Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.11 @ 20:31:28 Player: Dylab Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (610) 610 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2605 Bonus ------- None Cogmind --------- Core Integrity 441/550 Matter 300/300 Energy 265/265 System Corruption 2% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Storage Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Medium Storage Unit Terrain Scanner Terrain Scan Processor Targeting Computer > --- WEAPON (4) ------- Beam Rifle Particle Gun > --- INVENTORY (10) --- Improved Sensor Array Salvage Targeting Computer Light Armor Plating Medium Armor Plating Shield Generator Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Terrain Scanner Terrain Scan Processor Targeting Computer > --- WEAPON ----------- EM Shotgun Beam Rifle Particle Gun > --- INVENTORY -------- Improved Sensor Array Salvage Targeting Computer Light Armor Plating Medium Armor Plating Shield Generator [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Targeting Computer Device Terrain Scanner Storage Medium Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 5 | . 1 2 2 . Power 1 | . 1 . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon 2 | . . . 2 . Parts Attached 17 | 7 1 4 5 . Power 4 | 1 1 . 2 . Engine 4 | 1 1 . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . . 1 . Treads 3 | 2 . . 1 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 . 2 1 . Device 1 | . . 1 . . Storage 1 | 1 . . . . Processor 3 | 1 . 1 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | 2 . 2 1 . Energy Gun 5 | 2 . 2 1 . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . . . 1 3 Power 1 | . . . . 1 Propulsion 2 | . . . 1 1 Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 3 | . . . 1 3 To Critical Strikes . | . . . . . Average Backups 3 | . 2 2 4 5 Power . | . . . . . Propulsion . | . . 1 . . Utility 2 | . 1 1 3 5 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 5 | . . . . 5 Power . | . . . . . Propulsion . | . . . . . Utility 5 | . . . . 5 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 91 99 86 81 Engine 16 | . 16 20 13 12 Treads 19 | . 25 20 14 15 Device 6 | . . 9 8 8 Storage 10 | . 12 10 8 8 Processor 16 | . 12 20 16 16 Energy Gun 23 | . 25 20 25 20 Peak Build Rating 18 | 7 8 12 18 18 Average Rating 10 | 4 7 10 14 15 On Entrance 9 | . 7 8 12 18 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 34 | 19 22 25 34 34 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 Average Capacity 9 | 7 10 10 10 10 Most Carried 7 | 2 3 5 7 5 Average Carried 3 | . 2 2 5 5 Final Capacity 10 | 10 10 10 10 10 Final Carried 5 | 1 3 5 5 5 Class Distribution -------------------- 72% | Hacker-Mutant 20% | Hacker-Skirmisher 6% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 376 | 229 41 50 56 . Remotely . | . . . . . Salvage Created 732 | . 30 328 374 . Parts 48 | . 5 26 17 . Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 1 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 19 | . 2 9 8 . Guns 18 | . 2 8 8 . Classes Destroyed 6 | . 1 3 2 . Worker 1 | . . 1 . . Watcher 3 | . . 2 1 . Swarmer 9 | . 2 5 2 . Grunt 1 | . . . 1 . Sentry 8 | . . 4 4 . Hunter 1 | . . . 1 . Best Kill Streak 5 | . 2 5 2 . Combat Bots Only 5 | . 2 5 2 . Max Kills in Single Turn 2 | . 1 2 1 . Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 116 | . 5 49 46 16 Missed 37 | . 1 14 15 7 Hits 79 | . 4 35 31 9 Projectile 79 | . 4 35 31 9 Critical Strikes 3 | . . 1 1 1 Damage Taken 801 | . 19 214 344 224 Core 190 | . 6 75 93 16 Absorbed by Shields . | . . . . . Ignored by Resistances 457 | . 14 145 167 131 Core Remaining (%) 92 | 100 97 81 . . Volleys Fired 45 | . 5 19 20 1 Largest 3 | . 2 2 3 2 Hottest 166 | . 100 121 166 121 Shots Fired 107 | . 10 38 57 2 Gun 107 | . 10 38 57 2 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 90 | . 10 38 40 2 Explosive . | . . . . . Electromagnetic 17 | . . . 17 . Robot Hit Streak 43 | . 9 25 43 13 Robot Miss Streak 2 | . 1 1 2 . Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 86 | . 9 31 44 2 Core Hits 39 | . 3 16 19 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . . 7 1 . Burn 8 | . . 7 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1296 | . 114 427 724 31 Guns 1284 | . 114 415 724 31 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 12 | . . 12 . . Kinetic . | . . . . . Thermal 1008 | . 114 415 448 31 Explosive . | . . . . . Electromagnetic 276 | . . . 276 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 1 2 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . 3 . Message Errors 1 | . . . 1 . Matter Fused 1 | . . . 1 . Parts Fused 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 2 | . . 2 . . Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 559 | . 78 181 559 54 Average Temperature 113 | . 28 67 169 24 Received Heat Transfer 270 | . . 90 81 99 Effects 10 | . . . 10 . Shutdowns 2 | . . . 2 . Energy Bleed 3 | . . . 3 . Interference 2 | . . . 2 . Short Circuit 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 13 | . 1 8 4 . Heat Transferred 3293 | . 333 1739 1147 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 120 | . 50 120 72 . Initial 1 | . . . 1 . Average 15 | . 4 29 18 . Influence Increases 613 | . 68 295 250 . Destroy 0b10 Robot/C 380 | . 40 180 160 . Destroy 0b10 Robot/NC 20 | . . 15 5 . Destroy Leader 136 | . 10 64 62 . Successful Hack 16 | . 3 5 8 . Destroy Structure 1 | . . 1 . . Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 45 | . 15 30 . . Influence Decreases 613 | . 68 290 255 . Entered New Map 4 | . . . 4 . Time Decay 609 | . 68 290 251 . Squads Dispatched 4 | . . 1 1 2 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 2 | . . 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 7 13 10 6 Peak Tracking Total 6 | . 2 3 2 6 Tactical Retreats 3 | . 1 2 . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 3 | . . . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 11 | . 4 3 2 2 Terminals 9 | . 2 3 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 7 4 5 7 Successful 18 | . 6 3 4 5 Failed 5 | . 1 1 1 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 21 | . 5 4 5 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 16 | . 4 3 4 5 Record 6 | . . 2 1 3 Part Schematic 2 | . . . . 2 Prototype ID Bank 2 | . 1 . 1 . Terminal Index 1 | . 1 . . . Dispatch Records 1 | . . . 1 . Investigation Status 1 | . 1 . . . Recall Investigation 1 | . . 1 . . Registered Components 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 2 2 2 2 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . . 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 1209 | . . 634 498 77 Terrain 1209 | . . 634 498 77 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1935 | 120 605 635 498 77 Spaces Moved 1076 | 73 367 354 238 44 Core 7 | 7 . . . . Treads 1069 | 66 367 354 238 44 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 161 | 149 160 160 170 167 Slowest Speed 240 | 160 160 160 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 5 38 30 15 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1170 | 81 375 384 285 45 Wait 18 | . . . 18 . Move 1072 | 72 366 353 237 44 Hop . | . . . . . Pick Up 11 | 2 3 4 2 . Fast Attach 7 | 6 . . 1 . Attach 6 | 1 1 2 2 . Detach 1 | . . . 1 . Swap 4 | . . 2 2 . Drop 4 | . . 2 2 . Fire 45 | . 5 19 20 1 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 14) 121 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Evolved 1 slot: Power x1 312 | -10/Materials | Build established: Hacker-Mutant 660 | -10/Materials | Identified exit to Materials 660 | -10/Materials | Discovered exit to Materials (range 16) 726 | -10/Materials | Entered another Materials area 726 | -9/Materials | Evolved 2 slots: Utility x2 1344 | -9/Materials | Identified exit to Materials 1344 | -9/Materials | Discovered exit to Materials (range 7) 1361 | -9/Materials | Entered another Materials area 1361 | -8/Materials | Evolved 2 slots: Weapon x2 1756 | -8/Materials | Identified exit to Storage 1756 | -8/Materials | Discovered exit to Storage (range 11) 1782 | -8/Materials | Build established: Hacker-Skirmisher 1859 | -8/Materials | Entered Storage 1936 | -8/Storage | Self-destructed Last Messages --------------- 01896_ Proton Bomb Trap short circuited. 01896_ A bubble of electromagnetic force engulfs the area. 01896_ EM Shotgun destroyed. 01896_ Proton Bomb Trap short circuited. 01896_ Door malfunctions. 01896_ A bubble of electromagnetic force engulfs the area. 01896_ Chain reaction triggered in Imp. Ion Engine. 01896_ Chain reaction triggered in Corrupted Lgt. Ion Engine. 01902_ U-05 Engineer lays Concrete. 01902_ K-01 Serf collects debris. 01903_ U-05 Engineer lays Concrete. 01906_ U-05 Engineer builds a Wall. 01909_ K-01 Serf collects debris. 01911_ U-05 Engineer lays Concrete. 01913_ U-05 Engineer builds a Wall. 01918_ U-05 Engineer lays Concrete. 01926_ Lgt. Treads destroyed. 01927_ U-05 Engineer lays Concrete. 01931_ Critical hit (Burn: +37). 01931_ U-05 Engineer lays Concrete. 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""???????????????? | | ?????????????????? ???# @#? ???"??? ????????????? | | ????????????#?????#???# gg#??? ??????????????????? | | ?????????????????????##rg +??????????????????????? | | ?????????????#????????# #? ????"???????????????? | | ?????????????#??#?????### #?? ???"???? ??????????? | | ????????????????#???????#g#?????"?"??????????????? | | ????????????????????????#g#??????????????????????? | | ???????????????????#????# #??????????????????????? | | ???????????????? ????#??# ##??????#??????????????? | | ????????????????????????#a#???#??????????????????? | | ????????????????????#?#?? #?##???????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ??"????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Adv. Heat Sink | -8/Storage | Hacked Focal Shield | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Well Done Challenges ------------ None Game ------ Seed GammaGlidesysRifle Manual? 0 Play Time 00:16:51 Cumulative 41.5 hours Start 2025.11.11 @ 20:13:24 End 2025.11.11 @ 20:31:28 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 38 Rogue 0 Adventurer 2 Explorer 36 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 36 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 38x28 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1fa6720-fd18-4224-b064-d94a0a811b0b