Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.09 @ 20:02:42 Player: Shimmyarah Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (418) 418 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1693 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 246/300 Energy 99/100 System Corruption 0% Temperature Cool (15) Movement Core (250) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Seismic Detector > --- WEAPON (3) ------- Axe > --- INVENTORY (10) --- Sensor Array ECM Suite Shield Generator Particle Gun Heavy Particle Cannon Heavy Particle Cannon Improved Assault Rifle Improved Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Beam Cannon Particle Cannon Improved Assault Rifle > --- INVENTORY -------- Ion Engine Sensor Array ECM Suite Shield Generator Particle Gun Heavy Particle Cannon Heavy Particle Cannon Improved Assault Rifle Mining Laser Axe [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 26 | 7 8 2 9 Power 4 | 1 1 . 2 Engine 3 | 1 1 . 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 3 | 2 1 . . Treads 3 | 2 1 . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 3 1 2 Device 6 | 1 3 1 1 Storage 2 | 1 . . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 3 1 5 Energy Gun 1 | 1 . . . Energy Cannon 3 | . . 1 2 Ballistic Gun 5 | 1 3 . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 7 | . . . 7 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 7 | . . . 7 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 95 100 97 Engine 12 | . 13 14 9 Treads 25 | . 27 28 21 Device 16 | . 13 14 21 Storage 13 | . 14 14 11 Energy Gun 1 | . 3 . . Energy Cannon 10 | . . 12 19 Ballistic Gun 17 | . 23 16 11 Peak Build Rating 18 | 7 15 12 18 Average Rating 11 | 5 12 10 15 On Entrance 7 | . 7 12 10 Naked Turns . | . . . . Heaviest Build 27 | 13 17 17 27 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 6 | . . . 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 7 8 8 9 Most Carried 10 | 8 8 8 10 Average Carried 6 | 3 5 7 8 Final Capacity 10 | 8 8 8 10 Final Carried 9 | 4 5 8 9 Class Distribution -------------------- 74% | Mutant 25% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 677 | 315 114 124 124 Remotely . | . . . . Salvage Created 1008 | 200 186 331 291 Parts 62 | 19 9 19 15 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 2 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 11 | . 2 . 9 Melee 1 | . . . 1 Guns 4 | . 2 . 2 Cannons 6 | . . . 6 Classes Destroyed 8 | 3 2 1 2 Worker 7 | 2 . 5 . Builder 1 | . . 1 . Tunneler 6 | 3 . 3 . Recycler 4 | 1 1 2 . Mechanic 1 | . 1 . . Operator 1 | . . . 1 Swarmer 4 | . . . 4 Grunt 7 | . 2 . 5 Best Kill Streak 4 | 2 2 2 4 Combat Bots Only 4 | . 2 . 4 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 120 | . 9 . 111 Missed 27 | . 4 . 23 Damage Taken 1204 | . 46 . 1158 Core 411 | . . . 411 Absorbed by Shields 6 | . 6 . . Core Remaining (%) 100 | 100 . 100 . Volleys Fired 69 | 15 16 21 17 Largest 3 | 2 2 2 3 Hottest 151 | 60 60 83 151 Shots Fired 145 | 30 25 42 48 Gun 96 | 30 25 24 17 Cannon 48 | . . 18 30 Launcher . | . . . . Special 1 | . . . 1 Kinetic 79 | 15 23 24 17 Thermal 49 | . . 18 31 Explosive . | . . . . Electromagnetic 17 | 15 2 . . Robot Hit Streak 9 | 7 5 9 3 Robot Miss Streak 5 | 1 2 1 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 76 | 16 14 26 20 Core Hits 38 | 7 6 11 14 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 2 | . . 2 . Destroy 2 | . . 2 . Melee Attacks 4 | . . . 4 Impact . | . . . . Slashing 4 | . . . 4 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1262 | 213 223 427 399 Guns 803 | 213 223 251 116 Cannons 343 | . . 176 167 Explosions . | . . . . Melee 113 | . . . 113 Ramming 3 | . . . 3 Kinetic 695 | 105 223 251 116 Thermal 343 | . . 176 167 Explosive . | . . . . Electromagnetic 108 | 108 . . . Impact . | . . . . Slashing 113 | . . . 113 Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . 6 3 . Message Errors 5 | . 3 2 . Heat Flow Errors 2 | . 2 . . Energy Discharges 1 | . 1 . . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 451 | . 178 126 451 Average Temperature 139 | . 76 33 213 Received Heat Transfer 515 | . 14 . 501 Effects 5 | . . . 5 Shutdowns 1 | . . . 1 Energy Bleed 2 | . . . 2 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 703 | . . 370 333 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 154 | 30 80 60 154 Initial 19 | . 19 . 3 Average 27 | 14 39 17 29 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 6 . 14 Peak Tracking Total 7 | . 3 . 7 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 1 . 2 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 4 . 7 Successful 5 | . 1 . 4 Failed 6 | . 3 . 3 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 4 | . . . 4 Terminals 11 | . 4 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 1 . 3 Record 2 | . . . 2 Alert Level 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Operators 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 . 2 Full Trace Events 2 | . 1 . 1 Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1876 | 216 566 565 529 Spaces Moved 994 | 103 316 307 268 Core 22 | 14 . . 8 Treads 972 | 89 316 307 260 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 145 160 160 164 Slowest Speed 350 | 160 160 160 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 7 32 67 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug 1 | . . . 1 Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1147 | 141 353 341 312 Wait . | . . . . Move 991 | 102 315 306 268 Hop . | . . . . Pick Up 38 | 14 9 7 8 Fast Attach . | . . . . Attach 15 | 7 5 . 3 Detach . | . . . . Swap 11 | . 3 2 6 Drop 18 | 3 5 5 5 Fire 69 | 15 16 21 17 Melee 4 | . . . 4 Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 217 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 774 | -10/Materials | Discovered new exit (range 6) 783 | -10/Materials | Entered Mines 1307 | -10/Mines | Learned location of Zion (-7) 1323 | -10/Mines | Discovered new exit (range 15) 1348 | -10/Mines | Entered Materials 1348 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1646 | -9/Materials | Build established: Skirmisher 1865 | -9/Materials | Core integrity fell below 50% 1873 | -9/Materials | Core integrity fell below 20% 1877 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01843_ Power failure, Lgt. Nuclear Core shutdown. 01844_ Lgt. Treads broken. 01844_ Overheating: Short circuit. 01847_ Overheating: Matter decay (-69). 01847_ Imp. Terrain Scanner destroyed. 01847_ G-34 Mercenary destroyed. 01851_ Lgt. Nuclear Core destroyed. 01852_ Critical hit (Burn: +37). 01852_ Lgt. Treads destroyed. 01858_ Broken Lgt. Treads destroyed. 01859_ R-06 Scavenger collects Flight Unit. 01861_ Beam Cannon destroyed. 01863_ R-06 Scavenger collects Lgt. Assault Rifle. 01864_ Particle Cannon destroyed. 01869_ R-06 Scavenger collects Lgt. Assault Rifle. 01870_ Ion Engine destroyed. 01872_ R-06 Scavenger collects Aluminum Leg. 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