Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 20:15:04 Player: jumpy Result: Destroyed by QG-ZXO(E) with Barrage Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (573) 573 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (378) 378 TOTAL SCORE: 2636 Bonus ------- Follower Combat Kills 78 Registered with UFD 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Ion Engine Light Treads Armored Huge Wheel Arc Projector Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Hammer > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Armored Huge Wheel Improved Sensor Array Hacking Suite Drone Bay Arc Projector Advanced Beam Cannon Assault Rifle Mini Grenade Launcher Plasma Cutter Heavy Pick [Rating: 20] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Weapon Hammer Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 24 | 8 1 4 9 . 2 Power 6 | 2 . 1 3 . . Engine 6 | 2 . 1 3 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 1 4 . 1 Treads 8 | 2 . 1 4 . 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 2 . 1 2 . 1 Device 3 | 1 . 1 1 . . Storage 2 | 1 . . . . 1 Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 4 | 2 1 1 . . . Energy Gun . | . . . . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . 1 . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 2 . . Parts Lost 4 | . . 1 2 . 1 Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon 1 | . . . . . 1 Highest Loss Streak 2 | . . 1 2 . 1 To Critical Strikes . | . . . . . . Average Backups 9 | 4 7 6 7 8 10 Power . | . 1 . 1 1 1 Propulsion 2 | 1 2 1 2 2 2 Utility 1 | . 2 2 1 1 2 Weapon 3 | 1 2 2 3 3 4 Tool/Special . | . . . . . . Unused Backups 17 | 2 1 . 2 . 12 Power . | . . . . . . Propulsion 4 | . 1 . . . 3 Utility 6 | 2 . . 1 . 3 Weapon 6 | . . . 1 . 5 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 99 | . 100 98 97 100 99 Engine 11 | . 14 10 11 11 10 Treads 32 | . 28 33 33 33 32 Device 13 | . 14 21 18 11 10 Storage 11 | . 14 11 11 11 10 Processor 7 | . . . 2 11 10 Energy Cannon 9 | . . 2 11 11 10 Ballistic Gun 3 | . 23 8 . . . Impact Weapon 10 | . 4 11 11 11 10 Peak Build Rating 20 | 8 8 13 16 14 20 Average Rating 15 | 5 7 11 14 14 18 On Entrance 9 | . 7 8 13 14 14 Naked Turns 4 | . . . . . 4 Heaviest Build 35 | 14 15 18 21 20 35 Greatest Support 68 | 40 40 60 60 60 68 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 Average Capacity 10 | 7 8 8 8 8 13 Most Carried 14 | 8 8 8 8 8 14 Average Carried 9 | 4 7 6 7 8 11 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 7 8 8 8 8 5 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Scr Matter Collected 516 | 336 20 50 70 . 40 Remotely . | . . . . . . Salvage Created 944 | 194 92 133 525 . . Parts 56 | 19 6 10 21 . . Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Combat Hostiles Destroyed 15 | . 3 3 9 . . Melee 1 | . . 1 . . . Guns 3 | . 3 . . . . Cannons 9 | . . 1 8 . . Classes Destroyed 9 | 3 3 2 1 . . Worker 1 | 1 . . . . . Tunneler 4 | 4 . . . . . Hauler 1 | . . . 1 . . Recycler 2 | 1 . . 1 . . Operator 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 5 | . 3 . 2 . . Grunt 2 | . . 2 . . . Sentry 8 | . . 1 7 . . Best Kill Streak 3 | 3 3 2 3 . . Combat Bots Only 3 | . 3 2 3 . . Max Kills in Single Turn 1 | 1 1 1 1 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Hostile Shots Fired 124 | . 7 10 81 . 26 Missed 30 | . 3 1 22 . 4 Hits 94 | . 4 9 59 . 22 Projectile 94 | . 4 9 59 . 22 Critical Strikes 1 | . . . 1 . . Damage Taken 1349 | . 34 116 783 . 416 Core 424 | . 16 40 131 . 237 Absorbed by Shields . | . . . . . . Core Remaining (%) 96 | 100 93 . . . . Volleys Fired 56 | 14 5 1 36 . . Largest 2 | 2 2 1 1 . . Hottest 68 | 40 40 68 68 . . Shots Fired 75 | 28 10 1 36 . . Gun 38 | 28 10 . . . . Cannon 37 | . . 1 36 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 38 | 28 10 . . . . Thermal 37 | . . 1 36 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 8 | 5 2 2 8 . . Robot Miss Streak 4 | 2 4 . 1 . . Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 79 | 21 7 6 43 . 2 Core Hits 22 | 9 3 2 8 . . Critical Kills . | . . . . . . Critical Parts Destroyed 8 | . 3 1 4 . . Critical Strikes 9 | . 3 1 5 . . Destroy 1 | . 1 . . . . Smash 8 | . 2 1 5 . . Melee Attacks 32 | . 4 6 18 . 4 Impact 32 | . 4 6 18 . 4 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 5 | . 2 . 3 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1616 | 209 183 157 997 . 70 Guns 250 | 209 41 . . . . Cannons 613 | . . 20 593 . . Explosions . | . . . . . . Melee 745 | . 142 137 404 . 62 Ramming 8 | . . . . . 8 Kinetic 250 | 209 41 . . . . Thermal 613 | . . 20 593 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 745 | . 142 137 404 . 62 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 287 | . 102 38 147 . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 287 | . 102 38 147 . . Knockbacks 3 | . 2 . 1 . . Impact 3 | . 2 . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 4 | . . . . . 4 Shots . | . . . . . . Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 153 | . . 22 153 . . Average Temperature 56 | . . 11 57 . . Received Heat Transfer 291 | . . 48 207 . 36 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 6 | . 2 1 3 . . Combat Hostiles 2 | . . 1 1 . . Parts Fried 5 | . 1 . 4 . . Impact Corruptions 12 | . 4 2 6 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . 5 . . Heat Transferred 1110 | . . 37 1073 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 157 | 5 60 55 157 45 . Initial 45 | . . . 18 45 . Average 36 | 1 15 29 73 26 . Influence Increases 529 | 30 97 95 307 . . Destroy 0b10 Robot/C 300 | . 60 60 180 . . Destroy 0b10 Robot/NC 50 | 30 10 . 10 . . Destroy Leader 104 | . 12 20 72 . . Disable Machine 30 | . 15 . 15 . . Lose Combat Pursuer 45 | . . 15 30 . . Influence Decreases 529 | 30 97 50 236 111 5 Entered New Map 103 | . . . 27 71 5 Time Decay 396 | 30 97 40 189 40 . Lost Part 30 | . . 10 20 . . Squads Dispatched 6 | . 1 2 3 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 2 1 . . Assault 2 | . . . 2 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 36 | . 7 6 14 . 9 Peak Tracking Total 9 | . 4 2 5 . 9 Tactical Retreats 2 | . . 1 1 . . Traps | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Scr Machines Disabled 2 | . 1 . 1 . . Max in Single Turn 1 | . 1 . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Machines Accessed 2 | . . . 1 . 1 Terminals 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 24 | . . . 2 . 22 Successful 23 | . . . 1 . 22 Failed 1 | . . . 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 23 | . . . 1 . 22 Record 22 | . . . . . 22 Open Door 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . 2 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 2 2 Highest-Rated Group 62 | . . . 62 62 62 Highest-Rated Ally 31 | . . . 31 31 31 Total Orders . | . . . . . . Ally Attacks 13 | . . . . . 13 Total Damage 207 | . . . . . 207 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Active Infowar (turns) 2560 | 116 282 121 416 92 1533 Terrain 401 | . . 120 281 . . Seismic 2557 | 116 282 121 413 92 1533 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Scr Turns Passed 2689 | 234 282 121 423 92 1537 Spaces Moved 1496 | 112 157 56 167 57 947 Core 9 | 4 . . . . 5 Treads 1487 | 108 157 56 167 57 942 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 159 | 156 160 160 160 160 159 Slowest Speed 160 | 160 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 6 31 8 27 15 67 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 5 | . . . . . 5 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 7 | . . . . . 7 Spaces Dug 2 | . . . . . 2 Terrain Destroyed 2 | . . . . . 2 Melee 2 | . . . . . 2 Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Total 1677 | 143 172 75 260 58 969 Wait 29 | . 1 6 17 2 3 Move 1491 | 111 156 55 166 56 947 Hop . | . . . . . . Pick Up 25 | 8 3 2 5 . 7 Fast Attach 8 | 7 . . 1 . . Attach 4 | . . 3 1 . . Detach . | . . . . . . Swap 13 | 1 1 2 7 . 2 Drop 17 | 2 2 . 9 . 4 Fire 56 | 14 5 1 36 . . Melee 32 | . 4 6 18 . 4 Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling -9/Scraptown History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 235 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 16) 517 | -10/Materials | Entered another Materials area 517 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 543 | -9/Materials | Discovered new exit (range 6) 638 | -9/Materials | Entered Storage 1018 | -9/Storage | Met a pair of Derelict thieves 1054 | -9/Storage | Used back door to open Recycling access 1054 | -9/Storage | Discovered new exit (range 3) 1061 | -9/Storage | Entered Recycling 1061 | -9/Recycling | Accompanied by 2 allies 1109 | -9/Recycling | Scanned before Scraplab entrance 1132 | -9/Recycling | Entered Scraplab 1146 | -9/Recycling | Discovered new exit (range 3) 1153 | -9/Recycling | Entered Scraptown 1153 | -9/Scraptown | Accompanied by 2 allies 1198 | -9/Scraptown | Build established: Scavenger-Mutant 1481 | -9/Scraptown | Visited Comm Corps 1555 | -9/Scraptown | Visited Bundlers 1627 | -9/Scraptown | Build established: Mutant 1794 | -9/Scraptown | Visited Spacefarers 1834 | -9/Scraptown | Visited SPCMW 1916 | -9/Scraptown | Visited Fellowship of the Rings 1940 | -9/Scraptown | Visited Assassins FH 1998 | -9/Scraptown | Visited CPS Storage 2281 | -9/Scraptown | Visited UFD Registry 2281 | -9/Scraptown | Registered with UFD as "Gearslasher" 2332 | -9/Scraptown | Visited Modified Component R&D 2435 | -9/Scraptown | Visited Chapter 10 2467 | -9/Scraptown | Visited Scrap Suit Storage 2491 | -9/Scraptown | Visited Cartography Club 2636 | -9/Scraptown | Attacked by Scraptown defenders 2647 | -9/Scraptown | Learned location of Zion (-6) 2647 | -9/Scraptown | Learned location of Extension (-6) 2647 | -9/Scraptown | Learned location of Archives (-6) 2647 | -9/Scraptown | Learned location of Armory (-4) 2647 | -9/Scraptown | Learned location of Testing (-3) 2647 | -9/Scraptown | Learned 8 Factory zone layouts 2647 | -9/Scraptown | Learned 12 Factory zone layouts 2647 | -9/Scraptown | Learned 24 Factory zone layouts 2647 | -9/Scraptown | Learned 8 Research zone layouts 2647 | -9/Scraptown | Learned 4 Access zone layouts 2647 | -9/Scraptown | Learned 4 Storage zone layouts 2647 | -9/Scraptown | Learned 4 Recycling zone layouts 2647 | -9/Scraptown | Learned 16 Upper Caves zone layouts 2647 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 2647 | -9/Scraptown | Learned 12 Proximity Caves zone layouts 2647 | -9/Scraptown | Learned Factory emergency access door positions 2647 | -9/Scraptown | Learned location of 1 exit from Factory 2647 | -9/Scraptown | Learned location of 1 exit from Upper Caves 2647 | -9/Scraptown | Learned location of 3 exits from Proximity Caves 2686 | -9/Scraptown | Released all parts (8) 2687 | -9/Scraptown | Core integrity fell below 50% 2689 | -9/Scraptown | Core integrity fell below 20% 2690 | -9/Scraptown | Destroyed by QG-ZXO(E) with Barrage Gun Last Messages --------------- Proximity Caves entrances. Data stored: Proximity Caves entrances (x2). 02651_ 7I-1CR(g) suffers critical hit (Burn). 02683_ PT-QF0(E) suffers critical hit (Burn). 02683_ Machine disabled. 02684_ Adv. Beam Cannon destroyed. 02684_ Penetrated by Slug. 02684_ Machine disabled. 02686_ Released Hvy. Ion Engine. 02686_ Released Targeting Computer. 02686_ Released Seismic Detector. 02686_ Released Hammer. 02686_ Released Lgt. Treads. 02686_ Released Med. Treads. 02686_ Released Lrg. Storage Unit. 02686_ Slammed into 4G-89P(E). 02687_ PT-QF0(E) destroyed. 02687_ Slug penetrates LL-TN7(g). 02687_ Slammed into 4G-89P(E). 02689_ 0A-VUV(E): "We are one!" Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????#t ???#?##?#??????????????? | | ???????????????????????# E#??# # ? ??????????????? | | ???#######????#####????# #?## #[# ??###?????????? | | ???"""""""????"! ????# E#?# [#### #?????????? | | ??? " ##???" "????# #????# " #!#?????????? | | ??" #??## X##### #????## ## # #?????????? | | #"" #??#"! "## #?????#"# #?????????? | | #"""" #??#"! !"## #?????#X#### #?????????? | | #"" " #??#" !"## #?????### ## #?????????? | | #"""" #??#"! !"## #?????# #?????????? | | #"" #??#"! !"## ####### ######?????????? | | ?? #????# #?# # #?????????? | | ???? ??????? ??# @# =] #?????????? | | ?????# #?????????# #???# ##]###########?????????? | | ###### ########### ##### %##=##??????????????????? | | """""" """"""""""" """"" !"!*/#??????????????????? | | EE!=="#??????????????????? | | !E[!"#??????????????????? | | =%!|"#??????????????????? | | !!"#??????????????????? | | ???????????????? | | """""""""""""""""""""""" "## "??????????????? | | """""""""""""""""""""""" "#?? ??????????????? | | #### ################"" "#??? ?????????????? | | ??? ??????????????#"" "#????##????????????? | | ?? ??????????????#"" "#??????????????????? | | ??"" "??????????????#"" "#??????????????????? | | ?"?? ???????????????#"" "#??????????????????? | | " ????????????????????" "#??????????????????? | | "?????????????????? ???????????????????? | | ??????????????????? "???????????????????? | | " ??????????????????"" ????????????????????? | | "?????????????????????? ????????????????????? | | ? ???????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaHeavyImmobilizer Manual? 0 Play Time 00:13:24 Cumulative 119.9 hours Start 2025.06.02 @ 19:57:43 End 2025.06.02 @ 20:15:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 311 Rogue 311 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 52 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b70b359d-73da-43a1-b074-0d5cb37f1dcb