Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.07 @ 14:07:38 Player: sentrybuster Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (73) 365 Value Destroyed (2343) 2343 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (89) 89 TOTAL SCORE: 5157 Bonus ------- High Alert Combat Kills 89 Cogmind --------- Core Integrity 0/700 Matter 294/300 Energy 88/100 System Corruption 6% Temperature Warm (149) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (6) ------ Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- Power Maul Great Axe > --- INVENTORY (15) --- Carbon-fiber Leg Carbon-fiber Leg Huge Storage Unit Large Matter Pod (150) Weapon Cycler Beam Rifle Ion Cannon Flak Gun Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Power Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Recoil Stabilizer Matter Filter Kinecellerator Corruption Screen > --- WEAPON ----------- Advanced Assault Cannon Gauss Cannon Great Axe > --- INVENTORY -------- Ion Engine Ion Engine Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Cooling System Huge Storage Unit Large Matter Pod Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Beam Rifle Ion Cannon Ion Cannon Advanced Assault Cannon [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Recoil Stabilizer Storage Large Storage Unit Processor Corruption Screen Protection Propulsion Shielding Weapon Great Axe Energy Gun Heavy EM Shotgun Ballistic Cannon Assault Cannon Launcher Missile Launcher Impact Weapon Power Maul Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 4 | . . 1 1 2 Weapon 1 | . . . 1 . Parts Attached 62 | 7 2 12 16 25 Power 5 | 1 . 1 1 2 Engine 3 | 1 . 1 . 1 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 21 | 2 . 5 6 8 Treads 12 | . . 3 5 4 Leg 2 | 2 . . . . Wheel 7 | . . 2 1 4 Hover . | . . . . . Flight . | . . . . . Utility 18 | 2 . 3 4 9 Device 6 | 1 . 1 2 2 Storage 2 | 1 . 1 . . Processor 3 | . . 1 1 1 Hackware . | . . . . . Protection 7 | . . . 1 6 Artifact . | . . . . . Weapon 18 | 2 2 3 5 6 Energy Gun 9 | 2 2 3 2 . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon 4 | . . . 2 2 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 3 | . . . 1 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Corrupted Parts 3 | . . 1 2 . System Corruption 8 | . . 2 6 . Parts Lost 34 | . 2 2 11 19 Power 3 | . . . 1 2 Propulsion 13 | . . 1 4 8 Utility 10 | . . . 3 7 Weapon 8 | . 2 1 3 2 Highest Loss Streak 10 | . 1 2 6 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 100 98 85 90 Engine 5 | . 14 11 6 . Core 3 | . . . 2 5 Treads 17 | . . 16 22 19 Leg 3 | . 28 4 . . Wheel 3 | . . 10 2 2 Device 14 | . 14 11 13 15 Storage 8 | . 14 11 9 7 Processor 9 | . . 11 6 12 Protection 2 | . . . 1 3 Energy Gun 8 | . 28 21 9 . Ballistic Cannon 6 | . . . 5 10 Slashing Weapon 5 | . . . 5 8 Naked Turns . | . . . . . Heaviest Build 52 | 15 15 36 39 52 Greatest Support 63 | 20 20 20 63 63 Greatest Overweight (x) 4 | . . 3 3 4 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 13 | 7 8 9 15 15 Most Carried 15 | 6 8 14 15 15 Average Carried 12 | 4 7 8 13 14 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 6 7 13 15 13 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 1293 | 219 36 165 421 452 Remotely . | . . . . . Salvage Created 2899 | 66 259 409 1060 1105 Parts 174 | 5 20 22 55 72 Haulers Intercepted 2 | . . 1 1 . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 46 | . 6 6 15 19 Melee 11 | . . . 3 8 Guns 18 | . 5 5 8 . Cannons 12 | . . . 3 9 AOE 3 | . 1 . . 2 Classes Destroyed 13 | 1 5 4 2 1 Worker 6 | . . 1 1 4 Builder 3 | . 1 . . 2 Tunneler 5 | 3 . . . 2 Hauler 2 | . . 1 1 . Recycler 3 | . . . 2 1 Operator 3 | . 1 . . 2 Watcher 5 | . 1 2 1 1 Swarmer 7 | . 2 2 . 3 Grunt 25 | . 4 1 12 8 Brawler 1 | . . 1 . . Duelist 2 | . . . 1 1 Sentry 7 | . . 2 2 3 Programmer 4 | . . . . 4 Best Kill Streak 6 | 3 2 6 4 4 Combat Bots Only 6 | . 2 6 3 3 Max Kills in Single Turn 3 | 1 1 1 1 3 Gunslinging . | . . . . . Exploded 1 | . 1 . . 1 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 4803 | . 400 333 1222 2848 Core 943 | . 56 25 161 701 Absorbed by Shields . | . . . . . Redirected to Shielding 4 | . . . . 4 Core Remaining (%) 85 | 100 77 93 70 . Volleys Fired 120 | 6 25 15 38 36 Largest 2 | 2 2 2 2 2 Hottest 115 | 90 90 100 115 96 Shots Fired 216 | 12 49 27 72 56 Gun 141 | 12 49 27 53 . Cannon 74 | . . . 19 55 Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 74 | . . . 19 55 Thermal 44 | 6 25 . 13 . Explosive 1 | . . . . 1 Electromagnetic 97 | 6 24 27 40 . Robot Hit Streak 18 | 6 6 18 15 7 Robot Miss Streak 4 | 1 4 3 4 3 Penetration Max 1 | . . . . 1 Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 178 | 8 26 22 65 57 Core Hits 126 | 3 14 14 46 49 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . . . 2 7 Burn 1 | . . . 1 . Blast 6 | . . . 1 5 Sever 2 | . . . . 2 Melee Attacks 64 | . . . 17 47 Impact 5 | . . . . 5 Slashing 59 | . . . 17 42 Piercing . | . . . . . Sneak Attacks 9 | . . . 5 4 Combat Hostiles . | . . . . . Follow-up Attacks 7 | . . . . 7 Damage Inflicted 5866 | 99 486 466 1812 3003 Guns 1671 | 99 365 431 776 . Cannons 1247 | . . . 347 900 Explosions 1124 | . 121 35 146 822 Melee 1818 | . . . 537 1281 Ramming 6 | . . . 6 . Kinetic 1247 | . . . 347 900 Thermal 755 | 62 331 35 129 198 Explosive 206 | . . . . 206 Electromagnetic 1834 | 37 155 431 793 418 Impact . | . . . . . Slashing 1818 | . . . 537 1281 Piercing . | . . . . . Highest Corruption 6 | . . 4 6 6 Average Corruption 4 | . . 2 5 3 Corruption Purged . | . . . . . Corruption Blocked 2 | . . . . 2 Effects 27 | . . 2 19 6 Message Errors 9 | . . . 9 . Matter Fused 4 | . . . 2 2 Heat Flow Errors 5 | . . 1 3 1 Energy Discharges 2 | . . . 1 1 Parts Rejected 1 | . . . 1 . Parts Fused 1 | . . 1 . . Data Loss (minor) 4 | . . . 2 2 Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 225 | . 3 . 38 184 Projectiles 19 | . . . . 19 Explosions 85 | . 3 . . 82 Melee 121 | . . . 38 83 Knockbacks 17 | . . . 8 9 Impact . | . . . . . Kinetic 14 | . . . 8 6 Secondary 3 | . . . . 3 Self-Inflicted Damage 276 | . 37 . 21 218 Shots 5 | . 1 . 1 3 Rammed 2 | . . . 2 . Targets Rammed 2 | . . . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 398 | 120 295 238 398 149 Average Temperature 83 | 51 89 43 123 30 Received Heat Transfer 1242 | . 168 81 531 462 Effects 2 | . . . 2 . Interference 1 | . . . 1 . Matter Decay 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 3 | . . 1 2 . Combat Hostiles 2 | . . 1 1 . Parts Fried 16 | . . 2 12 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | 1 1 . . 1 Heat Transferred 1534 | 185 829 50 370 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . 2 2 . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 469 | 15 220 381 393 469 Initial 147 | . 9 92 76 147 Average 225 | 3 102 213 251 254 Maximum Alert Level 2 | . 1 1 1 2 Low Security (%) 41 | 100 86 51 19 38 Level 1 49 | . 13 48 80 41 Level 2 8 | . . . . 19 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 1 . 2 7 Investigation . | . . . . . Extermination 2 | . . . . 2 Reinforcement 5 | . 1 . 2 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 4 | . . . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 91 | . 10 9 24 48 Peak Tracking Total 10 | . 3 5 5 10 Tactical Retreats 8 | . 2 . 3 3 Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered 3 | . . 1 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled 14 | . 1 1 2 10 Max in Single Turn 4 | . 1 1 2 4 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 18 | . 1 7 4 6 Terminals 15 | . 1 6 3 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 2 | . . . 1 1 Total Hacks 62 | . 2 21 16 23 Successful 35 | . 2 16 8 9 Failed 27 | . . 5 8 14 Catastrophic 4 | . . 1 1 2 Database Lockouts . | . . . . . Manual 40 | . 1 10 11 18 Terminals 57 | . 2 19 15 21 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access 3 | . . . 1 2 Terminal Hacks 20 | . 1 9 4 6 Robot Analysis 2 | . . . . 2 Prototype ID Bank 1 | . . 1 . . Level Access Points 1 | . . . 1 . Terminal Index 4 | . 1 1 1 1 Alert Level 3 | . . 2 1 . Patrol Status 1 | . . 1 . . Hauler Manifests 2 | . . 1 . 1 Zone Layout 6 | . . 3 1 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 12 | . 1 5 3 3 Terminals 12 | . 1 5 3 3 Track 3 | . . 2 1 . Botnet 6 | . . 2 1 3 Operators 3 | . 1 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 1 5 3 6 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total 2 | . . . . 2 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 2863 | 92 258 460 765 1288 Spaces Moved 1490 | 50 122 305 361 652 Core 3 | 3 . . . . Treads 774 | . . 8 235 531 Legs 185 | 47 122 16 . . Wheels 528 | . . 281 126 121 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 95 125 95 Average Speed 139 | 115 120 111 148 152 Slowest Speed 240 | 120 120 160 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 5 25 33 44 23 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 7 | . . . . 7 Terrain Destroyed 130 | . 3 32 1 94 Melee 7 | . . . . 7 Projectile 21 | . . . 1 20 AOE 102 | . 3 32 . 67 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 1955 | 68 184 399 488 816 Wait 162 | . 33 50 45 34 Move 1486 | 49 121 304 360 652 Hop . | . . . . . Pick Up 35 | 6 3 10 8 8 Fast Attach 34 | 7 . 3 11 13 Attach 15 | . 2 3 5 5 Detach 2 | . . 1 . 1 Swap 13 | . . 6 . 7 Drop 22 | . . 7 2 13 Fire 120 | 6 25 15 38 36 Melee 56 | . . . 17 39 Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . 2 . Escape Stasis 8 | . . . . 8 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 15) 93 | -11/Junkyard | Entered Materials 301 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 4) 351 | -10/Materials | Entered another Materials area 351 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 647 | -9/Materials | Discovered new exit (range 11) 756 | -9/Materials | Discovered new exit (range 13) 811 | -9/Materials | Entered another Materials area 811 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 973 | -8/Materials | Discovered new exit (range 19) 1091 | -8/Materials | Lost 6 parts (3n2u1w) 1149 | -8/Materials | Lost 3 parts (1n1u1w) 1391 | -8/Materials | Identified exit to Factory 1427 | -8/Materials | Build established: Scavenger-Mutant 1576 | -8/Materials | Entered Factory 1576 | -7/Factory | Evolved 2 slots: Utility x2 1980 | -7/Factory | Discovered new exit (range 7) 2077 | -7/Factory | Build established: Mutant 2437 | -7/Factory | Garrison activated, responded to threat 2725 | -7/Factory | Lost 10 parts (1p4n5u) 2798 | -7/Factory | Cargo convoy interrupted 2834 | -7/Factory | Core integrity fell below 50% 2852 | -7/Factory | Core integrity fell below 20% 2864 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 02847_ P-60 Hacker destroyed. 02848_ K-01 Serf collects debris. 02848_ Hrd. Medium Armor Plating destroyed. 02851_ K-01 Serf collects debris. 02851_ Penetrated by Slug. 02852_ U-05 Engineer builds a Wall. 02852_ U-05 Engineer lays Concrete. 02854_ U-05 Engineer builds a Wall. 02856_ K-01 Serf collects debris. 02857_ Penetrated by Slug. 02859_ K-01 Serf collects debris. 02859_ Acquired Arm. Huge Wheel. 02860_ Penetrated by Slug. 02860_ Great Axe destroyed. 02861_ Arm. Wheel destroyed. 02862_ Slug penetrates Wall. 02863_ System corrupted: Heat flow error (+183). 02863_ K-01 Serf collects debris. 02863_ U-05 Engineer builds a Wall. 02863_ Penetrated by Slug. 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"""" #+######## | | ?????????????? ? ?????????# | | ?????????????? ?????????# | | ?????????????#######+####?????????# ##### | | ??????????????????????????????????# #???? | | ??????????????????????????????????# #???? | | ??????????????????????????????????# #???? | | ??????????????????????????????????# ??? | | ??????????????????????????????????# ?? | | ??????????????????????????????????# ? | | ??????????????????????????????????######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 375 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 7 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- Cooling System | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelaySubatomicFlamer Manual? 0 Play Time 00:36:12 Cumulative 331.9 hours Start 2023.08.07 @ 09:41:19 End 2023.08.07 @ 14:07:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 421 Rogue 417 Adventurer 0 Explorer 4 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 76 Gallery% 85 Achievement% 63 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e29e880-37fd-4cdd-a115-56825d256bbf