Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.18 @ 11:08:15 Player: Boris Result: Destroyed by Quarantine Guard with Hypercooled Linear Accelerator Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (261) 1305 Value Destroyed (12000) 12000 Prototype IDs (61) 1220 Alien Tech Used (6) 1200 Bonus (8854) 8854 TOTAL SCORE: 32879 Bonus ------- High Alert Combat Kills 2506 Follower Combat Kills 1433 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 824 Used Core Reset Matrix 3000 Friendly Fire -1309 Cogmind --------- Core Integrity 0/1300 Matter 250/300 Energy 40/100 System Corruption 19% Temperature Cool (86) Movement Treading (145) Location -3/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Advanced Medium Treads > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Core Stripper Sigix Broadsword CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer Improved Armor Integrity Analyzer Advanced Transmission Jammer Improved Force Field Phase Redirector > --- WEAPON ----------- Helical Railgun Helical Railgun Sigix Broadsword > --- INVENTORY -------- Armored Heavy Treads Zionite Biocell Experimental Matter Compressor Structural Scanner Machine Analyzer Advanced Powered Armor Advanced Powered Armor Graphene Brace Compact HERF Cannon Nova Cannon Hypervelocity Coil Gun Railgun Chain Missile Launcher RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 Core Stripper CR-A16's Behemoth Slayer [Rating: 190] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Zionite Weapon Casing Artifact Phase Redirector Weapon Flak Gun Energy Gun Zionite Phaser-S Energy Cannon Long-range Proton Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Qua Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . Utility 9 | . . . . . 1 1 . . . . 2 . . . . 2 . . . . 1 . 2 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Attached 458 | 6 6 12 3 4 31 29 21 9 3 34 27 7 22 15 17 47 2 . 40 15 3 3 30 72 Power 30 | 1 1 1 . . 3 . 3 . . 1 1 2 2 . 2 3 . . 1 2 1 . . 6 Engine 11 | 1 1 1 . . 2 . 2 . . . . 1 2 . . 1 . . . . . . . . Core 11 | . . . . . 1 . 1 . . 1 1 1 . . 2 2 . . . . . . . 2 Reactor 8 | . . . . . . . . . . . . . . . . . . . 1 2 1 . . 4 Propulsion 63 | 2 1 4 . 1 7 4 4 1 . 3 5 1 2 3 2 6 . . 5 . . . 2 10 Treads 40 | 1 1 2 . . 6 4 2 1 . 1 2 . 1 3 2 5 . . 3 . . . 2 4 Leg 5 | . . . . . . . . . . 2 . . 1 . . . . . 2 . . . . . Wheel 12 | 1 . 2 . 1 1 . 2 . . . 3 1 . . . 1 . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 184 | 1 2 4 1 . 4 14 8 3 . 17 12 3 12 7 10 25 2 . 15 3 2 1 16 22 Device 121 | . 1 2 . . 2 11 7 2 . 13 9 2 8 7 6 18 . . 8 3 1 1 7 13 Storage 11 | 1 1 1 1 . 1 . . . . 1 . . . . . . . . 1 . . . 2 2 Processor 17 | . . . . . 1 1 . . . 1 . 1 1 . . 2 . . 3 . 1 . 3 3 Hackware 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Protection 31 | . . 1 . . . 2 1 1 . 2 2 . 3 . 4 4 2 . 3 . . . 4 2 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon 181 | 2 2 3 2 3 17 11 6 5 3 13 9 1 6 5 3 13 . . 19 10 . 2 12 34 Energy Gun 16 | 1 1 1 1 1 4 2 . . . . . . . . . 4 . . 1 . . . . . Energy Cannon 16 | . . . . . . . . . . 1 . . 1 . 2 1 . . 1 1 . . 1 8 Ballistic Gun 85 | 1 1 . . . 7 4 1 5 3 7 7 1 5 4 1 6 . . 5 6 . 2 7 12 Ballistic Cannon 13 | . . 1 1 . 5 2 2 . . 1 . . . . . . . . . . . . . 1 Launcher 19 | . . 1 . 2 1 . 1 . . 4 . . . . . . . . 2 1 . . 2 5 Special Weapon 15 | . . . . . . 3 2 . . . . . . . . . . . 7 1 . . . 2 Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 7 | . . . . . . . . . . . 2 . . 1 . . . . . . . . . 4 Piercing Weapon 9 | . . . . . . . . . . . . . . . . 2 . . 3 1 . . 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 44 | . . 1 . . 2 1 1 . . 2 . . . 2 1 4 . . 17 1 . . 4 8 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 System Corruption 16 | . . . . . . . . . . . . . . . . . . . 2 . . . . 14 Parts Lost 69 | . 2 1 . 1 9 4 4 6 . 3 2 1 8 . 1 10 . . . 1 . . . 16 Power 10 | . . . . . 2 1 . 1 . . 1 . 1 . . 1 . . . . . . . 3 Propulsion 25 | . 1 1 . 1 1 1 2 2 . 2 1 1 2 . 1 5 . . . . . . . 4 Utility 10 | . . . . . . 1 . . . . . . 2 . . . . . . 1 . . . 6 Weapon 24 | . 1 . . . 6 1 2 3 . 1 . . 3 . . 4 . . . . . . . 3 Highest Loss Streak 10 | . 1 1 . 1 5 4 4 6 . 2 1 1 3 . 1 7 . . . 1 . . . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 96 99 89 98 93 99 88 87 66 95 94 92 98 96 99 84 77 77 73 79 85 85 84 77 Engine 5 | . 14 14 14 14 3 . 5 9 7 7 . 4 6 12 6 4 . . . . . . . . Core 3 | . . . . . 4 6 3 . . 4 10 2 5 . 5 5 11 11 5 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 2 5 10 10 9 7 Treads 14 | . 13 14 14 14 23 29 14 18 21 23 6 6 9 15 24 16 11 11 10 11 10 10 8 7 Wheel 4 | . 14 14 14 12 3 . 13 5 . . 12 17 10 4 . . . . . . . . . . Device 12 | . 12 4 . . 7 9 12 13 14 11 9 6 9 11 10 15 16 16 13 18 20 20 17 16 Storage 6 | . 14 13 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 3 Processor 11 | . . . . . 9 12 8 7 7 9 12 16 17 18 18 10 5 5 7 11 15 15 23 25 Protection 2 | . . 8 14 14 1 . . . . . . 6 2 . . 1 5 5 4 5 5 5 2 . Energy Gun 2 | . 13 14 8 9 4 . . . . . . . . . . 1 11 11 4 . . . . . Ballistic Gun 14 | . 13 1 . . 16 11 8 20 9 25 21 25 23 21 22 15 11 11 5 13 20 20 14 4 Ballistic Cannon 2 | . . 12 8 14 10 13 6 2 . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . 4 5 2 . . . . . . . . . . 8 4 . . . . Naked Turns 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 Heaviest Build 151 | 12 20 25 35 37 72 75 82 77 64 86 87 89 89 85 89 124 109 109 145 134 138 138 151 150 Greatest Support 140 | 16 20 20 20 20 60 91 71 68 68 96 40 42 58 106 106 140 140 140 140 140 140 140 140 140 Greatest Overweight (x) 8 | . 1 2 3 3 1 . 3 2 . 1 7 3 8 8 1 3 . . 1 . . . 1 3 Average Overweight (x) 1 | . . 1 . 2 . . 2 . . . 2 1 4 5 . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 9 9 10 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 Most Carried 20 | 5 10 10 11 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 7 9 10 11 16 19 19 18 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 17 Final Capacity 20 | 8 10 10 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 9 10 11 15 20 19 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Class Distribution -------------------- 22% | Scavenger-Skirmisher 19% | Scavenger-Mutant 14% | Mutant 14% | Scavenger-Gunner 7% | Skirmisher 3% | Scavenger-Tank 3% | Scavenger-Assassin 3% | Generator-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Assassin | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Generator-Tank | -4/Factory Generator-Tank | -4/DSF Generator-Mutant | -3/Research Generator-Assassin | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Qua Matter Collected 13703 | 281 153 182 67 197 644 755 725 330 . 988 897 199 848 133 483 1850 62 72 1275 281 225 356 765 1935 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12686 | 109 488 116 . 83 793 606 370 151 . 294 911 177 939 . 592 2082 40 160 328 356 484 541 1440 1626 Parts 621 | 4 35 10 . 9 38 37 29 13 . 14 41 . 46 . 18 95 1 14 15 12 16 20 76 78 Haulers Intercepted 6 | . 1 . . . 2 . . . . . . . . . 1 . . . . . 2 . . . Recyclers Shooed 9 | . 2 . . . . . . . . . 2 . . . . 4 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 127 | . . . . . . . 6 16 . 14 . 3 46 . 18 . 1 14 . 9 . . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Qua Combat Hostiles Destroyed 213 | . 10 5 . 5 20 13 7 7 . 8 4 . 20 . 8 26 . 5 7 8 2 6 16 36 Melee 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Guns 141 | . 10 2 . 1 10 11 2 1 . 7 4 . 20 . 8 23 . 4 7 4 2 6 13 6 Cannons 26 | . . 2 . 1 8 2 2 6 . . . . . . . 2 . . . . . . . 3 AOE 32 | . . 1 . 3 2 . 3 . . 1 . . . . . . . 1 . 3 . . 2 16 Classes Destroyed 25 | 2 5 . . 2 4 2 3 . . 2 . . 1 . . 1 . . 1 . . . 1 1 Worker 6 | . 1 . . . 1 1 . . . . 1 . . . . 1 . . . . . . 1 . Builder 7 | . 1 . . 2 . . . . . . 2 . . . . 1 . . . . . . 1 . Tunneler 2 | 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 6 | . 1 . . . 2 . . . . . . . . . 1 . . . . . 2 . . . Recycler 14 | 1 2 . . . . 3 . . . . 4 . . . . 3 . . . . 1 . . . Minesweeper 3 | . . . . . . . 1 . . . . . . . . . 1 1 . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 7 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . 2 1 Swarmer 52 | . 6 3 . . 4 5 4 4 . 4 . . 9 . . 4 . 5 . . . 3 1 . Saboteur 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 Grunt 76 | . 4 2 . 1 12 1 . 3 . . . . 3 . 7 15 . . 1 3 2 . 7 15 Brawler 10 | . . . . . . 1 1 . . 1 . . 2 . . 1 . . 1 . . . 1 2 Duelist 12 | . . . . 1 . 1 1 . . . . . 4 . . 1 . . . . . . . 4 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 Sentry 14 | . . . . . 1 1 1 . . 1 3 . 1 . 1 1 . . . 1 . 1 2 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Hunter 11 | . . . . . . . . . . 1 . . . . . 1 . . . 2 . 2 1 4 Programmer 17 | . . . . . . 4 . . . . 1 . . . . 2 . . 1 1 . . 2 6 Heavy 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . Behemoth 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . Quarantine Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Packrat 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Samaritan 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 17 | 2 4 3 . 2 6 6 5 2 . 3 4 . 7 . 3 17 1 4 3 2 3 3 5 6 Combat Bots Only 13 | . 3 3 . 2 6 3 4 2 . 3 1 . 7 . 3 13 . 4 3 2 2 3 5 6 Max Kills in Single Turn 4 | 1 2 1 . 1 2 1 2 1 . 1 1 1 2 . 1 3 1 1 1 2 1 2 4 3 Gunslinging 1 | . 1 . . . 1 . . . . . . . 1 . . 1 . . . . . 1 . . Exploded 3 | . . 1 . 1 1 . 2 . . 1 . . . . . . . 1 . 2 . . 2 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . ME-RLN (-3/Research) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Qua Damage Taken 17449 | . 575 160 . 272 1912 1519 395 605 . 764 238 29 1229 . 632 2396 . 141 164 442 69 180 328 5399 Core 2215 | . 104 . . 62 208 94 53 57 . 2 13 . 95 . 56 99 . 21 19 29 . 3 11 1289 Absorbed by Shields 3160 | . . . . . . 284 . . . 128 16 . . . . 877 . 152 27 345 73 196 339 723 Reduced by Siege Mode 127 | . . . . . . . . . . . . . . . . 44 . 10 . . 10 8 5 50 Redirected to Core 258 | . . . . . . . . . . . . . . . . . . . . . . . . 258 Redirected to Shielding 54 | . . . . . . . . . . . . . . . . . . 34 20 . . . . . Regen/Repaired (Parts) 1450 | . 45 . . . 58 . . . . . . . . 890 . 80 . . . . . . 146 231 Core Remaining (%) 75 | 100 . . . 33 62 . . . . 70 . . . . 80 . . . . 83 . 99 . . Volleys Fired 658 | 7 40 8 . 14 48 40 32 28 . 32 31 13 53 . 33 87 6 8 49 11 6 23 31 58 Largest 4 | 2 2 2 . 2 4 4 3 4 . 4 4 4 4 . 4 4 4 4 2 4 4 4 4 4 Hottest 293 | 70 70 85 . 85 157 144 111 98 . 128 122 117 117 . 117 293 188 188 73 160 146 146 160 224 Shots Fired 1569 | 14 78 16 . 19 140 118 59 53 . 88 90 23 149 . 69 247 15 32 63 32 24 64 90 86 Gun 1306 | 14 78 8 . 4 94 82 31 33 . 74 90 23 130 . 60 236 15 32 59 26 24 64 86 43 Cannon 189 | . . 7 . 4 43 24 13 20 . 5 . . 19 . 9 11 . . . . . . 3 31 Launcher 38 | . . 1 . 11 3 . 2 . . 9 . . . . . . . . . 1 . . 1 10 Special 36 | . . . . . . 12 13 . . . . . . . . . . . 4 5 . . . 2 Kinetic 1301 | 7 38 8 . 4 115 101 44 53 . 76 90 23 130 . 60 225 9 16 59 26 24 64 86 43 Thermal 170 | 7 40 7 . 4 22 12 13 . . 3 . . 19 . 9 11 . . . . . . 3 20 Explosive 49 | . . 1 . 11 3 . 2 . . 9 . . . . . . . . 4 6 . . 1 12 Electromagnetic 27 | . . . . . . 5 . . . . . . . . . 11 . . . . . . . 11 Phasic 22 | . . . . . . . . . . . . . . . . . 6 16 . . . . . . Robot Hit Streak 24 | 6 13 4 . 2 20 9 14 7 . 18 14 8 11 . 8 18 5 5 10 9 19 24 19 22 Robot Miss Streak 21 | 1 2 3 . 2 9 21 3 17 . 7 4 10 6 . 7 6 1 5 2 1 1 2 3 2 Penetration Max 3 | . . . . . . . . . . . 1 1 2 . 1 2 . . 3 1 1 2 2 3 Secondary Targets 29 | . 1 . . . 4 . . . . 2 . . 8 . 4 6 . . . . 1 2 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . 1 . . 1 . 1 1 . . . . 1 1 1 . Shots Hit Robots 1024 | 11 53 8 . 5 97 103 38 20 . 60 66 13 80 . 46 144 11 15 39 24 21 49 59 62 Core Hits 654 | 3 25 10 . 12 56 82 28 10 . 26 27 5 49 . 44 75 2 6 20 18 11 17 43 85 Critical Kills 53 | . . . . . . . 1 . . . 3 2 4 . 4 13 . 1 7 2 1 4 9 2 Critical Parts Destroyed 60 | . . . . . . . 1 1 . . 3 3 6 . 6 14 2 1 8 . 1 3 8 3 Critical Strikes 134 | . 2 2 . . 3 1 2 2 . . 7 5 11 . 10 28 4 3 17 4 2 7 18 6 Burn 4 | . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 116 | . . . . . . . 2 1 . . 7 5 11 . 10 27 2 2 17 2 2 7 17 4 Blast 4 | . . 1 . . 2 . . 1 . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Sever 4 | . . . . . . 1 . . . . . . . . . . . . . 2 . . . 1 Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Intensify 3 | . . . . . . . . . . . . . . . . . 2 1 . . . . . . Melee Attacks 79 | . . . . . . . . . . . 4 . . 1 . 3 . . 11 4 . . 13 43 Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 33 | . . . . . . . . . . . 4 . . 1 . . . . . . . . . 28 Piercing 43 | . . . . . . . . . . . . . . . . 3 . . 11 4 . . 13 12 Sneak Attacks 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Damage Inflicted 28314 | 137 660 211 . 526 1913 1528 1022 689 . 1293 1111 155 1459 . 778 3439 263 376 514 1700 525 1104 2157 6754 Guns 16360 | 137 660 60 . 12 1041 1099 390 132 . 1004 985 155 1459 . 778 3132 263 376 514 284 525 1104 1489 761 Cannons 2687 | . . 54 . 59 434 306 315 557 . 54 . . . . . 281 . . . . . . 78 549 Explosions 7758 | . . 97 . 455 438 32 240 . . 194 . . . . . . . . . 1140 . . 535 4627 Melee 1009 | . . . . . . . . . . . 126 . . . . . . . . 63 . . 42 778 Ramming 80 | . . . . . . . . . . 41 . . . . . 26 . . . . . . 13 . Kinetic 16906 | 74 322 64 . 59 1235 1370 705 689 . 1004 985 155 1459 . 778 2987 98 145 514 284 525 1104 1489 861 Thermal 1430 | 63 338 50 . 12 240 123 77 . . 54 . . . . . 145 . . . . . . 78 250 Explosive 7726 | . . 97 . 455 438 . 240 . . 194 . . . . . . . . . 1140 . . 535 4627 Electromagnetic 615 | . . . . . . 35 . . . . . . . . . 281 . . . . . . . 299 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 999 | . . . . . . . . . . . 126 . . . . . . . . 213 . . . 660 Piercing 162 | . . . . . . . . . . . . . . . . . . . . 63 . . 42 57 Phasic 396 | . . . . . . . . . . . . . . . . . 165 231 . . . . . . Highest Corruption 19 | . 3 3 3 3 . 5 3 3 3 3 2 2 9 9 . . . . 3 4 1 2 . 19 Average Corruption 3 | . 2 3 3 3 . 1 3 3 3 3 2 2 6 9 . . . . 1 3 1 1 . 6 Corruption Purged 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 252 | . 2 13 18 13 . 11 21 29 1 30 10 10 38 1 . . . . 1 14 1 5 . 34 Message Errors 61 | . 1 1 4 6 . . 5 7 . 6 4 2 9 . . . . . . 3 1 2 . 10 Matter Fused 62 | . . 3 4 3 . 3 5 6 1 8 2 3 11 1 . . . . . 4 . 1 . 7 Heat Flow Errors 30 | . 1 1 3 . . 3 3 3 . 3 . . 8 . . . . . . . . . . 5 Energy Discharges 28 | . . 2 3 2 . 1 1 3 . 3 1 1 1 . . . . . 1 3 . 1 . 5 Parts Rejected 3 | . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . Data Loss (minor) 33 | . . 4 2 . . 2 3 3 . 6 2 1 5 . . . . . . 1 . . . 4 Data Loss (major) 10 | . . 1 2 . . . 2 1 . 1 . 1 . . . . . . . 1 . . . 1 Misfires 10 | . . 1 . 1 . . 1 4 . 1 1 1 . . . . . . . . . . . . Alerts 6 | . . . . 1 . . . 1 . 2 . 1 1 . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 7 | . . . . . . 1 . 1 . . . . 3 . . . . . . 1 . 1 . . Overload Shots 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Overflow Damage 587 | . . . . . 30 18 147 4 . 1 59 . . . . 23 . . . 15 . . 18 272 Projectiles 172 | . . . . . 1 . 124 4 . . . . . . . 23 . . . 1 . . 18 1 Explosions 254 | . . . . . 29 18 23 . . . . . . . . . . . . 14 . . . 170 Melee 161 | . . . . . . . . . . 1 59 . . . . . . . . . . . . 101 Knockbacks 30 | . . . . . 13 11 2 4 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 30 | . . . . . 13 11 2 4 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 342 | . . . . 144 . . 31 . . 21 . . . . . . . . . . . . 67 79 Shots 9 | . . . . 4 . . 1 . . 1 . . . . . . . . . . . . 1 2 Rammed 9 | . . . . . . . . . . 5 . . . . . 3 . . . . . . 1 . Targets Rammed 11 | . . . . . . . . . . 7 . . . . . 3 . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Highest Temperature 419 | 27 175 144 253 72 355 256 232 317 . 245 194 64 263 . 419 350 21 42 . 132 196 14 164 378 Average Temperature 82 | 12 46 54 114 24 129 80 55 119 . 96 47 34 76 . 141 91 14 21 . 48 90 3 53 86 Received Heat Transfer 2515 | . 147 84 . 26 576 197 78 45 . 74 52 . 72 . 271 738 . . 27 25 13 12 39 39 Effects 13 | . . . . . 4 . . 2 . 1 . . . . 1 1 . . . . . . . 4 Energy Bleed 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Interference 9 | . . . . . 3 . . 2 . 1 . . . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations 9 | . . . . . . . . . . . . . . . . 2 . 1 . . 1 2 1 2 Total Turns 126 | . . . . . . . . . . . . . . . . 42 . 18 . . 10 29 9 18 Longest Duration 34 | . . . . . . . . . . . . . . . . 34 . 18 . . 10 21 9 9 Robots Corrupted 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Parts Fried 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 14 | . 2 . . . 3 . 2 . . . . . . . . . . . . . . . 2 5 Heat Transferred 3491 | 185 1147 222 . 37 703 346 259 . . 74 . . . . . 259 . . . . . . 74 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Qua Peak Influence 1706 | 10 257 151 . 187 353 245 . . . . 237 . . . . 1049 . . . . 100 441 1096 1706 Initial 558 | . 6 27 . . 72 102 . . . . 31 . . . . . . . . . 37 70 247 558 Average 444 | 4 100 72 . 57 175 86 . . . . 77 . . . . 397 . . . . 55 220 902 1188 Maximum Alert Level 5 | . 1 . . . 1 1 . . . . 1 . . . . 3 . . . . . 2 3 5 Low Security (%) 53 | 100 97 100 . 100 67 90 . . . . 88 . . . . 45 . . . . 100 44 . . Level 1 6 | . 2 . . . 32 9 . . . . 11 . . . . 1 . . . . . 33 3 . Level 2 8 | . . . . . . . . . . . . . . . . 29 . . . . . 21 2 15 Level 3 21 | . . . . . . . . . . . . . . . . 24 . . . . . . 94 29 Level 4 7 | . . . . . . . . . . . . . . . . . . . . . . . . 42 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . 12 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Squads Dispatched 46 | . . . . 1 3 4 . . . . 4 . 1 . . 11 . . . . 1 1 11 9 Investigation 6 | . . . . 1 . . . . . . . . . . . 4 . . . . . . 1 . Extermination 9 | . . . . . . 3 . . . . 1 . . . . 2 . . . . . . 1 2 Reinforcement 17 | . . . . . 3 1 . . . . 3 . . . . 3 . . . . 1 1 4 1 Assault 14 | . . . . . . . . . . . . . 1 . . 2 . . . . . . 5 6 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 10 | . . . . . . . . . . . . . . . . 1 . . . . . . 5 4 Construction Impeded 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Active Scanning Responses 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Qua Distress Signals 5 | . . . . . 1 . . . . . . . . . . . . . 2 . . . 2 . Communications Jammed 128 | . . . . . . . . . . . . . . . . 4 . . . . 1 1 57 65 Distress Signals 125 | . . . . . . . . . . . . . . . . 3 . . . . 1 . 56 65 Times Spotted 391 | . 14 8 . 12 24 18 6 11 . 9 6 2 24 . 10 47 . 4 76 8 2 11 38 61 Peak Tracking Total 15 | . 4 3 . 3 5 4 4 3 . 3 3 1 9 . 5 9 . 4 15 3 2 4 6 10 Tactical Retreats 17 | . . . . 2 . . . 3 . . . . . . 1 5 . 1 . . . . 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Qua Traps Triggered 11 | . 4 . . . . 2 . . . . 1 . . . . . . . . . 1 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 22 | . . . . . . . . . . . . . . . . 4 10 6 2 . . . . . Triggered 24 | . . . . . . . . . . . . . . . . 1 1 1 20 1 . . . . Fabricated Traps 6 | . . . . . . . . . . . . . . . . 4 . . 2 . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Qua Machines Disabled 38 | . . 1 . . 1 . 1 . . . 5 . . . . 7 . . . . . 1 4 18 Max in Single Turn 5 | . . . . . 1 . 1 . . . 5 . . . . 1 . . . . . 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Qua Machines Accessed 37 | . 2 2 1 1 2 6 . . 4 . 5 1 . . . 4 1 1 3 . 1 . 2 1 Terminals 16 | . 1 1 . 1 1 6 . . . . 4 . . . . . . . . . 1 . 1 . Fabricators 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Repair Stations 6 | . 1 . . . 1 . . . . . 1 . . . . 2 . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Hacks 105 | . 3 6 1 2 6 15 . . 29 . 12 1 . . . 6 1 1 9 . 1 . 9 3 Successful 68 | . 3 3 1 . 4 5 . . 29 . 3 1 . . . 4 1 1 9 . 1 . 3 . Failed 37 | . . 3 . 2 2 10 . . . . 9 . . . . 2 . . . . . . 6 3 Catastrophic 9 | . . . . 1 1 3 . . . . 1 . . . . 1 . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 70 | . . 7 . 2 2 9 . . . . 3 . . . . 11 . . 1 . 3 . 17 15 Terminals 41 | . 1 5 . 2 4 15 . . . . 11 . . . . . . . . . 1 . 2 . Fabricators 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . Repair Stations 15 | . 2 . . . 2 . . . . . 1 . . . . 3 . . . . . . 7 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Terminal Hacks 54 | . 1 3 1 . 2 3 . . 29 . 2 1 . . . . 1 1 9 . 1 . . . Record 20 | . . . 1 . . . . . 11 . . . . . . . . . 8 . . . . . Part Schematic 13 | . . . . . . . . . 12 . 1 . . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . Robot Analysis 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . 3 . . . . . . . . . . . . . . . Open Door 5 | . . 1 . . . . . . . . . 1 . . . . 1 1 1 . . . . . Open DSF 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . 2 . . . 2 . . . . . . . . . . 2 . . . . . . 3 . Scan Component 5 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . . 2 . Repair 4 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . . 2 . . . . 1 . . . . 2 . . . . . . . . Terminals 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Botnet 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . . 1 . 1 2 6 . . . . 5 . . . . 2 . . . . . . 1 1 Full Trace Events 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 3 . . . . 2 . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . . . . . . 12 . 1 . . 12 . . . . . . . . . 8 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . . 1 . Time 250 | . 26 . . . 32 . . . . . . . . . . 56 . . . . . . 136 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . 2 . . . . . 4 . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Qua Total Allies 26 | . . 2 . . . . . . . 1 . . 2 4 . 2 . . 4 . 1 3 7 . Largest Group 4 | . . 2 1 . . . . . . 1 . . 2 4 4 2 . . 4 . 1 4 4 . Highest-Rated Group 389 | . . 42 31 . . . . . . 96 . . 49 154 154 170 . . 172 . 165 389 366 . Highest-Rated Ally 165 | . . 31 31 . . . . . . 96 . . 29 41 41 85 . . 43 . 165 165 165 . Zionite Dispatches 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Hero 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . COLLECT 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 196 | . . 19 . . . . . . . 17 . . 8 . 17 25 . . 4 . . 16 90 . Total Damage 7354 | . . 274 . . . . . . . 284 . . 179 . 520 1770 . . 146 . . 888 3293 . Kills 41 | . . 4 . . . . . . . 4 . . 2 . 2 11 . . . . . 3 15 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Qua Robot Analysis Total 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 2 . 2 . . 2 1 . 1 . 2 1 2 2 . 1 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 13 | . . . . . . . . . . . . . . . . 13 . . . . . . . . Items 11 | . . . . . . . . . . . . . . . . 11 . . . . . . . . Machines 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Zionite Intel Received 9 | . . . . . . . . . . . . . . . . 2 . . . . . . 3 4 Branch Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Active Garrisons 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Qua Turns Passed 26081 | 96 447 867 1029 545 990 1287 1099 1401 149 1901 795 709 1283 2213 1027 1850 1330 657 1892 662 283 314 1420 1835 Spaces Moved 14000 | 47 234 496 513 276 406 642 748 863 88 915 486 557 683 1156 561 882 727 386 961 315 157 130 633 1138 Core 84 | 5 . . . . . . . . . . . . . . . . . . . . . . . 79 Treads 8880 | . 27 221 503 12 307 642 20 518 88 915 16 . 9 245 561 834 727 386 961 315 157 130 633 653 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4630 | 42 207 275 10 264 99 . 728 345 . . 470 557 674 911 . 48 . . . . . . . . Hover 406 | . . . . . . . . . . . . . . . . . . . . . . . . 406 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 100 95 125 125 105 162 120 120 163 162 101 101 108 160 160 130 160 160 160 160 160 160 160 48 Average Speed 156 | 94 118 162 199 131 183 164 127 145 163 185 131 113 158 186 161 163 160 160 161 160 160 160 162 122 Slowest Speed 255 | 100 160 240 240 240 250 165 245 163 163 255 255 125 240 200 240 246 160 160 240 160 160 160 240 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 4 49 98 89 79 31 18 88 91 71 75 14 62 71 90 72 20 73 55 81 60 8 96 29 93 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 6 | . . 2 . . . . . . 1 . . . . 2 1 . . . . . . . . . Known Exits Taken 16 | . . . . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . 1 1 . . . . . . . . . . Scrap Searched 27 | . . 1 . . . . 5 5 . 3 . 1 2 4 2 . 2 1 . 1 . . . . Spaces Dug 152 | . . . . 55 . . 4 2 . 17 2 . 8 . 4 3 . . 7 . . . 8 42 Terrain Destroyed 676 | . . 8 . 126 14 . 14 11 . 96 65 1 10 . 5 26 1 10 29 35 4 4 26 191 Melee 27 | . . . . . . . . . . . 2 . . . . 3 . . 7 . . . 7 8 Projectile 115 | . . . . . 2 . 8 11 . 2 1 . 9 . 5 19 1 10 2 9 4 3 13 16 AOE 526 | . . 8 . 126 12 . 6 . . 94 61 . . . . . . . 20 26 . . 6 167 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Qua Total 16804 | 81 328 549 519 439 551 772 820 957 94 1059 570 613 785 1212 639 1106 884 406 1223 441 173 196 946 1441 Wait 998 | 17 38 7 . 141 22 32 . 45 . 59 . 34 4 17 8 25 134 5 66 79 6 23 197 39 Move 13974 | 46 233 495 512 275 405 641 747 862 87 914 485 556 682 1155 560 881 726 385 958 314 156 129 632 1138 Hop 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Pick Up 211 | 5 8 13 1 5 23 12 8 8 . 6 8 1 10 7 8 20 3 1 14 7 2 6 11 24 Fast Attach 198 | 6 2 5 2 . 10 8 11 1 3 5 10 4 3 9 6 19 . . 31 7 . 2 14 40 Attach 114 | . 3 3 . 1 16 5 4 5 . 4 2 1 8 1 2 15 . . 6 5 2 . 7 24 Detach 62 | . . . . . 4 2 2 . 1 . . 1 . . 1 9 . . 7 2 . . 7 26 Swap 148 | . 1 4 1 3 5 16 7 3 . 25 15 2 11 5 9 13 2 . 3 3 1 1 9 9 Drop 293 | . 3 14 3 . 18 16 9 5 3 7 15 1 4 17 12 27 3 1 43 9 . 9 24 50 Fire 658 | 7 40 8 . 14 48 40 32 28 . 32 31 13 53 . 33 87 6 8 49 11 6 23 31 58 Melee 69 | . . . . . . . . . . . 4 . . 1 . 3 . . 11 4 . . 13 33 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . . . . . . . . . . 7 . . . . . 3 . . . . . . 1 . Escape Stasis 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Rewire 42 | . . . . . . . . . . . . . 10 . . . . . 32 . . . . . Trap 22 | . . . . . . . . . . . . . . . . 4 10 6 2 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/DSF -3/Research -3/Quarantine (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Repaired Med. Laser 326 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 6) 416 | -10/Materials | Discovered new exit (range 10) 544 | -10/Materials | Entered Mines 686 | -10/Mines | Learned location of Zion (-6) 834 | -10/Mines | Discovered new exit (range 5) 841 | -10/Mines | Found the Drone Emporium 847 | -10/Mines | Found Prototype Device 847 | -10/Mines | Identified Decoy Drone Bay 929 | -10/Mines | Discovered new exit (range 12) 945 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1320 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1322 | -10/Mines | Discovered new exit (range 5) 1411 | -10/Mines | Entered Exiles 1411 | -10/Exiles | Found Exiles lab abandoned 1411 | -10/Exiles | Accompanied by 1 ally 1441 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2424 | -10/Exiles | Discovered new exit (range 10) 2440 | -10/Exiles | Entered Mines 2470 | -9/Mines | Learned location of 1 exit from Materials 2543 | -9/Mines | Learned location of 1 exit from Materials 2554 | -9/Mines | Assembled infested the area 2559 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2667 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2858 | -9/Mines | Core integrity fell below 50% 2967 | -9/Mines | Discovered new exit (range 9) 2985 | -9/Mines | Entered Materials 2985 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2986 | -8/Materials | Identified exit to Factory 3177 | -8/Materials | Repaired Rocket Launcher? 3440 | -8/Materials | Lost 5 parts (1p1n3w) 3975 | -8/Materials | Entered Factory 3975 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4080 | -7/Factory | Discovered new exit (range 8) 4163 | -7/Factory | Identified exit to Storage 4163 | -7/Factory | Identified exit to Lower Caves 4299 | -7/Factory | Identified exit to DSF 5195 | -7/Factory | Lost 4 parts (1p1n1u1w) 5262 | -7/Factory | Entered Lower Caves 5264 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5325 | -7/Lower Caves | Lost 4 parts (2n2w) 5457 | -7/Lower Caves | Learned location of 1 exit from Factory 5584 | -7/Lower Caves | Found Alien Artifact 5584 | -7/Lower Caves | Identified Core Expander 5584 | -7/Lower Caves | Installed Core Expander, added new Power slot 5608 | -7/Lower Caves | Build established: Scavenger-Skirmisher 6107 | -7/Lower Caves | Learned Factory terminal intel 6138 | -7/Lower Caves | Encountered a Warlord checkpoint 6342 | -7/Lower Caves | Discovered new exit (range 14) 6360 | -7/Lower Caves | Identified exit to Lower Caves 6361 | -7/Lower Caves | Entered another Lower Caves area 6372 | -7/Lower Caves | Discovered new exit (range 11) 6879 | -7/Lower Caves | Build established: Scavenger-Mutant 6924 | -7/Lower Caves | Lost 6 parts (1p2n3w) 7062 | -7/Lower Caves | Discovered new exit (range 10) 7081 | -7/Lower Caves | Identified exit to Data Miner 7211 | -7/Lower Caves | Encountered a Warlord checkpoint 7225 | -7/Lower Caves | Build established: Skirmisher 7480 | -7/Lower Caves | Learned location of 1 exit from Factory 7762 | -7/Lower Caves | Entered Data Miner 7762 | -7/Data Miner | Discovered new exit (range 6) 7795 | -7/Data Miner | Met Data Miner 7831 | -7/Data Miner | Learned location of Section 7 (-2) 7831 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7866 | -7/Data Miner | Received God Mode back door access code from Data Miner 7909 | -7/Data Miner | Identified exit to Proximity Caves 7911 | -7/Data Miner | Entered Proximity Caves 8161 | -6/Proximity Caves | Escorted by Enhanced Grunt 8244 | -6/Proximity Caves | Learned Factory security intel 8511 | -6/Proximity Caves | Found Prototype Device 8511 | -6/Proximity Caves | Identified Exp. Thermal Shield 8862 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 9197 | -6/Proximity Caves | Spotted B-75 Beast 9243 | -6/Proximity Caves | Destroyed B-75 Beast 9757 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9790 | -6/Proximity Caves | Discovered new exit (range 9) 9809 | -6/Proximity Caves | Identified exit to Factory 9812 | -6/Proximity Caves | Entered Factory 9812 | -6/Factory | Evolved 2 slots: Utility x2 9813 | -6/Factory | Identified exit to Factory 9813 | -6/Factory | Identified exit to Lower Caves 9815 | -6/Factory | Loaded intel: 25 terminal locations 10607 | -6/Factory | Entered Lower Caves 10693 | -6/Lower Caves | Encountered a Warlord checkpoint 10905 | -6/Lower Caves | Build established: Scavenger-Mutant 10981 | -6/Lower Caves | Learned Factory emergency access door positions 11033 | -6/Lower Caves | Discovered new exit (range 16) 11048 | -6/Lower Caves | Identified exit to Lower Caves 11080 | -6/Lower Caves | Learned 4 Factory zone layouts 11316 | -6/Lower Caves | Entered another Lower Caves area 11316 | -6/Lower Caves | Discovered exit to Factory (range 10) 11655 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11736 | -6/Lower Caves | Destroyed 7 combat bots 11825 | -6/Lower Caves | Lost 3 parts (1n1u1w) 11970 | -6/Lower Caves | Build established: Scavenger-Gunner 12417 | -6/Lower Caves | Discovered new exit (range 8) 12423 | -6/Lower Caves | Learned Factory non-interactive machine intel 12448 | -6/Lower Caves | Build established: Scavenger-Mutant 12599 | -6/Lower Caves | Entered Zion 12671 | -6/Zion | System corruption cleaned by Quarantine Array 12744 | -6/Zion | Discovered new exit (range 17) 12802 | -6/Zion | Learned Factory trap positions 13193 | -6/Zion | Learned location of Warlord (-5) 13207 | -6/Zion | Build established: Scavenger-Gunner 13241 | -6/Zion | Given the Hacking Drone Bay 13429 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 13547 | -6/Zion | Found CR-A16's Pointy Stick 13746 | -6/Zion | Learned Factory stockpile data 13900 | -6/Zion | Imprinted 13902 | -6/Zion | Declared Zion's savior 14188 | -6/Zion | Found Prototype Device 14188 | -6/Zion | Identified Bomb Factory No. 2 14396 | -6/Zion | Visited the Megawrench Repair Shop 14396 | -6/Zion | Megawrench repaired 13 parts 14574 | -6/Zion | Found Prototype Device 14574 | -6/Zion | Identified Hacking Drone Bay 14812 | -6/Zion | Entered Proximity Caves 14812 | -5/Proximity Caves | Accompanied by 4 allies 14920 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15182 | -5/Proximity Caves | Found Unknown Protection 15182 | -5/Proximity Caves | Identified Imp. Powered Armor 15651 | -5/Proximity Caves | Build established: Scavenger-Mutant 15755 | -5/Proximity Caves | Discovered exit to Factory (range 11) 15813 | -5/Proximity Caves | Learned 12 Factory zone layouts 15839 | -5/Proximity Caves | Entered Factory 15839 | -5/Factory | Evolved 2 slots: Utility x2 15840 | -5/Factory | Identified exit to Upper Caves 15840 | -5/Factory | Identified exit to Factory 15841 | -5/Factory | Loaded intel: 80 trap records 15844 | -5/Factory | Loaded intel: 244 non-interactive machine locations 16582 | -5/Factory | Found Prototype Device 16582 | -5/Factory | Identified Active Sensor Suite 16731 | -5/Factory | Destroyed 13 combat bots 16812 | -5/Factory | Lost 7 parts (1p3n3w) 16863 | -5/Factory | Repaired Neutrino Core 16902 | -5/Factory | Retrieved Zion intel report: Branch Access 16959 | -5/Factory | Retrieved Zion intel report: Active Garrisons 16960 | -5/Factory | Zion Heavy squad teleported in 17092 | -5/Factory | Incoming investigation squad redirected 17181 | -5/Factory | Terminal network hard line cut 17271 | -5/Factory | Build established: Skirmisher 17366 | -5/Factory | First assault squad dispatched 17459 | -5/Factory | Found Prototype Protection 17459 | -5/Factory | Identified Zio. Weapon Casing 17489 | -5/Factory | Found Zio. Weapon Casing 17689 | -5/Factory | Entered Upper Caves 17769 | -5/Upper Caves | Build established: Scavenger-Skirmisher 17823 | -5/Upper Caves | Encountered a Warlord checkpoint 18044 | -5/Upper Caves | Discovered new exit (range 15) 18068 | -5/Upper Caves | Identified exit to Upper Caves 19019 | -5/Upper Caves | Entered another Upper Caves area 19073 | -5/Upper Caves | Discovered exit to Factory (range 7) 19660 | -5/Upper Caves | Discovered new exit (range 5) 19668 | -5/Upper Caves | Identified exit to Warlord 19676 | -5/Upper Caves | Entered Warlord 19761 | -5/Warlord | Discovered new exit (range 15) 20170 | -5/Warlord | Build established: Scavenger-Assassin 20404 | -5/Warlord | Found Prototype Special Weapon 20404 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 20410 | -5/Warlord | Found RU-N14's Throwing Claymores v3 20421 | -5/Warlord | Found RU-N14's Throwing Claymores v3 20424 | -5/Warlord | Found RU-N14's Throwing Claymores v3 20427 | -5/Warlord | Found RU-N14's Throwing Claymores v3 20435 | -5/Warlord | Found RU-N14's Throwing Claymores v3 20652 | -5/Warlord | Rebuked by Warlord 20658 | -5/Warlord | Warlord's base attacked by MAIN.C 20670 | -5/Warlord | Opened Warlord's prototype stash 20677 | -5/Warlord | Found Prototype Device 20677 | -5/Warlord | Identified Thermal Barrier 20691 | -5/Warlord | Found Prototype Processor 20691 | -5/Warlord | Identified Exp. Targeting Computer 20699 | -5/Warlord | Found Prototype Processor 20699 | -5/Warlord | Identified Spectral Analyzer 20708 | -5/Warlord | Found Prototype Reactor 20708 | -5/Warlord | Identified Vortex Chain Reactor 20839 | -5/Warlord | Met EX-DEC 20843 | -5/Warlord | Found Prototype Launcher 20843 | -5/Warlord | Identified Vortex Catalyst Activator 20847 | -5/Warlord | Found Prototype Piercing Weapon 20847 | -5/Warlord | Identified Vortex Lance 20854 | -5/Warlord | Found Prototype Energy Gun 20854 | -5/Warlord | Identified Vortex Rail 21005 | -5/Warlord | Spotted Executioner 21008 | -5/Warlord | Warlord forces counterattacked 21094 | -5/Warlord | Found Exp. Targeting Computer 21095 | -5/Warlord | Spotted Executioner 21101 | -5/Warlord | Spotted Executioner 21162 | -5/Warlord | Spotted Striker 21162 | -5/Warlord | Spotted Striker 21185 | -5/Warlord | Found Prototype Processor 21185 | -5/Warlord | Identified Exp. Core Analyzer 21333 | -5/Warlord | Warlord base infiltrated, sounded retreat 21376 | -5/Warlord | Spotted Executioner 21378 | -5/Warlord | Spotted Executioner 21421 | -5/Warlord | Found Prototype Launcher 21421 | -5/Warlord | Identified Chain Missile Launcher 21478 | -5/Warlord | Spotted Striker 21488 | -5/Warlord | Spotted Executioner 21566 | -5/Warlord | Identified exit to Proximity Caves 21568 | -5/Warlord | Entered Proximity Caves 21703 | -4/Proximity Caves | Learned Research emergency access door positions 21744 | -4/Proximity Caves | Spotted B-86 Titan 21758 | -4/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 21761 | -4/Proximity Caves | Destroyed B-86 Titan 22130 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22211 | -4/Proximity Caves | Discovered exit to Factory (range 11) 22230 | -4/Proximity Caves | Entered Factory 22230 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 22478 | -4/Factory | Zion hero teleported in (ME-RLN) 22513 | -4/Factory | Identified exit to DSF 22513 | -4/Factory | Entered DSF 22513 | -4/DSF | Accompanied by 1 ally (ME-RLN) 22514 | -4/DSF | Build established: Generator-Tank 22550 | -4/DSF | Additional patrols routed to DSF 22699 | -4/DSF | Found Adv. Powered Armor 22702 | -4/DSF | Found Adv. Powered Armor 22706 | -4/DSF | Found Adv. Powered Armor 22720 | -4/DSF | Discovered new exit (range 7) 22731 | -4/DSF | Identified exit to Research 22785 | -4/DSF | Found Adv. Powered Armor 22791 | -4/DSF | Sterilization system engaged 22794 | -4/DSF | ME-RLN assimilated hostile X-82 Rainmaker 22811 | -4/DSF | Ambient heat levels rising (+10) 22826 | -4/DSF | Ambient heat levels rising (+10) 22827 | -4/DSF | Entered Research 22827 | -3/Research | Accompanied by 3 allies (ME-RLN) 22827 | -3/Research | Evolved 2 slots: Utility x2 22998 | -3/Research | ME-RLN assimilated hostile W-44 Eye 23005 | -3/Research | Destroyed ME-RLN 23023 | -3/Research | Incoming assault squad redirected 23077 | -3/Research | First assault squad dispatched 23093 | -3/Research | Incoming assault squad redirected 23172 | -3/Research | Build established: Scavenger-Gunner 23180 | -3/Research | Retrieved Zion intel report: Active Terminals 23181 | -3/Research | Zion Heavy Resupply teleported in 23411 | -3/Research | Retrieved Zion intel report: Component Stockpiles 23485 | -3/Research | Build established: Generator-Mutant 23584 | -3/Research | Retrieved Zion intel report: Unaware Schematics 23585 | -3/Research | Zion Light squad teleported in 23592 | -3/Research | Incoming assault squad redirected 23849 | -3/Research | Incoming assault squad redirected 23906 | -3/Research | Incoming investigation squad redirected 23918 | -3/Research | Spotted B-90 Cyclops 23931 | -3/Research | Discovered new exit (range 9) 23934 | -3/Research | Destroyed B-90 Cyclops 23957 | -3/Research | Identified exit to Quarantine 24016 | -3/Research | Repaired Broken Helical Railgun 24048 | -3/Research | Terminal network hard line cut 24247 | -3/Research | Entered Quarantine 24275 | -3/Quarantine | Cryocooling Duct disabled 24290 | -3/Quarantine | Ambient heat levels rising (+20) 24290 | -3/Quarantine | Non-combat units ordered to evacuate 24492 | -3/Quarantine | Found Alien Impact Weapon 24531 | -3/Quarantine | First assault squad dispatched 24622 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 24713 | -3/Quarantine | Found Alien Slashing Weapon 24713 | -3/Quarantine | Identified Sigix Broadsword 24872 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 24904 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 24953 | -3/Quarantine | Found Alien Artifact 24953 | -3/Quarantine | Identified Core Reset Matrix 24953 | -3/Quarantine | Identified Core Stripper 24953 | -3/Quarantine | Used Core Reset Matrix 24957 | -3/Quarantine | Detected hypermatrix surge 24957 | -3/Quarantine | Sensed 14 artifacts in vicinity 25014 | -3/Quarantine | Incoming assault squad redirected 25078 | -3/Quarantine | Found Phase Redirector 25141 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 25262 | -3/Quarantine | Incoming assault squad redirected 25342 | -3/Quarantine | Found Subatomic Replicator 25359 | -3/Quarantine | Build established: Generator-Assassin 25406 | -3/Quarantine | Incoming assault squad redirected 25489 | -3/Quarantine | Cryocooling Duct disabled 25494 | -3/Quarantine | Cryocooling Duct disabled 25504 | -3/Quarantine | Ambient heat levels rising (+20) 25504 | -3/Quarantine | Combat units ordered to evacuate 25509 | -3/Quarantine | Ambient heat levels rising (+20) 25530 | -3/Quarantine | Terminal network hard line cut 25604 | -3/Quarantine | Quarantine Guard activated 25607 | -3/Quarantine | Incoming assault squad redirected 25613 | -3/Quarantine | Spotted Quarantine Guard 25624 | -3/Quarantine | Spotted Quarantine Guard 25627 | -3/Quarantine | Spotted Quarantine Guard 25627 | -3/Quarantine | Spotted Quarantine Guard 25628 | -3/Quarantine | Spotted Quarantine Guard 25630 | -3/Quarantine | Spotted Quarantine Guard 25632 | -3/Quarantine | Spotted Quarantine Guard 25633 | -3/Quarantine | Spotted Quarantine Guard 25634 | -3/Quarantine | Spotted Quarantine Guard 25642 | -3/Quarantine | Destroyed Quarantine Guard 25669 | -3/Quarantine | Destroyed Quarantine Guard 25692 | -3/Quarantine | Core integrity fell below 50% 25721 | -3/Quarantine | Lost 10 parts (2p2n3u3w) 25810 | -3/Quarantine | System corruption reached 10% 25885 | -3/Quarantine | Discovered new exit (range 16) 25885 | -3/Quarantine | Spotted Quarantine Guard 25885 | -3/Quarantine | Spotted Quarantine Guard 25885 | -3/Quarantine | Spotted Quarantine Guard 26002 | -3/Quarantine | Found Core Cannon 26058 | -3/Quarantine | Core integrity fell below 20% 26059 | -3/Quarantine | Released all parts (6) 26082 | -3/Quarantine | Destroyed by Quarantine Guard with Hypercooled Linear Accelerator Last Messages --------------- 26042_ Exp. Targeting Computer destroyed. 26044_ Dropped Com. HERF Cannon. 26046_ Spectral Analyzer destroyed. 26046_ Critical hit (Blast). 26048_ PT/#Y FXS,YA7MPRIOCRH8QUYBUV3/< 26053_ The unstable cave ceiling collapses. 26057_ Adv. Cooling System destroyed. 26059_ Imp. Antigrav System destroyed. 26059_ Released Hcp. Storage Unit. 26059_ Released Exp. Coolant Injector. 26059_ Released Exp. Targeting Computer. 26059_ Released Imp. Armor Integrity Analyzer. 26059_ Released Adv. Signal Interpreter. 26059_ Released Imp. Antigrav System. 26060_ Acquired CR-A16's Behemoth Slayer. 26061_ Acquired 9 matter. 26068_ Acquired Unknown Treads. 26068_ Identified Adv. Medium Treads. 26075_ System corrupted: Heat flow error (+118). 26078_ Acquired 9 matter. 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""T " #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Coolant Potential 120 Energy Generation 79 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 450 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 24 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Sigix Broadsword Core Reset Matrix Phase Redirector Core Stripper Core Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumFocalJammer Manual? 0 Play Time 03:45:27 Cumulative 270.6 hours Start 2022.05.16 @ 22:40:22 End 2022.05.18 @ 11:08:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 85 Adventurer 15 Explorer 0 Win Type - Total 14 Types 4/0/6/1/2/0/1/0/0 Lore% 85 Gallery% 88 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01212cbb-ae30-406d-a304-e8ee96bfd77e