Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.16 @ 23:49:09 Player: Raragi Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (72) 360 Value Destroyed (1587) 1587 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (333) 333 TOTAL SCORE: 9980 Bonus ------- Follower Combat Kills 33 Aligned with FarCom 300 Cogmind --------- Core Integrity 1192/1600 Matter 207/300 Energy 190/190 System Corruption 46% Temperature Cool (0) Movement Flying (102) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (8) --- Cooled Impulse Thruster Cooled Impulse Thruster (fused) > --- UTILITY (13) ----- Medium Storage Unit Advanced Weight Redist. System (fused) > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Medium Storage Unit Nanoactuators Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Enhanced Optical Array Experimental Signal Interpreter Core Analyzer Transmission Jammer Advanced Reaction Control System Improved Cloaking Device Advanced Shield Generator Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Enhanced Force Lance > --- INVENTORY -------- Impulse Thruster Field Propulsion Array Cooled Impulse Thruster Medium Storage Unit Nanoactuators Reaction Control System Power Sword Falx [Rating: 146] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Improved Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Improved Assault Rifle Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . 1 . . . 1 . . . . 1 1 1 1 Utility 11 | . . . 1 . . . 1 2 . 2 2 . 1 1 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 119 | . 3 6 14 2 1 . 14 5 6 11 10 16 8 8 15 Power 16 | . 1 1 1 . . . 1 . 1 1 4 2 . 2 2 Engine 7 | . 1 . 1 . . . . . 1 . 3 1 . . . Core 4 | . . 1 . . . . 1 . . 1 1 . . . . Reactor 5 | . . . . . . . . . . . . 1 . 2 2 Propulsion 34 | . . 2 4 1 1 . 7 1 3 . 2 3 3 1 6 Treads 1 | . . . . . . . 1 . . . . . . . . Leg 10 | . . 2 4 1 1 . 2 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 23 | . . . . . . . 4 1 3 . 2 3 3 1 6 Utility 43 | . 1 . 2 . . . 4 4 . 7 4 8 3 5 5 Device 18 | . . . . . . . 1 2 . 4 1 3 . 3 4 Storage 4 | . . . 1 . . . 1 . . . . 1 1 . . Processor 12 | . 1 . 1 . . . 1 . . 1 1 3 2 2 . Hackware 6 | . . . . . . . . 1 . 1 2 1 . . 1 Protection 3 | . . . . . . . 1 1 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 26 | . 1 3 7 1 . . 2 . 2 3 . 3 2 . 2 Energy Gun 2 | . 1 . 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 10 | . . 3 6 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . Slashing Weapon 12 | . . . . . . . 2 . 1 3 . 3 1 . 2 Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . . . 1 3 . . . . 2 . . Parts Lost 46 | . 3 1 1 . . . 1 . 1 1 12 2 . . 24 Power 10 | . 2 . . . . . . . 1 . 5 . . . 2 Propulsion 11 | . . . 1 . . . . . . . 3 . . . 7 Utility 20 | . . . . . . . 1 . . 1 4 2 . . 12 Weapon 5 | . 1 1 . . . . . . . . . . . . 3 Highest Loss Streak 8 | . 2 1 1 . . . 1 . 1 1 5 2 . . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 96 96 95 100 100 100 91 99 99 96 92 84 84 80 57 Engine 4 | . 12 . 10 11 11 11 6 . 3 . 3 4 4 1 . Core 2 | . . 11 . . . . 2 7 3 5 . . . . . Reactor 1 | . . . . . . . . . . . . 3 4 6 5 Leg 13 | . 28 28 32 33 33 33 21 . . . . . . . . Flight 12 | . . . . . . . 11 29 30 26 22 15 14 16 16 Device 6 | . . . . . . . 2 7 7 13 15 7 14 17 11 Storage 8 | . 14 14 11 11 11 11 9 7 7 6 5 5 4 4 4 Processor 15 | . 11 14 19 22 22 22 17 15 15 12 11 11 18 13 8 Hackware 7 | . . . . . . . . 7 7 13 17 25 14 13 8 Protection 1 | . . . . . . . 2 6 7 4 4 . . . . Ballistic Gun 9 | . 14 25 21 22 22 22 12 . . . . . . . . Slashing Weapon 4 | . . . . . . . 4 15 14 7 5 9 7 1 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 61 | 13 14 12 24 24 24 24 29 23 25 28 29 37 47 61 60 Greatest Support 68 | 20 20 20 39 39 39 39 54 26 30 30 30 45 54 61 68 Greatest Overweight (x) 1 | . . . 1 . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | . 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | . 8 8 10 10 10 10 10 10 10 10 10 10 10 10 9 Average Carried 8 | . 7 7 9 9 9 10 9 9 9 9 9 9 9 9 4 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 6 7 8 10 10 10 10 10 10 10 10 9 10 10 10 2 Class Distribution -------------------- 35% | Mutant 20% | Hacker-Scout 14% | Hacker-Sprinter 11% | Scavenger-Mutant 10% | Scavenger-Sprinter 3% | Hacker-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Sprinter | -7/Storage Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Mutant | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Matter Collected 1606 | 181 49 104 253 144 29 . 204 137 45 95 53 131 18 . 163 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2814 | . 155 385 603 175 . . 579 32 52 298 140 261 . . 134 Parts 173 | . 8 26 43 13 . . 35 9 2 9 8 10 . . 10 Haulers Intercepted 10 | . 1 . 2 . . . 2 . . 2 1 2 . . . Recyclers Shooed 3 | . 1 2 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 42 | . 2 8 11 7 . . 11 . 1 2 . . . . . Melee 5 | . . . . . . . 2 . 1 2 . . . . . Guns 37 | . 2 8 11 7 . . 9 . . . . . . . . Classes Destroyed 11 | . 2 3 2 . . . 1 1 . 2 . . . . . Worker 1 | . . 1 . . . . . . . . . . . . . Builder 2 | . . . . . . . . 2 . . . . . . . Hauler 10 | . 1 . 2 . . . 2 . . 2 1 2 . . . Recycler 5 | . . 3 1 . . . 1 . . . . . . . . Operator 3 | . . . . . . . . . . 1 2 . . . . Watcher 9 | . . . . . . . 3 . . 2 . 1 . . 3 Swarmer 22 | . . 6 4 4 . . 7 . . 1 . . . . . Cutter 1 | . . . . . . . . . . 1 . . . . . Grunt 10 | . 2 2 1 3 . . 2 . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . Sentry 8 | . . . 5 . . . 2 . 1 . . . . . . Best Kill Streak 6 | . 2 3 5 4 . . 6 1 1 2 1 2 . . 1 Combat Bots Only 5 | . 2 3 5 4 . . 4 . 1 1 . . . . . Max Kills in Single Turn 2 | . 1 2 2 1 . . 1 1 1 1 1 1 . . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Damage Taken 6467 | . 406 244 344 273 . . 588 32 338 218 1017 138 130 153 2586 Core 1370 | . 61 65 59 65 . . 129 15 113 42 357 33 . 23 408 Absorbed by Shields 128 | . . . . . . . . . . 5 . . . . 123 Redirected to Shielding 203 | . . . . . . . . 7 48 47 101 . . . . Core Remaining (%) 82 | 100 . 49 . . . 69 76 . 81 95 64 97 100 98 . Volleys Fired 124 | . 20 32 29 17 . . 26 . . . . . . . . Largest 2 | . 2 2 2 2 . . 2 . . . . . . . . Hottest 85 | . 85 85 79 46 . . 46 . . . . . . . . Shots Fired 242 | . 40 58 58 34 . . 52 . . . . . . . . Gun 242 | . 40 58 58 34 . . 52 . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 202 | . 20 43 53 34 . . 52 . . . . . . . . Thermal 31 | . 11 15 5 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 9 | . 9 . . . . . . . . . . . . . . Robot Hit Streak 12 | . 7 5 12 12 . . 12 . . . . . . . . Robot Miss Streak 4 | . 4 3 2 1 . . 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 9 | . . 3 1 4 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . 1 . . . . . . . . Shots Hit Robots 232 | . 26 36 42 30 . . 52 2 9 14 6 10 . 1 4 Core Hits 99 | . 10 20 20 10 . . 22 1 1 5 2 4 . . 4 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . . . . Critical Strikes 8 | . 1 . . . . . 1 . . 4 1 1 . . . Burn 1 | . 1 . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . 1 . . . . . Sever 6 | . . . . . . . 1 . . 3 1 1 . . . Melee Attacks 237 | . . . . . . . 20 29 18 44 31 16 9 11 59 Impact 6 | . . . . . . . . . . 6 . . . . . Slashing 199 | . . . . . . . 20 29 18 38 31 16 6 . 41 Piercing 32 | . . . . . . . . . . . . . 3 11 18 Sneak Attacks 17 | . . . . . . . 3 2 1 7 2 2 . . . Combat Hostiles 3 | . . . . . . . 1 . . 2 . . . . . Follow-up Attacks 10 | . . . . . . . 4 . 2 2 1 1 . . . Damage Inflicted 5743 | . 303 397 641 452 . . 1170 126 430 973 450 546 . 37 218 Guns 2429 | . 299 397 641 452 . . 640 . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 3310 | . . . . . . . 530 126 430 973 450 546 . 37 218 Ramming 4 | . 4 . . . . . . . . . . . . . . Kinetic 2040 | . 111 225 612 452 . . 640 . . . . . . . . Thermal 298 | . 97 172 29 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 91 | . 91 . . . . . . . . . . . . . . Impact 117 | . . . . . . . . . . 117 . . . . . Slashing 2938 | . . . . . . . 530 126 430 856 450 546 . . . Piercing 255 | . . . . . . . . . . . . . . 37 218 Highest Corruption 46 | . . . . . . . . . . 2 5 . 1 . 46 Average Corruption 12 | . . . . . . . . . . 2 4 . 1 . 29 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 25 | . . . . . . . . . . 4 1 . 1 . 19 Message Errors 3 | . . . . . . . . . . 1 1 . . . 1 Matter Fused 8 | . . . . . . . . . . 2 . . . . 6 Heat Flow Errors 5 | . . . . . . . . . . . . . . . 5 Energy Discharges 2 | . . . . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . 1 . . Parts Fused 2 | . . . . . . . . . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . . . . 1 . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 293 | . . . . . . . 1 36 44 119 87 6 . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 293 | . . . . . . . 1 36 44 119 87 6 . . . Knockbacks 1 | . . . . . . . . . . 1 . . . . . Impact 1 | . . . . . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 216 | . 216 158 60 8 . . 31 2 14 9 . . . 4 214 Average Temperature 52 | . 82 38 22 2 . . 11 2 7 5 . . . 4 79 Received Heat Transfer 882 | . 225 63 90 105 . . 207 12 84 33 45 . . 18 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 . . . . . Impact Corruptions 4 | . . . . . . . . . . 4 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . Heat Transferred 777 | . 296 407 74 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Peak Influence 617 | . 172 193 295 253 . . 278 229 159 293 516 415 272 410 617 Initial 245 | . . 63 33 78 . . . 126 31 72 143 221 215 153 245 Average 190 | . 79 134 113 185 . . 104 140 80 135 346 278 230 232 346 Maximum Alert Level 2 | . . . 1 1 . . 1 1 . 1 2 2 1 2 2 Low Security (%) 58 | . 100 100 84 35 . 100 84 84 100 92 20 . . 39 . Level 1 33 | . . . 15 64 . . 15 15 . 7 42 97 100 57 66 Level 2 8 | . . . . . . . . . . . 36 2 . 2 33 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 2 . . . . . 3 8 . 3 5 3 . 2 3 Investigation 6 | . 1 . . . . . . 5 . . . . . . . Extermination 3 | . . . . . . . . 1 . . 1 . . . 1 Reinforcement 20 | . 1 . . . . . 3 2 . 3 4 3 . 2 2 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . . 1 . . 1 2 Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Distress Signals 12 | . 2 . . . . . 3 . 1 2 . . . 2 2 Communications Jammed 18 | . . . . . . . . . . . . . . . 18 Distress Signals 18 | . . . . . . . . . . . . . . . 18 Times Spotted 236 | . 12 9 14 8 . . 26 5 8 17 51 12 9 25 40 Peak Tracking Total 18 | . 5 3 4 4 . . 8 3 7 7 16 5 8 13 18 Tactical Retreats 35 | . 2 1 . 1 . . 3 1 . 4 7 3 1 5 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Traps Triggered 5 | . . . . . . . . . . 3 . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Machines Disabled . | . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Machines Accessed 51 | . 1 . 2 . 1 . 1 11 9 8 9 1 3 3 2 Terminals 35 | . 1 . 2 . . . 1 6 6 8 5 . 2 2 2 Fabricators 4 | . . . . . . . . 4 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . . 1 2 . 3 1 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . 1 . . 1 . Total Hacks 135 | . 7 . 10 . 2 . 4 37 18 15 23 3 4 8 4 Successful 67 | . 2 . 4 . 2 . 1 21 9 5 13 2 1 5 2 Failed 68 | . 5 . 6 . . . 3 16 9 10 10 1 3 3 2 Catastrophic 14 | . 1 . . . . . . 2 1 6 3 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 80 | . 7 . 11 . 1 . 4 17 4 12 14 1 3 4 2 Terminals 99 | . 7 . 10 . . . 4 24 11 15 16 . 3 5 4 Fabricators 11 | . . . . . . . . 11 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 16 | . . . . . . . . 2 5 . 5 3 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . 2 . 2 . . 3 . Terminal Hacks 26 | . 1 . 2 . 2 . . 9 4 1 4 . . 2 1 Record 7 | . . . . . 2 . . 1 . . 3 . . 1 . Part Schematic 1 | . . . . . . . . 1 . . . . . . . Robot Schematic 1 | . . . . . . . . 1 . . . . . . . Robot Analysis 3 | . 1 . 2 . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . . . . Open Door 3 | . . . . . . . . . 3 . . . . . . Level Access Points 4 | . . . . . . . . 1 . 1 . . . 1 1 Alert Level 1 | . . . . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . Hauler Manifests 2 | . . . . . . . . 1 1 . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . Fabricator Hacks 8 | . . . . . . . . 8 . . . . . . . Load Schematic 4 | . . . . . . . . 4 . . . . . . . Build 4 | . . . . . . . . 4 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . 1 . 3 1 . . . Retrieve Components 5 | . . . . . . . . . 1 . 3 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . 1 . Seal Access 2 | . . . . . . . . . 1 . . . . 1 . Unauthorized Hacks 26 | . 1 . 2 . . . 1 4 3 4 6 1 1 2 1 Terminals 22 | . 1 . 2 . . . 1 4 2 4 4 . 1 2 1 Botnet 22 | . 1 . 2 . . . 1 4 2 4 4 . 1 2 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . 1 . 2 1 . . . Reject 4 | . . . . . . . . . 1 . 2 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 45 | . 1 . 2 . . . 1 11 6 8 7 1 3 3 2 Full Trace Events 7 | . 1 . 1 . . . . 5 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . Parts Built 3 | . . . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 296 | . . . . . . . . 296 . . . . . . . Total Part Build Rating 6 | . . . . . . . . 6 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . 3 . 6 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Total Allies 3 | . . 3 . . . . . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . . . . . Total Orders 4 | . . . . . . . . . . 4 . . . . . EXPLORE 3 | . . . . . . . . . . 3 . . . . . RETURN 1 | . . . . . . . . . . 1 . . . . . Ally Attacks 12 | . . . 12 . . . . . . . . . . . . Total Damage 124 | . . . 124 . . . . . . . . . . . . Kills 1 | . . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Robot Analysis Total 3 | . 1 . 2 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . 3 . . . . . Drone Recoveries 1 | . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Turns Passed 6874 | . 200 637 557 464 574 182 594 513 232 617 705 398 201 289 711 Spaces Moved 8927 | 1 101 446 298 331 475 152 502 955 393 1350 1386 799 369 599 770 Core . | . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs 2017 | 1 101 446 298 331 475 152 213 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 6910 | . . . . . . . 289 955 393 1350 1386 799 369 599 770 Fastest Speed 22 | 120 120 120 120 120 120 120 29 28 26 26 26 26 34 29 22 Average Speed 48 | 120 120 120 121 120 120 120 67 28 26 26 26 31 34 29 25 Slowest Speed 190 | 120 120 120 190 120 120 120 120 29 28 26 32 34 37 34 27 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 76 | . . . . . . . 8 4 3 14 12 4 4 15 12 Cave-ins Triggered 10 | . . . . . . . . . . . . . . . 10 Exploration Rate (%) 37 | 2 21 94 26 67 91 45 46 26 50 34 27 26 12 19 21 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 3 | . . 2 . . 1 . . . . . . . . . . Known Exits Taken 8 | . . . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 2 | . . 2 . . . . . . . . . . . . . Spaces Dug 143 | . . . . . . . 7 23 7 20 21 4 6 9 46 Terrain Destroyed 143 | . . . . . . . 7 23 7 20 21 4 6 9 46 Melee 143 | . . . . . . . 7 23 7 20 21 4 6 9 46 Projectile . | . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Total 10774 | . 145 500 445 365 479 151 671 1152 493 1533 1667 917 427 676 1153 Wait 1267 | . 9 10 64 11 . . 109 157 68 103 244 73 36 65 318 Move 8765 | . 100 445 297 330 474 151 485 946 387 1322 1361 791 361 571 744 Hop 67 | . . . . . . . 8 4 2 13 12 3 3 12 10 Pick Up 72 | . 7 2 16 2 1 . 4 6 5 8 7 8 4 1 1 Fast Attach 50 | . 2 2 9 . . . 7 1 1 4 . 8 7 4 5 Attach 39 | . 1 . 1 . . . 1 4 1 4 9 5 1 2 10 Detach 22 | . . . 1 . . . 1 3 1 2 2 5 1 4 2 Swap 30 | . . 4 4 2 1 . 6 . 4 3 1 3 . 2 . Drop 88 | . 5 5 24 3 1 . 10 5 8 8 1 7 7 4 . Fire 124 | . 20 32 29 17 . . 26 . . . . . . . . Melee 214 | . . . . . . . 14 26 16 37 30 14 7 11 59 Ram . | . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . . . 29 . . . . 4 Rewire 2 | . . . . . 2 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 6 exits: Fac x4 / *Sto / *Low) -7/Storage -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -3/Research -2/Research (discovered 4 exits: *Acc x3 / [*Tes]) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 62 | -10/Materials | Discovered new exit (range 16) 201 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 389 | -10/Mines | Discovered new exit (range 5) 477 | -10/Mines | Discovered new exit (range 9) 570 | -10/Mines | Learned location of Storage (-7) 619 | -10/Mines | Core integrity fell below 50% 628 | -10/Mines | Build established: Scavenger-Mutant 746 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 749 | -10/Mines | Learned Materials trap positions 838 | -10/Mines | Entered Materials 838 | -9/Materials | Accompanied by 3 allies 838 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 839 | -9/Materials | Loaded intel: 22 trap records 1352 | -9/Materials | Discovered new exit (range 14) 1395 | -9/Materials | Entered Mines 1474 | -9/Mines | Build established: Mutant 1587 | -9/Mines | Discovered new exit (range 4) 1603 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1667 | -9/Mines | Assembled infested the area 1671 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1675 | -9/Mines | Found Prototype Device 1853 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1855 | -9/Mines | Discovered new exit (range 5) 1859 | -9/Mines | Entered Exiles 1891 | -9/Exiles | Met 8R-AWN 1910 | -9/Exiles | Met EX-HEX 1964 | -9/Exiles | Met EX-DEC 1987 | -9/Exiles | Visited The Gauntlet 2150 | -9/Exiles | Learned location of Zion (-6) 2242 | -9/Exiles | Met EX-BIN 2260 | -9/Exiles | Aligned with FarCom system 2261 | -9/Exiles | Given EX-Vault access code 2289 | -9/Exiles | Opened EX-Vault 2297 | -9/Exiles | Found Prototype Device 2323 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2424 | -9/Exiles | Discovered new exit (range 10) 2433 | -9/Exiles | Left Exiles lab with PSU Rigger 2433 | -9/Exiles | Entered Mines 2609 | -8/Mines | Discovered new exit (range 5) 2615 | -8/Mines | Entered Materials 2615 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3208 | -8/Materials | Discovered new exit (range 4) 3209 | -8/Materials | Identified exit to Factory 3209 | -8/Materials | Entered Factory 3209 | -7/Factory | Evolved 2 slots: Utility x2 3210 | -7/Factory | Identified exit to Storage 3210 | -7/Factory | Identified Exp. Sensor Array 3212 | -7/Factory | Identified PSU Rigger 3302 | -7/Factory | Build established: Scavenger-Sprinter 3444 | -7/Factory | Fabricated Imp. Flight Unit? 3527 | -7/Factory | Discovered new exit (range 4) 3528 | -7/Factory | Identified exit to Lower Caves 3530 | -7/Factory | Identified exit to Factory 3555 | -7/Factory | Fabricated Imp. Flight Unit? 3689 | -7/Factory | Fabricated Imp. Flight Unit? 3722 | -7/Factory | Entered Storage 3950 | -7/Storage | Discovered exit to Factory (range 5) 3954 | -7/Storage | Entered Factory 3954 | -6/Factory | Evolved 2 slots: Utility x2 4051 | -6/Factory | Discovered new exit (range 10) 4057 | -6/Factory | Identified exit to Lower Caves 4326 | -6/Factory | Build established: Hacker-Scout 4493 | -6/Factory | Spotted B-75 Beast 4528 | -6/Factory | Identified exit to Factory 4571 | -6/Factory | Entered another Factory area 4571 | -5/Factory | Evolved 2 slots: Utility x2 4596 | -5/Factory | Discovered new exit (range 9) 4606 | -5/Factory | Identified exit to Upper Caves 4871 | -5/Factory | Search patrols dispatched 5213 | -5/Factory | Lost 4 parts (2n2u) 5236 | -5/Factory | Cargo convoy interrupted 5273 | -5/Factory | Lost 5 parts (3p1n1u) 5273 | -5/Factory | Discovered new exit (range 12) 5276 | -5/Factory | Identified exit to Factory 5276 | -5/Factory | Entered another Factory area 5276 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5670 | -4/Factory | Discovered new exit (range 9) 5674 | -4/Factory | Identified exit to Research 5674 | -4/Factory | Entered Research 5674 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5682 | -3/Research | Found Prototype Processor 5682 | -3/Research | Identified Exp. Signal Interpreter 5685 | -3/Research | Found Exp. Signal Interpreter 5809 | -3/Research | Discovered new exit (range 22) 5826 | -3/Research | Found Enh. Force Lance 5874 | -3/Research | Identified exit to Research 5875 | -3/Research | Entered another Research area 5875 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6033 | -2/Research | Identified exit to Access 6092 | -2/Research | Discovered new exit (range 21) 6125 | -2/Research | Search patrols dispatched 6128 | -2/Research | Spotted B-90 Cyclops 6164 | -2/Research | Entered Access 6164 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 6230 | -1/Access | Build established: Hacker-Sprinter 6292 | -1/Access | Identified exit to Surface 6400 | -1/Access | Spotted B-99 Colossus 6455 | -1/Access | Search patrols dispatched 6463 | -1/Access | Crushed by falling debris 6508 | -1/Access | Lost 8 parts (1p3n3u1w) 6560 | -1/Access | Lost 3 parts (1p1n1w) 6569 | -1/Access | Crushed by falling debris 6569 | -1/Access | System corruption reached 10% 6594 | -1/Access | Crushed by falling debris 6625 | -1/Access | Lost 6 parts (1n5u) 6626 | -1/Access | Crushed by falling debris 6642 | -1/Access | Crushed by falling debris 6642 | -1/Access | Crushed by falling debris 6643 | -1/Access | System corruption reached 30% 6644 | -1/Access | Crushed by falling debris 6664 | -1/Access | Search patrols dispatched 6673 | -1/Access | Lost 4 parts (1n2u1w) 6746 | -1/Access | Crushed by falling debris 6771 | -1/Access | Crushed by falling debris 6865 | -1/Access | Crushed by falling debris 6875 | -1/Access | Self-destructed Last Messages --------------- 06708_ System corrupted: Matter fused (-7). 06723_ System corrupted: Matter fused (-5). 06739_ System corrupted: Cld. Impulse Thruster fused. 06746_ The unstable cave ceiling collapses. 06746_ Crushed by falling debris. 06754_ System corrupted: Component data lost. 06770_ System corrupted: Energy discharge (-57). 06771_ The unstable cave ceiling collapses. 06771_ Crushed by falling debris. 06771_ Cld. Impulse Thruster destroyed. 06771_ System corrupted by crushing effect (+4). 06771_ Enh. Optical Array destroyed. 06771_ System corrupted by crushing effect (+5). 06787_ System corrupted: Substantial component data lost. 06805_ System corrupted: Energy discharge (-45). 06821_ System corrupted: Matter fused (-8). 06836_ %Q5D1N#GTY3SJB QXOAN&IGG7UFI1 06865_ The unstable cave ceiling collapses. 06865_ Crushed by falling debris. 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