . 4 . . 3 . 5 . . 2 Extermination 7 | . . . . . . . 3 . . . . 2 . . 2 Reinforcement 12 | . . . . 2 . . . . . 1 2 1 . . 6 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 2 . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Fac Ext Fac Upp Upp Res Distress Signals 14 | . 1 . 2 . . . 1 . . . 1 3 . . 6 Communications Jammed 3 | . . . . . . . . . . . . . . . 3 Distress Signals 3 | . . . . . . . . . . . . . . . 3 Times Spotted 204 | . 7 2 20 13 . . 27 2 2 6 23 27 4 10 61 Peak Tracking Total 20 | . 3 2 6 4 . . 7 1 1 4 10 15 4 6 20 Tactical Retreats 31 | . . . . 1 . . 5 . 1 2 3 5 1 1 12 Traps | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Fac Ext Fac Upp Upp Res Traps Triggered 5 | . . . . . . . . . . 2 2 1 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Fac Ext Fac Upp Upp Res Machines Disabled 9 | . 1 . 1 1 . . . . . 1 2 2 . . 1 Max in Single Turn 1 | . 1 . 1 1 . . . . . 1 1 . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Fac Ext Fac Upp Upp Res Machines Accessed 63 | . . . 4 8 2 8 12 . . 9 3 9 . . 8 Terminals 31 | . . . 4 7 . . 7 . . 4 3 2 . . 4 Fabricators 4 | . . . . . . . 1 . . 1 . 1 . . 1 Repair Stations 3 | . . . . 1 . . . . . 1 . . . . 1 Recycling Units 10 | . . . . . . . 3 . . 2 . 4 . . 1 Scanalyzers 4 | . . . . . . . 1 . . 1 . 2 . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 Total Hacks 215 | . . . 13 25 25 44 31 . . 20 7 28 . . 22 Successful 149 | . . . 6 16 25 44 18 . . 10 5 16 . . 9 Failed 64 | . . . 7 9 . . 11 . . 10 2 12 . . 13 Catastrophic 11 | . . . 1 . . . 2 . . 1 1 3 . . 3 Database Lockouts 2 | . . . . . . . 2 . . . . . . . . Manual 51 | . . . 11 4 . . 10 . . 11 . 9 . . 6 Terminals 85 | . . . 13 20 . . 15 . . 7 7 9 . . 14 Fabricators 10 | . . . . . . . 3 . . 3 . 2 . . 2 Repair Stations 10 | . . . . 5 . . . . . 2 . . . . 3 Recycling Units 16 | . . . . . . . 5 . . 6 . 4 . . 1 Scanalyzers 23 | . . . . . . . 8 . . 2 . 13 . . . Garrison Access 2 | . . . . . . . . . . . . . . . 2 Terminal Hacks 108 | . . . 6 12 25 44 6 . . 2 5 4 . . 4 Record 75 | . . . . . 24 40 5 . . 1 3 . . . 2 Part Schematic 1 | . . . . 1 . . . . . . . . . . . Robot Analysis 6 | . . . 1 . . 4 . . . . . . . . 1 Open Door 5 | . . . . 3 . . . . . . 2 . . . . Open DSF 2 | . . . . . . . . . . 1 . 1 . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . Branch Access Points 3 | . . . 1 1 . . 1 . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . Alert Level 4 | . . . 1 1 . . . . . . . 1 . . 1 Unreport Threat 5 | . . . 3 . . . . . . . . 2 . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . . . Release Object 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . 2 . . 2 . 2 . . 2 Load Schematic 4 | . . . . . . . 1 . . 1 . 1 . . 1 Build 4 | . . . . . . . 1 . . 1 . 1 . . 1 Repair Station Hacks 7 | . . . . 4 . . . . . 2 . . . . 1 Scan Component 4 | . . . . 2 . . . . . 1 . . . . 1 Repair 3 | . . . . 2 . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . . . . . 8 . . 2 . 6 . . . Insert Component 7 | . . . . . . . 3 . . 1 . 3 . . . Analyze 9 | . . . . . . . 5 . . 1 . 3 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . 1 Unauthorized Hacks 9 | . . . . . . . 2 . . 2 . 4 . . 1 Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 9 | . . . . . . . 2 . . 2 . 4 . . 1 Recycling Units . | . . . . . . . . . . . . . . . . Fedlink 7 | . . . . . . . 2 . . 2 . 3 . . . Scrapoids 2 | . . . . . . . . . . . . 1 . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 37 | . . . 4 5 . . 9 . . 6 2 4 . . 7 Full Trace Events 6 | . . . 1 . . . 2 . . 1 . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . 1 . . 3 . . 1 . 1 . . . Parts Built 5 | . . . . . . . 2 . . . . 1 . . 2 Authchips . | . . . . . . . . . . . . . . . . Time 360 | . . . . . . . 42 . . 84 . 187 . . 47 Total Part Build Rating 25 | . . . . . . . 8 . . . . 7 . . 10 Parts Repaired 3 | . . . . 2 . . . . . 1 . . . . . Time 120 | . . . . 64 . . . . . 56 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 3 . . 1 . 1 . . . Part Schematics Acquired 5 | . . . . . . . 3 . . 1 . 1 . . . Parts Damaged 3 | . . . . . . . 1 . . 1 . 1 . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Fac Ext Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Fac Ext Fac Upp Upp Res Total Allies 11 | . . . . . . . . . . . 1 5 . . 5 Largest Group 5 | . . . . . . . . . . . 1 5 . . 5 Highest-Rated Group 323 | . . . . . . . . . . . 31 235 . . 323 Highest-Rated Ally 67 | . . . . . . . . . . . 31 47 . . 67 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 42 | . . . . . . . . . . . 2 10 . . 30 Total Damage 1608 | . . . . . . . . . . . 22 741 . . 845 Kills 8 | . . . . . . . . . . . . 3 . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Fac Ext Fac Upp Upp Res Robot Analysis Total 6 | . . . 1 . . 4 . . . . . . . . 1 Derelict Logs Recovered 6 | . . . . . . . . 1 2 . . . 2 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Fac Ext Fac Upp Upp Res Turns Passed 10594 | 42 533 121 772 667 165 2547 1677 277 144 410 790 876 466 270 837 Spaces Moved 11093 | 33 297 74 367 285 99 1588 2001 757 358 541 1202 1391 661 484 955 Core 147 | 6 . . . . . . . . . . . . . . 141 Treads 2689 | . 188 74 367 285 99 1588 88 . . . . . . . . Legs 438 | . . . . . . . 438 . . . . . . . . Wheels 136 | 27 109 . . . . . . . . . . . . . . Hover 94 | . . . . . . . . . . . . . . . 94 Flight 7589 | . . . . . . . 1475 757 358 541 1202 1391 661 484 720 Fastest Speed 27 | 50 80 160 160 160 160 160 27 27 29 29 28 32 32 32 29 Average Speed 67 | 80 130 160 160 160 160 160 60 27 29 29 31 32 32 33 39 Slowest Speed 260 | 150 160 160 160 160 160 160 260 29 29 29 107 34 32 34 120 Overloaded Moves 38 | . . . . . . . 17 . . . 21 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . 6 . . . 11 1 . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 47 8 35 48 20 94 42 69 44 18 51 34 81 54 37 Regions Visited 15 Branch Regions 9 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . . . . . . . . Scrap Searched 5 | . . . . . . . . 1 2 . . . 1 1 . Spaces Dug 157 | . 8 . 4 8 . . 46 6 2 11 5 41 6 1 19 Terrain Destroyed 513 | . 8 . 58 8 . . 83 6 2 11 270 41 6 1 19 Melee 149 | . . . 4 8 . . 46 6 2 11 5 41 6 1 19 Projectile 11 | . . . 11 . . . . . . . . . . . . AOE 353 | . 8 . 43 . . . 37 . . . 265 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Low Low Fac Ext Fac Upp Upp Res Total 13421 | 44 388 77 484 433 106 1596 2278 792 390 763 1553 1724 898 575 1320 Wait 1665 | . 29 4 35 110 7 1 124 18 27 168 292 261 230 77 282 Move 11037 | 32 296 73 366 284 98 1587 1989 756 357 540 1183 1388 660 483 945 Hop 18 | . . . . . . . 5 . . . 7 1 . . 5 Pick Up 44 | 5 2 . 9 . 1 1 9 . 1 6 2 4 . 1 3 Fast Attach 66 | 6 5 . 11 3 . 1 13 3 1 1 . 8 . . 14 Attach 32 | . . . 4 1 . . 10 1 . 5 1 2 . 3 5 Detach 13 | . . . . . . 2 4 . . 1 . . . 1 5 Swap 44 | 1 4 . 11 3 . 1 16 . . . . 5 . 1 2 Drop 69 | . 7 . 16 2 . 3 16 1 1 5 1 10 . 1 6 Fire 77 | . 27 . 17 . . . 2 . . . 31 . . . . Melee 275 | . . . 15 30 . . 90 13 3 15 6 45 8 7 43 Ram 11 | . 1 . . . . . . . . . . . . . 10 Kick . | . . . . . . . . . . . . . . . . Crush 17 | . 17 . . . . . . . . . . . . . . Escape Stasis 52 | . . . . . . . . . . 22 30 . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [Mat x2] / [*Min] / [*Sub]) -10/Subcaves -8/Materials -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac / *Ext) -5/Extension -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 3) 145 | -10/Materials | Discovered new exit (range 10) 157 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 8) 576 | -10/Materials | Entered Subcaves 585 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 683 | -10/Subcaves | Discovered new exit (range 9) 693 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 697 | -10/Subcaves | Entered Materials 697 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1034 | -8/Materials | Identified exit to Storage 1469 | -8/Materials | Entered Storage 1609 | -8/Storage | Build established: Gladiator 1723 | -8/Storage | Repaired Lgt. Treads 1762 | -8/Storage | Repaired Scythe 1882 | -8/Storage | Identified exit to Recycling 1882 | -8/Storage | Identified exit to Factory 2040 | -8/Storage | Met 01-MTF 2136 | -8/Storage | Entered Recycling 2136 | -8/Recycling | Accompanied by 1 ally (01-MTF) 2137 | -8/Recycling | Met a Zionite searching for Scraptown 2217 | -8/Recycling | Scanned before Scraplab entrance 2272 | -8/Recycling | Discovered new exit (range 11) 2277 | -8/Recycling | Entered Scraplab 2301 | -8/Recycling | Entered Scraptown 2470 | -8/Scraptown | Visited UFD Registry 2481 | -8/Scraptown | Visited Symbiants 2539 | -8/Scraptown | Visited SPCMW 2593 | -8/Scraptown | Visited Awakened 2644 | -8/Scraptown | Visited Cyclists 2916 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3167 | -8/Scraptown | Visited The Evicted 3204 | -8/Scraptown | Visited Bundlers 3268 | -8/Scraptown | Visited Fellowship of the Rings 3415 | -8/Scraptown | Discovered new exit (range 11) 3626 | -8/Scraptown | Registered with UFD as "Macecutter" 3695 | -8/Scraptown | Visited Modified Component R&D 3799 | -8/Scraptown | Visited Derelict Rescue Squad 3812 | -8/Scraptown | Found DRS Beacon 3842 | -8/Scraptown | Visited Curators Association 3886 | -8/Scraptown | Visited Scrap Suit Storage 4000 | -8/Scraptown | Visited Infowarlord's Domain 4040 | -8/Scraptown | Visited Junk Repository 4058 | -8/Scraptown | Visited Analyses Database 4096 | -8/Scraptown | Visited Scrapoid Research Area 4133 | -8/Scraptown | Visited LU-1G1's Boring Crew 4782 | -8/Scraptown | Discovered new exit (range 3) 4821 | -8/Scraptown | Found Scrap Suit 4848 | -8/Scraptown | Entered Factory 4848 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 4903 | -6/Factory | Found Prototype Launcher 4903 | -6/Factory | Identified Scatter Rocket Array 4907 | -6/Factory | Found Scatter Rocket Array 5286 | -6/Factory | Discovered new exit (range 8) 5842 | -6/Factory | Lost 5 parts (1n2u2w) 5978 | -6/Factory | Fabricated Xenon Bombardment Thruster (x2) 6122 | -6/Factory | Build established: Scout 6255 | -6/Factory | Spotted B-75 Beast 6330 | -6/Factory | Central database locked down 6330 | -6/Factory | Central database locked down 6330 | -6/Factory | Identified exit to Lower Caves 6525 | -6/Factory | Entered Lower Caves 6582 | -6/Lower Caves | Found Alien Artifact 6582 | -6/Lower Caves | Identified Core Expander 6582 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 6599 | -6/Lower Caves | Spotted B-75 Beast 6599 | -6/Lower Caves | Learned Factory emergency access door positions 6801 | -6/Lower Caves | Discovered new exit (range 4) 6801 | -6/Lower Caves | Identified exit to Lower Caves 6802 | -6/Lower Caves | Entered another Lower Caves area 6807 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6851 | -6/Lower Caves | Identified exit to Factory 6887 | -6/Lower Caves | Learned location of 1 exit from Factory 6946 | -6/Lower Caves | Entered Factory 6946 | -5/Factory | Evolved 2 slots: Utility x2 6947 | -5/Factory | Identified exit to Factory 7207 | -5/Factory | Repaired Nuclear Pulse Array 7248 | -5/Factory | Build established: Hacker-Scout 7341 | -5/Factory | Discovered new exit (range 22) 7351 | -5/Factory | Identified exit to Extension 7356 | -5/Factory | Entered Extension 7382 | -5/Extension | Spotted B-75 Beast 7788 | -5/Extension | Destroyed B-75 Beast 7795 | -5/Extension | Spotted B-75 Beast 7831 | -5/Extension | Disrupted transfer network 8069 | -5/Extension | Rescued a captive Derelict 8145 | -5/Extension | Discovered exit to Factory (range 3) 8146 | -5/Extension | Entered Factory 8146 | -4/Factory | Evolved 2 slots: Utility x2 8195 | -4/Factory | Discovered new exit (range 4) 8196 | -4/Factory | Identified exit to Upper Caves 8458 | -4/Factory | Found Faulty Exp. Signal Interpreter 8761 | -4/Factory | Fabricated Exp. Signal Interpreter? 8898 | -4/Factory | Scrapoids reinforcements arrived? 8994 | -4/Factory | Spotted B-86 Titan 9022 | -4/Factory | Entered Upper Caves 9260 | -4/Upper Caves | Encountered a Warlord checkpoint 9318 | -4/Upper Caves | Learned Research trap positions 9483 | -4/Upper Caves | Discovered new exit (range 8) 9485 | -4/Upper Caves | Identified exit to Upper Caves 9488 | -4/Upper Caves | Entered another Upper Caves area 9489 | -4/Upper Caves | Activated DRS Beacon 9506 | -4/Upper Caves | Discovered new exit (range 14) 9591 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 9742 | -4/Upper Caves | Identified exit to Research 9758 | -4/Upper Caves | Entered Research 9758 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9759 | -3/Research | Loaded intel: 85 trap records 9811 | -3/Research | Fabricated Phase Shifter (x2) 10044 | -3/Research | Spotted B-86 Titan 10085 | -3/Research | Scrapoids reinforcements arrived? 10090 | -3/Research | Spotted B-86 Titan 10259 | -3/Research | Lost 8 parts (1p3n4u) 10512 | -3/Research | Core integrity fell below 50% 10548 | -3/Research | Core integrity fell below 20% 10556 | -3/Research | Lost 10 parts (1p3n5u1w) 10595 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10492_ S-43 Plague destroyed. 10498_ System corrupted: Heat flow error (+158). 10498_ U-05 Engineer builds a Door. 10505_ Imp. Trap Scanner destroyed. 10508_ Acquired Force Lance. 10510_ Penetrated by Slug. 10510_ Imp. Antigrav System destroyed. 10512_ Adv. Target Analyzer destroyed. 10525_ Adv. System Shield destroyed. 10540_ Knocked back. 10541_ W-44 Eye sends out distress signal. 10556_ System corrupted: Energy discharge (-28). 10560_ Slammed into A-15 Conveyor. 10564_ Adv. Terrain Scan Processor broken. 10564_ Destabilizing: Short circuit. 10566_ Slammed into A-15 Conveyor. 10569_ Destabilizing: Core damaged (-39). 10570_ Slammed into A-15 Conveyor. 10572_ Destabilizing: System corrupted (+1). 10573_ Slammed into A-15 Conveyor. Map ----- +----------------------------------------------------+ | "" ^? #????? #??????????????????????????????? | | "" * ##??##+####??????????????????????????^^ | | ""^ # ??????????????????????????? | | "T # ??????????????????????????^? | | "" # "" ??#????????????????????????? | | "" """ # """ #????????????????????????? | | "" ^^""" # "R """ #????????????????????????? | | "" ^ """ # """ """ #????????????????????????? | | " # """ """ ##???????????????????????? | | ?? ]# """ #???????????????????????? | | ??? # """ #????????????????????????? | | ????? # ??????????????????????????? | | ####### # ????????????????????????????? | | # #?? ??????????????????????????????? | | # #####+#########????????#??????????????? | | """ + #??????? #??????????????? | | """ # u #??????! #??????????????? | | """ # g R #?????!! ???????????????? | | # g #???? ????????????????? | | ############### #??? ?????????????????? | | # ! ?#s t #?? ??????????????????? | | # #ss ###+#################???? | | #+#####???"""""" #s R ???? | | #%#???????"""""" + k ??? | | # #???????"""""" # ??? | | #%#???? # @ u ??? | | # #???# ?# ###+#############???????? | | #%#???#############?# #?? ??????????????????? | | #%#??????????######## #??? ????????????????? | | #%#??????????# #???? #??????????????? | | # #??????????# #????? #??????????????? | | #%#??????????# #?????? #??????????????? | | # #??????????# #??????? #??????????????? | | #%#??????????#^^^^########????????#??????????????? | | # #??????????#^ ^???????????????????????????????? | | #%#??????????# ????????????????????????????????? | | #%#??????????+ ????????????????????????????????? | | #%#??????????# ?????????????????????????????????? | | # #??????????# ?????????????????????????????????? | | # #??????????# ??????????????????????????????????? | | # #??????????##??????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #???????????????????????????????????^??????????? | | #?????????????????????????????????????^????????? | | #??????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????^?????????^?? | | #?????????????????????????????????????????????? | | ####?????????????????????????????????????^?^?????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 410 Jamming Range 16 Armor Coverage 150 Resistance: EM 15 Core Shielding 30 Phase Shifting 5 Evasion (%) 78 Target Analysis 12 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 40 Authchip Count 1 Item Schematics ----------------- Xenon Bombardment Thruster | -8/Storage | Hacked Imp. Surge Thruster | -6/Factory | Scanalyzed Phase Shifter | -6/Factory | Scanalyzed Hvy. Pick | -6/Factory | Scanalyzed Greatsword | -5/Factory | Scanalyzed Exp. Signal Interpreter | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -6/Factory Exp. Signal Interpreter | x1 | -4/Factory Phase Shifter | x2 | -3/Research Alien Tech Used ----------------- Core Expander Achievements -------------- Armchair Analyst Brute Force Watch This! \\IAMDERELICT Challenges ------------ None Game ------ Seed TargetingGammaDrivehammer Manual? 0 Play Time 03:45:03 Cumulative 28.4 hours Start 2025.01.24 @ 15:28:18 End 2025.01.24 @ 19:56:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 28 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 191bb451-5a16-4ad5-88c2-75629f1f507f