Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 14:10:38 Player: writers.room Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (5) 25 Value Destroyed (246) 246 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (239) 239 TOTAL SCORE: 3950 Bonus ------- Pacifist 200 Follower Combat Kills 39 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Backup Power I Backup Power I Improved Deuterium Engine > --- PROPULSION ------- Backup Propulsion I Cooled Airjet Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Advanced ECM Suite Advanced ECM Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Datajack Remote Datajack [Rating: 36] Favorites ----------- Power Backup Power I Engine Backup Power I Propulsion Backup Propulsion I Leg Flexi-carbon Leg Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Hacking Suite Device Seismic Detector Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Backup Plating I Weapon Backup Laser I Energy Gun Backup Laser I Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power 2 | . . . . . 1 . 1 Propulsion 2 | . . . 1 . . 1 . Utility 4 | . . . 1 . 1 1 1 Weapon . | . . . . . . . . Parts Attached 29 | . . . 4 . 6 6 13 Power 5 | . . . . . 2 . 3 Engine 5 | . . . . . 2 . 3 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 7 | . . . 4 . . 1 2 Treads . | . . . . . . . . Leg 1 | . . . . . . . 1 Wheel . | . . . . . . . . Hover 1 | . . . . . . 1 . Flight 5 | . . . 4 . . . 1 Utility 14 | . . . . . 4 4 6 Device 4 | . . . . . 2 1 1 Storage . | . . . . . . . . Processor 3 | . . . . . 1 1 1 Hackware 3 | . . . . . 1 1 1 Protection 4 | . . . . . . 1 3 Artifact . | . . . . . . . . Weapon 3 | . . . . . . 1 2 Energy Gun 2 | . . . . . . . 2 Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 2 | . . . 1 . . 1 . Parts Lost 29 | . . . . . 6 5 18 Power 8 | . . . . . 2 2 4 Propulsion 9 | . . . . . 2 2 5 Utility 9 | . . . . . 1 1 7 Weapon 3 | . . . . . 1 . 2 Highest Loss Streak 10 | . . . . . 6 4 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 54 | . . . 59 77 74 76 44 Engine 6 | . . . 8 11 13 7 5 Hover 6 | . . . 3 . . 17 5 Flight 4 | . . . 13 22 13 . . Device 5 | . . . . . 14 7 6 Processor 5 | . . . . . 3 12 4 Hackware 9 | . . . . . 6 15 17 Protection 4 | . . . 16 22 8 . . Energy Gun 10 | . . . 16 22 15 14 2 Naked Turns 226 | . 29 171 26 . . . . Heaviest Build 18 | . . . 5 5 15 7 18 Greatest Support 24 | 3 3 3 12 8 17 24 20 Greatest Overweight (x) 3 | . . . . . 3 . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 4 | . . . 1 . 2 4 3 Average Carried 1 | . . . . . . 1 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 4 | . . . . . 2 4 2 Class Distribution -------------------- 52% | Hacker-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Matter Collected 345 | 129 . . 94 32 . 79 11 Remotely . | . . . . . . . . Salvage Created 209 | . . . 44 . . 53 112 Parts 11 | . . . 3 . . . 8 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 5 | . . . 1 . . 1 3 Guns 1 | . . . 1 . . . . AOE 3 | . . . . . . . 3 Classes Destroyed 3 | . . . 1 . . 1 1 Swarmer 1 | . . . . . . . 1 Grunt 3 | . . . 1 . . . 2 Hunter 1 | . . . . . . 1 . Best Kill Streak 3 | . . . 1 . . 1 3 Combat Bots Only 3 | . . . 1 . . 1 3 Max Kills in Single Turn 3 | . . . 1 . . 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Hostile Shots Fired 358 | . 8 . 6 . 77 59 208 Missed 154 | . 3 . 2 . 34 29 86 Damage Taken 2768 | . 45 42 50 . 521 406 1704 Core 1376 | . 45 42 18 . 240 179 852 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 78 | 100 . 65 . 95 56 74 . Volleys Fired 21 | . . . 6 . 1 8 6 Largest 2 | . . . 2 . 2 2 2 Hottest 85 | . . . 60 . 60 60 85 Shots Fired 37 | . . . 12 . 2 16 7 Gun 37 | . . . 12 . 2 16 7 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 37 | . . . 12 . 2 16 7 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | . . . 3 . . 12 . Robot Miss Streak 2 | . . . 2 . . 1 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 21 | . . . 7 . . 14 . Core Hits 9 | . . . 5 . . . 4 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 631 | . . . 66 . . 124 441 Guns 190 | . . . 66 . . 124 . Cannons . | . . . . . . . . Explosions 428 | . . . . . . . 428 Melee . | . . . . . . . . Ramming 13 | . . . . . . . 13 Kinetic . | . . . . . . . . Thermal 618 | . . . 66 . . 124 428 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . 5 5 . . . Average Corruption 5 | . . . 5 5 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . 3 1 . . . Matter Fused 2 | . . . 2 . . . . Data Loss (minor) 1 | . . . 1 . . . . Alerts 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 90 | . . . . . . . 90 Projectiles . | . . . . . . . . Explosions 90 | . . . . . . . 90 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 116 | . . . . . . . 116 Shots 1 | . . . . . . . 1 Rammed 5 | . . . . . . . 5 Targets Rammed 5 | . . . . . . . 5 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 56 | . . . 6 . 10 . 56 Average Temperature 13 | . . . 2 . 4 . 27 Received Heat Transfer 333 | . . . 27 . 189 33 84 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 1 | . . . . . . 1 . Heat Transferred 1027 | . . . 259 . . 518 250 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Peak Influence 272 | . 30 11 108 42 227 251 272 Initial 117 | . . 11 3 42 14 102 117 Average 114 | . 4 11 63 34 103 150 202 Maximum Alert Level 1 | . . . . . 1 1 1 Low Security (%) 86 | 100 100 100 100 100 92 95 48 Level 1 13 | . . . . . 7 4 51 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . . . . . 4 1 . Investigation 2 | . . . . . 2 . . Extermination 1 | . . . . . . 1 . Reinforcement 2 | . . . . . 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Distress Signals 6 | . 1 . . . 2 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 65 | . 5 . 8 . 22 13 17 Peak Tracking Total 16 | . 7 . 5 . 16 8 10 Tactical Retreats 6 | . . . . . 2 1 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Traps Triggered 1 | . . 1 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Disabled 3 | . . . . . . . 3 Max in Single Turn 3 | . . . . . . . 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Accessed 12 | . . 1 2 . 4 2 3 Terminals 3 | . . . 1 . 2 . . Fabricators 2 | . . . . . . 1 1 Repair Stations 4 | . . . 1 . . 1 2 Recycling Units 2 | . . . . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 21 | . . 1 3 . 9 2 6 Successful 13 | . . 1 2 . 5 2 3 Failed 8 | . . . 1 . 4 . 3 Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 4 | . . . 1 . 3 . . Terminals 8 | . . . 1 . 7 . . Fabricators 2 | . . . . . . 1 1 Repair Stations 8 | . . . 2 . . 1 5 Recycling Units 2 | . . . . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . . 1 1 . 2 . . Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . Locate Traps 1 | . . . . . 1 . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks 2 | . . . . . . 1 1 Network Status 1 | . . . . . . . 1 Build 1 | . . . . . . 1 . Repair Station Hacks 4 | . . . 1 . . 1 2 Refit 4 | . . . 1 . . 1 2 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . . . . . 3 . . Terminals 1 | . . . . . 1 . . Track 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 2 . . Tunnel 2 | . . . . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . . . 2 . 2 . 1 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 58 | . . . . . . 58 . Total Robot Build Rating 6 | . . . . . . 6 . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total Allies 5 | . . 3 . . . 2 . Largest Group 3 | . . 3 3 2 . 2 . Highest-Rated Group 40 | . . 40 40 32 . 38 . Highest-Rated Ally 19 | . . 16 16 16 . 19 . Total Orders 1 | . . . . . . 1 . STAY 1 | . . . . . . 1 . Ally Attacks 17 | . . . 15 2 . . . Total Damage 148 | . . . 117 31 . . . Kills 3 | . . . 3 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Turns Passed 1194 | 14 29 171 128 72 153 361 266 Spaces Moved 1789 | 28 57 258 127 194 310 418 397 Core 613 | 28 57 258 48 . 65 6 151 Treads . | . . . . . . . . Legs 11 | . . . . . . . 11 Wheels . | . . . . . . . . Hover 664 | . . . 17 . . 412 235 Flight 501 | . . . 62 194 245 . . Fastest Speed 37 | 50 50 50 37 37 37 46 46 Average Speed 50 | 50 50 50 47 37 40 61 54 Slowest Speed 200 | 50 50 50 76 37 200 76 150 Overloaded Moves 452 | . . . . . . 237 215 Propulsion Burnouts . | . . . . . . . . Robots Hopped 8 | . . . . 1 7 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 3 17 72 17 56 39 20 13 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . . . . . 2 . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 10 | . . . . . . . 10 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 10 | . . . . . . . 10 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total 2029 | 27 56 299 182 192 326 506 441 Wait 172 | . . 42 43 . 10 67 10 Move 1767 | 27 56 257 126 191 296 417 397 Hop 7 | . . . . 1 6 . . Pick Up 8 | . . . . . 4 4 . Fast Attach 18 | . . . 2 . 3 3 10 Attach 9 | . . . 1 . 3 3 2 Detach 2 | . . . . . 1 1 . Swap 2 | . . . 1 . . . 1 Drop 18 | . . . 3 . 2 3 10 Fire 21 | . . . 6 . 1 8 6 Melee . | . . . . . . . . Ram 5 | . . . . . . . 5 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 15 | -11/Scrapyard | Entered Materials 36 | -10/Materials | Discovered new exit (range 16) 44 | -10/Materials | Entered Mines 56 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 76 | -10/Mines | Learned Materials machine intel 91 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 164 | -10/Mines | Learned Materials stockpile data 172 | -10/Mines | Discovered new exit (range 12) 215 | -10/Mines | Entered Materials 215 | -9/Materials | Accompanied by 3 allies 215 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 217 | -9/Materials | Loaded intel: 61 machine locations 273 | -9/Materials | Identified exit to Mines 304 | -9/Materials | Build established: Mutant 343 | -9/Materials | Entered Mines 343 | -9/Mines | Accompanied by 2 allies 409 | -9/Mines | Discovered new exit (range 12) 415 | -9/Mines | Entered Materials 415 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 562 | -8/Materials | Discovered new exit (range 12) 568 | -8/Materials | Entered Factory 568 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 581 | -7/Factory | Lost 6 parts (2p2n1u1w) 811 | -7/Factory | Fabricated W-25 Informer (x2) 882 | -7/Factory | Build established: Hacker-Mutant 909 | -7/Factory | Discovered new exit (range 18) 929 | -7/Factory | Entered another Factory area 929 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 933 | -6/Factory | Lost 4 parts (1p2n1u) 998 | -6/Factory | Spotted B-75 Beast 1092 | -6/Factory | Core integrity fell below 50% 1127 | -6/Factory | Lost 8 parts (2p3n3u) 1158 | -6/Factory | Core integrity fell below 20% 1191 | -6/Factory | Lost 10 parts (2p2n4u2w) 1195 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01156_ Dropped Backup Laser I. 01157_ Penetrated by Slug. 01157_ Backup Plating I destroyed. 01160_ Penetrated by Slug. 01160_ Backup Plating I destroyed. 01160_ Slug penetrates Y-54 Guardian. 01164_ R-10 Processor collects Carbon-fiber Leg. 01165_ Slug penetrates Wall. 01165_ Slug penetrates Y-54 Guardian. 01175_ Slammed into W-25 Informer. 01189_ Connecting with Fabricator... >>Network(Status) Querying network status... 6 records found: (23,116) - Loaded: Imp. Plasma Cutter (27,134) - Loaded: Lance (131,142) - Loaded: Hvy. Gauss Cannon (95,39) - Building: B-48 Gladiator (12,141) - Loaded: Imp. Weapon Cycler (193,169) - Idle Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????? ???????????????????????? | | ??????????? ???????????????????????? | | ??????????? "??????????????????????? | | ??????????# "??????????????????????? | | ????####### ??????????????????????? | | ????# ??????????????????????? | | ????# ??????????????????????? | | ???## ??????????????????????? | | ???# ???????????????? ?????? | | ???#T ??????????????? ##### | | ????# #??????????????? | | ????# #??????????????? | | ????# #????????????????"" """ | | ????# #???????????????""" """ | | ????# #?????????????" """ """ | | ????# @#????????# | | ????# #????????????"" """ """ | | ????# #???????????""" """ """ | | ????#### #????????# """ """ """ | | ???????# #????????# | | ???????# ss#????????? " F" | | ???????# ss#????????# """" | | ??????##t ########## | | ????# | | ????# ##+#####+# ###### | | ????#?# # ?# | | ??????+ "" # ## | | ??????# F" # ?# | | ??????# " # ## | | ??????# "" # ## [ | | ??????# / ## | | ??????# # ####+# | | ??????# # ########?????# | | ??????# ### #????????####### | | ??????##########?# #???????? ## | | ????????? ???# #???????? # | | ????????? # #???????? # | | ????????? # #? ?""??"" # | | ????????? # ## """ """ # | | ????????? # ## """ """ #[ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 24 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 4 Additional Mass Support 9 Armor Coverage 160 Evasion (%) 62 Targeting Accuracy 6 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ W-25 Informer | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyPrecisionMeganuke Manual? 0 Play Time 00:21:11 Cumulative 30.0 hours Start 2024.04.03 @ 13:46:07 End 2024.04.03 @ 14:10:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 30 Adventurer 14 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 29 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2da01038-da5f-43fa-8027-7fd244d78113