Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.30 @ 20:36:36 Player: Cipherpunk Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (98) 490 Value Destroyed (2898) 2898 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (45) 45 TOTAL SCORE: 9413 Bonus ------- High Alert Combat Kills 45 Cogmind --------- Core Integrity 0/1300 Matter 263/300 Energy 98/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Launcher Loader Compact HERF Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Heavy Treads Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Core Analyzer Improved Kinecellerator Improved Transmission Jammer Advanced Hacking Suite > --- WEAPON ----------- Hypervelocity Railgun Nanosword > --- INVENTORY -------- (None) [Rating: 81] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Flight Unit Cooled Nuclear Pulse Thruster Utility Hacking Suite Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Katana Energy Gun Pulse Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Fac Res Slots Evolved 14 | . . 2 . 2 2 2 2 . . 2 2 Power 1 | . . . . . . . 1 . . . . Propulsion 3 | . . 1 . . . . . . . . 2 Utility 10 | . . 1 . 2 2 2 1 . . 2 . Weapon . | . . . . . . . . . . . . Parts Attached 163 | 7 14 23 12 32 17 21 5 1 2 9 20 Power 23 | 1 2 2 2 4 2 4 . . . 2 4 Engine 17 | 1 2 2 2 3 2 4 . . . . 1 Core 2 | . . . . 1 . . . . . . 1 Reactor 4 | . . . . . . . . . . 2 2 Propulsion 53 | 2 6 9 7 8 5 3 3 . . 3 7 Treads 12 | . . . . 2 5 . . . . . 5 Leg 34 | 2 6 9 7 6 . 3 . . . . 1 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 7 | . . . . . . . 3 . . 3 1 Utility 41 | 2 2 6 1 5 7 8 2 1 2 2 3 Device 15 | . . 2 . 1 1 6 1 . 1 1 2 Storage 10 | 2 1 4 1 2 . . . . . . . Processor 9 | . 1 . . 2 2 1 1 . . 1 1 Hackware 7 | . . . . . 4 1 . 1 1 . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 46 | 2 4 6 2 15 3 6 . . . 2 6 Energy Gun 7 | . . 1 1 3 1 . . . . . 1 Energy Cannon 1 | . . . . . 1 . . . . . . Ballistic Gun 16 | 2 3 3 1 3 . 1 . . . . 3 Ballistic Cannon 2 | . 1 1 . . . . . . . . . Launcher 7 | . . . . 3 . 3 . . . 1 . Special Weapon 3 | . . . . . . 2 . . . 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 10 | . . 1 . 6 1 . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . . 1 . . 1 2 Parts Lost 81 | . 6 11 7 18 1 13 1 . 1 6 17 Power 13 | . 1 1 1 4 1 1 . . . 1 3 Propulsion 30 | . 2 5 4 7 . 3 . . . 2 7 Utility 17 | . 1 1 . 1 . 6 1 . 1 2 4 Weapon 21 | . 2 4 2 6 . 3 . . . 1 3 Highest Loss Streak 14 | . 3 6 5 6 1 13 1 . 1 3 14 Average Slot Usage (%) 82 | . 88 90 94 90 96 95 15 31 45 38 37 Engine 7 | . 13 10 10 6 6 5 . . . . . Treads 4 | . . . . . 19 4 . . . . 5 Leg 17 | . 27 31 31 23 . 14 . . . . . Device 5 | . . 4 . 5 6 13 2 . 5 4 5 Storage 14 | . 14 22 30 27 7 5 . . . . . Processor 6 | . 5 1 . 9 9 6 11 17 15 11 14 Hackware 9 | . . . . . 27 29 . 1 11 7 2 Energy Gun 1 | . . 1 3 1 3 . . . . . . Ballistic Gun 6 | . 24 9 7 4 . . . . . . . Ballistic Cannon 1 | . 2 6 . . . . . . . . . Slashing Weapon 4 | . . 2 11 8 7 5 . . . . 1 Naked Turns 89 | . . . . . . . . . . . 89 Heaviest Build 103 | 14 23 77 84 103 30 33 6 . 1 26 20 Greatest Support 90 | 20 20 30 36 40 70 64 9 9 9 29 90 Greatest Overweight (x) 11 | . 1 11 4 7 . 2 . . . 1 2 Average Overweight (x) . | . . 1 2 1 . . . . . . . Largest Inventory Capacity 30 | 8 10 26 24 30 20 8 4 4 4 4 4 Average Capacity 12 | 5 6 17 22 21 8 7 4 4 4 4 4 Most Carried 20 | 3 8 20 19 20 20 8 4 4 4 4 4 Average Carried 9 | 1 5 11 16 17 7 7 3 3 2 1 . Final Capacity 24 | 8 10 20 24 20 8 4 4 4 4 4 4 Final Carried 20 | 2 8 20 17 20 8 4 4 4 2 2 3 Class Distribution -------------------- 29% | Hacker-Mutant 27% | Mutant 25% | Hauler-Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Hacker-Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Fac Res Matter Collected 2460 | 278 483 563 136 319 176 150 . . . . 355 Remotely . | . . . . . . . . . . . . Salvage Created 3486 | 70 564 715 384 788 256 328 . . . . 381 Parts 203 | 2 41 43 22 46 11 15 . . . . 23 Haulers Intercepted 2 | . . 2 . . . . . . . . . Recyclers Shooed 5 | . 1 1 2 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Fac Res Combat Hostiles Destroyed 68 | . 13 15 10 19 3 4 . . . . 4 Melee 22 | . . 3 6 6 3 . . . . . 4 Guns 30 | . 12 5 4 9 . . . . . . . Cannons 8 | . 1 7 . . . . . . . . . AOE 8 | . . . . 4 . 4 . . . . . Classes Destroyed 12 | 1 5 3 . 2 1 . . . . . . Worker 7 | . 1 1 . 2 . 1 . . . . 2 Builder 1 | . . . . 1 . . . . . . . Hauler 2 | . . 2 . . . . . . . . . Recycler 7 | 1 . . 1 3 1 1 . . . . . Operator 8 | . 4 2 . 1 . 1 . . . . . Watcher 5 | . 3 1 . . 1 . . . . . . Swarmer 15 | . 2 . 4 6 . 3 . . . . . Grunt 34 | . 11 11 6 5 . 1 . . . . . Duelist 1 | . . 1 . . . . . . . . . Sentry 9 | . . 3 . 4 . . . . . . 2 Hunter 4 | . . . . 4 . . . . . . . Programmer 5 | . . . . . 3 . . . . . 2 Best Kill Streak 6 | 1 6 5 5 6 2 5 . . . . 4 Combat Bots Only 5 | . 5 5 5 3 1 4 . . . . 2 Max Kills in Single Turn 2 | 1 1 1 1 1 1 2 . . . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . 1 . 2 . . . . . Melee 1 | . . 1 1 1 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Fac Res Damage Taken 12496 | . 985 1349 853 1991 289 1764 277 . 46 1010 3932 Core 3461 | . 161 171 110 326 30 582 275 . . 497 1309 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 57 | 100 35 . 29 40 95 31 . . 72 56 . Volleys Fired 272 | 2 82 82 19 66 1 13 . . . . 7 Largest 2 | 2 2 2 1 2 1 1 . . . . 2 Hottest 100 | 40 55 100 40 80 63 39 . . . . 80 Shots Fired 389 | 4 159 107 19 73 1 13 . . . . 13 Gun 318 | 4 152 74 19 54 . 2 . . . . 13 Cannon 41 | . 7 33 . . 1 . . . . . . Launcher 24 | . . . . 19 . 5 . . . . . Special 6 | . . . . . . 6 . . . . . Kinetic 321 | 4 159 95 14 35 . 2 . . . . 12 Thermal 30 | . . 12 5 13 . . . . . . . Explosive 20 | . . . . 19 . 1 . . . . . Electromagnetic 12 | . . . . 6 1 4 . . . . 1 Robot Hit Streak 14 | 3 12 12 11 14 3 2 . . . . 5 Robot Miss Streak 8 | . 8 4 3 4 . 2 . . . . 2 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 366 | 3 108 84 31 77 17 19 . . . . 27 Core Hits 174 | 2 41 37 14 48 6 11 1 . . . 14 Critical Hits 7 | . 1 1 . 1 . . . . . . 4 Critical Kills 1 | . . 1 . . . . . . . . . Critical Parts Destroyed 6 | . 1 . . 1 . . . . . . 4 Melee Attacks 142 | . . 16 22 27 27 25 . . . . 25 Impact . | . . . . . . . . . . . . Slashing 142 | . . 16 22 27 27 25 . . . . 25 Piercing . | . . . . . . . . . . . . Sneak Attacks 17 | . . 3 2 5 3 4 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . 1 . . . . . . . Damage Inflicted 9712 | 33 1293 1709 897 2504 746 1206 12 . . . 1312 Guns 3138 | 33 1213 766 206 736 . 30 . . . . 154 Cannons 518 | . 80 392 . . 46 . . . . . . Explosions 1318 | . . . . 859 . 459 . . . . . Melee 4718 | . . 551 691 909 700 717 . . . . 1150 Ramming 20 | . . . . . . . 12 . . . 8 Kinetic 3186 | 33 1293 994 184 529 . 30 . . . . 123 Thermal 459 | . . 164 22 123 . 150 . . . . . Explosive 859 | . . . . 859 . . . . . . . Electromagnetic 470 | . . . . 84 46 309 . . . . 31 Impact . | . . . . . . . . . . . . Slashing 4718 | . . 551 691 909 700 717 . . . . 1150 Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . . . 1 2 5 5 5 5 11 Average Corruption 3 | . . . . . 1 1 5 5 5 2 8 Corruption Purged . | . . . . . . . . . . . . Effects 24 | . . . . . 2 4 2 1 . 2 13 Message Errors 6 | . . . . . . 1 2 . . 1 2 Matter Fused 2 | . . . . . . . . . . 1 1 Heat Flow Errors 2 | . . . . . . 1 . . . . 1 Energy Discharges 4 | . . . . . 2 1 . . . . 1 Data Loss (major) 2 | . . . . . . . . 1 . . 1 Misdirections 2 | . . . . . . . . . . . 2 Targeting Errors 6 | . . . . . . 1 . . . . 5 Overload Shots . | . . . . . . . . . . . . Overflow Damage 909 | . . 115 160 337 86 200 . . . . 11 Projectiles . | . . . . . . . . . . . . Explosions 41 | . . . . 33 . 8 . . . . . Melee 868 | . . 115 160 304 86 192 . . . . 11 Knockbacks 2 | . 1 1 . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 2 | . 1 1 . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 10 | . . . . . . . 6 . . . 4 Shots . | . . . . . . . . . . . . Rammed 2 | . . . . . . . 1 . . . 1 Targets Rammed 2 | . . . . . . . 1 . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 234 | . 28 234 7 34 8 125 . . . . 172 Average Temperature 55 | . 12 89 4 12 6 28 . . . . 83 Received Heat Transfer 2649 | . 378 552 372 405 . 351 108 . 9 18 456 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . Heat Transferred 845 | . . 370 50 275 . 150 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Fac Res Peak Influence 549 | 5 245 222 209 274 549 526 243 96 87 107 115 Average Influence 145 | . 114 85 124 153 317 121 230 83 74 80 54 Maximum Alert Level 2 | . 1 1 1 1 2 2 1 . . . . Low Security (%) 74 | 100 91 93 82 70 18 87 . 100 100 100 100 Level 1 21 | . 8 6 17 29 62 . 100 . . . . Level 2 4 | . . . . . 18 12 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 20 | . 4 4 . 4 3 1 1 . . 1 2 Investigation 4 | . 1 2 . 1 . . . . . . . Extermination 6 | . . . . . 3 1 . . . . 2 Reinforcement 10 | . 3 2 . 3 . . 1 . . 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Fac Res Distress Signals 8 | . 2 3 . 1 . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 200 | . 40 33 15 35 5 12 6 4 1 32 17 Peak Tracking Total 20 | . 8 8 5 6 1 10 6 4 1 20 8 Tactical Retreats 19 | . 8 . 1 1 . 1 1 . . 5 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Fac Res Traps Triggered 10 | . 1 1 . 1 . . 1 . . 1 5 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Fac Res Machines Disabled 5 | . . 1 . 1 . 3 . . . . . Max in Single Turn 3 | . . 1 . 1 . 3 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . 1 1 . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Fac Res Machines Accessed 26 | . 2 4 1 6 6 4 1 . . 1 1 Terminals 16 | . 2 4 1 4 2 3 . . . . . Fabricators 5 | . . . . . 2 1 . . . 1 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . . . . 1 2 . 1 . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 96 | . 8 22 3 17 21 19 1 . . 2 3 Successful 71 | . 6 15 2 12 16 16 . . . 2 2 Failed 24 | . 2 6 1 5 5 3 1 . . . 1 Catastrophic 3 | . . . 1 . 1 1 . . . . . Database Lockouts 1 | . . 1 . . . . . . . . . Manual 50 | . 6 11 2 10 9 12 . . . . . Terminals 72 | . 8 22 3 11 12 16 . . . . . Fabricators 13 | . . . . . 5 3 . . . 2 3 Repair Stations . | . . . . . . . . . . . . Recycling Units 9 | . . . . 4 4 . 1 . . . . Scanalyzers 2 | . . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 35 | . 4 10 1 3 7 10 . . . . . Record 3 | . . . 1 1 1 . . . . . . Part Schematic 9 | . . . . . 5 4 . . . . . Prototype ID Bank 5 | . 1 3 . . 1 . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . Terminal Index 4 | . 2 1 . . . 1 . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . Alert Level 1 | . 1 . . . . . . . . . . Unreport Threat 2 | . . 2 . . . . . . . . . Disarm Traps 2 | . . . . 2 . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . Patrol Status 2 | . . 1 . . . 1 . . . . . Investigation Status 1 | . . . . . . 1 . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . Fabricator Hacks 12 | . . . . . 5 3 . . . 2 2 Load Schematic 5 | . . . . . 2 1 . . . 1 1 Build 7 | . . . . . 3 2 . . . 1 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . 4 4 . . . . . . Recycle Component 2 | . . . . 2 . . . . . . . Process 1 | . . . . 1 . . . . . . . Report Inventory 2 | . . . . . 2 . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . Retrieve Components 2 | . . . . . 2 . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . Analyze 1 | . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 31 | . 5 11 2 7 . 6 . . . . . Terminals 14 | . 2 5 1 3 . 3 . . . . . Botnet 11 | . 1 4 1 3 . 2 . . . . . Operators 3 | . 1 1 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . . . . . Used 2 | . 1 . . . . 1 . . . . . Hacking Detections 21 | . 2 2 1 6 4 3 1 . . 1 1 Full Trace Events 1 | . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . 1 5 4 . . . . . Parts Built 4 | . . . . . 1 1 . . . 2 . Matter 982 | . . . . . 146 438 . . . 146 252 Time 396 | . . . . . 24 232 . . . 73 67 Total Part Build Rating 12 | . . . . . 3 3 . . . 6 . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled 2 | . . . . 2 . . . . . . . Recycled Matter 311 | . . . . 311 . . . . . . . Retrieved Matter 787 | . . . . 787 . . . . . . . Retrieved Components 5 | . . . . . 5 . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . Non-combat 1 | . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . . . . . parse_system 1 | . . . . . . 1 . . . . . find_recycling 1 | . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Fac Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 1 | . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . 1 . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches 2 | . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Fac Res Turns Passed 6559 | 66 789 1258 441 1002 1067 910 209 30 29 242 516 Spaces Moved 4066 | 43 392 548 177 431 562 469 350 71 51 583 389 Core 462 | 6 . 3 . . . 22 261 . . . 170 Treads 802 | . . . . 2 562 56 . . . . 182 Legs 1985 | 37 392 545 177 429 . 391 . . . . 14 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 817 | . . . . . . . 89 71 51 583 23 Fastest Speed 34 | 50 120 120 180 153 152 50 35 35 35 34 35 Average Speed 116 | 110 123 163 181 167 152 128 47 35 35 37 100 Slowest Speed 600 | 120 150 600 240 330 158 190 50 35 35 105 170 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . 1 13 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 27 | 3 47 35 41 47 17 14 15 63 2 23 17 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . 1 . . Scrap Searched 2 | . . . 2 . . . . . . . . Spaces Dug 52 | . . 4 . 3 7 38 . . . . . Terrain Destroyed 126 | . . 4 . 74 7 41 . . . . . Melee 23 | . . 4 . 3 7 9 . . . . . Projectile . | . . . . . . . . . . . . AOE 103 | . . . . 71 . 32 . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Fac Res Total 5271 | 55 544 775 247 596 736 735 396 76 60 594 457 Wait 465 | . 39 77 5 10 100 176 35 . 5 6 12 Move 4028 | 42 391 547 176 430 561 468 350 70 48 556 389 Hop 14 | . . . . . . . . . 1 13 . Pick Up 86 | 4 9 19 7 18 10 8 2 2 2 2 3 Fast Attach 74 | 5 6 11 2 12 4 11 2 1 1 5 14 Attach 59 | 2 2 6 8 13 9 7 3 . 1 4 4 Detach 25 | . . 4 1 6 2 5 2 . . 5 . Swap 31 | . 6 6 2 8 4 3 . . . . 2 Drop 74 | . 9 7 5 7 18 19 1 3 2 3 . Fire 272 | 2 82 82 19 66 1 13 . . . . 7 Melee 141 | . . 16 22 26 27 25 . . . . 25 Ram 1 | . . . . . . . 1 . . . . Kick 1 | . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Waste -5/Factory -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Lost 3 parts (1u2w) 306 | -10/Materials | Build established: Mutant 406 | -10/Materials | Core integrity fell below 50% 551 | -10/Materials | Discovered new exit (range 15) 742 | -10/Materials | Discovered new exit (range 14) 856 | -10/Materials | Entered another Materials area 856 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1052 | -9/Materials | Lost 6 parts (1p2n1u2w) 1366 | -9/Materials | Central database locked down 1400 | -9/Materials | Build established: Scavenger-Mutant 1949 | -9/Materials | Discovered new exit (range 10) 1955 | -9/Materials | Build established: Hauler-Mutant 2114 | -9/Materials | Entered Mines 2131 | -9/Mines | Core integrity fell below 50% 2173 | -9/Mines | Lost 5 parts (1p3n1w) 2455 | -9/Mines | Lost 3 parts (2n1w) 2527 | -9/Mines | Discovered new exit (range 6) 2555 | -9/Mines | Entered Materials 2555 | -8/Materials | Evolved 2 slots: Utility x2 2556 | -8/Materials | Identified exit to Storage 2687 | -8/Materials | Lost 6 parts (1p2n3w) 2925 | -8/Materials | Discovered new exit (range 15) 3372 | -8/Materials | Core integrity fell below 50% 3451 | -8/Materials | Discovered new exit (range 13) 3557 | -8/Materials | Entered Factory 3557 | -7/Factory | Evolved 2 slots: Utility x2 3581 | -7/Factory | Lost 5 parts (1p2n1u1w) 3748 | -7/Factory | Fabricated Hacking Suite (x1) 3756 | -7/Factory | Local fabrication network quarantined 4056 | -7/Factory | Build established: Hacker-Mutant 4572 | -7/Factory | Discovered new exit (range 16) 4622 | -7/Factory | Identified exit to Factory 4624 | -7/Factory | Entered another Factory area 4624 | -6/Factory | Evolved 2 slots: Utility x2 4931 | -6/Factory | Identified exit to Factory 5415 | -6/Factory | Fabricated Imp. VTOL Module (x1) 5424 | -6/Factory | Local fabrication network quarantined 5521 | -6/Factory | Core integrity fell below 50% 5534 | -6/Factory | Entered another Factory area 5534 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5550 | -5/Factory | Lost 13 parts (1p3n6u3w) 5654 | -5/Factory | Spotted B-75 Beast 5743 | -5/Factory | Sucked down chute 5743 | -5/Factory | Entered Waste 5746 | -5/Waste | Spotted C-40 Crusher 5755 | -5/Waste | Spotted C-40 Crusher 5758 | -5/Waste | Spotted C-40 Crusher 5767 | -5/Waste | Spotted C-40 Crusher 5768 | -5/Waste | Discovered new exit (range 16) 5768 | -5/Waste | Spotted C-40 Crusher 5773 | -5/Waste | Entered Factory 5788 | -5/Factory | Discovered new exit (range 8) 5802 | -5/Factory | Entered another Factory area 5802 | -4/Factory | Evolved 2 slots: Utility x2 5807 | -4/Factory | Discovered new exit (range 16) 5812 | -4/Factory | Spotted B-86 Titan 5921 | -4/Factory | Fabricated Lgt. Deuterium Engine? 6033 | -4/Factory | Discovered new exit (range 16) 6044 | -4/Factory | Identified exit to Research 6044 | -4/Factory | Entered Research 6044 | -3/Research | Evolved 2 slots: Propulsion x2 6072 | -3/Research | Lost 3 parts (1p1n1u) 6186 | -3/Research | Found Prototype Slashing Weapon 6186 | -3/Research | Identified Nanosword 6242 | -3/Research | Build established: Mutant 6427 | -3/Research | System corruption reached 10% 6444 | -3/Research | Core integrity fell below 50% 6454 | -3/Research | Released all parts (4) 6483 | -3/Research | Lost 14 parts (2p5n4u3w) 6528 | -3/Research | Found Launcher Loader 6543 | -3/Research | Core integrity fell below 20% 6557 | -3/Research | Discovered new exit (range 6) 6560 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- Matter: 252 Initiate build sequence. >>Build Building Imp. Cesium-ion Thruster... ETC: 67 06521_ Fabricator disabled. 06528_ Acquired Launcher Loader. 06535_ Acquired Biometal Leg. 06540_ Slammed into P-80 Master. 06542_ Penetrated by Slug. 06544_ ALERT: Rogue bot located, Programmers report to Research Zone 1A. 06545_ Penetrated by Slug. 06545_ Slug penetrates Wall. 06548_ Penetrated by Slug. 06548_ Slug penetrates Wall. 06552_ System corrupted: Substantial component data lost. 06552_ Biometal Leg destroyed. 06557_ EXIT=FOUND 06557_ Penetrated by Slug. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????###########?#### #???? | | ###??????????????????????????????# #???? | | #??????????????????????????????# #???? | | #???????????????????############ #???? | | #?????????????????? #/##### | | #?????????????????? # # | | #????????????????? # # | | #????????????????? / # | | + ???????????????? # # | | # ???????????????????#### ### ####### ! # | | + ????????????????????# ###/#####?# # | | # ##???????????????????# # #?# # | | # #????????????????????# # = #?####### | | #? #????????????????????# # #???????? | | #?? #???????????????###### # !! #???????? | | ###??? #???????????????# + !/ #???????? | | ?????? +???????????????# ##+##### ###???????? | | ???????# ???????????#### # ???##?????????? | | ????????????????????+ + ????????????? | | ????????????????????#### #### #???????????? | | ???????????????????????# #??# #???????????? | | ???????????????????????# #??# #???????????? | | ???????????????????????# #??# #???????????? | | ??????????????????????## ##?########???????????? | | ??????????????????????# #????????????????????? | | ??????????????????????+ Y@#????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????## ##????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#A#?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ??????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????""??????????????????????? | | ???????????????????????"T??????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 37 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Evasion (%) 63 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Hacked System Shield | -7/Factory | Hacked Lgt. Deuterium Engine | -7/Factory | Hacked Imp. ECM Suite | -7/Factory | Hacked Remote Datajack | -7/Factory | Hacked Imp. Actuator Array | -6/Factory | Hacked Imp. Cesium-ion Thruster | -6/Factory | Hacked Imp. Trap Extractor | -6/Factory | Hacked Imp. Datajack | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Imp. VTOL Module | x1 | -6/Factory Lgt. Deuterium Engine | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Achiever Hunted Challenges ------------ None Game ------ Seed CoordinationSmallDissipator Manual? 0 Play Time 01:52:32 Cumulative 40.0 hours Start 2019.11.30 @ 16:51:24 End 2019.11.30 @ 20:36:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 39 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64bd58f4-26c8-40ad-aa72-751770a06c48