Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.03 @ 00:17:40 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (118) 590 Value Destroyed (4292) 4292 Prototype IDs (32) 640 Alien Tech Used (1) 200 Bonus (600) 600 TOTAL SCORE: 13422 Bonus ------- Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 1300/1300 Matter 263/300 Energy 568/580 System Corruption 0% Temperature Cool (0) Movement Rolling (123) Ox4 Location -3/Research Parts ------- > --- POWER (2) -------- Heavy Antimatter Reactor Particle Reactor > --- PROPULSION (5) --- Medium Treads Armored Medium Treads Wheel Wheel Armored Wheel > --- UTILITY (11) ----- Advanced Heat Sink Improved Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Enhanced Optical Array Long-range Terrain Scanner Improved Terrain Scan Processor Hardened Medium Armor Plating Improved Hacking Suite > --- WEAPON (3) ------- Improved EM Pulse Cannon HERF Cannon Heavy Shock Bomb Launcher > --- INVENTORY (28) --- Advanced Medium Treads Energy Well (500) Advanced Terrain Scanner Particle Accelerator Particle Accelerator Particle Accelerator Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Improved Focal Shield Improved System Shield Advanced System Shield Dynamic Insulation System Long-range Tractor Beam Transdimensional Reconstructor Tesla Rifle Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Plasma Cannon Guided Plasma Cannon Flak Gun Makeshift Axe Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Particle Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Wheel Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Enhanced Optical Array Improved Terrain Scan Processor Particle Accelerator Hardened Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Improved EM Pulse Cannon HERF Cannon Heavy Shock Bomb Launcher > --- INVENTORY -------- Advanced Medium Treads Energy Well Advanced Terrain Scanner Long-range Terrain Scanner Particle Accelerator Particle Accelerator Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Improved Focal Shield Improved System Shield Advanced System Shield Dynamic Insulation System Long-range Tractor Beam Transdimensional Reconstructor Tesla Rifle Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Plasma Cannon Guided Plasma Cannon Flak Gun Makeshift Axe [Rating: 95] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Particle Reactor Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Long-range Terrain Scanner Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Improved EM Pulse Cannon Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Launcher Heavy Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 2 . . . 2 2 2 2 . . 2 . . . . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . 1 . . . . . 1 . . . . . . . . 1 Utility 9 | . . . 1 . . . 2 1 1 1 . . 2 . . . . 1 Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Parts Attached 227 | 7 16 17 24 3 1 2 10 12 29 23 9 21 14 . 10 5 21 3 Power 11 | 1 1 1 2 1 . . 1 . 1 1 . . 1 . . 1 . . Engine 9 | 1 1 1 2 1 . . 1 . 1 1 . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 1 . . 1 . . Propulsion 37 | 2 3 7 5 . . . . 1 4 6 . 1 . . 1 . 6 1 Treads 16 | 1 2 3 2 . . . . 1 1 2 . . . . . . 3 1 Leg . | . . . . . . . . . . . . . . . . . . . Wheel 21 | 1 1 4 3 . . . . . 3 4 . 1 . . 1 . 3 . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 95 | 2 6 3 8 2 . . 5 7 8 6 5 10 9 . 8 4 10 2 Device 54 | 1 2 1 4 1 . . 1 3 3 3 4 7 6 . 5 2 9 2 Storage 8 | 1 1 . 1 . . . 1 . 1 1 . . . . 1 1 . . Processor 7 | . . . . . . . 3 1 1 . . 1 1 . . . . . Hackware 3 | . . . . . . . . . 1 1 . . 1 . . . . . Protection 23 | . 3 2 3 1 . . . 3 2 1 1 2 1 . 2 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 84 | 2 6 6 9 . 1 2 4 4 16 10 4 10 4 . 1 . 5 . Energy Gun 14 | 1 . . 2 . . 1 2 1 5 1 . . . . . . 1 . Energy Cannon 25 | . . . 1 . . 1 . 1 4 4 2 6 4 . . . 2 . Ballistic Gun 19 | 1 4 3 5 . 1 . . . 2 2 . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 12 | . . 2 . . . . . . 1 1 2 3 . . 1 . 2 . Special Weapon 5 | . 2 1 1 . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . 1 2 4 2 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 4 . . . . . 1 . . . 1 . . 4 . . Parts Lost 18 | . . 4 2 . . . . . 4 4 . 1 . . 1 . 2 . Power 1 | . . 1 . . . . . . . . . . . . . . . . Propulsion 8 | . . 1 . . . . . . 1 3 . 1 . . 1 . 1 . Utility 2 | . . 1 . . . . . . . . . . . . . . 1 . Weapon 7 | . . 1 2 . . . . . 3 1 . . . . . . . . Highest Loss Streak 3 | . . 3 2 . . . . . 2 3 . 1 . . 1 . 1 . Average Slot Usage (%) 97 | . 100 99 99 100 99 100 99 99 99 96 94 94 93 94 93 93 94 90 Engine 8 | . 14 14 10 11 11 11 9 7 6 11 11 11 5 5 5 3 . . Reactor 1 | . . . . . . . . . . . . . 4 5 5 6 10 9 Treads 7 | . 14 14 12 11 11 11 9 7 6 5 5 5 5 5 5 5 4 4 Wheel 14 | . 14 13 20 22 22 22 18 15 20 14 11 11 10 10 9 10 10 14 Device 8 | . 11 10 7 9 11 11 9 6 11 4 4 3 10 10 9 9 10 9 Storage 20 | . 14 14 22 22 22 22 27 23 20 20 23 23 21 21 21 21 21 19 Processor 8 | . . . . . . . 8 10 13 11 11 11 13 10 10 10 10 9 Hackware 2 | . . . . . . . . . 1 6 5 5 5 5 5 5 5 4 Protection 2 | . 2 3 3 1 . . . 5 . . . 1 1 5 5 5 4 4 Energy Gun 3 | . 1 . 1 11 11 9 7 6 6 . . . . . . . . . Energy Cannon 5 | . . . . . . 1 . . . 3 16 14 15 15 12 10 12 9 Ballistic Gun 7 | . 22 27 20 11 10 11 9 7 5 7 . . . . . . . . Slashing Weapon 1 | . . . . . . . . 6 5 3 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 140 | 13 28 30 48 51 49 56 65 74 81 110 110 114 125 125 125 133 140 . Greatest Support 40 | 10 16 40 26 26 26 26 26 26 32 40 38 38 38 38 40 40 38 . Greatest Overweight (x) 5 | 1 2 2 2 1 1 2 3 2 3 3 2 2 4 3 3 3 5 . Average Overweight (x) 2 | . 1 1 1 1 1 1 2 2 2 2 2 2 3 3 3 2 3 . Largest Inventory Capacity 28 | 6 10 10 16 16 16 16 22 22 22 28 28 28 28 28 28 28 28 28 Average Capacity 21 | 5 7 10 16 16 16 16 22 22 22 26 28 28 28 28 28 28 28 28 Most Carried 28 | 6 10 10 16 16 16 16 21 22 22 28 28 28 28 27 28 28 28 25 Average Carried 21 | 4 6 9 13 15 15 15 17 21 21 25 28 27 27 27 27 27 26 24 Final Capacity 28 | 6 10 10 16 16 16 16 22 22 22 28 28 28 28 28 28 28 28 28 Final Carried 28 | 6 10 10 16 16 16 16 21 22 22 28 28 28 27 27 27 28 25 23 Class Distribution -------------------- 26% | Hauler-Assassin 26% | Hauler-Mutant 17% | Mutant 17% | Hauler-Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Assassin | -7/Factory Hauler-Assassin | -6/Factory Hauler-Assassin | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Skirmisher | -4/Upper Caves Hauler-Skirmisher | -4/Zhirov Hauler-Mutant | -3/Proximity Caves Hauler-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Matter Collected 3505 | 291 226 507 321 101 . 39 104 133 306 205 299 313 24 . 293 . 343 . Remotely 83 | . . . . . . . . . . . 83 . . . . . . . Salvage Created 5459 | 151 349 292 443 128 . 146 121 50 442 504 340 788 60 . 510 . 1105 30 Parts 263 | 11 25 15 25 8 . 8 7 7 22 46 13 34 6 . 12 . 24 . Haulers Intercepted 5 | . 1 . 1 . . . 2 . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . . 3 13 . . 2 . 1 . Prevented 56 | . . . . . . . . . . . 8 16 . . 10 . 22 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 90 | . 9 13 6 2 . 2 . 1 6 11 7 12 . . 8 . 13 . Guns 33 | . 9 10 6 2 . . . . 2 2 . 2 . . . . . . Cannons 16 | . . . . . . 2 . 1 2 1 2 2 . . 2 . 4 . AOE 24 | . . 3 . . . . . . 2 8 3 6 . . 1 . 1 . Classes Destroyed 16 | 2 5 3 1 1 . . . 1 1 . . . . . . . 1 1 Worker 5 | . 1 . . . . . . . 3 . . . 1 . . . . . Builder 7 | . . 1 . . . 2 1 . 2 1 . . . . . . . . Tunneler 5 | 3 . . . 1 . . . . 1 . . . . . . . . . Hauler 5 | . 1 . 1 . . . 2 . 1 . . . . . . . . . Recycler 5 | 1 . 2 2 . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . 1 Watcher 6 | . 1 . 1 . . . . . . 3 . . 1 . . . . . Swarmer 25 | . 3 5 . . . . . . . 9 4 1 . . 3 . . . Grunt 37 | . 6 . 5 1 . 2 . . 3 . 2 6 . . 4 . 8 . Brawler 2 | . . . . 1 . . . . . . . . . . . . 1 . Duelist 2 | . . . . . . . . . 1 . . 1 . . . . . . Sentry 8 | . . . 1 . . . . . 2 1 1 1 . . 1 . 1 . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . 2 . Programmer 6 | . . . . . . . . 1 . 1 . 3 . . . . 1 . Assembled 6 | . . 6 . . . . . . . . . . . . . . . . Best Kill Streak 12 | 4 5 4 6 2 . 2 2 1 5 12 4 6 1 . 6 . 4 1 Combat Bots Only 9 | . 3 4 3 2 . 2 . 1 2 9 4 6 . . 6 . 4 . Max Kills in Single Turn 6 | 1 1 2 1 1 . 1 1 1 4 6 3 2 1 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 2 . . . . . . 2 6 3 2 . . 1 . 1 . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Damage Taken 4450 | . 280 781 159 34 . 31 37 24 675 343 192 793 . . 295 . 806 . Core 430 | . 35 106 . 18 . . . 12 65 1 21 54 . . 64 . 54 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 88 | 100 . 43 . . . 95 100 98 92 . . 92 . . . . 89 . Volleys Fired 268 | 7 48 40 20 4 . 6 9 3 28 21 7 21 11 . 14 . 28 1 Largest 3 | 2 2 2 2 2 . 2 2 1 3 3 3 3 2 . 3 . 3 3 Hottest 222 | 60 100 100 100 68 . 120 100 120 155 120 184 203 157 . 203 . 222 203 Shots Fired 483 | 14 89 73 39 8 . 9 14 3 49 29 15 40 12 . 28 . 58 3 Gun 292 | 14 85 66 38 8 . 6 11 . 33 16 . 8 . . . . 7 . Cannon 146 | . . . . . . 3 . 3 15 9 10 26 12 . 23 . 43 2 Launcher 34 | . . 4 . . . . . . 1 4 5 6 . . 5 . 8 1 Special 11 | . 4 3 1 . . . 3 . . . . . . . . . . . Kinetic 234 | 7 75 66 37 4 . 3 6 . 14 14 . 8 . . . . . . Thermal 98 | 7 14 3 1 . . 3 3 3 15 9 . 15 9 . 5 . 11 . Explosive 4 | . . 4 . . . . . . . . . . . . . . . . Electromagnetic 147 | . . . 1 4 . 3 5 . 20 6 15 17 3 . 23 . 47 3 Robot Hit Streak 26 | 4 25 15 14 15 . 5 12 . 12 7 17 26 3 . 15 . 12 9 Robot Miss Streak 5 | 1 2 2 3 1 . 1 1 . 5 3 . 5 . . 1 . 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 3 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 333 | 9 68 50 32 7 . 3 8 . 38 17 13 26 2 . 20 . 37 3 Core Hits 215 | 5 19 27 22 5 . 4 4 1 34 28 10 29 2 . 6 . 18 1 Critical Hits 2 | . . . . . . . . . . . . . . . 1 . 1 . Critical Kills 2 | . . . . . . . . . . . . . . . 1 . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Melee Attacks 48 | . . . . . . . 1 16 19 12 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 48 | . . . . . . . 1 16 19 12 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 10579 | 116 840 1085 434 126 . 161 156 47 1438 803 560 1527 120 . 1209 . 1830 127 Guns 3401 | 116 840 662 434 126 . 45 156 . 416 265 . 238 . . . . 103 . Cannons 3570 | . . . . . . 79 . 47 375 111 242 614 98 . 806 . 1089 109 Explosions 3586 | . . 423 . . . 37 . . 647 427 318 675 . . 403 . 638 18 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 22 | . . . . . . . . . . . . . 22 . . . . . Kinetic 2696 | 53 731 662 434 64 . . 61 . 255 198 . 238 . . . . . . Thermal 2091 | 63 109 . . . . 116 . 47 542 205 . 485 . . 294 . 230 . Explosive 872 | . . 423 . . . . . . 449 . . . . . . . . . Electromagnetic 4898 | . . . . 62 . 45 95 . 192 400 560 804 98 . 915 . 1600 127 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . 1 2 2 5 4 4 4 4 4 . Average Corruption 3 | . . . . . . . . . 1 1 2 3 4 4 4 4 4 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 61 | . . . . . . . . . 1 3 4 17 4 5 15 3 9 . Message Errors 12 | . . . . . . . . . . 1 1 2 1 2 4 1 . . Matter Fused 12 | . . . . . . . . . . . . 4 1 2 2 1 2 . Heat Flow Errors 11 | . . . . . . . . . . . 1 3 . 1 3 . 3 . Energy Discharges 8 | . . . . . . . . . . . 1 1 1 . 3 1 1 . Data Loss (minor) 7 | . . . . . . . . . 1 . 1 2 1 . 1 . 1 . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . . . . . Targeting Errors 9 | . . . . . . . . . . 1 . 4 . . 2 . 2 . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 421 | . . 23 . . . 17 . . 51 5 12 139 . . 102 . 46 26 Projectiles 215 | . . . . . . . . . . . . 77 . . 83 . 29 26 Explosions 206 | . . 23 . . . 17 . . 51 5 12 62 . . 19 . 17 . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 218 | . . 60 . . . 31 . . . 44 . 16 . . 35 . 32 . Shots 13 | . . 2 . . . 1 . . . 3 . 2 . . 2 . 3 . Rammed 2 | . . . . . . . . . . . . . 2 . . . . . Targets Rammed 2 | . . . . . . . . . . . . . 2 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 378 | . 102 40 30 30 . 246 12 10 98 198 362 378 192 243 333 . 319 57 Average Temperature 84 | . 24 15 7 16 . 89 7 7 28 68 167 133 51 131 130 . 110 30 Received Heat Transfer 993 | . 156 60 93 24 . . . 18 246 18 54 153 . . 39 . 132 . Effects 2 | . . . . . . . . . . . 1 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 18 | . . . . . . . . . . . 2 2 . . 5 . 8 1 Combat Hostiles 17 | . . . . . . . . . . . 2 2 . . 5 . 8 . Parts Fried 35 | . . . . . . . . . . 3 5 2 . . 6 . 16 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . . . . . 2 . . . . . . . 6 . Heat Transferred 3480 | 150 250 . . . . 210 . 80 940 490 . 640 . . 400 . 320 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . 1 . . 1 3 1 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Peak Influence 382 | 20 340 349 292 151 . 57 94 101 338 382 . . 176 . . . . 91 Initial 161 | . 11 46 43 96 . . 18 36 13 . . . 161 . . . . 77 Average 118 | 9 177 243 154 116 . 44 41 51 97 130 . . 159 . . . . 91 Maximum Alert Level 1 | . 1 1 1 . . . . . 1 1 . . . . . . . . Low Security (%) 82 | 100 59 39 63 100 . 100 100 100 78 93 . . 100 . . . . 100 Level 1 17 | . 40 60 36 . . . . . 21 6 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . 1 . . 1 1 3 4 . . 1 1 . . . . . Investigation 3 | . 1 . . . . . . 1 1 . . . . . . . . . Extermination 1 | . . . . . . . . 1 . . . . . . . . . . Reinforcement 7 | . . . 1 . . 1 1 1 2 . . . 1 . . . . . Assault 1 | . . . . . . . . . . . . 1 . . . . . . Garrison 1 | . . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Distress Signals 7 | . 2 . . . . . . . 2 3 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 148 | . 19 16 10 2 . . 3 8 25 15 7 17 2 . 11 . 13 . Peak Tracking Total 11 | . 5 3 3 2 . . 2 3 11 9 4 8 1 . 5 . 4 . Tactical Retreats 21 | . 3 3 . . . . . 2 8 1 . 2 . . 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Traps Triggered 3 | . 1 . . . . . 1 . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Machines Disabled 16 | . . 2 . . . . . . 8 5 . . . . . . . 1 Max in Single Turn 3 | . . 1 . . . . . . 3 3 . . . . . . . 1 Garrison Access 3 | . . . . . . . . . 2 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Machines Accessed 30 | . 3 . 2 . 1 . 5 5 9 5 . . . . . . . . Terminals 26 | . 3 . 2 . . . 5 5 7 4 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 2 1 . . . . . . . . Total Hacks 84 | . 15 . 4 . 1 . 15 11 26 12 . . . . . . . . Successful 45 | . 9 . 3 . 1 . 8 4 14 6 . . . . . . . . Failed 39 | . 6 . 1 . . . 7 7 12 6 . . . . . . . . Catastrophic 2 | . . . . . . . . 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 56 | . 14 . 2 . 1 . 13 7 11 8 . . . . . . . . Terminals 77 | . 15 . 4 . . . 15 11 22 10 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . 4 2 . . . . . . . . Terminal Hacks 24 | . 4 . 3 . 1 . 5 1 8 2 . . . . . . . . Part Schematic 3 | . 1 . . . . . 1 . 1 . . . . . . . . . Level Access Points 3 | . . . . . . . 1 1 1 . . . . . . . . . Branch Access Points 2 | . . . . . . . . . 1 1 . . . . . . . . Terminal Index 4 | . 1 . 1 . . . 1 . 1 . . . . . . . . . Alert Level 3 | . . . 1 . . . . . 1 1 . . . . . . . . Unreport Threat 3 | . . . . . . . . . 3 . . . . . . . . . Locate Traps 3 | . . . 1 . . . 2 . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 2 1 . . . . . . . . Seal Access 3 | . . . . . . . . . 2 1 . . . . . . . . Unauthorized Hacks 18 | . 5 . . . . . 3 3 4 3 . . . . . . . . Terminals 18 | . 5 . . . . . 3 3 4 3 . . . . . . . . Track 4 | . 2 . . . . . 1 . . 1 . . . . . . . . Assimilate 3 | . . . . . . . 1 1 1 . . . . . . . . . Botnet 8 | . 2 . . . . . 1 2 2 1 . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . Operators 2 | . . . . . . . . . 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 3 . 2 . . . 5 5 8 4 . . . . . . . . Full Trace Events 2 | . . . . . . . . 1 1 . . . . . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . . . 1 . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Total Allies 1 | . . . . . . . . . 1 . . . . . . . . . Largest Group 1 | . . . . . . . . . 1 1 . . . . . . . . Highest-Rated Group 26 | . . . . . . . . . 26 26 . . . . . . . . Highest-Rated Ally 26 | . . . . . . . . . 26 26 . . . . . . . . Total Orders 4 | . . . . . . . . . . . . . 4 . . . . . EXPLORE 4 | . . . . . . . . . . . . . 4 . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . 1 1 . . 2 . . . Drone Launches 4 | . . . . . . . . . . . . . 4 . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Turns Passed 7484 | 95 429 569 307 186 254 70 343 968 887 614 322 628 302 218 571 152 562 7 Spaces Moved 5561 | 68 255 386 175 170 250 47 252 798 680 440 263 488 191 182 427 113 376 . Core 15 | 15 . . . . . . . . . . . . . . . . . . Treads 44 | . . 6 10 . . . 7 . 6 . . . 13 . . . 2 . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 5502 | 53 255 380 165 170 250 47 245 798 674 440 263 488 178 182 427 113 374 . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 100 100 100 100 110 110 103 103 110 110 110 120 120 115 120 . Average Speed 109 | 80 94 108 105 100 100 100 113 110 103 106 110 110 128 120 120 124 121 . Slowest Speed 270 | 90 110 180 200 100 100 110 220 110 200 116 110 110 250 120 125 125 270 . Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 65 95 21 35 68 18 33 26 30 18 55 77 29 42 67 58 62 . Regions Visited 18 Branch Regions 10 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . 1 1 1 1 . . 1 . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . . . . 1 1 . 1 1 1 . . Scrap Searched 13 | . . 3 . 1 . . . . . . 2 3 . . 3 . 1 . Spaces Dug 84 | . 4 3 1 . . . 4 18 20 15 . 4 9 . . . 6 . Terrain Destroyed 167 | . 4 44 1 . . 7 4 18 42 15 7 9 9 . . . 7 . Melee 47 | . . . . . . . 1 16 19 11 . . . . . . . . Projectile 42 | . 4 3 1 . . 1 3 2 3 4 . 5 9 . . . 7 . AOE 78 | . . 41 . . . 6 . . 20 . 7 4 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Total 6346 | 92 351 453 250 180 254 60 288 865 778 542 278 533 233 181 453 124 427 4 Wait 51 | . 14 2 13 . . 4 . 8 4 4 . 1 1 . . . . . Move 5543 | 67 254 385 174 169 249 46 251 797 679 439 262 487 190 181 426 112 375 . Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 112 | 10 9 6 12 1 2 1 9 13 11 26 . 2 6 . 2 1 1 . Fast Attach 26 | 4 . . 3 1 . . 4 2 2 1 . 1 2 . . 5 1 . Attach 47 | 3 3 4 5 . 1 . 1 2 6 7 . 1 7 . 1 1 3 2 Detach 9 | . . . . 1 . . 3 . . 2 . . 2 . . 1 . . Swap 155 | . 13 13 16 2 . 2 5 8 21 15 9 19 5 . 9 . 17 1 Drop 83 | 1 10 3 7 2 2 1 5 16 6 15 . 1 7 . 1 4 2 . Fire 268 | 7 48 40 20 4 . 6 9 3 28 21 7 21 11 . 14 . 28 1 Melee 48 | . . . . . . . 1 16 19 12 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . 2 . . . . . Escape Stasis 2 | . . . . . . . . . 2 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 5 exits: [*Fac] / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / [*Zhi]) -4/Zhirov -3/Proximity Caves -3/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 305 | -10/Materials | Discovered new exit (range 8) 377 | -10/Materials | Discovered new exit (range 7) 525 | -10/Materials | Entered Mines 539 | -10/Mines | Assembled infested the area 569 | -10/Mines | Discovered new exit (range 8) 799 | -10/Mines | Core integrity fell below 50% 811 | -10/Mines | Lost 3 parts (1p1n1w) 958 | -10/Mines | Learned Materials stockpile data 966 | -10/Mines | Discovered new exit (range 12) 987 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1024 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1094 | -10/Mines | Entered Materials 1094 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1275 | -9/Materials | Discovered new exit (range 14) 1401 | -9/Materials | Entered Mines 1431 | -9/Mines | Met a Derelict bent on vengeance 1545 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1583 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1583 | -9/Mines | Discovered new exit (range 5) 1587 | -9/Mines | Entered Exiles 1611 | -9/Exiles | Met 8R-AWN 1628 | -9/Exiles | Met EX-HEX 1633 | -9/Exiles | Build established: Scavenger-Mutant 1656 | -9/Exiles | Met EX-BIN 1668 | -9/Exiles | Aligned with FarCom system 1669 | -9/Exiles | Given EX-Vault access code 1692 | -9/Exiles | Opened EX-Vault 1701 | -9/Exiles | Found Gui. Plasma Cannon 1723 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1735 | -9/Exiles | Exiles lab attacked by MAIN.C 1833 | -9/Exiles | Discovered new exit (range 10) 1841 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 1841 | -9/Exiles | Entered Mines 1899 | -8/Mines | Discovered new exit (range 10) 1911 | -8/Mines | Entered Materials 1911 | -8/Materials | Evolved 2 slots: Utility x2 2152 | -8/Materials | Identified exit to Factory 2254 | -8/Materials | Entered Factory 2254 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2838 | -7/Factory | Build established: Hauler-Assassin 3022 | -7/Factory | Identified exit to Factory 3222 | -7/Factory | Entered another Factory area 3222 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3479 | -6/Factory | Discovered new exit (range 13) 3561 | -6/Factory | Identified exit to Lower Caves 3757 | -6/Factory | Garrison activated, responded to threat 3942 | -6/Factory | Identified exit to Factory 4109 | -6/Factory | Entered another Factory area 4109 | -5/Factory | Accompanied by 1 ally 4109 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4254 | -5/Factory | Identified exit to Upper Caves 4254 | -5/Factory | Identified exit to Extension 4520 | -5/Factory | Destroyed 9 combat bots 4523 | -5/Factory | Lost 3 parts (2n1w) 4569 | -5/Factory | Discovered new exit (range 9) 4723 | -5/Factory | Entered Upper Caves 4842 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4944 | -5/Upper Caves | Build established: Hauler-Mutant 5015 | -5/Upper Caves | Learned Factory machine intel 5028 | -5/Upper Caves | Discovered new exit (range 16) 5045 | -5/Upper Caves | Entered another Upper Caves area 5269 | -5/Upper Caves | Learned Factory security intel 5417 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5422 | -5/Upper Caves | Discovered new exit (range 17) 5441 | -5/Upper Caves | Identified exit to Warlord 5650 | -5/Upper Caves | Discovered new exit (range 22) 5673 | -5/Upper Caves | Entered Factory 5673 | -4/Factory | Evolved 2 slots: Utility x2 5675 | -4/Factory | Loaded intel: 222 machine locations 5688 | -4/Factory | Discovered new exit (range 35) 5720 | -4/Factory | Discovered new exit (range 61) 5773 | -4/Factory | Identified exit to Research 5967 | -4/Factory | Identified exit to Upper Caves 5975 | -4/Factory | Entered Upper Caves 6187 | -4/Upper Caves | Discovered new exit (range 5) 6193 | -4/Upper Caves | Entered another Upper Caves area 6194 | -4/Upper Caves | Encountered a Warlord checkpoint 6242 | -4/Upper Caves | Discovered exit to Research (range 23) 6487 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6540 | -4/Upper Caves | Learned Research security intel 6696 | -4/Upper Caves | Learned Research emergency access door positions 6756 | -4/Upper Caves | Discovered new exit (range 8) 6764 | -4/Upper Caves | Entered Zhirov 6764 | -4/Zhirov | Discovered new exit (range 3) 6783 | -4/Zhirov | Build established: Hauler-Skirmisher 6787 | -4/Zhirov | Met Zhirov 6816 | -4/Zhirov | Found Alien Artifact 6816 | -4/Zhirov | Identified Integrated Reactor 6816 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6832 | -4/Zhirov | Found Alien Artifact 6916 | -4/Zhirov | Entered Proximity Caves 6918 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7371 | -3/Proximity Caves | Discovered exit to Research (range 20) 7478 | -3/Proximity Caves | Entered Research 7478 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7485 | -3/Research | Self-destructed Last Messages --------------- 07432_ Acquired 86 matter. 07433_ Flexi-carbon Leg self-destruct mechanism malfunctions. 07434_ Acquired 6 matter. 07434_ Acquired 4 matter. 07435_ System corrupted: Heat flow error (+223). 07436_ Adv. Heat Sink self-destruct mechanism malfunctions. 07469_ Acquired Fire Trap. 07470_ Dropped Fire Trap. PARAMETERS=PROPULSION_1,UTILITY_1 LOCATION=RESEARCH GOAL=ESCAPE 07478_ Receiving FarCom transmissions... 07478_ Terminal disabled. 07478_ Destroyed Imp. Hover Unit. 07479_ O-24 Administrator system terminally corrupted. 07479_ Imp. Datajack fried. 07479_ System Shield fried. 07479_ System Backup Module fried. Loading Research emergency access points (x54)... Loading Research security intel (x23)... Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????#?????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????? ???? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#########????????????????????? | | ????????????????????# #????????????????????? | | ?????????????#??????# @ #????????????????????? | | ????????????????????# ##?????#?????????????? | | ???#?????#??????????# ???????????????????? | | ????????????????????# ???????????#?????? | | ????????????????????# ???????????????? | | ????????????????????# """""" ?????????????? | | ????????????????????# """""" "???????????? | | ????????????????????# """""" % ?????????? | | ????????????????????# ???????? | | ????????????????????# #??????? | | ??????????????????? # #??????? | | ????????????????????# #??????? | | ????????????????????# #######?##### #??????? | | ???????????????????? ?????????????? ???????? | | ???????????????????? ??????????????? ???????? | | ??????????????????? ? ????????????????????????? | | ??????????????????? ???????????????????????????? | | ???????????????????## ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ????????????????????????????????#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 53 Energy Capacity 1020 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 110 EM Shielding 2 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Particle Charging 30 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Imp. Weapon Shielding | -8/Materials | Hacked Arm. Huge Wheel | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileInsulatedLeg Manual? 0 Play Time 02:30:59 Cumulative 217.1 hours Start 2021.09.01 @ 20:56:00 End 2021.09.03 @ 00:17:40 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 93 Rogue 11 Adventurer 80 Explorer 2 Win Type - Total 10 Types 10/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 71 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b953bbd-deb0-4ad3-905b-ad1495486ca0