Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.20 @ 19:19:11 Player: sckl Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (72) 360 Value Destroyed (1351) 1351 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2891 Bonus ------- None Cogmind --------- Core Integrity 308/400 Matter 1/300 Energy 204/265 System Corruption 11% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Seismic Detector Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Small Storage Unit Huge Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite EM Pulse Gun Light Assault Rifle Heavy Assault Rifle Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector Medium Armor Plating > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Small Storage Unit Huge Storage Unit Light Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite EM Pulse Gun Light Assault Rifle Heavy Assault Rifle Grenade Launcher Mining Claw [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 30 | 4 7 2 17 Power 2 | . 1 . 1 Engine 2 | . 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 3 1 . 6 Treads 9 | 2 1 . 6 Leg 1 | 1 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 2 . 7 Device 3 | 1 . . 2 Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection 5 | . . . 5 Artifact . | . . . . Weapon 8 | . 3 2 3 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 6 | . 2 2 2 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . . 1 System Corruption 10 | . . . 10 Parts Lost 8 | . . . 8 Power . | . . . . Propulsion 4 | . . . 4 Utility 4 | . . . 4 Weapon . | . . . . Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Backups 12 | 4 10 14 14 Power 1 | 1 1 1 1 Propulsion 2 | 2 2 3 3 Utility 4 | . 3 5 5 Weapon 4 | 1 3 4 4 Tool/Special . | . . . . Unused Backups 15 | . 2 3 10 Power 2 | . . 1 1 Propulsion 2 | . . . 2 Utility 8 | . . 2 6 Weapon 3 | . 2 . 1 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 99 100 94 Engine 12 | . 14 14 11 Treads 28 | . 27 28 29 Device 12 | . 14 14 10 Storage 12 | . 14 14 11 Protection 4 | . . . 10 Ballistic Gun 24 | . 27 28 21 Peak Build Rating 14 | 7 8 9 14 Average Rating 9 | 6 7 8 12 On Entrance 7 | 6 7 8 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 90 | 13 90 31 41 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 2 | . 2 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 15 15 Average Capacity 13 | 8 12 15 15 Most Carried 15 | 5 15 15 15 Average Carried 12 | 4 10 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 5 14 15 15 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1311 | 306 497 58 450 Remotely . | . . . . Salvage Created 1884 | 143 640 93 1008 Parts 136 | 13 32 12 79 Haulers Intercepted 3 | . 1 . 2 Recyclers Shooed 4 | . 1 . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 47 | . 14 7 26 Guns 38 | . 11 7 20 AOE 9 | . 3 . 6 Classes Destroyed 11 | 2 6 1 2 Worker 5 | . 2 . 3 Builder 2 | . 1 . 1 Tunneler 6 | 4 . . 2 Hauler 3 | . 1 . 2 Recycler 4 | 1 1 . 2 Operator 3 | . . . 3 Watcher 2 | . 1 . 1 Swarmer 23 | . 6 6 11 Grunt 17 | . 8 . 9 Sentry 6 | . . . 6 Demolisher 1 | . . 1 . Best Kill Streak 7 | 3 4 3 7 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging 1 | . . . 1 Exploded 2 | . 2 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 211 | . 71 16 124 Missed 62 | . 20 4 38 Hits 149 | . 51 12 86 Projectile 149 | . 51 12 86 Critical Strikes 2 | . . . 2 Part Disruptions 1 | . . . 1 Damage Taken 1975 | . 595 98 1282 Core 225 | . 89 44 92 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 268 | . 268 . . Core Remaining (%) 73 | 100 . 46 . Volleys Fired 186 | 11 68 10 97 Largest 2 | 2 2 2 2 Hottest 43 | 40 40 43 43 Shots Fired 347 | 22 134 20 171 Gun 332 | 22 132 20 158 Cannon . | . . . . Launcher 15 | . 2 . 13 Special . | . . . . Kinetic 332 | 22 132 20 158 Thermal . | . . . . Explosive 15 | . 2 . 13 Electromagnetic . | . . . . Robot Hit Streak 27 | 5 17 7 27 Robot Miss Streak 6 | 1 6 2 4 Penetration Max . | . . . . Secondary Targets 5 | . . . 5 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 228 | 14 82 14 118 Core Hits 109 | 6 30 8 65 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 8 | . . . 8 Impact . | . . . . Slashing 8 | . . . 8 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3648 | 168 1222 169 2089 Guns 2710 | 167 1017 162 1364 Cannons . | . . . . Explosions 892 | . 196 . 696 Melee . | . . . . Ramming 46 | 1 9 7 29 Kinetic 2710 | 167 1017 162 1364 Thermal . | . . . . Explosive 892 | . 196 . 696 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 11 | . . . 11 Average Corruption 10 | . . . 10 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . . 6 Message Errors 1 | . . . 1 Matter Fused 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Energy Discharges 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 92 | . 21 . 71 Projectiles . | . . . . Explosions 92 | . 21 . 71 Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 182 | . 4 . 178 Shots 4 | . 1 . 3 Rammed 13 | 1 3 1 8 Targets Rammed 14 | 1 3 1 9 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 156 | . 4 4 156 Average Temperature 9 | . 2 1 11 Received Heat Transfer 507 | . 174 . 333 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 84 | 100 100 100 64 Level 1 15 | . . . 35 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 339 | 15 112 120 339 Initial 17 | . . 17 8 Average 69 | 3 36 36 111 Influence Increases 1499 | 25 417 170 887 Destroy 0b10 Robot/C 940 | . 280 140 520 Destroy 0b10 Robot/NC 125 | 25 30 . 70 Destroy Leader 220 | . 54 30 136 Successful Hack 59 | . 27 . 32 Disable Machine 60 | . . . 60 Destroy Structure 65 | . 11 . 54 Lose Combat Pursuer 30 | . 15 . 15 Influence Decreases 1163 | 25 371 194 573 Entered New Map 43 | . . 29 14 Time Decay 871 | 25 316 163 367 Lost Part 80 | . . . 80 Lost Ally 2 | . . 2 . Purge Threat 167 | . 55 . 112 Squads Dispatched 9 | . 3 . 6 Investigation 6 | . 3 . 3 Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 71 | . 23 7 41 Peak Tracking Total 5 | . 3 3 5 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . . . 4 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 14 | . 7 . 7 Terminals 13 | . 6 . 7 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 60 | . 35 . 25 Successful 36 | . 20 . 16 Failed 24 | . 15 . 9 Catastrophic 3 | . 1 . 2 Database Lockouts . | . . . . Manual 29 | . 15 . 14 Terminals 54 | . 29 . 25 Fabricators . | . . . . Repair Stations 6 | . 6 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 17 | . 8 . 9 Record 2 | . . . 2 Robot Analysis 5 | . 3 . 2 Prototype ID Bank 2 | . 1 . 1 Unreport Threat 3 | . 1 . 2 Locate Traps 1 | . 1 . . Dispatch Records 1 | . . . 1 Recall Investigation 1 | . 1 . . Hauler Manifests 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 6 . . Scan Component 3 | . 3 . . Repair 3 | . 3 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 13 | . 6 . 7 Terminals 13 | . 6 . 7 Botnet 13 | . 6 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 7 . 7 Full Trace Events 5 | . 1 . 4 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 3 | . 3 . . Time 78 | . 78 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 . Highest-Rated Group 40 | . . 40 . Highest-Rated Ally 16 | . . 16 . Total Orders . | . . . . Ally Attacks 4 | . . 4 . Total Damage 47 | . . 47 . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 3446 | 19 1380 537 1510 Seismic 3446 | 19 1380 537 1510 Robot Analysis Total 5 | . 3 . 2 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 3667 | 107 1380 537 1643 Spaces Moved 1775 | 21 662 306 786 Core . | . . . . Treads 1775 | 21 662 306 786 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 160 | 160 160 160 160 Average Speed 160 | 160 160 160 160 Slowest Speed 320 | 160 320 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 58 | 3 98 57 76 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . 1 . Spaces Dug 4 | . . . 4 Terrain Destroyed 61 | . 8 . 53 Melee 4 | . . . 4 Projectile . | . . . . AOE 57 | . 8 . 49 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2228 | 71 842 338 977 Wait 170 | 32 93 9 36 Move 1773 | 21 661 305 786 Hop . | . . . . Pick Up 19 | 1 7 5 6 Fast Attach 9 | 1 1 1 6 Attach 3 | . . . 3 Detach . | . . . . Swap 29 | 3 8 1 17 Drop 18 | 2 1 6 9 Fire 186 | 11 68 10 97 Melee 8 | . . . 8 Ram . | . . . . Kick . | . . . . Crush 13 | . 3 1 9 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 108 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 3) 489 | -10/Materials | Discovered new exit (range 16) 1022 | -10/Materials | Discovered new exit (range 13) 1281 | -10/Materials | Discovered new exit (range 11) 1318 | -10/Materials | Repaired Lgt. Treads 1346 | -10/Materials | Repaired Assault Rifle 1373 | -10/Materials | Repaired Lgt. Assault Rifle 1488 | -10/Materials | Entered Mines 1511 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1645 | -10/Mines | Assembled infested the area 1650 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1724 | -10/Mines | Core integrity fell below 50% 1779 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1784 | -10/Mines | Discovered new exit (range 6) 1831 | -10/Mines | Build established: Scavenger-Mutant 1979 | -10/Mines | Identified exit to Materials 2012 | -10/Mines | Discovered exit to Materials (range 8) 2025 | -10/Mines | Entered Materials 2025 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2026 | -9/Materials | Lost 3 allies 2565 | -9/Materials | Discovered new exit (range 5) 2998 | -9/Materials | Discovered new exit (range 13) 3410 | -9/Materials | Discovered new exit (range 10) 3559 | -9/Materials | System corruption reached 10% 3668 | -9/Materials | Self-destructed Last Messages --------------- deeper in the [Caves], which extend furthest at those depths. >>Prototypes Downloading prototype IDs... Prc. Beam Rifle Imp. Assault Rifle 03589_ ALERT: Suspicious activity at Terminal M003. Dispatching Investigation squad. 03606_ System corrupted: Heat flow error (+175). 03608_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 6 systems. Awaiting botnet instructions. 03608_ ALERT: Suspicious activity at Terminal M004. Dispatching Investigation squad. 03625_ System corrupted: Matter fused (-6). 03644_ 3K U|G 1